Cassano Thruston

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Cassano "Cass" Thruston was a sound designer for Monolith Productions. Starting with sound development on Blood and Claw in 1997 he worked on various games all the way up to the original F.E.A.R. in 2005. His work on the later game had him listed when the game won the 4th Annual GANG Award for Best Use of Multi-Channel Surround In a Game. Following the release of F.E.A.R he appears to have left the industry, with Monolith being his sole employer in the field.

Games[edit]

  • F.E.A.R.: Perseus Mandate (2007)
  • F.E.A.R.: First Encounter Assault Recon (2005)
  • The Matrix Online (2005)
  • Contract J.A.C.K. (2003)
  • TRON 2.0 (2003)
  • No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002)
  • Aliens Versus Predator 2 (2001)
  • The Operative: No One Lives Forever - Game of the ... (2001)
  • Tex Atomic's Big Bot Battles (2001)
  • The Operative: No One Lives Forever (2000)
  • Sanity: Aiken's Artifact (2000)
  • Blood II: The Chosen - The Nightmare Levels (1999)
  • Gruntz (1999)
  • Blood II: The Chosen (1998)
  • Get Medieval (1998)
  • Shogo: Mobile Armor Division (1998)
  • Claw (1997)
  • Blood: Plasma Pak (1997)
  • Blood (1997)

External Links[edit]