https://www.blood-wiki.org/api.php?action=feedcontributions&user=207.228.78.34&feedformat=atomBlood Wiki - User contributions [en]2024-03-28T08:56:23ZUser contributionsMediaWiki 1.35.0https://www.blood-wiki.org/index.php?title=Addon&diff=45721Addon2019-10-13T00:09:59Z<p>207.228.78.34: </p>
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<div>'''Addon''' or '''Add-on''' may refer to: <br />
<br />
*Commercial add-ons or expansions for ''[[Blood]]'', namely ''[[Cryptic Passage]]'' and the ''[[Plasma Pak]]'' (and its new episode "Post Mortem")<br />
*Third-party [[Blood#Level Packs|level packs]] such as ''Red Hot'' or ''Level Pack 6: Additions for Blood''.<br />
*[[List of Mods for Blood#Large Scale|Fan add-ons]] created by ''Blood'' users in [[MapEdit]] such as ''[[Death Wish]]'' or ''[[Bloody Pulp Fiction]]''.<br />
*''[[The Nightmare Levels]]'' expansion pack for ''[[Blood II]]'', the cancelled ''[[Blood II: Revelations]]'' or even the ''[[Blood2K5]]'' mod.<br />
<br />
{{disambig}} <br />
<br />
[[Category:Disambiguation]] [[Category:Expansion Packs]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Add-on&diff=45720Add-on2019-10-13T00:09:29Z<p>207.228.78.34: Redirected page to Addon</p>
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<div>#REDIRECT [[Addon]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Addon&diff=45719Addon2019-10-13T00:08:43Z<p>207.228.78.34: </p>
<hr />
<div>'''Addon''' or '''Add-on''' may refer to: <br />
<br />
*Commercial add-ons or expansions for ''[[Blood]]'', namely ''[[Cryptic Passage]]'' and the ''[[Plasma Pak]]'' (and its new episode "Post Mortem")<br />
*Third-party [[Blood#Level Packs|level packs]] such as ''Red Hot'' or ''Level Pack 6: Additions for Blood''.<br />
*[[List of Mods for Blood#Large Scale|Fan add-ons]] created by ''Blood'' users in [[MapEdit]] such as ''[[Death Wish]]'' or ''[[Bloody Pulp Fiction]]''.<br />
*''[[The Nightmare Levels]]'' expansion pack for ''[[Blood II]]'', the cancelled ''[[Blood II: Revelations]]'' or even the ''[[Blood2K5]]'' mod.<br />
<br />
{{disambig}} <br />
<br />
[[Category:Disambiguation]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Addon&diff=45718Addon2019-10-13T00:08:02Z<p>207.228.78.34: Created page with "'''Addon''' or '''Add-on''' may refer to: *Commercial add-ons or expansions for ''Blood'', namely ''Cryptic Passage'' and the ''Plasma Pak'' (and its new episode..."</p>
<hr />
<div>'''Addon''' or '''Add-on''' may refer to: <br />
<br />
*Commercial add-ons or expansions for ''[[Blood]]'', namely ''[[Cryptic Passage]]'' and the ''[[Plasma Pak]]'' (and its new episode "Post Mortem")<br />
*Third-party [[Blood#Level Packs|level packs]] such as ''Red Hot'' or ''Level Pack 6: Additions for Blood''.<br />
*[[List of Mods for Blood#Large Scale|Fan add-ons]] created by ''Blood'' users in [[MapEdit]] such as ''[[Death Wish]]'' or ''[[Bloody Pulp Fiction]]''<br />
<br />
{{disambig}} <br />
<br />
[[Category:Disambiguation]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M7:_Last_Rites&diff=45717DWE3M7: Last Rites2019-10-13T00:04:08Z<p>207.228.78.34: /* Fun Stuff */ Category:Custom Levels</p>
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<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Last Rites (DWE3M7)''' is the seventh level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It features a return to the [[Hall of the Epiphany]] shown in the main campaign (E4M8), only now fully armed.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=6 - [[Father Time]] (CD-Audio), cblood6 (MIDI)|1=108'|2=110'|3=161'|4=170'|5=182'|secrets=7}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|fJCZLLZ5QjY|320|right|"Blood: Death Wish 1.4 - E3M7 Last Rites - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Grab the Tommy Gun and beware the lightning that will strike a nearby tree. Ahead, the path splits 2 ways. Straight ahead you should be able to see a Napalm Launcher, but it is better to head left for now. Steps will lead to an open area with a small water pool which contains a Life Essence should you require one. By the time you reach the pool of water there will be Cultists coming from the right and the left. Before the ones from the right can reach you, fire at the TNT Barrels placed by the wall � the resulting explosion should kill several (if not all) of them if they�re close. Walk to the area where the Cultists from the right appeared, out near a walkway where you get a view of the clouds far below. Kill the Acolytes and grab the Napalm Launcher. Head back where you came from and go past the water pool to the top of the stairs. Get the Skull Key by the Fanatics. Return to the gate in front of the water pool. Open it. When you do, Tchernobog will laugh and explode, spawning Zombies. Behind him is the Hall Gateway. Kill the Zombies the head left around the corner. There are many enemies down this corridor, so be careful. Acolytes are positioned on high ground here, making them more dangerous than usual. You may need to duck down below the fallen pillar for cover. When the area is clear go up to the little building with the bright red floor. Go into the cave area, following the red floor until you come to a Wooden Chest. When you pick it up, the Hall Gate will open.<br />
<br />
Beyond the gate is the Hall Path, with the Hall Foyer seated at the top of the stairs. When you walk down the path, Priest#1 (red-colored Cultist) will appear. When they lose all their health they will transform into Beasts. Use the Guns Akimbo item combined with Shotgun Blasts (alt fire) to push the Beast away from you, then use Tesla Cannon shots while it�s far away. You can also knock the Beast off the side of the cliff for an instant kill. When the Beast dies the entrance to the Hall Foyer will open, releasing a slew of baddies. Wipe them out and carefully enter the building, as there are probably a few that did not make it outside, go inside the foyer. Approach the foyer throne. Hit the false end-switch and some Butchers will be released along with a Mother Spider. Take out the Butchers first with explosives and then take on the Mother Spider. When she dies you will be able to progress past the Foyer to the Hall of Epiphany. After a confrontation with Tchernobog you will need to enter the Hall of Epiphany and go to the throne room on the far end to get the Eye Key. Priest#2 is in this room but will die from the explosions if you run in, so do NOT try to hurt the Priest from afar � after transforming into a Beast, the explosions will not be fatal. Take the Eye Key and return to the boat at the beginning of the mission. Priest#3 and a few other obstacles will be in your way. If you get in the boat and face where the lightning struck at the beginning of the mission, the Eye Door will be on your right. When you open the Eye Door, Priest#4 will come after you. Past the Priest you will see a platform with a ladder next to it. Jump up there to get the Moon Key then return to the throne room in the Hall of Epiphany (where the explosions killed Priest#2). Use the key to lower the pillar in the center of the room, which will open the passage to the final mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
<br />
== Enemies Present ==<br />
*[[Innocent]]<br />
*[[Axe Zombie]]<br />
*[[Bloated Butcher]]<br />
*[[Bone Eel]]<br />
*[[Cultist]]<br />
*[[Fanatic]]<br />
*[[Ackolyte]]<br />
*[[Zealot]]<br />
*[[Mother Spider]]<br />
*[[Spider]]<br />
*[[Hell Hound]]<br />
*[[Hand]]<br />
*[[Gargoyle]]<br />
*[[Little Caleb]]<br />
*[[Gill Beast]]<br />
*[[Beast|Priest/Beast]]<br />
<br />
' - max number of enemies varies due to Mother Spider's spawning ability<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] <br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
*[[Tesla Cannon]] <br />
*[[Voodoo Doll]]<br />
*[[Dynamite Bundle]]<br />
<br />
== Secrets ==<br />
*From the starting point, hop in the water and take a swim to the sandy floor. There is an opening at the bottom of the nearby structure to your left (you can find this area later after you revealed the fourth secret, but watch out for Bone Eel and Gill Beasts). ''Reward: Body Armour''<br />
*In the area where you get a view of the clouds far below and the Cultists might get blown away by some TNT barrels you saw at the beginning, there is a stone face placed high on the wall out here to your left. Shoot it and a secret vault will be revealed. ''Reward: Reflective Shots''<br />
*From where you get the Skull key, turn around. There will be some rocks you can climb on overlooking the water and the boat. Jump from there to the rock ledge by the metal fence. Run along the fence around to the other side. When you run out of room, you should be able to see a small opening nearby in the rock wall when you face the water gate. Jump to this opening (this can be tricky) and enter the cave. ''Reward: Medicine Pouch, Voodoo Doll'' <br />
*Walk around the left corner of the little buliding (which will lead you into a cave with Wooden Chest) and press a tiny face switch attached to the side of the building just behind you to open a stone panel. ''Reward: Super Armour'' <br />
*Inside the Hall Foyer (after you kill a Beast and some cultists), there are 6 stone slabs with skulls on them. Press the center slab on the left (when facing the Foyer Throne with the false-end Tchernobog symbol) to lower it down. ''Reward: Body Armour, Beastvision''<br />
*If you look past the fire on the left side of the Foyer Throne mentioned above you will see a stone engraving. These can be destroyed with an explosive, allowing you to access a hidden passage. ''Reward: Doctor's Bag''<br />
*On your walk back, before reentering the Foyer, look left. Climb up the pink rocks and move along the wall. Then press a golden face switch on your right. ''Reward: Gasoline Can x2''<br />
<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center> [[DWE3M6: Inferno|<< DWE3M6: Inferno]] | [[DWE3M8: Dead End|DWE3M8: Dead End >>]] <br> [[DWE1M12: The Dregs|<< Transition Level: DWE3M12: The Dregs]] </center><br />
<br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE1M12:_The_Dregs&diff=45716DWE1M12: The Dregs2019-10-13T00:03:56Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''The Dregs (DWE3M12)''' is the "version 1.4 exclusive" transition level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It features a return to the flesh temple shown in [[DWE3M6: Inferno]], only now mission are more simplified just for the player to find the regular exit.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=8 - [[Fate of the Damned]] (CD-Audio), cblood10 (MIDI)|1=26|2=35|3=35|4=59|5=60|secrets=1}}<br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|Vb9ZCuSMpOs|320|right|"Blood: Death Wish 1.4 - E3M12 The Dregs - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Move forward and go out through one of the floor vents on the left or right. Go up the ramp. On the right you'll see that you can walk on the exposed pipe and enter where the gate is broken on the left side of the building (don't forget some Tommy Gun ammo). Through the gate there is some water and another large gate made of wood. There is a switch in the room that will raise the wooden gate bit. Proceed past the small boat and up to the face-like stone structure. It will open when you get close. Beyond that and across the muck there's a Moon Key. Return to the long boat and use the Moon Key on the steering wheel to end the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]]<br />
*[[Bone Eel]]<br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Gill Beast]] <br />
*[[Rat]] <br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] (random drop)<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Remote Detonator]] <br />
<br />
== Secrets ==<br />
*After emerged out from the starting point to head up to a ramp outside, turn left and jump off the pathway down to the base of the wooden poles with wires attached. The poles on the left side has a switch on it that will open the nearby gate upon the ramp. ''Reward: Napalm Launcher''<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
<br />
----<br />
<center> [[DWE1M11: Demon Isle|<< DWE3M11: Demon Isle]] | [[DWE3M7: Last Rites|DWE3M7: Last Rites >>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE1M11:_Demon_Isle&diff=45715DWE1M11: Demon Isle2019-10-13T00:03:41Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Demon Isle (DWE3M11)''' is the second secret level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9, it only exclusive in version 1.4 onward only. It is set in an island with full of greenish deadly lava and some vessels to travel to the other place.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=7 - [[Waiting for the End]] (CD-Audio) cblood9 (MIDI)|1=70|2=70|3=73|4=90|5=91|secrets=5}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|cu1HqOn-vJI|320|right|"Blood: Death Wish 1.4 - E3M11 Demon Island - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Swim to shore. Between the two big rock formations on the beach there is a path into a cave-like area with a sandy floor. Watch out for the Gill Beasts and grab the Shotgun ammo. This room will be called ÒCaveHubÓ. Break the stone face on the right, head up the stairs, and ride the vessel to the far platform. Press on the far platform's column then either return on the vessel or wait for the rock formations to rise up and make a path. Return to CaveHub. Break the stone face to left this time. Go up the elevator, across the bridges, press the stone face to unlock the elevator, and bring the elevator up. Go outdoors and collect some ammo, then take the elevator down. Kill the Hell Hound and taken another elevator down to the bottom. You'll see some stepping stones. Go up the stones, grab the Skull Key, and return to CaveHub. Two Skull Switches should now be available. Press both and then press on the gray column in front of the big door. Take the large vessel down to the next area. Go through the double-doors and into the room with a water-filled hole in the center. We'll call this ÒPool RoomÓ. Hop in the water and located the Eye Key. Return to Pool Room. Go left to the sandy area. Hit all 3 Eye Switches that are grouped together, then press the stone-faced switch beside that group. Return to Pool Room. Go right, across the bridge, and up the elevator. Move the lever at the top. Ride back down and enter the red hallway on the right (behind the waterfall). Get the Dagger Key at the end of the hallway then return to Pool Room. Jump in the water and swim past where you picked up the Eye Key. Open the Dagger Gate and proceed through the pipe. You'll be spat out into a large room with a few enemies guarding the mission exit door just outside the water."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]]<br />
*[[Bloated Butcher]]<br />
*[[Bone Eel]]<br />
*[[Cultist]]<br />
*[[Fanatic]]<br />
*[[Gill Beast]]<br />
*[[Hand]]<br />
*[[Hell Hound]]<br />
*[[Red Spider]]<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]]<br />
*[[Sawed-Off Shotgun]]<br />
*[[Tommy Gun]]<br />
*[[Proximity Detonator]]<br />
*[[Remote Detonator]]<br />
*[[Voodoo Doll]]<br />
<br />
== Secrets ==<br />
*At the beginning, use Jump Boots to climb up the rocks to the left, then turn right and follow the passage (Hint: This rock area is also accessible by pressing a stone face to bring an elevator up to gain access to an outdoor area with some ammo, which is later in the mission). ''Reward: Voodoo Doll''<br />
*After riding an elevator down to the bottom (the one guarded by Hell Hounds), turn left. Go around the corner by jumping through some green lava, there is a hidden room behind the elevator. ''Reward: Super Armour''<br />
*While riding the vessel to a far platform to press on the platform's column, if you turn around to look where you came from you'll see a gray, horned face above the opening. Shoot it to reveal a hidden stash under the face (Hint: You have to wait for the rock formations to rise up and make a path to return to the secret). ''Reward: Body Armour, Guns Akimbo''<br />
*After unlocking the Skull switches and a gray column to unlock the big door inside Cave Hub, take the large vessel down. On the ride down, jump onto the wall near the pits. You'll see 3 fire pits in a line, make your way to the one in the center. ''Reward: Life Seed, Asbestos Armour''<br />
*In the red hallway there is an Acolyte. Jump to where he was standing and hit a small red switch to reveal a niche to the right of the hallway. ''Reward: Life Leech''<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center>[[DWE3M6: Inferno|<< DWE3M6: Inferno]] | [[DWE1M12: The Dregs|DWE3M12: The Dregs>>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M6:_Inferno&diff=45714DWE3M6: Inferno2019-10-13T00:02:55Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Inferno (DWE3M6)''' is the sixth level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It is largely set in a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an all too familiar flesh temple.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=2 - [[Pestis Cruento]] (CD-Audio) pestis (MIDI)|1=184'|2=184'|3=184'|4=208'|5=208'|secrets=8?}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|u2LZ5PamNmo|320|right|"Blood: Death Wish 1.4 - E3M6 Inferno - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Run out of the cave and take the long elevator ride down. Jump in the lake and swim under the waterfall. You will reach a new area with 2 pools (they connect underwater). You may want to hop out from the far pool since you will emerge from the water behind some foes rather than in their sights (you can also toss some dynamite to eliminate them out of your way before emerging out from the water, which will save you a lot of health). This area outside of the water pools will be called �Pool Room�. Hit the switch at the large gate where the Hell Hounds are trapped. If you are low on ammo simply lure them into the water. The room by the lift has two switches: One to lower the spikes around the lift and the other to raise/lower the elevator. Ride the lift down to the next area. There are many Cultists and Acolytes to dispose of on the walkway ahead, but most importantly is the Mother Spider. One well placed explosive attack will send her flying into the lava, killing her instantly and saving you a lot of ammunition. I suggest a normal dynamite toss directly in front of her (it may take a few tries to get her airborne). The path ends in a temple structure with several openings and the gateway to underworld (in the center of that giant mouth). We will call this structure �Fire Hub�. On the left side of Fire Hub you will come to a window. From there you should be able to jump to a broken-up brick walkway. Enter the room at the end of the path and grab the Skull Key off the throne. Return to the Pool Room via the lift, which will be guarded by some newly arrived Acolytes. Go straight ahead to the Skull Gate. Tchernobog, who stands in your path, will spawn some gargoyles. Past the gate there are 2 paths. Either way will lead you where you need to go, which is a long walkway with some Fanatics at one end. There is a small pool along this walkway. Jump in and grab the Eye Key. This will summon a Zombie horde outside the Skull Gate. You are now done with the Pool Room areas for the mission, so fight through the Zombies at the Skull Gate and return to Fire Hub. From Fire Hub, go back to the room with the throne where you got the Skull Key. On the right side near the lava you will see the Eye Switch. Use your Eye Key and the nearby platforms will start to move around. The lava will kill you instantly so time your jumps well to reach the room across the way. Grab the Dagger Key in the room beyond the platforms then return to Fire Hub. Go to the right side of Fire Hub and open the Dagger Gate. Cross the invisible bridge and obtain the Fire Key. Return to Fire Hub and use the Fire Key to open the central gateway to the Underworld section inside the mouth. Jump in.<br />
<br />
You will see 2 blue representations of creatures called "specters�. You will need to lead a creature of that type to the space. There are 2 ways to go down here. They are mirrors of each other, except one side is used to summon Zombies and the other Gill Beasts. Go to the Gill Beast path. There will be a pack of Cultists and Acolytes at the end of the orange-lit hallway. As you go around the corner you will see a river of sludge and a statue on the other side. Get near the statue to summon the creature. You will see the summoned creature as you make your way back to the main area with the specters. Lure the creature over the correct specter space and explosions will kill it instantly. Repeat this process on the Zombie path. Once you have completed the task for both path the mouth wall will open, releasing some Hell Hounds and Cerberus. Inside the mouth there is an elevator down to the temple of flesh, but it will not work until Cerberus is defeated. When he is dead, go down the elevator and go through the wind tunnel. You will be spit out into a vat of goo.<br />
<br />
When you emerge from the goo, get onto the shore and step into the space with the flickering light. The bone pillars will split, allowing you to go left or right. You will need to hit a switch at the end of each path. Go left and soon you will come to a strange room with a transforming pit. Do not fall in! Trick the Zombies into falling down to their deaths if you wish and hit the skull shaped switch on the opposite side. Return to the flickering light. Go up the right path. You will come to 3 blood pools. Jump in one, then head through the right-side tunnel. Emerge from the blood and head forward through the self-dividing passage to reach the second of the two switches. Return to the flickering light, using the blood tunnel on the right as you journey back. The exit from the temple will now be available. Step onto the tongue and the mouth will open, revealing an open area with a boat as well as a few Cultists and Fanatics. When you get out to the boat, go into the water to grab the Moon Key. When you have the Moon Key, turn the steering wheel on the boat to end the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}} <br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Bone Eel]]<br />
*[[Cultist]] <br />
*[[Cerberus]]<br />
*[[Fanatic]] <br />
*[[Fire Pod]]<br />
*[[Gargoyle]] <br />
*[[Hand]]<br />
*[[Hell Hound]] <br />
*[[Phantasm]]<br />
*[[Zealot]]<br />
*[[Red Spider]]<br />
*[[Green Spider]] <br />
*[[Mother Spider]]<br />
<br />
' - max number of enemies varies due to Mother Spider's spawning ability<br />
<br />
== Weapons Available ==<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]]<br />
*[[Aerosol Can]] <br />
*[[Tesla Cannon]] <br />
*[[Life Leech]] <br />
<br />
<br />
== Secrets ==<br />
*Inside the Pool Room (the yellow-ish room with 2 pools of water connected), at one point you'll see the Hell Hound behind the gate. Face the large Hell Hound gate and turn right. The 4th pillar by the water has a bloody handprint for you to press on one side. ''Reward: Life Seed''<br />
*Inside the temple beyond the Mother Spider, searching around the right side where Fanatics hide behind each pillar. One of the stone faces on a pillar is greenish instead of completely gray. Press it to open a panel nearby to your left. ''Reward: Box of Shells, Gasoline Can, Asbestos Armour''<br />
*Inside the room with the shining yellow light, past the small pool with the Eye key, and some stairway, where many Cultists hiding, take a pathway into a room with bookshelves and Hell Hound. Then lower the middle bookshelves on your right by pressing on it, and hit the switch behind it to open the wall on the opposite side. ''Reward: Fire Armour''<br />
*From the same area, lower that bookshelf again, only this time leap from that bookshelf as it rises to the bookshelf across from it and to the outside of the window. ''Reward: Cloak of Invisibility''<br />
*Behind the Dagger key gate, past the invisible bridge, and to your left is some lava stream and a sandy area. Jump to there from where you get the Fire Key, then crouch down and you will find a small tunnel leading to a Hell Hound nest. ''Reward: Tesla Cannon, Tesla Charge, Key 7, Life Essence (attack the dead body)'' '''(NOTE: This secret only count in version 1.4 of [[Death Wish]])''' <br />
*In the underworld section, where you will have to lead a creature of two types to the space to open the mouth, go to the Gill Beast path. To the left of Gill Beast statue is a stone engraving. Break it apart and you will be given access to a secret room. ''Reward: Life Leech'' <br />
*If you are in the goo, face the direction of the wind tunnel you just came out from and swim underwater to the right, you will find a secret tunnel under the goo (watch out for Gill Beasts and Bone Eels). ''Reward: Box of Shells, Remote Detonators x4, Shells x4, Cloak of Invisibility'' <br />
*In the final room with some Cultists, Fanatics, and a boat. Jump over the water and onto the stone walkway on the opposite side, then turn left and head into the water behind the metal bars. ''Reward: Access to [[DWE3M11: Demon Isle|secret level]]'' '''(NOTE: This secret only count in version 1.4 of [[Death Wish]])''' <br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center> [[DWE3M5: Duck and Cover|<< DWE3M5: Duck and Cover]] | [[DWE3M7: Last Rites|DWE3M7: Last Rites >>]] <br>[[DWE1M11: Demon Isle|Secret Level: DWE3M11: Demon Isle>>]] </center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M5:_Duck_and_Cover&diff=45713DWE3M5: Duck and Cover2019-10-13T00:02:33Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Duck and Cover (DWE3M5)''' is the fifth level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It is set in a town (possibly a town in France) during an air raid with lots of battleground and minefields.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=9 - [[Double, Double, Toil and Trouble]] (CD-Audio), cblood3 (MIDI)|1=192|2=192|3=197|4=211|5=213|secrets=10}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|yQUQ8YwdI4s|320|right|"Blood: Death Wish 1.4 - E3M5 Duck & Cover - UHD 4K mp4" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Grab the Flare Pistol and wait for the door to get destroyed. Go outside where you will see the fortified shoreline. Swim to shore and kill the Hell Hounds. Head into town for the first big battle. Enter the building with the hole in the side from an air strike. Get the Skull Key, grab the TNT from the area where Zombies emerge, and then leave the structure. Go straight ahead past the gates. Do not get near that red beeping box - it is a powerful, armed proximity mine! Lure the Zombies lurking nearby to it. Grab the Doctor's Bag in the phone area then head to the ticket booth for the museum. Get in the booth and use your Skull Key on the switch to unlock the elevator. Ride up to the museum. The great hall of the museum is littered with Fanatics. After you kill one of the Cultists at the front desk they will start to scurry around from their hiding places behind the pillars. When you get to the big Tchernobog statue take a left into the middle gallery. Stairway entrances on the left will lead to the upper gallery and slideway entrances at both side (where two Cultists hiding) will lead to lower gallery. Descend to the lower gallery. Midway down the hall you will see a Tome and Moon Key. Take it and fight your way back upstairs. Go to the upper gallery. In the center of the upper gallery you can open the Moon Barrier to obtain the Eye Key. Take it and head back to the statue in the great hall. Go up the stairway and descend the ramp created by a fallen building. As you go down, you will see some enemies to the right. One drops Guns Akimbo, which you may want for the firefight coming up. At the bottom of the building-ramp to the right you will have another battle. Watch out for the hidden Cultists in the alleys between buildings. When the battlefield is clear open the Eye Door and get the Fire Key. Go back up the building-ramp, continue through the great hall, and take the elevator back down to the ticket booth area.<br />
<br />
Turn right and use the Fire Key to enter the brick building. There is Hell Hound right around the corner so toss some explosives ahead of you before entering. Climb up the wreckage and jump atop the slanted ledge of the adjacent building. At the slanted ledge you will see a window you can jump through. Do so, then take the elevator hidden behind the wall down to the bomb shelter. Get the Dagger Key from the back room and escape the bomb shelter before it goes up in smoke. Take the Dagger Elevator to the top floor. Tchernobog is going to spawn some pests if you get close to be sure to throw an explosive his way first. Take the Spider Key and make your way outside the building down to the area near the phone where Zombies are now running around. Use the Spider Key on the radio next to the wall to call in an air strike. The explosion will destroy the wall by the phone, allowing you to reach the minefield. If you get close to one of the gray boxes you will take major (if not lethal) damage, so shoot or bomb them ahead of time. You will see a hole in the rock wall across the minefield that you will need to reach. Enter it and you will be on your way to the next mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}} <br />
<br />
== Enemies Present ==<br />
*[[Innocent]]<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Gargoyle]] <br />
*[[Hand]]<br />
*[[Hell Hound]]<br />
*[[Zealot]]<br />
<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] <br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]]<br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
<br />
== Secrets ==<br />
*At the beginning, shortly after the door exploded, shimmy around the ledge of the boat to the back and lower the shutter for a reward. ''Reward: Remote Detonators x4, Flare Gun'' <br />
*Again from the starting point, when you approach the shore to the entrance of the town, you'll see an Acolyte wandering around atop a tiny guard post on the beach. Hop from the wall to the tank deterrent to his platform. ''Reward: Body Armour''<br />
*The first building on the corner to your right when you first head into the town (for a battleground) can be entered by jumping off the waste bin. Once up there, press the bookshelf. ''Reward: Reflective Shots''<br />
*After you've done dealling with a lot of foes inside the town mentioned above, go behind the building that has toppled over (looks more like a rock formation) near the water. To the left is a secret. ''Reward: Basic Armour, Shells x16 (4 intervals)''<br />
*Press on the middle paintings on the left side of the upper gallery to moved it down. ''Reward: Fire Armour, Proximity Detonator x6''<br />
*Up on the building-ramp, to the right is where you have to go for another battle beyond the Eye key, to the left is a stone ledge. Walk along that ledge and descent to a narrow cliff to the left of the ramp. ''Reward: Life Leech''<br />
*When the second battlefield is clear, at the up-to-left corner is the path to go behind the long building with the vent on top (watch out for the armed mines laying on the ground). ''Reward: Napalm Launcher, Bullets x60 (15 intervals)'' <br />
*At the slanted ledge of the building near the Hell Hounds inside the Eye key, jump from the pillars you first see or from one of the smoking pipes next to the pillars into the exposed, upper-level apartment hallway. Out on the ledge next to it (near where the wall was destroyed earlier in the level when you first saw the beeping mine) is a reward that should be smart enough to get it last for next level. ''Reward: Life Seed'' <br />
*From the same area, use Jump Boots to alternatively reach the upper window area or jump on the other, higher pillars mentioned above, then leap from there to the open window where the glass has been shattered ''Reward: Doctor's Bag'' <br />
*Inside the bomb shelter, before grabbing the Dagger Key, there is a shelf you can press on the right as you go through the wrecked doorway. ''Reward: Gasoline Can, Box of Flares, Tesla Charge, Shells, Trapped Soul, Drum of Bullets''<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center> [[DWE3M4: Bogey Beach|<< DWE3M4: Bogey Beach]] | [[DWE3M6: Inferno|DWE3M6: Inferno >>]] <br>[[DWE3M10: Morning Gory|<< Transition Level: DWE3M10: Morning Gory]] </center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M10:_Morning_Gory&diff=45712DWE3M10: Morning Gory2019-10-13T00:02:20Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Morning Gory (DWE3M10)''' is the tenth/transition level of the ''[[Blood]]'' [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. In this level, [[Caleb]] reawaken in the Low Tide Liquors of [[DWE3M4: Bogey Beach|Bogey Beach]] in the early morning to battles a [[Cerberus]], before taking a boat and sailing off. <br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=4 - [[Dark Carnival]] (CD-Audio), cblood5 (MIDI)|1=22|2=22|3=22|4=22|5=23|secrets=4}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|JdHwgSxjRHI|320|right|"Blood: Death Wish 1.4 - E3M10 Morning Glory - UHD 4K mp4" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Grab the ammo in the store and exit. If you exit out via the hole in the wall you can get to a ledge with some Shotgun Shell Boxes. There is a trash can sitting by the side of the arcade. Break up the waste nearby and crawl through the tiny passage to claim some Proximity Mines. Down the boardwalk there is a battalion of Hell Hounds and Cerberus, who will drop a key upon death allowing you to exit the level at the front door to the docked boat. If you need more firepower, grab the Guns Akimbo out of the back of the boat. If you get desperate you can jump into the (now shallow) ocean area to escape a sticky situation."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Axe Zombie]]<br />
*[[Bloated Butcher]]<br />
*[[Cerberus]]<br />
*[[Fanatic]]<br />
*[[Hell Hound]] <br />
*[[Zealot]]<br />
<br />
== Weapons Available ==<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]]<br />
*[[Napalm Launcher]] <br />
*[[Proximity Detonator]]<br />
*[[Tesla Cannon]] <br />
<br />
== Secrets ==<br />
*Dive into the water, the secret is just under the boat where the level will ends. ''Reward: Fire Armour''<br />
*Jump off the waste cans on the left side of the "Fries" food stand to get over the fence, then follow the passage behind to an area where you used to get the Limited invisibility. ''Reward: Asbestos Armour''<br />
*Dive in the pool near the hotel at the other side of the frozen broadwalk. ''Reward: Napalm Launcher'' '''(NOTE: This secret does not increase the secret's count, possibly due to a bug, so your best bet will be 3/4 secrets at level stats)'''<br />
*Climb over the brick wall where you found Key 7 in the Bogey Beach mission ''Reward: Napalm Launcher, Gasoline Can''<br />
<br />
== Fun Stuff ==<br />
*Most of the tomes you picked in this level is all about the four secrets mentioned above<br />
<br />
----<br />
<center> [[DWE3M9: Nightmare|<< DWE3M9: Nightmare]] | [[DWE3M5: Duck and Cover|DWE3M5: Duck and Cover >>]]</center><br />
<br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M9:_Nightmare&diff=45711DWE3M9: Nightmare2019-10-13T00:02:07Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Nightmare (DWE3M9)''' is the secret level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It can be accessible by jumping over a water to the ledge with the gate from the liquor store and touch a green ring on a rooftop. It is set in [[Caleb]]'s dream resembling many location from the two previous episode.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=7 - [[Waiting for the End]] (CD-Audio), cblood2 (MIDI)|1=146|2=148|3=148|4=162|5=185|secrets=5 + 1 [[Super Secret]]}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|QwsDmuPMBHE|320|right|"Blood: Death Wish 1.4 - E3M9 Nightmare - All Secrets - UHD 4K mp4" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="When you start the mission, you will notice that it resembles [[DWE1M1: Home Sweet Home|the beginning of Home Sweet Home]]. This impression will not last. Grab the ammo in the downstairs closet. There is a Gill Beast right outside the front door, so have your Shotgun ready. Behind the house, there are 3 Cultists guarding a Black Chest. Collect it and return to the front of the house, where you will notice that the environment has opened up. You will see some slanted platforms leading to a doorway you will want to cross through. The Fire Armor sitting on the platform far away is deceptively difficult to reach without falling to your death, so only go for it if you are a jumping expert! Through the door there are 2 Zombies. This is [[DWE1M3: Firebelly|Firebelly room]], followed on the left by the [[DWE1M5: Jigsaw|Jigsaw room]]. Make sure you go into the Rat holding cell inside the Jigsaw room to take the Doctor's Bag. There are Hell Hounds just one the other side of this wall, so do not try to jump through the opening (although you can throw some explosives). Proceed to the [[DWE1M6: What Lies Beneath|Furnace room]] with the blood-filled boiler/furnace. Wipe out the enemies - you will be returning here. Note the Moon Door in this room - you can come back here later for a Super Secret. Head outside and go through the window to the [[DWE1M7: Urban Decay|apartment bedroom]]. The closet has some items but grabbing them will summon a Phantasm near the bathroom. Go in the bathroom and head through the hole in the wall beside the bathtub. Note the translucent Gill Beast specter. Grab the [[DWE1M8: Vertigo|Skull Key]] ahead and return to the Firebelly room.<br />
<br />
Open the Skull Door and jump over [[DWE1M4: The Abyss|the white flames]] to summon some Gill Beasts outside the room. Lead one through the Jigsaw room, through the gallery, and back to the translucent specter to open the wooden gate next to it. Carefully hop from one platform to the next until you make you way onto the floating vessel. There is a Life Essence sitting alone on a platform off to the side, but it is much easier to reach that platform than to escape it without falling to your doom. Enter the [[DWE2M1: Armada|vessel's rear entryway]]. When you go out the front entrance of the vessel you will be fired on by several Fanatics. Beyond them lies a twisted chunk of [[DWE2M7: Paradise Lost|Paradise room]]. To the left you will see find some Flares next to the Eye Door. Head into the hall where the Gill Beasts were gathered, go up the stairs, and turn right. You will see a large, dark room. Once you step down into the room turn right for the Voodoo Doll, then advance toward the floating stack of ghosts. When you get close they will disappear and release 2 Stone Gargoyles and some Acolytes behind you. When the Stone Gargoyles are dead, a door at the far end of the room (near where the ghosts were) will open, revealing the [[DWE1M4: The Abyss|Eye Key]]. Grab it and head back to the Eye Door inside the Paradise room. <br />
<br />
Follow the invisible walkway and you will end up back in the area where you just defeated the Stone Gargoyles, only now a new area directly across from you will be open. There is a small troop of varied Cultists who will begin their assault, so ready your long-range weapon of choice. You will find that this new area is like the [[DWE2M4: Weird Science|rear castle entrance]]. When you approach the floating demon in the distance it will transform into many Gargoyles and Zealots. Inside the castle you will see a white ghost of Caleb. When you get close it will transform into a swarm of Tiny Calebs, so you may want to chuck a dynamite bundle at it. Go left into the cave. Move forward until you reach a [[DWE2M8: The Black Tower|giant face in the darkness]] which will carry you to the next mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Fire Pod]]<br />
*[[Gargoyle]] <br />
*[[Gill Beast]]<br />
*[[Hell Hound]] <br />
*[[Phantasm]] <br />
*[[Little Caleb]]<br />
*[[Red Spider]] <br />
*[[Stone Gargoyle]]<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] <br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]]<br />
*[[Dynamite Bundle]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
*[[Voodoo Doll]]<br />
<br />
== Secrets ==<br />
*In Jigsaw room (the room that looks like the beginning of [[DWE1M5: Jigsaw|E1M5]]), jump into the red bathtub on the left. ''Reward: Body Armor'' <br />
*In the [[DWE1M6: What Lies Beneath|furnace room]] with the Hell Hounds, hop in the boiler and press on one of the walls to open a niche (this time it won't burn you so rest assured). ''Reward: Cloak of Invisibility'' <br />
*In the [[DWE2M1: Armada|vessel's rear entryway]], break the windows near the entrance to the right. Outside is a ledge. ''Reward: Reflective Shots''<br />
*In the rear castle entrance, jump up the ascending string of pillars just like you already did to find the secret level of [[DWE2M4: Weird Science|this episode]]. Then go through the opening and defeat the Gargoyle. ''Reward: Tesla Charges x3, Trapped Soul'' <br />
*Again in the [[DWE2M4: Weird Science|same room]], go to the lit side of the cross in the middle then hit the switch where the 2 beams meet. This lowers a platform on the left side of the castle entrance. ''Reward: Life Seed''<br />
*[[Super Secret|SUPER-SECRET]] - In the [[DWE2M7: Paradise Lost|Paradise room]], jump up to the windowsill opposite the Eye key Door. If you look across to the wall (on the top of the area where you used to get in to hit the Water Gate switch) you will see an opening with the Moon Key inside. Grab the key and hit the switch on the wall, which will reveal a teleporter. Enter the teleporter and you will be transported back to the Moon Door in the [[DWE1M6: What Lies Beneath|Furnace room]]. Go through the Moon Door and collect everything you can [[DWE1M10: Ring of Fire|in the area with red snow]]. You�ll see a cross outside the wall in this section. Next to it is another teleporter, but this one will take you back to the Paradise room. ''Reward: Napalm Launcer, Super Armour, Remote Detonators x8, Doctors Bag, Box of TNT x2, Box of Shells x2''<br />
<br />
== Fun Stuff ==<br />
*Note that there is so many links to the two previous episode, that's because what the level is and some familiar area may help you find the secret more easily.<br />
*The level also contain the spaceship from [[DWE2M2: Out to Launch]], but instead of what it used to be before, it is now unreachable and the designer said that it is there to make the level beautiful. <br />
<br />
<br />
----<br />
<center> [[DWE3M4: Bogey Beach|<< DWE3M4: Bogey Beach]] | [[DWE3M10: Morning Gory|DWE3M10: Morning Gory >>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M4:_Bogey_Beach&diff=45710DWE3M4: Bogey Beach2019-10-13T00:01:54Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Bogey Beach(DWE3M4)''' is the fourth level of the third episode of ''[[Blood]]'' [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It takes place in a beach and some building that resembles entertainment. It also contain access to secret level [[DWE3M9: Nightmare]].<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=7 - [[Waiting for the End]] (CD-Audio), cblood2 (MIDI)|1=150|2=150|3=166|4=188|5=200|secrets=9}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|Isv_GqDLM_c|320|right|"Blood: Death Wish 1.4 - E3M4 Bogey Beach - All Secrets - UHD 4K mp4" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Exit the vessel and the bookstore, then grab the Shotgun and turn right - a vehicle with Cultists will be heading your way. Blast them and break into the little office building. The hallway to the left has the Skull Key. Grab the Skull Key and head outside. There is some ammo laying on the beach so get that before you leave the area. Go into the alley next to the office and hit the skull switch, which will open the large gate on the other side of the wall. Go there, and take the ramp up to the boardwalk. To the left is the main stretch. Down the main stretch, take as many enemies down from afar as you can manage, just as you did at the beginning of [[DWE2M8: The Black Tower|The Black Tower]]. The Fry Shack has some ammo inside. The boardwalk-side entrance to the office is locked so you will have to break through the window to get the Tesla Cannon. The Gameland arcade has some dangerous foes in it so be sure to clear it out. Go to the open area with the light posts and the Eye Key. Grab the Eye Key. When you do, Tchernobog will float away, leaving you to fight some Hell Hounds and Acolytes. Go to the liquor store around the corner and grab the Fire Key inside. Do not run in too hastily or you will get shot up by the fanatics behind the cash registers. Go to the bait shop. The top floor is empty, but the bottom has the key room, which you will need your Eye and Fire Keys to enter completely. The back of the boat floating by the bait shop has a shutter you can lower to get a Diving Suit and a Flare Pistol. Go into the bait shop key room and take the Dagger Key, which gives you access to the hotel on the other end of the boardwalk. Enter the hotel and continue until you have the Spider Key. Go back where you came from and you will find that the path has changed. Grab the Moon Key at the bottom of the swirling platforms and then return to the hotel entrance. Exit the hotel and return to the boat. Press on the boat's cabin door to end the mission. However, if you'd prefer to go to the secret level, go to the liquor store. Shoot out the large window and jump across the water to the ledge with the gate. Enter the opening and proceed to the spider door. Inside you will find 3 boxes of Flares. See the row of switches? Pull the one labeled "7," which requires Key 7. A ventilation shaft will open. Duck into it. On the other side you will find yourself on the roof of a building. Search around the roof and you will see a tiny green ring. Touch it and all you need to do left is relax while [[Caleb]] going to sleep and be sent soaring to the secret level."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Innocent]] <br />
*[[Ackolyte]] <br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Bone Eel]] <br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Gill Beast]] <br />
*[[Hand]] <br />
*[[Hell Hound]] <br />
*[[Phantasm]] <br />
*[[Rat]] <br />
*[[Zealot]] <br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] <br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]] <br />
*[[Tesla Cannon]] <br />
<br />
== Secrets ==<br />
*In front of the center chair at the meeting table inside the office is a tiny switch near the floor. Press it to lower some filing drawers at the up-to-left corner of the office. ''Reward: Body Armour, Delium Shroom'' <br />
*Jump down from where the Cultists' vehicle already parked, then walk behind one of the gray brick walls down on the beach, the reward is guarded by a hidden Gill Beast. ''Reward: Basic Armour'' <br />
*From the broadwalk area, jump off the waste bins or an enemy to get over the fence on the left side of Fry Shack, then follow the passage behind the Fry Shack. ''Reward: Cloak of Invisibility'' <br />
*Inside the Gameland arcade, crawl under the bars of the Skee Free game then press the switch on the top left side to open a panel, the secret is opposite behind the switch. ''Reward: Body Armour'' <br />
*Before you grab the Eye key by Tchernobog, destroy the garbage on the right of the trash bin and to the left of the key. You will be able to get into a small hole. ''Reward: Asbestos Armour'' <br />
*Starting at the boat floating by the bait shop, walk across the gate and onto the gray brick wall, then head over to where the Acolytes are/were throwing dynamite. ''Reward: Life Seed (it may be smart to get this secret last for the next level)'' <br />
*From the boat mentioned above, drop into the water, the secret is underneath the boat. ''Reward: Body Armour, Remote Detonators x6'' <br />
*From the secret above, swim further until you see some drowned corpse (you might as well battle the Gill Beasts while you're swimming). ''Reward: Gasoline Can, Napalm Launcher''<br />
*See that gray brick wall between the 2 stands and the bait shop? You need to get over that. Jump off the trash bun nearby or go to the left stand and climb on the boxes beside it so you can jump to the roof of the stand. Hop to the roof of the right stand and then leap over the wall. ''Reward: Key 7, Tome'' <br />
**Then go to the liquor store. Shoot out the large window and jump across the water to the ledge with the gate. Enter the opening and proceed to the spider door. Inside you will find 3 boxes of Flares. See the row of switches? Pull the one labeled "7," which requires Key 7. A ventilation shaft will open. Duck into it. On the other side you will find yourself on the roof of a building. Search around the roof and touch a tiny green ring. ''Reward: Box of Flares, Access to [[DWE3M9: Nightmare|secret level]]''<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center>[[DWE3M3: Shadehaven|<< DWE3M3: Shadeheaven]] | [[DWE3M5: Duck and Cover|DWE3M5: Duck and Cover>>]]<br>[[DWE3M9: Nightmare|Secret Level: DWE3M9: Nightmare >>]] </center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M3:_Shadehaven&diff=45709DWE3M3: Shadehaven2019-10-13T00:01:40Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Shadeheaven (DWE3M3)''' is the third level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 9. It is set in a shadeheaven temple.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=9 - [[Double, Double, Toil and Trouble]] (CD-Audio), cblood4 (MIDI)|1=87|2=88|3=88|4=120|5=149|secrets=7}} <br />
<br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|2aUVZwASqiQ|320|right|"Blood: Death Wish 1.4 - E3M3 Shadehaven - All Secrets - UHD 4K mp4" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Cross the wooden bridges to Shadehaven's entrance. Hit the switches on each side of the entrance to unlock the front doors. Go inside. We will call this spot (where your back is to the entrance doors and you are facing the inverted cross) "Shadestart." Head to a flashing red elevator on either side of the inverted cross wall and ascend to the crystal room. Approach the inverted cross from this side of the structure and it will open up, allowing you to reach the Eye Key. Jump to grab it and fall in the golden water pool. Swim straight ahead into the next area through a tunnel and hit the submerged Eye Switch. This will open the portal directly ahead. Enter the portal and grab the Skull Key. If you want you can jump in the water, grab the ammo scattered on the sandy floor, and swim back to the area with the Eye Switch & Portal so you can escape the water. Return to the crystal room and open the Skull Doors. Ride the elevator to Floor 2. Enter the blue hallway on the left and you will end up outdoors. Continue to the yellow stable, watching out for a Hell Hound that is extremely difficult to shoot due to the wooden fence. Go through the wooden door and pick up the Shrink Shroom at the end of the passage. Return to Shadestart. Go through the doorway on the right then down the blue checkered stairs. Straight ahead is a hole in the wall near the floor. When you approach this area (now that you have the Shrink Shroom) you will be able to access the section with the Fire Key. When you are in the shrunken area, go straight through the opening in the wall. Grab the Fire Key. When you do, a wall will open revealing a cavern with tiny blue lights. Take the Grow Shroom from the center and exit the area, after which you will return to normal size. Open the nearby gate with the Fire Switch, then proceed until you reach the Fire Elevator, which will return you to Floor 2 (you can also take the Skull Elevator from earlier).<br />
<br />
Enter the hall with the neutral/white colored light. Kill the enemies and hit the Fire Panel, which will unlock the 2 elevators in the room. Go to the far elevator and ride it up. Walk ahead until you get to the Fire Door. Pass through and go up the stairs and into the portal at the end of the hall. Now you are in the inverted hall where you can reach the Dagger Key and a second portal to the left of it. Grab the key and enter the new portal. You will fall into a pool of water by the metal grating. Use your new key to lower the gate outside the pool and reenter the main Floor 2 area. <br />
<br />
Go left into the Butcher's Dining Hall. Use your key on the Dagger Door in the back and kill the Spiders just beyond inside the 4-way hall. If you go down the left hallway you can pick up some ammo. The door opposite the dining room in the 4-way hall leads to a long passage with flashing red lights. At the end of the hall is the Spider Key. When you take it Phantasms will appear so be ready, especially since the entrance door opens slowly. Return to the main area of Floor 2 and go to the center where the 4 pillars and skylight are located. Hit the 3 Spider Switches and then the skull-faced switch. The floor will rise up, giving you access to the roof. On the roof, proceed to the vessel near the rock wall to find the end of the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Bone Eel]]<br />
*[[Cultist]] <br />
*[[Fanatic]]<br />
*[[Gargoyle]] <br />
*[[Gill Beast]]<br />
*[[Hand]]<br />
*[[Hell Hound]]<br />
*[[Little Caleb]]<br />
*[[Phantasm]] <br />
*[[Red Spider]] <br />
*[[Green Spider]]<br />
*[[Zealot]]<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] (attack the dead body at the beginning)<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]]<br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
*[[Tesla Cannon]]<br />
<br />
== Secrets ==<br />
*At the invisible bridge beyond Shadeheaven's entrance, hop on the ledge to your right and walk around the side of the giant structure until you see a little switch. This will lower a platform to take you up to a higher ledge. Follow the walkway around to the other side of the structure, leaping over the gap as you go, at the end is a niche. ''Reward: Life Seed'' <br />
*From where you grab the Skull key, jump through the nearest hanging wall cloth that looks like a poster above the water to your right. ''Reward: Body Armour'' <br />
*In an area with the Fire Switch and a gate with Zombies, there is another, larger hole in the wall next to the small one (requires Shrink Shroom) that leads outdoors. Go outside and press the tiny switch on the dark outer wall to your right to open a wall panel inside near the stairs. ''Reward: Box of Shells, Box of Flares, Drum of Bullets, Gasoline Can'' <br />
*In the shrunken area where you will grab the Fire Key, walk around the leftmost giant floor rocks on the left (Note: this is your only chance to get this secret since you won�t be able to return here after getting the Grow Shroom). ''Reward: Fire Armour'' <br />
*After taking the nearest elevator (next to the Fire Panel) to the outdoor area, head right and hit the switch behind a rock pillar, the secret is behind the switch. ''Reward: Basic Armour, Proximity Detonators x4'' <br />
*When you open the Dagger key door at the back of the Butcher's Dining Hall, you will see Spiders coming out from a hole and attack you. Get inside the 4-way hole then crawl through the Spider hole. ''Reward: Spirit Armour''<br />
*In the ammo room with Gargoyles, Hand and some bottles, there is a switch hiding just above the entrance. Hit it to lower the shelf nearby. ''Reward: Guns Akimbo, Life Essence''<br />
<br />
----<br />
<center>[[DWE3M2: The Room|<< DWE3M2: The Room]] | [[DWE3M4: Bogey Beach|DWE3M4: Bogey Beach >>]]<br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M2:_The_Room&diff=45708DWE3M2: The Room2019-10-13T00:01:25Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''The Room (DWE3M2)''' is the second level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', consider as the last episode in the whole game. It features the apartment from [[DWE1M7: Urban Decay|E1M7]], then has the player transported to a subway area, back and forth.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=8 - [[Fate of the Damned]] (CD-Audio), cblood10 (MIDI)|1=59|2=60|3=71|4=73|5=85|secrets=8 + 1 [[Super Secret]]}} <br />
<br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|KQ7Pjhw-tKI|320|right|"Blood: Death Wish 1.4 - E3M2 The Room - All Secrets - UHD 4K mp4" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="You will start in the apartment, which resembles a living unit from [[DWE1M7: Urban Decay|Urban Decay]]. Go to the front door. Shortly afterward the bathroom door will open up. You will find a hole in the wall. Climb in and you will be transported to subway world. Go left and get inside the ticket booth to open the terminal gate. Now you can get on the track. Do not travel down that track into the darkness to the right or a train going the wrong way will run you down. If you head left you will see a Skull Key. Quickly grab it and run into the nearby alcove before you get crushed. Open the Skull Door down where the Zombies rise up next to the track. Descend the stairs past the Skull Door, go under the tracks, and up the elevator. Straight ahead through the door you will see a Shotgun. Grab it and kill the Acolyte. Get the Eye Key near the gates at the other side of the subway hall, all the way across both sets of tracks. Head back to where you killed the Hell Hound on the upper walkway, go to the ticket booth at end, and use the Eye Switch to open the sliding gate around the corner. The gate that moves will release a Hell Hound. Past the Hell Hound is a supply closet with a hole leading back to the apartment.<br />
<br />
This time you will have to attack 3 shadow-like ghosts in the apartment to open up the bathroom. There is one on the couch, one in the kitchen, and one in the bedroom closet. . Once the ghosts are gone, go into the bathroom and return through the (now much larger) hole back to subway world. Walk in the rain over to the stairs. Go up and grab the Dagger Key, which will open the gate ahead. Go back to the far side of the big terminal (where you got the Eye Key) and enter the gateway. Go through the Dagger Door straight ahead and turn left. The ghost nearby is going to transform into some Gill Beasts. Touch the wooden box under the flickering light and turn around. You will see a portal with green rings open up. Go through the green portal and you will arrive in the final, twisted version of the apartment, which you can finally leave through the front door. Watch out for the Zombies just outside the door to the left, then head right towards the door on the floating platform. Enter into the white light to end the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Gargoyle]]<br />
*[[Gill Beast]] <br />
*[[Hell Hound]] <br />
*[[Rat]] <br />
*[[Zealot]] <br />
<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] (random drop)<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Aerosol Can]] <br />
*[[Life Leech]] <br />
<br />
<br />
== Secrets ==<br />
*On the other side (far opposite along the track) of the Skull key is a rail-block, press the switch right behind the block to raise the first pillar on the left. ''Reward: Life Leech''<br />
*At the nearby alcove (beyond the Skull Door) where you have to go to avoid the train, hop off the head of a Zombie or a Rat to reach a small ledge. Then move forword along the ledge into a cave. ''Reward: Cloak of Invisibility''<br />
*To the right of the entrance to the upper level of the main subway hall, on the right is a metal panel with flecks of green on it. Press it to reveal a secret passage. ''Reward: Life Seed''<br />
*Jump through a giant blue SLOTH poster on the left after you enter the upper level of the main subway hall. ''Reward: Box of Flares, Remote Detonators x6, Basic Armour, Shells x16 (4 intervals)'' <br />
*You'll pick up a tome labelled "One of the phone booth is broken". That means while you are there, head down to the furthest phone booth and use it. A secret passage will open up ''Reward: Body Armour''<br />
*After your second return to the apartment to attack 3 shadows, push the bookshelf next to the bed ''Reward: Trapped Soul, Dynamite Bundles x4, Shells x16 (4 intervals)''<br />
*Press on the big poster to the left of the Dagger Key (remember to take care of Gill Beasts behind the gate first). ''Reward: Box of Flares, Beastvision''<br />
*To the left of the ghosts (already transform into some Gill Beasts) and the wooden chest is a broken elevator. Try to make it past the door without getting crushed. ''Reward: Napalm Launcher''<br />
**[[Super Secret|SUPER-SECRET]] - In the same area with the third secret metioned above, you will see 3 gated pillars labeled �DANGER�. Break the grate furthest to the left and jump into the opening. This is a tricky jump you may want to save your progress. You won�t have to make the jump back � there is a switch near the pillar entrance that will raise the floor up. ''Reward: Reflective Shots, Doctor's Bag, Jump Boots, Gasoline Can x2''<br />
<br />
----<br />
<center> [[DWE3M1: Whisper Peak|<< DWE3M1: Whisper Peak]] | [[DWE3M3: Shadeheaven|DWE3M3: Shadeheaven >>]] </center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE3M8:_Dead_End&diff=45707DWE3M8: Dead End2019-10-13T00:01:12Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
'''Dead End (DWE3M8)''' is the final level of the third episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'',also known as the last level of the whole Blood journey. It has the player involved in the Void version of the [[Hall of the Epiphany]], ready to beat [[Tchernobog]] once and for all.<br />
<br />
<br />
<center>'''Level Designer:''' [[Dustin "Bloatoid" Twilley]]</center><center>'''Song Track:''' 5 - [[Infuscomus|Infuscomus]] (CD-Audio), cblood7 (MIDI)</center> <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|csq9OJG_7kE|320|right|"Blood: Death Wish 1.4 - E3M8 Dead End (FIXED) - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
Caleb falls down into the black hole from the Hall of the Epiphany, and suddenly land on a spinning circular system. Tchernobog's voice booms from directly in front. <br />
<br />
'''CALEB:''' End of the line !!!<br />
<br />
'''TCHERNOBOG:''' Ha ha ha ha ha ! Let see what you can do. ''(In fact I couldn't hear what Tchernobog say, but I can clearly understand what he means so I enter what I am already understood)''<br />
<br />
'''CALEB:''' I'm gonna have to put you down<br />
<br />
'''TCHERNOBOG:''' Huh ! Madness.<br />
<br />
'''CALEB:''' Fool, you are already dead! Don't waste my time.<br />
<br />
'''TCHERNOBOG:''' ASSHOLE.<br />
<br />
'''CALEB:''' Good... bad... I'm the guy with the gun!<br />
<br />
{{quote|quotation="When you get close to the floating island, hop off and let the battle begin! The stone pillars can be lowered by pressing on the switches at the back of the island. There are items below the green lights in 3 different places, but if you take any of them Zombies will appear below. You can also lower or raise the walls on the structure housing the green lights, which you may want to use to keep out of Tchernobog�s sight when he gets close. When Tchernobog is beaten, step into the portal. Now in the Void-version of the Hall of Epiphany, fight your way to the throne room and defeat Tchernobog once again. When he is defeated, proceed past the throne into the tunnel of lights. You�ll be taken to the end of the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}} <br />
<br />
<br />
'''TCHERNOBOG:''' Urrgh !!!<br />
<br />
'''CALEB:''' Are you just goona stay there and bleeeeeeeeeeeeed?<br />
<br />
'''TCHERNOBOG:''' Arrrgh.<br />
<br />
'''CALEB:''' He ha ha ha haha, rest in peace.<br />
<br />
And then the giant explode went out showing the death of Tchernobog, both his soul and his body were torn apart.<br />
<br />
'''CALEB:''' Ding dong ! The bitch is dead<br />
<br />
{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}<br />
<br />
== Enemies Present ==<br />
*[[Axe Zombie]]<br />
*[[Hell Hound]]<br />
*[[Tchernobog]]<br />
<br />
== Weapons Available ==<br />
*[[Sawed-Off Shotgun]]<br />
*[[Napalm Launcher]]<br />
<br />
== Secrets ==<br />
There is no secrets in this level.<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center> [[DWE3M7: Last Rites|<< DWE3M7: Last Rites]] |None </center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE2M8:_The_Black_Tower&diff=45706DWE2M8: The Black Tower2019-10-13T00:00:17Z<p>207.228.78.34: /* Fun Stuff */</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
'''The Black Tower (DWE2M8)''' is the eighth level of the second episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 8. It resembles the black tower with some nasty battlegrounds.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=3 - [[Unholy Voices]] (CD-Audio), UNHOLY (MIDI)|1=244|2=244|3=245|4=284|5=300|secrets=5}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|T5aW2DUFb18|320|right|"Blood: Death Wish 1.4 - E2M8 The Black Tower - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Grab the weaponry to the left after you exit the cave and head through the rest of the forest. When you emerge from the trees you will be able to see the black tower and the battleground that lies before it. There are 2 battalions out here: One in the center that will engage you immediately and a second that will approach when you get closer to the tower. Also in the center is [[Tchernobog]], who will summon a batch of Zombies when you get close enough to the tower. Save your Tesla ammo for the tower entrance. At the mouth of the tower (literally) there will be some fire pods and more Zombies when you get close. When you step into the center of the mouth a wall will open releasing Cerberus and some hounds. Unload your Tesla Cannon on Cerberus. If you run out of ammo, keep moving backward while firing - you will have lots of space. You can try blowing Cerberus off the cliff to his death but it is pretty tough to do. Once he's dead you will be able to enter the tower. Go around the corner and step into the glowing light. You will be transported to the tree gallery. Each tree acts as a portal to a unique area. In each area you will need to hit a skull-shaped switch. The order in which you activate them is irrelevant. Once you hit all 5 you will be able to use the floor portal in the main gallery area to exit back to the tower interior. Go to the new area that has opened up and drop down the hole to the right into sub level 1 of the tower. <br />
<br />
Go into the next room and pick up the Tesla Cannon on the ground. Proceed across the invisible bridge, dodging (by hopping through) Tchernobog's fireball rings. Cross to the other side and head down the ramps in the lava filled area to tower sub level 2. Journey across sub level 2's invisible bridge to the doorway with lava falls on each side. There is a Stone Gargoyle flying up above that you will need to kill. When the Stone Gargoyle is dead, fight your way into the room with the invisible floor above a lava flow. Move around the ring-shaped hallway and hop into the glowing light. You will be transported outside of the tower where you will have to fight your way back inside. Enter the tower, head right and go up the stairs instead of heading left through the dark archway where you went last time. Take the elevator up to the tower's top floor. You will see the Fire Key as the path ends. When you grab the Fire Key the area is going to flood with monsters, so you may want to lay around some Proximity or Remote Mines beforehand. Head back to the room with the invisible floor above a lava flow on sub level 2. Enter the fire door, descend to sub level 3, and walk through the lava tunnel. The mission ends shortly after."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}} <br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Cultist]]<br />
*[[Cerberus]]<br />
*[[Fanatic]]<br />
*[[Fire Pod]]<br />
*[[Gargoyle]] <br />
*[[Gill Beast]] <br />
*[[Hand]] <br />
*[[Hell Hound]] <br />
*[[Red Spider]] <br />
*[[Green Spider]] <br />
*[[Stone Gargoyle]]<br />
*[[Zealot]]<br />
<br />
== Weapons Available ==<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
*[[Tesla Cannon]]<br />
*[[Life Leech]]<br />
<br />
== Secrets ==<br />
*Walk around the ledge to an area behind the tower ''Reward: Life Leech'' <br />
*On the left side of the tower's mouth, go into a hidden entrance from where you meet the Fire Pod ''Reward: Fire Armour, Life Essence''<br />
*After you hit the last switch on a tree areas, you'll be teleported back to the glowing light area and 2 Gargoyles will come out and attack you. Activate the stone face behind the 2 Gargoyles to open a panel to the right of the glowing light ''Reward: Super Armor''<br />
*While heading down the ramps in the lava filled area to sub level 2, look left. There is a hole at the top of the lava area that you can jump to, but be very careful as the lava will instantly burn you to death. ''Reward: Tesla Cannons, Body Armour, Life Seed''<br />
*Inside the Fire Key room at the top of the tower, press the handprint on the wall just opposite the key ''Reward: Trapped Soul, Aerosol Can, Tesla Charge, Box of Flares, Gasoline Can''<br />
<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center> [[DWE2M7: Paradise Lost|<< DWE2M7: Paradise Lost]] | [[DWE2M9: Legion|DWE2M9: Legion >>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE2M8:_The_Black_Tower&diff=45705DWE2M8: The Black Tower2019-10-12T23:59:51Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
'''The Black Tower (DWE2M8)''' is the eighth level of the second episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 8. It resembles the black tower with some nasty battlegrounds.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=3 - [[Unholy Voices]] (CD-Audio), UNHOLY (MIDI)|1=244|2=244|3=245|4=284|5=300|secrets=5}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|T5aW2DUFb18|320|right|"Blood: Death Wish 1.4 - E2M8 The Black Tower - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Grab the weaponry to the left after you exit the cave and head through the rest of the forest. When you emerge from the trees you will be able to see the black tower and the battleground that lies before it. There are 2 battalions out here: One in the center that will engage you immediately and a second that will approach when you get closer to the tower. Also in the center is [[Tchernobog]], who will summon a batch of Zombies when you get close enough to the tower. Save your Tesla ammo for the tower entrance. At the mouth of the tower (literally) there will be some fire pods and more Zombies when you get close. When you step into the center of the mouth a wall will open releasing Cerberus and some hounds. Unload your Tesla Cannon on Cerberus. If you run out of ammo, keep moving backward while firing - you will have lots of space. You can try blowing Cerberus off the cliff to his death but it is pretty tough to do. Once he's dead you will be able to enter the tower. Go around the corner and step into the glowing light. You will be transported to the tree gallery. Each tree acts as a portal to a unique area. In each area you will need to hit a skull-shaped switch. The order in which you activate them is irrelevant. Once you hit all 5 you will be able to use the floor portal in the main gallery area to exit back to the tower interior. Go to the new area that has opened up and drop down the hole to the right into sub level 1 of the tower. <br />
<br />
Go into the next room and pick up the Tesla Cannon on the ground. Proceed across the invisible bridge, dodging (by hopping through) Tchernobog's fireball rings. Cross to the other side and head down the ramps in the lava filled area to tower sub level 2. Journey across sub level 2's invisible bridge to the doorway with lava falls on each side. There is a Stone Gargoyle flying up above that you will need to kill. When the Stone Gargoyle is dead, fight your way into the room with the invisible floor above a lava flow. Move around the ring-shaped hallway and hop into the glowing light. You will be transported outside of the tower where you will have to fight your way back inside. Enter the tower, head right and go up the stairs instead of heading left through the dark archway where you went last time. Take the elevator up to the tower's top floor. You will see the Fire Key as the path ends. When you grab the Fire Key the area is going to flood with monsters, so you may want to lay around some Proximity or Remote Mines beforehand. Head back to the room with the invisible floor above a lava flow on sub level 2. Enter the fire door, descend to sub level 3, and walk through the lava tunnel. The mission ends shortly after."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}} <br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]] <br />
*[[Bloated Butcher]] <br />
*[[Cultist]]<br />
*[[Cerberus]]<br />
*[[Fanatic]]<br />
*[[Fire Pod]]<br />
*[[Gargoyle]] <br />
*[[Gill Beast]] <br />
*[[Hand]] <br />
*[[Hell Hound]] <br />
*[[Red Spider]] <br />
*[[Green Spider]] <br />
*[[Stone Gargoyle]]<br />
*[[Zealot]]<br />
<br />
== Weapons Available ==<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
*[[Tesla Cannon]]<br />
*[[Life Leech]]<br />
<br />
== Secrets ==<br />
*Walk around the ledge to an area behind the tower ''Reward: Life Leech'' <br />
*On the left side of the tower's mouth, go into a hidden entrance from where you meet the Fire Pod ''Reward: Fire Armour, Life Essence''<br />
*After you hit the last switch on a tree areas, you'll be teleported back to the glowing light area and 2 Gargoyles will come out and attack you. Activate the stone face behind the 2 Gargoyles to open a panel to the right of the glowing light ''Reward: Super Armor''<br />
*While heading down the ramps in the lava filled area to sub level 2, look left. There is a hole at the top of the lava area that you can jump to, but be very careful as the lava will instantly burn you to death. ''Reward: Tesla Cannons, Body Armour, Life Seed''<br />
*Inside the Fire Key room at the top of the tower, press the handprint on the wall just opposite the key ''Reward: Trapped Soul, Aerosol Can, Tesla Charge, Box of Flares, Gasoline Can''<br />
<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center> [[DWE2M7: Paradise Lost|DWE2M7: Paradise Lost]] << [[DWE2M9: Legion|DWE2M9: Legion]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE2M7:_Paradise_Lost&diff=45704DWE2M7: Paradise Lost2019-10-12T23:59:34Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
'''Paradise Lost (DWE2M7)''' is the seventh level of the second episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', considerably known as episode 8. It features some underground canals and high peaks filled with baddies that need to be taken care of.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=8 - [[Fate of the Damned]] (CD-Audio), cblood10 (MIDI)|1=145|2=145|3=145|4=169|5=198|secrets=5}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|qwPEv92zTe0|320|right|"Blood: Death Wish 1.4 - E2M7 Paradise Lost - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Walk out of the cave and continue through the crystal cavern. You will come to the entrance of a stone fortification where light is flooding out. We will refer to this as the "fort." There is some water you will be heading into flowing under the fort, and if you have some spare ammo dive down there now and take out the Gill Beasts behind the bars. Enter the fort and clear out the enemies. Drawing the Hell Hounds out into the water is useful if you are low on ammo. Go to the space behind the brown glass window and use the "water gate" switch. This opens the underwater bars. Go back out to the blue area, swim past the bars, and go left (straight ahead are some helpful supplies just outside the water surface). Come out of the water and you�ll be in a big hall with barrels along the far wall. Take the elevator in this hall up to a rooftop area with orange lighting surrounded by a pool. Go straight ahead to get the Fire Key on the pool�s rim. Return to the fort and enter the Fire Door. There is a Zealot on the other side so be ready to fire. Go up the steps and travel until you see Tchernobog. When you get close a band of Zombies is going to crawl out of the ground. Alt fire Spray Can works wonders here. Eventually a wall behind the Zombies will lower allowing you to continue along a ledge by the blue crystal section you passed earlier, then to a new outside area with a waterfall. Be careful not to fall off. Get the Dagger Key and open the nearby gate. Return to the first floor of the the fort and go in the Dagger Door. A Choking Hand will pop out of a little vase. Ahead Tchernobog will appear again. Get close and he will turn into several enemies. Open the gate with your Dagger Key and run into the cave ahead. There is a corpse outside that drops Guns Akimbo. Hop in the cave pool and quickly swim straight ahead until you see the surface of the water. When you emerge on the other side you will be able to see the shore to the right. Past the shore is a large area with lots of enemies and lots of room to maneuver yourself. One of the Stone Gargoyles in this wide-open area will open the gate at the far end, revealing the Spider Key and the path back to the first floor of the fort. Enter the Spider Door. Navigate through the supply room and take the Moon Key. Return to the main area (now filled with Zombies) and go through the Fire Door. Go back to the Dagger Gate you raised earlier in the mission and enter the Moon Door just past it. Jump down the hole in the ground and you will land in some water. Walk towards the light. Tchernobog will launch some fireballs at you. Keep walking ahead to the end of the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]] <br />
*[[Axe Zombie]]<br />
*[[Bone Eel]] <br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Gargoyle]] <br />
*[[Gill Beast]]<br />
*[[Hand]] <br />
*[[Hell Hound]] <br />
*[[Phantasm]]<br />
*[[Stone Gargoyle]] <br />
*[[Zealot]]<br />
<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] <br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]]<br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]]<br />
*[[Tesla Cannon]]<br />
<br />
== Secrets ==<br />
*In the underwater area underneath the fort, facing the underwater bars and swim forward and to the left is a cave. ''Reward: Box of Shells, Drum of Bullets, Tesla Charge'' <br />
*Inside the fort, open a serpent panel to the left. ''Reward: Life Seed (in version 1.4 there are also Asbestos Armor)''<br />
*While entering a waterfall ledge to get the Dagger Key, you'll see a corpse outside with a bloody handprint. Press it to open a stone wall just behind the handprint. ''Reward: Napalm Launcher, Fire Armour'' <br />
*Before diving into the cave's pool (from the Dagger Key area), climb up the small ledge to a secret passage at the down-to-left corner. ''Reward: Life Essence, Diving Suit''<br />
*After swimming to the shore from the cage mentioned above, keep going to the left underwater until you come to a secret alcove. ''Reward: Life Leech, Life Essence''<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
<br />
----<br />
<center> [[DWE2M6: Deep-Sixed|<< DWE2M6: Deep-Sixed]] | [[DWE2M8: The Black Tower|DWE2M8: The Black Tower >>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE2M6:_Deep-Sixed&diff=45703DWE2M6: Deep-Sixed2019-10-12T23:59:15Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
'''Deep-Sixed (DWE2M6)''' is the sixth level of the second episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', known as episode 8. In this level, [[Caleb]] have to retrieve 5 Black Chests in order to exit, then comes across a ghost ship, whose haunted halls hides the keys he needs to progress further.<br />
<br />
{{level_stats|designer=[[Dustin "Bloatoid" Twilley]]|song=9 - [[Double, Double, Toil and Trouble]] (CD-Audio), cblood1 (MIDI)|1=146|2=146|3=148|4=175|5=200|secrets=8}} <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|SzXo8rsf5mQ|320|right|"Blood Death Wish 1.4 - E2M6 Deep Sixed - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Open the door in front first, you will come to a large structure resembling an open mouth. Hit the switch inside to open the doorway to the cellar directly behind it. From the cellar entrance there are several paths leading to the location of 5 Black Chests that you will need to open the large pink door. Here are the locations:<br />
<br />
* This task can be done out of order *<br />
1. Face the pink door. Head left and go forward until you reach a room with a large bonfire in the center. A chest is on a nearby cart.<br />
<br />
2. Face the pink door. Head left and go up a nearby slanted ramp, then take the first left into a room with 3 skylights. The chest is near the table. When you grab it Zombies will emerge from 3 passages. <br />
<br />
3. Face the pink door. Head left and take the first right. Go straight until the pathway curves and you come to a room with a floating head orbited by bodies. The chest is on the far end of the room. Make sure you have explosives before attempting this room, as you will have to fight off a Zombie swarm.<br />
<br />
4. Face the pink door. Head right through the furthest passage (with the stairway). Enter the room at the end of the walkway and grab the chest inside.<br />
<br />
5. Face the pink door. Head right through the closest passage (with the boat). Ride the boat to the little island and grab the chest. Be careful � enemies appear when you take the chest. Ride the boat back from whence you came.<br />
<br />
Return to the pink door and walk up to it. If you have all 5 Black Chests it will open, releasing a horde of rats. Jump in the pool of water behind them and swim to the next area.<br />
<br />
When you get outside, you will see a ghost ship, a few houses, and a lighthouse with a flashing beacon. Go to the boat dock. Enter the ghost ship through an opening adjacent to the center mast. Once inside, face the green hanging cloth. Head left and enter the upturned dining room, which is filled with enemies around every turn, rather than going to the 2nd floor. Grab the Eye Key from the back corner of the room and head to floor 2. In this bedroom you must kill the Phantasm. This will open a passage at the bed's headboard, allowing you to enter the sunken ship. Enter the water and go to the opposite end of the boat (the kitchen) where you will find the Skull Key behind a panel requiring the Eye Key for access. Backtrack to exit the sunken ship and the ghost ship. Go to the lighthouse and take the Skull Elevator to the top. Grab the Moon Key and go back down. Use the Moon Key on the other elevator, which will carry you down to the end of the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]] <br />
*[[Axe Zombie]] <br />
*[[Bat]] <br />
*[[Bloated Butcher]] <br />
*[[Bone Eel]] <br />
*[[Cultist]] <br />
*[[Fanatic]] <br />
*[[Gargoyle]] <br />
*[[Gill Beast]]<br />
*[[Hand]]<br />
*[[Phantasm]] <br />
*[[Rat]] <br />
*[[Red Spider]]<br />
*[[Green Spider]]<br />
<br />
== Weapons Available ==<br />
*[[Flare Gun]] <br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]] <br />
*[[Dynamite Bundle]] <br />
*[[Remote Detonator]] <br />
*[[Tesla Cannon]] <br />
*[[Life Leech]] <br />
<br />
== Secrets ==<br />
*At the beginning of the hallway, to the left is where zombies are located. Break the right potted plant near the wall and you will see a gray switch behind it. Use it to open a door in the stone wall behind you on the left. ''Reward: Body Armor''<br />
*From the cellar contain paths with 5 Black Chests, near the skylight of the central pillar is a hidden switch. Shoot it to open the middle pillar. ''Reward: Reflective Shots''<br />
*After grabbing one of the Black Chests, zombies will emerge from 3 passages. Enter the center passage and press on the wooden wall. ''Reward: Life Leech''<br />
*At the area that contains water (and a boat) where you can grab 2 Black Chests at the same time, in the rock wall to the right of the entrance is a crack in the wall. ''Reward: Tesla Cannon''<br />
*Again from the same area as above, swim underwater, to the left near the place where the boat begins is a tunnel. ''Reward: Life Seed (Beware of Gill Beasts from behind)''<br />
*Again from the same area, after you get the Black Chest, continue swimming farther into the water, there is an underwater cave on your left (watch out for Bone Eels) ''Reward: Napalm Launcher, Gasoline x2, Diving Suit''<br />
*From next to the ghost ship , jump to the roof of a nearby house by a door. Travel from that roof to the roof of a smaller house behind it near the rock wall ''Reward: Box of Shells, Drum of Bullets, Basic Armour''<br />
*In the underwater area filled with floating boxes, go to the 'up to left' corner. Turn immediately right and press the switch on the back of a wooden box stack. ''Reward: Super Armour, Bullets x3''<br />
<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
<br />
----<br />
<center>[[DWE2M5: Grapes of Wrath|<< DWE2M5: The Grapes of Wrath]] | [[DWE2M7: Paradise Lost|DWE2M7: Paradise Lost >>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=DWE2M9:_Legion&diff=45702DWE2M9: Legion2019-10-12T23:58:58Z<p>207.228.78.34: Category:Custom Levels</p>
<hr />
<div><div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
'''Legion (DWE2M9)''' is the final level of the second episode of the [[List of Mods for Blood|add-on]] ''[[Death Wish]]'', which is also episode 8 of the whole game. In this level the player locates [[Tchernobog]]'s heart and destroys it as well as [[Tchernobog]]'s defensive legion.<br />
<br />
<center>'''Level Designer:''' [[Dustin "Bloatoid" Twilley]]</center><center>'''Song Track:''' 6 - [[Father Time|Father Time]] (CD-Audio), cblood6 (MIDI)</center> <br />
<br> <br />
<br />
== Walkthrough ==<br />
{{#ev:youtube|hRAvG-UHsOw|320|right|"Blood: Death Wish 1.4 - E2M9 Legion - All Secrets - UHD 4K" ([[pagb666]]) - [[YouTube]]|frame}}<br />
{{quote|quotation="Walk into the cave and grab the ammo. Crawl through the rock tunnel and head right at the steps to grab some ammo at the top. There�s a switch right by the items that will raise the ledge so you can get back on the stairs. The bottom of the stairway will lead to an invisible bridge. When you are nearly on the bridge Tchernobog's specter will launch some fireballs your way. You will want to be away from the back wall when dodging them. Tchernobog will explode when you get close. Go to the next room and you will see another specter. This one will summon some Zombies. Attack them and wait for the door on the side to open. THE BIG BATTLE BEGINS! fight the enemies that appear until Cerberus appears. Killing Cerberus will trigger the next wave of adversaries. After some time another rock will drop down releasing some more enemies and a Stone Gargoyle. Killing the Stone Gargoyle will end the mission."|attributedTo=[[Dustin "Bloatoid" Twilley|Bloatoid's Guide]]}} <br />
<br />
{{quote|quotation="Epilogue: Not Long for This World. The heart was destroyed. Caleb could now eliminate Tchernobog without fear of his return. He will have to travel to the scene of Tchernobog's defeat, The Hall of Epiphany, to face him once more - every passing moment bringing Tchernobog closer to his mighty transformation."|attributedTo=Closing cutscene}}<br />
<br />
== Enemies Present ==<br />
*[[Ackolyte]]<br />
*[[Axe Zombie]]<br />
*[[Bloated Butcher]]<br />
*[[Cultist]]<br />
*[[Fanatic]]<br />
*[[Hell Hound]] <br />
*[[Gargoyle]] <br />
*[[Stone Gargoyle]]<br />
*[[Zealot]]<br />
<br />
== Weapons Available ==<br />
*[[Sawed-Off Shotgun]] <br />
*[[Tommy Gun]] <br />
*[[Napalm Launcher]]<br />
*[[Dynamite Bundle]] <br />
*[[Proximity Detonator]] <br />
*[[Remote Detonator]] <br />
*[[Aerosol Can]] <br />
<br />
== Secrets ==<br />
Note: There are no official secrets in this level. However, there are some hard-to-find areas which may be of help to the player. The first secret is at the beginning while the second and third one can be found at [[Tchernobog]]'s battleground with a heart floating.<br />
*Drop down from the steps to the small ledge on the side of the stairway by the lava. Press the skull button to register the secret. ''Reward: Basic Armour, Doctor's Bag''<br />
*Run to where Cerberus emerged then go left onto a hidden ledge ''Reward: Life Leech, Super Armor, Jump Boots''<br />
*Jump off the top of the altar (where the heart is floating) onto the rock wall, then along the top to the right until you reach a far area with treasure. ''Reward: Napalm Launcher, Gasoline Can x2''<br />
<br />
== Fun Stuff ==<br />
TBD<br />
<br />
----<br />
<center>[[DWE2M8: The Black Tower|<< DWE2M8: The Black Tower]] | [[DWE3M1: Whisper Peak|DWE3M1: Whisper Peak >>]]<br></center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=The_Way_of_Ira&diff=45701The Way of Ira2019-10-12T23:55:00Z<p>207.228.78.34: </p>
<hr />
<div>{{Infobox Game<br />
| Title = The Way of Ira<br />
| Image = The-Way-Of-Ira.png<br />
| Size = 250px<br />
| Caption = The Way of Ira logo<br />
| Developer = [https://www.moddb.com/members/teamkirili MariusArmand]<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = MariusArmand<br />
| Engine = {{AddOnEngines}}<br />
| Version = v0.92<br />
| Released = [[Fact Time Line#2019|September 24, 2019]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Years after dealing with the Cabal, Caleb lives on the outskirts of a small village. After having been almost fully erradicated, the last Cabal infiltrated the highest ranks of most religions and governments. Years passed by, more Cabal got recruited and step by step the people got mentally prepared to obey what was coming, one religion, one government, ruled by the Cabal. Cramon, an occult high-priest and new leader of the Cabal envisions to become the next incarnation of Tchernobog. To free the essence of Tchernobog from Caleb's bones, Cramon wants to face Caleb where fear and desperation rule, the Underworld, a dark dimension accessible via a passage in an ancient monastery. In the Underworld, Cramon is able to take on a demonic form, in which he can surely kill Caleb. To lure out Caleb, Cramon came up with a radical plan. Those that were expected to resist the Cabal were listed to be purged. Seeing how the Cabal would once again kill everybody around Caleb would surely trigger his rage. On purge night, all homes of possible insurgents get bloodmarked by cultists, that's the sign everyone in those homes can get killed by the Cabal legion. Caleb hears screams of agony and a neighbour runs into his house. Seconds later the whole door gets punched in and the neighbour gets shot, leaving bloody holes in the wall. Caleb gets knocked out. A cultist sees Caleb's cat Cleo cowering in a corner and grabs her. Things are about to get real bloody again."|attributedTo=Storyline}}<br />
<br />
'''The Way of Ira''' is an eight level (seven regular levels and one secret level) [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' by MariusArmand. The title is derived from "[https://en.wiktionary.org/wiki/ira#Latin ira]", the [[:wikipedia:Latin language|Latin]] word for "rage" (or "ire").<br />
<br />
== Episode ==<br />
{{WayOfIra}}<br />
[[File:Purge-Night.png|thumb|right|250px|Purge Night]]<br />
<br />
[[Caleb]] storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel.<br />
<br />
This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar ([[IRA01: PURGE NIGHT]]).<br />
<br />
This more obscure route will take Caleb to a sprawling lakeside town, showing the full extent of purge night as the Cabal slaughter and torment from all sides and corners. Collecting a key to access a liquor store, he then discovers rail cars full of prisoners at the train tracks, then moves on to the police station, library, a restaurant, and finally a spider-infested dwelling ([[IRA08: LAKESIDE GENOCIDE]]).<br />
<br />
He then emerges into a forested area ran through with intersecting swampy rivers, and battles his way through several outposts, cottages and forts, collecting keys to access a subterranean passage ([[IRA02: KNEE DEEP IN SLUDGE]]).<br />
<br />
This exposes a molten pit connecting with a series of winding chambers, including drinking halls, ore smelters, holding areas and occult temples, all of which must be unlocked one by one ([[IRA03: CABAL TOWN]]).<br />
<br />
Caleb scrambles out onto the surface and comes across a [[Cabal]] operated [[:wikipedia:Asylum|asylum]] clearly engaged in [[:wikipedia:Punitive psychiatry|punitive psychiatry]], clearing the grounds and scouring the wards ([[IRA04: ASYLUM FOR CRITICS]]).<br />
<br />
Sailing into a loading bay, he accesses an atrium directing admission through various stretches of an abbey, culminating in a showdown in the main congregational hall that hides a pit into darkness ([[IRA05: DARK ABBEY]]).<br />
<br />
The underworld is revealed to be a sulphurous realm strewn through with rivers of blood. The Cabal have excavated a base encasing the skeleton of a massive [[:wikipedia:plesiosaur|plesiosaur]]-type monster. Caleb ascends a winding path around a circular cavern, before breaking through the barricades protecting the crumbling bridge to Cramon's palace ([[IRA06: UNDERWORLD]]).<br />
<br />
The main chamber contains a series of seals unleashing Cramon's top legions, as well as ultimately a [[stone gargoyle]] and [[Cerberus]]. Finally Cramon, dressed in [[Beast#Priest Form|red priestly robes]], shows himself and [[Caleb]] eviscerates him and his [[Beast#Beast Form|beastly manifestation]], rescuing Cleo from her cage ([[IRA07: RETRIBUTION]]).<br />
<br />
== Development ==<br />
{{quote|quotation="I've used my holidays to start mapping for my favourite game. Name of the episode (seeing it big again): The way of Ira. Name of the first level: Purge Night. The story in a nutshell: After a rough life, you've been living in the woods near a village. Over time, the cultists in the village became more and more corrupt until they finally decided to purge everybody in the village and you during Purge Night. You somehow survive and immediately start your revenge."|attributedTo=[https://forums.duke4.net/topic/9531-what-are-you-working-on-for-blood/page__view__findpost__p__312112 MariusArmand], [[Duke4]]}}<br />
<br />
The project was first announced on [[Fact Timeline#2019|January 3, 2019]].<br />
<br />
== Versions ==<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/the-way-of-ira-twoira-v092-an-episode-for-blood v0.92] - [[Fact Timeline#2019|October 5, 2019]]<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/twoira-v091 v0.91] - [[Fact Timeline#2019|September 27, 2019]]<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/twoira v0.9] - [[Fact Timeline#2019|September 22, 2019]]<br />
<br />
== Reception ==<br />
{{quote|quotation="I have played through the episode two times and had a lot of fun on both runs. It lacks polish at times but it's definitely in the top ten of user episodes released for Blood. Some maps like "Asylum for Critics" were bland and may need more detail and fleshing out in future updates, while others like 'Lakeside Genocide' stood out well. One thing that was definitely gotten right was the enemy placement, neither too cheap or too easy/predictable. The bits of new art and references were also nice."|attributedTo=[https://www.altarofstone.com/forums/viewtopic.php?p=431&sid=260f9fc19924791fdfc991af22c24f85#p431 Dead Reckoner]}}<br />
<br />
== External Links ==<br />
* [https://www.moddb.com/mods/the-way-of-ira Page] - [[:wikipedia:ModDB|ModDB]]<br />
* [https://www.altarofstone.com/forums/viewtopic.php?f=10&t=77 Thread] - [[Altar of Stone]]<br />
* [https://steamcommunity.com/app/1010750/discussions/0/1627412171719785632/ Thread] - [[:wikipedia:Steam (software)|Steam Community]]<br />
* [https://www.youtube.com/playlist?list=PLoxV-no_tlqwsvQzSu5jPYYRecolXD6gC Playthrough] - [[pagb666]]<br />
<br />
----<br />
<center> [[Out for Blood|<< Out for Blood]] | [[List of Mods for Blood#In Development|TBD >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Custom Episodes]] [[Category:Windows/MS DOS Games]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=The_Way_of_Ira&diff=45700The Way of Ira2019-10-12T23:51:37Z<p>207.228.78.34: * [https://www.moddb.com/mods/the-way-of-ira/downloads/the-way-of-ira-twoira-v092-an-episode-for-blood v0.92] - October 5, 2019</p>
<hr />
<div>{{Infobox Game<br />
| Title = The Way of Ira<br />
| Image = The-Way-Of-Ira.png<br />
| Size = 250px<br />
| Caption = The Way of Ira logo<br />
| Developer = [https://www.moddb.com/members/teamkirili MariusArmand]<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = MariusArmand<br />
| Engine = {{AddOnEngines}}<br />
| Version = v0.92<br />
| Released = [[Fact Time Line#2019|September 24, 2019]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Years after dealing with the Cabal, Caleb lives on the outskirts of a small village. After having been almost fully erradicated, the last Cabal infiltrated the highest ranks of most religions and governments. Years passed by, more Cabal got recruited and step by step the people got mentally prepared to obey what was coming, one religion, one government, ruled by the Cabal. Cramon, an occult high-priest and new leader of the Cabal envisions to become the next incarnation of Tchernobog. To free the essence of Tchernobog from Caleb's bones, Cramon wants to face Caleb where fear and desperation rule, the Underworld, a dark dimension accessible via a passage in an ancient monastery. In the Underworld, Cramon is able to take on a demonic form, in which he can surely kill Caleb. To lure out Caleb, Cramon came up with a radical plan. Those that were expected to resist the Cabal were listed to be purged. Seeing how the Cabal would once again kill everybody around Caleb would surely trigger his rage. On purge night, all homes of possible insurgents get bloodmarked by cultists, that's the sign everyone in those homes can get killed by the Cabal legion. Caleb hears screams of agony and a neighbour runs into his house. Seconds later the whole door gets punched in and the neighbour gets shot, leaving bloody holes in the wall. Caleb gets knocked out. A cultist sees Caleb's cat Cleo cowering in a corner and grabs her. Things are about to get real bloody again."|attributedTo=Storyline}}<br />
<br />
'''The Way of Ira''' is an eight level (seven regular levels and one secret level) [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' by MariusArmand. The title is derived from "ira", the [[:wikipedia:Latin language|Latin]] word for "rage" (or "ire").<br />
<br />
== Episode ==<br />
{{WayOfIra}}<br />
[[File:Purge-Night.png|thumb|right|250px|Purge Night]]<br />
<br />
[[Caleb]] storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel.<br />
<br />
This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar ([[IRA01: PURGE NIGHT]]).<br />
<br />
This more obscure route will take Caleb to a sprawling lakeside town, showing the full extent of purge night as the Cabal slaughter and torment from all sides and corners. Collecting a key to access a liquor store, he then discovers rail cars full of prisoners at the train tracks, then moves on to the police station, library, a restaurant, and finally a spider-infested dwelling ([[IRA08: LAKESIDE GENOCIDE]]).<br />
<br />
He then emerges into a forested area ran through with intersecting swampy rivers, and battles his way through several outposts, cottages and forts, collecting keys to access a subterranean passage ([[IRA02: KNEE DEEP IN SLUDGE]]).<br />
<br />
This exposes a molten pit connecting with a series of winding chambers, including drinking halls, ore smelters, holding areas and occult temples, all of which must be unlocked one by one ([[IRA03: CABAL TOWN]]).<br />
<br />
Caleb scrambles out onto the surface and comes across a [[Cabal]] operated [[:wikipedia:Asylum|asylum]] clearly engaged in [[:wikipedia:Punitive psychiatry|punitive psychiatry]], clearing the grounds and scouring the wards ([[IRA04: ASYLUM FOR CRITICS]]).<br />
<br />
Sailing into a loading bay, he accesses an atrium directing admission through various stretches of an abbey, culminating in a showdown in the main congregational hall that hides a pit into darkness ([[IRA05: DARK ABBEY]]).<br />
<br />
The underworld is revealed to be a sulphurous realm strewn through with rivers of blood. The Cabal have excavated a base encasing the skeleton of a massive [[:wikipedia:plesiosaur|plesiosaur]]-type monster. Caleb ascends a winding path around a circular cavern, before breaking through the barricades protecting the crumbling bridge to Cramon's palace ([[IRA06: UNDERWORLD]]).<br />
<br />
The main chamber contains a series of seals unleashing Cramon's top legions, as well as ultimately a [[stone gargoyle]] and [[Cerberus]]. Finally Cramon, dressed in [[Beast#Priest Form|red priestly robes]], shows himself and [[Caleb]] eviscerates him and his [[Beast#Beast Form|beastly manifestation]], rescuing Cleo from her cage ([[IRA07: RETRIBUTION]]).<br />
<br />
== Development ==<br />
{{quote|quotation="I've used my holidays to start mapping for my favourite game. Name of the episode (seeing it big again): The way of Ira. Name of the first level: Purge Night. The story in a nutshell: After a rough life, you've been living in the woods near a village. Over time, the cultists in the village became more and more corrupt until they finally decided to purge everybody in the village and you during Purge Night. You somehow survive and immediately start your revenge."|attributedTo=[https://forums.duke4.net/topic/9531-what-are-you-working-on-for-blood/page__view__findpost__p__312112 MariusArmand], [[Duke4]]}}<br />
<br />
The project was first announced on [[Fact Timeline#2019|January 3, 2019]].<br />
<br />
== Versions ==<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/the-way-of-ira-twoira-v092-an-episode-for-blood v0.92] - [[Fact Timeline#2019|October 5, 2019]]<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/twoira-v091 v0.91] - [[Fact Timeline#2019|September 27, 2019]]<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/twoira v0.9] - [[Fact Timeline#2019|September 22, 2019]]<br />
<br />
== Reception ==<br />
{{quote|quotation="I have played through the episode two times and had a lot of fun on both runs. It lacks polish at times but it's definitely in the top ten of user episodes released for Blood. Some maps like "Asylum for Critics" were bland and may need more detail and fleshing out in future updates, while others like 'Lakeside Genocide' stood out well. One thing that was definitely gotten right was the enemy placement, neither too cheap or too easy/predictable. The bits of new art and references were also nice."|attributedTo=[https://www.altarofstone.com/forums/viewtopic.php?p=431&sid=260f9fc19924791fdfc991af22c24f85#p431 Dead Reckoner]}}<br />
<br />
== External Links ==<br />
* [https://www.moddb.com/mods/the-way-of-ira Page] - [[:wikipedia:ModDB|ModDB]]<br />
* [https://www.altarofstone.com/forums/viewtopic.php?f=10&t=77 Thread] - [[Altar of Stone]]<br />
* [https://steamcommunity.com/app/1010750/discussions/0/1627412171719785632/ Thread] - [[:wikipedia:Steam (software)|Steam Community]]<br />
* [https://www.youtube.com/playlist?list=PLoxV-no_tlqwsvQzSu5jPYYRecolXD6gC Playthrough] - [[pagb666]]<br />
<br />
----<br />
<center> [[Out for Blood|<< Out for Blood]] | [[List of Mods for Blood#In Development|TBD >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Custom Episodes]] [[Category:Windows/MS DOS Games]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M07:_RETRIBUTION&diff=45699IE1M07: RETRIBUTION2019-10-12T23:47:09Z<p>207.228.78.34: </p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|Mq3TLa7ZiC4|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M7 Retribution - No Commentary" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=8 - [[Fate of the Damned]] (CD-Audio), Unholy (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=TBD}} <br />
<br />
'''Retribution (IRA07)''' is the seventh and final level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is within a coliseum wherein Caleb will face down Cramon.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb arrives in a colloseum surrounded by lava. Cramon awaits but he is not alone."|attributedTo=Official description}}<br />
<br />
The main chamber contains a series of seals unleashing Cramon's top legions, as well as ultimately a [[stone gargoyle]] and [[Cerberus]]. Finally Cramon, dressed in [[Beast#Priest Form|red priestly robes]], shows himself and Caleb eviscerates him and his [[Beast#Beast Form|beastly manifestation]], rescuing Cleo from her cage.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*This is one of very few add-ons that features the [[Beast]] as the final boss.<br />
*The design of the level is reminiscent of [[The Hall of the Epiphany]] or the clock fortress in [[C1T7: Time to Kill]] from ''[[Killing Time]]'' (1999). <br />
<br />
----<br />
<center>[[IRA06: UNDERWORLD|<< IRA06: UNDERWORLD]] | None </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=FATEE1M7:_There%27s_No_Place_Like_Home&diff=45698FATEE1M7: There's No Place Like Home2019-10-12T23:46:22Z<p>207.228.78.34: </p>
<hr />
<div>{{RATM}}<br />
<br />
{{#ev:youtube|W5lAhbLUe8E|320|right|"Blood: Rage Against the Machine ([[BloodGDX]]) - E1M7 There's No Place Like Home - All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|GTa-aB1ClFE|320|right|"Blood: Rage Against the Machine - E1M7" ([[Lingyan203]]) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|x1845DOnoLg|320|right|"BLOOD - RATM - E1M7 (There's No Place Like Home)" (BlooditeKrypto) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
'''There's No Place Like Home (RATME1M7)''' is the seventh level of the first episode of the [[List of Mods for Blood|fan add-on]] ''[[Rage Against the Machine]]'' (2007). It features a return to the temple shown in [[RATME1M1: Tchernobog's Fatal Flaw]], only now fully armed.<br />
<br />
{{level_stats|designer=[[Matthew "Daedalus" Kallis]]|song=3 - [[Unholy Voices]] (CD-Audio), UNHOLY (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=6}} <br />
<br />
== Walkthrough ==<br />
[[Caleb]] has now come full circle, and begins to storm through the temple he was first driven out off, intent on seeking his revenge.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The name is a famous quote from the denouement of the film ''[[:wikipedia:The Wizard of Oz (1939 film)|The Wizard of Oz]]'', said by [[:wikipedia:Dorothy Gale|Dorothy Gale]] as she awakens from her dream.<br />
<br />
----<br />
<center> [[RATME1M6: Knee Deep in the Undead|<< RATME1M6: Knee Deep in the Undead]] | [[RATME1M8: Epiphany's End|RATME1M8: Epiphany's End >>]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=FATEE1M9:_Morningside_Springs&diff=45697FATEE1M9: Morningside Springs2019-10-12T23:45:57Z<p>207.228.78.34: </p>
<hr />
<div>{{RATM}}<br />
<br />
{{#ev:youtube|8-zniIzONog|320|right|"Blood: Rage Against the Machine ([[BloodGDX]]) - E1M9 Morningside Springs - All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|_9Rn62fvaFw|320|right|"Blood: Rage Against the Machine - E1M9" ([[Lingyan203]]) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
'''Morningside Springs (RATME1M9)''' is the ninth/secret level of the first episode of the [[List of Mods for Blood|fan add-on]] ''[[Rage Against the Machine]]'' (2007). It is set in a swimming pool facility.<br />
<br />
{{level_stats|designer=[[Matthew "Daedalus" Kallis]]|song=8 - [[Fate of the Damned]] (CD-Audio), TRACK2 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=6}} <br />
<br />
== Walkthrough ==<br />
TBD<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The level's name comes from [[E1M1: Cradle to Grave]], which is set inside the Morningside Funeral Home.<br />
**This is a reference to the movie ''[[:wikipedia:Phantasm (film)|Phantasm]]''.<br />
<br />
----<br />
<center>[[RATME1M5: Green Town|<< RATME1M5: Green Town]] | [[RATME1M6: Knee Deep in the Undead|RATME1M6: Knee Deep in the Undead >>]]</center><br />
<br />
[[Category:Custom Levels]]<br />
[[Category:Secret Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=FATEE1M5:_Green_Town&diff=45696FATEE1M5: Green Town2019-10-12T23:45:38Z<p>207.228.78.34: </p>
<hr />
<div>{{RATM}}<br />
<br />
{{#ev:youtube|WW7heuyZC7Y|320|right|"Blood: Rage Against the Machine ([[BloodGDX]]) - E1M5 Green Town - All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|zRI1v0rxkZI|320|right|"Blood: Rage Against the Machine - E1M5" ([[Lingyan203]]) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EhBEUBKWdCc|320|right|"BLOOD - RATM - E1M5 (Green Town)" (BlooditeKrypto) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
'''Green Town (RATME1M5)''' is the fifth level of the first episode of the [[List of Mods for Blood|fan add-on]] ''[[Rage Against the Machine]]'' (2007). It is set in an urban area, featuring a variety of locales, most notably a [[:wikipedia:Strip mall|strip mall]] linked by ventilation duct.<br />
<br />
{{level_stats|designer=[[Matthew "Daedalus" Kallis]]|song=8 - [[Fate of the Damned]] (CD-Audio), cblood4 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=7}} <br />
<br />
== Walkthrough ==<br />
Crashing his way into the [[:wikipedia:Something Wicked This Way Comes|Green Town]] station, Caleb proceeds to "paint the town red", shooting his way through a gallery and an entire block of stores.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The level's name is from an announcement heard in [[E1M3: Phantom Express]], "Next stop Green Town!" <br />
**This in turn was a reference to ''[[:wikipedia:Something Wicked This Way Comes (novel)|Something Wicked This Way Comes]]'' by [[:wikipedia:Ray Bradbury|Ray Bradbury]].<br />
*While going through the duct work, the player can hear the sounds of gunfire and even [[Caleb]]'s voice, and then come upon the remains of dead Cabalists. Some sort of doppelganger is [https://web.archive.org/web/20160612022259/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1594 at play].<br />
<br />
----<br />
<center> [[RATME1M4: Cabal Express|<< RATME1M4: Cabal Express]] | [[RATME1M6: Knee Deep in the Undead|RATME1M6: Knee Deep in the Undead >>]] <br>[[RATME1M9: Morningside Springs|Secret Level: RATME1M9: Morningside Springs >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=FATEE1M6:_Knee-Deep_in_the_Undead&diff=45695FATEE1M6: Knee-Deep in the Undead2019-10-12T23:45:22Z<p>207.228.78.34: </p>
<hr />
<div>{{RATM}}<br />
<br />
{{#ev:youtube|Lvowg2ySZqo|320|right|"Blood: Rage Against the Machine ([[BloodGDX]]) - E1M6 Knee Deep in the Undead - All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|gqiCRb4cg_g|320|right|"Blood: Rage Against the Machine - E1M6" ([[Lingyan203]]) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|RhJmpofZnKI|320|right|"BLOOD - RATM - E1M6 (Knee-Deep in the Undead)" (BlooditeKrypto) - [[DOSBox]] - [[YouTube]]|frame}}<br />
<br />
'''Knee Deep in the Undead (RATME1M6)''' is the sixth level of the first episode of the [[List of Mods for Blood|fan add-on]] ''[[Rage Against the Machine]]'' (2007). It is largely set in an infested sewer complex.<br />
<br />
{{level_stats|designer=[[Matthew "Daedalus" Kallis]]|song=9 - [[Double, Double, Toil and Trouble]] (CD-Audio), cblood3 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
== Walkthrough ==<br />
[[Caleb]] exits into a sewer and pump facility, facing entire legions of undead in the murky waters, and briefly commandeering a wooden boat.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The level's name is a reference to [http://doomwiki.org/wiki/Knee-Deep_in_the_Dead Knee Deep in the Dead], the first episode of the original ''[[:wikipedia:Doom (1993 video game)|Doom]]''.<br />
**It is also the title of the first original [[:wikipedia:Doom (novel series)|''Doom'' novel]] by [[:wikipedia:Dafydd ab Hugh|Dafydd ab Hugh]] and [[:wikipedia:Brad Linaweaver|Brad Linaweaver]].<br />
<br />
----<br />
<center> [[RATME1M5: Green Town|<< RATME1M5: Green Town]] | [[RATME1M7: There's No Place Like Home|RATME1M7: There's No Place Like Home >>]] <br>[[RATME1M9: Morningside Springs|<< Secret Level: RATME1M9: Morningside Springs]] </center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M07:_RETRIBUTION&diff=45694IE1M07: RETRIBUTION2019-10-12T23:44:00Z<p>207.228.78.34: Created article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|Mq3TLa7ZiC4|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M7 Retribution - No Commentary" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=8 - [[Fate of the Damned]] (CD-Audio), Unholy (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Retribution (IRA07)''' is the seventh and final level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is within a coliseum wherein Caleb will face down Cramon.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb arrives in a colloseum surrounded by lava. Cramon awaits but he is not alone."|attributedTo=Official description}}<br />
<br />
The main chamber contains a series of seals unleashing Cramon's top legions, as well as ultimately a [[stone gargoyle]] and [[Cerberus]]. Finally Cramon, dressed in [[Beast#Priest Form|red priestly robes]], shows himself and Caleb eviscerates him and his [[Beast#Beast Form|beastly manifestation]], rescuing Cleo from her cage.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*This is one of very few add-ons that features the [[Beast]] as the final boss.<br />
*The design of the level is reminiscent of [[The Hall of the Epiphany]] or the clock fortress in [[C1T7: Time to Kill]] from ''[[Killing Time]]'' (1999). <br />
<br />
----<br />
<center>[[IRA06: UNDERWORLD|<< IRA06: UNDERWORLD]] | None </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M06:_UNDERWORLD&diff=45693IE1M06: UNDERWORLD2019-10-12T23:36:41Z<p>207.228.78.34: Created article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|63A7AGmgKS4|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M6 Underworld - No Commentary" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=5 - [[Infuscomus]] (CD-Audio), cblood7 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Underworld (IRA06)''' is the sixth and penultimate level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set in the Underworld, a supposed dark dimension "where fear and desperation rule".<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Lots of flesh, blood and lava. Not for the faint of heart but a walk in the park for Caleb."|attributedTo=Official description}}<br />
<br />
The underworld is revealed to be a sulphurous realm strewn through with rivers of blood. The Cabal have excavated a base encasing the skeleton of a massive [[:wikipedia:Plesiosaur|plesiosaur]]-type monster. Caleb ascends a winding path around a circular cavern, before breaking through the barricades protecting the crumbling bridge to Cramon's palace.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The dark dimension of the underworld is similar to Deadland from ''[[Bloody Pulp Fiction]]'' (2009) or hell from ''[[Banzai's Add-On]]'' (1998), or the otherworld seen at the end of ''[[Cryptic Passage]]'' (1997).<br />
<br />
----<br />
<center>[[IRA05: DARK ABBEY|<< IRA05: DARK ABBEY]] | [[IRA07: RETRIBUTION|IRA07: RETRIBUTION >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Fan_addon&diff=45692Fan addon2019-10-12T23:30:46Z<p>207.228.78.34: Created redirect</p>
<hr />
<div>#REDIRECT [[List of Mods for Blood#Large Scale]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M05:_DARK_ABBEY&diff=45691IE1M05: DARK ABBEY2019-10-12T23:30:31Z<p>207.228.78.34: Created article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|8p4LiT1-TtA|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M5 Dark Abbey - No Commentary" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=6 - [[Father Time]] (CD-Audio), cblood6 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Dark Abbey (IRA05)''' is the fifth level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within an abbey controlled by the Cabal that also contains the way to the underworld.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Once so peaceful, but now converted to a Dark Abbey. It's here that Cramon created a passage to the Underworld."|attributedTo=Official description}}<br />
<br />
Sailing into a loading bay, Caleb accesses an atrium directing admission through various stretches of an abbey, culminating in a showdown in the main congregational hall that hides a pit into darkness.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*An abbey or monastery is the topic of numerous other ''Blood'' maps, such as [[CP04: Lost Monastery]] from ''[[Cryptic Passage]]'' (1997) and [[G1M5: The Monastery]] from ''[[Banzai's Add-On]]'' (1998).<br />
*The pit into the underworld also reminds of the passage to hell hidden in the chapel in [[G1M1: Caleb's Tomb]].<br />
<br />
----<br />
<center>[[IRA04: ASYLUM FOR CRITICS|<< IRA04: ASYLUM FOR CRITICS]] | [[IRA06: UNDERWORLD|IRA06: UNDERWORLD >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Fan_add-on&diff=45690Fan add-on2019-10-12T23:25:34Z<p>207.228.78.34: Redirected page to List of Mods for Blood#Large Scale</p>
<hr />
<div>#REDIRECT [[List of Mods for Blood#Large Scale]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M04:_ASYLUM_FOR_CRITICS&diff=45689IE1M04: ASYLUM FOR CRITICS2019-10-12T23:22:23Z<p>207.228.78.34: Created article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|3hASCU0hh4E|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M4 Asylum for Critics - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=8 - [[Fate of the Damned]] (CD-Audio), cblood8 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Asylum for Critics (IRA04)''' is the fourth level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set on the grounds of an mental hospital meant to contain Cabal dissidents.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="In the beginning of the Cabal's revival, those who doubted the upcoming leadership got locked up in the Asylum For Critics. There's rumors that nobody ever got out alive."|attributedTo=Official description}}<br />
<br />
Caleb scrambles out onto the surface and comes across a [[Cabal]] operated [[:wikipedia:Asylum|asylum]] clearly engaged in [[:wikipedia:Punitive psychiatry|punitive psychiatry]], clearing the grounds and scouring the wards.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*An asylum is also the setting of [[ble1l1: The Madhouse]], the first level of the fan add-on ''[[BloodLines]]'' (2002) first released in 1998.<br />
<br />
----<br />
<center>[[IRA03: CABAL TOWN|<< IRA03: CABAL TOWN]] | [[IRA05: DARK ABBEY|IRA05: DARK ABBEY >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M03:_CABAL_TOWN&diff=45688IE1M03: CABAL TOWN2019-10-12T23:18:21Z<p>207.228.78.34: /* Fun Stuff */</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|4CX_UH6EU0k|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M3 Cabal Town - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=3 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=6}} <br />
<br />
'''Lakeside Genocide (IRA08)''' is the third level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within the heart of a mining complex.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Cabal Town shows that the Cabal have gained a lot of strength back. Insurgents are being forced to mine iron. Those that don't work hard enough get sacrificed."|attributedTo=Official description}}<br />
<br />
The mountain path exposes a molten pit connected with a series of winding chambers, including drinking halls, ore smelters, holding areas and occult temples, all of which must be unlocked one by one.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The setting of a mine in the heart of the mountain is shared with [[CP08: Abysmal Mine]] from ''[[Cryptic Passage]]'' (1997).<br />
<br />
----<br />
<center>[[IRA02: KNEE DEEP IN SLUDGE|<< IRA02: KNEE DEEP IN SLUDGE]] | [[IRA04: ASYLUM FOR CRITICS|IRA04: ASYLUM FOR CRITICS >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M03:_CABAL_TOWN&diff=45687IE1M03: CABAL TOWN2019-10-12T23:17:09Z<p>207.228.78.34: </p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|4CX_UH6EU0k|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M3 Cabal Town - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=3 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=6}} <br />
<br />
'''Lakeside Genocide (IRA08)''' is the third level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within the heart of a mining complex.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Cabal Town shows that the Cabal have gained a lot of strength back. Insurgents are being forced to mine iron. Those that don't work hard enough get sacrificed."|attributedTo=Official description}}<br />
<br />
The mountain path exposes a molten pit connected with a series of winding chambers, including drinking halls, ore smelters, holding areas and occult temples, all of which must be unlocked one by one.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The setting of a mine in the heart of the mountain is shared with [[CP08: Abysmal Mine]] from ''[[Cryptic Passage]]'' (1997).<br />
<br />
----<br />
<center>[[IRA01: PURGE NIGHT|<< IRA01: PURGE NIGHT]] | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M03:_CABAL_TOWN&diff=45686IE1M03: CABAL TOWN2019-10-12T23:13:57Z<p>207.228.78.34: Created article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|4CX_UH6EU0k|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M3 Cabal Town - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=3 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Lakeside Genocide (IRA08)''' is the third level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within the heart of a mining complex.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Cabal Town shows that the Cabal have gained a lot of strength back. Insurgents are being forced to mine iron. Those that don't work hard enough get sacrificed."|attributedTo=Official description}}<br />
<br />
The mountain path exposes a molten pit connected with a series of winding chambers, including drinking halls, ore smelters, holding areas and occult temples, all of which must be unlocked one by one.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The setting of a mine in the heart of the mountain is shared with [[CP08: Abysmal Mine]] from ''[[Cryptic Passage]]'' (1997).<br />
<br />
----<br />
<center>[[IRA01: PURGE NIGHT|<< IRA01: PURGE NIGHT]] | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M02:_KNEE_DEEP_IN_SLUDGE&diff=45685IE1M02: KNEE DEEP IN SLUDGE2019-10-12T23:07:36Z<p>207.228.78.34: </p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|dBBEyfuvuPg|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M2 Knee Deep in the Sludge - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=1 (CD-Audio), cblood2 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
'''Knee Deep In Sludge (IRA02)''' is the second level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within a forested area region criss-crossed with swamps and rivers.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="From the graveyard next to a converted church, Caleb finds himself in a swamp. Shooting by a cabin, a manor and a swamp fort, he sets his way through a mountain pass."|attributedTo=Official description}}<br />
<br />
Caleb emerges into a forested area ran through with intersecting swampy rivers, and battles his way through several outposts, cottages and forts, collecting keys to access a subterranean passage.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*This level is reminiscent of [[RATME1M3: Forest of Shadows]] from ''[[Rage Against the Machine]]'' (2007).<br />
<br />
----<br />
<center> [[IRA01: PURGE NIGHT|<< IRA01: PURGE NIGHT]] | [[IRA03: CABAL TOWN|IRA03: CABAL TOWN >>]]<br />
<br>[[IRA08: LAKESIDE GENOCIDE|<< Secret Level: IRA08: LAKESIDE GENOCIDE]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M02:_KNEE_DEEP_IN_SLUDGE&diff=45684IE1M02: KNEE DEEP IN SLUDGE2019-10-12T23:07:11Z<p>207.228.78.34: Created article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|dBBEyfuvuPg|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M2 Knee Deep in the Sludge - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=1 (CD-Audio), cblood2 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
'''Knee Deep in the Sludge (IRA02)''' is the second level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within a forested area region criss-crossed with swamps and rivers.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="From the graveyard next to a converted church, Caleb finds himself in a swamp. Shooting by a cabin, a manor and a swamp fort, he sets his way through a mountain pass."|attributedTo=Official description}}<br />
<br />
Caleb emerges into a forested area ran through with intersecting swampy rivers, and battles his way through several outposts, cottages and forts, collecting keys to access a subterranean passage.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*This level is reminiscent of [[RATME1M3: Forest of Shadows]] from ''[[Rage Against the Machine]]'' (2007).<br />
<br />
----<br />
<center> [[IRA01: PURGE NIGHT|<< IRA01: PURGE NIGHT]] | [[IRA03: CABAL TOWN|IRA03: CABAL TOWN >>]]<br />
<br>[[IRA08: LAKESIDE GENOCIDE|<< Secret Level: IRA08: LAKESIDE GENOCIDE]]</center><br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M08:_LAKESIDE_GENOCIDE&diff=45683IE1M08: LAKESIDE GENOCIDE2019-10-12T23:00:57Z<p>207.228.78.34: /* Fun Stuff */</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|ZqHGoR9zmtE|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M8 Lakeside Genocide - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=1 (CD-Audio), cblood2 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Lakeside Genocide (IRA08)''' is the secret level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within a lakeside town that is also engulfed in the tumult of purge night, including victims being whisked off in rail cars.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb finds himself passing through a town that just got purged. The Cabal have completely taken over, violently, sparing nobody. Nothing that can't be settled by rage."|attributedTo=Official description}}<br />
<br />
Caleb arrives at a sprawling lakeside town, showing the full extent of purge night as the Cabal slaughter and torment from all sides and corners. Collecting a key to access a liquor store, he then discovers rail cars full of prisoners at the train tracks, then moves on to the police station, library, a restaurant, and finally a spider-infested dwelling.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The concept of a lakeside town is also the setting of [[DWE3M4: Bogey Beach]] from ''[[Death Wish]]'' (2011).<br />
<br />
----<br />
<center>[[IRA01: PURGE NIGHT|<< IRA01: PURGE NIGHT]] | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M08:_LAKESIDE_GENOCIDE&diff=45682IE1M08: LAKESIDE GENOCIDE2019-10-12T23:00:29Z<p>207.228.78.34: Created</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|ZqHGoR9zmtE|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M8 Lakeside Genocide - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=1 (CD-Audio), cblood2 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=4}} <br />
<br />
'''Lakeside Genocide (IRA08)''' is the secret level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within a lakeside town that is also engulfed in the tumult of purge night, including victims being whisked off in rail cars.<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb finds himself passing through a town that just got purged. The Cabal have completely taken over, violently, sparing nobody. Nothing that can't be settled by rage."|attributedTo=Official description}}<br />
<br />
Caleb arrives at a sprawling lakeside town, showing the full extent of purge night as the Cabal slaughter and torment from all sides and corners. Collecting a key to access a liquor store, he then discovers rail cars full of prisoners at the train tracks, then moves on to the police station, library, a restaurant, and finally a spider-infested dwelling.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
*The concept of a lakeside town is also the setting of [[DWE3M4: Bogey Beach]] from ''[[Death Wish]]'' (2011).<br />
<br />
----<br />
<center>[[IRA01: PURGE NIGHT|<< IRA01: PURGE NIGHT]] | [[IRA02: KNEE DEEP IN SLUDGE|Secret Level: IRA02: KNEE DEEP IN SLUDGE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M01:_PURGE_NIGHT&diff=45681IE1M01: PURGE NIGHT2019-10-12T22:52:45Z<p>207.228.78.34: /* Walkthrough */</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|9oIwos4MI6g|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M1 Purge Night - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=3 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
'''Purge Night (IRA01)''' is the first level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within [[Caleb]]'s domicile and yard, before spreading out into the near by village being purged by the [[Cabal]].<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb wakes up. He finds the door kicked in, his neighbour's dead body against the wall and no sight of his cat Cleo. Caleb decides to track down the cultists and their leader Cramon."|attributedTo=Official description}}<br />
<br />
Caleb storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel. This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
* The basic set up of this level is very similar to [[G1M1: Caleb's Tomb]] from ''[[Banzai's Add-On]]'' (1998) in terms of descending upon the village, and also similar to [[DWE1M1: Home Sweet Home]] from ''[[Death Wish]]'' (2011) in terms of set up.<br />
<br />
----<br />
<center>None | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]]<br>[[IRA08: LAKESIDE GENOCIDE|Secret Level: IRA08: LAKESIDE GENOCIDE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M01:_PURGE_NIGHT&diff=45680IE1M01: PURGE NIGHT2019-10-12T22:52:32Z<p>207.228.78.34: </p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|9oIwos4MI6g|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M1 Purge Night - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=3 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
'''Purge Night (IRA01)''' is the first level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within [[Caleb]]'s domicile and yard, before spreading out into the near by village being purged by the [[Cabal]].<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb wakes up. He finds the door kicked in, his neighbour's dead body against the wall and no sight of his cat Cleo. Caleb decides to track down the cultists and their leader Cramon.|attributedTo=Official description}}<br />
<br />
Caleb storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel. This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
* The basic set up of this level is very similar to [[G1M1: Caleb's Tomb]] from ''[[Banzai's Add-On]]'' (1998) in terms of descending upon the village, and also similar to [[DWE1M1: Home Sweet Home]] from ''[[Death Wish]]'' (2011) in terms of set up.<br />
<br />
----<br />
<center>None | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]]<br>[[IRA08: LAKESIDE GENOCIDE|Secret Level: IRA08: LAKESIDE GENOCIDE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M01:_PURGE_NIGHT&diff=45679IE1M01: PURGE NIGHT2019-10-12T22:50:13Z<p>207.228.78.34: </p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|9oIwos4MI6g|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M1 Purge Night - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=6 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
'''Purge Night (IRA01)''' is the first level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]'' (2019). It is set within [[Caleb]]'s domicile and yard, before spreading out into the near by village being purged by the [[Cabal]].<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb wakes up. He finds the door kicked in, his neighbour's dead body against the wall and no sight of his cat Cleo. Caleb decides to track down the cultists and their leader Cramon.|attributedTo=Official description}}<br />
<br />
Caleb storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel. This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
* The basic set up of this level is very similar to [[G1M1: Caleb's Tomb]] from ''[[Banzai's Add-On]]'' (1998) in terms of descending upon the village, and also similar to [[DWE1M1: Home Sweet Home]] from ''[[Death Wish]]'' (2011) in terms of set up.<br />
<br />
----<br />
<center>None | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]]<br>[[IRA08: LAKESIDE GENOCIDE|Secret Level: IRA08: LAKESIDE GENOCIDE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=IE1M01:_PURGE_NIGHT&diff=45678IE1M01: PURGE NIGHT2019-10-12T22:48:18Z<p>207.228.78.34: Started article</p>
<hr />
<div>{{WayOfIra}}<br />
{{#ev:youtube|9oIwos4MI6g|320|right|"Blood: The Way of Ira 0.9 ([[BuildGDX]]) - E1M1 Purge Night - No Commentary All Secrets" ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{level_stats|designer=MariusArmand|song=6 - [[Unholy Voices]] (CD-Audio), cblood5 (MIDI)|1=TBD|2=TBD|3=TBD|4=TBD|5=TBD|secrets=5}} <br />
<br />
'''Purge Night (IRA01)''' is the first level of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[The Way of Ira]]''. It is set within [[Caleb]]'s domicile and yard, before spreading out into the near by village being purged by the [[Cabal]].<br />
<br />
== Walkthrough ==<br />
{{quote|quotation="Caleb wakes up. He finds the door kicked in, his neighbour's dead body against the wall and no sight of his cat Cleo. Caleb decides to track down the cultists and their leader Cramon.|attributedTo=Official description}}<br />
<br />
Caleb storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel. This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar.<br />
<br />
== Enemies Present ==<br />
TBD<br />
<br />
== Weapons Available ==<br />
TBD<br />
<br />
== Secrets ==<br />
TBD<br />
<br />
== Fun Stuff ==<br />
* The basic set up of this level is very similar to [[G1M1: Caleb's Tomb]] from ''[[Banzai's Add-On]]'' (1998) in terms of descending upon the village, and also similar to [[DWE1M1: Home Sweet Home]] from ''[[Death Wish]]'' (2011) in terms of set up.<br />
<br />
----<br />
<center>None | [[IRA02: KNEE DEEP IN SLUDGE|IRA02: KNEE DEEP IN SLUDGE >>]]<br>[[IRA08: LAKESIDE GENOCIDE|Secret Level: IRA08: LAKESIDE GENOCIDE >>]] </center> <br />
<br />
[[Category:Custom Levels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=The_Way_of_Ira&diff=45677The Way of Ira2019-10-12T22:38:05Z<p>207.228.78.34: == Reception == {{quote|quotation="I have played through the episode two times and had a lot of fun on both runs. It lacks polish at times but it's definitely in the top ten of user episodes released for Blood. Some maps like "Asylum for Critics" were bl</p>
<hr />
<div>{{Infobox Game<br />
| Title = The Way of Ira<br />
| Image = The-Way-Of-Ira.png<br />
| Size = 250px<br />
| Caption = The Way of Ira logo<br />
| Developer = [https://www.moddb.com/members/teamkirili MariusArmand]<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = MariusArmand<br />
| Engine = {{AddOnEngines}}<br />
| Version = v0.91<br />
| Released = [[Fact Time Line#2019|September 24, 2019]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Years after dealing with the Cabal, Caleb lives on the outskirts of a small village. After having been almost fully erradicated, the last Cabal infiltrated the highest ranks of most religions and governments. Years passed by, more Cabal got recruited and step by step the people got mentally prepared to obey what was coming, one religion, one government, ruled by the Cabal. Cramon, an occult high-priest and new leader of the Cabal envisions to become the next incarnation of Tchernobog. To free the essence of Tchernobog from Caleb's bones, Cramon wants to face Caleb where fear and desperation rule, the Underworld, a dark dimension accessible via a passage in an ancient monastery. In the Underworld, Cramon is able to take on a demonic form, in which he can surely kill Caleb. To lure out Caleb, Cramon came up with a radical plan. Those that were expected to resist the Cabal were listed to be purged. Seeing how the Cabal would once again kill everybody around Caleb would surely trigger his rage. On purge night, all homes of possible insurgents get bloodmarked by cultists, that's the sign everyone in those homes can get killed by the Cabal legion. Caleb hears screams of agony and a neighbour runs into his house. Seconds later the whole door gets punched in and the neighbour gets shot, leaving bloody holes in the wall. Caleb gets knocked out. A cultist sees Caleb's cat Cleo cowering in a corner and grabs her. Things are about to get real bloody again."|attributedTo=Storyline}}<br />
<br />
'''The Way of Ira''' is an eight level (seven regular levels and one secret level) [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' by MariusArmand.<br />
<br />
== Episode ==<br />
{{WayOfIra}}<br />
[[File:Purge-Night.png|thumb|right|250px|Purge Night]]<br />
<br />
[[Caleb]] storms out of his home, defends his yard and garden, and trudges down the rocky hillside into the besieged village. Fighting through some store fronts and façades, and around a newly central guillotine, he faces a throng of cultists praying in the nearby chapel.<br />
<br />
This unlocks the graveyard gate and reveals the primary way out; the more persistent however, can reach a locked back alley leading out into the woods by blasting a wall crack in a wine cellar ([[IRA01: PURGE NIGHT]]).<br />
<br />
This more obscure route will take Caleb to a sprawling lakeside town, showing the full extent of purge night as the Cabal slaughter and torment from all sides and corners. Collecting a key to access a liquor store, he then discovers rail cars full of prisoners at the train tracks, then moves on to the police station, library, a restaurant, and finally a spider-infested dwelling ([[IRA08: LAKESIDE GENOCIDE]]).<br />
<br />
He then emerges into a forested area ran through with intersecting swampy rivers, and battles his way through several outposts, cottages and forts, collecting keys to access a subterranean passage ([[IRA02: KNEE DEEP IN SLUDGE]]).<br />
<br />
This exposes a molten pit connecting with a series of winding chambers, including drinking halls, ore smelters, holding areas and occult temples, all of which must be unlocked one by one ([[IRA03: CABAL TOWN]]).<br />
<br />
Caleb scrambles out onto the surface and comes across a [[Cabal]] operated [[:wikipedia:Asylum|asylum]] clearly engaged in [[:wikipedia:Punitive psychiatry|punitive psychiatry]], clearing the grounds and scouring the wards ([[IRA04: ASYLUM FOR CRITICS]]).<br />
<br />
Sailing into a loading bay, he accesses an atrium directing admission through various stretches of an abbey, culminating in a showdown in the main congregational hall that hides a pit into darkness ([[IRA05: DARK ABBEY]]).<br />
<br />
The underworld is revealed to be a sulphurous realm strewn through with rivers of blood. The Cabal have excavated a base encasing the skeleton of a massive [[:wikipedia:plesiosaur|plesiosaur]]-type monster. Caleb ascends a winding path around a circular cavern, before breaking through the barricades protecting the crumbling bridge to Cramon's palace ([[IRA06: UNDERWORLD]]).<br />
<br />
The main chamber contains a series of seals unleashing Cramon's top legions, as well as ultimately a [[stone gargoyle]] and [[Cerberus]]. Finally Cramon, dressed in [[Beast#Priest Form|red priestly robes]], shows himself and [[Caleb]] eviscerates him and his [[Beast#Beast Form|beastly manifestation]], rescuing Cleo from her cage ([[IRA07: RETRIBUTION]]).<br />
<br />
== Development ==<br />
{{quote|quotation="I've used my holidays to start mapping for my favourite game. Name of the episode (seeing it big again): The way of Ira. Name of the first level: Purge Night. The story in a nutshell: After a rough life, you've been living in the woods near a village. Over time, the cultists in the village became more and more corrupt until they finally decided to purge everybody in the village and you during Purge Night. You somehow survive and immediately start your revenge."|attributedTo=[https://forums.duke4.net/topic/9531-what-are-you-working-on-for-blood/page__view__findpost__p__312112 MariusArmand], [[Duke4]]}}<br />
<br />
The project was first announced on [[Fact Timeline#2019|January 3, 2019]].<br />
<br />
== Versions ==<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/twoira-v091 v0.91] - [[Fact Timeline#2019|September 27, 2019]]<br />
* [https://www.moddb.com/mods/the-way-of-ira/downloads/twoira v0.9] - [[Fact Timeline#2019|September 22, 2019]]<br />
<br />
== Reception ==<br />
{{quote|quotation="I have played through the episode two times and had a lot of fun on both runs. It lacks polish at times but it's definitely in the top ten of user episodes released for Blood. Some maps like "Asylum for Critics" were bland and may need more detail and fleshing out in future updates, while others like 'Lakeside Genocide' stood out well. One thing that was definitely gotten right was the enemy placement, neither too cheap or too easy/predictable. The bits of new art and references were also nice."|attributedTo=[https://www.altarofstone.com/forums/viewtopic.php?p=431&sid=260f9fc19924791fdfc991af22c24f85#p431 Dead Reckoner]}}<br />
<br />
== External Links ==<br />
* [https://www.moddb.com/mods/the-way-of-ira Page] - [[:wikipedia:ModDB|ModDB]]<br />
* [https://www.altarofstone.com/forums/viewtopic.php?f=10&t=77 Thread] - [[Altar of Stone]]<br />
* [https://steamcommunity.com/app/1010750/discussions/0/1627412171719785632/ Thread] - [[:wikipedia:Steam (software)|Steam Community]]<br />
* [https://www.youtube.com/playlist?list=PLoxV-no_tlqwsvQzSu5jPYYRecolXD6gC Playthrough] - [[pagb666]]<br />
<br />
----<br />
<center> [[Out for Blood|<< Out for Blood]] | [[List of Mods for Blood#In Development|TBD >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Custom Episodes]] [[Category:Windows/MS DOS Games]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Out_for_Blood&diff=45676Out for Blood2019-10-12T22:34:49Z<p>207.228.78.34: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Out for Blood<br />
| Image = Out-For-Blood.jpg<br />
| Size = 250px<br />
| Caption = Screamshot<br />
| Developer = Thomas "Tom" Ziehl<br />
| Publisher = [[blood.freeminded.de]]<br />
| Designer = Thomas "Tom" Ziehl<br />
| Engine = {{AddOnEngines}}<br />
| Version = Update<br />
| Released = [[Fact Time Line#2019|August 3, 2019]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="As I hoped I managed to construct one Episode for Blood. There are only 6 Levels but they are huge and highly detailed. Follow Caleb from his awakening in his grave into the guts of hell to defeat Tchernobog one last time."|attributedTo=Tom}}<br />
<br />
'''Out for Blood''' is an six level [[List of Mods for Blood|fan add-on]] (with one secret level) for ''[[Blood]]'' by Thomas "Tom" Ziehl.<br />
<br />
== Episode ==<br />
{{OutForBlood}}<br />
<br />
[[Caleb]] blasts out of his crypt, and finds the passage beyond the graveyard to be a treacherous wooden bridge followed by a series of locks requiring him to trudge through underground caverns, mine shafts, subterranean rivers and the sewers to get the relevant keys. Finally unlocking the passage, he then has to explore a hedge maze before descending through a metal gate and the passage out ([[OFB01: Risen from the Grave]]).<br />
<br />
He swims through further underground pools, and finally is carried out into a dense forest. He battles it out from clearing to clearing, taking out several camp-sites and cabins. Ascending up a tree trunk, he traverses from tree canopy to canopy along rickety rope bridges, before jumping down into a pool of water to get back on solid ground. Caleb blasts several passages through the dense bush, and finally comes across an artillery gun that further expedites his progress. This demolition theme is continued with several cases of dynamite strewn throughout and ultimately an in-progress rail tunnel hiding a plunger detonator wired to a series of gunpowder barrels. Beyond this cave and another sealed gate is a misty river and a solitary boat, which can be commandeered once it is unmoored from the dock ([[OFB02: The Forest]]).<br />
<br />
Caleb sails downstream until he reaches a waterfall and pond, which hides a secret smuggling hideaway. He searches for nearby passages, and eventually safely makes it down to the dilapidated structure. At the base of the building, he finds he has to override and circumvent the steam tunnels beneath, then struggles through the cellars, spider dens and ultimately back up the cliff-side and the way forward ([[OFB03: Smugglers Den]]).<br />
<br />
== Versions ==<br />
{{quote|quotation="Sorry guys, there was a major fault in one map. You couldn't finish map 5. Sorry."|attributedTo=Tom}}<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=episodes&id=612 Update] - [[Fact Timeline#2019|August 4, 2019]]<br />
* [http://www.blood.freeminded.de/index.php?section=episodes&id=611 Initial Release] - [[Fact Timeline#2019|August 3, 2019]]<br />
<br />
=== Toms Map Pack ===<br />
[[File:Toms-Map-Pack.jpg|thumb|right|200px|Toms Map Pack]]<br />
<br />
{{quote|quotation="Hi guys, thanks for the constructive criticisms. I updated my first map and I begun constructing an episode ['Toms Map Pack' is my working title]. It's gonna be a while until it's finished. In the meantime: enjoy. You have to overwrite the original tiles007.art file. No worries, I used two blank spaces for new textures. Feel free to make a backup of the original. As always: I'm happy about critique."|attributedTo=Tom}}<br />
<br />
An early work in progress draft from [[Fact Timeline#2017|December 2, 2017]].<br />
<br />
* Out for a vengeance<br />
* Cabin in the woods ([http://www.blood.freeminded.de/index.php?section=maps&id=585 stand-alone release])<br />
<br />
Links: [http://www.blood.freeminded.de/index.php?section=episodes&id=587 Episode link]<br />
<br />
== Reception ==<br />
{{quote|quotation="This is a very detailed and well crafted episode, lot's of enemies and action. Did not find the secret level but I will try to do that in the second run with another Blood port (Played it with GDX the first run). Thinking of trying how FS holds up in this. Had some FPS drops down to around 65 fps in a couple of places only but then again my PC isn't high end at all, otherwise the framerate was very stable. Very varied and fun episode, and great effects. I also had many moments where I just felt "WOW, how great does this look". I can tell you worked hard on this. This is honestly the most technically advanced addon since Deatwish. Great job, looking forward to seeing more Blood related content from you!"|attributedTo=[[David Wikström|David "Tekedon" Wikström]]}}<br />
<br />
{{quote|quotation="Truly amazing stuff. Some devious secrets there too... BTW, when coming back from the lava section of level 5, all the cultists waiting for you at the other side of the teleporter is super cheap. And the whole thing is a bit darker than it should imho, this is the very first time I move up my gamma slider a few notches up."|attributedTo=[[Pagb666|Pedro Arturo Gomez "Pagb666" Blanco]]}}<br />
<br />
{{quote|quotation="Nice detail! I like the use of the slanted floor transitions. I had to start peeking around corners after getting lit up by Cultists a dozen times."|attributedTo=[[Dustin Twilley|Dustin "Bloatoid" Twilley]]}}<br />
<br />
== External Links ==<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqztNH7wmruamssR9ERn3mEl Playthrough] - [[pagb666]]<br />
<br />
----<br />
<center> [[Caleb Will Have His Revenge on Toronto|<< Caleb Will Have His Revenge on Toronto]] | [[The Way of Ira|The Way of Ira >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Custom Episodes]] [[Category:Windows/MS DOS Games]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Blood_Alpha&diff=45675Blood Alpha2019-10-12T22:33:07Z<p>207.228.78.34: /* The Lost Episode */ https://www.youtube.com/watch?v=tHh2yRDux44&list=PLoxV-no_tlqzTNnucLyg1hWGooeycadqV</p>
<hr />
<div>{{quote|quotation="To add insult to injury, we had our source code stolen by an employee at a computer dealer and distributed to the internet. Having your publisher call in the middle of the night (on my birthday, no less) screaming "WTF happened?! How could you let your source code get stolen?" It wasn't a pleasant phone call. What followed was lots of footwork in MIRC, filing a lawsuit, US Marshals in an early morning bust, depositions, lawyers and money (they are synonymous) and other not-so-fun stuff. Ultimately, Monolith settled. That would never happen now that our Feds are somewhat more enlightened about software and source code theft."|attributedTo=[[Nick Newhard]], [http://www.vintagecomputing.com/index.php/archives/900 April 2008]}}<br />
<br />
{{#ev:youtube|HwsKPapajOo|320|right|Footage of the Blood Alpha on YouTube|frame}}<br />
<br />
The '''Blood Alpha''' was the alpha version of the original ''[[Blood]]'' and it had some differences than its final release. At some point during the [[Development of Blood|game's development]] there was a leak onto the Internet of the ''Blood'' source code by an employee at a computer repair shop, dated [[Fact Time Line#1996|February 17, 1996]], which was reacted to severely by the game's publisher. Eventually Monolith settled the case in court, but the released files became known to the community as the ''Blood Alpha''. The [[Monolith Productions|developers]] later made it policy that a staff member was to accompany computers to repair and monitor the repairers at all times. The password for the source archive contained in the zip file is "jello" and "elcycer". <br />
<br />
== Versions ==<br />
{{quote|quotation="The old partial alpha as found on Death Mask, I think it was Gila?? that posted it back in the day on DM... The Full Blood Alpha first appeared in the forums at The Blood Line. I'm not sure if the post and the person that posted the file is still around. I sure would like to thank him, if I didn't cause its an outstanding find. Its here in the broken downloads titled as the Russian Demo CD I think. Legend may have provided a temporary link for it. I believe it was 37 some megs large, but easily condensed into 17 megs I believe I have with 7zip. The FBA has some custom files in it that where not part of the Alpha archive originally. But they won't interfere with the game or the included sources (which it includes the full source code this time around)... Anyhow, as you know M210 got of hold of it and went wild with it. I looked at it and even ran some programs in it, like QStudios sound system, its a neat 3D sound engine that they developed for Blood."|attributedTo=[http://www.bloodline.eu/index.php?forum-showposts-297-p1 Corvin], [[RTCM]]}}<br />
<br />
The Blood Alpha is currently available in two forms known under the following nomenclature.<br />
<br />
*'''Partial:''' the older known version spread from [[DeathMask]] since the 2000s.<br />
**Downloads: [http://deathmask.net/files/alpha/blood_alpha.zip DeathMask], [https://sourceforge.net/projects/bloodalpha/ Sourceforge.Net], [http://www.baitd.bloodgame.ru/files/bme_ilmhb/BloodAlpha(unlocked).zip BME's Bloody Place]<br />
<br />
*'''Full:''' a version with additional files and the complete source code uploaded to [[Blood Line]] in the 2010s.<br />
**Downloads: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-shareware/BLOODAlphaFull.7z RTCM]<br />
<br />
The latter is the code used as a reference by [[Alexander "M210" Makarov]] for his [[BloodGDX]] project.<br />
<br />
== Differences ==<br />
The following lists ways the alpha varies from the final releases of ''[[Blood]]''.<br />
<br />
*A different darker [[Sawed-Off Shotgun]] sprite.<br />
*A number of weapons are located on different number slots.<br />
*The [[Aerosol Can]] has different sprites for both the can and its projectiles; the can being tinted dark black and the fire being represented by a stream of fire balls. <br />
*In a third person mode [[Caleb]] is dressed in gray [[Fanatic#Blood|Fanatic]] robes rather then a black cowboy hat and a trench coat.<br />
*An additional "single stick" [[dynamite]] mode is available.<br />
*The [[Proximity Detonator]] and [[Remote Detonator]] are only usable via alt-fire mode, trying to throw them simply turns them into the default [[Dynamite Bundle]].<br />
*An unreleased weapon, the [[List of Weapons#Spear Gun|Spear Gun]].<br />
*The [[Napalm Launcher]] pick-up sprite says "shadow gun", and upon picking it up the weapon is referred to as the "EctoBlaster" in the display text.<br />
*The [[Napalm Launcher]] sprite is different from its final version; it seems to be a bit longer and has a strange wire attached to a piece of flesh on its left side.<br />
*The [[Flare Gun]] alt-fire consumes only 1 flare, and shoots them in a round target-ish pattern.<br />
*The [[Voodoo Doll]] alt-fire causes enemy in-fighting to occur.<br />
*The [[Life Leech]] does nor exist within the ''Blood Alpha''.<br />
*A weapon referred to as the "[[Beast]] Claws" located in the "0" slot, it has no alt-fire or attack definitions, and can only be acquired through the "QSAMMO" cheat.<br />
*An unused pick-up sprite and ammo type called "armor-piercing bullets".<br />
*There are unused "jumping" and "crouching" [[Cultist#Blood|Cultist]] sprite sets.<br />
*There is an alternate "fire" death animation for the [[Bloated Butcher]], although it is not implemented due to fire death issues.<br />
*There seems to be an alternate "crushing" death animation for the [[Axe Zombie]], although since crushing is not yet implemented it cannot be demonstrated.<br />
*The [[Bone Eel]] has a set of sprites that indicate it was once going to be able to jump out of water.<br />
*A set of alternatively coloured [[Gill Beast]] sprites, showcasing it with bright white eyes and a more "[[Zombie|zombified]]" appearance.<br />
*An unused HUD damage sprite set, showcasing the appearance of three bloody scratches on screen.<br />
*An unused "bobbing" wine bottle sprite set (bobbing as in floating up and down while in water).<br />
*All maps with mirrors have a strange mirror-like function when the "M" button is pressed.<br />
*No key-locked switches, doors, or objects refer to the key they need in the display text.<br />
*The Diving Suit automatically activates upon pick-up, and is also completely useless due to the fact that there are no maps with working underwater sectors.<br />
*An unused item called the Asbestos Suit, has the effect of protecting against floor-based lava (but there are no lava floors with damaging property).<br />
*An unused item called the Clone, has no effect in-game.<br />
*An unused item called the Doppelganger, represented by a tiny spherical smiley-face and has no effect in-game.<br />
*An unused item called the Decoy, has no effect in-game.<br />
*An unused item called the Black Chest, has no effect in-game.<br />
*An unused item called the Wooden Chest, has no effect in-game <br />
*An unused item called Raven Flight, has no effect in-game.<br />
*An unused item called the Gas Mask, has no effect in-game.<br />
*An unused item called the Shadow Cloak, has no effect in-game.<br />
*An unused item called the Skull Grail, has no effect in-game.<br />
*An unused item called the Silver Grail, has no effect in-game.<br />
*An unused item called the Wine Goblet, has no effect in-game.<br />
*An unused item called the Wine Bottle, has no effect in-game.<br />
*An unused item called the Rose-colored Glasses, has no effect in-game.<br />
*An unused item called the Rage Shroom, has no effect in-game.<br />
*An unused item called the Grow Shroom, has no effect in-game.<br />
*An unused item called the Shrink Shroom, has no effect in-game.<br />
*An unused item called the Delirium Shroom, causes your screen to get hazy, twist, and contort on pick-up.<br />
*An unused item called the Red Potion, gives 2 health on pick-up.<br />
*An unused item called Feather Fall, causes the player character to fall slower and minimize falling damage.<br />
*The Guns Akimbo pick-up sprite has dark black-tinted shotguns, also it has no effect in-game.<br />
*There is no armor of any sort to be found within the ''Blood Alpha'', although the art for the various armors exist there is no armor system implemented and they are not placed within within the maps.<br />
*The limited invisibility item's pick-up sprite is different.<br />
*The crouch function does not work, although it does work while using mapedit.<br />
*The Tilt view functions work in the ''Blood Alpha'', although they have no stopping points and will cause your screen to endlessly spin in a circle <br />
*Utilizes a different map-file format than retail ''[[Blood]]''.<br />
*[[Caleb]] was originally named Micheal.<br />
*[[Ophelia Price]] was originally named Rachael.<br />
*Originally titled "Horror 3D".<br />
*Developed by Q Studios Inc.<br />
*There are no [[Innocents]] yet.<br />
*A [[Beast]] mode that would function under a [[Development of Blood#Bloodlust|bloodlust system]], which was fueled by taking massive amounts of damage/doing massive amounts of damage to enemies.<br />
*A concept of having all four of the [[Chosen]] being [[Development of Blood II#The Chosen|selectable]] and having their own separate "Beast mode", which were most likely going to be the [[:Category:Bosses|boss characters]] of retail ''[[Blood]]'': [[Cheogh]], [[Shial]], and [[Cerberus]].<br />
*Neither the [[Axe Zombie]] or the [[Bloated Butcher]] have alternate death sequences when killed with the [[Voodoo Doll]].<br />
*The [[Fanatic#Blood|Fanatic]] can lob singular sticks of dynamite.<br />
*The [[Axe Zombie]] does not have any fake death sequences yet.<br />
*The [[Bloated Butcher]] does not have a vomit attack yet.<br />
*The [[Hell Hound]] can be gibbed with explosive weaponry.<br />
*Stone [[Gargoyles]] can be gibbed with explosive weaponry.<br />
*[[Gill Beast]] can be gibbed with explosive weaponry.<br />
*There are no green or red [[Spider]] enemies, and the spider enemy has no blinding or delirium-inducing effects.<br />
*All destructible vases have a "destroyed" sprite, and can be bounced around with explosives.<br />
*All Stone Gargoyle statues will transform into a [[Gargoyle]] when attacked.<br />
*[[Cultist#Blood|Cultist]] bodies do not melt away after death.<br />
<br />
== Bugs ==<br />
If you have aerosol can and switch before the weapon turns into ready state, possible to make infinite ammo for everything.<br />
<br />
== Screamshots ==<br />
<gallery><br />
File:shrooms.png<br />
File:Decoy.png<br />
File:Speargun2.png<br />
File:Strange.png<br />
File:KK.png<br />
File:Random.png<br />
File:Wallface.png<br />
File:Glasses.png<br />
File:decorations.png<br />
File:Crucifix.png<br />
File:Cyber.png<br />
File:Marine.png<br />
File:Bloodcross.png<br />
File:Windows.png<br />
File:Smiling.png<br />
File:Giantgil.png<br />
File:Coins.png<br />
File:Magazinep1.png<br />
File:Magazinep2.png<br />
File:Magazinep3.png<br />
File:Asbestos.png<br />
File:AsbestosA.png<br />
File:Raven.png<br />
File:FlaresO.png<br />
File:WeirdSkull.png<br />
File:NapalmA.png<br />
File:ElectroThing.png<br />
File:shadowgun.png<br />
File:Bundle.png<br />
File:treeA.png<br />
File:VRpotion.png<br />
File:FeatherFall.png<br />
File:LimiInvisi.png<br />
File:PotD.png<br />
File:LifeE.png<br />
File:ShadowCloak.png<br />
File:bulletbox.png<br />
File:GasMask.png<br />
File:WallTorch.png<br />
File:Gakimbo.png<br />
File:Clone.png<br />
File:HappyFace.png<br />
File:Sticks.png<br />
File:Chairs.png<br />
File:SkullPike.png<br />
File:Paintings.png<br />
File:SpikeHoles.png<br />
File:Dmask.png<br />
File:SGrail.png<br />
File:MWindow.png<br />
File:Lady.png<br />
File:Invul.png<br />
File:ghostpots.png<br />
File:Silver.png<br />
File:APbox.png<br />
File:APBulletVox.jpg<br />
File:BluePots.png<br />
File:SSwitch.png<br />
File:ESwitch.png<br />
File:MSwitch.png<br />
File:Chandelier.png<br />
File:Sdoor.png<br />
File:Bskull.png<br />
File:sleep5.png<br />
File:vab001.png<br />
File:vab002.png<br />
File:WineCombo.png<br />
File:graywall.png<br />
File:BAKimbo.JPG<br />
File:Shrooms2.png<br />
File:PlaceEnemy.png<br />
File:RedPotion.png<br />
File:Blood-Pre-Alpha-1.png<br />
File:Blood-Pre-Alpha-2.png<br />
</gallery><br />
<br />
==Sprites==<br />
<gallery><br />
File:SpriteGilGib.png<br />
File:SpriteEelGib.png<br />
File:SpriteHoundGib.png<br />
File:SpriteZombieAlt.png<br />
File:SpriteZombieAlt2.png<br />
File:SpriteButcherAlt.png<br />
File:SpriteEelBreach.png<br />
File:SpriteGilAlt.png<br />
File:SpriteCrouch.png<br />
File:SpriteJump.png<br />
File:SpriteTransform.png<br />
File:SpriteScratches.png<br />
File:SpritePitchAlt.png<br />
File:SpriteVoodoo.png<br />
File:SpriteNapalm.png<br />
File:SpriteBeastHands.png<br />
File:SpriteGraves.png<br />
File:SpriteClock.png<br />
File:SpriteUrn.png<br />
File:SpritePot.png<br />
File:SpriteWood.png<br />
File:SpriteElectro.png<br />
File:SpriteSymbols.png<br />
File:SpriteKeys.png<br />
File:SpriteDevs.png<br />
File:SpriteCastle.png<br />
File:SpriteMenu.png<br />
File:SpritePadlock.png<br />
File:SpriteGate.png<br />
File:SpriteSkull.png<br />
File:SpriteCrusher.png<br />
File:SpriteMouth.png<br />
File:SpiteVarious.png<br />
File:SpritePool.png<br />
</gallery><br />
<br />
== Blood Beta ==<br />
[[File:Blood-Beta.png|thumb|left|150px|Different end switch]]<br />
{{#ev:youtube|ummkfMilOO4|320|right|Blood Beta - YouTube|frame}}<br />
<br />
Also available is the Beta version 0.91 of the ''Blood'' shareware from [[Fact Time Line#1997|January 2, 1997]], which only features three levels ([[E1M1: Cradle to Grave]], [[E1M2: Wrong Side of the Tracks]] and [[E1M3: Phantom Express]]), there is no game demos or options for online play, the end level markers are just switches rather than [[Tchernobog]]'s seal, the [[Fanatic#Blood|Fanatic]] can throw dynamite, levels begin with a text display of the level name, some of Caleb's lines are captioned, and there is no end-of-level screens; it is also considerably easier with mostly one shot kills. Otherwise it is very similar to the official shareware release of the game.<br />
<br />
Links: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1054 Postmortem thread] ([https://web.archive.org/web/20160612023833/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1054 archive]), [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-shareware/BLOODBetaDemo91.zip RTCM download]<br />
<br />
== The Lost Episode ==<br />
[[File:The-Lost-Episode.jpg|thumb|right|200px|Lost Episode screamshot]]<br />
<br />
{{quote|quotation="Turns out there's a whole episode worth of content in the leaked Blood Alpha build. I did not create these maps but, I have put a great deal of work into them. I believe the author of most of these maps (if not all) is James Wilson III. I have come to this conclusion because most of the original map titles in this episode had a J in front of them. Mr. Wilson was the main level designer for Blood and the Plasma Pak. It is likely he created most the maps in the alpha since five of the levels in the plasma pak are straight from the alpha: Aqueducts, Forbidden Rituals, Forgotten Catacombs, The Dungeon, and Beauty and the Beast. Not surprisingly, there are a few levels in Blood which are from the alpha as well i.e. Fire and Brimstone. Since those alpha levels were good enough for the final product and they were all most likely made by the same person(s) they are all definitely worth playing."|attributedTo=Author description}}<br />
<br />
''The Lost Episode'' is a [[List of Mods for Blood|unofficial add-on]] for ''Blood'' that adapts eight level files found in the ''Blood Alpha'' release and makes them into a coherent whole; speculated to be drafts by [[James Wilson III]]. Put together by Maz/kingmaz and released on [[Fact Time Line#2014|November 27, 2014]].<br />
<br />
* e3m1<br />
* e3m2<br />
* e3m3<br />
* e3m4<br />
* e3m5<br />
* e3m6<br />
* e3m7<br />
* e3m8<br />
<br />
Link: [http://www.blood.freeminded.de/index.php?section=episodes&id=502 Blood.Freeminded.De], [http://www.moddb.com/games/blood/addons/the-lost-episode Mod DB], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Lostblood.zip RTCM], [http://www.bloodline.eu/news-33 BloodLine]<br />
<br />
Threads: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2647 Transfusion Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2361 Postmortem Forums], [http://bloodhispano.ucoz.es/load/mods_tc_episodios/lost_episodes/10-1-0-234 Blood Hispano] (Spanish)<br />
<br />
Videos: [https://www.youtube.com/channel/UCqB1E0II7QAk6rtprtiayrA Maz on YouTube], [https://www.youtube.com/playlist?list=PLef9z-i1zcfe5x_TujbeRq3HyZqyhv2vT Walkthrough] - [[Baratus II]], [https://www.youtube.com/watch?v=tHh2yRDux44&list=PLoxV-no_tlqzTNnucLyg1hWGooeycadqV Walkthrough] - [[pagb666]]<br />
<br />
A similar effort was also done for the map "[http://www.blood.freeminded.de/index.php?section=maps&id=505 Graynook]" ([https://www.moddb.com/games/blood/addons/graynook ModDB]). In addition, the alpha build has inspired other fan projects, most notably the [[Weapons Mod]] for ''Blood'' (which reverts many final sprites to their alpha versions, as well as giving the player [[Beast]] claws; the alpha shotgun and aerosol can is also used in ''[[Caleb Will Have His Revenge On Toronto]]''), and the "[[Doom#Horror 3D|Horror 3D]]" project for [[ZDoom]]. Various ''[[:wikipedia:Doom (1993 video game)|Doom]]'' custom [[:wikipedia:Doom WAD|WADs]] have also mined sprites from the ''Blood Alpha''.<br />
<br />
== External Links ==<br />
*[https://tcrf.net/Proto:Blood/Alpha_Demo Blood Alpha at the Cutting Room Floor Wiki]<br />
*[https://tcrf.net/Proto:Blood/0.91_Beta Blood Beta at the Cutting Room Floor Wiki]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=789 Thread] from [[The Postmortem]]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2295 Another thread] from [[The Postmortem]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=507 Blood Alpha music discussion] from [[Transfusion#Community|Transfusion Forums]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=1490 Thread] - [[Transfusion#Community|Transfusion Forums]]<br />
<br />
===[[Blood on YouTube|YouTube]]===<br />
*[http://www.youtube.com/watch?v=HwsKPapajOo Blood Alpha]<br />
*[http://www.youtube.com/watch?v=k5Q3Nghpvxk Blood Alpha Gameplay]<br />
*[http://www.youtube.com/watch?v=FubEc7FAMes Blood Alpha map 01]<br />
*[http://www.youtube.com/watch?v=XCoCcUiUdHs Blood Alpha map 02]<br />
*[http://www.youtube.com/watch?v=BzC3trGve2A Blood Alpha by Monolith in Third Person View]<br />
<br />
----<br />
<center>[[Doom|None]] | [[Blood|Blood &gt;&gt;]] </center> <br />
[[Category: Blood]] [[Category:Blood Alpha]] [[Category:Windows/MS DOS Games]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Out_for_Blood&diff=45674Out for Blood2019-10-12T22:30:51Z<p>207.228.78.34: /* Reception */ {{quote|quotation="Nice detail! I like the use of the slanted floor transitions. I had to start peeking around corners after getting lit up by Cultists a dozen times."|attributedTo=Dustin "Bloatoid" Twilley}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Out for Blood<br />
| Image = Out-For-Blood.jpg<br />
| Size = 250px<br />
| Caption = Screamshot<br />
| Developer = Thomas "Tom" Ziehl<br />
| Publisher = [[blood.freeminded.de]]<br />
| Designer = Thomas "Tom" Ziehl<br />
| Engine = {{AddOnEngines}}<br />
| Version = Update<br />
| Released = [[Fact Time Line#2019|August 3, 2019]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="As I hoped I managed to construct one Episode for Blood. There are only 6 Levels but they are huge and highly detailed. Follow Caleb from his awakening in his grave into the guts of hell to defeat Tchernobog one last time."|attributedTo=Tom}}<br />
<br />
'''Out for Blood''' is an six level [[List of Mods for Blood|fan add-on]] (with one secret level) for ''[[Blood]]'' by Thomas "Tom" Ziehl.<br />
<br />
== Episode ==<br />
{{OutForBlood}}<br />
<br />
[[Caleb]] blasts out of his crypt, and finds the passage beyond the graveyard to be a treacherous wooden bridge followed by a series of locks requiring him to trudge through underground caverns, mine shafts, subterranean rivers and the sewers to get the relevant keys. Finally unlocking the passage, he then has to explore a hedge maze before descending through a metal gate and the passage out ([[OFB01: Risen from the Grave]]).<br />
<br />
He swims through further underground pools, and finally is carried out into a dense forest. He battles it out from clearing to clearing, taking out several camp-sites and cabins. Ascending up a tree trunk, he traverses from tree canopy to canopy along rickety rope bridges, before jumping down into a pool of water to get back on solid ground. Caleb blasts several passages through the dense bush, and finally comes across an artillery gun that further expedites his progress. This demolition theme is continued with several cases of dynamite strewn throughout and ultimately an in-progress rail tunnel hiding a plunger detonator wired to a series of gunpowder barrels. Beyond this cave and another sealed gate is a misty river and a solitary boat, which can be commandeered once it is unmoored from the dock ([[OFB02: The Forest]]).<br />
<br />
Caleb sails downstream until he reaches a waterfall and pond, which hides a secret smuggling hideaway. He searches for nearby passages, and eventually safely makes it down to the dilapidated structure. At the base of the building, he finds he has to override and circumvent the steam tunnels beneath, then struggles through the cellars, spider dens and ultimately back up the cliff-side and the way forward ([[OFB03: Smugglers Den]]).<br />
<br />
== Versions ==<br />
{{quote|quotation="Sorry guys, there was a major fault in one map. You couldn't finish map 5. Sorry."|attributedTo=Tom}}<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=episodes&id=612 Update] - [[Fact Timeline#2019|August 4, 2019]]<br />
* [http://www.blood.freeminded.de/index.php?section=episodes&id=611 Initial Release] - [[Fact Timeline#2019|August 3, 2019]]<br />
<br />
=== Toms Map Pack ===<br />
[[File:Toms-Map-Pack.jpg|thumb|right|200px|Toms Map Pack]]<br />
<br />
{{quote|quotation="Hi guys, thanks for the constructive criticisms. I updated my first map and I begun constructing an episode ['Toms Map Pack' is my working title]. It's gonna be a while until it's finished. In the meantime: enjoy. You have to overwrite the original tiles007.art file. No worries, I used two blank spaces for new textures. Feel free to make a backup of the original. As always: I'm happy about critique."|attributedTo=Tom}}<br />
<br />
An early work in progress draft from [[Fact Timeline#2017|December 2, 2017]].<br />
<br />
* Out for a vengeance<br />
* Cabin in the woods ([http://www.blood.freeminded.de/index.php?section=maps&id=585 stand-alone release])<br />
<br />
Links: [http://www.blood.freeminded.de/index.php?section=episodes&id=587 Episode link]<br />
<br />
== Reception ==<br />
{{quote|quotation="This is a very detailed and well crafted episode, lot's of enemies and action. Did not find the secret level but I will try to do that in the second run with another Blood port (Played it with GDX the first run). Thinking of trying how FS holds up in this. Had some FPS drops down to around 65 fps in a couple of places only but then again my PC isn't high end at all, otherwise the framerate was very stable. Very varied and fun episode, and great effects. I also had many moments where I just felt "WOW, how great does this look". I can tell you worked hard on this. This is honestly the most technically advanced addon since Deatwish. Great job, looking forward to seeing more Blood related content from you! And just a tip, also upload this to the map-section. I totally managed to miss this. I think most people don't check the episode section since episodes are released so seldom."|attributedTo=[[David Wikström|David "Tekedon" Wikström]]}}<br />
<br />
{{quote|quotation="Truly amazing stuff. Some devious secrets there too... BTW, when coming back from the lava section of level 5, all the cultists waiting for you at the other side of the teleporter is super cheap. And the whole thing is a bit darker than it should imho, this is the very first time I move up my gamma slider a few notches up."|attributedTo=[[Pagb666|Pedro Arturo Gomez "Pagb666" Blanco]]}}<br />
<br />
{{quote|quotation="Nice detail! I like the use of the slanted floor transitions. I had to start peeking around corners after getting lit up by Cultists a dozen times."|attributedTo=[[Dustin Twilley|Dustin "Bloatoid" Twilley]]}}<br />
<br />
== External Links ==<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqztNH7wmruamssR9ERn3mEl Playthrough] - [[pagb666]]<br />
<br />
----<br />
<center> [[Caleb Will Have His Revenge on Toronto|<< Caleb Will Have His Revenge on Toronto]] | [[The Way of Ira|The Way of Ira >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Custom Episodes]] [[Category:Windows/MS DOS Games]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Civvie_11&diff=45673Civvie 112019-10-12T22:27:43Z<p>207.228.78.34: </p>
<hr />
<div>[[File:Civvie-11.png|thumb|Channel banner]]<br />
<br />
{{quote|quotation="[[:wikipedia:Capstone Software|The Pinnacle of]] [[:wikipedia:Sarcasm|Online Entertainment.]]"|attributedTo=Civvie 11}}<br />
<br />
'''Civvie 11''' (also known as '''Civvie's Dungeon''') is a [[YouTube]] channel that features humourous yet detailed overviews of games and occasionally movies.<br />
<br />
The official remaster ''[[Blood: Fresh Supply]]'' features an achievement that [https://steamcommunity.com/app/1010750/discussions/0/1649918058730816282/ references] Civvie, stating "So Forgotten That They're Still Full of Cultists" for accessing [[E6M9: Forgotten Catacombs]].<br />
<br />
== Pro Blood ==<br />
<br />
An abridged commentated playthrough of ''[[Blood]]'' showcasing his attempt to play the notoriously difficult game like a pro.<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Pro Blood:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/puYhzJvXz2s/default.jpg<br />
| [https://www.youtube.com/watch?v=puYhzJvXz2s PRO BLOOD #1]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|November 11, 2018]]<br />
| 19:36<br />
| Features his attempt at [[The Way of All Flesh]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/47O-887d2v4/default.jpg<br />
| [https://www.youtube.com/watch?v=47O-887d2v4 PRO BLOOD #2]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|December 2, 2018]]<br />
| 17:23<br />
| Features his attempt at [[Even Death May Die]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/TaVItsJG4To/default.jpg<br />
| [https://www.youtube.com/watch?v=TaVItsJG4To PRO BLOOD #3]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|January 3, 2019]]<br />
| 14:43<br />
| Features his attempt at [[A Farewell to Arms]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/9eAfUmzeZxI/default.jpg<br />
| [https://www.youtube.com/watch?v=9eAfUmzeZxI PRO BLOOD #4]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|January 21, 2019]]<br />
| 17:49<br />
| Features his attempt at [[Dead Reckoning]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Dr8oZ3wSOyI/default.jpg<br />
| [https://www.youtube.com/watch?v=Dr8oZ3wSOyI PRO BLOOD: POST MORTEM]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|March 4, 2019]]<br />
| 16:48<br />
| Features his attempt at [[Post Mortem]]. Uses [[NBlood]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EkG29e-nE-A/default.jpg<br />
| [https://www.youtube.com/watch?v=EkG29e-nE-A BLOOD: FRESH SUPPLY - PINK ON THE INSIDE]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|May 12, 2019]]<br />
| 6:45<br />
| A look at the initial release of ''[[Blood: Fresh Supply]]'' noting its rocky start.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/oFUPNlfWiYg/default.jpg<br />
| [https://www.youtube.com/watch?v=oFUPNlfWiYg BLOOD: FRESH SUPPLY GETS PATCHED]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|May 15, 2019]]<br />
| 1:42<br />
| A short video expressing appreciation for fixes in the [[Fresh Supply#Versions|1.8.8 patch]] and expressing optimism about the future.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/c6_Nv41zSiE/default.jpg<br />
| [https://www.youtube.com/watch?v=c6_Nv41zSiE PRO BLOOD: CRYPTIC PASSAGE]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|July 6, 2019]]<br />
| 18:46<br />
| Features his attempt at [[Cryptic Passage]]. Uses [[Fresh Supply]].<br />
<br />
|}<br />
<br />
== (old and crap) Blood II ==<br />
<br />
An abridged commentated playthrough of ''[[Blood II]]'' with a particular focus on its flaws, eccentricities and peculiarities owing to its [[Development of Blood II|rushed development]].<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|(old and crap) Blood II<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/g_cHAtwr8_U/default.jpg<br />
| [https://www.youtube.com/watch?v=g_cHAtwr8_U (old and crap) Blood 2 - Part 1 / Raw Deal]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|July 27, 2017]]<br />
| 29:38<br />
| Features his attempt at most of [[Chapter One]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ZjAYgEWDO5Y/default.jpg<br />
| [https://www.youtube.com/watch?v=ZjAYgEWDO5Y (old and crap) Blood 2 - Part 2 / Rawpocalypse]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|August 9, 2017]]<br />
| 22:04<br />
| Features his attempt from the end of [[Chapter One]], all of [[Chapter Two]] and the start of [[Chapter Three]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/1DbDa2Vk1Bs/default.jpg<br />
| [https://www.youtube.com/watch?v=1DbDa2Vk1Bs (old and crap) Blood 2 - Part 3 / Rawsurrection]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|September 1, 2017]]<br />
| 23:44<br />
| Features his attempt at the rest of [[Chapter Three]] and all of [[Chapter Four]]. Ends on a death compilation.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/PlopAkgoA54/default.jpg<br />
| [https://www.youtube.com/watch?v=PlopAkgoA54 BLOOD 2: THE NIGHTMARE LEVELS - BUTCHERY LOVES COMPANY]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|June 20, 2018]]<br />
| 23:17<br />
| Features his attempt at [[The Nightmare Levels]].<br />
<br />
|}<br />
<br />
== Shogo: Mobile Armor Divison - Raw Power ==<br />
An abridged commentated playthrough of ''[[Shogo]]'' following up from his ''Blood II'' videos.<br />
<br />
{| cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Shogo: Mobile Armor Division - Raw Power<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kmCwdC9FBH0/default.jpg<br />
| [https://www.youtube.com/watch?v=kmCwdC9FBH0 Shogo: Mobile Armor Division - Raw Power]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#201(|January 13, 2019]]<br />
| 32:10<br />
| Follows the [[Shogo: MAD#Option One|Gabriel ending]].<br />
<br />
|}<br />
<br />
== External Links ==<br />
* [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA YouTube]<br />
* [https://twitter.com/civvie11?lang=en Twitter]<br />
* [https://www.patreon.com/civvie11 Patreon]<br />
<hr><br />
* [https://tvtropes.org/pmwiki/pmwiki.php/WebVideo/Civvie11 TV Tropes article]<br />
* [https://steamcommunity.com/app/519860/discussions/0/1743358239850473269/ Steam community thread]<br />
* [https://forum.facepunch.com/f/videos/btdux/Civvie-11-Small-old-game-and-movie-reviewer/1/ Facepunch thread]<br />
<br />
[[Category:YouTube Channels]]</div>207.228.78.34https://www.blood-wiki.org/index.php?title=Gmanlives&diff=45672Gmanlives2019-10-12T22:27:14Z<p>207.228.78.34: </p>
<hr />
<div>[[File:GmanLives.jpg|thumb|right|200px|Channel banner]]<br />
<br />
{{quote|quotation="Yes, I'm a guy. Yes, I play games. Just an average Aussie guy who grew up on Wolfenstein 3D, Doom, Quake and other violent video games I probably shouldn't have been playing."|attributedTo=Gmanlives}}<br />
<br />
'''GmanLives''' (originally '''Gggmanlives''') is a [[YouTube]] game reviewer who focuses mostly on first-person games, with a particular emphasis on old-school first-person shooters. He has done reviews for both ''[[Blood]]'' and ''[[Blood II]]'', as well as ''[[Shogo]]'', and has also done videos on related topics such as ''[[Death Wish]]'', ''[[ZBlood]]'' and ''Blood'' [[source ports]].<br />
<br />
== Videos ==<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Reviews by Gmanlives:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RluZuxrIh7A/default.jpg<br />
| [https://www.youtube.com/watch?v=RluZuxrIh7A Retro Review - Blood PC Game Review]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2013|April 23, 2013]]<br />
| 5:53<br />
| A positive video review of ''Blood''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/UW1jjcLFyDc/default.jpg<br />
| [https://www.youtube.com/watch?v=UW1jjcLFyDc Retro Review - Blood II: The Chosen PC Game Review]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2013|March 16, 2013]]<br />
| 5:51<br />
| A complimentary video review of ''Blood II: The Chosen'', praising its voice acting, mood, and destructible environments, though critical of a lack of balance, polish and ''[[The Nightmare Levels]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/D4Fotgr5e3k/default.jpg<br />
| [https://www.youtube.com/watch?v=D4Fotgr5e3k Retro Review - Mod Corner - Deathwish Mod for Blood]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2014|November 29, 2014]]<br />
| 5:32<br />
| A very positive review of ''[[Death Wish]]'', praising its level design and creativity, but cautioning about its high amount of enemy placements. ([http://www.bloodline.eu/news-32 BloodLine article])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/6yLa2qVDhbg/default.jpg<br />
| [https://www.youtube.com/watch?v=6yLa2qVDhbg Retro Review - Mod Corner - ZBlood]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2017|January 6, 2017]]<br />
| 7:27<br />
| A review of ''[[ZBlood]]'' generously noting its willingness to be distinct from its inspiration, but critical of its game balance issues; also complimenting more accurate recreations like ''[[BloodCM]]''. ([http://www.bloodline.eu/news-127 BloodLine article])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/KpelmcEP6zQ/default.jpg<br />
| [https://www.youtube.com/watch?v=KpelmcEP6zQ Blood Source Ports - Gggmanlives]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2018|February 18, 2018]]<br />
| 8:27<br />
| An overview of the various [[List of Source Ports and Recreations|attempted source ports and recreations]] of ''[[Blood]]'', including ''[[Blood Reborn]]'', ''[[ZBlood]]'', ''[[BloodCM]]'' and most notably ''[[BloodGDX]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/o3chkz_Pxv8/default.jpg<br />
| [https://www.youtube.com/watch?v=o3chkz_Pxv8 7 Disappointing Sequels to FPS Games - Gggmanlives]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2019|January 14, 2019]]<br />
| 21:30<br />
| A list of first-person shooter sequels that he found disappointing, with ''Blood II'' at number six. Concludes that while it is "not a bad game, it is a bad sequel".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/-2GLB-rhttk/default.jpg<br />
| [https://www.youtube.com/watch?v=-2GLB-rhttk The Blood Remaster Is Really Good (Review) - GmanLives]<br />
| [https://www.youtube.com/channel/UCKlUrYO3i9MDlL45Ia6j5EA Gmanlives]<br />
| [[Fact Timeline#2019|May 9, 2019]]<br />
| 13:57<br />
| A positive review of the new [[Blood: Fresh Supply|official remaster]] of the original ''Blood'' by [[Night Dive Studios]], commenting mostly on the game's high difficulty and the new adjustable difficulty mode. Incorrectly implies it is based on the actual source code.<br />
<br />
|}<br />
<br />
[[Category:YouTube Channels]]<br />
[[Category:Oceanian Bloodites]]</div>207.228.78.34