This article is part of the Shogo Wiki Sub-Section and Project and is not to be confused with the Wiki proper.
This article is for documenting the on-foot gameplay of Shogo: Mobile Armour Division.
A simple Melee weapon that the player carries through out the on-foot missions. Simple slash attack.
Another weapon the player has at the beginning of all on-foot missions. The two pistols fire alternately spraying the area bullets, but still providing decent accuracy.
An accurate weapon that fires a powerful blast at close range.
A weapon that fires a spray of bullets at a high velocity.
A high speed automatic rifle that like the machine gun fires a fury of bullets. Press the weapons select button for a short burst sniper mode.
A grenade launcher that blasts a blue energy ball that detonates on contact with opponents or walls also providing a large amount of splash damage. It was originally intended to be the alternate firing mode for the assault rifle.
Similar to the Energy Grenade, it fires a yellow ball of Kato that bounces of walls for a little before finally detonating. This gun also provides a large amount of splash damage.
A TOW rocket launcher that fires a missile that is extremely powerful with lots of splash damage. Take note that it takes a little while for the player to reload the gun.
A plastic cat toy that squeaks when the player presses the fire key. Oddly enough opponents scream when the player squeaks it near them, although no real damage is evident. Shogo Sub-Section: Shogo: MAD, Shogo Characters, Shogo On-Foot, Shogo MCA, Shogo Factions, Shogo Community.