Difference between revisions of "Proximity Detonator"

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[[Image:B1 proximity mine.jpg|frame|right|Proximity Detonator]]
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[[File:B1 proximity mine.jpg|frame|right|Proximity Detonator]]
 
A '''Proximity Detonator''' is a weapon in ''[[Blood]]'', a variation on the [[Dynamite Bundle]]. Where Dynamite Bundles go off on impact, the Proximity Detonator will fall to the ground and set, with a signature beep. At that point, it will explode if anyone moves close to the bomb, including the player. This has the advantage of trap-setting (especially in [[BloodBath]]), but disadvantage if the player forgets where he/she placed the bomb, or sets it in such a way to prevent forward progress.
 
A '''Proximity Detonator''' is a weapon in ''[[Blood]]'', a variation on the [[Dynamite Bundle]]. Where Dynamite Bundles go off on impact, the Proximity Detonator will fall to the ground and set, with a signature beep. At that point, it will explode if anyone moves close to the bomb, including the player. This has the advantage of trap-setting (especially in [[BloodBath]]), but disadvantage if the player forgets where he/she placed the bomb, or sets it in such a way to prevent forward progress.
  

Revision as of 06:59, 7 September 2014

Proximity Detonator

A Proximity Detonator is a weapon in Blood, a variation on the Dynamite Bundle. Where Dynamite Bundles go off on impact, the Proximity Detonator will fall to the ground and set, with a signature beep. At that point, it will explode if anyone moves close to the bomb, including the player. This has the advantage of trap-setting (especially in BloodBath), but disadvantage if the player forgets where he/she placed the bomb, or sets it in such a way to prevent forward progress.


AMMO TYPE: Proximity detonator
REGULAR FIRE: Sets and throws a proximity mine
ALTERNATE FIRE: Drops the mine at the player's feet


See Also