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Show new changes starting from 04:15, 22 March 2019
   
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18 March 2019

     16:57  Caleb‎ (diff | hist) . . (0). . 207.228.78.234 (talk) (Minor eidt)

16 March 2019

     04:50  Blood On YouTube‎ (diff | hist) . . (+70). . 192.252.229.158 (talk) (Artwork: https://forum.zdoom.org/viewtopic.php?p=649317#p649317)
     01:31  LithTech‎ (diff | hist) . . (+83). . Gideon (talk | contribs) (Tutorials: *[https://github.com/cmbasnett/io_scene_abc LithTech 2.1 model plugin for Blender])
     01:08  List of Mods‎‎ (2 changes | history) . . (+30). . [Gideon‎ (2×)]
 m    01:08 (cur | prev) . . (+1). . Gideon (talk | contribs) (Doom)
      01:00 (cur | prev) . . (+29). . Gideon (talk | contribs) (Doom: Sectionalized more content)
     01:05  Doom‎‎ (4 changes | history) . . (+3,440). . [Gideon‎ (4×)]
      01:05 (cur | prev) . . (+125). . Gideon (talk | contribs) (Blood: The Curse Hunter)
      01:03 (cur | prev) . . (+4). . Gideon (talk | contribs)
      01:02 (cur | prev) . . (+3,188). . Gideon (talk | contribs) (Projects: == Blood Rebirth == {{#ev:youtube|spIquw26f1k|150|right|"Blood Rebrith" on YouTube|frame}} {{quote|quotation="Blood Rebirth that a expanded version of original Blood. Which includes remakes of original maps, new weapons, new enemies, more)
      00:07 (cur | prev) . . (+123). . Gideon (talk | contribs) (; though this is to be soon up against the scripting abilities of the Kex Engine once the ''Blood Remaster'' is out.)

15 March 2019

     23:57  List of Mods‎ (diff | hist) . . (+358). . 192.252.229.158 (talk) (Doom: *''[https://www.moddb.com/mods/blood-the-curse-hunter Blood: The Curse Hunter]'' is a mod for GZDoom that aims to add more modern as well as simply new gameplay mechanics while still retaining the classic ''Blood'' feel ([https://forums.transf)