Blood: Dead on Arrival
Developer: Mr. Froz and Chunky Norwich
Publisher: Mr. Froz
Designer: Mr. Froz and Chunky Norwich
Released: March 26, 2018
Genre: First Person Shooter
Platforms: Windows, Linux, Macintosh
"A mash-up of Blood and Doom 64, created by MrFroz and Chunky Norwich. Play as the sadistic gunslinger Caleb as he hunts down evil cult members and bloodthirsty demons in his mission to thwart the resurrection of the dark god Tchernobog."
Blood: Dead on Arrival is a mod for GZDoom that combines elements from Blood with those from Doom 64, as well as a variety of mini-games. Released on March 26, 2018 by Mr. Froz and Chunky Norwich. It features a short epilogue explaining how the Cabal teamed up with demons from another dimension, in a successful attempt to clone Tchernobog, only to be thwarted again by Caleb.
- Flare Gun
- Sawed-Off Shotgun
- Tommy Gun
- Aerosol Can
- Napalm Launcher
- Claymore Mine
- Dynamite Bundle
- Molotov Cocktail
- Tesla Cannon
- Voodoo Doll
- Life Leech
- Axe Zombie
- Baron of Hell
- Bloated Butcher
- Chrysalid Pod
- Gill Beast
- Hell Hound
- Hell Knight
- Lost Soul
- Pain Elemental
- Stone Gargoyle
- Cloak of Invisibility
- Invulnerability Sphere
- Rage Sphere
- Regeneration Sphere
- Soul Sphere
Dead on Arrival
Dead on Arrival
- MAP01: Otherworld
- MAP02: They Are Here
- MAP03: Trouble at the Docks
- MAP04: Churn of Hell
- MAP05: The Football Pitch
- MAP06: Area 15
- MAP07: Midgard
- MAP31: Club Cabal
- MAP32: Organ Grinder
Level #1 - Otherworld: "Caleb's journey begins in the Otherworld. Who knows what will be found here? Probably not Tchernobog himself, since he's a hoity-toity prick. Anyways, the only way out is through this beaten path. Ready yourself for a dip in the lava pool."
Level #2 - They Are Here: "Once again, Caleb finds himself in the Innsmouth Shopping Plaza, filled to the brim with bloodthirsty demons and cruel Cabal lieutenants. Open, spacious areas make for some great opportunities to circle-strafe for minutes on end."
Level #3 - Trouble at the Docks: "The Docks are under attack! Clear out the nearby storage area, plunder the power plant, and fight your way through the warehouses before any Cabal can escape. Defeating the Cyberdemon will grant you a special reward..."
Level #4 - Churn of Hell: "Deep within the Netherrealm lies one of Tchernobog's fortresses. Play hopscotch above a pool of lava, duel with the Hell Knights, and annihilate the acid-pool Arachnotrons."
Level #5 - The Football Pitch: "The game between the Norwich Mince Pies and the Nottinghamshits has been postponed due to a demonic invasion, resulting in Cerberus eating the ball and both teams. Kill him and his gargoyle chums, they deserve it. Also, keep an eye out for a secret exit."
Level #6 - Area 15: "Beware of any exposed electrical wires, sewage spillages and hellish abominations when you're exploring this power plant. It's packed with so many enemies, you'll struggle to find any hiding places."
Level #7 - Midgard: "Tchernobog awaits..."
Secret Level #1 - Club Cabal: "The area ahead looks familiar. Why you were never invited here is a mystery. Then again, you don’t seem like the kind of person who gets invited to parties often. In any case, prepare yourself for a shindig you won’t forget…"
Secret Level #2 - Organ Grinder: "One of the Cabal's most grotesque inventions has to be the Body Grinder, a hydroelectric dam powered by human which in turn turns giblets into a smooth, chunky paste suitable for sacrifices and parties. Prepare yourself for a gauntlet battle, in four installations!"
- MAP08: Boss Battle
- MAP09: Time to Split!
- MAP10: No-Gun Fun
- MAP11: The Stalker
- MAP12: Platformer 3D
- MAP13: Man in the Box
- MAP14: Target Practice
- MAP15: They Are Still Here
Mini-game #1 - Boss Battle: "Brawl against the bosses in four different arenas!"
Mini-game #2 - Time to Split!: "Grab the key and leg it back to the start before time runs out."
Mini-game #3 - No-Gun Fun: "You've only got your pitchfork to help you rush back to the start..."
Mini-game #4 - The Stalker: "Find the key to the exit while an unkillable gargoyle chases you down!"
Mini-game #5 - Platformer 3D: "Can you leap to victory in under 60 seconds?"
Mini-game #6 - Man in the Box: "Fend off the baddies and survive for two minutes!"
Mini-game #7 - Target Practice: "Your enemies are the clock, the targets and an indestructible foe stalking you!"
Mini-game #8 - They Are Still Here: "Beat level two on a tougher-than-tough difficulty!"
- MAP16: Cabal Hill
- MAP17: Graveyard Shift
- MAP18: Beauty and the Beast
- MAP19: Assault on the Fortress
- MAP20: Demonoid Phenomenom
- MAP21: The Wretched
- MAP22: Lateralus
Bonus Level #1 - Cabal Hill: "Welcome to the Wild West. The bank, bars, shops and saloon are all infested with Cabal scum. You need to purge the heretics before you can escape."
Bonus Level #2 - Graveyard Shift: "Within this secret underground Cabal crypt lies graveyards to fill, tombs to plunder, cells to clear out, and hallowed halls to paint red. Beware, for the portal out of here is guarded by a powerful foe."
Bonus Level #3 - Beauty and the Beast: "These chosen grounds are exclusive to all but the highest-ranking members of the Cabal. Clear out the place a second time."
Bonus Level #4 - Assault on the Fortress: "This is the last stand. Clear out the overriden military base for supplies and weapons. Once you're ready, press the switch that's in the Power Room and may God be with you."
Bonus Level #5 - Demonoid Phenomenom: "Some poor souls are forced to run this gauntlet for the amusement of the Cabal, a bit like Takeshi's Castle. Anyway, if you collect all of the keys, maybe you'll be the first to break the cycle."
Bonus Level #6 - The Wretched: "Mancubi roam the foggy halls of this maze. Wipe them out, and don't let the Arch-vile guarding the exit bring any of them back."
Bonus Level #7 - Lateralus: "Spiral out. Keep going. Ride the spiral to the end, you may just go where no one's been. Or maybe the many Cyberdemons and Stone Gargoyles will stomp you a new mudhole. Either way, this is a boss battle like none other."
Considered a highlight of Blood: Dead on Arrival, the soundtrack features tracks from a wide array of nineties and early noughties games like Quake and Command & Conquer. There is a total of 17 music tunes in the mod which are the following:
- Command & Conquer OST - GDI Map
- Quake OST - Track 04
- Blood OST - Father Time
- Timesplitters OST - Docks
- Alien Trilogy OST - Track 05
- Command & Conquer OST - Recon
- Quake OST - Track 08
- Command & Conquer: Counterstrike OST - Backstab
- Timesplitters 2 OST - Notre Dame Boss
- Command & Conquer 3 OST - Black Dawn
- Blood OST - Double, Double, Toil and Trouble
- Duke Nukem: Time to Kill OST - Medieval
- Doom PSX OST - The Slow Demonic Pulse
- Blood OST - Waiting For The End
- Resident Evil 2 OST - Secure Place
- Metal Gear Solid: VR Missions OST - Alert
- Duke Nukem: Total Meltdown OST - Bar Music
"We strongly suggest giving this a go, especially if you are fans of both Blood and Doom."
"I discovered this particular mod quite by accident on Mod DB and I went into it with absolutely zero preconceived notions. And I was heartily impressed by its quality."
Blood: Dead on Arrival currently holds an average rating of 8.6 out of 10 on Mod DB.
- The levels Otherworld (MAP01) and Churn of Hell (MAP04) are both based on a Doom II map made by Mr. Froz called "Trick Or Treat?".
- Blood: Dead on Arrival is a total conversion for GZDoom that mashes up Doom with Blood
- New version of the mash-up of Doom and Blood, Blood: Dead on Arrival, released
Compilations featured in
- Blood: Dead on Arrival Teaser
- Blood: Dead on Arrival Trailer
- Blood: Dead on Arrival - Full Soundtrack
- Blood: Dead on Arrival - Club Cabal Walkthrough
- Blood: Dead on Arrival - Body Grinder Walkthrough