Difference between revisions of "Blood: Dead on Arrival"

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== Release ==
 
== Release ==
 
== Trivia & Easter Eggs ==
 
 
== Gallery ==
 
<gallery>
 
File:DoA-They-Are-Here.png|They Are Here (MAP02)
 
File:DoA-The-Football-Pitch.png|The Football Pitch (MAP05)
 
File:DoA-Cabal-Hill.png|Cabal Hill (MAP16)
 
File:DoA-Club-Cabal.png|Club Cabal (MAP31)
 
File:DoA-Ending-1.png|Endgame Intermission Screen (Part One)
 
File:DoA-Ending-2.png|Endgame Intermission Screen (Part Two)
 
</gallery>
 
  
 
== External Links ==
 
== External Links ==

Revision as of 23:17, 22 November 2021

DoA Wallpaper
Blood: Dead on Arrival

Developer: Liquid Football Studios

Publisher: Liquid Football Studios

Designer: Liquid Football Studios

Engine: GZDoom

Version: 1.6d

Released: March 26, 2018

Genre: First Person Shooter

Modes: Single-player

Platforms: Windows, Linux, Macintosh

UPC/A7: N/A

ISBN-10: N/A

Media: Download


"A mash-up of Blood and Doom 64. Play as sadistic gunslinger Caleb as he hunts down cult members and bloodthirsty demons, in his mission to thwart the resurrection of the dark god Tchernobog."--Official description

Blood: Dead on Arrival is a mod for GZDoom that combines elements from Blood with those from Doom 64, as well as a variety of mini-games. Released on March 26, 2018 by Mr. Froz and Jake 'The Voice' Parr (anonymously credited as 'Chunky Norwich'). It features a short epilogue explaining how the Cabal teamed up with demons from another dimension, in a successful attempt to clone Tchernobog, only to be thwarted again by Caleb.

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