https://www.blood-wiki.org/api.php?action=feedcontributions&user=2001%3A56A%3AF78D%3A7600%3A98B5%3A46AC%3AEE3%3A6473&feedformat=atomBlood Wiki - User contributions [en]2024-03-28T16:48:40ZUser contributionsMediaWiki 1.35.0https://www.blood-wiki.org/index.php?title=List_of_Mods&diff=47998List of Mods2020-10-16T04:25:24Z<p>2001:56A:F78D:7600:98B5:46AC:EE3:6473: /* Unity */</p>
<hr />
<div>This is a list of fan made mods (modifications), add-ons and notable custom maps related to ''[[Blood]]'' and ''[[Blood II]]''.<br />
<br />
== Websites ==<br />
''See Also: [[List of Websites]]''<br />
<br />
===Major===<br />
*[[Game Leader]]<br />
*[[The Blood Shack]] - [https://web.archive.org/web/20000302093647/http://www.bloodshack.com/levels/? Levelz Center] (poorly archived)<br />
*[[RTCM]]<br />
*[[blood.freeminded.de]]<br />
*[[The Bloody Repo]] (now defunct)<br />
*[[The Gravel Pit]] - [http://thegravelpit.net/forums/index.php?action=downloads;cat=22 Maps]<br />
<br />
=== Miscellanea ===<br />
''Note: all to be potentially further processed later.''<br />
<br />
*[https://www.youtube.com/playlist?list=PLTBuMlVhju0uQT0wmTB1LCIKUTnwK1cZN Blood Mods YouTube playlist]<br />
*[http://blood.robal.org/pcb_tmp/ Robal.Org file archive] (http://blood.robal.org/liga/)<br />
*[http://www.arcades3d.net/mapas/listadomapas.php?juego=blood Mapas para Blood - Arcades3D.com]<br />
*[http://taw.duke4.net/category/blood/ The Abandoned Workship - Blood maps]<br />
*[http://web.archive.org/web/20050214032941/http://www.ziplink.net/~trouse/blood/maps.htm Dan's Blood Page - Map Sites]<br />
*[https://web.archive.org/web/20090810110826/http://www.pyramid.net:80/steveg/blood/ Nailer's Blood Page] (home of ''[[Banzai's Add-On]]'') <br />
*[https://web.archive.org/web/20050122023213/homepage.ntlworld.com/jayliv/bldown.htm Krunatus Blood Page]<br />
*[http://community.fortunecity.ws/business/startup/1390/blood/map.html Blood Maps]<br />
*[http://capedcrusader.tripod.com/bloodmaps.html Caped Crusader's Blood Maps]<br />
*[http://web.archive.org/web/20010818014942/http://www.geocities.com/SiliconValley/Lakes/9697/su_blood.html Scrop Underground]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=1183 Blood funmap: Sim-Army]<br />
*[http://web.archive.org/web/19970812141046/http://www.op.net/~ristaze/blood/bloodmaps.html Ristaze's Blood User Maps!]<br />
*[http://web.archive.org/web/20010823150950/http://dmzgames.com/blood/user.html DMZ Games Blood User Levels]<br />
*[http://classic-web.archive.org/web/19990128090031/http://members.xoom.com/BLOOD_/ Blood Maps] (partial)<br />
*[http://homepage.hispeed.ch/duke3d/Monolith-Blood-Site-KNUKE-Maps.html KNUKE's Blood Map Index]<br />
*[http://legendsworld.net/shooter/modaddon#117 3D Shooter Legends - Mods]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=930 Transfusion Forums Discussion]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2776 Further Transfusion Forums Discussion]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=784 Transfusion Forums List]<br />
*[https://www.gog.com/forum/blood_series/user_made_map_collections GoG Forums List]<br />
*[https://mapsofblood.tumblr.com Maps of Blood]<br />
<br />
=== GameFront ===<br />
<br />
''GameFront'' hosts various ''Blood'' and ''Blood II: The Chosen'' modifications and files. Files available range from custom skins, new levels, to unofficial patches. Since switching from the name ''FileFront'' the website appears to have become much more poorly categorized, but it still has several hard to find modifications for download.<br />
<br />
Website: [http://www.gamefront.com/games/blood Blood Files on GameFront], [http://www.gamefront.com/games/blood-2-the-chosen Blood II Files on GameFront]<br />
<br />
=== ModDB ===<br />
ModDB has several modification available for download for both ''[[Blood]]'' and ''[[Blood II]]'', including ''[[Bloody Pulp Fiction]]'' and ''[[Rage Against the Machine]]'' for ''[[Blood]]'' and ''[[List of Mods for Blood II#Ze Rein's Bastard CTF|BastardCTF]]'', ''[[List of Mods for Blood II#DarkAct|DarkAct]]'', ''[[List of Mods for Blood#Festival of Blood|Festival of Blood]]'', ''[[List of Mods for Blood II#FX Enhancer|FX Enhancer]]'', and ''[[List of Mods for Blood II#Outz CTF|Outz CTF Maps]]'' for ''[[Blood II: The Chosen]]''. Many of the ''Blood II'' files were uploaded from other websites by [[Joe Volante]].<br />
<br />
Website: [http://www.moddb.com/games/blood Blood Files], [http://www.moddb.com/games/blood-2-the-chosen Blood II Files]<br />
<br />
=== BME/ILMHB's Bloody Place ===<br />
[[File:BME-ILMHB.png|right|200px]]<br />
<br />
A wealth of information regarding ''Blood'' mapping, using [[MapEdit]] and various other topics, as well as a few maps of their own. Started by BME and I Like My Hands Bloody in [[Fact Time Line#2012|April 2012]].<br />
<br />
Link: http://www.baitd.bloodgame.ru/bme.htm, https://www.youtube.com/user/bloodmapedit/<br />
<br />
=== Polish Blood Centre ===<br />
[[File:Bloodgame logo polish.jpg|right|250px]]<br />
The ''[[Polish Blood Centre]]'' hosted various modifications for ''Blood'' and ''Blood II: The Chosen'' in its files section. These included several well known maps such as ''Legends of Iconoclast'' and ''The Carnage Continues'', it also included several hard to find maps such as ''[[List of Mods#The 13th Realm|The 13th Realm]]''. Despite no longer being online, the file links are surprisingly complete via the [[:wikipedia:Wayback Machine|Wayback Machine]].<br />
<br />
Website: [https://web.archive.org/web/20100514163616/http://www.bloodgame.pl/2009/11/pliki-download.html http://www.bloodgame.pl/2009/11/pliki-download.html]<br />
<br />
=== Deep Cold Grave ===<br />
[[File:Deep-Cold-Grave.png|right|250px]]<br />
The "Deep Cold Grave" section of the ''[[Russian Blood Community]]'' hosts various ''Blood'' maps and modification projects. It is unique because of its [[:wikipedia:Russia|Russian]] based maps, even including a recreation of [[:wikipedia:Moscow|Moscow]]. The levels were created by Zik, Diman, and [[Ryan Williams]]. As of December 14, 2008 it hosts twelve levels and twelve larger ''Blood'' modification projects. <br />
<br />
Website: [http://www.bloodgame.ru/deepcoldgrave/download/maps.php Russian] [http://209.85.171.104/translate_c?hl=en&sl=ru&u=http://www.bloodgame.ru/deepcoldgrave/download/maps.php Translated].<br />
<br />
=== Blood Hispano ===<br />
[[File:Blood-Hispano.png|right|250px]]<br />
The website ''[[List of Websites#Blood Hispano|Blood Hispano]]'' hosts articles and downloads for various ''Blood'' maps, add-ons and other projects in the [[:wikipedia:Spanish language|Spanish language]].<br />
<br />
Links: [http://bloodhispano.ucoz.es/load/mapas/6 BloodBath Maps], [http://bloodhispano.ucoz.es/load/mapas_single_player/7 Single Player Maps], [http://bloodhispano.ucoz.es/load/mods_tc_episodios/10 Blood Add-Ons], [http://bloodhispano.ucoz.es/load/mods_tc_episodios_blood_2/12 Blood II Add-Ons]<br />
<br />
=== Control-Z's Blood Maps ===<br />
[[File:Control-Z-Maps.png|right|200px]]<br />
<br />
A collection of ''Blood'' modifications created by Jimmy Chris DeVona, Michael D. Green, Mamba16, Anders Aandahl. Michael Haythorp, Christopher "Boogeyman" Brua, Desmond Sheppard, Daniel Wilson, J. E. Simpson, Nikk Matantsev, and others hosted on the ''ControlZ'' website. The majority were created for [[BloodBath]] purposes, with a few supporting single player. The website was maintained by Craig "ControlZ" Duckett, and started out on ''[[:wikipedia:GeoCities|GeoCities]]'' (http://www.geocities.com/~controlzee) before moving to ''[[Planet Blood]]''.<br />
<br />
Website: [http://web.archive.org/web/20090403063205/http://www.planetblood.com/controlz/blood-maps.html Maps], [http://web.archive.org/web/20090403063205/http://www.planetblood.com/controlz/blood-mapedit.html Map Tutorials], [http://web.archive.org/web/20090403063205/http://www.planetblood.com/controlz/blood-artedit.html Art Tutorials], [http://web.archive.org/web/20090403063205/http://www.planetblood.com/controlz/blood-utilities.html Utilities],<br />
<br />
=== Postmortem ===<br />
The website ''[[The Postmortem]]'' hosts a forum for both ''Blood'' and ''Blood II'' modding, to showcase, ask questions and post how-tos.<br />
<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1726 Blood Colour Pallets for various editors]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1315 Editing INI files] ([http://www.mediafire.com/?uz2ymm2oezj INI Mini utility])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1345 Monolith Logo Teamplay Custom Patch]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1407 Loading mods in DosBox]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1443 General MapEdit help] ([http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1598 More])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1518 QAVEDIT tutorial by NoOne]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1609 SEQEDIT: Full table ID for SEQ files]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1722 MAPEDIT Keyboard Control Reference]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1712 How to: Creating, Adding new voxel model to Blood]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1723 Creation of new .ART files / Adding Textures to Blood]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1517 Custom map monologues]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=450 Blood Map Reviews]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1437 Spawn Numbers]<br />
<br />
Links: [http://www.the-postmortem.com/forum/viewforum.php?f=17 Blood modifications], [http://www.the-postmortem.com/forum/viewforum.php?f=18 Blood II modifications], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=2270 List of mods for Blood] ([http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=741 Similar])<br />
<br />
== [[Build]] ==<br />
=== [[Blood]] ===<br />
''Main Article: [[List of Mods for Blood]]''<br />
<br />
''Note: this is a complete index of all relevant sections from pertinent articles.''<br />
<br />
* [[List of Mods for Blood#Mappers|List of Mappers]]<br />
<br />
'''[[List of Mods for Blood#Large Scale|Large Scale]]:'''<br />
<br />
* [[Banzai's Add-On]]<br />
* [[Killing Time]]<br />
* [[Time Episode]]<br />
* [[Inherit the Earth]]<br />
* [[Legends of the Iconoclast]] - [[Legends of the Iconoclast#The Cabal War|The Cabal War]]<br />
* [[Dwayne Anderson#Trilogy|Dwayne Anderson's Trilogy]]<br />
* [[Hostile Takeover]]<br />
* [[BloodLines]] - [[BloodLines#Beta Release|Beta]]<br />
* [[Legends of the Iconoclast]] - [[Legends of the Iconoclast#The Return|The Return]]<br />
* [[Legends of the Iconoclast]] - [[Legends of the Iconoclast#The Trials of Destiny|The Trials of Destiny]]<br />
* [[The Sect War]]<br />
* [[The Outpost Mortem]]<br />
* [[The Carnage Continues]]<br />
* [[Alone in the Dark]]<br />
* [[Sectant]] 1 & 2<br />
* [[Old Friend]]<br />
* [[Rage Against the Machine]] - [[Rage Against the Machine#Episode 1: Till Death Us Do Part|Till Death Us Do Part]]<br />
* [[Bloody Pulp Fiction]]<br />
* [[Death Wish]]<br />
* [[French Meat]]<br />
* [[Legends of the Iconoclast#Remake|Legends of the Iconoclast Remake]] - [[Legends of the Iconoclast#Scourge of Humanity|Scourge of Humanity]]<br />
* [[Caleb Will Have His Revenge On Toronto]] - [[Caleb Will Have His Revenge On Toronto#Episode 1: Scum of Dallas|Scum of Dallas]]<br />
* [[Season of Death]]<br />
* [[The Lost Episode]]<br />
* [[Legends of the Iconoclast#Remake|Legends of the Iconoclast Remake]] - [[Legends of the Iconoclast#Unfinished Business|Unfinished Business]]<br />
* [[Out for Blood]]<br />
* [[The Way of Ira]]<br />
* [[French Meat 2]]<br />
* [[Fleshed Out]]<br />
* [[Trauma Therapy]]<br />
<br />
'''[[List of Mods for Blood#In Development|In Development]]:'''<br />
<br />
* [[Caleb Will Have His Revenge on Toronto]] - [[Caleb Will Have His Revenge on Toronto#Episode 2: Run Like a Villain|Run Like a Villain]]<br />
* [[Vili Nyström#Christmas Episode|Christmas Episode]]<br />
* [[David Wikström#A Bloody Mess|A Bloody Mess]]<br />
* [[Sir Seizhak|Cabal's Return]]<br />
* [[List of Mods for Blood#Cult|Cult]]<br />
* [[List of Mods for Blood#Dark Times|Dark Times]]<br />
* [[Legends of the Iconoclast]] [[Legends of the Iconoclast#Remake|Remake]] - [[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]<br />
* [[BloodLines]] - [[BloodLines##Relaunch|Relaunch]]<br />
* [[Bloody Pulp Fiction]] - [[Bloody Pulp Fiction#Remaster|Remaster]]<br />
* [[No Hope in Sight]] ([[NBlood]] only)<br />
* [[Extra Crispy#Fresh Supply|Extra Crispy]] ([[Fresh Supply]] only; technically [[Kex Engine]])<br />
<br />
'''[[List of Mods for Blood#Compilations|Compilations]]:'''<br />
<br />
* [[BME's Blood Map Pack]] 2013-2018<br />
* [[List of Mods for Blood#Jarlaxle's Collection|Jarlaxle's Collection]]<br />
* [[The Best of blood.freeminded.de]]<br />
* [[Blood Chronicles]] Volumes 1 & 2<br />
* [[The Lost Episodes]]<br />
* [[List of Mods for Blood#Bludmaps|Bludmaps]]<br />
* [[List of Mods for Blood#Krypto's Best User Maps|Krypto's Best User Maps]]<br />
<br />
'''[[List of Mods for Blood#Conversions|Conversions]]:'''<br />
<br />
* [[Jeff Morris#Zippy's Blood Meltdown|Zippy's Blood Meltdown]]<br />
* [[List of Mods for Blood#Noldor Ranzou's DN3D BB Map Pack|Noldor Ranzou's DN3D BB Map Pack]]<br />
<br />
'''[[List of Mods for Blood#Small Scale|Small Scale]]:'''<br />
<br />
* [[Eye of the Blood]]<br />
* [[Journey to Hell]]<br />
* [[Gods, the Epic Trilogy]]<br />
* [[Legend of Ravenloft]]<br />
* [[The 13th Realm]]<br />
* [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Crudox Cruo: Fresh BLOOD!]]<br />
* [[List of Mods for Blood#Blood Slaughter Files|Blood Slaughter Files]]<br />
* [[List of Mods for Blood#Tiny Town|Tiny Town]]<br />
* [[Dustin Twilley#Dark Sun Rising|Dark Sun Rising]]<br />
* [[List of Mods for Blood#Purgatory|Purgatory]]<br />
* [[Dwayne Anderson#The Hall of the Epiphany|The Hall of the Epiphany]]<br />
* [[BloodLines#Sin Campaign|Sin Campaign]]<br />
* [[Jeff Morris#ZIP'S REST IN PIECES II|ZIP'S REST IN PIECES II]]<br />
* [[Sectant#Kill Bill|Kill Bill]]<br />
* [[Sectant#Virus X|Virus X]]<br />
* [[Alone in the Dark#The Way of All Flesh-Again|The Way of All Flesh-Again]]<br />
* [[Alone in the Dark#Cradle to Grave NEW BLD EDITION|Cradle to Grave NEW BLD EDITION]]<br />
* [[List of Mods for Blood#The Phantom of Communism|The Phantom of Communism]]<br />
* [[List of Mods for Blood#The Evergrowing Army of the UnDead|The Evergrowing Army of the UnDead]]<br />
* [[List of Mods for Blood#Haunted Realms|Haunted Realms]]<br />
* [[List of Mods for Blood#Evil Uprising|Evil Uprising]]<br />
* [[List of Mods for Blood#The Unholy Church|The Unholy Church]]<br />
* [[List of Mods for Blood#It's A War Out There|It's A War Out There]]<br />
* [[Austin Adams#Spill Levels|Spill Levels]]<br />
* [[Somewhere Under the Sea]]<br />
* [[List of Mods for Blood#Bryan 3 Maps|Bryan 3 Maps]]<br />
* [[Austin Adams#Eviction|Eviction]]<br />
<br />
'''[[List of Mods for Blood#Assets|Assets]]:'''<br />
<br />
* [[Weapons Mod]]<br />
* [[Voxel Pack]]<br />
* [[Bloody Hands]]<br />
* [[Blood Texture Pack]]<br />
* [[Blood Upscale Pack]]<br />
* [[List of Mods for Blood#SmoothBlood|SmoothBlood]]<br />
* [[List of Mods for Blood#HD Movies|HD Movies]]<br />
* [[List of Mods for Blood#Blood Voxel Pack|Blood Voxel Pack]]<br />
* [[List of Mods for Blood#Blood XHD|Blood XHD]]<br />
* [[List of Mods for Blood#Chillo's Blood Voxel Project|Chillo's Blood Voxel Project]]<br />
* [[List of Mods for Blood#Arcade Mode|Arcade Mode]] ([[Fresh Supply]] only; technically [[Kex Engine]])<br />
<br />
'''Cancelled:'''<br />
* [[Ryan Williams|Arctic Blood]]<br />
<br />
=== Other ===<br />
<br />
'''Total Conversions:'''<br />
<br />
*''[[BloodCM]]'' is a ''[[Blood]]'' [[:wikipedia:Total conversion|total conversion]] for [[:wikipedia:Duke Nukem 3D#Source ports|EDuke32]], an engine derived from the ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' source code and a branch of [[Build]] called [http://www.saettler.com/eduke/ EDuke]. <br />
**The "[https://www.moddb.com/mods/blood-weapon-mod Blood Weapon Mod]" adds the weapons of ''[[Blood]]'' to ''Duke Nukem 3D'' separate from the rest of ''BloodCM'' ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/src-eduke32-addons/BLWEAP_1.10.rar mirror] - [[RTCM]]).<br />
*''[[Cradle to Grave]]'' was a similar attempt for EDuke32.<br />
*''[[List of Source Ports and Recreations#Bloodmod To Duke|Bloodmod To Duke]]'' was an even earlier attempt for ''Duke Nukem 3D''.<br />
*''[http://jonhunt.com/redneck/dead.html Night of the Living Dead]'' for ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' liberally uses ''Blood'' textures (downloads: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/redneck-addons/dead.zip standard], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/redneck-addons/dead-coop.7z co-op] - [[RTCM]]).<br />
<br />
'''Source Ports:'''<br />
<br />
*''[[List of Source Ports and Recreations#BLEED|BLEED]]'' is the tentative title of a project by Hendricks266 to allow EDuke to support ''Blood'' by [[:wikipedia:Compatibility layer|reading from]] the original executable.<br />
*''[[List of Source Ports and Recreations#NBlood|NBlood]]'' is a port of ''[[Blood]]'' to the EDuke32 engine.<br />
*''[[BloodGDX]]'' is built from a disparate set of sources, including several branches of [[Build]].<br />
*''[[List of Source Ports and Recreations#Blood 32|Blood 32]]'', ''[[List of Source Ports and Recreations#OpenBlud|OpenBlud]]'' and ''[[List of Source Ports and Recreations#BuildSharp|BuildSharp]]'' all tried to use different sets of [[Build]] code to create a ''[[Blood]]'' source port.<br />
<br />
== [[LithTech]] ==<br />
=== [[Blood II]] ===<br />
''Main Article: [[List of Mods for Blood II]]''<br />
<br />
* [[List of Mods for Blood II#Modders|List of Modders]]<br />
<br />
'''[[List of Mods for Blood II#Tweaks|Tweaks]]:'''<br />
<br />
* [[Extra Crispy]]<br />
* [[List of Mods for Blood II#Voodoo|Voodoo]]<br />
* [[List of Mods for Blood II#Absynthe's Mod|Absynthe's Mod]]<br />
* [[List of Mods for Blood II#Bernie's Silly Mod|Bernie's Silly Mod]]<br />
* [[List of Mods for Blood II#DarkAct|DarkAct]]<br />
* [[List of Mods for Blood II#FX Enhancer|FX Enhancer]]<br />
* [[List of Mods for Blood II#Loose|Loose Mods]]<br />
* [[List of Mods for Blood II#Skins|Custom Skins]]<br />
<br />
'''[[List of Mods for Blood II#Completed|Completed]]:'''<br />
<br />
* [[List of Mods for Blood II#BloodBath Maps|BloodBath Maps]]<br />
* [[List of Mods for Blood II#Ze Rein's Bastard CTF|Ze Rein's Bastard CTF]]<br />
* [[List of Mods for Blood II#Outz CTF|Outz CTF]]<br />
* [[List of Mods for Blood II#Blood 2K5|Blood 2K5]]<br />
* [[List of Mods for Blood II#The Festival of Blood|The Festival of Blood]]<br />
<br />
'''[[List of Mods for Blood II#Abandoned|Abandoned]]:'''<br />
<br />
* [[List of Mods for Blood II#Gods 2|Gods 2]]<br />
* [[List of Mods for Blood II#MAIM|MAIM]]<br />
* [[List of Mods for Blood II#Beyond the Rift|Beyond the Rift]]<br />
* [[List of Mods for Blood II#Mandatory Suicide|Mandatory Suicide]]<br />
* [[List of Mods for Blood II#Blood II: Resurrection|Blood II: Resurrection]]<br />
* [[List of Mods for Blood II#3RD_EYE|3RD_EYE]]<br />
<br />
=== Other ===<br />
<br />
* Assets from both ''[[Shogo]]'' and ''[[Blood II]]'' are largely [[Installation#Blood II through Shogo|inter-compatible]] with each other.<br />
* [[List of Mods for Blood II#Blood II: Resurrection|Blood II: Resurrection]] experimented with later versions of [[LithTech]].<br />
* [[List of Mods for Blood II#3RD_EYE|3RD_EYE]] later experimented with LithTech 1.5 games released by ValuSoft.<br />
* [http://forums.transfusion-game.com/viewtopic.php?f=9&p=30632& Circus of Blood] for ''[[:wikipedia:Kiss: Psycho Circus: The Nightmare Child|Kiss: Psycho Circus: The Nightmare Child]]''.<br />
* Proposal for a [https://www.moddb.com/mods/blood Blood project] for ''[[F.E.A.R.]]''.<br />
<br />
== [[:wikipedia:id Tech|id Tech]] ==<br />
<br />
*''[[Halls of Stonehenge]]'' is one of [[Halls of Stonehenge#Similar Projects|several mods]] for ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' that borrows assets from ''Blood''; others include ''[https://wl6.fandom.com/wiki/Sensenmann Sensenmann]'', ''[https://wl6.fandom.com/wiki/Resistant Resistant]'' and most recently ''[https://wl6.fandom.com/wiki/Beyond_the_Grave Beyond the Grave]''.<br />
<br />
=== [[Doom]] ===<br />
<br />
* ''[[Blood TC]]'', ''[[ZBlood]]'' and the [[ZBlood#Project Forks|various forks]] from these, such as ''[[ZBloody Hell]]''.<br />
<br />
*[http://www.realm667.com/ Realm667] hosts [http://www.realm667.com/index.php/texture-stock-mainmenu-152-97360/other-sources-styles-mainmenu-155-26369 texture packs] from both ''[[Blood]]'' and ''[[Blood II: The Chosen]]'' for use within the ''[[Doom]]'' engine created by Ceeb.<br />
**These textures [http://forums.transfusion-game.com/viewtopic.php?f=9&t=479 were used] in Tormenter667's [https://onemandoom.blogspot.ca/2015/12/the-city-of-damned-tcotdzip.html popular] "[http://zdoom.org/wiki/The_City_of_The_Damned The City of the Damned]" map.<br />
<br />
*"[https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/infsc Infuscomus]", a ''Doom'' map that uses ''Blood'' textures.<br />
<br />
*"[https://www.doomworld.com/idgames/levels/doom2/m-o/misktrip Miskatonic Trip]", another ''Doom'' map that uses ''Blood'' assets.<br />
<br />
*Standalone [https://www.doomworld.com/idgames/levels/doom2/deathmatch/a-c/bjroomdm remake] of a ''Blood'' map for ''Doom''.<br />
<br />
*[https://www.doomworld.com/idgames/skins/caleb Caleb skin] for ZDoom and [https://doomwiki.org/wiki/Skulltag Skulltag]; [https://www.doomworld.com/idgames/skins/cultist Cultist skin].<br />
<br />
*''[[Caleb Versus Nazis]]'' is a ZDoom fan-made sequel to ''Blood'' by [[Blood on YouTube|YouTubers]] 1Tristan2 and WiiStation360Games. <br />
<br />
*''[[Doom#Horror 3D|Horror 3D]]'' was a project trying to replicate the early development versions of ''[[Blood]]'' onto the Doom engine, based on the ''[[Blood Alpha]]''.<br />
<br />
*''[[Blood Prequel]]'' was a project to create an [[:wikipedia:Open world|open world]] prequel to ''[[Blood]]'' set in 1871, when [[Caleb]] first meets [[Ophelia]].<br />
<br />
*''[[Ultra Crispy]]'' is a ''Doom'' mod that allows the player to take the role of [[Caleb]] in various Doom engine IWADs.<br />
<br />
*''[[Blood: Dead on Arrival]]'' is a mod that mixes elements from ''Blood'' and ''[[:wikipedia:Doom 64|Doom 64]]'', as well as including several mini-games.<br />
<br />
*''[[Re-Blood]]'' is a project to create an expanded experience from the original ''Blood'', with remade maps, levels, enemies and more.<br />
<br />
*''[[Doom#Blood: The Curse Hunter|Blood: The Curse Hunter]]'' is a pseudo-sequel to ''Blood'' being built on GZDoom that aims to add more modern as well as simply new gameplay mechanics while still retaining the game's classic feel.<br />
<br />
*''[[Bloom]]'' is a mod that directly fuses enemies, items and even levels from ''[[Blood]]'' and ''[[Doom]]''.<br />
<br />
*Various members of the ZDoom forums have [[Doom#Doom Palette|produced sprites]] based on the ones seen in ''Blood''.<br />
<br />
*''[https://doomwiki.org/wiki/Samsara Samsara]'' allows for [[Caleb]] to be played as one of the competitors. This was long a point of contention, with the mod's author TerminusEst13 not wanting to add him, feeling his attacks were too similar to the other classes. Eventually, due to the sheer amount of requests, he gave in and implemented the character. He [http://terminusest13.tumblr.com/post/160449035126/whats-the-story-behind-caleb-in-samsara explained] it as ''"the inherent dichotomy of Caleb being a cool character and yet his games being so neglected and difficult to get into created an interesting point where people just really fucking wanted Caleb, and would settle for nothing less than wrenching him in anything they could, weathering any and all objections and problems in order to finally give him his fifteen minutes of fame."''. Prior to this, he was available in the third-party [http://www.gamingroom.net/games/patches-addons-editores/samsara-extra-heroes/ Extra Heroes] add-on.<br />
<br />
*''[https://zdoom.org/wiki/Classic_Rivalry Classic Rivalry]'' also features a ''Blood'' player mode, with the game's weapons added in.<br />
<br />
*[https://www.youtube.com/watch?v=9-z_AmE8Mv8 QC:DE "Caleb" Champion Reveal] - [https://doomwiki.org/wiki/Quake_Champions:_Doom_Edition Quake Champions - Doom Edition] mod<br />
<br />
*''[http://forum.zdoom.org/viewtopic.php?f=19&t=45265 Extra Crispy]'' was a project to try and create more accurate ports of the ''[[Blood]]'' weapons to ZDoom ([https://www.youtube.com/watch?v=Q6XGPPIMlC4 video]).<br />
<br />
*A [https://www.youtube.com/watch?v=x5zfUK-Nl1g video] was released on [[Fact Time Line#2007|September 10, 2007]] by [https://www.youtube.com/channel/UCy01BlVOAS3zQ_pbUrYOTtwa piaediting] purporting to be a "[[Blood 3]]" total conversion for [[ZDoom]].<br />
<br />
*Caleb assets and voice samples were used for the [[:wikipedia:Western (genre)|Western]] mod ''[https://forum.zdoom.org/viewtopic.php?f=43&t=51132 Gunslinger 2]''.<br />
<br />
*''Blood Adventure'' was a project by Doctor-Dos, first stymied by a hard-drive failure and then later abandoned.<br />
**https://forum.zdoom.org/viewtopic.php?f=4&t=34245, https://forum.zdoom.org/viewtopic.php?f=4&t=30613<br />
<br />
===[[Dark Places|Quake]]===<br />
[[File:Q3Hand.png|left]] <br />
[[File:SectorCut-Preview-Blood.png|thumb|right|100px|sectorCut]]<br />
[[File:Kingpin-Caleb.png|thumb|right|80px|Kingpin]]<br />
<br />
*''[[Transfusion]]'' attempts to recreate ''[[Blood]]'' on a modified [[:wikipedia:Quake engine|''Quake'' engine]]. Currently multiplayer only, with optional bots.<br />
<br />
*''[[Q3 BloodBath]]'' is a project that ports ''Blood'' and ''Blood II: The Chosen'' maps to ''[[:wikipedia:Quake_III_Arena|Quake III Arena]]''; they also work in ''[[:wikipedia:OpenArena|OpenArena]]''.<br />
<br />
*''[[List of Source Ports and Recreations#Plasma-Plus|Plasma-Plus]]'' was an attempt to succeed ''[[Transfusion]]'' using the X-Real engine derived from [[:wikipedia:id Tech 3|id Tech 3]].<br />
<br />
*''[[List of Source Ports and Recreations#Plasma-Plus|Dead Reckoning]]'' was a project by Justin "icecoldduke" Marshall, creator of ''[[WinBlood]]'', attempted to port ''Blood'' assets onto [[:wikipedia:id Tech 3|id Tech 3]], announced on [[Fact Time Line#2009|June 2, 2009]].<br />
<br />
*''sectorCut'' is a tool designed to convert level gemoetry from 2.5D sector based engines such as [[Build]], [[Doom]] and [[:wikipedia:Jedi (game engine)|Jedi]] to the true 3D map format of the [[:wikipedia:Quake engine|Quake engine]] or [[:wikipedia:id Tech 2|id Tech 2]].<br />
**[http://forums.transfusion-game.com/viewtopic.php?f=23&p=30139&sid=c0ab89f20fd356fd26037e055eb01010#p30139 Transfusion Forums thread], [http://kingpinforever.yuku.com/topic/2112/Build-to-Quake-map-converter Kingpin Forever thread]<br />
<br />
*There is a [[Caleb]] bot and skin for ''[[:wikipedia:Quake_III_Arena|Quake III Arena]]'' made by Philip Stavitsky; it also works in ''[[:wikipedia:OpenArena|OpenArena]]''.<br />
**Downloads: [https://web.archive.org/web/20070417031401/http://planetquake.gamespy.com/View.php?view=Quake3.Detail&id=2203 Planet Quake] or [http://www.strategyinformer.com/pc/quakeiiiarena/other/6467.html?details=1 Strategy Informer] <br />
<br />
*There is a [[Caleb]] model for ''[[:wikipedia:Kingpin: Life of Crime|Kingpin: Life of Crime]].''<br />
**Link: [https://web.archive.org/web/20110824220058/http://poisonville.net/news/archives/arc0-2002.html Poisonville] ([https://web.archive.org/web/20020701000000/http://downloads.kingpinforever.com/models/male_caleb-by-sylacs.EXE Archive]), [https://web.archive.org/web/20080516052235/http://downloads.kingpinforever.com/models/male_caleb/ Kingpin Forever] (defunct), [http://kingpin.ezewh.com/news/archives/arc4-2009.html PV.NET Archives]<br />
<br />
*''Cabal Reborn'' was a proposed project for [[:wikipedia:id Tech|id Tech]] 4 (the engine used in ''[[:wikipedia:Doom 3|Doom 3]]'' and ''[[:wikipedia:Quake 4|Quake 4]]'') by [[User:DiamondClaw]].<br />
<br />
*BEAST [http://forums.transfusion-game.com/viewtopic.php?f=9&t=1749 once pitched] a return to the "[[Transfusion#History|qBlood]]" idea by simply making a ''Blood'' themed total conversion for ''[[:wikipedia:Quake (video game)|Quake]]''.<br />
<br />
*[https://www.youtube.com/watch?v=wqaZqz-MM6g Quake (Darkplaces) - Cradle To Grave Remake]<br />
<br />
== [[:wikipedia:Unreal Engine|Unreal]] ==<br />
[[File:Caleb-Model-Killing-Floor.jpg|thumb|left|100px|[[Caleb]] model for Killing Floor]]<br />
[[File:Caleb-UDK.png|thumb|right|150px|[[Caleb]] built in the UDK]]<br />
<br />
{{#ev:youtube|_W4uK2ESm8Y|150|right|"Blood Reimagining" on YouTube|frame}}<br />
<br />
*''[[Blood Evolution]]'' project.<br />
<br />
* [[E1M2: Wrong Side of the Tracks]] was [http://web.archive.org/web/20040529160527/http://www.ataricommunity.com/forums/showthread.php?threadid=373605 at one point] ported to ''[[:wikipedia:Unreal Tournament 2004|Unreal Tournament 2004]]'' as DM-E1M2-Train.<br />
<br />
* There have also been voice packs made of the four Chosen for both ''UT2004'' and the original ''[[:wikipedia:Unreal Tournament|Unreal Tournament]]''.<br />
** Links: [http://www.utzone.de/forum/downloads.php?do=file&id=3869 Caleb voicepack for UT2004 hosted by UTzone.de], [http://unreal.pl/d.pl?ut/voice/b2chosenvp.zip Caleb voice pack for the original Unreal Tournament]<br />
<br />
* A Caleb playermodel exists for ''[[:wikipedia:Killing Floor (video game)|Killing Floor]]''.<br />
** Links: [http://steamcommunity.com/sharedfiles/filedetails/?id=123179562 Caleb Playermodel on the Steam Workshop], [https://www.youtube.com/watch?v=khaH6rfzWUs Kiling Floor Voodoo Doll Weapon]<br />
<br />
* On August 31, 2013 some significant work on making ''Blood'' content with the ''[[:wikipedia:Unreal Development Kit|Unreal Development Kit]]'' was unveiled by Ulfen125.<br />
** Links: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2281 Postmortem Thread], [https://www.youtube.com/channel/UCOt3HE9BHsHpsmo2BR1F8cg Ulfen125 YouTube Channel], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1753 Similar Proposal]<br />
<br />
* A [[List of Source Ports and Recreations#Blood Reimagined|student project]] at the [[:wikipedia:Université du Québec à Chicoutimi|Université du Québec à Chicoutimi]] arts department "re-imagined" ''Blood'' as an isometric third-person shooter atop of [[:wikipedia:Unreal Engine 4|Unreal Engine 4]] focusing on twin-stick dynamite usage.<br />
<br />
== [[:wikipedia:Source Engine|Source]] ==<br />
[[File:Blood-Fortress.png|thumb|200px|right|Blood Fortress]]<br />
<br />
*''[[Blood Source]]'' project.<br />
<br />
* A [http://forums.transfusion-game.com/viewtopic.php?f=9&t=369 map] based on "[[BB3: Bodies]]" from ''[[Blood]]'' for ''[[:wikipedia:Half-Life 2|Half-Life 2]]'' was a runner up in a mapping contest.<br />
<br />
*[http://www.moddb.com/mods/blood-hatred Blood: Hatred]<br />
<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=2388 Half-Blood]<br />
<br />
* An attempted [[E1M1: Cradle to Grave]] [http://forums.3dtotal.com/showthread.php?t=42980 recreation] - [[:wikipedia:Half-Life 2|Half-Life 2]]<br />
<br />
* [http://steamcommunity.com/sharedfiles/filedetails/?id=383369710&searchtext= Cultist Sound Mod] - [[:wikipedia:Left 4 Dead 2|Left 4 Dead 2]]<br />
<br />
* [http://www.gamemaps.com/details/1803 Remake of ctf_twinfortress] - [[:wikipedia:Team Fortress 2|Team Fortress 2]]<br />
<br />
* [https://www.youtube.com/watch?v=aICMo24e-xg Freak Fortress 2 - Blood 1's Caleb (Last Beta... Cancelled)] - [[:wikipedia:Team Fortress 2|Team Fortress 2]]<br />
<br />
* [http://zps.gamebanana.com/maps/188677 Cradle to Grave] - [[:wikipedia:Zombie Panic! Source|Zombie Panic! Source]]<br />
<br />
* [http://www.youtube.com/watch?v=wCmQpJvJ5gk Voodoo Doll] - [[:wikipedia:Garry's Mod|Garry's Mod]]<br />
<br />
*[https://steamcommunity.com/sharedfiles/filedetails/?id=476585124 Caleb Model and Ragdoll] - [[:wikipedia:Garry's Mod|Garry's Mod]]<br />
<br />
== [[:wikipedia:Unity (game engine)|Unity]] ==<br />
* On February 18, 2014 some work on making ''Blood'' content for the [[:wikipedia:Unity (game engine)|Unity]] game engine was [https://web.archive.org/web/20160612060054/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2321 unveiled] by Augusts96.<br />
* Similar work [[List of Source Ports and Recreations#Blood Fan Remake|was later started]] by OrdinaryFpsFan789, releasing an early playable demo on [[Fact Timeline#2017|May 22, 2017]].<br />
* Another [[List of Source Ports and Recreations#Blood - Fan Revival|effort]] was also demonstrated in a single level demo released on [[Fact Timeline#2018|August 11, 2018]].<br />
* ''[http://www.bloodgame.ru/forum/topic.php?forum=4&topic=98 Project Bloody Murder]'', an [[Blood III#Sequel Attempts|attempt]] at a fan made ''[[Blood III]]'' was re-drafted on Unity, after moving from ''[[:wikipedia:FPS Creator|FPS Creator]].<br />
*[https://www.youtube.com/watch?v=tbweXJ9O5oc Video of a project with imitation voxels].<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2687 Remake] of [[E1M1: Cradle to Grave]] on Unity.<br />
*[https://www.youtube.com/watch?v=4gqBlLkTxcM Tommy Gun Mod] for ''[[:wikipedia:Dusk (video game)|Dusk]]''.<br />
*https://youtu.be/CVUCKsJmCaQ<br />
<br />
== Other Engines ==<br />
''See Also: [[List of Source Ports and Recreations]]''<br />
<br />
[[File:Cultist-Voxlap.png|thumb|right|200px|Cutlist rendered in Voxlap]]<br />
<br />
*''[[Blood Reborn]]'' is an attempted recreation of ''Blood'' built using [[:wikipedia:GameMaker: Studio|Game Maker 7]].<br />
<br />
*Three [[Blood III#Sequel Attempts|separate notable attempts]] have been actually drafted at producing a non-official ''[[Blood III]]'' from scratch, including ''Blood 3: Reborn'' (appears to be based on the [[:wikipedia:Irrlicht Engine|Irrlicht Engine]]), ''Blood III: The Reckoning'' (self-built engine via [[:wikipedia:OpenGL|OpenGL]] in [[:wikipedia:Delphi (programming language)|Delphi]]) and the aforementioned ''Project Bloody Murder'' (first [[:wikipedia:The Game Creators#FPS Creator Classic|FPS Creator]], now [[:wikipedia:Unity 3D|Unity 3D]]).<br />
<br />
*''[[BloodCraft]]'' is a texture mod for ''[[:wikipedia:MineCraft|MineCraft]]'', [[BloodCraft#Similar|among others]], as well as several [[Caleb]] skins drafts.<br />
<br />
*''[[Blood: Refilled]]'' is a mod made for the [[:wikipedia:Gamebryo|Gamebryo]]-based ''[[:wikipedia:Fallout: New Vegas|Fallout: New Vegas]]'' featuring ''Blood'' inspired assets.<br />
<br />
*''[[Lokemundux Cruo - The World of Blood]]'' was an online turn-based role playing game based on the ''World Of Phaos'' game.<br />
<br />
*''[[The Flesh Game]]'' is an adventure game inspired by ''Blood'' written in [[Flash]].<br />
<br />
*''[[Blood 2D]]'' is a platform action game inspired by ''Blood'' created with [[Game Maker]].<br />
<br />
*''Blood Year Project'': a project opened on [[:wikipedia:SourceForge.net|SourceForge.net]] by [http://sourceforge.net/users/stalker114 stalker114] on [[Fact Time Line#2004|October 24, 2004]] that was supposed to built on the ''[[:wikipedia:Genesis3D|Genesis3D]]'' engine.<br />
<br />
Link: [http://sourceforge.net/projects/bloodyear/ SoureForge.Net project]<br />
<br />
*''Blood GNOME Robots 2'': a ''Blood'' themed graphics and sounds modification for the ''[[:wikipedia:GNOME|GNOME]]'' version of ''[[:wikipedia:Robots_(computer_game)|Robots]]'' created by [[User:Gideon|User:Gideon]].<br />
<br />
Link: [http://www.blood-wiki.org/Mods/Blood-Robots.tar.gz Download], [[:File:Blood-Robots.png|Screamshot]], [http://forums.transfusion-game.com/viewtopic.php?p=23376#23376 Transfusion Forums] <br />
<br />
*A video of a mod for ''[[:wikipedia:Payday: The Heist|Payday: The Heist]]'' replacing Wick with [[Caleb]].<br />
<br />
Link: [https://www.youtube.com/watch?v=ReEDuGml-Mg https://www.youtube.com/watch?v=ReEDuGml-Mg]<br />
<br />
*A video of a ''Blood'' mod being made for ''[[:wikipedia:LittleBigPlanet 2|LittleBigPlanet 2]]''.<br />
Link: [https://www.youtube.com/watch?v=jqxLL_KVXYg https://www.youtube.com/watch?v=jqxLL_KVXYg]<br />
<br />
*The beginning outlines of the game logic for a ''Blood'' text adventure game was drafted by scar3crow.<br />
<br />
Link: http://forums.transfusion-game.com/viewtopic.php?f=9&t=689<br />
<br />
*Work has been done towards making ''Blood'' content, most notably a [[Caleb]] model, for ''[[:wikipedia:Cube (video game)|Cube]]''.<br />
<br />
Link: [http://forums.transfusion-game.com/viewtopic.php?t=848 Transfusion Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=10&t=1101 Postmortem Forums]<br />
<br />
[[File:Cradle-to-Grave-jMonkeyEngine.png|thumb|right|200px|jMonkeyEngine conversion]]<br />
<br />
*There was at one point a project to make a total conversion for ''[[:wikipedia:Serious Sam|Serious Sam]]'' based on the multiplayer of ''Blood''.<br />
<br />
Link: [http://forums.seriouszone.com/showthread.php?7295-What-do-you-think-of-Blood-1 Seriously! Forums] (defunct), [http://web.archive.org/web/20011015024009/www.cuijcksoftware.com/twinfortress.htm Website for an unfinished conversion of BB6: Twin Fortress]<br />
<br />
*Cultist models and other assets were attempted upon [[:wikipedia:Ken Silverman|Ken Silverman]]'s VoxLap engine.<br />
<br />
Link: http://forums.transfusion-game.com/viewtopic.php?f=9&t=1550<br />
<br />
*''Blood'' concepts have been tried on ''OpenRPG''.<br />
<br />
Link: [http://forums.transfusion-game.com/viewtopic.php?t=2342 Transfusion Forums]<br />
<br />
* A [[Caleb]] sound pack for ''[[:wikipedia:Worms Reloaded|Worms Reloaded]]'' has been made.<br />
<br />
Link: [http://wormgineers.com/index.php?page=File&id=599 http://wormgineers.com/index.php?page=File&id=599]<br />
<br />
* A [[Caleb]] crew voice pack for ''[[:wikipedia:World of Tanks|World of Tanks]]''.<br />
<br />
Link: http://forum.worldoftanks.eu/index.php?/topic/565146-09141-caleb-crew-voice/<br />
<br />
* ''Project X'' was [http://blood.robal.org/liga/ described] on September 19, 2003 as a project to revive ''Blood'' on the [[:wikipedia:Torque (game engine)|Torque]] engine used in ''[[:wikipedia:Tribes (video game)|Tribes]]''.<br />
<br />
* A version of [[E1M1: Cradle to Grave]] has been made for the [[:wikipedia:jMonkeyEngine|jMonkeyEngine]].<br />
<br />
Link: [http://hub.jmonkeyengine.org/t/monkey-blood-project/33293 Project page], [https://youtu.be/xxbYvAIF7dA YouTube video], [https://drive.google.com/open?id=0B7bGwuOawh7Cem0yeGhIcHFGN1U Download]<br />
<br />
* A visualizer for ''[[Blood]]'' maps written in [[:wikipedia:WebGL|WebGL]] was created by KLIMaka and announced on [[Fact Time Line#2015|August 10, 2015]].<br />
<br />
Link: [http://klimaka.github.io/build.html?map=E1M1.MAP Example], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2406 Postmortem thread]<br />
<br />
* A [[Caleb]] for KnuckleFighter-X.<br />
<br />
Link: http://www43.tok2.com/home/evilmoon/cgi/cbbs.cgi?mode=red&number=591&no=0<br />
<br />
== See Also ==<br />
*[[Reviews of Mods]]: various reviews of modifications by players. <br />
*[[Fan Media Time Line]]: a [[:Category:Time Lines|time line]] that correlates listed fan works to the [[Fiction Time Line|official story-line]]. <br />
*[[Quotations#Quotes from Blood Fan Media|Fan Media Quotations]]: a section of the [[quotations]] article for notable quotes from fan works. <br />
*[[:Category:Characters|Characters Category]]: a category for articles on ''Blood'' characters, as well as a list including non-canon characters and cross-overs. <br />
*[[:Category:Fan Made Games|Fan Games]]: fan made game homages to the ''Blood'' series. <br />
*[[:Category:Fan Game Creators|Fan Game Creators Category]]<br />
<br />
[[Category:Modifications]] [[Category:Fan Media]] [[Category:Fan Made Games]] [[Category:Lists]] [[Category:Websites & Communities|Category:Websites & Communities]] [[Category:Windows/MS DOS Games]] [[Category:id Tech]]</div>2001:56A:F78D:7600:98B5:46AC:EE3:6473https://www.blood-wiki.org/index.php?title=List_of_Mods_for_Blood&diff=47864List of Mods for Blood2020-10-11T17:00:47Z<p>2001:56A:F78D:7600:98B5:46AC:EE3:6473: /* No Hope in Sight */</p>
<hr />
<div>{{#ev:youtube|C4whO89GwZo|320|right|"A Few Mods For... Blood" ([[MARVELLER]]) - [[YouTube]]|frame}}<br />
{{#ev:youtube|X5ZcxCZjfbM|320|right|"A Few Mods For... Blood (PART II)" ([[MARVELLER]]) - [[YouTube]]|frame}}<br />
<br />
''See Also: [[List of Mods]], [[List of Mods for Blood II]]''<br />
<br />
The following is a list of fan add-ons, custom maps and asset mods [[Blood#Fan Add-Ons|made for]] the original ''[[Blood]]''.<br />
<br />
All also (mostly) compatible with ''[[Fresh Supply]]'', ''[[BloodGDX]]'', ''[[NBlood]]'' and ''[[Raze]]''.<br />
<br />
*[https://www.moddb.com/features/the-best-mods-to-play-in-blood-fresh-supply The Best Mods To Play In Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]<br />
<br />
==Large Scale==<br />
The following add-ons feature at least one complete released episode of five or more original maps, making them eligible for independent articles.<br />
<br />
*[[Banzai's Add-On]] (1998) - [[Banzai's Add-On#Team BANZAI|Team BANZAI]] - 7 levels<br />
*[[Killing Time]] (1999) - Marc "Elmo" Levesque - 7 levels<br />
*[[Time Episode]] (1999) - Pyro - 8 levels<br />
*[[Inherit the Earth]] (1999) - [[Dustin Twilley|Dustin "Bloatoid" Twilley]] - 11 + 2 levels, 3 + 1 episodes<br />
*[[Legends of the Iconoclast]] - [[Dwayne Anderson]] (2001-present)<br />
**[[Legends of the Iconoclast#Campaign|Original]] (2001: "[[Legends of the Iconoclast#The Cabal War|The Cabal War]]", 2002: "[[Legends of the Iconoclast#The Return|The Return]]", 2004: "[[Legends of the Iconoclast#The Trials of Destiny|The Trials of Destiny]]") - 23 + 18 + 28 levels<br />
**[[Legends of the Iconoclast#Remake|Remake]] (2012: "[[Legends of the Iconoclast#Scourge of Humanity|Scourge of Humanity]]", 2017: "[[Legends of the Iconoclast#Unfinished Business|Unfinished Business]]", TBD: "[[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]") - 28 + 28 levels<br />
*[[Hostile Takeover]] (2001, 2013) - [[Dustin Twilley|Dustin "Bloatoid" Twilley]] - 10 levels + 2 secret levels<br />
*[[BloodLines]] (2002: "[[BloodLines#Beta Release|Beta]]") - [[BloodLines#Necrosoft|Necrosoft]] - 13 levels<br />
*[[The Sect War]] (2005) - LifeKILLED - 20 levels, 2 episodes<br />
**See also: [[The Sect War#Dead Letters|Dead Letters]] (1 level)<br />
*[[The Outpost Mortem]] (2005) - Final22software - 22 levels, 3 episodes<br />
*[[The Carnage Continues]] (2006) - Harry and [[Joel "Reactor" Blackwell]] - 13 levels, 3 episodes<br />
*[[Alone in the Dark]] (2006-2016: "1-3", "new", "final") - Diman (aka NoOne)<br />
**See also: [[Alone in the Dark#The Way of All Flesh-Again|The Way of All Flesh-Again]] (8 levels) and [[Alone in the Dark#Cradle to Grave NEW BLD EDITION|Cradle to Grave NEW BLD EDITION]] (5 levels)<br />
*[[Sectant]] 1 & 2 (2006) - Zik - 5 + 7 levels<br />
**See also: [[Sectant#Kill Bill|Kill Bill]] (2006 - 3 levels) and [[Sectant#Virus X|Virus X]] (2007 - 4 levels)<br />
*[[Old Friend]] (2007) - LifeKILLED, CHARMED - 15 levels<br />
*[[Rage Against the Machine]] (2007: "[[Rage Against the Machine#Episode 1: Till Death Us Do Part|Till Death Us Do Part]]", rest cancelled) - [[Matthew "Daedalus" Kallis]] - 8 levels<br />
*[[Bloody Pulp Fiction]] (2009) - [[Ryan Williams|Ryan "Wangho" Williams]], RedFanatic - 25 levels, 2 episodes (with the second in 2 parts)<br />
*[[Death Wish]] (2011, 2017-2019) - [[Dustin "Bloatoid" Twilley]] - 31 levels, 3 episodes<br />
*[[French Meat]] (2012) - TEDD - 9 levels<br />
*[[Caleb Will Have His Revenge On Toronto]] (2013: "[[Caleb Will Have His Revenge On Toronto#Episode 1: Scum Of Dallas|Scum of Dallas]]") - Frances Rampage (Jahrax & Junga) - 5 levels, with CE1M4 in 3 separate parts<br />
*[[Season of Death]] (2013) - SAMIBUTT - 9 levels + 1 secret level<br />
*[[Out for Blood]] (2019) - Thomas "BloodyTom" Ziehl - 7 levels<br />
*[[The Way of Ira]] (2019) - MariusArmand - 8 levels<br />
*[[French Meat 2]] (2019) - TEDD - 8 levels<br />
*[[Fleshed Out]] (2019-2020) - SkobbeJakGames - 10 levels<br />
*[[Trauma Therapy]] (2020) - Thomas "BloodyTom" Ziehl - 15 levels<br />
<br />
Another notable effort is ''[[Blood Alpha#The Lost Episode|The Lost Episode]]'' (2014), which takes map designs from the ''[[Blood Alpha]]'' and makes it into a coherent single episode for ''Blood''.<br />
<br />
==In Development==<br />
The following add-ons are/have been said to be in development.<br />
<br />
* [[Caleb Will Have His Revenge on Toronto]] - [[Caleb Will Have His Revenge on Toronto#Episode 2: Run Like a Villain|Run Like a Villain]]<br />
* [[Vili Nyström#Christmas Episode|Christmas Episode]]<br />
* [[David Wikström#A Bloody Mess|A Bloody Mess]]<br />
* [[Sir Seizhak|Cabal's Return]]<br />
* [[Legends of the Iconoclast]] [[Legends of the Iconoclast#Remake|Remake]] - [[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]<br />
* [[BloodLines]] - [[BloodLines##Relaunch|Relaunch]]<br />
* [[Bloody Pulp Fiction]] - [[Bloody Pulp Fiction#Remaster|Remaster]]<br />
* [[Extra Crispy#Fresh Supply|Extra Crispy]] ([[Fresh Supply]] only)<br />
<br />
=== Cult ===<br />
[[File:Cult-3.jpg|thumb|right|200px|Cult 3: Corrupted Village]]<br />
An add-on in the works by Michael "Bifurcator" Poltavsky, currently featuring two levels in a beta set (1-2), and three levels (3-5) released loosely. The premise involves [[Caleb]]'s efforts to clean the remnants of the influence of cultists in our world.<br />
<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=527 Cult 1: Outpost, Cult 2: Shore] ([http://bloodline.eu/index.php?news-78 BloodLine])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=546 Cult 3: Corrupted Village] ([http://bloodline.eu/index.php?news-88 BloodLine])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=549 Cult 4: Manor]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=556 Cult 5: Shady Gardens]<br />
<br />
Link: [https://www.youtube.com/watch?v=cgjrdQdcRpQ&list=PLoxV-no_tlqwVEgCNedjdOGARSmQ_mwJb Video walkthrough] ([[pagb666]])<br />
<br />
=== Dark Times ===<br />
[[File:Dark-Times.jpg|thumb|right|200px|Dark Times]]<br />
<br />
An effort by TheNight aka nightsmoke, which had a projected final release due [[:wikipedia:Christmas|Christmas]] 2016. Currently classed as WIP (work in progress).<br />
<br />
Currently alpha versions exist of six levels; requires the ''[[Plasma Pak]]''. It is to utilize his [[List of Mods for Blood#Blood Texture Pack|Blood Texture Pack]].<br />
<br />
* [http://blood.freeminded.de/index.php?section=maps&id=471 E1M1 Alpha] ([http://www.moddb.com/games/blood/addons/dark-times-e1m1 ModDB]) - included in volume two of ''[[List of Mods for Blood#Blood Chronicles|Blood Chronicles]]''<br />
* [http://blood.freeminded.de/index.php?section=maps&id=415 E1M2 Alpha]<br />
* [http://blood.freeminded.de/index.php?section=maps&id=421 E1M3 Alpha]<br />
* [http://blood.freeminded.de/index.php?section=maps&id=422 E1M4 Alpha]<br />
* [http://blood.freeminded.de/index.php?section=maps&id=473 E1M5 Alpha] ([http://www.moddb.com/games/blood/addons/dark-times-e1m5 ModDB])<br />
* [http://blood.freeminded.de/index.php?section=maps&id=485 E1M6 Alpha]<br />
<br />
News Posts: [http://bloodline.eu/index.php?news-116 Release goal], [http://bloodline.eu/index.php?news-121 Screamshots], [http://bloodline.eu/index.php?news-50 Early mention]<br />
<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqzCJ64PycZZ2OmdzbtMdU1P YouTube playthrough] ([[pagb666]])<br />
<br />
=== No Hope in Sight ===<br />
{{#ev:youtube|5KsGxeEUAPw|320|right|Announcement Trailer - YouTube|frame}}<br />
<br />
A mod exclusively for [[NBlood]] by WSQRT that takes advantage of new [http://cruo.bloodgame.ru/xxsystem/ special modding features] by [[NoOne]]. A demo was released on [[Fact Timeline#2020|February 15, 2020]].<br />
<br />
Links: [https://www.youtube.com/user/WSQRT/ YouTube channel], [https://www.moddb.com/mods/no-hope-in-sight-demo Demo], [https://www.youtube.com/watch?v=np1dk7Hhq9Q Video] ([[pagb666]]), [https://forum.zdoom.org/viewtopic.php?f=342&t=68891 Raze (in)compatibility]<br />
<br />
==Mappers==<br />
''See Also: [[List of Bloodites]]''<br />
<br />
The following are prominent mappers whose work has become notable for coverage in total.<br />
<br />
*[[Martin and Jason Brentnall]]<br />
**Martin is the creator of ''[[Martin and Jason Brentnall#Journey to Hell|Journey to Hell]]''.<br />
*[[Joel and Kurt Blackwell]] (aka Reactor and Headhunter)<br />
*[[Dwayne Anderson]]<br />
**Creator of an [[Dwayne Anderson#Trilogy|episode trilogy]].<br />
*[[Matthew Kallis]] (aka Daedalus)<br />
**Creator of the ''[[BloodLines#Sin Campaign|Sin Campaign]]''.<br />
*[[Ryan Williams]] (aka Wangho)<br />
*[[Dustin Twilley]] (aka Bloatoid)<br />
**Creator of ''[[Dustin Twilley|Dark Sun Rising]]''.<br />
*[[David Wikström]] (aka Tekedon)<br />
**Said to be working on ''[[David Wikström#A Bloody Mess|A Bloody Mess]]''.<br />
*[[Alexandre Vancomerbeck]] (aka Hades)<br />
*[[Jeff Morris]] (aka Zip)<br />
**Creator of ''[[Jeff Morris#Zippy's Blood Meltdown|Zippy's Blood Meltdown]]'' and ''[[Jeff Morris#ZIP'S REST IN PIECES II|ZIP'S REST IN PIECES II]]''.<br />
*[[Victor Salalaiko]] (aka BelaRUSSIAN)<br />
**Creator of "[[Victor Salalaiko#Defrag|Defrag]]" and "[[Victor Salalaiko#Bots|Bots]]".<br />
*[[Austin Adams]] (aka SpillSomeBlood and BLOODTheChosenOne)<br />
**Creator of ''[[Austin Adams#Somewhere Under the Sea|Somewhere Under the Sea]]'', ''[[Austin Adams#Eviction|Eviction]]'', and the "[[Austin Adams#Spill Levels|Spill Levels]]".<br />
*[[Vili Nyström]] (aka Nyyss0nen)<br />
**Said to be working on ''[[Vili Nyström#Christmas Episode|Christmas Episode]]''.<br />
*[[Arjan Van Rossen]]<br />
*[[Chris Chitatroni]] (aka Rhnegative)<br />
*[[Pedro Arturo Gomez Blanco]] (aka Pagb666)<br />
*[[Sir Seizhak]]<br />
**Working on ''Cabal's Return''.<br />
*[[Anders Aandahl]]<br />
*[[Mike McDonough]]<br />
**Creator of the [https://web.archive.org/web/19980121112110fw_/http://www.gameleader.com/blood/maps/pumap.html Edge series] of maps<br />
*[[Michael and Peggy DeLand]]<br />
*[[Desmond Shepard]]<br />
*[[Fernando Márquez]]<br />
*[[Noldor Ranzou]]<br />
*[[Zik]]<br />
*[[Samibutt]]<br />
<br />
=== ItBurn ===<br />
A [[:wikipedia:French Canadian|French Canadian]] mapper that produced fourteen levels in total for both Bloodbath and single-player.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
{{#ev:youtube|HjGRHtGHvKc|320|right|Blood Avalanche Map Commentary - YouTube|frame}}<br />
<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=167 Gladiators]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=166 2 rooms]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=165 Volcano]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=164 Napalm Tennis]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=163 Port Small]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=162 Port Ice]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=161 Port BB]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=160 Port Coop] (featured in ''[[The Best of Blood.Freeminded.De]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=159 BQ3BB1] (featured in ''[[Blood Chronicles]]'' volume two)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=158 Lave]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=157 Pont]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=156 Brain]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=155 Night] (featured in ''[[The Best of Blood.Freeminded.De]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=154 Avalanche] (featured in ''[[The Best of Blood.Freeminded.De]]'')<br />
</div><br />
<br />
He has also released ''Blood'' [[BloodCraft#Similar|related content]] for ''[[:wikipedia:Minecraft|Minecraft]]''. Outside of ''Blood'', he has also worked on the game ''[http://www.moddb.com/games/mactabilis Mactabilis]'', by [http://www.moddb.com/company/blazing-bit-games/members Blazing Bit Games].<br />
<br />
Link: [http://itburn.tripod.com/archblood.htm Website], [https://www.youtube.com/channel/UCy47vK4nMko9QKJSXtp1knQ YouTube channel], [http://www.moddb.com/members/itburn ModDB profile]<br />
<br />
=== Gunz ===<br />
Gunz (also known as Two.gunz, Maybe, Lazer and zak88) is a mapper for ''Blood'' who has released a number of stand-alone maps.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=598 BB-Spiral]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=591 SnowDay] (collaboration with Ocpjr)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=589 q3dm3.map]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=586 HQ Base ReWorked ocpjr]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=570 Tomb of Blood]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=552 Submerge]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=551 SubMerge.map]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=547 HQ Base ReWorked ocpjr ] (collaboration with Ocpjr; [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2433 Postmortem thread])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=523 HaloWeen]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=399 BB Egypt 2 (restyled)]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=398 BB_Egypt]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=391 Various Maps by Lazer]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=390 halloffm.map]<br />
</div><br />
<br />
Link: [http://bloodmapedit.co.nf/cmdownloads/categories/gunz/ Blood MapEdit site]<br />
<br />
==Compilations==<br />
Collections of individual maps or add-ons curated together as one larger download.<br />
<br />
===BME's Blood Map Pack===<br />
[[File:BME's-Blood-Map-Pack-Scaled.gif|right|thumb|200px|Yearly banners]]<br />
<br />
{{quote|quotation="This pack... contains 1234 ZIP items with over 1800 maps made by 300 authors... all having proper filenames and showing the full author (and/or nickname) and the full title of the map or add-on. All maps have been provided a BAT and INI file (where missing) and some projects are rescripted (install BAT) in order to make them work properly and/or to ensure the original files will be restored after playing. There are a few add-ons left out because of ridiculous file sizes; having extremely large cutscene movies or unnecessary gamefile duplicates, most of them are recent releases and are still downloadable elsewhere so there's no need at this point in time to preserve them in this pack. This is an update and total replacement of the previous packs released. I like to thank Corvin, [[Blood.Freeminded.De|Mike Ochs]] and all mappers out there!"|attributedTo=Compiled description}}<br />
<br />
The 2019 release is still forthcoming. The 2018 release was put out on [[2019|January 1, 2019]] and promises to be the "The Ultimate Blood Map and Add-on Collection!", with previous releases on [[Fact Time Line#2017|December 31, 2017]] (2017 release), [[Fact Time Line#2017|January 1, 2017]] (2016 release), [[Fact Time Line#2015|December 31, 2015]] (2015 release), [[Fact Time Line#2015|January 3, 2015]] (2014 release) and [[Fact Time Line#2013|April 24, 2013]] (2013 release).<br />
<br />
[[Blood.Freeminded.De]]: [http://www.blood.freeminded.de/index.php?section=maps&id=616 2019], [http://www.blood.freeminded.de/index.php?section=maps&id=599 2018], [http://www.blood.freeminded.de/index.php?section=maps&id=590 2017], [http://www.blood.freeminded.de/index.php?section=maps&id=569 2016], [http://www.blood.freeminded.de/index.php?section=maps&id=542 2015], [http://www.blood.freeminded.de/index.php?section=maps&id=503 2014], [http://www.blood.freeminded.de/index.php?section=maps&id=438 2013]<br />
<br />
Others: [http://cruo.bloodgame.ru/?section=addons&rid=811155 2016] at [[The Bloody Repo]], [http://www.moddb.com/games/blood/addons/bloodmappack-2013 2013] on [[:wikipedia:ModDB|ModDB]], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/!BMEsBloodMapPack2016.zip 2016] on [[RTCM]]<br />
<br />
=== Jarlaxle's Collection ===<br />
{{quote|quotation="I'm working on getting as much Maps as possible for the first Blood game, so that I can upload it into one file to make it easier for fans to easily attain the whole collection (or as close as possible, since plenty would be lost in the Void in this day and age) in one hit. I'd host it on my own server where bandwidth wouldn't be a problem, but not in an actual website. So far I have 520 files, which probably adds up to 600 or more Maps, when you figure in conversions/map packs and such. I'm speaking with someone via email who says they have 500-odd as well, so I'm hoping to acquire them soon and go through deleting the ones I don't need and such.... Along with all of them, I had stored away on an old CD of mine (which would be about 8 years old) lots of Maps from the late nineties; 250-odd files which I could not locate on any website; which is probably a joke of a collection compared to all those that were stored at sites that no longer exist, since I was never an avid Map collector back in the day... Anyhow, if any of you fine Blood fans think you have Maps that I lack, or who have large collections on old CDs that they can share I'd appreciate it greatly. I don't mind going through them all and seeing which ones I do and do not have. So far my file is nearly 200mbs, which is because of all the TCs."|attributedTo=Jarlaxle}}<br />
<br />
A detailed collection of over 1,300 maps for ''[[Blood]]'' posted on the [[Transfusion#Community|Transfusion]] and [[The Postmortem]] forums on [[Fact Timeline#2009|February 1, 2009]] and divided into three sections: Complete Collection, Just Maps, and Just Total Conversions. All are direct-links and do not require registering an account of any kind. They were complied by [http://forums.transfusion-game.com/profile.php?mode=viewprofile&u=477 Jarlaxle], and are now only available through the [[:wikipedia:Wayback Machine|Wayback Machine]].<br />
<br />
Forum Threads: [http://forums.transfusion-game.com/viewtopic.php?t=1691 Transfusion Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1064 The Postmortem]<br />
<br />
Downloads: [https://web.archive.org/web/*/http://www.starbornrpg.com/blood/BloodMapCollection.zip Complete], [https://web.archive.org/web/20141011194718/http://www.starbornrpg.com/blood/BloodJustMaps.zip Just Maps], [https://web.archive.org/web/20141011194707/http://www.starbornrpg.com/blood/BloodJustTCs.zip Just TCs]<br />
<br />
===The Best of blood.freeminded.de===<br />
[[File:Best-Of-Freeminded.jpg|thumb|right|200px|Map loader]]<br />
{{quote|quotation="This map pack contains 50 of the best Blood user maps uploaded so far to blood.freeminded. This pack differs from others because a special mapbrowser has been included to make everything all the more convenient! Poorly written and/or unfunctional install scripts have been fixed. Some INI files have been created but no maps have been altered. Scripts that deal with custom art or sounds will backup the original Blood files first. This pack is thoroughly tested, if by any chance you still encounter problems then please install a fresh copy of Blood and try again. The maps in this pack are guaranteed to work with Blood v1.21 (although some may also work with v1.00)."|attributedTo=Official description}}<br />
<br />
A compilation by BME/ILMHB promises to offer the best 50 maps/small episodes of the [[List of Mods for Blood#blood.freeminded.de|blood.freeminded.de]] website (circa [[Fact Time Line#2011|July 22, 2011]]), with all thoroughly tested and accessible through a special mapbrowser (rather similar to [https://doomwiki.org/wiki/DOOM-IT DOOM-IT]; making it, in effect, the ''Blood'' equivalent to ''[https://doomwiki.org/wiki/Master_Levels_for_Doom_II The Master Levels for Doom II]'').<br />
<br />
Link: http://www.blood.freeminded.de/index.php?section=maps&id=296<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="3" align = center| '''''The Best of Blood.Freeminded.De:'''''<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=83 13th Realm Demo]<br />
| [[List of Mods for Blood#The 13th Realm|Josh Hutchinson]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=91 The Abyss]<br />
| unknown<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=52 Ancient]<br />
| Treks<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=154 Avalanche]<br />
| [[List of Mods for Blood#ItBurn|ItBurn]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=episodes&id=63 Banzai's Add-on]<br />
| [[Banzai's Add-On#Team BANZAI|various]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=116 Biosyn]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=139 The Blood City]<br />
| Daniel Gomez<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=85 Blood Town]<br />
| Robert Bauer<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=93 Burger Queen]<br />
| [[List of Mods for Blood#Tiny Town|CuRe]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=193 The Cathedral]<br />
| Robert Bauer<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=179 Cemetery]<br />
| [[:Category:Hellen Artwork|Hellen]] and [P0D]Nike<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=92 Castle of Horrors] <br />
| Joao Gonclaves<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=231 Citadel]<br />
| Dan Munch<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=144 Coop Level 1]<br />
| [[David Wikström]] (aka Tekedon)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=82 Da' Lab]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=95 Escape]<br />
| Skumball<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=51 Fresh 1]<br />
| [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]] (aka Tobey)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=49 Full Moon]<br />
| [[Michael J. Ochs]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=65 Gitit]<br />
| Maik Rockstar<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=58 Dr. Goozz's House]<br />
| Treks <br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=299 The Hall of the Epiphany]<br />
| [[Austin Adams]] (aka Spill Some Blood)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=147 Haunted Hill]<br />
| [[David Wikström]] (aka Tekedon)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=episodes&id=452 Hostile Takeover]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=226 The House of Pain]<br />
| Steve Portelance<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=153 The Hunt]<br />
| Jerry<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=53 Incubus]<br />
| Mike Meklenburg<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=episodes&id=68 Inherit the Earth]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=96 Kalitha - The Dead Mines]<br />
| [[List of Mods for Blood#Tiny Town|CuRe]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=80 Lost Evil]<br />
| Christopher Brua (aka Boogeyman)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=124 The Lost Temple]<br />
| [[Michael J. Ochs]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=108 Manmons]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=277 Meat Factory]<br />
| [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]] (aka Tobey)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=197 Minegame]<br />
| Joshua Noss (aka Sickboy)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=221 Miskatonic Station]<br />
| James Donaldson<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=155 Night]<br />
| [[List of Mods for Blood#ItBurn|ItBurn]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=77 Nitemare]<br />
| unknown<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=110 The Old Manor]<br />
| [[David Wikström]] (aka Tekedon)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=88 Pandemonium]<br />
| [[Alexandre Vancomerbeck]] (aka Hades)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=160 Port Coop]<br />
| [[List of Mods for Blood#ItBurn|ItBurn]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=89 Put to Death]<br />
| Phil Jones (aka Desperado)<br />
|- align = center<br />
| [[List of Mods for Blood#Ravenloft|Ravenloft]]<br />
| Michael Shire<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=262 Revenge]<br />
| Jerry<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=260 Sewer System]<br />
| [[Dwayne Anderson]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=114 Six Keys]<br />
| Randy Bee (aka BeeMan)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=76 Test of Skills]<br />
| Anden Af Anti<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=396 The Way of All Flesh Again]<br />
| [[Alone in the Dark#The Way of All Flesh-Again|NoOne (aka Diman)]]<br />
|- align = center<br />
|[http://www.blood.freeminded.de/index.php?section=maps&id=113 The Wacky Island]<br />
|[[David Wikström]] (aka Tekedon)<br />
|}<br />
<br />
===Blood Chronicles===<br />
[[File:Blood-Chronicles-1.jpg|thumb|200px|left|Volume one collage]]<br />
[[File:Blood-Chronicles-2.jpg|thumb|200px|right|Volume two banner]]<br />
{{quote|quotation="BLOOD: CHRONICLES. The first volume of a collection of the best BLOOD user maps ever made. 36 levels making up 4 unique episodes that will keep you occupied while the world crumbles to dust around you... So pick your poison and dig in. A splattered time if guaranteed for all!... Blood Chronicles aims to be the best blood map collection. Only the very best of Blood Community!"|attributedTo=Official description}}<br />
<br />
Two compilations intended to showcase the best of the ''Blood'' mapping community. The first volume, often spelt as "Chronicals", was released on [[Fact Time Line#2004|September 24, 2004]] by Frater Diatonica Dracona and contains thirty six levels making up four episodes, including many maps unavailable individually from either [[blood.freeminded.de]] or [[RTCM]]. It also features an attempt at a connecting plot for the disparate episodes. The second features four episodes as well as eight maps for [[Bloodbath]] and was released a decade later on [[Fact Time Line#2014|February 5, 2014]] and was compiled by [[Sir Seizhak]] and scripted by BME.<br />
<br />
Link: [http://www.freewebs.com/ixna/bloodchronicals.htm Volume I website], [http://www.blood.freeminded.de/index.php?section=episodes&id=62 Blood.Freeminded.De volume I], [http://www.blood.freeminded.de/index.php?section=episodes&id=478 Blood.Freeminded.De volume II],<br />
[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Blood%20Chronicals.zip RTCM volume 1], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/BloodChronicles2.zip RTCM volume II], [http://www.moddb.com/games/blood/addons/blood-chronicles-volume-2 Mod DB volume II]<br />
<br />
Articles: [http://bloodhispano.ucoz.es/load/mods_tc_episodios/blood_chronicals_vol_1/10-1-0-100 Blood Hispano article on I] (Spanish), [http://bloodhispano.ucoz.es/load/mods_tc_episodios/blood_chronicles_vol_2/10-1-0-125 Blood Hispano article on II] (Spanish), [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=2318 Volume II Postmortem thread]<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="4" align=center| '''''Blood Chronicles, Volume I:'''''<br />
|-<br />
|'''Episode One: UNDERWORLD''' "tells the tale of Caleb's search for the Cabal's newest horror, The Grand Illusion Carnival, with plans to shut it down before it entraps any victims. The rumour is that there is a forgotten teleport back in one of the old Cabal mines that will put Caleb right at its front door."<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/killkill/7-1-0-149 KillKill] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/the_mountain_passage/7-1-0-133 Mountain Passage] by Desmond Shepherd<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=96 The Dead Mines] by [[List of Mods for Blood#Tiny Town|CuRe]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/into_the_darkness/7-1-0-153 Into The Darkness] by JoJo<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=197 Mine Game] by Joshua Noss (aka Sickboy)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=136 Ambush] by B. Freeman (aka ScorpVenom)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=283 Cavern Of Pain] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/volcano/7-1-0-99 Volcano] by [[Killing Time|Marc "Elmo" Levesque]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/grand_ilusion/7-1-0-127 Grand Illusion] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]]<br />
|'''Episode Two: CULT INCORPERATED''' "is the story of Caleb's adventure exploring the massive grounds of the Cabal's headquarters looking for you-know-who and getting into some mindbending situations. Don't forget to pack your shrooms."<br />
* [http://bloodhispano.ucoz.es/load/evil_dwells_within/7-1-0-115 Evil Dwells Within] by [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]] (aka Tobey)<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/madcult/7-1-0-161 Mad Cult] by B. Freeman (aka ScorpVenom)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=83 Save the Slaves] by [[List of Mods for Blood#The 13th Realm|Josh Hutchinson]] and Oscar Alias (aka Memo2000)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=58 Dr. Goozz's House] by Treks<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/foul_keep/7-1-0-134 Foul Keep] by IronDen & Oscar Alias (aka Memo2000)<br />
* Dark House by Maik Rockstar<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=80 LostEvil] by Christopher Brua (aka Boogeyman)<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/barabas/7-1-0-44 Lost City Of Barabas] by Wendemere<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=86 Cult HQ] by Robert Bauer<br />
|-<br />
|'''Episode Three: DIABOLICA''' "finds Caleb facing his worse nightmare as he is thrown into the very mind of the Dreaming God, Tchernobog and his minions. Will Caleb emerge with his insanity intact? This promises to be the weirdest episode you will ever experience."<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=325 Mind] by Jim Livingston<br />
* Nevermind by Jim Livingston<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/human_zoo/7-1-0-151 Human Zoo] by Peggy DeLand and Frater D~D<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/dawn/7-1-0-45 Before Dawn] by Cristian Reinoso<br />
* Dawn Of The Dead by Cristian Reinoso<br />
* [http://bloodhispano.ucoz.es/load/devil_39_s_playground/7-1-0-128 Devil's Playground] by Sean Burney<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=101 Darkwood] by Justin Martucci<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/the_braindead/7-1-0-98 Brain Dead] by Sub-Zero666<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/crypt/7-1-0-162 Crypt] by Paul Screwnail<br />
|'''Episode Four: COLD BLOOD''' "will whisk you away to the frozen places that men dare to go to find the cabal's version of Shangrala, an evil paradise where Calab finds yet another dark secret about the dread Cabal."<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=154 Avalanche] by [[List of Mods for Blood#ItBurn|ItBurn]]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=306 Winterhell] by John R. Leonard<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=218 The Frozen Village] by Desmond Shepherd <br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=87 Carnival] by [[Alexandre Vancomerbeck]] (aka Hades)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=329 Zero Cool!] by AI<br />
* Greenhouse Effect by Oliver Baer<br />
* [http://bloodhispano.ucoz.es/load/embraced/7-1-0-130 Embraced] by Andrew Ingvarsson (aka Black Jester).<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=49 Full Moon] by [[Michael J. Ochs]]<br />
* [http://bloodhispano.ucoz.es/load/mapas/zquest/6-1-0-216 Ruin] by Anders Aandahl<br />
|}<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="3" align = center| '''''Blood Chronicles, Volume II:'''''<br />
|-<br />
|'''Episode One:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=471 Dark Times E1M1] by [[List of Mods for Blood#Dark Times|TheNigth]]<br />
*[http://bloodhispano.ucoz.es/load/devil_39_s_playground/7-1-0-128 Devil's Playground] by Sean Burney<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=53 Incubus] by Mike Meklenburg<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=319 Dark Sun Rising] by [[Dustin Twilley]] (aka Bloatoid)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=301 Ramparts of Fortitude] by [[Dwayne Anderson]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=72 Ravenloft Chapter 1] by [[List of Mods for Blood#Ravenloft|Michael Shire]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=73 Ravenloft Chapter 2] by [[List of Mods for Blood#Ravenloft|Michael Shire]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=74 Ravenloft Chapter 3] by [[List of Mods for Blood#Ravenloft|Michael Shire]]<br />
|'''Episode Two:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=344 Return to Haunted Hill] by [[Austin Adams]] (aka SpillSomeBlood)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=262 Revenge] by Jerry<br />
*Hellbent by B. Freeman (aka ScorpVenom)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=283 Cavern of Pain] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]].<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=322 OutBreak] by [[Dustin Twilley]] (aka Bloatoid)<br />
*The Spirit World by D<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=60 Caleb's Rage] by Priest<br />
*[http://bloodhispano.ucoz.es/load/mapas_single_player/to_be_or_not_to_be/7-1-0-94 To be or not to be?] by Rouge Rodent & Mister X<br />
| rowspan="2" |'''[[BloodBath]]:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=468 Whatever!] by BME/ILMHB<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=47 The Facility] by [[Michael J. Ochs]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=201 Circular Canyon] by [[Martin Brentnall]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=159 BQ3BB1] by [[List of Mods for Blood#ItBurn|ItBurn]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=330 PacManic Depression] by [[Jeff Morris]] (aka Zip)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=196 Sin] by [[List of Websites#Tempest's Blood Page|Cho Yan Wong (Tempest)]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=433 BodsMids] by ShadowWolf<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=236 CyberWar] by Patrick Schaefer<br />
|-<br />
|'''Episode Three:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=93 Burger Queen] by [[List of Mods for Blood#Tiny Town|CuRe]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=135 Batman for Blood] by Michael D. Green<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=79 Sewer] by [[Dwayne Anderson]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=221 Miskatonic Station] by James Donaldson<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=443 Cheese Factory] by [[Sir Seizhak]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=187 The Abandoned Factory] by I.Mecking<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=400 Rapture] by [[Austin Adams]] (aka SpillSomeBlood)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=91 The Abyss] by unknown<br />
|'''Episode Four:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=139 The Bloody City] by Daniel Gómez<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=477 The Slums] by [[David Wikström]] (aka Tekedon)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=226 The House of Pain] by Steve Portelance<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=193 The Cathedral] by Robert Bauer.<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=95 Escape] by Skumball<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=448 Swamp Castle Revisted] by [[David Wikström]] (aka Tekedon) and Oscar "Memo" Alias<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=76 Test of Skills] by Anden Af Anti<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=145 The Hall of Epiphany] by [[Austin Adams]] (aka BLOODTheChosenOne)<br />
|}<br />
<br />
===The Lost Episodes===<br />
[[File:Lost-Episodes.jpg|thumb|right|200px|Screamshot collage]]<br />
''Not to be confused with [[Blood Alpha#The Lost Episode|The Lost Episode]] add-on based on the [[Blood Alpha]].''<br />
<br />
{{quote|quotation="Five dark tales of terror lost to the void of time, now available for your edification. From some of the best creators of Blood maps, this five adventure set promises to challenge the most avid Blood fan! A Collection Of Hard To Find Episodes Gathered Together In One Carnage-Filled Collection Including GODS by Joel & Kurt Blackwell, JOURNEY TO HELL by Martin Brintnall, LEGEND OF RAVENLOFT by Michael Shire, KILLING TIME by Marc Levesque, HAUNTED REALMS by Joel Dube with additional maps by Treks, Johnnie Blaster, Craig L. Duckett & Dwayne Anderson. Adding Up To 23 Levels of Hardcore Gorefest!"|attributedTo=Official description}}<br />
<br />
Compiled by Frater Diatonica Dracona. Requires the ''[[Plasma Pak]]''. A [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Blood_Lost_Episodes_Coop.7z cooperative version] was later released by KNUKE.<br />
<br />
* [[List of Mods for Blood#Legend of Ravenloft|Legend of Ravenloft]] by Michael Shire (aka Micho)<br />
* [[Martin and Jason Brentnall#Journey to Hell|Journey to Hell]] by [[Martin Brentnall]] ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/jny2hell.zip RTCM])<br />
* [[Killing Time]] by Marc Levesque (aka Elmo)<br />
* [[List of Mods for Blood#Gods, the Epic Trilogy|Gods]] by [[Joel and Kurt Blackwell|Joel "Reactor" and Kurt "Headhunter" Blackwell]]<br />
* [[List of Mods for Blood#Haunted Realms|Haunted Realms]] by Joël Dubé (aka Shimmy)<br />
<br />
Link: [https://web.archive.org/web/20050324171223/http://www.freewebs.com/ixna/bloodthelostepisodes.htm Website], [http://www.blood.freeminded.de/index.php?section=episodes&id=61 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Blood_Lost_Episodes.zip RTCM]<br />
<br />
=== Bludmaps ===<br />
A compilation of seven maps for ''[[Blood]]'' compiled by TheTurricaN and Martin, seemingly assembled in [[Fact Timeline#2008|August 2008]].<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 100%;"><br />
* The Amazing Labyrinth - "Unique self-rearranging maze designed around the exploitation of path sectors, inspired by the board game of the same name."<br />
* Iceberg of Destruction - "Scripted grudual environmental destruction of the vast majority of the gameplay area."<br />
* Helix Tower - "Multi-floor tower in the middle of a city, utilising multiple sector overlaps and upper/lower stacks."<br />
* Duelling Platforms - "Non-conventional two-player gameplay mechanic in which players must destroy the platform on which their opponent stands."<br />
* Fragile Caves - "Pseudo-dynamic player destructable environment, set atop and within the caves of a steep mountain."<br />
* Ancient Library - "Multi-floor environment using sprites and intelligent sector layout (no upper/lower stacks)."<br />
* Survivor - "A showcase of several Build technical innovations and gameplay ideas that add a twist to the typical Deathmatch gameplay style."<br />
* Castle Storm - "Atmospheric weather effects in a castle; rain, thunder and lightning, which casts shadows in the large hallway."<br />
</div><br />
<br />
Link: http://www.gamefront.com/games/blood/downloads/bludmaps<br />
<br />
=== Krypto's Best User Maps ===<br />
A selection of 24 user maps deemed worthwhile to play by Krypto on [[Fact Timeline#2016|April 29, 2016]] over on [[The Postmortem]], featuring maps by [[David Wikström]], [[Austin Adams]], [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]], Treks, [[Michael J. Ochs]], and others. Rather than a downloadable collection, this was just a stand alone list which we have provided links for.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 95%;"><br />
<br />
{{#ev:youtube|qfudCBAu1OA|320|right|Krypto playing "[http://www.blood.freeminded.de/index.php?section=maps&id=277 The Factory]" - YouTube|frame}}<br />
{{#ev:youtube|HiGuI8PVSEs|320|right|Krypto playing "[http://www.blood.freeminded.de/index.php?section=maps&id=49 Full Moon]" - YouTube|frame}}<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=52 Ancient]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=370 Caleb's Dream]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=179 Cemetery full edition]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=144 Coop level 1]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=508 Count of Wallachia]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=58 Dr. Goozz's House]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=277 Factory] (aka "Meat Factory")<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=51 Fresh1] (aka "Evil Dwells Within")<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=49 Fullmoon]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=147 Haunted Hill]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=53 Incubus]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=77 Nitemare]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=544 Return To Haunted Hill]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=114 Six Keys]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=299 SPILL: The Hall OF Epiphany (Updated)]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=76 Test Of Skills]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=188 The Abandoned Factory]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=91 The Abyss]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=497 The Fallen Priest]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=124 The Lost Temple]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=110 The Old Manor]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=477 The Slums]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=113 The Wacky Island]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=88 The Pandemonium]<br />
</div><br />
<br />
Links: [https://web.archive.org/web/20160611210829/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2438 List thread], [https://web.archive.org/web/20160611210816/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1517 Custom map monologues], [https://www.youtube.com/user/Sindrom11/ Krypto's YouTube channel]<br />
<br />
==Conversions==<br />
<br />
[[File:Quake-Remake.jpg|thumb|left|200px|Recreation of E1M7, the first boss level from ''[[:wikipedia:Quake (video game)|Quake]]'']]<br />
{{#ev:youtube|AjmPhFt8pIk|320|right|"Arena Gate" from ''[[:wikipedia:Quake III Arena|Quake III Arena]]'' converted for [[BloodBath]] by [[Austin Adams]] - YouTube|frame}}<br />
{{#ev:youtube|osUyC2eG4JE|320|right|"[[:wikipedia:Batman (franchise)|Batman]]" for ''Blood'' - YouTube|frame}}<br />
<br />
=== Direct ===<br />
Maps directly converted from other games to ''Blood'':<br />
<br />
*[https://web.archive.org/web/19980121112049fw_/http://www.gameleader.com/blood/maps/doome1m1.zip DOOME1M1] by Izard Pierre is a recreation of [https://doomwiki.org/wiki/MAP01:_Entryway_(Doom_II) Entryway] from ''[[:wikipedia:Doom II|Doom II: Hell on Earth]]''.<br />
*[[TEDE1M9: Hangar]] from ''[[French Meat]]'' is a recreation of E1M1: Hangar from the original ''[[:wikipedia:Doom (1993 video game)|Doom]]''.<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=385 Quake E1M7 Map] by xBRYAN2000x (''[[:wikipedia:Quake (video game)|Quake]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=387 AREA1.MAP Coop Edition] by xBRYAN2000x (''[[Blood Alpha]]'')<br />
*[http://web.archive.org/web/19991219143916/http://www.geocities.com/TimesSquare/Castle/5563/quakedm1.htm quakedm1 map review] (''[[:wikipedia:Quake (video game)|Quake]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=184 Grosse] by Mamba 16 (secret level from ''[[:wikipedia:Doom II|Doom II]]'' inspired by ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'')<br />
*[[Jeff Morris#Zippy's Blood Meltdown|Zippy's Blood Meltdown]] features recreations of the first three levels of ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]''.<br />
*[[Austin Adams#Spill Levels|SPILL 2-4]] by [[Austin Adams]] (recreates various levels from ''Doom'' and ''Doom II''; also recreated "[http://www.blood.freeminded.de/index.php?section=maps&id=543 Arena Gate]" from ''[[:wikipedia:Quake III Arena|Quake III Arena]]'', while "Facing Worlds" in ''[[Eviction]]'' is from ''[[:wikipedia:Unreal Tournament|Unreal Tournament]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=540 Riptide Stronghold] by Vandclash (''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' user map)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=589 Q3DM3.MAP] by Maybe ([[:wikipedia:Quake III Arena|Quake III Arena]])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=573 Ultra-Violence] by [[pagb666]] ("adaptation of the ''[[:wikipedia:Quake (video game)|Quake]]'' [[:wikipedia:Deathmatch|DM]] classic")<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=597 E1M1 Heretic] by [[Sir Seizhak]] (adaptation of [https://doomwiki.org/wiki/E1M1:_The_Docks_(Heretic) E1M1: The Docks] from ''[[:wikipedia:Heretic (video game)|Heretic]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=533 Grid] by Noldor Ranzou ("a faithful recreation (albeit a little bit larger) of Grid,one of the Combat Simulator maps from ''[[:wikipedia:Perfect Dark|Perfect Dark]]''")<br />
<br />
=== Influenced ===<br />
<br />
Maps inspired or influenced by other games and media:<br />
<br />
*[[Alone in the Dark]] by NoOne aka Diman (inspired by ''[[:wikipedia:Alone in the Dark (video game)|Alone in the Dark]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=330 PacManic Depression] by [[List of Mods for Blood#Zippy's Blood Meltdown|Jeff "Zip" Morris]] (inspired by ''[[:wikipedia:Pacman|Pacman]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=159 BQ3BB1] by [[List of Mods for Blood#ItBurn|ItBurn]] (''[[:wikipedia:Quake III Arena|Quake III Arena]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=224 Quakish] by [[Pedro Arturo Gomez Blanco]] (''[[:wikipedia:Quake (video game)|Quake]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=361 Omega Man] by P. Manhood (''[[:wikipedia:The Omega Man|The Omega Man]]''; [http://www.moddb.com/games/blood/addons/omega-man ModDB])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=476 Maniac Mansion 4 Blood] (''[[:wikipedia:Maniac Mansion|Maniac Mansion]]''; [http://www.moddb.com/games/blood/addons/maniac-mansion-4-blood ModDB])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=135 Batman for Blood] (''[[:wikipedia:Batman (franchise)|Batman]]''; [http://www.moddb.com/games/blood/addons/batman-for-blood ModDB])<br />
*[http://www.moddb.com/games/blood/addons/star-wars-beta Star Wars Beta] (''[[:wikipedia:Star Wars|Star Wars]]'')<br />
<br />
Quite a few of the larger add-ons have maps inspired by other media, such as [[DWE2M3: Mothership]] (''[[:wikipedia:Alien (film)|Alien]]'') from ''[[Death Wish]]'', [[C1T4: Egyptian Kingdom]] (''[[:wikipedia:Indiana Jones and the Last Crusade|Indiana Jones]]'') from ''[[Killing Time]]'', or [[BPF13: Within The Woods]] (''[[Evil Dead]]'') from ''[[Bloody Pulp Fiction]]''.<br />
<br />
===Noldor Ranzou's DN3D BB Map Pack===<br />
A pack that contains four conversions of popular Dukematch maps for ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'': 8-BALL, IODRPG13, LEDGESB1, and WARZONE.<br />
<br />
Link: http://www.blood.freeminded.de/index.php?section=maps&id=539<br />
<br />
==Small Scale==<br />
Other notable efforts worthy of having a section write up; some were intended to be larger scale projects, but were abandoned unfinished.<br />
<br />
=== Eye of the Blood ===<br />
[[File:Eye-Of-The-Blood.jpg|thumb|right|200px|Eye of the Blood]]<br />
<br />
{{quote|quotation="Although there is no date included, I have had these maps in my collection for some years now. These are three excellent levels made by a player several years ago. These maps have always had my respect, & for me define what the game is all about. That is why I have chosen this as one of mt top 10 best levels, even though there are three of them, hence I have compiled them into a single episode. I have named the levels for the purpose of the unit episode I have put together. Other than that, these maps are as they were."|attributedTo=[[List of Websites#The Krunatus Blood Page|Krunatus]]}}<br />
<br />
A three level long episode for ''Blood'' by [[:wikipedia:Swedish|Swedish]] mapper [[Banzai's Add-On#Christian Green|Christian Green]], a member of [[Team BANZAI]], who spent awhile creating the maps; maps date from fall [[1997]] and were first released on [[Game Leader]], and were re-shared from [[List of Websites#The Krunatus Blood Page|The Krunatus Blood Page]] from [[Fact Time Line#2003|August 7, 2003]].<br />
<br />
* Eyeoftbl: Journey To Hell - [[1997|September 22, 1997]]<br />
* Eye2: Hell and Back - [[1998|September 28, 1997]]<br />
* Eye3: A Sort of Homecoming - [[1997|October 11, 1997]]<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/eyes.zip RTCM], [http://www.moddb.com/games/blood/addons/eye-of-the-blood ModDB], [http://web.archive.org/web/19980423212628/http://gameleader.com/blood/maps/eyeoftbl.zip Game Leader], [http://web.archive.org/web/20040625142556/http://homepage.ntlworld.com/jayliv/eyes.htm Website]<br />
<br />
=== Gods, the Epic Trilogy ===<br />
[[File:Gods.jpg|thumb|right|200px|Gods screamshot]]<br />
{{quote|quotation="Levels for Professional Blood players. 'You will make them pay, and then... you will die.' Welcome to a nice and hard bunch of levels. If you are a professional Bloodite, and have conquered all but these levels, we hope you will find a difficult, yet well balanced challenge here. All of these levels are ramped in difficulty, so that the last level is the hardest of them all. This means that if you find the first level hard, you may find the last one to be beyond your skills. These levels have been finished by us, and contain what we believed to be some of the most challenging puzzles, toughest enemies and difficult tasks to master. The amount of times you will die, is insane. If the texts are read thoroughly, and your skills at puzzle solving are good, you may find the secret level, and with it more challenges."|attributedTo=Official description}}<br />
<br />
A famous trilogy of maps, with an additional secret level, last modified on [[1998|May 11, 1998]] by brothers [[Joel and Kurt Blackwell|Joel "Reactor" and Kurt "Headhunter" Blackwell]]. It was included in ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]'' compilation. Despite being only three levels, the add-on features quite an in-depth written storyline centred around [[:wikipedia:Egyptian mythology|Egyptian mythology]] available from the [https://web.archive.org/web/19990506155146/http://members.xoom.com/argh/story.htm website draft] or in the file archive. This background detail and its notably intense difficulty made the episode quite renowned. A sequel, entitled ''[[List of Mods for Blood II#Gods 2|Gods 2]]'', was later in development for ''[[Blood II: The Chosen]]''.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
'''Episode One: Introduction'''<br />
<br />
*GodsE1M1: Into - Joel Blackwell<br />
<br />
'''Episode Two: Where Evil Resides'''<br />
<br />
*GodsE2M1: Enter episode 2 code - Kurt Blackwell<br />
*GodsE2M2: Entrance to Hell - Joel Blackwell<br />
*GodsE2M3: The Hunt for Mokuma - Joel Blackwell<br />
<br />
'''Episode Three:''' A God's Last Resort<br />
<br />
*GodsE3M1: Enter episode 3 code - Kurt Blackwell<br />
*GodsE3M2: A God's Last Resort - Joel Blackwell<br />
</div><br />
<br />
<br />
Link: [https://web.archive.org/web/19981207030904/http://members.xoom.com/argh/ Official website], [http://www.blood.freeminded.de/index.php?section=episodes&id=90 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/b1_gods.zip RTCM], [http://www.moddb.com/games/blood/addons/gods-the-epic-trilogy Mod DB], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=980 Postmortem Thread]<br />
<br />
=== Legend of Ravenloft ===<br />
[[File:Ravenloft.png|thumb|right|200px|Chapter three screamshot]]<br />
<br />
{{quote|quotation="The dark forests of Barovia are filled with wolves and other creatures that roam at night. Nearby are the Svalich woods, wherein Madam Eva and her troupe of gypsies have camped. Madame Eva can foretell the future for the adventurers, and only they can pass beyond the gates to escape Barovia. The village of Barovia is mostly closed, for the night belongs to Strahd and his creatures. The citizens now barricade themselves in at night and hide trembling behind closed doors. Far above the village sits Castle Ravenloft, Strahd's home. It is a fortress from which thousands of bats fly at night looking to feed. Sometimes even Strahd, the villagers fear, must fly with them. The adventurers have been led to this land. As they enter his domain a wry, twisted smile appears on the Count's face. He watches from his castle as his dark plan unfolds. He is the master of Ravenloft, and so he sends his wolves to guide these strangers to his castle....."|attributedTo=Official description}}<br />
<br />
A well known trilogy of three maps created between [[Fact Timeline#1998|February 19-September 28, 1998]] by Michael Shire (aka Micho) of "[http://web.archive.org/web/20060526221434/http://www.planetblood.com/mapedit/ The Ultimate Blood MapEdit Suite]" eventually hosted by ''[[Planet Blood]]''; he later joined the [[BloodLines#Necrosoft|Necrosoft]] design team. The set is reputedly based on the [[:wikipedia:Ravenloft|Ravenloft]] [[:wikipedia:Campaign setting|campaign setting]] for ''[[:wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'', which featured [[:wikipedia:Gothic horror|gothic horror]] elements similar to ''Blood''. The collection was also included in the ''[[List of Mods for Blood#Blood Chronicles|Blood Chronicles]]'' volume two compilation, as well as ''[[List of Mods for Blood#The Best of Blood.Freeminded.De|The Best of Blood.Freeminded.De]]'' and ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]''.<br />
<br />
Link: [http://web.archive.org/web/20060318085403/http://www.planetblood.com/mapedit/raven.shtml Planet Blood], [http://web.archive.org/web/19990420160939/http://www.cadvision.com/Home_Pages/accounts/shirem/blood/main.html Original host], [http://web.bloodline.eu/ultimate_blood_mapedit_suite/raven.htm Bloodline Mirror], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1115 Postmortem Thread]<br />
<br />
RTCM: http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/ravenloft.rar<br />
<br />
Blood.Freeminded.De: [http://www.blood.freeminded.de/index.php?section=maps&id=72 Chapter 1: The Village of Ba], [http://www.blood.freeminded.de/index.php?section=maps&id=73 Chapter 2: Strahd's Castle], [http://www.blood.freeminded.de/index.php?section=maps&id=74 Chapter 3: Down to the Crypt]<br />
<br />
Mod DB: [http://www.moddb.com/games/blood/addons/ravenloft-chapter-1-the-village-of-ba Chapter 1: The Village of Ba], [http://www.moddb.com/games/blood/addons/ravenloft-chapter-2-strahds-castle Chapter 2: Strahd's Castle], [http://www.moddb.com/games/blood/addons/ravenloft-chapter-3-down-to-the-crypt Chapter 3: Down to the Crypt]<br />
<br />
Abandoned Workshop: [http://taw.duke4.net/2007/01/blood/ravenloft-chapter-1-the-village-of-barovia/ Chapter 1: The Village of Ba], [http://taw.duke4.net/2007/01/blood/ravenloft-chapter-2-strahds-castle/ Chapter 2: Strahd's Castle], [http://taw.duke4.net/2007/01/blood/ravenloft-chapter-3-down-to-the-crypt/ Chapter 3: Down to the Crypt]<br />
<br />
=== Blood Slaughter Files ===<br />
[[File:Blood-Slaughter-Files.jpg|thumb|right|200px|Blood Slaughter Files]]<br />
<br />
{{quote|quotation="Insanely good levels, by two humans who don't watch many Disney films ;-) a mini episode consisting of - Out 2 Lunch - Ahoy There Me Hearties - 2B Or Not 2B - Cradle To Grave If you realy like this level, and you don't think we're too up ourselves, and you would be intrested in purchasing an entire Add-On episode of the same quality, please E-mail us and let us know. Also, if you come across any bugs or have any comments, good or bad, about our work, same again, get in touch."|attributedTo=Official description}}<br />
<br />
A four level add-on by Rogue Rodent & Mister X, with the fourth just being [[E1M1: Cradle to Grave]]. Meant to be a teaser for a potential commercial add-on, similar to ''[[The 13th Realm]]''.<br />
<br />
* out2lun: Out To Lunch (aka "Out 2 Lunch") - Rogue Rodent<br />
* ahoy: Ahoy There Me Hearties - Rogue Rodent and Mister X - [[1998|August 10, 1998]]<br />
* 2bornot: To be or not to be? (aka "2B Or Not 2B") - Rogue Rodent and Mister X - [[1998|July 27, 1998]]<br />
* e1m1: [[Cradle To Grave]] - [[James "Shade" Wilson]]<br />
<br />
Link: [http://www.gamefront.com/games/blood/downloads/blood-slaughter-files Game Front], [http://www.blood.freeminded.de/index.php?section=maps&id=84 Blood.Freeminded.De]<br />
<br />
=== The 13th Realm ===<br />
[[File:13th-Realm-Logo.png|thumb|left|200px|The 13th Realm logo]]<br />
[[File:13th-Realm.jpg|thumb|right|200px|The 13th Realm screamshot]]<br />
<br />
{{quote|quotation="Of the many places that [[Caleb]] has had to make unwilling visits to, he had no idea he would find a place as horrific as the 13th realm. A place where God has no meaning. A place where Hell is the least painful place to end up when you die."|attributedTo=Story description}}<br />
<br />
''The 13th Realm'' was a project by Josh Hutchison to try and create a commercial add-on pack for the game, to be charged at around $15 dollars. It is not clear whether or not it ever was given authorization from [[Monolith Productions]] (although the site was linked to in the official ''Blood'' web pool), or even if it was intended to (see [[Blood#Level Packs]]). It was supposed to be based around more intricate puzzles and set-pieces than the original game (even comparing itself to ''[[:wikipedia:Myst (video game)|Myst]]'').<br />
<br />
In the end all that was ever released was a two level sample of the game (also known as ''Save the Slaves'', which some sources also cite Oscar "Memo2000" Alias as contributing to), which was included in the 2011 ''[[List of Mods for Blood#The Best of Blood.Freeminded.De|The Best of Blood.Freeminded.De]]'' compilation and the first volume of ''[[List of Mods for Blood#Blood Chronicles|Blood Chronicles]]'' in 2004, and the project's original site was last updated on May 26, 1998. Another map attributed to him is "[http://www.blood.freeminded.de/index.php?section=maps&id=309 Titanic]".<br />
<br />
Links: [http://web.archive.org/web/20090724213019/http://geocities.com/Vienna/Strasse/6766/ Official website], [http://web.archive.org/web/19991003030321/http://www.geocities.com:80/Broadway/Stage/2427/blood.html Josh Hutchison's Blood Maps '98]<br />
<br />
Downloads: [http://www.blood.freeminded.de/index.php?section=maps&id=83 Demo on Freeminded.de], [http://www.moddb.com/games/blood/addons/13th-realm-demo Demo on Mod DB], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/13realm-demo.rar Demo on RTCM], [http://www.blood.freeminded.de/index.php?section=maps&id=134 "Alone" map]<br />
<br />
=== Crudox Cruo: Fresh BLOOD! ===<br />
{{quote|quotation="The other map by Toby... is called 'Evil Dwells Within V1.1'. It's indeed a classic; early 1998 and probably one of, if not THE, best map of those days."|attributedTo=BME}}<br />
<br />
A project by Tobias "Tobey" Persson (possibly the [https://www.giantbomb.com/tobias-persson/3040-97841/ later founder] of Bitsquid AB), who in the end only released two levels. Maps from the set were included in ''[[Blood Chronicles]]'' volume one and the ''[[The Best of Blood.Freeminded.De]]''.<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=51 Fresh1] (aka "Evil Dwells Within", included in "[[List of Mods for Blood#Krypto's Best User Maps|Krypto's Best User Maps]]") - [[1998|January 22, 1998]]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=277 Factory] (aka "Meat Factory") - [[1998|March 7, 1998]]<br />
<br />
=== Tiny Town ===<br />
[[File:Burger-Queen.jpg|thumb|right|200px|Burger Queen]]<br />
<br />
An add-on project by CuRe (aka Someone) from [[Fact Time Line#1999|June 20, 1999]] that only released a single map demo, entitled "Burger Queen". Included in ''[[The Best of blood.freeminded.de]]'' compilation and the second episode of ''[[Blood Chronicles]]''. He also created another map entitled "[http://www.blood.freeminded.de/index.php?section=maps&id=96 Kalitha - The Dead Mines]" ([http://www.moddb.com/games/blood/addons/kalitha-the-dead-mines ModDB]), but this appears to have been a separate effort; it was also included in ''The Best Of'', and the first episode of ''Chronicles''.<br />
<br />
Links: [http://www.blood.freeminded.de/index.php?section=maps&id=93 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/tinytown-demo.rar RTCM], [http://blood.robal.org/pcb_tmp/add-on-tinytown-demo.rar Robal.Org]<br />
<br />
=== Purgatory ===<br />
[[File:Purgatory.jpg|thumb|right|200px|Purgatory]]<br />
{{quote|quotation="Caleb stands in the hall of epiphany the only evidence of Tchernobog's foul presence the spent bullet casings scattered on the floor, an emaciated man staggers out of a passage way draped in ragged clothing 'you've saved us'. Caleb empties the last of his Tommy gun’s drum into the man and turns away dropping his weapons as he heads slowly back to the ancient doors that lead out, as he reaches them a noise stops him an ominous rumbling that seems to draw towards him from all sides, the sound gathers into a scream that tears into Caleb throwing him to his knees then silence..."|attributedTo=Official description}}<br />
<br />
After destroying [[Tchernobog]] at the [[E4M8: The Hall of the Epiphany|Hall of the Epiphany]], the power vacuum allows [[Caleb]]'s soul to rise and hold him captive. Although thanking him for disposing of the dark god, it prepares to punish Caleb for every [[Innocents|innocent victim]] he has slain through four trials: suffering, punishment, despair and redemption - and then hopefully become one together. These four tasks make up the modification's giant level; a map so large, it is known to offer a considerable processor challenge. It was created by RedFanatic, later co-developer of ''[[Bloody Pulp Fiction]]''. The ''[[Plasma Pak]]'' was required.<br />
<br />
Website: [http://web.archive.org/web/20070808010349/http://www.springtone.co.uk/digitskyes/purge/index.htm http://www.springtone.co.uk/digitskyes/purge/index.htm]<br />
<br />
Mirror: [http://www.blood.freeminded.de/index.php?section=maps&id=67 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Purgatory(rescripted).zip RTCM (re-scripted by BME)]<br />
<br />
Threads: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=622 Postmortem Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1112 Postmortem Forums], [http://forums.transfusion-game.com/viewtopic.php?f=9&t=1330 Transfusion Forums]<br />
<br />
RedFanatic's other standalone map is "[http://www.blood.freeminded.de/index.php?section=maps&id=66 Hall of the Mountian Queen]".<br />
<br />
=== The Phantom of Communism ===<br />
[[File:Cemetary.png|thumb|right|200px|Cemetary]]<br />
<br />
{{quote|quotation="This mod so far consists of one level - Cemetery ! He describes a small town where there is forest, the pioneer camp "Sunny", the collective farm "Bright Way of Ilyich", the abandoned factory "Red Metallist" ... It's worth playing! Because this is one of the few RUSSIAN mods !!!"|attributedTo=Rough translation}}<br />
<br />
Russian modification created by [[:Category:Hellen Artwork|Lena "Hellen" Iachoukova]] and [p0d] Nike containing the map "Cemetery", which was later included in ''[[List of Mods for Blood#The Best of Blood.Freeminded.De|The Best of Blood.Freeminded.De]]''.<br />
<br />
Website: [http://www.bloodgame.ru/deepcoldgrave/projects/project01-the_communism_ghost.php Russian project page], [http://www.blood.freeminded.de/index.php?section=maps&id=179 "Cemetery" - blood.freeminded.de]<br />
<br />
=== The Evergrowing Army of the UnDead ===<br />
{{quote|quotation="After being murdered for killing their leader, Tchernobog, The One That Binds, you were thrown into a grave, to sleep forever, never to be found by the living. The Cabal's cultists work day and night, in an old funeral home, outside of your grave to create zombies to help the Cabal take over what they had lost because of you, Caleb. Other creatures, such as Cultists,zombies, and butchers work in the train station, not too far from the funeral home. They have to make sure the trains and the shipments of zombies to the other parts of the Cabal, make it to their destinations on time. Trains come by several times a day to pick up the shipments of zombies, and if one thing were to go wrong, the Cultists working there would have to pay, bigtime. You are thing that will go wrong. You awaken from your slumber and stumble out of your coffin that was supposed to hold you in forever, planning to reatake the Cabal by storm, and get your rightful place back, which is leading the Cabal."|attributedTo=Official description}}<br />
<br />
An add-on project that only ever released its first part, which re-imagines the first three retail levels: [[E1M1: Cradle to Grave]], [[E1M2: Wrong Side of the Tracks]], [[E1M3: Phantom Express]]. It was created by Sloth and Kozmyck Chiken. Also known as just ''The Army of the Undead''.<br />
<br />
* undead1: Ashes to Ashes<br />
* undead2: Miskatonic Station<br />
* undead3: Train of Consequences<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/undead.rar Part 1 on RTCM]<br />
<br />
=== Haunted Realms ===<br />
[[File:Haunted-Realms.jpg|thumb|right|200px|Haunted Realms]]<br />
<br />
{{quote|quotation="You liked the true Monolith Blood maps... You will LOVE this one!"|attributedTo=Joël "Shimmy" Dubé}}<br />
<br />
A three level episode by Joël "Shimmy" Dubé developed between [[Fact Timeline#2001|July 27-November 12, 2001]] featuring three levels. Featured in ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]'' compilation. He is also the author of the map "[http://www.blood.freeminded.de/index.php?section=maps&id=283 Cavern of Pain]".<br />
<br />
*House of Horrors: "It's a big haunted house featuring blood, gore, bodies, pain and great lightning effects. Make you a way through different kinds of monsters with all your artillery! Really hot map. Enough big to lose yourself everywhere. A little bit frustrating because of large amount of monsters! Then save your game each minutes."<br />
*Lost Crypt: "You are outside the major of the time. There is a large monastery in what you will find all your needs to make your way to the bosses. Really GOOD and BIG map."<br />
*Snow Blind<br />
<br />
Link: [http://www.blood.freeminded.de/index.php?section=episodes&id=213 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/haunted_realms-jd.rar RTCM]<br />
<br />
=== Evil Uprising ===<br />
<br />
A three level beta (version 0.9) of a project by icspam.<br />
<br />
*EU11 - [[1997|July 29, 1997]]<br />
*EU12 - [[1998|January 11, 1998]]<br />
*EU13 - [[1997|July 30, 1997]]<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/EvilUprising(v0.9beta).zip RTCM]<br />
<br />
=== The Unholy Church ===<br />
<br />
A five level sample of a project by Smith Philip, with only three levels being original and very rough hewn. Later versions were planned to feature vehicles, inferno canyons, deadly falls, and many traps. Finalized on [[1998|August 19, 1998]].<br />
<br />
* E1m1A - [[E1M1: Cradle to Grave]]<br />
* E1m2A - [[1998|August 7, 1998]] - a expansive concrete area, water basin and key locked caverns<br />
* E1m3A - [[E1M3: Phantom Express]]<br />
* E1m4A - [[1998|August 4, 1998]]<br />
* E1m5A - [[1998|August 4, 1998]]<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/TheUnholyChurch.zip RTCM]<br />
<br />
=== It's A War Out There ===<br />
[[File:AWAR.png|thumb|right|200px|AWAR]]<br />
{{quote|quotation="One beautiful cloudy day you were sitting in your shack very, very, bored. You wished to go outside and look for something to do, but being as it is a war out there, there is a bunch of mean evil nasty things outside that wish to harm you. After a while of thinking about this situation, you come to the conclusion that the mean evil nasty things outside could be the very solution to your boredom. Sure they wish to harm you, but could you not harm them as well? An evil smile stretches across your face as you grab your shotgun and rush out the door."|attributedTo=Official description}}<br />
<br />
''It's a War Out There'' (shortened as ''AWAR'') is a one-level add-on for ''[[Blood]]'' created by TOT COMICS/[http://www.the-postmortem.com/forum/memberlist.php?mode=viewprofile&u=501 That one guy] (aka Joe Anderson), creator of ''[[Blood Reborn]]'', in 2011. The back-story is brief: [[Caleb]] has been hiding out in his cabin for a long time, getting increasingly bored, but weary of all the dangers that lay beyond. After all "it's a war out there". Eventually however, the protagonist decides to venture outward, figuring that all those things that seek to hurt him he can hurt in return, and thereby find his means to amuse himself. The level features cemetery, urban, library, sewer, water, and cave areas and even a laboratory with portals to both the frozen north and to a temple complex. It is here that the player meets his final challenge: two [[beast]]s that guard the exit.<br />
<br />
Downloads: [https://web.archive.org/web/20111021190554/http://planetofblood.webs.com/bloodmaps.htm Official Website], [http://www.moddb.com/games/blood/addons/its-a-war-out-there-v3 ModDB], [http://www.blood.freeminded.de/index.php?section=maps&id=250 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/AWAR2V2.zip RTCM]<br />
<br />
[[The Postmortem|Postmortem]] Threads: [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1597 Announcement], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1629 Release], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1631 Version 2], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1660 Version 3]<br />
<br />
<hr><br />
<br />
[[File:AWAR2.png|thumb|right|200px|AWAR2]]<br />
<br />
{{quote|quotation="After your encounter with the zombie at the cliff, you quickly come to the conclusion that the Cabal is in the area. Since the whole reason your even near this cliff is because your so darn bored, you decide to follow the cliff in the hopes of finding the Cabals latest hideout. After an hour or so of walking you come across an old library. You immediately decide that this is a promising place to start looking and quickly proceed inside..."|attributedTo=Official description}}<br />
<br />
The premise is continued in a second add-on, ''It's a War Out There 2'', wherein Caleb finds an [[axe zombie]] carelessly wandering around a cliff-face, falling to its death. Caleb figures this must herald a nearby [[Cabal]] stronghold, and so he decides to check it out, again to relieve his endless boredom. First he comes across an old library, which he blasts through, before retreating down into the sewers, and again through a laboratory, finding a similar portal that leads out into a lava temple. There he has a surprise encounter with [[Tchernobog]], whom he defeats before once again heading along his way. The introductions to both levels feature animated openings featuring ''Blood'' sprites, followed by a textual introduction. There were three versions released of the original map, and two of the second.<br />
<br />
Downloads: [https://web.archive.org/web/20111021190554/http://planetofblood.webs.com/bloodmaps.htm Official Website], [http://www.moddb.com/games/blood/addons/its-a-war-out-there-2-v2 ModDB], [http://www.blood.freeminded.de/index.php?section=maps&id=341 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/AWARV3.zip RTCM]<br />
<br />
[[The Postmortem|Postmortem]] Threads: [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1772 Sequel Testers Request], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1778 Sequel Release]<br />
<br />
=== Bryan 3 Maps ===<br />
[[File:Bryan3Maps.jpg|thumb|right|200px|Bryan 3 Maps]]<br />
<br />
A map set with three maps geared for [[Bloodbath]] by xBRYAN2000x and released on [[Fact Timeline#2012|June 29, 2012]]. Features custom music. Was regarded as amateurish; similar to ''[[Season of Death]]'' (2013).<br />
<br />
* BSMAZE.MAP - "[http://www.blood.freeminded.de/index.php?section=maps&id=383 BRYAN,S MAZE]"<br />
* BJ4ROOMS.MAP - "BRYAN 4 ROOMS"<br />
* BSURVIVAL.MAP<br />
<br />
Link: [http://www.blood.freeminded.de/index.php?section=maps&id=384 Bryan 3 Maps - Map Pack 1] - [[blood.freeminded.de]]<br />
<br />
==Assets==<br />
These mods add new assets to the game. The original ''Blood'' does not support the ability to use external content besides [[Build#MAP|maps]] or episode [[Build#INI|INI]] files, as ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' had with GRP files and ''[[Doom]]'' had with [[:wikipedia:Doom WAD|WAD]]s (or ''Blood II'' had with [[LithTech|REZ]] files), so this process is done via overwriting, at least temporarily, existing base assets.<br />
<br />
=== Add-Ons ===<br />
[[File:BloodLines-Graphics.jpg|thumb|right|200px|''[[BloodLines]]'' was the first fan add-on with new artwork]]<br />
The following add-ons feature replaced graphics, sounds or music.<br />
<br />
*[[BloodLines]]<br />
*[[Legends of the Iconoclast]]<br />
*[[Old Friend]]<br />
*[[The Sect War]]<br />
*[[The Carnage Continues]]<br />
*[[Alone in the Dark]]<br />
*[[Alone in the Dark#The Way of All Flesh-Again|The Way of All Flesh-Again]]<br />
*[[Bloody Pulp Fiction]]<br />
*[[List of Mods for Blood#Dark Times|Dark Times]]<br />
*[[Caleb Will Have His Revenge On Toronto]]<br />
*[[Out for Blood]]<br />
*[[The Way of Ira]]<br />
*[[French Meat 2]]<br />
<br />
The difficulty in installation this method entails has lead some projects to explicitly avoid requiring this, such as ''[[Death Wish]]'', ''[[Rage Against the Machine]]'' and ''[[French Meat]]''. ''[[Banzai's Add-On]]'' was originally supposed to feature new graphics, but this was ultimately dropped to lower download size. Modern [[source port]]s for the game have made handling this easier than with the original executable.<br />
<br />
==== Maps ====<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=113 The Wacky Island] ([http://www.moddb.com/games/blood/addons/the-wacky-island ModDB]) - [[David Wikström]] (aka Tekedon); features his [[Caleb]] [[Blood on YouTube#Impressions|impression]]<br />
<br />
=== Weapons ===<br />
[[File:Ripper.jpg|thumb|right|200px|Ripper from ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'']]<br />
<br />
There exist several weapons mods for ''Blood'', which mostly replace the game's art assets but also makes some behavioural tweaks, all via [[Build#QAV|QAV]] editing. The most notable is titled just "[[Weapons Mod]]", and is an effort by Diman aka NoOne of ''[[Alone in the Dark]]'', with increasing assistance from Dzierzan. It over-rides the existing weapons with various versions from the ''[[Blood Alpha]]'', and a few from other games. It features so many that not all of them can be used at the same time, as many reside in the same slots. The mod was included in ''[[New Alone in the Dark]]'', the semi-official [[Bloody Pulp Fiction#1.3|version 1.3]] of ''[[Bloody Pulp Fiction]]'', as well as a stand-alone upload.<br />
<br />
Other mods include:<br />
<br />
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/akimbo.rar Akimbo Shotgun from Alpha] - alex256<br />
* [http://cruo.bloodgame.ru/?section=weapons&rid=156830 Speed Shotgun v1.0] - NoOne ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/speed_shotgun_v1.0.rar RTCM])<br />
* [http://cruo.bloodgame.ru/?section=weapons&rid=444907 VULCAN GUN Weapon mod] - NoOne , BME ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/vulcan_weapon_mod.zip RTCM])<br />
* [http://cruo.bloodgame.ru/?section=weapons&rid=24503 Modern Weapons Mod] - LifeKILLED ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/modernwpns.zip RTCM])<br />
<br />
There also exists a chain-gun mod which replaces the [[Tommy Gun]] ([[voxel]] included) with the chain-gun cannon (ripper) from ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' created by BME/ILMHB. Another [http://cruo.bloodgame.ru/?section=weapons&rid=11199 adds in] the shotgun from that game.<br />
<br />
Links: [http://www.blood.freeminded.de/index.php?section=misc&id=368 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/BME(ILMHB)_ChaingunMod.zip RTCM], [http://cruo.bloodgame.ru/?section=weapons&rid=14672 Bloody Repo], [https://www.youtube.com/watch?v=z_mqsPmghlo YouTube video]<br />
<br />
Finally, ''Blood 2 Classic'' is a project to convert the weapons models from ''[[Blood II: The Chosen]]'' into sprites using the ''[[Blood]]'' palette. It has not been decided if it will be a mod for the original ''Blood'' or the ''[[BloodCM]]'' total conversion however.<br />
<br />
Link: [http://bloodite.blogspot.ca/search/label/Blood2 Official website], [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2775 Transfusion Forums thread]<br />
<br />
A video of an executable hack [https://www.youtube.com/watch?v=KE4LKUUDLsw also exists] and increases the blood-flow with the [[Tommy Gun]].<br />
<br />
=== Art ===<br />
[[File:Cultists-With-Proper-Guns.png|thumb|right|200px|Cultists with proper guns]]<br />
<br />
* Replacement sprites can be found in the [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-art/ Art Section] from [[RTCM]].<br />
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-tools-mapedit/duke3d_texture_pack.zip DN3D Tiles Pack] (direct link) A selection of 147 of the best converted Duke3D tiles for Blood. Besides the correct brightness, the textures also have that typical smooth look Blood has.<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&t=82 Cultists with proper guns] ([https://www.altarofstone.com/forums/download/file.php?id=176&sid=42773139a18c30eb6a778d18c8db089f download])<br />
* [https://www.moddb.com/mods/randy-pitchfork Randy Pitchfork] - turns [[Mimes]] into [[:wikipedia:Gearbox Software|Gearbox Software]] executive [[:wikipedia:Randy Pitchford|Randy Pitchford]]<br />
*[https://www.youtube.com/watch?v=gBkAWpX9nNQ Blood (Monolith) - Christmas Mod WIP]<br />
*[https://www.youtube.com/watch?v=jfCOo0hg-Xk Doom Demons in Blood (1997)] (overwrites the [[Gill Beast]] with [https://doomwiki.org/wiki/Demon Pinkys])<br />
*[https://www.youtube.com/watch?v=tBLXEOueggg Blood Palette Mod (Sepia Color)]<br />
*[https://www.youtube.com/watch?v=x69gBU5Z-9g Blood Tchernobog Mod Demo]<br />
*[https://www.youtube.com/watch?v=MKdrlKOveV0 Blood Skinless Mod]<br />
*[https://www.youtube.com/watch?v=CW-UpYtWEYM Monolith Blood - Axe weapon]<br />
<br />
==== Blood Texture Pack ====<br />
[[File:Blood-Texture-Pack.jpg|thumb|right|150px|Blood Texture Pack]]<br />
<br />
{{quote|quotation="IT'S ALIVE! Hello. My name is Nightsmoke aka TheNight. You can know me from bloodline.eu or blood.freeminded.de. Here you can DOWNLOAD my new texture pack for Blood. Pack contains 1368 new things including textures, sprites and animations. It is extension of original graphics. All new textures are showcased on txtstuff.map. Pack is heavily inspired by Hexen, Heretic, Quake, Shadow Warrior, Doom and many, many more old school 3D shooter games. Now you can build levels with new graphics and effects."|attributedTo=TheNight}}<br />
<br />
A new set of textures for the game put together by TheNight, creator of ''[[List of Mods for Blood#Dark Times|Dark Times]]'', and was released on [[Fact Timeline#2018|May 13, 2018]] after work began in [[2015]]. The pack contains 1368 new files including textures, sprites and animations, and is meant as an extension of the original graphics. All new textures are showcased on txtstuff.map. The pack is "heavily inspired by [[:wikipedia:Hexen|Hexen]], [[:wikipedia:Heretic (video game)|Heretic]], [[:wikipedia:Quake (video game)|Quake]], [[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]], [[:wikipedia:Doom (1993 video game)|Doom]] and many, many more old school 3D shooter games".<br />
<br />
* [[Blood Line]]: [http://bloodline.eu/index.php?news-72 News Post #4], [http://bloodline.eu/index.php?news-70 News Post #3], [http://bloodline.eu/index.php?news-61 News Post #2], [http://www.bloodline.eu/news-62 News Post #1], [http://bloodline.eu/index.php?forum-showposts-310-p1#1579 Forum Thread]<br />
<br />
* Other: [https://forums.duke4.net/topic/10036-blood-texture-pack-v03-public-beta/ Forum Thread] - [[Duke4]], [https://drive.google.com/drive/folders/16VWsWh54lbM9tdrekAE7CP23UxDXbMKj?usp=sharing Download]<br />
<br />
==== Bloody Hands ====<br />
{{#ev:youtube|pQrBGI1Cc4U|150|right|Bloody Hands - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="So , after noticing that Caleb in his player sprites always appear with a black leather jacket which covers all of his arms to the point of her hands I wondered, "how would it look if the sprites had also this leather jacket in consideration ?" So , after some hours searching I found a tool made by M210 , called BAFed (Build ART Files Editor) and started editing the sprites. Credits: - "Psyche.co.uk" , The source of the leather jacket image - "Midori Man" from the Zdoom Forums for editing the original sprite and upload a set of frames to the Zdoom Forums"|attributedTo=Dude27th}}<br />
<br />
A mod which modifies the "TILES009" and "TILES012" [[Build#ART|art files]] to give [[Caleb]]'s hands their appropriate trench coat shirt sleeves. Created by Dude27th based on previous work by Midori Man from the ZDoom Forums and released on [[Fact Timeline#2017|October 8, 2017]]. Later updates also added the brim of [[Caleb]]'s hat.<br />
<br />
* Links: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2837 Transfusion Forums], [http://www.moddb.com/games/blood/addons/bloody-hands-12-mini-mod-add-on Version 1.2 - ModDB], [http://www.moddb.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - ModDB], [http://www.moddb.com/addons/bloody-hands-10-mini-modadd-on Version 1.0 - ModDB], [http://www.gamefront.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - GameFront], [https://forums.duke4.net/topic/10010-bloody-hands-for-bloodgdx-weapon-mod-compatibility/ BloodGDX compatible version]<br />
<br />
==== Blood Upscale Pack ====<br />
{{#ev:youtube|fblq3bhNG5E|150|right|Blood Upscale Textures - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="This is the successor to my previous upscale packs for Blood. Every sprite is new, hence the 2.0, a reboot if you will. Currently it has upscaled enemies, gibs and some level decorations. The process here is similar to that of my previously released upscale pack for Duke Nukem 3D. It supports both BuildGDX and NBlood"|attributedTo=phredreeke}} <br />
<br />
A collection of original game assets by phredreeke put through the [https://github.com/xinntao/ESRGAN ESRGAN] upscaler with custom [[:wikipedia:Anti-aliasing|anti-aliasing]] algorithms. It was put out on [[Fact Timeline#2019|March 29, 2019]]. An early version of a [https://forums.duke4.net/topic/10525-release-blood-upscale-pack-20/page__view__findpost__p__320637 background upscale pack] was released on April 26, 2019, and the first official release was on April 1, 2020. The released version is only compatible with [[BloodGDX]] and [[NBlood]]. However phredreeke has uploaded [https://youtu.be/MvGL2peWM30 a video of the upscale pack] running on [[Fresh Supply]].<br />
<br />
* Links: [https://www.moddb.com/games/blood/addons/blood-upscale-pack-207 Upscale Pack 2.07 on ModDB], [https://www.moddb.com/addons/blood-background-upscale-pack Background Upscale Pack on ModDB], [https://www.moddb.com/games/blood-fresh-supply/addons/blood-upscale-pack-fresh-supply-compatible Fresh Supply version on ModDB], [http://www.blood.freeminded.de/index.php?section=misc&id=607 Blood.Freeminded.De] (outdated version), [https://forums.duke4.net/topic/10525-release-blood-upscale-pack-20/ Release Thread] - [[Duke4]] ([https://forums.duke4.net/topic/9420-high-resoultion-pack-discussion-and-contributions/ Related]), [https://steamcommunity.com/app/1010750/discussions/0/1649918688131399402/ Thread] - [[:wikipedia:Steam (software)|Steam Community]] ([https://steamcommunity.com/app/1010750/discussions/0/1649918058742128241/ similar]), [https://www.youtube.com/channel/UCngIfl3ohLUOX9FmCLMlsag YouTube channel], [https://upscale.wiki/wiki/Main_Page Upscale Wiki]<br />
<br />
==== SmoothBlood ====<br />
<br />
A mod by Dzierzan adding more frames to the weapon animations.<br />
<br />
* Links: [https://www.moddb.com/mods/smoothblood SmoothBlood on ModDB]<br />
<br />
==== HD Movies ====<br />
{{#ev:youtube|SWT79ABLHMI|150|right|"Blood: Fresh Supply - HD cutscenes Mod" (The_Sphess) - [[YouTube]]|frame}}<br />
<br />
Individual frame upscaled version of the ''Blood'' cutscenes created by [https://www.youtube.com/channel/UCJh9eof4W3marHNZgoRDdpA Nuked Space Marine] using [https://topazlabs.com/ai-bundle/ Topaz A.I.], and subsequently packaged for ''[[Fresh Supply]]'' by [https://www.youtube.com/channel/UCXgjmsH3Ps_dr0W_n-y1Nww The_Sphess] on [[Fact Timeline#2019|May 11, 2019]]. Not currently packaged for the original ''[[Blood]]'' nor [[BloodGDX]] or [[NBlood]].<br />
<br />
* Link: [http://www.mediafire.com/file/8a7jt7t4o6th1cn/Blood_Fresh_Supply_HD_Movies_.rar/file Download], [https://www.youtube.com/playlist?list=PLPFmdfa10J5qsBvZSjUpL4XH8uY-t0THz Playlist]<br />
<br />
==== Blood XHD ====<br />
A high resolution texture pack for ''[[Blood]]'' by Necrobitz released as a "final beta" on Feburary 27, 2020.<br />
<br />
* Link: [https://www.moddb.com/mods/blood-xhd ModDB]<br />
<br />
=== Audio ===<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/subpages/BME_NoSongs.zip No Songs for Caleb] (direct link) Disables Caleb"s songs.<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/SOUNDADD.zip SoundAdd] (direct link) A batch script that will generate a script file and installer for sounds. Comes with a collection of some Blood 2 voices of Caleb.<br />
* [https://www.moddb.com/games/blood/addons/hauss-blood-sounds Haus's Blood Sounds] - "Requires BloodGDX. This replaces many default sounds with more stylish ones. Includes weapons, explosions, footsteps, physics, doors and more. I left the Caleb, announcer and enemy voices untouched. Sadly, the audio is still low quality because I don't think the game could handle HQ sounds."<br />
<br />
=== Voxels ===<br />
[[File:Nil-Voxel.jpg|thumb|right|200px|Voxel knight by Nil]]<br />
<br />
* The [[Alone in the Dark#Voxel Pack|Voxel Pack]] by NoOne (aka Diman) of ''[[Alone in the Dark]]'' provides 89 new [[voxel]]s for the game.<br />
* New voxels graphics were also [http://forums.transfusion-game.com/viewtopic.php?f=9&t=1383 worked on] by a user named Nil on the [[Transfusion Forums]] back in October 2007.<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/BME(ILMHB)_VoxelAdd.zip VOXELADD] (direct link) Reads from a script file and will then modify the appropriate files, no need for Artedit anymore. Comes with Edit'n'Play script.<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/subpages/how_VOXELS.htm Custom voxel tutorial] from ''[[List of Mods#BME/ILMHB's Bloody Place|BME/ILMHB's Bloody Place]]''<br />
<br />
==== Blood Voxel Pack ====<br />
A comprehensive voxel conversion project by fgsfds elaborated upon since June 21, 2017. <br />
<br />
* Links: [https://forums.duke4.net/topic/9360-blood-voxel-pack/ Thread] - [[Duke4]], [https://www.altarofstone.com/forums/viewtopic.php?f=14&p=428 Thread] - [[Altar of Stone]]<br />
<br />
==== Chillo's Blood Voxel Project ====<br />
A new voxel pack for ''[[Blood]]'' by Chillo focusing particularly on replacing enemy sprites. Released on August 24, 2020.<br />
<br />
* Link: [https://www.moddb.com/mods/chillos-blood-voxel-project/ ModDB]<br />
<br />
=== Arcade Mode ===<br />
{{#ev:youtube|vDO69kPDQcw|150|right|"Blood Fresh Supply Arcade Mode v2.2" (Behemoth Programmer) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="Arcade Mode aims to bring the fast paced point accumulation action similar to that seen in Doom 2016 to Blood. Paint the town red and kill everything you see to increase your points and score multiplier. Level up and collect Skulls to further increase your multiplier, pickup devastating power ups and enter into a bloodlust frenzy. It's time to get your hands bloody!"|attributedTo=BehemothProgrammer}}<br />
<br />
A mod for ''[[Fresh Supply]]'' that aims to provide a fast-paced point accumulation emphasis to ''[[Blood]]'', inspired by the 2016 reboot of ''[[:wikipedia:Doom (2016)|Doom]]''. Version 1.0 was first released on [[Fact Timeline#2019|October 17, 2019]], followed by version 2.0 on November 8th, 2.1.1 on November 11th and finally 2.2 on November 15th.<br />
<br />
Links: [https://www.moddb.com/mods/arcade-mode Page] - [[:wikipedia:ModDB|ModDB]], [https://www.youtube.com/channel/UCIHkVtCW20b0OPgO9A4xcVA Behemoth Programmer] - [[YouTube]], [https://www.gamepressure.com/download.asp?ID=73666 Mirror - GamePressure], [https://www.lanmaniax.nl/mod-arcade-mode-blood-fresh-supply-mod-arcade-mode-v2-0-available-now/ Article - Lanmaniax]<br />
[[Category:Blood]] [[Category:Modifications]] [[Category:Lists]] [[Category:Fan Made Games]] [[Category:Build]]</div>2001:56A:F78D:7600:98B5:46AC:EE3:6473https://www.blood-wiki.org/index.php?title=List_of_Mods_for_Blood&diff=47863List of Mods for Blood2020-10-11T16:58:20Z<p>2001:56A:F78D:7600:98B5:46AC:EE3:6473: /* No Hope in Sight */</p>
<hr />
<div>{{#ev:youtube|C4whO89GwZo|320|right|"A Few Mods For... Blood" ([[MARVELLER]]) - [[YouTube]]|frame}}<br />
{{#ev:youtube|X5ZcxCZjfbM|320|right|"A Few Mods For... Blood (PART II)" ([[MARVELLER]]) - [[YouTube]]|frame}}<br />
<br />
''See Also: [[List of Mods]], [[List of Mods for Blood II]]''<br />
<br />
The following is a list of fan add-ons, custom maps and asset mods [[Blood#Fan Add-Ons|made for]] the original ''[[Blood]]''.<br />
<br />
All also (mostly) compatible with ''[[Fresh Supply]]'', ''[[BloodGDX]]'', ''[[NBlood]]'' and ''[[Raze]]''.<br />
<br />
*[https://www.moddb.com/features/the-best-mods-to-play-in-blood-fresh-supply The Best Mods To Play In Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]<br />
<br />
==Large Scale==<br />
The following add-ons feature at least one complete released episode of five or more original maps, making them eligible for independent articles.<br />
<br />
*[[Banzai's Add-On]] (1998) - [[Banzai's Add-On#Team BANZAI|Team BANZAI]] - 7 levels<br />
*[[Killing Time]] (1999) - Marc "Elmo" Levesque - 7 levels<br />
*[[Time Episode]] (1999) - Pyro - 8 levels<br />
*[[Inherit the Earth]] (1999) - [[Dustin Twilley|Dustin "Bloatoid" Twilley]] - 11 + 2 levels, 3 + 1 episodes<br />
*[[Legends of the Iconoclast]] - [[Dwayne Anderson]] (2001-present)<br />
**[[Legends of the Iconoclast#Campaign|Original]] (2001: "[[Legends of the Iconoclast#The Cabal War|The Cabal War]]", 2002: "[[Legends of the Iconoclast#The Return|The Return]]", 2004: "[[Legends of the Iconoclast#The Trials of Destiny|The Trials of Destiny]]") - 23 + 18 + 28 levels<br />
**[[Legends of the Iconoclast#Remake|Remake]] (2012: "[[Legends of the Iconoclast#Scourge of Humanity|Scourge of Humanity]]", 2017: "[[Legends of the Iconoclast#Unfinished Business|Unfinished Business]]", TBD: "[[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]") - 28 + 28 levels<br />
*[[Hostile Takeover]] (2001, 2013) - [[Dustin Twilley|Dustin "Bloatoid" Twilley]] - 10 levels + 2 secret levels<br />
*[[BloodLines]] (2002: "[[BloodLines#Beta Release|Beta]]") - [[BloodLines#Necrosoft|Necrosoft]] - 13 levels<br />
*[[The Sect War]] (2005) - LifeKILLED - 20 levels, 2 episodes<br />
**See also: [[The Sect War#Dead Letters|Dead Letters]] (1 level)<br />
*[[The Outpost Mortem]] (2005) - Final22software - 22 levels, 3 episodes<br />
*[[The Carnage Continues]] (2006) - Harry and [[Joel "Reactor" Blackwell]] - 13 levels, 3 episodes<br />
*[[Alone in the Dark]] (2006-2016: "1-3", "new", "final") - Diman (aka NoOne)<br />
**See also: [[Alone in the Dark#The Way of All Flesh-Again|The Way of All Flesh-Again]] (8 levels) and [[Alone in the Dark#Cradle to Grave NEW BLD EDITION|Cradle to Grave NEW BLD EDITION]] (5 levels)<br />
*[[Sectant]] 1 & 2 (2006) - Zik - 5 + 7 levels<br />
**See also: [[Sectant#Kill Bill|Kill Bill]] (2006 - 3 levels) and [[Sectant#Virus X|Virus X]] (2007 - 4 levels)<br />
*[[Old Friend]] (2007) - LifeKILLED, CHARMED - 15 levels<br />
*[[Rage Against the Machine]] (2007: "[[Rage Against the Machine#Episode 1: Till Death Us Do Part|Till Death Us Do Part]]", rest cancelled) - [[Matthew "Daedalus" Kallis]] - 8 levels<br />
*[[Bloody Pulp Fiction]] (2009) - [[Ryan Williams|Ryan "Wangho" Williams]], RedFanatic - 25 levels, 2 episodes (with the second in 2 parts)<br />
*[[Death Wish]] (2011, 2017-2019) - [[Dustin "Bloatoid" Twilley]] - 31 levels, 3 episodes<br />
*[[French Meat]] (2012) - TEDD - 9 levels<br />
*[[Caleb Will Have His Revenge On Toronto]] (2013: "[[Caleb Will Have His Revenge On Toronto#Episode 1: Scum Of Dallas|Scum of Dallas]]") - Frances Rampage (Jahrax & Junga) - 5 levels, with CE1M4 in 3 separate parts<br />
*[[Season of Death]] (2013) - SAMIBUTT - 9 levels + 1 secret level<br />
*[[Out for Blood]] (2019) - Thomas "BloodyTom" Ziehl - 7 levels<br />
*[[The Way of Ira]] (2019) - MariusArmand - 8 levels<br />
*[[French Meat 2]] (2019) - TEDD - 8 levels<br />
*[[Fleshed Out]] (2019-2020) - SkobbeJakGames - 10 levels<br />
*[[Trauma Therapy]] (2020) - Thomas "BloodyTom" Ziehl - 15 levels<br />
<br />
Another notable effort is ''[[Blood Alpha#The Lost Episode|The Lost Episode]]'' (2014), which takes map designs from the ''[[Blood Alpha]]'' and makes it into a coherent single episode for ''Blood''.<br />
<br />
==In Development==<br />
The following add-ons are/have been said to be in development.<br />
<br />
* [[Caleb Will Have His Revenge on Toronto]] - [[Caleb Will Have His Revenge on Toronto#Episode 2: Run Like a Villain|Run Like a Villain]]<br />
* [[Vili Nyström#Christmas Episode|Christmas Episode]]<br />
* [[David Wikström#A Bloody Mess|A Bloody Mess]]<br />
* [[Sir Seizhak|Cabal's Return]]<br />
* [[Legends of the Iconoclast]] [[Legends of the Iconoclast#Remake|Remake]] - [[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]<br />
* [[BloodLines]] - [[BloodLines##Relaunch|Relaunch]]<br />
* [[Bloody Pulp Fiction]] - [[Bloody Pulp Fiction#Remaster|Remaster]]<br />
* [[Extra Crispy#Fresh Supply|Extra Crispy]] ([[Fresh Supply]] only)<br />
<br />
=== Cult ===<br />
[[File:Cult-3.jpg|thumb|right|200px|Cult 3: Corrupted Village]]<br />
An add-on in the works by Michael "Bifurcator" Poltavsky, currently featuring two levels in a beta set (1-2), and three levels (3-5) released loosely. The premise involves [[Caleb]]'s efforts to clean the remnants of the influence of cultists in our world.<br />
<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=527 Cult 1: Outpost, Cult 2: Shore] ([http://bloodline.eu/index.php?news-78 BloodLine])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=546 Cult 3: Corrupted Village] ([http://bloodline.eu/index.php?news-88 BloodLine])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=549 Cult 4: Manor]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=556 Cult 5: Shady Gardens]<br />
<br />
Link: [https://www.youtube.com/watch?v=cgjrdQdcRpQ&list=PLoxV-no_tlqwVEgCNedjdOGARSmQ_mwJb Video walkthrough] ([[pagb666]])<br />
<br />
=== Dark Times ===<br />
[[File:Dark-Times.jpg|thumb|right|200px|Dark Times]]<br />
<br />
An effort by TheNight aka nightsmoke, which had a projected final release due [[:wikipedia:Christmas|Christmas]] 2016. Currently classed as WIP (work in progress).<br />
<br />
Currently alpha versions exist of six levels; requires the ''[[Plasma Pak]]''. It is to utilize his [[List of Mods for Blood#Blood Texture Pack|Blood Texture Pack]].<br />
<br />
* [http://blood.freeminded.de/index.php?section=maps&id=471 E1M1 Alpha] ([http://www.moddb.com/games/blood/addons/dark-times-e1m1 ModDB]) - included in volume two of ''[[List of Mods for Blood#Blood Chronicles|Blood Chronicles]]''<br />
* [http://blood.freeminded.de/index.php?section=maps&id=415 E1M2 Alpha]<br />
* [http://blood.freeminded.de/index.php?section=maps&id=421 E1M3 Alpha]<br />
* [http://blood.freeminded.de/index.php?section=maps&id=422 E1M4 Alpha]<br />
* [http://blood.freeminded.de/index.php?section=maps&id=473 E1M5 Alpha] ([http://www.moddb.com/games/blood/addons/dark-times-e1m5 ModDB])<br />
* [http://blood.freeminded.de/index.php?section=maps&id=485 E1M6 Alpha]<br />
<br />
News Posts: [http://bloodline.eu/index.php?news-116 Release goal], [http://bloodline.eu/index.php?news-121 Screamshots], [http://bloodline.eu/index.php?news-50 Early mention]<br />
<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqzCJ64PycZZ2OmdzbtMdU1P YouTube playthrough] ([[pagb666]])<br />
<br />
=== No Hope in Sight ===<br />
{{#ev:youtube|5KsGxeEUAPw|320|right|Announcement Trailer - YouTube|frame}}<br />
<br />
A mod exclusively for [[NBlood]] by WSQRT that takes advantage of new [http://cruo.bloodgame.ru/xxsystem/ special modding features] by [[NoOne]]. A demo was released on [[Fact Timeline#2020|February 15, 2020]].<br />
<br />
Links: [https://www.youtube.com/user/WSQRT/ YouTube channel], [https://www.moddb.com/mods/no-hope-in-sight-demo Demo], [https://www.youtube.com/watch?v=np1dk7Hhq9Q Video] ([[pagb666]])<br />
<br />
==Mappers==<br />
''See Also: [[List of Bloodites]]''<br />
<br />
The following are prominent mappers whose work has become notable for coverage in total.<br />
<br />
*[[Martin and Jason Brentnall]]<br />
**Martin is the creator of ''[[Martin and Jason Brentnall#Journey to Hell|Journey to Hell]]''.<br />
*[[Joel and Kurt Blackwell]] (aka Reactor and Headhunter)<br />
*[[Dwayne Anderson]]<br />
**Creator of an [[Dwayne Anderson#Trilogy|episode trilogy]].<br />
*[[Matthew Kallis]] (aka Daedalus)<br />
**Creator of the ''[[BloodLines#Sin Campaign|Sin Campaign]]''.<br />
*[[Ryan Williams]] (aka Wangho)<br />
*[[Dustin Twilley]] (aka Bloatoid)<br />
**Creator of ''[[Dustin Twilley|Dark Sun Rising]]''.<br />
*[[David Wikström]] (aka Tekedon)<br />
**Said to be working on ''[[David Wikström#A Bloody Mess|A Bloody Mess]]''.<br />
*[[Alexandre Vancomerbeck]] (aka Hades)<br />
*[[Jeff Morris]] (aka Zip)<br />
**Creator of ''[[Jeff Morris#Zippy's Blood Meltdown|Zippy's Blood Meltdown]]'' and ''[[Jeff Morris#ZIP'S REST IN PIECES II|ZIP'S REST IN PIECES II]]''.<br />
*[[Victor Salalaiko]] (aka BelaRUSSIAN)<br />
**Creator of "[[Victor Salalaiko#Defrag|Defrag]]" and "[[Victor Salalaiko#Bots|Bots]]".<br />
*[[Austin Adams]] (aka SpillSomeBlood and BLOODTheChosenOne)<br />
**Creator of ''[[Austin Adams#Somewhere Under the Sea|Somewhere Under the Sea]]'', ''[[Austin Adams#Eviction|Eviction]]'', and the "[[Austin Adams#Spill Levels|Spill Levels]]".<br />
*[[Vili Nyström]] (aka Nyyss0nen)<br />
**Said to be working on ''[[Vili Nyström#Christmas Episode|Christmas Episode]]''.<br />
*[[Arjan Van Rossen]]<br />
*[[Chris Chitatroni]] (aka Rhnegative)<br />
*[[Pedro Arturo Gomez Blanco]] (aka Pagb666)<br />
*[[Sir Seizhak]]<br />
**Working on ''Cabal's Return''.<br />
*[[Anders Aandahl]]<br />
*[[Mike McDonough]]<br />
**Creator of the [https://web.archive.org/web/19980121112110fw_/http://www.gameleader.com/blood/maps/pumap.html Edge series] of maps<br />
*[[Michael and Peggy DeLand]]<br />
*[[Desmond Shepard]]<br />
*[[Fernando Márquez]]<br />
*[[Noldor Ranzou]]<br />
*[[Zik]]<br />
*[[Samibutt]]<br />
<br />
=== ItBurn ===<br />
A [[:wikipedia:French Canadian|French Canadian]] mapper that produced fourteen levels in total for both Bloodbath and single-player.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
{{#ev:youtube|HjGRHtGHvKc|320|right|Blood Avalanche Map Commentary - YouTube|frame}}<br />
<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=167 Gladiators]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=166 2 rooms]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=165 Volcano]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=164 Napalm Tennis]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=163 Port Small]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=162 Port Ice]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=161 Port BB]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=160 Port Coop] (featured in ''[[The Best of Blood.Freeminded.De]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=159 BQ3BB1] (featured in ''[[Blood Chronicles]]'' volume two)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=158 Lave]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=157 Pont]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=156 Brain]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=155 Night] (featured in ''[[The Best of Blood.Freeminded.De]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=154 Avalanche] (featured in ''[[The Best of Blood.Freeminded.De]]'')<br />
</div><br />
<br />
He has also released ''Blood'' [[BloodCraft#Similar|related content]] for ''[[:wikipedia:Minecraft|Minecraft]]''. Outside of ''Blood'', he has also worked on the game ''[http://www.moddb.com/games/mactabilis Mactabilis]'', by [http://www.moddb.com/company/blazing-bit-games/members Blazing Bit Games].<br />
<br />
Link: [http://itburn.tripod.com/archblood.htm Website], [https://www.youtube.com/channel/UCy47vK4nMko9QKJSXtp1knQ YouTube channel], [http://www.moddb.com/members/itburn ModDB profile]<br />
<br />
=== Gunz ===<br />
Gunz (also known as Two.gunz, Maybe, Lazer and zak88) is a mapper for ''Blood'' who has released a number of stand-alone maps.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=598 BB-Spiral]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=591 SnowDay] (collaboration with Ocpjr)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=589 q3dm3.map]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=586 HQ Base ReWorked ocpjr]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=570 Tomb of Blood]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=552 Submerge]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=551 SubMerge.map]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=547 HQ Base ReWorked ocpjr ] (collaboration with Ocpjr; [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2433 Postmortem thread])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=523 HaloWeen]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=399 BB Egypt 2 (restyled)]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=398 BB_Egypt]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=391 Various Maps by Lazer]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=390 halloffm.map]<br />
</div><br />
<br />
Link: [http://bloodmapedit.co.nf/cmdownloads/categories/gunz/ Blood MapEdit site]<br />
<br />
==Compilations==<br />
Collections of individual maps or add-ons curated together as one larger download.<br />
<br />
===BME's Blood Map Pack===<br />
[[File:BME's-Blood-Map-Pack-Scaled.gif|right|thumb|200px|Yearly banners]]<br />
<br />
{{quote|quotation="This pack... contains 1234 ZIP items with over 1800 maps made by 300 authors... all having proper filenames and showing the full author (and/or nickname) and the full title of the map or add-on. All maps have been provided a BAT and INI file (where missing) and some projects are rescripted (install BAT) in order to make them work properly and/or to ensure the original files will be restored after playing. There are a few add-ons left out because of ridiculous file sizes; having extremely large cutscene movies or unnecessary gamefile duplicates, most of them are recent releases and are still downloadable elsewhere so there's no need at this point in time to preserve them in this pack. This is an update and total replacement of the previous packs released. I like to thank Corvin, [[Blood.Freeminded.De|Mike Ochs]] and all mappers out there!"|attributedTo=Compiled description}}<br />
<br />
The 2019 release is still forthcoming. The 2018 release was put out on [[2019|January 1, 2019]] and promises to be the "The Ultimate Blood Map and Add-on Collection!", with previous releases on [[Fact Time Line#2017|December 31, 2017]] (2017 release), [[Fact Time Line#2017|January 1, 2017]] (2016 release), [[Fact Time Line#2015|December 31, 2015]] (2015 release), [[Fact Time Line#2015|January 3, 2015]] (2014 release) and [[Fact Time Line#2013|April 24, 2013]] (2013 release).<br />
<br />
[[Blood.Freeminded.De]]: [http://www.blood.freeminded.de/index.php?section=maps&id=616 2019], [http://www.blood.freeminded.de/index.php?section=maps&id=599 2018], [http://www.blood.freeminded.de/index.php?section=maps&id=590 2017], [http://www.blood.freeminded.de/index.php?section=maps&id=569 2016], [http://www.blood.freeminded.de/index.php?section=maps&id=542 2015], [http://www.blood.freeminded.de/index.php?section=maps&id=503 2014], [http://www.blood.freeminded.de/index.php?section=maps&id=438 2013]<br />
<br />
Others: [http://cruo.bloodgame.ru/?section=addons&rid=811155 2016] at [[The Bloody Repo]], [http://www.moddb.com/games/blood/addons/bloodmappack-2013 2013] on [[:wikipedia:ModDB|ModDB]], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/!BMEsBloodMapPack2016.zip 2016] on [[RTCM]]<br />
<br />
=== Jarlaxle's Collection ===<br />
{{quote|quotation="I'm working on getting as much Maps as possible for the first Blood game, so that I can upload it into one file to make it easier for fans to easily attain the whole collection (or as close as possible, since plenty would be lost in the Void in this day and age) in one hit. I'd host it on my own server where bandwidth wouldn't be a problem, but not in an actual website. So far I have 520 files, which probably adds up to 600 or more Maps, when you figure in conversions/map packs and such. I'm speaking with someone via email who says they have 500-odd as well, so I'm hoping to acquire them soon and go through deleting the ones I don't need and such.... Along with all of them, I had stored away on an old CD of mine (which would be about 8 years old) lots of Maps from the late nineties; 250-odd files which I could not locate on any website; which is probably a joke of a collection compared to all those that were stored at sites that no longer exist, since I was never an avid Map collector back in the day... Anyhow, if any of you fine Blood fans think you have Maps that I lack, or who have large collections on old CDs that they can share I'd appreciate it greatly. I don't mind going through them all and seeing which ones I do and do not have. So far my file is nearly 200mbs, which is because of all the TCs."|attributedTo=Jarlaxle}}<br />
<br />
A detailed collection of over 1,300 maps for ''[[Blood]]'' posted on the [[Transfusion#Community|Transfusion]] and [[The Postmortem]] forums on [[Fact Timeline#2009|February 1, 2009]] and divided into three sections: Complete Collection, Just Maps, and Just Total Conversions. All are direct-links and do not require registering an account of any kind. They were complied by [http://forums.transfusion-game.com/profile.php?mode=viewprofile&u=477 Jarlaxle], and are now only available through the [[:wikipedia:Wayback Machine|Wayback Machine]].<br />
<br />
Forum Threads: [http://forums.transfusion-game.com/viewtopic.php?t=1691 Transfusion Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1064 The Postmortem]<br />
<br />
Downloads: [https://web.archive.org/web/*/http://www.starbornrpg.com/blood/BloodMapCollection.zip Complete], [https://web.archive.org/web/20141011194718/http://www.starbornrpg.com/blood/BloodJustMaps.zip Just Maps], [https://web.archive.org/web/20141011194707/http://www.starbornrpg.com/blood/BloodJustTCs.zip Just TCs]<br />
<br />
===The Best of blood.freeminded.de===<br />
[[File:Best-Of-Freeminded.jpg|thumb|right|200px|Map loader]]<br />
{{quote|quotation="This map pack contains 50 of the best Blood user maps uploaded so far to blood.freeminded. This pack differs from others because a special mapbrowser has been included to make everything all the more convenient! Poorly written and/or unfunctional install scripts have been fixed. Some INI files have been created but no maps have been altered. Scripts that deal with custom art or sounds will backup the original Blood files first. This pack is thoroughly tested, if by any chance you still encounter problems then please install a fresh copy of Blood and try again. The maps in this pack are guaranteed to work with Blood v1.21 (although some may also work with v1.00)."|attributedTo=Official description}}<br />
<br />
A compilation by BME/ILMHB promises to offer the best 50 maps/small episodes of the [[List of Mods for Blood#blood.freeminded.de|blood.freeminded.de]] website (circa [[Fact Time Line#2011|July 22, 2011]]), with all thoroughly tested and accessible through a special mapbrowser (rather similar to [https://doomwiki.org/wiki/DOOM-IT DOOM-IT]; making it, in effect, the ''Blood'' equivalent to ''[https://doomwiki.org/wiki/Master_Levels_for_Doom_II The Master Levels for Doom II]'').<br />
<br />
Link: http://www.blood.freeminded.de/index.php?section=maps&id=296<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="3" align = center| '''''The Best of Blood.Freeminded.De:'''''<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=83 13th Realm Demo]<br />
| [[List of Mods for Blood#The 13th Realm|Josh Hutchinson]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=91 The Abyss]<br />
| unknown<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=52 Ancient]<br />
| Treks<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=154 Avalanche]<br />
| [[List of Mods for Blood#ItBurn|ItBurn]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=episodes&id=63 Banzai's Add-on]<br />
| [[Banzai's Add-On#Team BANZAI|various]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=116 Biosyn]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=139 The Blood City]<br />
| Daniel Gomez<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=85 Blood Town]<br />
| Robert Bauer<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=93 Burger Queen]<br />
| [[List of Mods for Blood#Tiny Town|CuRe]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=193 The Cathedral]<br />
| Robert Bauer<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=179 Cemetery]<br />
| [[:Category:Hellen Artwork|Hellen]] and [P0D]Nike<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=92 Castle of Horrors] <br />
| Joao Gonclaves<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=231 Citadel]<br />
| Dan Munch<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=144 Coop Level 1]<br />
| [[David Wikström]] (aka Tekedon)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=82 Da' Lab]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=95 Escape]<br />
| Skumball<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=51 Fresh 1]<br />
| [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]] (aka Tobey)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=49 Full Moon]<br />
| [[Michael J. Ochs]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=65 Gitit]<br />
| Maik Rockstar<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=58 Dr. Goozz's House]<br />
| Treks <br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=299 The Hall of the Epiphany]<br />
| [[Austin Adams]] (aka Spill Some Blood)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=147 Haunted Hill]<br />
| [[David Wikström]] (aka Tekedon)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=episodes&id=452 Hostile Takeover]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=226 The House of Pain]<br />
| Steve Portelance<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=153 The Hunt]<br />
| Jerry<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=53 Incubus]<br />
| Mike Meklenburg<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=episodes&id=68 Inherit the Earth]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=96 Kalitha - The Dead Mines]<br />
| [[List of Mods for Blood#Tiny Town|CuRe]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=80 Lost Evil]<br />
| Christopher Brua (aka Boogeyman)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=124 The Lost Temple]<br />
| [[Michael J. Ochs]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=108 Manmons]<br />
| [[Dustin Twilley]] (aka Bloatoid)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=277 Meat Factory]<br />
| [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]] (aka Tobey)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=197 Minegame]<br />
| Joshua Noss (aka Sickboy)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=221 Miskatonic Station]<br />
| James Donaldson<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=155 Night]<br />
| [[List of Mods for Blood#ItBurn|ItBurn]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=77 Nitemare]<br />
| unknown<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=110 The Old Manor]<br />
| [[David Wikström]] (aka Tekedon)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=88 Pandemonium]<br />
| [[Alexandre Vancomerbeck]] (aka Hades)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=160 Port Coop]<br />
| [[List of Mods for Blood#ItBurn|ItBurn]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=89 Put to Death]<br />
| Phil Jones (aka Desperado)<br />
|- align = center<br />
| [[List of Mods for Blood#Ravenloft|Ravenloft]]<br />
| Michael Shire<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=262 Revenge]<br />
| Jerry<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=260 Sewer System]<br />
| [[Dwayne Anderson]]<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=114 Six Keys]<br />
| Randy Bee (aka BeeMan)<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=76 Test of Skills]<br />
| Anden Af Anti<br />
|- align = center<br />
| [http://www.blood.freeminded.de/index.php?section=maps&id=396 The Way of All Flesh Again]<br />
| [[Alone in the Dark#The Way of All Flesh-Again|NoOne (aka Diman)]]<br />
|- align = center<br />
|[http://www.blood.freeminded.de/index.php?section=maps&id=113 The Wacky Island]<br />
|[[David Wikström]] (aka Tekedon)<br />
|}<br />
<br />
===Blood Chronicles===<br />
[[File:Blood-Chronicles-1.jpg|thumb|200px|left|Volume one collage]]<br />
[[File:Blood-Chronicles-2.jpg|thumb|200px|right|Volume two banner]]<br />
{{quote|quotation="BLOOD: CHRONICLES. The first volume of a collection of the best BLOOD user maps ever made. 36 levels making up 4 unique episodes that will keep you occupied while the world crumbles to dust around you... So pick your poison and dig in. A splattered time if guaranteed for all!... Blood Chronicles aims to be the best blood map collection. Only the very best of Blood Community!"|attributedTo=Official description}}<br />
<br />
Two compilations intended to showcase the best of the ''Blood'' mapping community. The first volume, often spelt as "Chronicals", was released on [[Fact Time Line#2004|September 24, 2004]] by Frater Diatonica Dracona and contains thirty six levels making up four episodes, including many maps unavailable individually from either [[blood.freeminded.de]] or [[RTCM]]. It also features an attempt at a connecting plot for the disparate episodes. The second features four episodes as well as eight maps for [[Bloodbath]] and was released a decade later on [[Fact Time Line#2014|February 5, 2014]] and was compiled by [[Sir Seizhak]] and scripted by BME.<br />
<br />
Link: [http://www.freewebs.com/ixna/bloodchronicals.htm Volume I website], [http://www.blood.freeminded.de/index.php?section=episodes&id=62 Blood.Freeminded.De volume I], [http://www.blood.freeminded.de/index.php?section=episodes&id=478 Blood.Freeminded.De volume II],<br />
[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Blood%20Chronicals.zip RTCM volume 1], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/BloodChronicles2.zip RTCM volume II], [http://www.moddb.com/games/blood/addons/blood-chronicles-volume-2 Mod DB volume II]<br />
<br />
Articles: [http://bloodhispano.ucoz.es/load/mods_tc_episodios/blood_chronicals_vol_1/10-1-0-100 Blood Hispano article on I] (Spanish), [http://bloodhispano.ucoz.es/load/mods_tc_episodios/blood_chronicles_vol_2/10-1-0-125 Blood Hispano article on II] (Spanish), [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=2318 Volume II Postmortem thread]<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="4" align=center| '''''Blood Chronicles, Volume I:'''''<br />
|-<br />
|'''Episode One: UNDERWORLD''' "tells the tale of Caleb's search for the Cabal's newest horror, The Grand Illusion Carnival, with plans to shut it down before it entraps any victims. The rumour is that there is a forgotten teleport back in one of the old Cabal mines that will put Caleb right at its front door."<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/killkill/7-1-0-149 KillKill] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/the_mountain_passage/7-1-0-133 Mountain Passage] by Desmond Shepherd<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=96 The Dead Mines] by [[List of Mods for Blood#Tiny Town|CuRe]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/into_the_darkness/7-1-0-153 Into The Darkness] by JoJo<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=197 Mine Game] by Joshua Noss (aka Sickboy)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=136 Ambush] by B. Freeman (aka ScorpVenom)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=283 Cavern Of Pain] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/volcano/7-1-0-99 Volcano] by [[Killing Time|Marc "Elmo" Levesque]]<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/grand_ilusion/7-1-0-127 Grand Illusion] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]]<br />
|'''Episode Two: CULT INCORPERATED''' "is the story of Caleb's adventure exploring the massive grounds of the Cabal's headquarters looking for you-know-who and getting into some mindbending situations. Don't forget to pack your shrooms."<br />
* [http://bloodhispano.ucoz.es/load/evil_dwells_within/7-1-0-115 Evil Dwells Within] by [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]] (aka Tobey)<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/madcult/7-1-0-161 Mad Cult] by B. Freeman (aka ScorpVenom)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=83 Save the Slaves] by [[List of Mods for Blood#The 13th Realm|Josh Hutchinson]] and Oscar Alias (aka Memo2000)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=58 Dr. Goozz's House] by Treks<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/foul_keep/7-1-0-134 Foul Keep] by IronDen & Oscar Alias (aka Memo2000)<br />
* Dark House by Maik Rockstar<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=80 LostEvil] by Christopher Brua (aka Boogeyman)<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/barabas/7-1-0-44 Lost City Of Barabas] by Wendemere<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=86 Cult HQ] by Robert Bauer<br />
|-<br />
|'''Episode Three: DIABOLICA''' "finds Caleb facing his worse nightmare as he is thrown into the very mind of the Dreaming God, Tchernobog and his minions. Will Caleb emerge with his insanity intact? This promises to be the weirdest episode you will ever experience."<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=325 Mind] by Jim Livingston<br />
* Nevermind by Jim Livingston<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/human_zoo/7-1-0-151 Human Zoo] by Peggy DeLand and Frater D~D<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/dawn/7-1-0-45 Before Dawn] by Cristian Reinoso<br />
* Dawn Of The Dead by Cristian Reinoso<br />
* [http://bloodhispano.ucoz.es/load/devil_39_s_playground/7-1-0-128 Devil's Playground] by Sean Burney<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=101 Darkwood] by Justin Martucci<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/the_braindead/7-1-0-98 Brain Dead] by Sub-Zero666<br />
* [http://bloodhispano.ucoz.es/load/mapas_single_player/crypt/7-1-0-162 Crypt] by Paul Screwnail<br />
|'''Episode Four: COLD BLOOD''' "will whisk you away to the frozen places that men dare to go to find the cabal's version of Shangrala, an evil paradise where Calab finds yet another dark secret about the dread Cabal."<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=154 Avalanche] by [[List of Mods for Blood#ItBurn|ItBurn]]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=306 Winterhell] by John R. Leonard<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=218 The Frozen Village] by Desmond Shepherd <br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=87 Carnival] by [[Alexandre Vancomerbeck]] (aka Hades)<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=329 Zero Cool!] by AI<br />
* Greenhouse Effect by Oliver Baer<br />
* [http://bloodhispano.ucoz.es/load/embraced/7-1-0-130 Embraced] by Andrew Ingvarsson (aka Black Jester).<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=49 Full Moon] by [[Michael J. Ochs]]<br />
* [http://bloodhispano.ucoz.es/load/mapas/zquest/6-1-0-216 Ruin] by Anders Aandahl<br />
|}<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="3" align = center| '''''Blood Chronicles, Volume II:'''''<br />
|-<br />
|'''Episode One:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=471 Dark Times E1M1] by [[List of Mods for Blood#Dark Times|TheNigth]]<br />
*[http://bloodhispano.ucoz.es/load/devil_39_s_playground/7-1-0-128 Devil's Playground] by Sean Burney<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=53 Incubus] by Mike Meklenburg<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=319 Dark Sun Rising] by [[Dustin Twilley]] (aka Bloatoid)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=301 Ramparts of Fortitude] by [[Dwayne Anderson]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=72 Ravenloft Chapter 1] by [[List of Mods for Blood#Ravenloft|Michael Shire]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=73 Ravenloft Chapter 2] by [[List of Mods for Blood#Ravenloft|Michael Shire]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=74 Ravenloft Chapter 3] by [[List of Mods for Blood#Ravenloft|Michael Shire]]<br />
|'''Episode Two:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=344 Return to Haunted Hill] by [[Austin Adams]] (aka SpillSomeBlood)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=262 Revenge] by Jerry<br />
*Hellbent by B. Freeman (aka ScorpVenom)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=283 Cavern of Pain] by [[List of Mods for Blood#Haunted Realms|Joël Dubé (aka Shimmy)]].<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=322 OutBreak] by [[Dustin Twilley]] (aka Bloatoid)<br />
*The Spirit World by D<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=60 Caleb's Rage] by Priest<br />
*[http://bloodhispano.ucoz.es/load/mapas_single_player/to_be_or_not_to_be/7-1-0-94 To be or not to be?] by Rouge Rodent & Mister X<br />
| rowspan="2" |'''[[BloodBath]]:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=468 Whatever!] by BME/ILMHB<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=47 The Facility] by [[Michael J. Ochs]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=201 Circular Canyon] by [[Martin Brentnall]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=159 BQ3BB1] by [[List of Mods for Blood#ItBurn|ItBurn]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=330 PacManic Depression] by [[Jeff Morris]] (aka Zip)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=196 Sin] by [[List of Websites#Tempest's Blood Page|Cho Yan Wong (Tempest)]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=433 BodsMids] by ShadowWolf<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=236 CyberWar] by Patrick Schaefer<br />
|-<br />
|'''Episode Three:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=93 Burger Queen] by [[List of Mods for Blood#Tiny Town|CuRe]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=135 Batman for Blood] by Michael D. Green<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=79 Sewer] by [[Dwayne Anderson]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=221 Miskatonic Station] by James Donaldson<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=443 Cheese Factory] by [[Sir Seizhak]]<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=187 The Abandoned Factory] by I.Mecking<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=400 Rapture] by [[Austin Adams]] (aka SpillSomeBlood)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=91 The Abyss] by unknown<br />
|'''Episode Four:'''<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=139 The Bloody City] by Daniel Gómez<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=477 The Slums] by [[David Wikström]] (aka Tekedon)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=226 The House of Pain] by Steve Portelance<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=193 The Cathedral] by Robert Bauer.<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=95 Escape] by Skumball<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=448 Swamp Castle Revisted] by [[David Wikström]] (aka Tekedon) and Oscar "Memo" Alias<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=76 Test of Skills] by Anden Af Anti<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=145 The Hall of Epiphany] by [[Austin Adams]] (aka BLOODTheChosenOne)<br />
|}<br />
<br />
===The Lost Episodes===<br />
[[File:Lost-Episodes.jpg|thumb|right|200px|Screamshot collage]]<br />
''Not to be confused with [[Blood Alpha#The Lost Episode|The Lost Episode]] add-on based on the [[Blood Alpha]].''<br />
<br />
{{quote|quotation="Five dark tales of terror lost to the void of time, now available for your edification. From some of the best creators of Blood maps, this five adventure set promises to challenge the most avid Blood fan! A Collection Of Hard To Find Episodes Gathered Together In One Carnage-Filled Collection Including GODS by Joel & Kurt Blackwell, JOURNEY TO HELL by Martin Brintnall, LEGEND OF RAVENLOFT by Michael Shire, KILLING TIME by Marc Levesque, HAUNTED REALMS by Joel Dube with additional maps by Treks, Johnnie Blaster, Craig L. Duckett & Dwayne Anderson. Adding Up To 23 Levels of Hardcore Gorefest!"|attributedTo=Official description}}<br />
<br />
Compiled by Frater Diatonica Dracona. Requires the ''[[Plasma Pak]]''. A [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Blood_Lost_Episodes_Coop.7z cooperative version] was later released by KNUKE.<br />
<br />
* [[List of Mods for Blood#Legend of Ravenloft|Legend of Ravenloft]] by Michael Shire (aka Micho)<br />
* [[Martin and Jason Brentnall#Journey to Hell|Journey to Hell]] by [[Martin Brentnall]] ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/jny2hell.zip RTCM])<br />
* [[Killing Time]] by Marc Levesque (aka Elmo)<br />
* [[List of Mods for Blood#Gods, the Epic Trilogy|Gods]] by [[Joel and Kurt Blackwell|Joel "Reactor" and Kurt "Headhunter" Blackwell]]<br />
* [[List of Mods for Blood#Haunted Realms|Haunted Realms]] by Joël Dubé (aka Shimmy)<br />
<br />
Link: [https://web.archive.org/web/20050324171223/http://www.freewebs.com/ixna/bloodthelostepisodes.htm Website], [http://www.blood.freeminded.de/index.php?section=episodes&id=61 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Blood_Lost_Episodes.zip RTCM]<br />
<br />
=== Bludmaps ===<br />
A compilation of seven maps for ''[[Blood]]'' compiled by TheTurricaN and Martin, seemingly assembled in [[Fact Timeline#2008|August 2008]].<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 100%;"><br />
* The Amazing Labyrinth - "Unique self-rearranging maze designed around the exploitation of path sectors, inspired by the board game of the same name."<br />
* Iceberg of Destruction - "Scripted grudual environmental destruction of the vast majority of the gameplay area."<br />
* Helix Tower - "Multi-floor tower in the middle of a city, utilising multiple sector overlaps and upper/lower stacks."<br />
* Duelling Platforms - "Non-conventional two-player gameplay mechanic in which players must destroy the platform on which their opponent stands."<br />
* Fragile Caves - "Pseudo-dynamic player destructable environment, set atop and within the caves of a steep mountain."<br />
* Ancient Library - "Multi-floor environment using sprites and intelligent sector layout (no upper/lower stacks)."<br />
* Survivor - "A showcase of several Build technical innovations and gameplay ideas that add a twist to the typical Deathmatch gameplay style."<br />
* Castle Storm - "Atmospheric weather effects in a castle; rain, thunder and lightning, which casts shadows in the large hallway."<br />
</div><br />
<br />
Link: http://www.gamefront.com/games/blood/downloads/bludmaps<br />
<br />
=== Krypto's Best User Maps ===<br />
A selection of 24 user maps deemed worthwhile to play by Krypto on [[Fact Timeline#2016|April 29, 2016]] over on [[The Postmortem]], featuring maps by [[David Wikström]], [[Austin Adams]], [[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Tobias Persson]], Treks, [[Michael J. Ochs]], and others. Rather than a downloadable collection, this was just a stand alone list which we have provided links for.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 95%;"><br />
<br />
{{#ev:youtube|qfudCBAu1OA|320|right|Krypto playing "[http://www.blood.freeminded.de/index.php?section=maps&id=277 The Factory]" - YouTube|frame}}<br />
{{#ev:youtube|HiGuI8PVSEs|320|right|Krypto playing "[http://www.blood.freeminded.de/index.php?section=maps&id=49 Full Moon]" - YouTube|frame}}<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=52 Ancient]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=370 Caleb's Dream]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=179 Cemetery full edition]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=144 Coop level 1]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=508 Count of Wallachia]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=58 Dr. Goozz's House]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=277 Factory] (aka "Meat Factory")<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=51 Fresh1] (aka "Evil Dwells Within")<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=49 Fullmoon]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=147 Haunted Hill]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=53 Incubus]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=77 Nitemare]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=544 Return To Haunted Hill]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=114 Six Keys]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=299 SPILL: The Hall OF Epiphany (Updated)]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=76 Test Of Skills]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=188 The Abandoned Factory]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=91 The Abyss]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=497 The Fallen Priest]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=124 The Lost Temple]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=110 The Old Manor]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=477 The Slums]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=113 The Wacky Island]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=88 The Pandemonium]<br />
</div><br />
<br />
Links: [https://web.archive.org/web/20160611210829/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2438 List thread], [https://web.archive.org/web/20160611210816/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1517 Custom map monologues], [https://www.youtube.com/user/Sindrom11/ Krypto's YouTube channel]<br />
<br />
==Conversions==<br />
<br />
[[File:Quake-Remake.jpg|thumb|left|200px|Recreation of E1M7, the first boss level from ''[[:wikipedia:Quake (video game)|Quake]]'']]<br />
{{#ev:youtube|AjmPhFt8pIk|320|right|"Arena Gate" from ''[[:wikipedia:Quake III Arena|Quake III Arena]]'' converted for [[BloodBath]] by [[Austin Adams]] - YouTube|frame}}<br />
{{#ev:youtube|osUyC2eG4JE|320|right|"[[:wikipedia:Batman (franchise)|Batman]]" for ''Blood'' - YouTube|frame}}<br />
<br />
=== Direct ===<br />
Maps directly converted from other games to ''Blood'':<br />
<br />
*[https://web.archive.org/web/19980121112049fw_/http://www.gameleader.com/blood/maps/doome1m1.zip DOOME1M1] by Izard Pierre is a recreation of [https://doomwiki.org/wiki/MAP01:_Entryway_(Doom_II) Entryway] from ''[[:wikipedia:Doom II|Doom II: Hell on Earth]]''.<br />
*[[TEDE1M9: Hangar]] from ''[[French Meat]]'' is a recreation of E1M1: Hangar from the original ''[[:wikipedia:Doom (1993 video game)|Doom]]''.<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=385 Quake E1M7 Map] by xBRYAN2000x (''[[:wikipedia:Quake (video game)|Quake]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=387 AREA1.MAP Coop Edition] by xBRYAN2000x (''[[Blood Alpha]]'')<br />
*[http://web.archive.org/web/19991219143916/http://www.geocities.com/TimesSquare/Castle/5563/quakedm1.htm quakedm1 map review] (''[[:wikipedia:Quake (video game)|Quake]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=184 Grosse] by Mamba 16 (secret level from ''[[:wikipedia:Doom II|Doom II]]'' inspired by ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'')<br />
*[[Jeff Morris#Zippy's Blood Meltdown|Zippy's Blood Meltdown]] features recreations of the first three levels of ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]''.<br />
*[[Austin Adams#Spill Levels|SPILL 2-4]] by [[Austin Adams]] (recreates various levels from ''Doom'' and ''Doom II''; also recreated "[http://www.blood.freeminded.de/index.php?section=maps&id=543 Arena Gate]" from ''[[:wikipedia:Quake III Arena|Quake III Arena]]'', while "Facing Worlds" in ''[[Eviction]]'' is from ''[[:wikipedia:Unreal Tournament|Unreal Tournament]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=540 Riptide Stronghold] by Vandclash (''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' user map)<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=589 Q3DM3.MAP] by Maybe ([[:wikipedia:Quake III Arena|Quake III Arena]])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=573 Ultra-Violence] by [[pagb666]] ("adaptation of the ''[[:wikipedia:Quake (video game)|Quake]]'' [[:wikipedia:Deathmatch|DM]] classic")<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=597 E1M1 Heretic] by [[Sir Seizhak]] (adaptation of [https://doomwiki.org/wiki/E1M1:_The_Docks_(Heretic) E1M1: The Docks] from ''[[:wikipedia:Heretic (video game)|Heretic]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=533 Grid] by Noldor Ranzou ("a faithful recreation (albeit a little bit larger) of Grid,one of the Combat Simulator maps from ''[[:wikipedia:Perfect Dark|Perfect Dark]]''")<br />
<br />
=== Influenced ===<br />
<br />
Maps inspired or influenced by other games and media:<br />
<br />
*[[Alone in the Dark]] by NoOne aka Diman (inspired by ''[[:wikipedia:Alone in the Dark (video game)|Alone in the Dark]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=330 PacManic Depression] by [[List of Mods for Blood#Zippy's Blood Meltdown|Jeff "Zip" Morris]] (inspired by ''[[:wikipedia:Pacman|Pacman]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=159 BQ3BB1] by [[List of Mods for Blood#ItBurn|ItBurn]] (''[[:wikipedia:Quake III Arena|Quake III Arena]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=224 Quakish] by [[Pedro Arturo Gomez Blanco]] (''[[:wikipedia:Quake (video game)|Quake]]'')<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=361 Omega Man] by P. Manhood (''[[:wikipedia:The Omega Man|The Omega Man]]''; [http://www.moddb.com/games/blood/addons/omega-man ModDB])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=476 Maniac Mansion 4 Blood] (''[[:wikipedia:Maniac Mansion|Maniac Mansion]]''; [http://www.moddb.com/games/blood/addons/maniac-mansion-4-blood ModDB])<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=135 Batman for Blood] (''[[:wikipedia:Batman (franchise)|Batman]]''; [http://www.moddb.com/games/blood/addons/batman-for-blood ModDB])<br />
*[http://www.moddb.com/games/blood/addons/star-wars-beta Star Wars Beta] (''[[:wikipedia:Star Wars|Star Wars]]'')<br />
<br />
Quite a few of the larger add-ons have maps inspired by other media, such as [[DWE2M3: Mothership]] (''[[:wikipedia:Alien (film)|Alien]]'') from ''[[Death Wish]]'', [[C1T4: Egyptian Kingdom]] (''[[:wikipedia:Indiana Jones and the Last Crusade|Indiana Jones]]'') from ''[[Killing Time]]'', or [[BPF13: Within The Woods]] (''[[Evil Dead]]'') from ''[[Bloody Pulp Fiction]]''.<br />
<br />
===Noldor Ranzou's DN3D BB Map Pack===<br />
A pack that contains four conversions of popular Dukematch maps for ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'': 8-BALL, IODRPG13, LEDGESB1, and WARZONE.<br />
<br />
Link: http://www.blood.freeminded.de/index.php?section=maps&id=539<br />
<br />
==Small Scale==<br />
Other notable efforts worthy of having a section write up; some were intended to be larger scale projects, but were abandoned unfinished.<br />
<br />
=== Eye of the Blood ===<br />
[[File:Eye-Of-The-Blood.jpg|thumb|right|200px|Eye of the Blood]]<br />
<br />
{{quote|quotation="Although there is no date included, I have had these maps in my collection for some years now. These are three excellent levels made by a player several years ago. These maps have always had my respect, & for me define what the game is all about. That is why I have chosen this as one of mt top 10 best levels, even though there are three of them, hence I have compiled them into a single episode. I have named the levels for the purpose of the unit episode I have put together. Other than that, these maps are as they were."|attributedTo=[[List of Websites#The Krunatus Blood Page|Krunatus]]}}<br />
<br />
A three level long episode for ''Blood'' by [[:wikipedia:Swedish|Swedish]] mapper [[Banzai's Add-On#Christian Green|Christian Green]], a member of [[Team BANZAI]], who spent awhile creating the maps; maps date from fall [[1997]] and were first released on [[Game Leader]], and were re-shared from [[List of Websites#The Krunatus Blood Page|The Krunatus Blood Page]] from [[Fact Time Line#2003|August 7, 2003]].<br />
<br />
* Eyeoftbl: Journey To Hell - [[1997|September 22, 1997]]<br />
* Eye2: Hell and Back - [[1998|September 28, 1997]]<br />
* Eye3: A Sort of Homecoming - [[1997|October 11, 1997]]<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/eyes.zip RTCM], [http://www.moddb.com/games/blood/addons/eye-of-the-blood ModDB], [http://web.archive.org/web/19980423212628/http://gameleader.com/blood/maps/eyeoftbl.zip Game Leader], [http://web.archive.org/web/20040625142556/http://homepage.ntlworld.com/jayliv/eyes.htm Website]<br />
<br />
=== Gods, the Epic Trilogy ===<br />
[[File:Gods.jpg|thumb|right|200px|Gods screamshot]]<br />
{{quote|quotation="Levels for Professional Blood players. 'You will make them pay, and then... you will die.' Welcome to a nice and hard bunch of levels. If you are a professional Bloodite, and have conquered all but these levels, we hope you will find a difficult, yet well balanced challenge here. All of these levels are ramped in difficulty, so that the last level is the hardest of them all. This means that if you find the first level hard, you may find the last one to be beyond your skills. These levels have been finished by us, and contain what we believed to be some of the most challenging puzzles, toughest enemies and difficult tasks to master. The amount of times you will die, is insane. If the texts are read thoroughly, and your skills at puzzle solving are good, you may find the secret level, and with it more challenges."|attributedTo=Official description}}<br />
<br />
A famous trilogy of maps, with an additional secret level, last modified on [[1998|May 11, 1998]] by brothers [[Joel and Kurt Blackwell|Joel "Reactor" and Kurt "Headhunter" Blackwell]]. It was included in ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]'' compilation. Despite being only three levels, the add-on features quite an in-depth written storyline centred around [[:wikipedia:Egyptian mythology|Egyptian mythology]] available from the [https://web.archive.org/web/19990506155146/http://members.xoom.com/argh/story.htm website draft] or in the file archive. This background detail and its notably intense difficulty made the episode quite renowned. A sequel, entitled ''[[List of Mods for Blood II#Gods 2|Gods 2]]'', was later in development for ''[[Blood II: The Chosen]]''.<br />
<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
'''Episode One: Introduction'''<br />
<br />
*GodsE1M1: Into - Joel Blackwell<br />
<br />
'''Episode Two: Where Evil Resides'''<br />
<br />
*GodsE2M1: Enter episode 2 code - Kurt Blackwell<br />
*GodsE2M2: Entrance to Hell - Joel Blackwell<br />
*GodsE2M3: The Hunt for Mokuma - Joel Blackwell<br />
<br />
'''Episode Three:''' A God's Last Resort<br />
<br />
*GodsE3M1: Enter episode 3 code - Kurt Blackwell<br />
*GodsE3M2: A God's Last Resort - Joel Blackwell<br />
</div><br />
<br />
<br />
Link: [https://web.archive.org/web/19981207030904/http://members.xoom.com/argh/ Official website], [http://www.blood.freeminded.de/index.php?section=episodes&id=90 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/b1_gods.zip RTCM], [http://www.moddb.com/games/blood/addons/gods-the-epic-trilogy Mod DB], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=980 Postmortem Thread]<br />
<br />
=== Legend of Ravenloft ===<br />
[[File:Ravenloft.png|thumb|right|200px|Chapter three screamshot]]<br />
<br />
{{quote|quotation="The dark forests of Barovia are filled with wolves and other creatures that roam at night. Nearby are the Svalich woods, wherein Madam Eva and her troupe of gypsies have camped. Madame Eva can foretell the future for the adventurers, and only they can pass beyond the gates to escape Barovia. The village of Barovia is mostly closed, for the night belongs to Strahd and his creatures. The citizens now barricade themselves in at night and hide trembling behind closed doors. Far above the village sits Castle Ravenloft, Strahd's home. It is a fortress from which thousands of bats fly at night looking to feed. Sometimes even Strahd, the villagers fear, must fly with them. The adventurers have been led to this land. As they enter his domain a wry, twisted smile appears on the Count's face. He watches from his castle as his dark plan unfolds. He is the master of Ravenloft, and so he sends his wolves to guide these strangers to his castle....."|attributedTo=Official description}}<br />
<br />
A well known trilogy of three maps created between [[Fact Timeline#1998|February 19-September 28, 1998]] by Michael Shire (aka Micho) of "[http://web.archive.org/web/20060526221434/http://www.planetblood.com/mapedit/ The Ultimate Blood MapEdit Suite]" eventually hosted by ''[[Planet Blood]]''; he later joined the [[BloodLines#Necrosoft|Necrosoft]] design team. The set is reputedly based on the [[:wikipedia:Ravenloft|Ravenloft]] [[:wikipedia:Campaign setting|campaign setting]] for ''[[:wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'', which featured [[:wikipedia:Gothic horror|gothic horror]] elements similar to ''Blood''. The collection was also included in the ''[[List of Mods for Blood#Blood Chronicles|Blood Chronicles]]'' volume two compilation, as well as ''[[List of Mods for Blood#The Best of Blood.Freeminded.De|The Best of Blood.Freeminded.De]]'' and ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]''.<br />
<br />
Link: [http://web.archive.org/web/20060318085403/http://www.planetblood.com/mapedit/raven.shtml Planet Blood], [http://web.archive.org/web/19990420160939/http://www.cadvision.com/Home_Pages/accounts/shirem/blood/main.html Original host], [http://web.bloodline.eu/ultimate_blood_mapedit_suite/raven.htm Bloodline Mirror], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1115 Postmortem Thread]<br />
<br />
RTCM: http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/ravenloft.rar<br />
<br />
Blood.Freeminded.De: [http://www.blood.freeminded.de/index.php?section=maps&id=72 Chapter 1: The Village of Ba], [http://www.blood.freeminded.de/index.php?section=maps&id=73 Chapter 2: Strahd's Castle], [http://www.blood.freeminded.de/index.php?section=maps&id=74 Chapter 3: Down to the Crypt]<br />
<br />
Mod DB: [http://www.moddb.com/games/blood/addons/ravenloft-chapter-1-the-village-of-ba Chapter 1: The Village of Ba], [http://www.moddb.com/games/blood/addons/ravenloft-chapter-2-strahds-castle Chapter 2: Strahd's Castle], [http://www.moddb.com/games/blood/addons/ravenloft-chapter-3-down-to-the-crypt Chapter 3: Down to the Crypt]<br />
<br />
Abandoned Workshop: [http://taw.duke4.net/2007/01/blood/ravenloft-chapter-1-the-village-of-barovia/ Chapter 1: The Village of Ba], [http://taw.duke4.net/2007/01/blood/ravenloft-chapter-2-strahds-castle/ Chapter 2: Strahd's Castle], [http://taw.duke4.net/2007/01/blood/ravenloft-chapter-3-down-to-the-crypt/ Chapter 3: Down to the Crypt]<br />
<br />
=== Blood Slaughter Files ===<br />
[[File:Blood-Slaughter-Files.jpg|thumb|right|200px|Blood Slaughter Files]]<br />
<br />
{{quote|quotation="Insanely good levels, by two humans who don't watch many Disney films ;-) a mini episode consisting of - Out 2 Lunch - Ahoy There Me Hearties - 2B Or Not 2B - Cradle To Grave If you realy like this level, and you don't think we're too up ourselves, and you would be intrested in purchasing an entire Add-On episode of the same quality, please E-mail us and let us know. Also, if you come across any bugs or have any comments, good or bad, about our work, same again, get in touch."|attributedTo=Official description}}<br />
<br />
A four level add-on by Rogue Rodent & Mister X, with the fourth just being [[E1M1: Cradle to Grave]]. Meant to be a teaser for a potential commercial add-on, similar to ''[[The 13th Realm]]''.<br />
<br />
* out2lun: Out To Lunch (aka "Out 2 Lunch") - Rogue Rodent<br />
* ahoy: Ahoy There Me Hearties - Rogue Rodent and Mister X - [[1998|August 10, 1998]]<br />
* 2bornot: To be or not to be? (aka "2B Or Not 2B") - Rogue Rodent and Mister X - [[1998|July 27, 1998]]<br />
* e1m1: [[Cradle To Grave]] - [[James "Shade" Wilson]]<br />
<br />
Link: [http://www.gamefront.com/games/blood/downloads/blood-slaughter-files Game Front], [http://www.blood.freeminded.de/index.php?section=maps&id=84 Blood.Freeminded.De]<br />
<br />
=== The 13th Realm ===<br />
[[File:13th-Realm-Logo.png|thumb|left|200px|The 13th Realm logo]]<br />
[[File:13th-Realm.jpg|thumb|right|200px|The 13th Realm screamshot]]<br />
<br />
{{quote|quotation="Of the many places that [[Caleb]] has had to make unwilling visits to, he had no idea he would find a place as horrific as the 13th realm. A place where God has no meaning. A place where Hell is the least painful place to end up when you die."|attributedTo=Story description}}<br />
<br />
''The 13th Realm'' was a project by Josh Hutchison to try and create a commercial add-on pack for the game, to be charged at around $15 dollars. It is not clear whether or not it ever was given authorization from [[Monolith Productions]] (although the site was linked to in the official ''Blood'' web pool), or even if it was intended to (see [[Blood#Level Packs]]). It was supposed to be based around more intricate puzzles and set-pieces than the original game (even comparing itself to ''[[:wikipedia:Myst (video game)|Myst]]'').<br />
<br />
In the end all that was ever released was a two level sample of the game (also known as ''Save the Slaves'', which some sources also cite Oscar "Memo2000" Alias as contributing to), which was included in the 2011 ''[[List of Mods for Blood#The Best of Blood.Freeminded.De|The Best of Blood.Freeminded.De]]'' compilation and the first volume of ''[[List of Mods for Blood#Blood Chronicles|Blood Chronicles]]'' in 2004, and the project's original site was last updated on May 26, 1998. Another map attributed to him is "[http://www.blood.freeminded.de/index.php?section=maps&id=309 Titanic]".<br />
<br />
Links: [http://web.archive.org/web/20090724213019/http://geocities.com/Vienna/Strasse/6766/ Official website], [http://web.archive.org/web/19991003030321/http://www.geocities.com:80/Broadway/Stage/2427/blood.html Josh Hutchison's Blood Maps '98]<br />
<br />
Downloads: [http://www.blood.freeminded.de/index.php?section=maps&id=83 Demo on Freeminded.de], [http://www.moddb.com/games/blood/addons/13th-realm-demo Demo on Mod DB], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/13realm-demo.rar Demo on RTCM], [http://www.blood.freeminded.de/index.php?section=maps&id=134 "Alone" map]<br />
<br />
=== Crudox Cruo: Fresh BLOOD! ===<br />
{{quote|quotation="The other map by Toby... is called 'Evil Dwells Within V1.1'. It's indeed a classic; early 1998 and probably one of, if not THE, best map of those days."|attributedTo=BME}}<br />
<br />
A project by Tobias "Tobey" Persson (possibly the [https://www.giantbomb.com/tobias-persson/3040-97841/ later founder] of Bitsquid AB), who in the end only released two levels. Maps from the set were included in ''[[Blood Chronicles]]'' volume one and the ''[[The Best of Blood.Freeminded.De]]''.<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=51 Fresh1] (aka "Evil Dwells Within", included in "[[List of Mods for Blood#Krypto's Best User Maps|Krypto's Best User Maps]]") - [[1998|January 22, 1998]]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=277 Factory] (aka "Meat Factory") - [[1998|March 7, 1998]]<br />
<br />
=== Tiny Town ===<br />
[[File:Burger-Queen.jpg|thumb|right|200px|Burger Queen]]<br />
<br />
An add-on project by CuRe (aka Someone) from [[Fact Time Line#1999|June 20, 1999]] that only released a single map demo, entitled "Burger Queen". Included in ''[[The Best of blood.freeminded.de]]'' compilation and the second episode of ''[[Blood Chronicles]]''. He also created another map entitled "[http://www.blood.freeminded.de/index.php?section=maps&id=96 Kalitha - The Dead Mines]" ([http://www.moddb.com/games/blood/addons/kalitha-the-dead-mines ModDB]), but this appears to have been a separate effort; it was also included in ''The Best Of'', and the first episode of ''Chronicles''.<br />
<br />
Links: [http://www.blood.freeminded.de/index.php?section=maps&id=93 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/tinytown-demo.rar RTCM], [http://blood.robal.org/pcb_tmp/add-on-tinytown-demo.rar Robal.Org]<br />
<br />
=== Purgatory ===<br />
[[File:Purgatory.jpg|thumb|right|200px|Purgatory]]<br />
{{quote|quotation="Caleb stands in the hall of epiphany the only evidence of Tchernobog's foul presence the spent bullet casings scattered on the floor, an emaciated man staggers out of a passage way draped in ragged clothing 'you've saved us'. Caleb empties the last of his Tommy gun’s drum into the man and turns away dropping his weapons as he heads slowly back to the ancient doors that lead out, as he reaches them a noise stops him an ominous rumbling that seems to draw towards him from all sides, the sound gathers into a scream that tears into Caleb throwing him to his knees then silence..."|attributedTo=Official description}}<br />
<br />
After destroying [[Tchernobog]] at the [[E4M8: The Hall of the Epiphany|Hall of the Epiphany]], the power vacuum allows [[Caleb]]'s soul to rise and hold him captive. Although thanking him for disposing of the dark god, it prepares to punish Caleb for every [[Innocents|innocent victim]] he has slain through four trials: suffering, punishment, despair and redemption - and then hopefully become one together. These four tasks make up the modification's giant level; a map so large, it is known to offer a considerable processor challenge. It was created by RedFanatic, later co-developer of ''[[Bloody Pulp Fiction]]''. The ''[[Plasma Pak]]'' was required.<br />
<br />
Website: [http://web.archive.org/web/20070808010349/http://www.springtone.co.uk/digitskyes/purge/index.htm http://www.springtone.co.uk/digitskyes/purge/index.htm]<br />
<br />
Mirror: [http://www.blood.freeminded.de/index.php?section=maps&id=67 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Purgatory(rescripted).zip RTCM (re-scripted by BME)]<br />
<br />
Threads: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=622 Postmortem Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1112 Postmortem Forums], [http://forums.transfusion-game.com/viewtopic.php?f=9&t=1330 Transfusion Forums]<br />
<br />
RedFanatic's other standalone map is "[http://www.blood.freeminded.de/index.php?section=maps&id=66 Hall of the Mountian Queen]".<br />
<br />
=== The Phantom of Communism ===<br />
[[File:Cemetary.png|thumb|right|200px|Cemetary]]<br />
<br />
{{quote|quotation="This mod so far consists of one level - Cemetery ! He describes a small town where there is forest, the pioneer camp "Sunny", the collective farm "Bright Way of Ilyich", the abandoned factory "Red Metallist" ... It's worth playing! Because this is one of the few RUSSIAN mods !!!"|attributedTo=Rough translation}}<br />
<br />
Russian modification created by [[:Category:Hellen Artwork|Lena "Hellen" Iachoukova]] and [p0d] Nike containing the map "Cemetery", which was later included in ''[[List of Mods for Blood#The Best of Blood.Freeminded.De|The Best of Blood.Freeminded.De]]''.<br />
<br />
Website: [http://www.bloodgame.ru/deepcoldgrave/projects/project01-the_communism_ghost.php Russian project page], [http://www.blood.freeminded.de/index.php?section=maps&id=179 "Cemetery" - blood.freeminded.de]<br />
<br />
=== The Evergrowing Army of the UnDead ===<br />
{{quote|quotation="After being murdered for killing their leader, Tchernobog, The One That Binds, you were thrown into a grave, to sleep forever, never to be found by the living. The Cabal's cultists work day and night, in an old funeral home, outside of your grave to create zombies to help the Cabal take over what they had lost because of you, Caleb. Other creatures, such as Cultists,zombies, and butchers work in the train station, not too far from the funeral home. They have to make sure the trains and the shipments of zombies to the other parts of the Cabal, make it to their destinations on time. Trains come by several times a day to pick up the shipments of zombies, and if one thing were to go wrong, the Cultists working there would have to pay, bigtime. You are thing that will go wrong. You awaken from your slumber and stumble out of your coffin that was supposed to hold you in forever, planning to reatake the Cabal by storm, and get your rightful place back, which is leading the Cabal."|attributedTo=Official description}}<br />
<br />
An add-on project that only ever released its first part, which re-imagines the first three retail levels: [[E1M1: Cradle to Grave]], [[E1M2: Wrong Side of the Tracks]], [[E1M3: Phantom Express]]. It was created by Sloth and Kozmyck Chiken. Also known as just ''The Army of the Undead''.<br />
<br />
* undead1: Ashes to Ashes<br />
* undead2: Miskatonic Station<br />
* undead3: Train of Consequences<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/undead.rar Part 1 on RTCM]<br />
<br />
=== Haunted Realms ===<br />
[[File:Haunted-Realms.jpg|thumb|right|200px|Haunted Realms]]<br />
<br />
{{quote|quotation="You liked the true Monolith Blood maps... You will LOVE this one!"|attributedTo=Joël "Shimmy" Dubé}}<br />
<br />
A three level episode by Joël "Shimmy" Dubé developed between [[Fact Timeline#2001|July 27-November 12, 2001]] featuring three levels. Featured in ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]'' compilation. He is also the author of the map "[http://www.blood.freeminded.de/index.php?section=maps&id=283 Cavern of Pain]".<br />
<br />
*House of Horrors: "It's a big haunted house featuring blood, gore, bodies, pain and great lightning effects. Make you a way through different kinds of monsters with all your artillery! Really hot map. Enough big to lose yourself everywhere. A little bit frustrating because of large amount of monsters! Then save your game each minutes."<br />
*Lost Crypt: "You are outside the major of the time. There is a large monastery in what you will find all your needs to make your way to the bosses. Really GOOD and BIG map."<br />
*Snow Blind<br />
<br />
Link: [http://www.blood.freeminded.de/index.php?section=episodes&id=213 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/haunted_realms-jd.rar RTCM]<br />
<br />
=== Evil Uprising ===<br />
<br />
A three level beta (version 0.9) of a project by icspam.<br />
<br />
*EU11 - [[1997|July 29, 1997]]<br />
*EU12 - [[1998|January 11, 1998]]<br />
*EU13 - [[1997|July 30, 1997]]<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/EvilUprising(v0.9beta).zip RTCM]<br />
<br />
=== The Unholy Church ===<br />
<br />
A five level sample of a project by Smith Philip, with only three levels being original and very rough hewn. Later versions were planned to feature vehicles, inferno canyons, deadly falls, and many traps. Finalized on [[1998|August 19, 1998]].<br />
<br />
* E1m1A - [[E1M1: Cradle to Grave]]<br />
* E1m2A - [[1998|August 7, 1998]] - a expansive concrete area, water basin and key locked caverns<br />
* E1m3A - [[E1M3: Phantom Express]]<br />
* E1m4A - [[1998|August 4, 1998]]<br />
* E1m5A - [[1998|August 4, 1998]]<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/TheUnholyChurch.zip RTCM]<br />
<br />
=== It's A War Out There ===<br />
[[File:AWAR.png|thumb|right|200px|AWAR]]<br />
{{quote|quotation="One beautiful cloudy day you were sitting in your shack very, very, bored. You wished to go outside and look for something to do, but being as it is a war out there, there is a bunch of mean evil nasty things outside that wish to harm you. After a while of thinking about this situation, you come to the conclusion that the mean evil nasty things outside could be the very solution to your boredom. Sure they wish to harm you, but could you not harm them as well? An evil smile stretches across your face as you grab your shotgun and rush out the door."|attributedTo=Official description}}<br />
<br />
''It's a War Out There'' (shortened as ''AWAR'') is a one-level add-on for ''[[Blood]]'' created by TOT COMICS/[http://www.the-postmortem.com/forum/memberlist.php?mode=viewprofile&u=501 That one guy] (aka Joe Anderson), creator of ''[[Blood Reborn]]'', in 2011. The back-story is brief: [[Caleb]] has been hiding out in his cabin for a long time, getting increasingly bored, but weary of all the dangers that lay beyond. After all "it's a war out there". Eventually however, the protagonist decides to venture outward, figuring that all those things that seek to hurt him he can hurt in return, and thereby find his means to amuse himself. The level features cemetery, urban, library, sewer, water, and cave areas and even a laboratory with portals to both the frozen north and to a temple complex. It is here that the player meets his final challenge: two [[beast]]s that guard the exit.<br />
<br />
Downloads: [https://web.archive.org/web/20111021190554/http://planetofblood.webs.com/bloodmaps.htm Official Website], [http://www.moddb.com/games/blood/addons/its-a-war-out-there-v3 ModDB], [http://www.blood.freeminded.de/index.php?section=maps&id=250 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/AWAR2V2.zip RTCM]<br />
<br />
[[The Postmortem|Postmortem]] Threads: [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1597 Announcement], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1629 Release], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1631 Version 2], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1660 Version 3]<br />
<br />
<hr><br />
<br />
[[File:AWAR2.png|thumb|right|200px|AWAR2]]<br />
<br />
{{quote|quotation="After your encounter with the zombie at the cliff, you quickly come to the conclusion that the Cabal is in the area. Since the whole reason your even near this cliff is because your so darn bored, you decide to follow the cliff in the hopes of finding the Cabals latest hideout. After an hour or so of walking you come across an old library. You immediately decide that this is a promising place to start looking and quickly proceed inside..."|attributedTo=Official description}}<br />
<br />
The premise is continued in a second add-on, ''It's a War Out There 2'', wherein Caleb finds an [[axe zombie]] carelessly wandering around a cliff-face, falling to its death. Caleb figures this must herald a nearby [[Cabal]] stronghold, and so he decides to check it out, again to relieve his endless boredom. First he comes across an old library, which he blasts through, before retreating down into the sewers, and again through a laboratory, finding a similar portal that leads out into a lava temple. There he has a surprise encounter with [[Tchernobog]], whom he defeats before once again heading along his way. The introductions to both levels feature animated openings featuring ''Blood'' sprites, followed by a textual introduction. There were three versions released of the original map, and two of the second.<br />
<br />
Downloads: [https://web.archive.org/web/20111021190554/http://planetofblood.webs.com/bloodmaps.htm Official Website], [http://www.moddb.com/games/blood/addons/its-a-war-out-there-2-v2 ModDB], [http://www.blood.freeminded.de/index.php?section=maps&id=341 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/AWARV3.zip RTCM]<br />
<br />
[[The Postmortem|Postmortem]] Threads: [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1772 Sequel Testers Request], [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1778 Sequel Release]<br />
<br />
=== Bryan 3 Maps ===<br />
[[File:Bryan3Maps.jpg|thumb|right|200px|Bryan 3 Maps]]<br />
<br />
A map set with three maps geared for [[Bloodbath]] by xBRYAN2000x and released on [[Fact Timeline#2012|June 29, 2012]]. Features custom music. Was regarded as amateurish; similar to ''[[Season of Death]]'' (2013).<br />
<br />
* BSMAZE.MAP - "[http://www.blood.freeminded.de/index.php?section=maps&id=383 BRYAN,S MAZE]"<br />
* BJ4ROOMS.MAP - "BRYAN 4 ROOMS"<br />
* BSURVIVAL.MAP<br />
<br />
Link: [http://www.blood.freeminded.de/index.php?section=maps&id=384 Bryan 3 Maps - Map Pack 1] - [[blood.freeminded.de]]<br />
<br />
==Assets==<br />
These mods add new assets to the game. The original ''Blood'' does not support the ability to use external content besides [[Build#MAP|maps]] or episode [[Build#INI|INI]] files, as ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' had with GRP files and ''[[Doom]]'' had with [[:wikipedia:Doom WAD|WAD]]s (or ''Blood II'' had with [[LithTech|REZ]] files), so this process is done via overwriting, at least temporarily, existing base assets.<br />
<br />
=== Add-Ons ===<br />
[[File:BloodLines-Graphics.jpg|thumb|right|200px|''[[BloodLines]]'' was the first fan add-on with new artwork]]<br />
The following add-ons feature replaced graphics, sounds or music.<br />
<br />
*[[BloodLines]]<br />
*[[Legends of the Iconoclast]]<br />
*[[Old Friend]]<br />
*[[The Sect War]]<br />
*[[The Carnage Continues]]<br />
*[[Alone in the Dark]]<br />
*[[Alone in the Dark#The Way of All Flesh-Again|The Way of All Flesh-Again]]<br />
*[[Bloody Pulp Fiction]]<br />
*[[List of Mods for Blood#Dark Times|Dark Times]]<br />
*[[Caleb Will Have His Revenge On Toronto]]<br />
*[[Out for Blood]]<br />
*[[The Way of Ira]]<br />
*[[French Meat 2]]<br />
<br />
The difficulty in installation this method entails has lead some projects to explicitly avoid requiring this, such as ''[[Death Wish]]'', ''[[Rage Against the Machine]]'' and ''[[French Meat]]''. ''[[Banzai's Add-On]]'' was originally supposed to feature new graphics, but this was ultimately dropped to lower download size. Modern [[source port]]s for the game have made handling this easier than with the original executable.<br />
<br />
==== Maps ====<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=113 The Wacky Island] ([http://www.moddb.com/games/blood/addons/the-wacky-island ModDB]) - [[David Wikström]] (aka Tekedon); features his [[Caleb]] [[Blood on YouTube#Impressions|impression]]<br />
<br />
=== Weapons ===<br />
[[File:Ripper.jpg|thumb|right|200px|Ripper from ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'']]<br />
<br />
There exist several weapons mods for ''Blood'', which mostly replace the game's art assets but also makes some behavioural tweaks, all via [[Build#QAV|QAV]] editing. The most notable is titled just "[[Weapons Mod]]", and is an effort by Diman aka NoOne of ''[[Alone in the Dark]]'', with increasing assistance from Dzierzan. It over-rides the existing weapons with various versions from the ''[[Blood Alpha]]'', and a few from other games. It features so many that not all of them can be used at the same time, as many reside in the same slots. The mod was included in ''[[New Alone in the Dark]]'', the semi-official [[Bloody Pulp Fiction#1.3|version 1.3]] of ''[[Bloody Pulp Fiction]]'', as well as a stand-alone upload.<br />
<br />
Other mods include:<br />
<br />
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/akimbo.rar Akimbo Shotgun from Alpha] - alex256<br />
* [http://cruo.bloodgame.ru/?section=weapons&rid=156830 Speed Shotgun v1.0] - NoOne ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/speed_shotgun_v1.0.rar RTCM])<br />
* [http://cruo.bloodgame.ru/?section=weapons&rid=444907 VULCAN GUN Weapon mod] - NoOne , BME ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/vulcan_weapon_mod.zip RTCM])<br />
* [http://cruo.bloodgame.ru/?section=weapons&rid=24503 Modern Weapons Mod] - LifeKILLED ([http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/modernwpns.zip RTCM])<br />
<br />
There also exists a chain-gun mod which replaces the [[Tommy Gun]] ([[voxel]] included) with the chain-gun cannon (ripper) from ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' created by BME/ILMHB. Another [http://cruo.bloodgame.ru/?section=weapons&rid=11199 adds in] the shotgun from that game.<br />
<br />
Links: [http://www.blood.freeminded.de/index.php?section=misc&id=368 Blood.Freeminded.De], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/BME(ILMHB)_ChaingunMod.zip RTCM], [http://cruo.bloodgame.ru/?section=weapons&rid=14672 Bloody Repo], [https://www.youtube.com/watch?v=z_mqsPmghlo YouTube video]<br />
<br />
Finally, ''Blood 2 Classic'' is a project to convert the weapons models from ''[[Blood II: The Chosen]]'' into sprites using the ''[[Blood]]'' palette. It has not been decided if it will be a mod for the original ''Blood'' or the ''[[BloodCM]]'' total conversion however.<br />
<br />
Link: [http://bloodite.blogspot.ca/search/label/Blood2 Official website], [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2775 Transfusion Forums thread]<br />
<br />
A video of an executable hack [https://www.youtube.com/watch?v=KE4LKUUDLsw also exists] and increases the blood-flow with the [[Tommy Gun]].<br />
<br />
=== Art ===<br />
[[File:Cultists-With-Proper-Guns.png|thumb|right|200px|Cultists with proper guns]]<br />
<br />
* Replacement sprites can be found in the [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-art/ Art Section] from [[RTCM]].<br />
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-tools-mapedit/duke3d_texture_pack.zip DN3D Tiles Pack] (direct link) A selection of 147 of the best converted Duke3D tiles for Blood. Besides the correct brightness, the textures also have that typical smooth look Blood has.<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&t=82 Cultists with proper guns] ([https://www.altarofstone.com/forums/download/file.php?id=176&sid=42773139a18c30eb6a778d18c8db089f download])<br />
* [https://www.moddb.com/mods/randy-pitchfork Randy Pitchfork] - turns [[Mimes]] into [[:wikipedia:Gearbox Software|Gearbox Software]] executive [[:wikipedia:Randy Pitchford|Randy Pitchford]]<br />
*[https://www.youtube.com/watch?v=gBkAWpX9nNQ Blood (Monolith) - Christmas Mod WIP]<br />
*[https://www.youtube.com/watch?v=jfCOo0hg-Xk Doom Demons in Blood (1997)] (overwrites the [[Gill Beast]] with [https://doomwiki.org/wiki/Demon Pinkys])<br />
*[https://www.youtube.com/watch?v=tBLXEOueggg Blood Palette Mod (Sepia Color)]<br />
*[https://www.youtube.com/watch?v=x69gBU5Z-9g Blood Tchernobog Mod Demo]<br />
*[https://www.youtube.com/watch?v=MKdrlKOveV0 Blood Skinless Mod]<br />
*[https://www.youtube.com/watch?v=CW-UpYtWEYM Monolith Blood - Axe weapon]<br />
<br />
==== Blood Texture Pack ====<br />
[[File:Blood-Texture-Pack.jpg|thumb|right|150px|Blood Texture Pack]]<br />
<br />
{{quote|quotation="IT'S ALIVE! Hello. My name is Nightsmoke aka TheNight. You can know me from bloodline.eu or blood.freeminded.de. Here you can DOWNLOAD my new texture pack for Blood. Pack contains 1368 new things including textures, sprites and animations. It is extension of original graphics. All new textures are showcased on txtstuff.map. Pack is heavily inspired by Hexen, Heretic, Quake, Shadow Warrior, Doom and many, many more old school 3D shooter games. Now you can build levels with new graphics and effects."|attributedTo=TheNight}}<br />
<br />
A new set of textures for the game put together by TheNight, creator of ''[[List of Mods for Blood#Dark Times|Dark Times]]'', and was released on [[Fact Timeline#2018|May 13, 2018]] after work began in [[2015]]. The pack contains 1368 new files including textures, sprites and animations, and is meant as an extension of the original graphics. All new textures are showcased on txtstuff.map. The pack is "heavily inspired by [[:wikipedia:Hexen|Hexen]], [[:wikipedia:Heretic (video game)|Heretic]], [[:wikipedia:Quake (video game)|Quake]], [[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]], [[:wikipedia:Doom (1993 video game)|Doom]] and many, many more old school 3D shooter games".<br />
<br />
* [[Blood Line]]: [http://bloodline.eu/index.php?news-72 News Post #4], [http://bloodline.eu/index.php?news-70 News Post #3], [http://bloodline.eu/index.php?news-61 News Post #2], [http://www.bloodline.eu/news-62 News Post #1], [http://bloodline.eu/index.php?forum-showposts-310-p1#1579 Forum Thread]<br />
<br />
* Other: [https://forums.duke4.net/topic/10036-blood-texture-pack-v03-public-beta/ Forum Thread] - [[Duke4]], [https://drive.google.com/drive/folders/16VWsWh54lbM9tdrekAE7CP23UxDXbMKj?usp=sharing Download]<br />
<br />
==== Bloody Hands ====<br />
{{#ev:youtube|pQrBGI1Cc4U|150|right|Bloody Hands - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="So , after noticing that Caleb in his player sprites always appear with a black leather jacket which covers all of his arms to the point of her hands I wondered, "how would it look if the sprites had also this leather jacket in consideration ?" So , after some hours searching I found a tool made by M210 , called BAFed (Build ART Files Editor) and started editing the sprites. Credits: - "Psyche.co.uk" , The source of the leather jacket image - "Midori Man" from the Zdoom Forums for editing the original sprite and upload a set of frames to the Zdoom Forums"|attributedTo=Dude27th}}<br />
<br />
A mod which modifies the "TILES009" and "TILES012" [[Build#ART|art files]] to give [[Caleb]]'s hands their appropriate trench coat shirt sleeves. Created by Dude27th based on previous work by Midori Man from the ZDoom Forums and released on [[Fact Timeline#2017|October 8, 2017]]. Later updates also added the brim of [[Caleb]]'s hat.<br />
<br />
* Links: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2837 Transfusion Forums], [http://www.moddb.com/games/blood/addons/bloody-hands-12-mini-mod-add-on Version 1.2 - ModDB], [http://www.moddb.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - ModDB], [http://www.moddb.com/addons/bloody-hands-10-mini-modadd-on Version 1.0 - ModDB], [http://www.gamefront.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - GameFront], [https://forums.duke4.net/topic/10010-bloody-hands-for-bloodgdx-weapon-mod-compatibility/ BloodGDX compatible version]<br />
<br />
==== Blood Upscale Pack ====<br />
{{#ev:youtube|fblq3bhNG5E|150|right|Blood Upscale Textures - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="This is the successor to my previous upscale packs for Blood. Every sprite is new, hence the 2.0, a reboot if you will. Currently it has upscaled enemies, gibs and some level decorations. The process here is similar to that of my previously released upscale pack for Duke Nukem 3D. It supports both BuildGDX and NBlood"|attributedTo=phredreeke}} <br />
<br />
A collection of original game assets by phredreeke put through the [https://github.com/xinntao/ESRGAN ESRGAN] upscaler with custom [[:wikipedia:Anti-aliasing|anti-aliasing]] algorithms. It was put out on [[Fact Timeline#2019|March 29, 2019]]. An early version of a [https://forums.duke4.net/topic/10525-release-blood-upscale-pack-20/page__view__findpost__p__320637 background upscale pack] was released on April 26, 2019, and the first official release was on April 1, 2020. The released version is only compatible with [[BloodGDX]] and [[NBlood]]. However phredreeke has uploaded [https://youtu.be/MvGL2peWM30 a video of the upscale pack] running on [[Fresh Supply]].<br />
<br />
* Links: [https://www.moddb.com/games/blood/addons/blood-upscale-pack-207 Upscale Pack 2.07 on ModDB], [https://www.moddb.com/addons/blood-background-upscale-pack Background Upscale Pack on ModDB], [https://www.moddb.com/games/blood-fresh-supply/addons/blood-upscale-pack-fresh-supply-compatible Fresh Supply version on ModDB], [http://www.blood.freeminded.de/index.php?section=misc&id=607 Blood.Freeminded.De] (outdated version), [https://forums.duke4.net/topic/10525-release-blood-upscale-pack-20/ Release Thread] - [[Duke4]] ([https://forums.duke4.net/topic/9420-high-resoultion-pack-discussion-and-contributions/ Related]), [https://steamcommunity.com/app/1010750/discussions/0/1649918688131399402/ Thread] - [[:wikipedia:Steam (software)|Steam Community]] ([https://steamcommunity.com/app/1010750/discussions/0/1649918058742128241/ similar]), [https://www.youtube.com/channel/UCngIfl3ohLUOX9FmCLMlsag YouTube channel], [https://upscale.wiki/wiki/Main_Page Upscale Wiki]<br />
<br />
==== SmoothBlood ====<br />
<br />
A mod by Dzierzan adding more frames to the weapon animations.<br />
<br />
* Links: [https://www.moddb.com/mods/smoothblood SmoothBlood on ModDB]<br />
<br />
==== HD Movies ====<br />
{{#ev:youtube|SWT79ABLHMI|150|right|"Blood: Fresh Supply - HD cutscenes Mod" (The_Sphess) - [[YouTube]]|frame}}<br />
<br />
Individual frame upscaled version of the ''Blood'' cutscenes created by [https://www.youtube.com/channel/UCJh9eof4W3marHNZgoRDdpA Nuked Space Marine] using [https://topazlabs.com/ai-bundle/ Topaz A.I.], and subsequently packaged for ''[[Fresh Supply]]'' by [https://www.youtube.com/channel/UCXgjmsH3Ps_dr0W_n-y1Nww The_Sphess] on [[Fact Timeline#2019|May 11, 2019]]. Not currently packaged for the original ''[[Blood]]'' nor [[BloodGDX]] or [[NBlood]].<br />
<br />
* Link: [http://www.mediafire.com/file/8a7jt7t4o6th1cn/Blood_Fresh_Supply_HD_Movies_.rar/file Download], [https://www.youtube.com/playlist?list=PLPFmdfa10J5qsBvZSjUpL4XH8uY-t0THz Playlist]<br />
<br />
==== Blood XHD ====<br />
A high resolution texture pack for ''[[Blood]]'' by Necrobitz released as a "final beta" on Feburary 27, 2020.<br />
<br />
* Link: [https://www.moddb.com/mods/blood-xhd ModDB]<br />
<br />
=== Audio ===<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/subpages/BME_NoSongs.zip No Songs for Caleb] (direct link) Disables Caleb"s songs.<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/SOUNDADD.zip SoundAdd] (direct link) A batch script that will generate a script file and installer for sounds. Comes with a collection of some Blood 2 voices of Caleb.<br />
* [https://www.moddb.com/games/blood/addons/hauss-blood-sounds Haus's Blood Sounds] - "Requires BloodGDX. This replaces many default sounds with more stylish ones. Includes weapons, explosions, footsteps, physics, doors and more. I left the Caleb, announcer and enemy voices untouched. Sadly, the audio is still low quality because I don't think the game could handle HQ sounds."<br />
<br />
=== Voxels ===<br />
[[File:Nil-Voxel.jpg|thumb|right|200px|Voxel knight by Nil]]<br />
<br />
* The [[Alone in the Dark#Voxel Pack|Voxel Pack]] by NoOne (aka Diman) of ''[[Alone in the Dark]]'' provides 89 new [[voxel]]s for the game.<br />
* New voxels graphics were also [http://forums.transfusion-game.com/viewtopic.php?f=9&t=1383 worked on] by a user named Nil on the [[Transfusion Forums]] back in October 2007.<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/BME(ILMHB)_VoxelAdd.zip VOXELADD] (direct link) Reads from a script file and will then modify the appropriate files, no need for Artedit anymore. Comes with Edit'n'Play script.<br />
* [http://www.baitd.bloodgame.ru/files/bme_ilmhb/subpages/how_VOXELS.htm Custom voxel tutorial] from ''[[List of Mods#BME/ILMHB's Bloody Place|BME/ILMHB's Bloody Place]]''<br />
<br />
==== Blood Voxel Pack ====<br />
A comprehensive voxel conversion project by fgsfds elaborated upon since June 21, 2017. <br />
<br />
* Links: [https://forums.duke4.net/topic/9360-blood-voxel-pack/ Thread] - [[Duke4]], [https://www.altarofstone.com/forums/viewtopic.php?f=14&p=428 Thread] - [[Altar of Stone]]<br />
<br />
==== Chillo's Blood Voxel Project ====<br />
A new voxel pack for ''[[Blood]]'' by Chillo focusing particularly on replacing enemy sprites. Released on August 24, 2020.<br />
<br />
* Link: [https://www.moddb.com/mods/chillos-blood-voxel-project/ ModDB]<br />
<br />
=== Arcade Mode ===<br />
{{#ev:youtube|vDO69kPDQcw|150|right|"Blood Fresh Supply Arcade Mode v2.2" (Behemoth Programmer) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="Arcade Mode aims to bring the fast paced point accumulation action similar to that seen in Doom 2016 to Blood. Paint the town red and kill everything you see to increase your points and score multiplier. Level up and collect Skulls to further increase your multiplier, pickup devastating power ups and enter into a bloodlust frenzy. It's time to get your hands bloody!"|attributedTo=BehemothProgrammer}}<br />
<br />
A mod for ''[[Fresh Supply]]'' that aims to provide a fast-paced point accumulation emphasis to ''[[Blood]]'', inspired by the 2016 reboot of ''[[:wikipedia:Doom (2016)|Doom]]''. Version 1.0 was first released on [[Fact Timeline#2019|October 17, 2019]], followed by version 2.0 on November 8th, 2.1.1 on November 11th and finally 2.2 on November 15th.<br />
<br />
Links: [https://www.moddb.com/mods/arcade-mode Page] - [[:wikipedia:ModDB|ModDB]], [https://www.youtube.com/channel/UCIHkVtCW20b0OPgO9A4xcVA Behemoth Programmer] - [[YouTube]], [https://www.gamepressure.com/download.asp?ID=73666 Mirror - GamePressure], [https://www.lanmaniax.nl/mod-arcade-mode-blood-fresh-supply-mod-arcade-mode-v2-0-available-now/ Article - Lanmaniax]<br />
[[Category:Blood]] [[Category:Modifications]] [[Category:Lists]] [[Category:Fan Made Games]] [[Category:Build]]</div>2001:56A:F78D:7600:98B5:46AC:EE3:6473https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=47862Fresh Supply2020-10-11T16:40:37Z<p>2001:56A:F78D:7600:98B5:46AC:EE3:6473: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.10]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A 50% discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, new HUD features such as power-up timers, [[achievements]], high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1640916564839813299/ 1.9.8] - August 1, 2019<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1640918469755451227/ 1.9.9] - August 2, 2019 <br />
<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1611645072188616319 1.9.10] - August 5, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
Following the release of 1.9.10, the last in a series that came out two months after the previous few, the following statement was released:<br />
<br />
{{quote|quotation="Thank you for your patience while we were dealing with the remaining issues. For future issues, we will have to recommend contacting Atari about them."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
This was later clarified with this accompanying post.<br />
<br />
{{quote|quotation="The game will not be abandoned. We are just having to return the game to the company that owns it. Atari will relay issues to us, and we'll work with them on new updates going forwards."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
Indicating that although development is not ended, it may well be at a slower rate and under the direction of Atari.<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of the [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
{{quote|quotation="Blood: Synthetic Substitute is an illegitimate impostor. NBlood and BloodGDX are both viable ways to truly play Blood. Which one works better comes down to the details of what you're looking for."|attributedTo=[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__323204 Evan "Hendricks266" Ramos], [[Duke4]]}}<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
{{quote|quotation="Also, if for some reason Duke’s latest appearance on Steam does little to excite you, you may be interested to know that an enhanced Shadow Warrior edition is en route. I can’t help but hope that the developer might tackle Blood as well in the future."|attributedTo=[https://techgage.com/article/a-look-at-duke-nukem-3d-megaton-edition/ A Look At Duke Nukem 3D Megaton Edition] - Rob Willimas ([[:wikipedia:Techgage|Techgage]]), March 26, 2013}}<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure, with some making the claim that Nightdive has been using its customers unwittingly as its quality assurance testers. A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as a disappointment, with the status of ports to other systems currently in limbo.<br />
<br />
Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product). The game has spawned at least two prominent gameplay mods, ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' and ''[[Arcade Mode]]'', and several new fan campaigns have been rapidly released since the port landed (namely ''[[Out for Blood]]'', ''[[The Way of Ira]]'' and ''[[Fleshed Out]]''; excitement for the fan made ports is also clearly a major factor however).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
Original designer [[Nick Newhard]] has also complimented the remastering effort.<br />
<br />
{{quote|quotation="Yeah, I have played through several levels and it gave me an opportunity to show Blood to my youngest son who's a bit more into games like Warframe and Team Fortress right now. The team has done an amazing job getting the play working identically to the original and to the point where I'm a bit embarrassed that some of our bugs are still there. Also, the sound works much better than past times I've played in DOSBox so kudos to the team for that as well, yeah."|attributedTo=[https://www.youtube.com/watch?v=iUYvtHYFlWY Nick Newhard]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
Kaiser has subsequently offered these thoughts on how the project panned out and what he would have changed in hindsight.<br />
<br />
{{quote|quotation="Problem is that I also avoided using any BUILD code at all. That was my mistake. The second mistake was failing to understand the clockrate/tick rate of BUILD. Originally, the logic that I reverse engineered was running at 2x the speed in Kex, so everything had to be scaled down. I should of researched more on that rather than just scaling everything I hated BUILD's collision code so much that I didn't even think twice about the impact it would cause when I rolled out my own if I am ever given the chance to revisit FS. I am going to add an option to switch between collision modes."|attributedTo=[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__327196 Samuel "Kaiser" Villarreal]}}<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.moddb.com/games/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
=== Pre-Release ===<br />
<div class="mw-collapsible-content"><br />
<strong>Articles</strong><br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
<strong>Screamshots</strong><br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
<strong>Release Rumours</strong><br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
<strong>Threads</strong><br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div></div><br />
<div class="mw-collapsible mw-collapsed"><br />
=== Post-Release ===<br />
<div class="mw-collapsible-content"><br />
<strong>Articles</strong><br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux] ([https://www.gamingonlinux.com/articles/the-situation-with-blood-fresh-supply-getting-a-linux-version-is-looking-a-little-unclear.14822 follow up])<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
<strong>Reviews</strong><br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
*[https://soundcloud.com/user-994317825/ep-11-blood-and-dusk Zero Brightness]<br />
<br />
<strong>Threads</strong><br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
</div></div><br />
<br><br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]] [[Category:id Tech]]</div>2001:56A:F78D:7600:98B5:46AC:EE3:6473https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=47861Fresh Supply2020-10-11T16:36:20Z<p>2001:56A:F78D:7600:98B5:46AC:EE3:6473: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.10]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A 50% discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, new HUD features such as power-up timers, [[achievements]], high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1640916564839813299/ 1.9.8] - August 1, 2019<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1640918469755451227/ 1.9.9] - August 2, 2019 <br />
<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1611645072188616319 1.9.10] - August 5, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
Following the release of 1.9.10, the last in a series that came out two months after the previous few, the following statement was released:<br />
<br />
{{quote|quotation="Thank you for your patience while we were dealing with the remaining issues. For future issues, we will have to recommend contacting Atari about them."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
This was later clarified with this accompanying post.<br />
<br />
{{quote|quotation="The game will not be abandoned. We are just having to return the game to the company that owns it. Atari will relay issues to us, and we'll work with them on new updates going forwards."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
Indicating that although development is not ended, it may well be at a slower rate and under the direction of Atari.<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
{{quote|quotation="Blood: Synthetic Substitute is an illegitimate impostor. NBlood and BloodGDX are both viable ways to truly play Blood. Which one works better comes down to the details of what you're looking for."|attributedTo=[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__323204 Evan "Hendricks266" Ramos], [[Duke4]]}}<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
{{quote|quotation="Also, if for some reason Duke’s latest appearance on Steam does little to excite you, you may be interested to know that an enhanced Shadow Warrior edition is en route. I can’t help but hope that the developer might tackle Blood as well in the future."|attributedTo=[https://techgage.com/article/a-look-at-duke-nukem-3d-megaton-edition/ A Look At Duke Nukem 3D Megaton Edition] - Rob Willimas ([[:wikipedia:Techgage|Techgage]]), March 26, 2013}}<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure, with some making the claim that Nightdive has been using its customers unwittingly as its quality assurance testers. A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as a disappointment, with the status of ports to other systems currently in limbo.<br />
<br />
Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product). The game has spawned at least two prominent gameplay mods, ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' and ''[[Arcade Mode]]'', and several new fan campaigns have been rapidly released since the port landed (namely ''[[Out for Blood]]'', ''[[The Way of Ira]]'' and ''[[Fleshed Out]]''; excitement for the fan made ports is also clearly a major factor however).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
Original designer [[Nick Newhard]] has also complimented the remastering effort.<br />
<br />
{{quote|quotation="Yeah, I have played through several levels and it gave me an opportunity to show Blood to my youngest son who's a bit more into games like Warframe and Team Fortress right now. The team has done an amazing job getting the play working identically to the original and to the point where I'm a bit embarrassed that some of our bugs are still there. Also, the sound works much better than past times I've played in DOSBox so kudos to the team for that as well, yeah."|attributedTo=[https://www.youtube.com/watch?v=iUYvtHYFlWY Nick Newhard]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
Kaiser has subsequently offered these thoughts on how the project panned out and what he would have changed in hindsight.<br />
<br />
{{quote|quotation="Problem is that I also avoided using any BUILD code at all. That was my mistake. The second mistake was failing to understand the clockrate/tick rate of BUILD. Originally, the logic that I reverse engineered was running at 2x the speed in Kex, so everything had to be scaled down. I should of researched more on that rather than just scaling everything I hated BUILD's collision code so much that I didn't even think twice about the impact it would cause when I rolled out my own if I am ever given the chance to revisit FS. I am going to add an option to switch between collision modes."|attributedTo=[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__327196 Samuel "Kaiser" Villarreal]}}<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.moddb.com/games/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
=== Pre-Release ===<br />
<div class="mw-collapsible-content"><br />
<strong>Articles</strong><br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
<strong>Screamshots</strong><br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
<strong>Release Rumours</strong><br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
<strong>Threads</strong><br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div></div><br />
<div class="mw-collapsible mw-collapsed"><br />
=== Post-Release ===<br />
<div class="mw-collapsible-content"><br />
<strong>Articles</strong><br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux] ([https://www.gamingonlinux.com/articles/the-situation-with-blood-fresh-supply-getting-a-linux-version-is-looking-a-little-unclear.14822 follow up])<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
<strong>Reviews</strong><br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
*[https://soundcloud.com/user-994317825/ep-11-blood-and-dusk Zero Brightness]<br />
<br />
<strong>Threads</strong><br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
</div></div><br />
<br><br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]] [[Category:id Tech]]</div>2001:56A:F78D:7600:98B5:46AC:EE3:6473https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=47860Fresh Supply2020-10-11T16:33:37Z<p>2001:56A:F78D:7600:98B5:46AC:EE3:6473: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.10]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A 50% discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, new HUD features such as power-up timers, [[achievements]], high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1640916564839813299/ 1.9.8] - August 1, 2019<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1640918469755451227/ 1.9.9] - August 2, 2019 <br />
<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1611645072188616319 1.9.10] - August 5, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
Following the release of 1.9.10, the last in a series that came out two months after the previous few, the following statement was released:<br />
<br />
{{quote|quotation="Thank you for your patience while we were dealing with the remaining issues. For future issues, we will have to recommend contacting Atari about them."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
This was later clarified with this accompanying post.<br />
<br />
{{quote|quotation="The game will not be abandoned. We are just having to return the game to the company that owns it. Atari will relay issues to us, and we'll work with them on new updates going forwards."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
Indicating that although development is not ended, it may well be at a slower rate and under the direction of Atari.<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
{{quote|quotation="Blood: Synthetic Substitute is an illegitimate impostor. NBlood and BloodGDX are both viable ways to truly play Blood. Which one works better comes down to the details of what you're looking for."|attributedTo=[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__323204 Evan "Hendricks266" Ramos], [[Duke4]]}}<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
{{quote|quotation="Also, if for some reason Duke’s latest appearance on Steam does little to excite you, you may be interested to know that an enhanced Shadow Warrior edition is en route. I can’t help but hope that the developer might tackle Blood as well in the future."|attributedTo=[https://techgage.com/article/a-look-at-duke-nukem-3d-megaton-edition/ A Look At Duke Nukem 3D Megaton Edition] - Rob Willimas ([[:wikipedia:Techgage|Techgage]]), March 26, 2013}}<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure, with some making the claim that Nightdive has been using its customers unwittingly as its quality assurance testers. A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment, with the status of ports to other systems currently in limbo.<br />
<br />
Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product). The game has spawned at least two prominent gameplay mods, ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' and ''[[Arcade Mode]]'', and several new fan campaigns have been rapidly released since the port landed (namely ''[[Out for Blood]]'', ''[[The Way of Ira]]'' and ''[[Fleshed Out]]''; excitement for the fan made ports is also clearly a major factor however).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
Original designer [[Nick Newhard]] has also complimented the remastering effort.<br />
<br />
{{quote|quotation="Yeah, I have played through several levels and it gave me an opportunity to show Blood to my youngest son who's a bit more into games like Warframe and Team Fortress right now. The team has done an amazing job getting the play working identically to the original and to the point where I'm a bit embarrassed that some of our bugs are still there. Also, the sound works much better than past times I've played in DOSBox so kudos to the team for that as well, yeah."|attributedTo=[https://www.youtube.com/watch?v=iUYvtHYFlWY Nick Newhard]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
Kaiser has subsequently offered these thoughts on how the project panned out and what he would have changed in hindsight.<br />
<br />
{{quote|quotation="Problem is that I also avoided using any BUILD code at all. That was my mistake. The second mistake was failing to understand the clockrate/tick rate of BUILD. Originally, the logic that I reverse engineered was running at 2x the speed in Kex, so everything had to be scaled down. I should of researched more on that rather than just scaling everything I hated BUILD's collision code so much that I didn't even think twice about the impact it would cause when I rolled out my own if I am ever given the chance to revisit FS. I am going to add an option to switch between collision modes."|attributedTo=[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__327196 Samuel "Kaiser" Villarreal]}}<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.moddb.com/games/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
=== Pre-Release ===<br />
<div class="mw-collapsible-content"><br />
<strong>Articles</strong><br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
<strong>Screamshots</strong><br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
<strong>Release Rumours</strong><br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
<strong>Threads</strong><br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div></div><br />
<div class="mw-collapsible mw-collapsed"><br />
=== Post-Release ===<br />
<div class="mw-collapsible-content"><br />
<strong>Articles</strong><br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux] ([https://www.gamingonlinux.com/articles/the-situation-with-blood-fresh-supply-getting-a-linux-version-is-looking-a-little-unclear.14822 follow up])<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
<strong>Reviews</strong><br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
*[https://soundcloud.com/user-994317825/ep-11-blood-and-dusk Zero Brightness]<br />
<br />
<strong>Threads</strong><br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
</div></div><br />
<br><br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]] [[Category:id Tech]]</div>2001:56A:F78D:7600:98B5:46AC:EE3:6473