TEDE1M7: Corpses Museum

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"Blood: French Meat (BloodGDX) - E1M7 Corpses Museum - All Secrets" (pagb666) - YouTube
"BLOOD - French Meat expansion - E1M7" (Emmanuel EXE) - DOSBox - YouTube

Corpses Museum (TEDE1M7) is the seventh level of the Blood fan add-on French Meat (2012). It features a hedge maze leading into a museum about gore, which also contains the disorientating Nightmare Maze.


Level Designer: TEDD

Song Track: 8 - Fate of the Damned (CD-Audio), cblood7 (MIDI)

Number of Enemies
Still Kicking TBD
Pink on the Inside TBD
Lightly Broiled TBD
Well Done TBD
Extra Crispy TBD
Number of Secrets
3




Walkthrough[edit]

Leaping out of the window of the crumbling edifice from the previous level's plane crash, Caleb finds himself in a hedge garden teaming with Chrysalid Pods. This leads into a palatial structure signed "Corps Museum", that contains a wide variety of grisly exhibits of mangled human and monster flesh, including a working guillotine. First facing off against a Mother Spider, Caleb unlocks the manager's office and and allows himself access to the Nightmare Maze, a psychedelic run around swarming with Axe Zombies. This gives him the needed key to escape the complex and board a waiting train.

Enemies Present[edit]

TBD

Weapons Available[edit]

TBD

Secrets[edit]

TBD

Fun Stuff[edit]

  • The body of Duke Nukem is featured in one of the exhibits.

Reception[edit]

"Ah this was like RATM's Green Town but with the Museum being more extensive and elaborate by contrast, the opening section with the Hedge Maze was a tad alarming with the nuisance weeds everywhere, but someone called for an Exterminator I guess! Again you show your adeptness with Build with the numerous eye catching effects on display, the upside down bound Innocent, the Guillotine and not to mention the dreaded Nightmare Maze were very interesting places to explore. I was thankful the maze simply consisted of gross pulsating flesh walls and flickering lights to tear at the mind of the player along with Zombies hiding everywhere, placing Cultists there would have more frustrating then fun, so it's good to see you've got a keen eye on maintaining gameplay flow! The warehouse section towards the end was a good reminder of 'Welcome to Your Life' if not intended, it was pretty tricky with all the decorative objects in the way it's hard to see potential Fanatics and Cultists lurking around corners."
--Krypto


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