https://www.blood-wiki.org/api.php?action=feedcontributions&user=192.252.237.224&feedformat=atomBlood Wiki - User contributions [en]2024-03-28T18:16:38ZUser contributionsMediaWiki 1.35.0https://www.blood-wiki.org/index.php?title=Blood_On_YouTube&diff=45386Blood On YouTube2019-07-06T19:09:33Z<p>192.252.237.224: /* Reviews */ *Fresh Supply#Reception</p>
<hr />
<div>This article is a list ''Blood'' related videos on [[:wikipedia:YouTube|YouTube]] excluding official trailers and cutscenes.<br />
<br />
== Playlists ==<br />
<br />
*[http://www.youtube.com/channel/UCwDKyYDb9STyATj8CJDnj-A/ Blood - Topic] - automatically generated.<br />
*[http://www.youtube.com/channel/UCzn-5mhCouw3r_qGvoSYEBA Blood II: The Chosen - Topic] - automatically generated.<br />
*[https://www.youtube.com/playlist?list=PLTBuMlVhju0vUE4EHGdP-2D88V57ns08a Blood fan fiction] - [https://www.youtube.com/user/CHereticHPoe CHereticHPoe]<br />
*[https://www.youtube.com/playlist?list=PLBB1D62BBC0ED26DE BLOOD Mashup] - [https://www.youtube.com/user/chrocht Petr Žemlička]<br />
*[https://www.youtube.com/playlist?list=PLnVnWr4MqNWfcL--Jk7I-l5N0zuib76Km Blood] - [https://www.youtube.com/channel/UCTZL5-dte5rpgPd6sOf8LDg KillsAlone]<br />
*[https://www.youtube.com/watch?v=ATxIcwQ6e0w&list=PLiFe-plBX3FPtesM4-kUIjAXkaGl625lh Blood] - [https://www.youtube.com/channel/UCY_T_3DiodApdi2_tFJX1fA Pierre Jaquez]<br />
<br />
== Channels ==<br />
The following are prominent channels that contain a notable amount of ''Blood'' content:<br />
<br />
* [https://www.youtube.com/playlist?list=PLC61196FAE29CCC19 Unlock The Secrets: Guide to Blood]<br />
* [https://www.youtube.com/user/PostmortemThe/ The Postmortem] - [[The Postmortem]]<br />
* [https://www.youtube.com/channel/UCc0Vnst4kW7qrHNiY-oFA7w THE BLOOD LINE] - [[Blood Line]]<br />
* [https://www.youtube.com/user/CHereticHPoe Blood Hispano] - [[Blood Hispano]]<br />
* [http://www.youtube.com/user/bloodmapedit bloodmapedit] - [[List of Mods#BME/ILMHB's Bloody Place|BME/ILMHB's Bloody Place]]<br />
* [https://www.youtube.com/user/Nyyss0nen/ Nyyss0nen (Map Edit Video Tutorials for Blood)] - [[Vili Nyström]]<br />
* [https://www.youtube.com/channel/UCgVJ2eoED6qeg4zZnt9pJJg Austin Adams] - [[Austin Adams]]<br />
* [https://www.youtube.com/user/Tekedon Tekedon], [https://www.youtube.com/channel/UChJchO_5OwuksB-U4vkwNZg David Wikström] - [[David Wikström]]<br />
* [https://www.youtube.com/channel/UCzv4V9NnQQpIHmDQSgpaZyQ MartinBrentnall] - [[Martin and Jason Brentnall]]<br />
* [https://www.youtube.com/user/EvilWeavaloid/ Weavaloid] - [[Kelvin Hazenboom|Kelvin "Evil Weavaloid" Hazenboom]]<br />
* [http://www.youtube.com/user/Darkone1349 Darkone1349] - [[Duke Versus Caleb]]<br />
* [https://www.youtube.com/channel/UCqhCLtpUqwGET9Ms5Q1N1-A Kung Vanargand] - [[Blood: Resurrection of Evil]]<br />
* [https://www.youtube.com/user/AxeleratorM210 M210] - [[Alexander "M210" Makarov]]<br />
* [https://www.youtube.com/channel/UC5z_jnZmVmGO5KJDqHc2sdw Nuke.YKT] - [[NBlood]]<br />
* [https://www.youtube.com/channel/UCGAUGDbeIZx6ugdqKBK24ow johncrystal00] - [[Extra Crispy]]<br />
* [https://www.youtube.com/channel/UCEmOKrPCs1XDwhCdo0vO75g OrdinaryFpsFan789] - [[List of Source Ports and Recreations#Blood_Fan_Remake|Blood Fan Remake]] ([[:wikipedia:Unity (game engine)|Unity3D]])<br />
* [https://www.youtube.com/channel/UCngIfl3ohLUOX9FmCLMlsag Phredreeke] - [[List of Mods for Blood#Blood Upscale Pack|Blood Upscale Pack]]<br />
* [https://www.youtube.com/channel/UCftAku4pdTqpa7drtBDbL2w DarkestBuildENGINEndGothic] - [[List of Mods for Blood#Art|Asset Mods for Blood]]<br />
* [https://www.youtube.com/user/PredatorTF PredatorTF] - [[Q3 BloodBath]]<br />
* [https://www.youtube.com/channel/UCQ1276N_38OFr1AxKqmXVMg Mr. Froz] - [[Blood: Dead on Arrival]]<br />
* [https://www.youtube.com/channel/UCHSFfF_7SD2AfiZ30npNJ2Q Bifurcator] - [[Blood: The Curse Hunter]]<br />
* [https://www.youtube.com/channel/UC4eqa6ey4KlK5c3lxDcIhZg Gabriel Fleury] - [[Blood Reimagined]]<br />
* [https://www.youtube.com/user/Sindrom11/ BlooditeKrypto] - [[List of Mods for Blood#Krypto's Best User Maps|Krypto's Best User Maps]] (let's player)<br />
* [https://www.youtube.com/channel/UCEwfl6ZMXC-8pCz0Qj62xAA Khuln and Ripper Speedruns] - [[Blood on YouTube#Speed Runs|Speedrunners]]<br />
<hr><br />
* [[Civvie 11]] - https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA<br />
* [[MARVELLER]] - https://www.youtube.com/channel/UCGnmOh6uvfb4osShxSB269A<br />
* [[Emmanuel EXE]] - https://www.youtube.com/user/GroundmanEXE/<br />
* [[pagb666]] - https://www.youtube.com/channel/UCgYF9U_IDn77we6eSs-QYDw<br />
* [[Lingyan203]] - https://www.youtube.com/user/Lingyan203/<br />
* [[Revenant0519]] - https://www.youtube.com/user/revenant0519/<br />
* [[Ceekur]] - https://www.youtube.com/user/Ceekur<br />
* [[Baratus II]] - https://www.youtube.com/channel/UCP7BrE1G9Ehf4Fg_z_TNAEg/<br />
* [[Revenant0519]] - https://www.youtube.com/user/revenant0519/<br />
* [[Max Duckwall]] - https://www.youtube.com/user/ChrisRedfield1991/<br />
* [[MEXalych]] - https://www.youtube.com/channel/UCIVCn80Ln__PMKVgULQ5BvA<br />
* [[Mr. Killer God]] - https://www.youtube.com/channel/UCGbC-iG33g1fE1EVgI9YFZw<br />
* [[Forsete]] - https://www.youtube.com/channel/UC8M8w3SbuyHNnpZuMWXjRTw<br />
* [[DraQu]] - https://www.youtube.com/channel/UCJbx0ZaVt1iSHq0cILHeIFA<br />
<hr><br />
* [https://www.youtube.com/user/MrGerolf/ MrGerolf]<br />
* [https://www.youtube.com/channel/UCBWAuUSXkfkxYDX3NEOwJ_w KNUKEblood]<br />
* [https://www.youtube.com/user/kpr12/ kpr12]<br />
* [https://www.youtube.com/user/Reconite11/ Reconite11] / [https://www.youtube.com/user/NarkFiveOne/ Nark]<br />
* [https://www.youtube.com/user/SandersonCallum/ Blake Stone]<br />
* [https://www.youtube.com/user/MoonStalk3R7/videos MoonStalk3R7]<br />
* [https://www.youtube.com/user/BlooditeDrakan/ BlooditeDrakan]<br />
* [https://www.youtube.com/user/Blaskowitz993 Blaskowitz993]<br />
* [https://www.youtube.com/user/ToxicBarrel ToxicBarrel]<br />
* [https://www.youtube.com/user/caleb218/ Caleb218]<br />
* [https://www.youtube.com/channel/UCwRgvQBQRKILj4rLAeYUzAg ocpjr1]<br />
* [https://www.youtube.com/user/Aichmorhabdophobia Aichmorhabdophobia]<br />
* [https://www.youtube.com/channel/UCgx_JvriOlxPmQjEIr9h38A James Emirzian Waldementer Gaming]<br />
* [https://www.youtube.com/user/CallyKun/ Bubba Sawyer]<br />
* [https://www.youtube.com/user/TheXna/ TheXna]<br />
<br />
== Walkthroughs ==<br />
Video playthroughes of ''[[Blood]]'' without added commentary or voice overs.<br />
<br />
===Multiple===<br />
*[https://www.youtube.com/playlist?list=PLE41D6D6017D8BFD6 Blood Walkthrough] ([[Max Duckwall]])<br />
*[https://www.youtube.com/playlist?list=PL4V3Cs5q0vBtV2aGud2DmqRgl2JvoSBAM Blood II Playthrough Blood II: The Chosen + Nightmare Levels - Playthrough] ([[Max Duckwall]])<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqyWmpuCEvM1cN1nU0RpbuPI Blood Playthrough, All secrets] ([[pagb666]])<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqxVnWfZco0JFkPF8AaUincO Blood 2: The Chosen + Nightmare Levels - 60fps Wide Uncommented] ([[pagb666]])<br />
<br />
===Blood===<br />
<br />
====Bloodbath====<br />
''Organized by competitor rather than by video''<br />
<br />
*[https://www.youtube.com/user/ocpjr1/ ocpjr1]<br />
*[https://www.youtube.com/user/Nyyss0nen/ Nyyss0nen]<br />
*[https://www.youtube.com/user/Aichmorhabdophobia/ Aichmorhabdophobia]<br />
*[https://www.youtube.com/user/BLOODTheChosenOne/ Austin Adams]<br />
*[https://www.youtube.com/playlist?list=PLef9z-i1zcfdqzt7TIolLsx64LXdMF9l6 Baratus II] ([https://www.youtube.com/user/bryanjamesspurlock alternate])<br />
*[https://www.youtube.com/channel/UCftAku4pdTqpa7drtBDbL2w DarkestBuildENGINEndGothic]<br />
*[https://www.youtube.com/user/DanishDBZ/ DanishDBZ]<br />
*[https://www.youtube.com/channel/UCIm1Lpc0cMY6cXw4OUMLRmw L3GEND]<br />
*[https://www.youtube.com/user/TheXna/ TheXna]<br />
*[https://www.youtube.com/user/Tekedon/ Tekedon]<br />
*[https://www.youtube.com/user/ToxicBarrel/ ToxicBarrel]<br />
*[https://www.youtube.com/user/FARxAWAYx89/ Duke SixtyFour]<br />
*[https://www.youtube.com/user/caleb218/ Caleb218]<br />
*[https://www.youtube.com/user/Sindrom11/ BlooditeKrypto]<br />
*[https://www.youtube.com/watch?v=MonyY63oH3w Mr. Autumn Winters]<br />
*[https://www.youtube.com/user/NoldorRanzou/ Noldor Ranzou]<br />
*[https://www.youtube.com/user/CrimsonConcordant dEM0n]<br />
*[https://www.youtube.com/watch?v=EineTDvM4nk GWCNS]<br />
<br />
====Quick Plays====<br />
*[https://www.youtube.com/watch?v=DM83qr7OV0Q&t=19s Blood (PC) (1997) Gameplay] ([https://www.youtube.com/channel/UCAt_hVflB4YMxuROP816V7g Grondoval Hider])<br />
*[https://www.youtube.com/watch?v=mjsSYGlxzzY Blood gameplay (PC Game, 1997)] ([https://www.youtube.com/channel/UCxd0EQG3ODJz0encVA1ABKg Squakenet])<br />
*[https://www.youtube.com/watch?v=o_n6l0oXOGs Blood - Gameplay (HD)] ([https://www.youtube.com/channel/UCx6oKOR7PjIs8nVdB11BUug Nostalgic Games])<br />
*[https://www.youtube.com/watch?v=Si8gV0oCfZw Blood (3D Realms, Monolith, 1997) Level 3 DOSBox Gameplay] ([https://www.youtube.com/channel/UCvYJgemLpvM7WTDqOLC8Fbg Bholenath Valsan]) - "Part of the series: Third Levels of Rare and Retro First Person Shooters"<br />
*[https://www.youtube.com/watch?v=cEd5tUB3IUc Blood (1997) Multiplayer Gameplay Footage] ([https://www.youtube.com/channel/UC1J8GR_aBX6OQ_5P4nNuahg indy1234567891011])<br />
<br />
====Long Plays====<br />
*[https://www.youtube.com/watch?v=x86Rpc1LA18&t=31s Blood: Cryptic Passage - Longplay] ([https://www.youtube.com/channel/UChUvBr_O1aT_D7PqEWUfm0Q Bashe86])<br />
*[https://www.youtube.com/watch?v=pXcNC1odzzY Blood (Monolith 1997) Episode 6: Cryptic Passage] ([https://www.youtube.com/channel/UChVJgzISzB92b9H2pap-IkQ Pikachu062])<br />
<br />
====Series====<br />
*[https://www.youtube.com/playlist?list=PL1uAZgXeHy3-xWdd2HPy4gFAQeg5939GY Blood (1997) by Monolith] ([https://www.youtube.com/user/BlackKnightGameplay BlackKnightGameplay])<br />
*[https://www.youtube.com/playlist?list=PL8F270NvN7VozWUsaB0WiTgqlZ2oz2z52 Blood] ([https://www.youtube.com/user/WhitewashBlacklist WhitewashBlacklist])<br />
*[https://www.youtube.com/playlist?list=PLE4CE21F3759126E8 Blood] ([https://www.youtube.com/user/OmberoPhoenix OmberoPhoenix])<br />
*[https://www.youtube.com/playlist?list=PL-FFYdyOGJESrz6S6DVlQ5FXMssH2IRv6 Blood -UNFINISHED-] ([https://www.youtube.com/user/SFJake250 SFJake250])<br />
*[https://www.youtube.com/playlist?list=PLFE80E6EEE5A443C0 Blood] ([https://www.youtube.com/user/ZDWario ZDWario])<br />
*[https://www.youtube.com/playlist?list=PL04211BE17D3F1A87 Blood (PC)] ([https://www.youtube.com/user/PencilPusher93 EdgeAdamworth])<br />
*[https://www.youtube.com/playlist?list=PLWe8obtmBzF2SCaIoE31kRuHpew-xVDYK Blood Playthrough "Extra Crispy +100% Secrets" (FINISHED)] ([https://www.youtube.com/user/RPGDeLarge RPGDeLarge])<br />
*[https://www.youtube.com/playlist?list=PL713474168DC8386F Blood playthrough] ([https://www.youtube.com/user/JackieTheFoX Uncle Bourbon])<br />
*[https://www.youtube.com/playlist?list=PLCAC6E0E487EA6F02 Blood (Monolith 1997) Walkthrough - PC] ([https://www.youtube.com/user/MrGSTAR321 MrGSTAR321])<br />
*[https://www.youtube.com/playlist?list=PLef9z-i1zcffVXE7brh-sqnzCimbJd5W2 Walkthrough "Blood (Episode 1)"] ([[Baratus II]])<br />
*[https://www.youtube.com/playlist?list=PLb_nSDuksXrKHA1CJxeFY2sCuyUEkU_Gt Blood Walkthrough by Blaze Rhodon] ([https://www.youtube.com/user/ArthurAdler1996 BlazeRhodon])<br />
*[https://www.youtube.com/playlist?list=PL91C907DF1A92A0A2 Special Blood Series (Made By Me)] ([https://www.youtube.com/user/GameloverEnjoyer GameloverEnjoyer])<br />
*[https://www.youtube.com/playlist?list=PLmWFX0-bqq4dyX1MlVXGOBPgAxqAEukgf Blood] ([https://www.youtube.com/channel/UCeslj4YyrTZltdfYKbqSCHg NOCTURNE])<br />
<hr><br />
*[https://www.youtube.com/playlist?list=PL8F270NvN7VpBH7oeZpzjZTEr95F9FA3O Cryptic Passage] ([https://www.youtube.com/user/WhitewashBlacklist WhitewashBlacklist])<br />
<br />
===Blood II===<br />
====Bloodbath====<br />
*[https://www.youtube.com/watch?v=cDBKRkQOlDM Monolith Blood II: 1 on 1 Bloodbath - map: Bloodkeep] - ([https://www.youtube.com/channel/UCiEkGlg8IHSMiez7m4bP57g Aichmorhabdophobia])<br />
*[https://www.youtube.com/watch?v=h8R94dxdte8 Blood 2 Bloodbath] ([https://www.youtube.com/channel/UCuIbahUyCM4qNdphsmDmfaw Teddy Laumann])<br />
*[https://www.youtube.com/watch?v=Y3nGME1NnUA Blood 2 Nightmare Bloodbath] ([https://www.youtube.com/channel/UCoLgev3aCSSn48Lzs2ZX75g PredatorTF])<br />
<br />
====Quick Plays====<br />
*[https://www.youtube.com/watch?v=oO3IKb2WFB0 Blood 2 The Chosen PC Gameplay 1080P] ([https://www.youtube.com/channel/UCC5mSmfPL1Q2GQEiNmFPAAA FirstPlays HD])<br />
*[https://www.youtube.com/watch?v=OTNY_TQZOXA&t=231s Blood 2 Gameplay] ([https://www.youtube.com/channel/UC4obZOJNWoxa4dmA18inV7w xxDungeonzxx])<br />
*[https://www.youtube.com/watch?v=c9FcCxgMO7E Blood 2 The Chosen - Gameplay] ([https://www.youtube.com/channel/UCvbHnpsVGNZ3LCIGuEnaBOA JTM Shortplays])<br />
*[https://www.youtube.com/watch?v=xFyRQQkV7Wo Blood 2 demo gameplay] ([[Ceekur]])<br />
<br />
====Series====<br />
*[https://www.youtube.com/playlist?list=PL743747876011122E Blood 2: the chosen] ([https://www.youtube.com/user/bloodyAries Old PC Games])<br />
*[https://www.youtube.com/playlist?list=PLTFInUUIb9PVW3rsSQJrfRbiPQiSmLV6m Blood 2: The Chosen (Finished)] ([https://www.youtube.com/user/Xeros612 Bionicman])<br />
*[https://www.youtube.com/playlist?list=PLE3C8BB1106F8A966 Blood II: The Chosen + Nightmare Levels - Playthrough] ([https://www.youtube.com/user/Pi3rd3K Pi3rd3K])<br />
*[https://www.youtube.com/playlist?list=PLTBuMlVhju0sE48cgZ2tKwYdFXJGS95IW Blood 2: The Chosen Gameplay] ([https://www.youtube.com/user/CHereticHPoe BloodHispano])<br />
*[https://www.youtube.com/user/JBLNug1126/videos DireRaven's videos (including Blood II walk-through)]<br />
*[https://www.youtube.com/watch?v=U9OsQ18Xe98 Blood 2 The Chosen Walkthrough: Part 1 (of 8)] ([https://www.youtube.com/channel/UCSVGkZlN2-7c28-eNCfLdNw Renegade 007])<br />
*[https://www.youtube.com/watch?v=UMiYlWZURQU Blood 2 The Chosen Longplay Part 1/2] ([https://www.youtube.com/user/hdeopfjwejorgoerjhgo Dracaena Blue])<br />
*[https://www.youtube.com/playlist?list=PLOxzaH9RvAF0t8kAW7iB4LHlbUJPs1614 Let's Play - Blood II: The Chosen] ([https://www.youtube.com/channel/UCxmWpcKtkM45sZX4sLtIVNA Old Game Factory OFG])<br />
<br />
== Let's Plays ==<br />
Video playthroughes of with [[:wikipedia:Let's Play|added commentary]] and voice overs.<br />
<br />
=== Multiple ===<br />
<br />
[[File:Weavaloid.png|thumb|right|[[Kelvin Hazenboom|Kelvin "Evil Weavaloid" Hazenboom]]]]<br />
<br />
*[[Weavaloid]]<br />
*[[Civvie 11]]<br />
<br />
=== Blood ===<br />
==== Quick Plays ====<br />
<br />
Short one shot gameplay videos meant to briefly explore a game (<30 minutes usually).<br />
<br />
*[https://www.youtube.com/playlist?list=PLQbQVa3IAnAkzyyVVNSADmbLQK5W6qMwf Blood: Most Graves are Hollow] ([https://www.youtube.com/user/ScummOfTheEarth ScummOfTheEarth])<br />
*[https://www.youtube.com/watch?v=YUVDg3QDzv4 - Let's Play Build Engine Games #2 : Blood] ([https://www.youtube.com/channel/UCioOMe7NDn9ko2H0hiKLHeQ NearlySeniorCitizen Yetagamer)]<br />
*[https://www.youtube.com/watch?v=77PyN0r3saA (Monolith) BLOOD | Quick Clips] ([https://www.youtube.com/channel/UCupsE64icb0paR7rtpyZDWA Game Snaq])<br />
*[https://www.youtube.com/watch?v=RaXpwFOPed4 Forgotten Fridays - Blood (PC)] ([https://www.youtube.com/channel/UCMeC_3Fy0J9gXDTwoH5HGMQ Denonu])<br />
*[https://www.youtube.com/watch?v=tJHfl0sR7qo I Used To Play Blood] - [https://www.youtube.com/channel/UCfpxoP7usK8XeMoh_VMuKXg Rational Gamers]<br />
<br />
==== Long Plays ====<br />
<br />
Longer single videos meant to show protracted play in one sitting (>30 minutes usually).<br />
<br />
==== Series ====<br />
Series of videos that usually feature either a single level or a single play session.<br />
<br />
*[https://www.youtube.com/playlist?list=PLAQO1mhY0eQNA8KupqIzBvGoYXsT8IX8J Blood (Grimm Games)] ([https://www.youtube.com/channel/UCmH5CAKrD6IvidKTKTLq49g The Vortex])<br />
*[https://www.youtube.com/playlist?list=PLxaAWljUiOFTbiMYZNkeHC12SeQk5Qtoo Let's Play Blood - Episode 1 - Level 1: Cradle to Grave] ([https://www.youtube.com/channel/UCHM_F4nXhUTrxpqZopVt6Bg Siperos])<br />
*[https://www.youtube.com/playlist?list=PL8lKZ2YSKW7N2rxrQIvcHnr8RhJx5ydlb Lets Play Blood (video game)] ([https://www.youtube.com/channel/UCm_wo8-jXVxoV8IQBifeibQ 2PurpleSwitches])<br />
*[https://www.youtube.com/watch?v=kYvSb26xb30 One Unit Whole Blood - I NEED A KEY] ([https://www.youtube.com/channel/UCMgNGfwTD2skgCpABmLGvZA Thats Not Gone Well])<br />
*[https://www.youtube.com/watch?v=0_NBOXroS0w It's About To Get Bloody | Retro Play: Blood Episode 1] ([https://www.youtube.com/channel/UCItEvlP98dlOvfgPEL3dsaw Zer0tolerant])<br />
*[https://www.youtube.com/watch?v=xGon1L4puUI Marc Tries: BLOOD (PC) (E1M1) Cradle to Grave (Pink on the Inside)] ([https://www.youtube.com/channel/UC1ej41QXaU6g34aWPI_at_w GamebustersUK])<br />
*[https://www.youtube.com/playlist?list=PLyHDIqdkjhMiuIUZWNC0kZ1amhgF-FT3b Let's Play Blood] ([https://www.youtube.com/user/BlooditeDrakan BlooditeDrakan])<br />
*[https://www.youtube.com/playlist?list=PLO5JtfYZW1P7lRbGidg2-8IdRs6ejmrP4 Blood] ([https://www.youtube.com/user/qisiel666 qisiel666])<br />
*[https://www.youtube.com/playlist?list=PLWTRA3QFM3SCwy_Q9QA0BfhGlyfYiOPag Let's Play One Unit Whole Blood] ([https://www.youtube.com/channel/UCfrjl-g1gvfrKMcF_65Js-A Shepples])<br />
*[https://www.youtube.com/playlist?list=PL606AC215FD095AED Blood Let's Play] ([https://www.youtube.com/playlist?list=PL606AC215FD095AED Bashe86]<br />
*[https://www.youtube.com/playlist?list=PLjUN_GurAqOKGgCgvyeVk5-ZuQOiQNxzV Let's Play Blood] ([https://www.youtube.com/user/Malkasphia Warlord Mal])<br />
*[https://www.youtube.com/playlist?list=PL188D5859BB5017BD Let's Play Blood (OLD)] ([https://www.youtube.com/user/HighTreasonLP HighTreasonLP])<br />
*[https://www.youtube.com/playlist?list=PLzosKMNG_DwKljK1ApYFdv0m5WM4Omc_f Let's Play Blood (NEW)] ([https://www.youtube.com/user/HighTreasonLP HighTreasonLP])<br />
*[https://www.youtube.com/playlist?list=PLF524769227AB63AF Blood] ([https://www.youtube.com/user/CrescentCrux Devon Ulley])<br />
*[https://www.youtube.com/playlist?list=PLC76B71085C40BDDE Blood] ([https://www.youtube.com/user/BlainNewport Blain Newport])<br />
*[https://www.youtube.com/playlist?list=PLyHDIqdkjhMiuIUZWNC0kZ1amhgF-FT3b Let's Play Blood (Dosbox) (Well Done)] ([https://www.youtube.com/channel/UCiMeqA2V-x2G0soyXgt2uFw TheWolfArokh])<br />
*[https://www.youtube.com/playlist?list=PL75NdiyHH0AWXq1dadUaVXvpJDA_iv9e8 Blood Related Videos] - ([https://www.youtube.com/user/LucasGodzilla LucasGodzilla])<br />
*[https://www.youtube.com/playlist?list=PL74D2B2D1272F8F10 Blood (PC) all-secrets playthrough] ([https://www.youtube.com/user/FrostyTheDragon FrostyTheDragon])<br />
*[https://www.youtube.com/playlist?list=PLQmYRUiX-7aKPrYD9aXU_Oc8zzN-jPZGc Let's Play - Blood @ Extra Crispy [HD] [Deutsch]] ([https://www.youtube.com/user/Fleshshredder De-M-oN]) - [[:wikipedia:German language|German]]<br />
*[https://www.youtube.com/playlist?list=PLO9Ep6GR5tPtifnNua_ciq43ZTtJBBiIw Blood (DOS) CZ LP COOP] ([https://www.youtube.com/user/TheFuzimi The Fuzimi]) - [[:wikipedia:Czech language|Czech]]<br />
<hr><br />
*[https://www.youtube.com/playlist?list=PL3E384694DC0B595A Let's Play: Blood - Plasma Pak | Duo Commentary] ([https://www.youtube.com/user/Ceekur Ceekur])<br />
*[https://www.youtube.com/playlist?list=PL460188D1BC0A3273 Let's play Blood Plasma Pack!] ([https://www.youtube.com/user/morakdais morakdais])<br />
<br />
=== Blood II ===<br />
*[[Retro Gaming Junction]]<br />
*[https://www.youtube.com/playlist?list=PLlSfgbfAhzDjyOmmUzGOxbSrSF38BxSi5 Blood II: The Chosen 20th Anniversary] ([https://www.youtube.com/Kadorhal/ Kadorhal])<br />
*[https://www.youtube.com/playlist?list=PLaxNnb3i_nS6JiPJig-XlTxx-B2twyJYK Blood II: The Chosen playthrough] ([https://www.youtube.com/channel/UCsaJ-KGfx0gnU0tSYcgrndA Nametag])<br />
*[https://www.youtube.com/watch?v=lGgkycAs2A8 Scorpion Plays: Blood 2 The Chosen!] ([https://www.youtube.com/channel/UCGz9KQyT8TKElXibT8xN8Gg ScorpionGames])<br />
*[https://www.youtube.com/playlist?list=PLDAA6A7834A90CA01 Lets Play Blood 2 : The Chosen] ([https://www.youtube.com/user/Toxic7Shadow Toxic7Shadow])<br />
*[https://www.youtube.com/playlist?list=PLFF19A0EBCD4DD536 Let's Play Blood 2: The Chosen], ([https://www.youtube.com/user/rugterwyper32 rugterwyper32])<br />
*[https://www.youtube.com/playlist?list=PLFF5CFACB0DC0BDF4 Let's Play Blood II: The Chosen] ([https://www.youtube.com/user/iloveads47 PeterAntonov])<br />
*[https://www.youtube.com/playlist?list=PLaxNnb3i_nS6JiPJig-XlTxx-B2twyJYK Blood II: The Chosen Playthrough] ([https://www.youtube.com/user/DeathMage Nametag])<br />
*[https://www.youtube.com/watch?v=_H7Li0cWlMQ Let's Play Blood II The Chosen Part 1 - Painting the town red] ([https://www.youtube.com/channel/UCPFEUXPO9-mq_9dZZ8fuI6Q ModernDoomer89])<br />
*[https://www.youtube.com/playlist?list=PLL1Sp3bYQMs_TiX3pDD2rR4ue-wbpc9Rg Blood 2 The Chosen] ([https://www.youtube.com/user/MrPatiworld Jessup Gra]) - [[:wikipedia:Polish language|Polish]]<br />
<br />
== Speed Runs ==<br />
<br />
Video playthroughes completed as quick as possible.<br />
<br />
*[[Awesome Games Done Quick]]<br />
*[[DraQu]]<br />
<br />
=== Blood ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood Speed Runs:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/jqR2BZuNOhA/default.jpg<br />
| [https://www.youtube.com/playlist?list=PL1C0014F2C3661F3A SpeedRun - Blood by Pordontae]<br />
| [http://www.youtube.com/user/Pordontae Pordontae]<br />
| Multiple<br />
| [[Fact Timeline#2008|2008]]<br />
| A speed-run through ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/rdp64uUFImE/default.jpg<br />
| [https://www.youtube.com/playlist?list=PL53A3F5210E360341 Blood Speedruns (Skill 4 - Well Done)]<br />
| [http://www.youtube.com/user/SteftreS Dislogical]<br />
| Multiple<br />
| [[Fact Timeline#2010|March 2010]]<br />
| Speed-run of ''[[Blood]]'' at skill level four.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/M7V1rz8gHcc/default.jpg<br />
| [https://www.youtube.com/watch?v=M7V1rz8gHcc Blood Speedrun WIP up to E3M5]<br />
| [https://www.youtube.com/channel/UCpMjj2llDWO3e8hZqPhhwOQ BunniesThroughHell]<br />
| 20:01<br />
| [[Fact Timeline#2012|March 5, 2012]]<br />
| Speed-run of ''[[Blood]]'' at skill level four. ([https://www.youtube.com/watch?v=dnkjZFtqCZI I wanna be BUILD when I grow up])<br />
<br />
|}<br />
<br />
==== King Mamba Blood Speedruns ====<br />
<br />
Speedruns of Episodes 1-4, Cryptic Passage and Post Mortem.<br />
<br />
Link: [https://www.youtube.com/watch?v=j0tAH04Xaaw&t=191s Episodes 1-4 (15:30)], [https://www.youtube.com/watch?v=CRCZHgl2HUA&t=592s Cryptic Passage (10:40)], [https://www.youtube.com/watch?v=hmkgv-OL9No Post Mortem (4:21)]<br />
<br />
==== Blood (PC) Speedrun ====<br />
Author: [https://www.youtube.com/channel/UCrfUFBJjfNe3hdmGMaoDfww ROFLMASTUR]<br />
<br />
A speed run of ''Blood'' in four parts for a total time of 25:39.<br />
<br />
Link: [https://www.youtube.com/watch?v=VwD4ey9OjTw Episode 1 (6:30)], [https://www.youtube.com/watch?v=1V9MOW7HxWc Episode 2 (5:43)], [https://www.youtube.com/watch?v=1V9MOW7HxWc Episode 3 (6:19)], [https://www.youtube.com/watch?v=ix08483CNGA Episode 4 (7:07)]<br />
<br />
=== Blood II ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood II Speed Runs:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/4rijJ_YEi6Y/default.jpg<br />
| [https://www.youtube.com/playlist?list=PL4Flb0E62HPpUakhkVmPIzNG618EdGmgA Blood II Speedrun]<br />
| [https://www.youtube.com/channel/UCWt9mYURzcZ_U06UhgAly_A Speedy Urushibara]<br />
| Multiple<br />
| [[Fact Timeline#2015|July-August 2015]]<br />
| A speed-run through ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/etZf_wByoLE/default.jpg<br />
| [https://www.youtube.com/watch?v=etZf_wByoLE Blood II The Chosen - E1M1 Speedrun (0:19,861s, Ophelia, Genocide)]<br />
| [https://www.youtube.com/channel/UCu-3HDGa8qMcJ8scH7VzwnQ Mimes Hater]<br />
| 0:20<br />
| [[Fact Timeline#2016|November 20, 2016]]<br />
| A speed-run through [[C1L1: Cabalco Transit System]] playing as [[Ophelia]].<br />
<br />
|}<br />
<br />
==== KL0P5 ====<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|KL0P5 Blood II Speed Runs:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/r4ZI2rdjreo/default.jpg<br />
| [https://www.youtube.com/watch?v=r4ZI2rdjreo Blood II Any% Speedrun in 1:03:42]<br />
| [https://www.youtube.com/channel/UC5aQg_PaXoUcKAKu_chUIKg KL0P5]<br />
| 1:05:39<br />
| [[Fact Timeline#2017|April 21, 2017]]<br />
| A speed-run through ''[[Blood II: The Chosen]]'' in just over an hour.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kzp5ZPJ-oK4/default.jpg<br />
| [https://www.youtube.com/watch?v=kzp5ZPJ-oK4 Blood 2: The Chosen Any % Speedrun in 55:55]<br />
| [https://www.youtube.com/channel/UC5aQg_PaXoUcKAKu_chUIKg KL0P5]<br />
| 57:38<br />
| [[Fact Timeline#2017|April 30, 2017]]<br />
| A speed-run through ''[[Blood II: The Chosen]]'' refined to under an hour. Played under Genocide skill level.<br />
<br />
|}<br />
<br />
==== Candle Light Does Things ====<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Candle Light Does Things - [[The Nightmare Levels]] Speed Runs:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/BOleqyRZ39A/default.jpg<br />
| [https://www.youtube.com/watch?v=BOleqyRZ39A Blood 2: TNL- Cold, Cold Grave 1:22 (Speed Run)]<br />
| [https://www.youtube.com/channel/UCk0te6Nje4CTnOibzwk0zXg Candle Light Does Things]<br />
| 1:35<br />
| [[Fact Timeline#2013|October 29, 2013]]<br />
| A speed-run through [[C5L1: Cold, Cold Grave]] from ''[[The Nightmare Levels]]'' for ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ecUriM07pu0/default.jpg<br />
| [https://www.youtube.com/watch?v=ecUriM07pu0 Blood 2: TNL- Iota Eta Pi 1:27 (SpeedRun)]<br />
| [https://www.youtube.com/channel/UCk0te6Nje4CTnOibzwk0zXg Candle Light Does Things]<br />
| 1:39<br />
| [[Fact Timeline#2013|October 30, 2013]]<br />
| A speed-run through [[C5L2: Iota Eta Pi]] from ''[[The Nightmare Levels]]'' for ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RGyJecZdvl8/default.jpg<br />
| [https://www.youtube.com/watch?v=RGyJecZdvl8 Blood 2: TNL-JoJo's Big Adventure 5:40 (SpeedRun)]<br />
| [https://www.youtube.com/channel/UCk0te6Nje4CTnOibzwk0zXg Candle Light Does Things]<br />
| 5:43<br />
| [[Fact Timeline#2013|November 4, 2013]]<br />
| A speed-run through [[C5L3: JoJo's Big Adventure]] from ''[[The Nightmare Levels]]'' for ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/55Qc0OQ0Nog/default.jpg<br />
| [https://www.youtube.com/watch?v=55Qc0OQ0Nog Blood 2: TNL-Spooky Mansion 2:05 (SpeedRun)]<br />
| [https://www.youtube.com/channel/UCk0te6Nje4CTnOibzwk0zXg Candle Light Does Things]<br />
| 2:20<br />
| [[Fact Timeline#2013|November 7, 2013]]<br />
| A speed-run through [[C5L4: Spooky Mansion]] from ''[[The Nightmare Levels]]'' for ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/nbHfnEmQBsY/default.jpg<br />
| [https://www.youtube.com/watch?v=nbHfnEmQBsY Blood 2: TNL- WestWorld 1:21 (SpeedRun)]<br />
| [https://www.youtube.com/channel/UCk0te6Nje4CTnOibzwk0zXg Candle Light Does Things]<br />
| 1:40<br />
| [[Fact Timeline#2013|November 16, 2013]]<br />
| A speed-run through [[C5L5: Westworld]] and [[C5L6: Caleb vs. The Nightmare]] from ''[[The Nightmare Levels]]'' for ''[[Blood II: The Chosen]]''.<br />
<br />
|}<br />
<br />
==== Blood 2 speedrun ====<br />
Author: [http://www.youtube.com/user/FACU2 FACU2]<br />
<br />
A speed-run through ''[[Blood II: The Chosen]]'' playing as [[Ophelia]].<br />
<br />
Links: [http://www.youtube.com/watch?v=gHuZH7BLQoo Chapter 1], [http://www.youtube.com/watch?v=ILZh339Mqik Chapter 2], [http://www.youtube.com/watch?v=3Q2jJH9T1b8 Chapter 3], [http://www.youtube.com/watch?v=hAfe0jTY1rg Chapter 4]<br />
<br />
== Soundtrack ==<br />
<br />
*[[Luke Jansen]]<br />
*[[The Gaming Ground]]<br />
*[[Blood OST Remaster]]<br />
<br />
=== BLOOD Roland SC-55 Soundtrack ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|BLOOD Roland SC-55 Soundtrack<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/qQYcBtwDN_8/default.jpg<br />
| [https://www.youtube.com/watch?v=qQYcBtwDN_8 BLOOD Roland SC-55 Soundtrack - UNHOLY - Unholy Voices]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 4:00<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of "[[Unholy Voices]]" on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/sZgd6Wl0cFc/default.jpg<br />
| [https://www.youtube.com/watch?v=sZgd6Wl0cFc BLOOD Roland SC-55 Soundtrack - CBLOOD10 - Fate of the Damned]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:40<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of "[[Fate of the Damned]]" on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/iypKWVaXafU/default.jpg<br />
| [https://www.youtube.com/watch?v=iypKWVaXafU BLOOD Roland SC-55 Soundtrack - CBLOOD1 - The Overlooked Hotel]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:20<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of CBLOOD1 from [[E2M4: The Overlooked Hotel]] on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/xZoDLbqQWCc/default.jpg<br />
| [https://www.youtube.com/watch?v=xZoDLbqQWCc BLOOD Roland SC-55 Soundtrack - CBLOOD2 - Shipwrecked]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:40<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of CBLOOD2 from [[E2M1: Shipwrecked]] on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/SLWgbDL2jmI/default.jpg<br />
| [https://www.youtube.com/watch?v=SLWgbDL2jmI BLOOD Roland SC-55 Soundtrack - CBLOOD9 - The Sick Ward]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 3:00<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of CBLOOD9 from [[E3M4: The Sick Ward]] on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/xLeNCBvsg0s/default.jpg<br />
| [https://www.youtube.com/watch?v=xLeNCBvsg0s BLOOD Roland SC-55 Soundtrack - CBLOOD3 - Double, Double, Toil & Trouble]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:20<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of "[[Double, Double, Toil and Trouble]]" on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lBk2YKacZa8/default.jpg<br />
| [https://www.youtube.com/watch?v=lBk2YKacZa8 BLOOD Roland SC-55 Soundtrack - CBLOOD7 - Infuscomus]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:40<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of "[[Infuscomus]]" on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lBk2YKacZa8/default.jpg<br />
| [https://www.youtube.com/watch?v=lBk2YKacZa8 BLOOD Roland SC-55 Soundtrack - CBLOOD5 - The Great Temple]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:00<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of CBLOOD5 from [[E1M6: The Great Temple]] on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/HnR5B3WhydI/default.jpg<br />
| [https://www.youtube.com/watch?v=HnR5B3WhydI CBLOOD6 - The Lair of Shial]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| 2:40<br />
| [[Fact Timeline#2015|June 21, 2015]]<br />
| A version of CBLOOD6 from [[E2M8: The Lair of Shial]] on a [[:wikipedia:Roland SC-55|Roland SC-55]].<br />
<br />
|}<br />
<br />
* [https://forums.duke4.net/topic/9743-music-and-addon-packs/ Thread] - [[Duke4]]<br />
<br />
=== Blood OST - Remaster HQ ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood OST - Remaster HQ:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RVMZzOkIfQ0/default.jpg<br />
| [https://www.youtube.com/watch?v=RVMZzOkIfQ0 Blood OST Remaster - Infuscomus]<br />
| [https://www.youtube.com/channel/UCc8Q9RB9miqxOpHwMUT8GFA Shot846]<br />
| 2:32<br />
| [[Fact Timeline#2015|July 24, 2015]]<br />
| A remastered version of "[[Infuscomus]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/0RvMXaz6gQU/default.jpg<br />
| [https://www.youtube.com/watch?v=0RvMXaz6gQU Blood OST - Unholy Voices Remaster HQ]<br />
| [https://www.youtube.com/channel/UCc8Q9RB9miqxOpHwMUT8GFA Shot846]<br />
| 3:45<br />
| [[Fact Timeline#2015|July 24, 2015]]<br />
| A remastered version of "[[Unholy Voices]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/rgaEx9bNwQ0/default.jpg<br />
| [https://www.youtube.com/watch?v=rgaEx9bNwQ0 Blood OST - Shipwrecked Remaster HQ]<br />
| [https://www.youtube.com/channel/UCc8Q9RB9miqxOpHwMUT8GFA Shot846]<br />
| 2:25<br />
| [[Fact Timeline#2015|July 24, 2015]]<br />
| A remastered version of the music from [[E2M1: Shipwrecked]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/hjpck5lOsXI/default.jpg<br />
| [https://www.youtube.com/watch?v=hjpck5lOsXI Blood OST - Ghost Town Remaster HQ]<br />
| [https://www.youtube.com/channel/UCc8Q9RB9miqxOpHwMUT8GFA Shot846]<br />
| 3:18<br />
| [[Fact Timeline#2015|July 24, 2015]]<br />
| A remastered version of the music from [[E3M1: Ghost Town]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/i-qRJhsORFs/default.jpg<br />
| [https://www.youtube.com/watch?v=i-qRJhsORFs Blood OST - Dark Carnival Remaster HQ]<br />
| [https://www.youtube.com/channel/UCc8Q9RB9miqxOpHwMUT8GFA Shot846]<br />
| 2:21<br />
| [[Fact Timeline#2015|July 24, 2015]]<br />
| A remastered version of "[[Dark Carnival]]".<br />
<br />
|}<br />
<br />
=== Ahcruna ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Ahcruna:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/KFUomZkQCM8/default.jpg<br />
| [https://www.youtube.com/watch?v=KFUomZkQCM8 BLOOD: Infuscomus MIDI (Real Sound Blaster 16)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 5:12<br />
| [[Fact Timeline#2012|June 7, 2012]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Infuscomus]]" on a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/1zqGVfVvc4k/default.jpg<br />
| [https://www.youtube.com/watch?v=1zqGVfVvc4k BLOOD (Alpha): Unknown track name (Real SB16 with NEC XR385 Clone)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 4:06<br />
| [[Fact Timeline#2012|April 16, 2012]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] track from the ''[[Blood Alpha]]'' on a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]] with NEC XR385 Clone.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kg-BnEOTtIA/default.jpg<br />
| [https://www.youtube.com/watch?v=kg-BnEOTtIA BLOOD: Unholy MIDI (Real Sound Blaster 16)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 5:12<br />
| [[Fact Timeline#2012|May 26, 2012]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Unholy Voices]]" on a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ysOwUrtqqDA/default.jpg<br />
| [https://www.youtube.com/watch?v=ysOwUrtqqDA BLOOD: Unholy Voices (Resampled MIDI) (WIP)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 4:06<br />
| [[Fact Timeline#2012|June 8, 2012]]<br />
| A resampled [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Unholy Voices]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/vv-tMNyG0tQ/default.jpg<br />
| [https://www.youtube.com/watch?v=vv-tMNyG0tQ BLOOD: Unholy Voices [MIDI] (Real SB16 with NEC XR385 Clone)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 7:38<br />
| [[Fact Timeline#2012|May 7, 2012]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Unholy Voices]]" on a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]] with NEC XR385 Clone.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EXWfz_OiVHE/default.jpg<br />
| [https://www.youtube.com/watch?v=EXWfz_OiVHE BLOOD: Dark Carnival [MIDI] (Real SB16 with NEC XR385 Clone)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 4:45<br />
| [[Fact Timeline#2012|May 7, 2012]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Dark Carnival]]" on a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]] with NEC XR385 Clone.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/S44Smmg24jQ/default.jpg<br />
| [https://www.youtube.com/watch?v=S44Smmg24jQ BLOOD: Ghost Town (Real SB16 with NEC XR385 Clone)]<br />
| [https://www.youtube.com/user/Ahcruna/ Ahcruna]<br />
| 6:45<br />
| [[Fact Timeline#2012|May 7, 2012]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] track from [[E3M1: Ghost Town]] on a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]] with NEC XR385 Clone.<br />
<br />
|}<br />
<br />
=== BLOOD Music Redux === <br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|BLOOD Music Redux:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8rdZRlNZ5qo/default.jpg<br />
| [https://www.youtube.com/watch?v=8rdZRlNZ5qo BLOOD Music: CBLOOD7 Infuscomus (Redux)]<br />
| [https://www.youtube.com/user/DeimosComaBlack/ DeimosComaBlack]<br />
| 2:40<br />
| [[Fact Timeline#2011|September 25, 2011]]<br />
| A redux version of "[[Infuscomus]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/DMYZl6ewSrM/default.jpg<br />
| [https://www.youtube.com/watch?v=DMYZl6ewSrM BLOOD Music: Setup (Redux)]<br />
| [https://www.youtube.com/channel/UCts9X1BzssqB1DNg4lNLjNg DeimosComaBlack]<br />
| [[Fact Timeline#2011|April 21, 2011]]<br />
| 1:22<br />
| A redux of the track used as the theme song for the ''Blood'' shareware setup.<br />
<br />
|}<br />
<br />
=== Blood - midi OST ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood - midi OST:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/iJA0SSGwuS0/default.jpg<br />
| [https://www.youtube.com/watch?v=iJA0SSGwuS0 Blood - midi OST - Unholy Voices]<br />
| [https://www.youtube.com/user/starclite starclite]<br />
| 3:53<br />
| [[Fact Timeline#2013|April 21, 2013]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Unholy Voices]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EQcwV7ff8HM/default.jpg<br />
| [https://www.youtube.com/watch?v=EQcwV7ff8HM Blood - midi OST - Fate of the Damned]<br />
| [https://www.youtube.com/user/starclite starclite]<br />
| 2:25<br />
| [[Fact Timeline#2013|April 21, 2013]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] version of "[[Fate of the Damned]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/1YJywhjb65I/default.jpg<br />
| [https://www.youtube.com/watch?v=1YJywhjb65I Blood - midi OST - cblood4]<br />
| [https://www.youtube.com/user/starclite starclite]<br />
| 3:25<br />
| [[Fact Timeline#2013|April 21, 2013]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] track cblood4.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/_RmkyBc2eIE/default.jpg<br />
| [https://www.youtube.com/watch?v=_RmkyBc2eIE Blood - midi OST - cblood2]<br />
| [https://www.youtube.com/user/starclite starclite]<br />
| 2:25<br />
| [[Fact Timeline#2013|April 21, 2013]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] track cblood2.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/mO6EfERbgZQ/default.jpg<br />
| [https://www.youtube.com/watch?v=mO6EfERbgZQ Blood - midi OST - cblood8]<br />
| [https://www.youtube.com/user/starclite starclite]<br />
| 3:28<br />
| [[Fact Timeline#2013|May 2, 2013]]<br />
| [[:wikipedia:Musical Instrument Digital Interface|MIDI]] track cblood8.<br />
<br />
|}<br />
<br />
=== Live ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Live Performances:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8-0VvQUO17w/default.jpg<br />
| [http://www.youtube.com/watch?v=8-0VvQUO17w 'Unholy Voices (ЛЕЛЬ-22)]<br />
| [http://www.youtube.com/user/MEXalych MEXalych]<br />
| 2:00<br />
| [[Fact Timeline#2009|March 30, 2009]]<br />
| A creepy Soviet [[:wikipedia:Music_synthesizer|synthesizer]] rendition of "[[Unholy Voices]]" from ''[[Blood]]''. ([https://web.archive.org/web/20160611205950/http://www.the-postmortem.com/forum/viewtopic.php?f=7&t=1099 Postmortem Thread])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/LPof5c2BrDk/default.jpg<br />
| [https://www.youtube.com/watch?v=LPof5c2BrDk Unholy Voices (Blood Soundtrack) al acordeón (prueba 0)]<br />
| [https://www.youtube.com/channel/UCaulkZWh0s_HJgTHdMT43_Q transon]<br />
| 0:57<br />
| [[Fact Timeline#2010|April 12, 2010]]<br />
| Accordion rendition of "[[Unholy Voices]]" from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/mDHRd0eIT8o/default.jpg<br />
| [https://www.youtube.com/watch?v=mDHRd0eIT8o Unholy Voices (Blood OST) al teclado (prova1)]<br />
| [https://www.youtube.com/channel/UCaulkZWh0s_HJgTHdMT43_Q transon]<br />
| 1:36<br />
| [[Fact Timeline#2010|April 13, 2010]]<br />
| Synthesizer rendition of "[[Unholy Voices]]" from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/B991cd0QR2I/default.jpg<br />
| [https://www.youtube.com/watch?v=B991cd0QR2I BLOOD: Unholy Voices On Keyboard MK-2061]<br />
| [https://www.youtube.com/channel/UCq43rwfrLmuzonFH35f7XSQ STUGPL]<br />
| 2:52<br />
| [[Fact Timeline#2014|April 15, 2014]]<br />
| A keyboard rendition of "[[Unholy Voices]]" from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kszOYW_ctZQ/default.jpg<br />
| [https://www.youtube.com/watch?v=kszOYW_ctZQ Infuscomus - Blood 1997]<br />
| [https://www.youtube.com/channel/UC9wERgXkG-xpNHOTDsHNJ1A M Lucio]<br />
| 2:37<br />
| [[Fact Timeline#2017|December 5, 2017]]<br />
| A guitar rendition of "[[Infuscomus]]" from ''[[Blood]]''.<br />
<br />
|}<br />
<br />
=== Remixes/Covers ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Remixes/Covers:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/NFSeLRqRZqU/default.jpg<br />
| [https://www.youtube.com/watch?v=NFSeLRqRZqU LiveMIDI: Blood (PC) - Soundtrack (Remake)]<br />
| [https://www.youtube.com/channel/UC0c9QCNCfo4U3HShKvazjkQ LiveMIDI]<br />
| 38:31<br />
| [[Fact Timeline#2017|October 13, 2017]]<br />
| An "orchestral live band style" remix of the ''[[Blood]]'' soundtrack.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/vy8mR3Pf0Zk/default.jpg<br />
| [https://www.youtube.com/watch?v=vy8mR3Pf0Zk Blood with Timbres Of Heaven soundfont]<br />
| [https://www.youtube.com/channel/UClekj2xQ9Y5I2QqXyZGZfUQ Artigkar40000000]<br />
| 15:16<br />
| [[Fact Timeline#2016|December 18, 2016]]<br />
| Playthrough of ''Blood'' with the soundtrack done via the Timbres Of Heaven soundfont for MIDI.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/0-OS06n2My0/default.jpg<br />
| [https://www.youtube.com/watch?v=0-OS06n2My0 Blood cover songs (Part 1)]<br />
| [https://www.youtube.com/channel/UCk97cNFUCWyHwNzS9T0rnKA dronespace]<br />
| 14:04<br />
| [[Fact Timeline#2012|March 9, 2012]]<br />
| A selection of cover songs completed in 2005 with [[:wikipedia:Fruity Loops|Fruity Loops]], based on the MIDI soundtrack for ''[[Blood]]''. Part one.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ul1rUc1zR74/default.jpg<br />
| [https://www.youtube.com/watch?v=ul1rUc1zR74 Blood cover songs (Part 2)]<br />
| [https://www.youtube.com/channel/UCk97cNFUCWyHwNzS9T0rnKA dronespace]<br />
| 11:36<br />
| [[Fact Timeline#2013|January 5, 2013]]<br />
| A selection of cover songs completed in 2005 with [[:wikipedia:Fruity Loops|Fruity Loops]], based on the MIDI soundtrack for ''[[Blood]]''. Part two.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/cExLJbZejkY/default.jpg<br />
| [https://www.youtube.com/watch?v=cExLJbZejkY Unholy Voices (from Blood) - Cinematic Re-recording (HD / HQ)]<br />
| [https://www.youtube.com/channel/UCbMET6yMV2tV9WhrwJ1yvvA Rich Douglas]<br />
| 5:02<br />
| [[Fact Timeline#2018|April 30, 2018]]<br />
| A "cinematic / orchestrated re-recording" of "[[Unholy Voices]]" from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/4Qpg6iVqNWs/default.jpg<br />
| [https://www.youtube.com/watch?v=4Qpg6iVqNWs Infuscomus (BLOOD MAIN THEME METAL COVER)]<br />
| [https://www.youtube.com/channel/UCPAhQQChRHxhePO4uk2qEsA Markie Music]<br />
| 3:04<br />
| [[Fact Timeline#2018|January 15, 2018]]<br />
| "My own arrangement of what I believe to be the most memorable track from Blood."<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/XSQHQAhlB90/default.jpg<br />
| [https://www.youtube.com/watch?v=XSQHQAhlB90 Blood - Infuscomus - DeFa Remix]<br />
| [https://www.youtube.com/channel/UC6vaxUHs3h_u-vvYg6NY68g Emmanuel EXE]<br />
| 2:48<br />
| [[Fact Timeline#2016|September 15, 2016]]<br />
| A remixed version of "[[Infuscomus]]" from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/JOXOs-qarys/default.jpg<br />
| [https://www.youtube.com/watch?v=JOXOs-qarys Blood - CBLOOD7 (Played on various levels) Music Remastered]<br />
| [https://www.youtube.com/channel/UC_BOGFNePZXiAqWtong5W2Q Forgotten Factory]<br />
| 2:44<br />
| [[Fact Timeline#2010|May 10, 2010]]<br />
| A remastered version of the cblood7 MIDI track.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/E4RgjebDfsA/default.jpg<br />
| [https://www.youtube.com/watch?v=E4RgjebDfsA Blood 2 The Remixes]<br />
| [https://www.youtube.com/channel/UCyLhEHNeF2hHjN_Bo2hu4sQ Club Covadonga]<br />
| 20:15<br />
| [[Fact Timeline#2017|September 10, 2017]]<br />
| A collection of remix tracks related to ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ho58qkR-MrY/default.jpg<br />
| [https://www.youtube.com/watch?v=ho58qkR-MrY Blood - Fate of the Damned (Remake)]<br />
| [https://www.youtube.com/channel/UCgLQySmgXGtuQ8ibiOTF5gw SilentSphere1]<br />
| 3:19<br />
| [[Fact Timeline#2012|July 12, 2012]]<br />
| A remake of the track "[[Fate of the Damned]]" from ''Blood''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/akb9kSM7WaA/default.jpg<br />
| [https://www.youtube.com/watch?v=akb9kSM7WaA Blood Unused MIDI Remix]<br />
| [https://www.youtube.com/channel/UC_BOGFNePZXiAqWtong5W2Q Forgotten Factory]<br />
| 2:44<br />
| [[Fact Timeline#2010|May 10, 2010]]<br />
| A remastered version of the cblood7 MIDI track.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8kyOLEGfKek/default.jpg<br />
| [https://www.youtube.com/watch?v=8kyOLEGfKek Blood's "Unholy" in 8-Bit NES]<br />
| [https://www.youtube.com/channel/UClNkPzhTCxEgsjtu4GWIDIg ZedSlayer]<br />
| 3:45<br />
| [[Fact Timeline#2008|June 25, 2008]]<br />
| An [[:wikipedia:8-bit|8-bit]] rendition of "[[Unholy Voices]]" from ''Blood''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/MjOHpruLNWQ/default.jpg<br />
| [https://www.youtube.com/watch?v=MjOHpruLNWQ Digivoices2k - CBLOOD10 (Monolith Blood 1997 Cover)]<br />
| [https://www.youtube.com/channel/UC-EXyOvmaWYkSn_RrIOYjDA Digivoices2k]<br />
| 3:42<br />
| [[Fact Timeline#2009|December 1, 2009]]<br />
| A cover of CBLOOD10 [[:wikipedia:Musical Instrument Digital Interface|MIDI]] music from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/eFlRTedang8/default.jpg<br />
| [https://www.youtube.com/watch?v=eFlRTedang8 Blood: Unholy Voices remix]<br />
| [https://www.youtube.com/user/johanwalden xlnt]<br />
| 3:53<br />
| [[Fact Timeline#2016|April 20, 2016]]<br />
| A remix of "[[Unholy Voices]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/MgHaFZQpGBg/default.jpg<br />
| [https://www.youtube.com/watch?v=MgHaFZQpGBg Blood OST (unholy voices) edit by Mordor]<br />
| [https://www.youtube.com/channel/UC3KT5cxeR5KGMwSBRI4mtHg Mordor]<br />
| 3:50<br />
| [[Fact Timeline#2013|October 25, 2013]]<br />
| A re-edit from "[[Unholy Voices]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ho58qkR-MrY/default.jpg<br />
| [https://www.youtube.com/watch?v=ho58qkR-MrY Blood - Fate of the Damned (Remake)]<br />
| [https://www.youtube.com/channel/UCgLQySmgXGtuQ8ibiOTF5gw SilentSphere1]<br />
| 3:19<br />
| [[Fact Timeline#2012|July 12, 2012]]<br />
| A remake of "[[Fate of the Damned]]" off the ''[[Blood]]'' soundtrack.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/4Vq5zbUVBhc/default.jpg<br />
| [https://www.youtube.com/watch?v=4Vq5zbUVBhc 01. BLOOD Unholy Voices By Rzabsky (extended)]<br />
| [https://www.youtube.com/channel/UCykZ-kOLYkTHQR-otLpdumQ Montażownia nr1]<br />
| 9:24<br />
| [[Fact Timeline#2016|May 26, 2016]]<br />
| An extended version of "[[Unholy Voices]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lDJvKtynvRk/default.jpg<br />
| [https://www.youtube.com/watch?v=lDJvKtynvRk Blood (Alpha) - BLOOD7.MIDI]<br />
| [https://www.youtube.com/channel/UCD93hTJiMJz4LUAF5_OeYqQ Raptor Dan]<br />
| 10:02<br />
| [[Fact Timeline#2017|January 10, 2017]]<br />
| An extended song from the ''[[Blood Alpha]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/vCiyfItsVR0/default.jpg<br />
| [https://www.youtube.com/watch?v=vCiyfItsVR0 Blood - Infuscomus (Tri-Mix)]<br />
| [https://www.youtube.com/channel/UC5Iv4BZ6Pd3CDwzdm64F4fw Bizzaro Fukuro]<br />
| 2:33<br />
| [[Fact Timeline#2011|September 29, 2011]]<br />
| An mix of three different versions of "[[Infuscomus]]" all in one.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/0aHf-2CGcpU/default.jpg<br />
| [https://www.youtube.com/watch?v=v0aHf-2CGcpU BLOOD - cblood4 remix]<br />
| [https://www.youtube.com/channel/UCcpTKri5K0cUXP96U733DdQ Valery Shirokov]<br />
| 2:08<br />
| [[Fact Timeline#2013|March 21, 2013]]<br />
| A remixed version of CBLOOD4 done in Schism Tracker.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/akb9kSM7WaA/default.jpg<br />
| [https://www.youtube.com/watch?v=akb9kSM7WaA Blood Unused MIDI Remix]<br />
| [https://www.youtube.com/channel/UCoZ-H9gYSCrrL-jF8qorxfw Gerlof]<br />
| 1:37<br />
| [[Fact Timeline#2014|March 9, 2014]]<br />
| A remix of the track used as the theme song for the ''Blood'' shareware setup.<br />
<br />
|}<br />
<br />
=== Tributes ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Tributes:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/fMkyeCNlptw/default.jpg<br />
| [https://www.youtube.com/watch?v=fMkyeCNlptw JMAA - Crudux Cruo]<br />
| [https://www.youtube.com/channel/UCkZrSi08Zn0zyAuCk7CAgiw Juan Manuel Arroyo Alcón]<br />
| 3:36<br />
| [[Fact Timeline#2010|October 31, 2010]]<br />
| A "smoother version" of "[[Pestis Cruento]]" from the [[:wikipedia:Personal computer|PC]] [[:wikipedia:Computer game|game]] ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/2TmotsUGHrU/default.jpg<br />
| [https://www.youtube.com/watch?v=2TmotsUGHrU Skyge - Unrequited (Inspired by Monolith's "Blood")]<br />
| [https://www.youtube.com/channel/UCV7XQM-CEtzOd56UOTeQ5zA s3radane]<br />
| 3:29<br />
| [[Fact Timeline#2013|July 9, 2013]]<br />
| A brand new music track by Skyge inspired by [[Monolith Productions]]' ''[[Blood]]''.<br />
<br />
|}<br />
<br />
=== Playlists ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood Music Playlists:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/XfGV3RvGoVk/default.jpg<br />
| [https://www.youtube.com/playlist?list=PL12B08F7A3B687924 Blood OST]<br />
| [https://www.youtube.com/channel/UCbDU4y-bGItNbqwJJNCZJUQ Nivo UF]<br />
| Multiple<br />
| [[Fact Timeline#2011|2011]]<br />
| The original soundtrack (OST) from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/o5U_RWN_zYw/default.jpg<br />
| [https://www.youtube.com/playlist?list=PLBAA668E5C715A057 Blood 2: The Chosen OST]<br />
| [https://www.youtube.com/channel/UCbDU4y-bGItNbqwJJNCZJUQ Nivo UF]<br />
| Multiple<br />
| [[Fact Timeline#2011|2011]]<br />
| The original soundtrack (OST) from ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/4zoBKl2pbpk/default.jpg<br />
| [https://www.youtube.com/playlist?list=PL05002B5ED9D0D4CE Blood] (Soundtrack)<br />
| [http://www.youtube.com/user/xRussianYulia17x xRussianYulia17x]<br />
| Multiple<br />
| [[Fact Timeline#2009|2009]]<br />
| Soundtrack from ''[[Blood]]''<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/dbUw7ehGYK8/default.jpg<br />
| [https://www.youtube.com/playlist?list=PLDC6728089352429A Blood Soundtrack]<br />
| [https://www.youtube.com/channel/UCpt1vJOVGk9N2fJDKSZEY9g Kurt Hectic]<br />
| Multiple<br />
| [[Fact Timeline#2008|2008]]<br />
| All the CD audio music from the game ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/oyyuQPjKcDw/default.jpg<br />
| [https://www.youtube.com/playlist?list=PLBW_os5nY5WSj_dcmX4_GB-ERbSsC3-SJ BLOOD (PC) - Midi Soundtrack (Sound Blaster 16)]<br />
| [https://www.youtube.com/channel/UCbqtJkt23vTuNYvFmxWTr_Q Curt Tuckfield]<br />
| Multiple<br />
| [[Fact Timeline#2014|2014]]<br />
| All the MIDI music files from ''[[Blood]]'' through a [[:wikipedia:Sound Blaster 16|Sound Blaster 16]] audio card.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ow181Z9sk-I/default.jpg<br />
| [https://www.youtube.com/playlist?list=PLA62E484F1149383C Blood 2 The Chosen Soundtrack]<br />
| [https://www.youtube.com/channel/UCybi0lJVRrkYHGdOWOQQoXw randompieceofmusic]<br />
| Multiple<br />
| [[2009]]<br />
| The soundtrack from ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RLsh2mD8xmI/default.jpg<br />
| [https://www.youtube.com/playlist?list=PLTBuMlVhju0u6aYIb90og3O-Oh2Y30Aqo Blood 2 The Chosen OST (Original Version)]<br />
| [https://www.youtube.com/channel/UC5t10sVJTo5MT6OVdBDQ1bg Blood Hispano]<br />
| Multiple<br />
| [[2009]]<br />
| The original soundtrack (OST) from ''[[Blood II: The Chosen]]''.<br />
<br />
|}<br />
<br />
=== Compilations ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood Music Compiled:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/L928CmhAPQY/default.jpg<br />
| [https://www.youtube.com/watch?v=L928CmhAPQY Blood (PC) Full MIDI Soundtrack]<br />
| [https://www.youtube.com/channel/UCnGY6V6NrpTlZ4QSo5iJmww retroAGEfan]<br />
| 38:18<br />
| [[Fact Timeline#2013|July 25, 2013]]<br />
| Compilation of the [[:wikipedia:Musical Instrument Digital Interface|MIDI]] music from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/KOTrZ7trR8w/default.jpg<br />
| [https://www.youtube.com/watch?v=KOTrZ7trR8w Blood Soundtrack]<br />
| [https://www.youtube.com/channel/UCxwHfaTWunczHhY7SZ4BKdw AnclavZaRodinu]<br />
| 33:48<br />
| [[Fact Timeline#2012|December 11, 2012]]<br />
| Compilation of the ''[[Blood]]'' soundtrack.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/3EuWnfO45iA/default.jpg<br />
| [https://www.youtube.com/watch?v=3EuWnfO45iA Blood: One Unit Whole Blood (1997) (PC Game Music)]<br />
| [https://www.youtube.com/channel/UCm8FFJPtEQ5wbryF5IrrL5w Karm VGMC]<br />
| 33:48<br />
| [[Fact Timeline#2017|October 30, 2017]]<br />
| Eight songs from the [[:wikipedia:Steam (software)|Steam]] release of ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/0-OS06n2My0/default.jpg<br />
| [https://www.youtube.com/watch?v=0-OS06n2My0 (PC) Blood (Complete Soundtrack)]<br />
| [https://www.youtube.com/channel/UCnGY6V6NrpTlZ4QSo5iJmww retroAGEfan]<br />
| 33:46<br />
| [[Fact Timeline#2013|February 2, 2013]]<br />
| Compilation of the CD audio music from ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8L5w6UGdiYw/default.jpg<br />
| [https://www.youtube.com/watch?v=8L5w6UGdiYw Blood II Soundtrack]<br />
| [https://www.youtube.com/channel/UCyLhEHNeF2hHjN_Bo2hu4sQ Club Covadonga]<br />
| 109:05<br />
| [[Fact Timeline#2016|October 14, 2016]]<br />
| Soundtrack from ''[[Blood II: The Chosen]]'' as one video.<br />
<br />
|}<br />
<br />
=== Tracks ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood Music Tracks:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/uwohSktSbbg/default.jpg<br />
| [https://www.youtube.com/watch?v=uwohSktSbbg Blood - Dark Carnival (Blood Original)]<br />
| [https://www.youtube.com/channel/UCylrYTsKQ_4M8Otb8eViyIQ picha pie]<br />
| 1:02<br />
| [[Fact Timeline#2008|August 10, 2008]]<br />
| Music from [[E1M4: Dark Carnival]], "[[Dark Carnival]]" [[:wikipedia:Musical Interface Digital Interface|MIDI]] version.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/D7SmCUEMz_A/default.jpg<br />
| [https://www.youtube.com/watch?v=D7SmCUEMz_A Blood - Dark Carnival]<br />
| [https://www.youtube.com/channel/UCylrYTsKQ_4M8Otb8eViyIQ picha pie]<br />
| 2:55<br />
| [[Fact Timeline#2008|August 10, 2008]]<br />
| Music from [[E1M4: Dark Carnival]], "[[Dark Carnival]]" CD audio version.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/bd5IAs2CwFM/default.jpg<br />
| [https://www.youtube.com/watch?v=bd5IAs2CwFM Blood - Ghost Town]<br />
| [https://www.youtube.com/channel/UCylrYTsKQ_4M8Otb8eViyIQ picha pie]<br />
| 3:17<br />
| [[Fact Timeline#2008|August 10, 2008]]<br />
| Music from [[E3M1: Ghost Town]], "[[Father Time]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/AGGllP_tHsg/default.jpg<br />
| [https://www.youtube.com/watch?v=AGGllP_tHsg Blood - Infuscomus (HQ)]<br />
| [https://www.youtube.com/channel/UCLL6XD3veWvl1geEye3pvHA ultimatetrance22]<br />
| 8:18<br />
| [[Fact Timeline#2012|July 28, 2012]]<br />
| "[[Infuscomus]]" from the original ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/I9brZFhphTA/default.jpg<br />
| [https://www.youtube.com/watch?v=I9brZFhphTA Blood II: The Chosen OST - Ancient One Combat II]<br />
| [https://www.youtube.com/channel/UC_FL8PAI66jIoiLs3wGWWRQ SLICER]<br />
| 1:37<br />
| [[Fact Timeline#2011|May 7, 2011]]<br />
| A music track from ''[[Blood II: The Chosen]]'' played when facing [[The Ancient One]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/QZcxaptD5N8/default.jpg<br />
| [https://www.youtube.com/watch?v=QZcxaptD5N8 Blood II: The Chosen - Soundtrack (Elevator Music / Mall of the Dead)]<br />
| [https://www.youtube.com/channel/UCZZHXscIuR0pdVnZGxEKK5w Bubba Sawyer]<br />
| 1:03<br />
| [[Fact Timeline#2011|March 28, 2011]]<br />
| Elevator music from ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/JOXOs-qarys/default.jpg<br />
| [https://www.youtube.com/watch?v=JOXOs-qarys Blood - CBLOOD7 (Played on various levels) Music Remastered]<br />
| [https://www.youtube.com/channel/UC_BOGFNePZXiAqWtong5W2Q ForgottenFactory]<br />
| 2:42<br />
| [[Fact Timeline#2010|May 10, 2010]]<br />
| CBLOOD7 "played on various levels".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/UtdHLJogQ2A/default.jpg<br />
| [https://www.youtube.com/watch?v=UtdHLJogQ2A Blood (1997) Soundtrack/Music - E1M7]<br />
| [https://www.youtube.com/channel/UCoqy93I0zuPpISQaCreWt2Q RetroHub]<br />
| 2:34<br />
| [[Fact Timeline#2016|June 4, 2016]]<br />
| Music from [[E1M7: Altar of Stone]], "[[Fate of the Damned]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/L6lZRp7adqg/default.jpg<br />
| [https://www.youtube.com/watch?v=L6lZRp7adqg Blood Soundtrack - Opening Theme]<br />
| [https://www.youtube.com/channel/UCGmviJErlXkoOP2t2l4ScNw RockowyMarek]<br />
| 1:18<br />
| [[Fact Timeline#2011|November 4, 2011]]<br />
| Opening theme from ''[[Blood]]''<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8NnUrQiygL4/default.jpg<br />
| [https://www.youtube.com/watch?v=8NnUrQiygL4 Blood soundtrack - The haunting (midi)]<br />
| [https://www.youtube.com/user/JoakimfromAnka Planci Acanthaster]<br />
| 2:33<br />
| [[Fact Timeline#2011|December 1, 2011]]<br />
| The music from [[E2M5: The Haunting]], "[[Father Time]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/MG5y9P72EOo/default.jpg<br />
| [https://www.youtube.com/watch?v=MG5y9P72EOo Blood soundtrack - Breeding grounds (midi)]<br />
| [https://www.youtube.com/user/JoakimfromAnka Planci Acanthaster]<br />
| 2:33<br />
| [[Fact Timeline#2011|December 1, 2011]]<br />
| The music from [[E4M2: Breeding Grounds]], "[[Fate of the Damned]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ZHu4ewYm6dg/default.jpg<br />
| [https://www.youtube.com/watch?v=ZHu4ewYm6dg Blood Soundtrack (10) - Mall of the Dead]<br />
| [https://www.youtube.com/channel/UCw5XZXzgUpOGOftRZSJ1TgQ JakeTheVoice]<br />
| 1:02<br />
| [[Fact Timeline#2012|February 23, 2012]]<br />
| Music from [[E4M9: Mall of the Dead]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lTFHx4ofEMw/default.jpg<br />
| [https://www.youtube.com/watch?v=lTFHx4ofEMw Disturbing Video Game Music 3: Dark Carnival - Blood]<br />
| [https://www.youtube.com/channel/UCM1mIltTWqAZgQivzHqwjoQ Dracomut]<br />
| 2:41<br />
| [[Fact Timeline#2013|October 3, 2013]]<br />
| An upload on "[[Dark Carnival]]" as an example of the tone of ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/vZJs4WYb1M0/default.jpg<br />
| [https://www.youtube.com/watch?v=vZJs4WYb1M0 Blood 2 OST - Cabal Combat I]<br />
| [https://www.youtube.com/channel/UCyvF2UYArHUNibZogPLOA3Q Thyferra]<br />
| 1:18<br />
| [[Fact Timeline#2010|May 3, 2010]]<br />
| A track from ''[[Blood II: The Chosen]]''<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/7vrw9I07XEM/default.jpg<br />
| [https://www.youtube.com/watch?v=7vrw9I07XEM Blood 2 OST - Cabal Combat II]<br />
| [https://www.youtube.com/channel/UCyvF2UYArHUNibZogPLOA3Q Thyferra]<br />
| 1:03<br />
| [[Fact Timeline#2010|May 2, 2010]]<br />
| A track from ''[[Blood II: The Chosen]]''<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ySz11GE64dk/default.jpg<br />
| [https://www.youtube.com/watch?v=ySz11GE64dk Blood: Main Theme (Sound card music test)]<br />
| [https://www.youtube.com/channel/UCJljGv4LjmzFYYFSYJKTY6Q MarkVega]<br />
| 1:19<br />
| [[Fact Timeline#2013|May 2, 2013]]<br />
| An upload of the track used as the theme song for the ''Blood'' shareware setup.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/L6lZRp7adqg/default.jpg<br />
| [https://www.youtube.com/watch?v=L6lZRp7adqg Blood Soundtrack - Opening Theme]<br />
| [https://www.youtube.com/channel/UCGmviJErlXkoOP2t2l4ScNw RockowyMarek]<br />
| 1:18<br />
| [[Fact Timeline#2011|November 14, 2011]]<br />
| An upload of the track used as the theme song for the ''Blood'' shareware setup.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lxa_gWZJvns/default.jpg<br />
| [https://www.youtube.com/watch?v=lxa_gWZJvns Blood 2: The Chosen - Ambient Chant sound Effect]<br />
| [https://www.youtube.com/channel/UCxzcJ5aimcf61WH94Nit2zQ ThrashLord]<br />
| 2:00<br />
| [[Fact Timeline#2015|June 12, 2015]]<br />
| An upload of the ambient chanting track from ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/b9Z6jDxsT50/default.jpg<br />
| [https://www.youtube.com/watch?v=b9Z6jDxsT50 Kato VGM Pick #47: Blood - Infuscomus]<br />
| [https://www.youtube.com/channel/UC2AzkeYxMxmzAtP_svz93nQ KatoVideo]<br />
| 4:37<br />
| [[Fact Timeline#2012|July 24, 2012]]<br />
| An upload of "[[Infuscomus]]" as part of a collection of soundtrack music picked by gamers.<br />
<br />
|}<br />
<br />
== Collections ==<br />
<br />
=== Quotations ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Quotations Compilations:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/9wMYIzkVltM/default.jpg<br />
| [https://www.youtube.com/watch?v=9wMYIzkVltM Blood 1 and 2: Caleb Dialogue]<br />
| [https://www.youtube.com/channel/UCpP1Ey1JRI0Sw2NHKccMxqA Six Gun Shauna]<br />
| [[Fact Timeline#2018|March 7, 2018]]<br />
| 26:52<br />
| A compilation of [[Caleb]]'s dialogue from both ''[[Blood]]'' and ''[[Blood II]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/j7AsYxY6nz4/default.jpg<br />
| [https://www.youtube.com/watch?v=j7AsYxY6nz4 Blood Caleb Quotes Part 1]<br />
| [https://www.youtube.com/channel/UCGpvdeO1WNWdTYTWCr76evA Blake Stone]<br />
| [[Fact Timeline#2010|September 10, 2010]]<br />
| 9:55<br />
| A compilation of [[Caleb]] [[Quotations#Caleb|quotations]] from the original ''[[Blood]]'', part one.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/IY6B5MC62wc/default.jpg<br />
| [https://www.youtube.com/watch?v=IY6B5MC62wc Blood Caleb Quotes Part 2]<br />
| [https://www.youtube.com/channel/UCGpvdeO1WNWdTYTWCr76evA Blake Stone]<br />
| [[Fact Timeline#2010|September 16, 2010]]<br />
| 14:55<br />
| A compilation of [[Caleb]] [[Quotations#Caleb|quotations]] from the original ''[[Blood]]'', part two.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/LSgLQzjfj00/default.jpg<br />
| [https://www.youtube.com/watch?v=LSgLQzjfj00 Blood - A Collection of Caleb's Quotes and One Liners]<br />
| [https://www.youtube.com/channel/UCoh3H4navviWmpQoRPX9whw GameSomniac™]<br />
| [[Fact Timeline#2013|May 27, 2013]]<br />
| 24:52<br />
| A twenty five minute long compilation of various [[Caleb]] [[Quotations#Caleb|quotations]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/o-lkndd-87Q/default.jpg<br />
| [https://www.youtube.com/watch?v=o-lkndd-87Q Caleb sings...]<br />
| [https://www.youtube.com/channel/UC0x3MrmDBYKKaiO8nDZezKw XGamingPhunX]<br />
| [[Fact Timeline#2011|January 10, 2011]]<br />
| 4:19<br />
| A compilation of [[Caleb]]'s song excerpts.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/BlhoFxjwMb8/default.jpg<br />
| [https://www.youtube.com/watch?v=BlhoFxjwMb8 Blood II : The Chosen Mad Scientist Quotes]<br />
| [https://www.youtube.com/channel/UCrWHz46v3tLCX3c7NmbOA0Q Player of dos games]<br />
| [[Fact Timeline#2011|August 22, 2011]]<br />
| 3:36<br />
| A collection of quotations from the [[Mad Scientist]] from ''[[Blood II]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/v04w98Q-60c/default.jpg<br />
| [https://www.youtube.com/watch?v=v04w98Q-60c Blood II : The Chosen Gideon Quotes]<br />
| [https://www.youtube.com/channel/UCrWHz46v3tLCX3c7NmbOA0Q Player of dos games]<br />
| [[Fact Timeline#2011|August 12, 2011]]<br />
| 8:13<br />
| A collection of quotations from the [[Gideon]] from ''[[Blood II]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/VXMdVyHDdnA/default.jpg<br />
| [https://www.youtube.com/watch?v=VXMdVyHDdnA Blood II : The Chosen Ishmael Quotes]<br />
| [https://www.youtube.com/channel/UCrWHz46v3tLCX3c7NmbOA0Q Player of dos games]<br />
| [[Fact Timeline#2011|August 12, 2011]]<br />
| 6:43<br />
| A collection of quotations from the [[Ishmael]] from ''[[Blood II]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/uXctqDPvFL4/default.jpg<br />
| [https://www.youtube.com/watch?v=uXctqDPvFL4 Blood II : The Chosen Gabriella Quotes]<br />
| [https://www.youtube.com/channel/UCrWHz46v3tLCX3c7NmbOA0Q Player of dos games]<br />
| [[Fact Timeline#2011|August 12, 2011]]<br />
| 6:52<br />
| A collection of quotations from the [[Gabriella]] from ''[[Blood II]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/GQzvaLdHMQo/default.jpg<br />
| [https://www.youtube.com/watch?v=GQzvaLdHMQo Blood II : The Chosen Ophelia Price Quotes]<br />
| [https://www.youtube.com/channel/UCrWHz46v3tLCX3c7NmbOA0Q Player of dos games]<br />
| [[Fact Timeline#2011|August 12, 2011]]<br />
| 6:33<br />
| A collection of quotations from the [[Ophelia Price]] from ''[[Blood II]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/iI5TSO2XtEY/default.jpg<br />
| [https://www.youtube.com/watch?v=iI5TSO2XtEY Blood II - Caleb Quotes]<br />
| [https://www.youtube.com/channel/UCPv7QwpDAxtISxiTvmrFfXg BlooditeKrypto]<br />
| [[Fact Timeline#2015|April 1, 2015]]<br />
| 20:15<br />
| A twenty minute collection of [[Caleb]] [[Quotations#Caleb|quotations]] from ''[[Blood II: The Chosen]]''.<br />
<br />
|}<br />
<br />
=== Other ===<br />
<br />
*[[MARVELLER]] - video game mod compilations<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Various Collections:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/MWGlqE2TKIM/default.jpg<br />
| [https://www.youtube.com/watch?v=MWGlqE2TKIM Blood DOS Game 1997 COMPLETE Sound Rip in WAV format]<br />
| [http://www.youtube.com/user/18009517713 18009517713]<br />
| [[Fact Timeline#2010|February 23, 2010]]<br />
| 6:01<br />
| A complete rip of the sounds from the game ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/yQAZJndo8RE/default.jpg<br />
| [http://www.youtube.com/watch?v=yQAZJndo8RE Blood - Easter Eggs Collection]<br />
| [http://www.youtube.com/user/Reconite11 Reconite11]<br />
| [[Fact Timeline#2009|August 4, 2009]]<br />
| 4:01<br />
| A look at the various [[References in Blood|easter egg]] items in ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lN6IXZYmsiI/default.jpg<br />
| [http://www.youtube.com/watch?v=lN6IXZYmsiI Fun stuff in blood game]<br />
| [http://www.youtube.com/user/kpr12 kpr12]<br />
| [[Fact Timeline#2008|April 16, 2008]]<br />
| 4:07<br />
| An examination of various aspects of the game, including [[Bugs in Blood|bugs]] and tricks.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/jnFJpMqUFpM/default.jpg<br />
| [http://www.youtube.com/watch?v=jnFJpMqUFpM Blood Homages]<br />
| [[Forsete]]<br />
| [[Fact Timeline#2009|July 21, 2009]]<br />
| 6:29<br />
| A look at the various [[References in Blood|homages]] to be found in ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/tMWHy3FRlos/default.jpg<br />
| [https://www.youtube.com/watch?v=tMWHy3FRlos Blood 2 The Chosen Easter Eggs and Secrets]<br />
| [https://www.youtube.com/channel/UCm8U1YwDyvcoAtr8a_9tLIA kapci26]<br />
| [[Fact Timeline#2015|June 19, 2015]]<br />
| 7:30<br />
| A look at the various secrets and easter eggs to be found in ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Xfo5hvrcQAI/default.jpg<br />
| [https://www.youtube.com/watch?v=Xfo5hvrcQAI Top 10 Easter Eggs in Classic FPS Games HD]<br />
| [https://www.youtube.com/channel/UCm8U1YwDyvcoAtr8a_9tLIA kapci26]<br />
| [[Fact Timeline#2015|June 4, 2015]]<br />
| 8:43<br />
| ''[[Blood]]'' is at number five for its inclusion of [[:wikipedia:Duke Nukem (character)|Duke Nukem]]'s corpse in "[[E1M4: Dark Carnival]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/6zqfTm4ImAs/default.jpg<br />
| [https://www.youtube.com/watch?v=6zqfTm4ImAs Blood Boss Collection Part 1]<br />
| [https://www.youtube.com/channel/UC8a_ko47o3wWBxRHDXcHDjA Algren334]<br />
| [[Fact Timeline#2010|August 23, 2010]]<br />
| 8:35<br />
| The [[:Category:Bosses|boss fights]] from the original ''[[Blood]]'', part one.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/QNdagcYlK-k/default.jpg<br />
| [https://www.youtube.com/watch?v=QNdagcYlK-k Blood Boss Collection Part 2]<br />
| [https://www.youtube.com/channel/UC8a_ko47o3wWBxRHDXcHDjA Algren334]<br />
| [[Fact Timeline#2010|August 24, 2010]]<br />
| 7:39<br />
| The [[:Category:Bosses|boss fights]] from the original ''[[Blood]]'', part two.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/66QbihzZVPs/default.jpg<br />
| [https://www.youtube.com/watch?v=66QbihzZVPs Blood 2: The Chosen Boss Fights]<br />
| [https://www.youtube.com/channel/UC8a_ko47o3wWBxRHDXcHDjA Algren334]<br />
| [[Fact Timeline#2014|January 19, 2014]]<br />
| 15:34<br />
| The [[:Category:Bosses|boss fights]] from ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/orQzI4PG4ts/default.jpg<br />
| [https://www.youtube.com/watch?v=orQzI4PG4ts (PC) Blood - Testing weapons]<br />
| [https://www.youtube.com/channel/UCw6TeE49Leq4VilvOB3BezQ NoSoloBits]<br />
| [[Fact Timeline#2013|October 13, 2013]]<br />
| 7:04<br />
| A compilation and test of the various [[:Category:Weapons|weapons]] in ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/u7Mhk7-O7FE/default.jpg<br />
| [https://www.youtube.com/watch?v=u7Mhk7-O7FE Top 5 Blood Hardest enemies (My opinion)]<br />
| [https://www.youtube.com/channel/UC9A4gGxbvxinBY7cXd9-GpA TheXna]<br />
| [[Fact Timeline#2012|January 24, 2012]]<br />
| 2:57<br />
| The top five hardest enemies from ''[[Blood]]'', in his opinion.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/BejuOPH6nNE/default.jpg<br />
| [https://www.youtube.com/playlist?list=PLQYRnV_i0XpgY8qUFKUcrCzMsc7xpamHA Blood (Monolith 1997)]<br />
| [https://www.youtube.com/channel/UChdFCR_DOJCCoSAkEaQpCdQ neat tricks]<br />
| [[Fact Timeline#2015|2015]]-[[Fact Timeline#2016|2016]]<br />
| Multiple<br />
| A collection of short ''[[Blood]]'' clips, including [[Flameguy]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/t711wwp8iHA/default.jpg<br />
| [https://www.youtube.com/watch?v=t711wwp8iHA Bloodbath the voice]<br />
| [https://www.youtube.com/channel/UCy0Ip-uNh_0EVRySTk_jX4w glitchhunter96]<br />
| [[Fact Timeline#2013|July 14, 2013]]<br />
| 2:00<br />
| A collection of quips from [[The Voice]], the [[Bloodbath]] announcer.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/rt8kocqpvGw/default.jpg<br />
| [https://www.youtube.com/watch?v=rt8kocqpvGw Blood(ZBlood X)-Weapons green screen]<br />
| [https://www.youtube.com/channel/UC69gAacE9-MkVUSbqmnIqbQ Egor Kaverin]<br />
| [[Fact Timeline#2016|May 28, 2016]]<br />
| 2:35<br />
| The ''Blood'' weapon sprites against a green background; extracted from ''[[ZBlood#ZBloodX|ZBloodX]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/KpGu33BoPT8/default.jpg<br />
| [https://www.youtube.com/watch?v=KpGu33BoPT8 Blood: History of The Remakes]<br />
| [https://www.youtube.com/channel/UCzEKsESu9QDcrk9gi9Er1qQ Earth is Chillin']<br />
| [[Fact Timeline#2012|October 15, 2012]]<br />
| 14:25<br />
| A comparison of the accuracy of the various attempted ''Blood'' remakes: ''[[Transfusion]]'', ''[[ZBlood]]'' and ''[[BloodCM]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/v95Uz3HyOA4/default.jpg<br />
| [https://www.youtube.com/watch?v=v95Uz3HyOA4 Best 1998 Video Games]<br />
| [https://www.youtube.com/channel/UCdneJDe9tXgob-onIEYwY2A VideoGameGemsChannel]<br />
| [[Fact Timeline#2015|October 17, 2015]]<br />
| 14:07<br />
| Compilation of video games [[:wikipedia:1998 in video gaming|released in 1998]], with ''[[Blood II]]'' at 12:43 (''[[Shogo]]'' at 5:40).<br />
<br />
|}<br />
<br />
== Reviews ==<br />
<br />
*[[Gmanlives]]<br />
*[[Era Game Reviews]]<br />
*[[DWTerminator]]<br />
*[[Old School Gaming]]<br />
*[[Fresh Supply#Reception]]<br />
<br />
=== Blood ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Solitary Blood Reviews:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/rvsBcq0WmY0/default.jpg<br />
| [https://www.youtube.com/watch?v=rvsBcq0WmY0 LGR - Blood - DOS PC Game Review]<br />
| [https://www.youtube.com/channel/UCLx053rWZxCiYWsBETgdKrQ Lazy Game Reviews]<br />
| [[Fact Timeline#2010|January 24, 2010]]<br />
| 7:15<br />
| A positive review of ''[[Blood]]''; released months before the game's roll-out on [[GOG.com]], its end lament about lack of availability is now well superseded.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ZZMw3CzZhB0/default.jpg<br />
| [https://www.youtube.com/watch?v=ZZMw3CzZhB0 Blood - Random Encounter]<br />
| [http://www.youtube.com/channel/UCbu2SsF-Or3Rsn3NxqODImw GameSpot]<br />
| [[Fact Timeline#2014|August 5, 2014]]<br />
| 34:20<br />
| A half hour long play-through of ''[[Blood]]'' with commentary by Danny O'Dwyer of [[:wikipedia:GameSpot|GameSpot]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EwRjuamuXOo/default.jpg<br />
| [https://www.youtube.com/watch?v=EwRjuamuXOo One Unit Whole Blood Review]<br />
| [https://www.youtube.com/channel/UCN12YlMTtri3_EXAxFhZT3w Salokin Sekwah]<br />
| [[Fact Timeline#2014|October 18, 2014]]<br />
| 8:30<br />
| A positive review of ''Blood''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Q2czI9CSfss/default.jpg<br />
| [https://www.youtube.com/watch?v=Q2czI9CSfss ADG Episode 147 - Blood]<br />
| [https://www.youtube.com/channel/UCUxuCVwzAsu41TI7UjOJYTA Pixelmusement]<br />
| [[Fact Timeline#2015|April 17, 2015]]<br />
| 8:31<br />
| An overview and review of ''Blood'' which features [[:wikipedia:Dosbox|Dosbox]] tweaking tips at the end.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/_B0mrnkJ4jw/default.jpg<br />
| [https://www.youtube.com/watch?v=_B0mrnkJ4jw Video Game Flashback #11 Blood]<br />
| [https://www.youtube.com/channel/UCzWm1-4XF7AHxVUTkHCM1uw Ed Findlay]<br />
| [[Fact Timeline#2014|April 5, 2014]]<br />
| 12:11<br />
| A long discussion about ''[[Blood]]'' examining various aspects about it, such as its [[Blood#Development|history]], [[List of Weapons#Blood|weapons]], [[:Category:Enemies|enemies]], and [[References in Blood#References in Blood|pop culture references]]. ([http://www.bloodline.eu/news-51 Bloodline])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kyR9zS_12xE/default.jpg<br />
| [https://www.youtube.com/watch?v=kyR9zS_12xE Blood: Spill Some 1997 - MS-DOS Old-School Gameplay Review (History of Games)]<br />
| [http://www.youtube.com/channel/UCkuqaEajRpq1LBJafrabO0Q iGameplay1337]<br />
| [[Fact Timeline#2013|September 13, 2013]]<br />
| 10:25<br />
| A short collection of gameplay clips to give people a taste of the game.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/UeUZzOy01eg/default.jpg<br />
| [https://www.youtube.com/watch?v=UeUZzOy01eg Retro Active: Blood]<br />
| [https://www.youtube.com/channel/UCzH3iADRIq1IJlIXjfNgTpA Rooster Teeth]<br />
| [[Fact Timeline#2012|May 30, 2012]]<br />
| 2:39<br />
| A positive review of ''[[Blood]]'' that wishes for a modern port similar to ''[[:wikipedia:Duke Nukem 3D#Duke Nukem 3D#Console_versions_and_add-ons|Duke Nukem 3D]]'' for the [[:wikipedia:Xbox Live Arcade|Xbox Live Arcade]] with a rewind feature. ([https://www.letsplayindex.com/videos/780171-retro-active-blood-rooster-teeth-rooster-teeth Let's Play Index])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lsqB_4ScNqY/default.jpg<br />
| [https://www.youtube.com/watch?v=lsqB_4ScNqY BLOOD - PC Review!! - Dad's Games]<br />
| [https://www.youtube.com/channel/UCbbHisS7XjDyHr8G0751I2g Chad The Gaming Dad]<br />
| [[Fact Timeline#2016|July 17, 2016]]<br />
| 9:46<br />
| A review of the original ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8iZ-bkssTe8/default.jpg<br />
| [https://www.youtube.com/watch?v=8iZ-bkssTe8 Reaper's Review #111: Blood (DOS)]<br />
| [https://www.youtube.com/channel/UCp4j6jrFhAJ6uCKfz4Rkiew Reaper00702]<br />
| [[Fact Timeline#2014|June 25, 2014]]<br />
| 8:17<br />
| A review of "one of [his] favorite Build engine FPS games."<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/rwDG4eHe4ag/default.jpg<br />
| [https://www.youtube.com/watch?v=rwDG4eHe4ag (RDR.EXE) - BLOOD 1997 DOS/PC REVIEW]<br />
| [https://www.youtube.com/channel/UCaH3pn6n52Cubkyz0KNHW8Q RetroDeath Reviews]<br />
| [[Fact Timeline#2016|October 24, 2016]]<br />
| 17:32<br />
| A review of ''Blood''<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RIJouD1nznU/default.jpg<br />
| [https://www.youtube.com/watch?v=RIJouD1nznU Will the Blood Remaster reignite our love for classic FPS?]<br />
| [https://www.youtube.com/channel/UCLQa4G4P1BVAMcysG1CrXag Gaming Kick]<br />
| [[Fact Timeline#2019|January 4, 2019]]<br />
| 9:30<br />
| An overview of the game in light of the [[Blood Remaster|announced remaster]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/tSS8_T6CKyE/default.jpg<br />
| [https://www.youtube.com/watch?v=tSS8_T6CKyE BLOOD FPS violento do PC Review]<br />
| [https://www.youtube.com/channel/UCJoZoNeOMoblKD9YFhwJoqA Games Véios]<br />
| [[Fact Timeline#2014|October 31, 2014]]<br />
| 7:34<br />
| A [[:wikipedia:Halloween|Halloween]] review of ''Blood'' in the [[:wikipedia:Spanish language|Spanish language]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/t0RGoOyQaXU/default.jpg<br />
| [https://www.youtube.com/watch?v=t0RGoOyQaXU (FBcast) Blood review part -1]<br />
| [https://www.youtube.com/channel/UC5PA9SMo21orJna6MwCfPNQ FlashBack Cast]<br />
| [[Fact Timeline#2013|April 6, 2013]]<br />
| 15:40<br />
| A review of ''Blood'' in the [[:wikipedia:Russian language|Russian language]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RaXpwFOPed4/default.jpg<br />
| [https://www.youtube.com/watch?v=RaXpwFOPed4 Forgotten Fridays - Blood (PC)]<br />
| [https://www.youtube.com/channel/UCMeC_3Fy0J9gXDTwoH5HGMQ Denonu]<br />
| [[Fact Timeline#2015|June 27, 2014]]<br />
| 37:01<br />
| Commentary over a playthrough of ''[[Blood]]''.<br />
<br />
|}<br />
<br />
=== Blood II ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Solitary Blood II Reviews:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/0XeJaXVln1g/default.jpg<br />
| [https://www.youtube.com/watch?v=0XeJaXVln1g Blood 2: Trashed Classics]<br />
| [https://www.youtube.com/channel/UCBRdH7MGiy3EmNG1GndsdIg Avalanche Reviews]<br />
| [[Fact Timeline#2016|January 22, 2016]]<br />
| 5:17<br />
| A nostalgic look-back of ''Blood II'' appreciating its various iconic contemporary aspects, both brilliant and flawed.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EXrrgx29_VY/default.jpg<br />
| [https://www.youtube.com/watch?v=EXrrgx29_VY Psychopath1c 1's review of Blood 2 The Chosen]<br />
| [https://www.youtube.com/channel/UC_8GtQ2kBYBwygFNP0zyJaQ Psychopath1c1]<br />
| [[Fact Timeline#2015|March 16, 2015]]<br />
| 18:04<br />
| A review of ''Blood II: The Chosen'', a game he finds to be under-rated.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/piDMAGo563c/default.jpg<br />
| [https://www.youtube.com/watch?v=piDMAGo563c Vlog - Blood II & Hellraiser]<br />
| [https://www.youtube.com/channel/UC94vNOO4zAGcgeIzmElnReg Mikkel Frost Gaming]<br />
| [[Fact Timeline#2013|September 4, 2013]]<br />
| 17:14<br />
| A [[:wikipedia:Vlog|vlog]] over playing ''[[:wikipedia:Minecraft|Minecraft]]'' discussing ''[[Blood II: The Chosen]]'' and the ''[[:wikipedia:Hellraiser (franchise)|Hellraiser]]'' film series.<br />
<br />
|}<br />
<br />
=== Comparison ===<br />
Videos comparing ''Blood'' and ''Blood II'' to each other and other games.<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Comparison Review Videos:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/FP-MnlUEkVg/default.jpg<br />
| [https://www.youtube.com/watch?v=FP-MnlUEkVg Top Ten Forgotten First Person Shooters]<br />
| [https://www.youtube.com/channel/UCaWd5_7JhbQBe4dknZhsHJg WatchMojo.com]<br />
| [[Fact Timeline#2014|October 28, 2014]]<br />
| 9:14<br />
| A list of various "forgotten" [[:wikipedia:First person shooter|first person shooter]]s, including several [[Monolith Productions]] games. These include ''[[Shogo]]'' (#6), ''[[:wikipedia:Tron 2.0|Tron 2.0]]'' (#3), ''[[Blood]]'' (#2) and ''[[:wikipedia:No One Lives Forever 2: A Spy in H.A.R.M.'s Way|No One Lives Forever 2: A Spy in H.A.R.M.'s Way]]'' (#1). Of these, only ''NOLF 2'' is not available on [[GOG.com]], but not [[:wikipedia:The Operative: No One Lives Forever#Possible re-release|from lack of trying]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/12zGtbW9fis/default.jpg<br />
| [https://www.youtube.com/watch?v=12zGtbW9fis Forgotten FPS Games - Part 2]<br />
| [https://www.youtube.com/channel/UCEFymXY4eFCo_AchSpxwyrg MetalJesusRocks]<br />
| [[Fact Timeline#2012|August 17, 2012]]<br />
| 14:03<br />
| A detailed selection of some "forgotten" first-person shooters, with ''Blood'' coming in at number 1 (''[[Shogo]]'' at 7).<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ILilffiEJ4Q/default.jpg<br />
| [https://www.youtube.com/watch?v=ILilffiEJ4Q Blood 1 & 2: A Comparative Review]<br />
| [https://www.youtube.com/channel/UCanbObgDVVsR1VPKizW2BAA LizardGenes]<br />
| [[Fact Timeline#2016|October 24, 2016]]<br />
| 6:44<br />
| A comparison of ''Blood'' and ''Blood II'', and why he prefers the former.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/_NJKP-T6c40/default.jpg<br />
| [https://www.youtube.com/watch?v=_NJKP-T6c40 A quick look at BLOOD and BLOOD II: The Chosen]<br />
| [https://www.youtube.com/channel/UCgbGaDvOd5SMefvOmOhNbhA Scott Murray]<br />
| [[Fact Timeline#2014|October 28, 2014]]<br />
| 8:35<br />
| A quick look at both ''[[Blood]]'' and ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/hSKBcL3xHpw/default.jpg<br />
| [https://www.youtube.com/watch?v=hSKBcL3xHpw Jack Red thoughts on Blood 1 and 2 Take 2]<br />
| [https://www.youtube.com/channel/UC-10-KJMxIcqZHaRx-kN9hg JackRed666]<br />
| [[Fact Timeline#2008|October 30, 2008]]<br />
| 6:10<br />
| A quick vlog style review of ''Blood'' and ''Blood II'', praising the former compared to the latter.<br />
<br />
|}<br />
<br />
=== Fan Games ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Fan Game Reviews:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Ofx9Em0hE04/default.jpg<br />
| [https://www.youtube.com/watch?v=Ofx9Em0hE04 Zblood (Review)]<br />
| [https://www.youtube.com/channel/UCJYfzpkt1EW61tKWpvHZFmA Matt Hawkins]<br />
| [[Fact Timeline#2018|January 8, 2018]]<br />
| 5:52<br />
| A review of ''[[ZBlood]]'' (specifically ''[[ZBlood#ZBlood +|ZBlood +]]'' based on the external link) which goes over the basic ideas of ''Blood'' itself.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/5SpZNCM7UyU/default.jpg<br />
| [https://www.youtube.com/watch?v=5SpZNCM7UyU Blood: Dead on Arrival Review Blood Meets Doom 64]<br />
| [https://www.youtube.com/channel/UCOaqcqTxyzq2eIxUrH-5otA GeneralLotz]<br />
| [[Fact Timeline#2018|June 22, 2018]]<br />
| 10:57<br />
| A review of ''[[Blood: Dead on Arrival]]'' for [[GZDoom]], which goes over the basic ideas of ''Blood'' itself.<br />
<br />
|}<br />
<br />
== Music Videos ==<br />
<br />
=== Blood ===<br />
*[[Ceekur]]<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood Music Videos:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/wSR0IB7N7Aw/default.jpg<br />
| [http://www.youtube.com/watch?v=wSR0IB7N7Aw One Unit Whole Blood - 15 Years Anniversary Unreleased Trailer (Amateur)]<br />
| [https://www.youtube.com/channel/UC_wUejHGzqk-WjMCJlZBV8w Nikita Kutelmakh]<br />
| [[Fact Timeline#2012|October 21, 2012]]<br />
| 1:46<br />
| A fan made trailer for the fifteenth anniversary of the release of ''[[One Unit: Whole Blood]]'' in the [[:wikipedia:Russian language|Russian language]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/jAlFesSMQfc/default.jpg<br />
| [http://ca.youtube.com/watch?v=jAlFesSMQfc Blood - Life'll Kill Ya Music Video]<br />
| [http://www.youtube.com/user/TheBloodWiki The Blood Wiki] <br />
| [[Fact Timeline#2008|December 15, 2008]]<br />
| 1:19<br />
| A music video of ''[[Blood]]'' cut scenes to the song "[[:wikipedia:Life'll_Kill_Ya_(Song)|Life'll Kill Ya]]" by [[:wikipedia:Warren_Zevon|Warren Zevon]]. <br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RJRk5DZsOKo/default.jpg<br />
| [https://www.youtube.com/watch?v=RJRk5DZsOKo R.U.O.K - Blood]<br />
| [https://www.youtube.com/channel/UCzuq138i-W8CRAsiQf7r3nQ clownpendotfart]<br />
| [[Fact Timeline#2008|June 5, 2008]]<br />
| 3:16<br />
| A music video of ''[[Blood]]'' to the song "Blood" by [[:wikipedia:RUOK|RUOK]] from the album ''[[:wikipedia:Arctic Warmth|Arctic Warmth]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Dh7TMRyKKtw/default.jpg<br />
| [https://www.youtube.com/watch?v=Dh7TMRyKKtw Blood - my dying time]<br />
| [https://www.youtube.com/channel/UCcTJ3L_i_NlMqTJ4cAtC__Q Killer Vodka]<br />
| [[Fact Timeline#2015|April 11, 2015]]<br />
| 3:16<br />
| A music video of ''[[Blood]]'' to the song "[[:wikipedia:My Dying Time|My Dying Time]]" by [[:wikipedia:Black Label Society|Black Label Society]] from the album ''[[:wikipedia:Catacombs of the Black Vatican|Catacombs of the Black Vatican]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Bx0L1zPw3LU/default.jpg<br />
| [https://www.youtube.com/watch?v=Bx0L1zPw3LU Blood (1997) - Love You To Death]<br />
| [https://www.youtube.com/channel/UCFXiuwib1KXPAOzwWP3HDdg TheRetroMantic]<br />
| [[Fact Timeline#2014|December 14, 2014]]<br />
| 4:42<br />
| Inspired by the song's inclusion on the game's disc, a music video featuring ''Blood'' and "[[Love You to Death]]" by [[Type O Negative]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/h7Vq7UJATJw/default.jpg<br />
| [https://www.youtube.com/watch?v=h7Vq7UJATJw Blood (Empty Promises)]<br />
| [https://www.youtube.com/channel/UCmyOAITr0d6s_2wSddifPIw LifeKILLED - G. Kabanov]<br />
| [[Fact Timeline#2013|June 1, 2013]]<br />
| 2:58<br />
| A music video of ''[[BloodCM]]'' to the song "[[:wikipedia:Blood (Empty Promises)|Blood (Empty Promises)]]" by [[:wikipedia:Papa Roach|Papa Roach]] from the album ''[[:wikipedia:Getting Away with Murder|Getting Away with Murder]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/sWLa8oQSnl0/default.jpg<br />
| [https://www.youtube.com/watch?v=sWLa8oQSnl0 Blood with Commentary]<br />
| [https://www.youtube.com/channel/UC-ATgn7F5JvHEBZFpk68qBA DanishDBZ]<br />
| [[Fact Timeline#2014|August 25, 2014]]<br />
| 7:26<br />
| A [[Bloodbath]] with commentary and song tracks including "[[:wikipedia:Riders On The Storm|Riders On The Storm]]" by [[:wikipedia:The Doors|The Doors]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/dVo7jNGluVk/default.jpg<br />
| [https://www.youtube.com/watch?v=dVo7jNGluVk Monolith Blood 1 Trailer, an Gothic game!]<br />
| [https://www.youtube.com/channel/UCBWAuUSXkfkxYDX3NEOwJ_w KNUKEblood]<br />
| [[Fact Timeline#2013|January 16, 2013]]<br />
| 20:37<br />
| Twenty minute long trailer showing singe-player and bloodbath gameplay, [[MapEdit]] efforts and various other things to various gothic music tracks.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/XxZHusHMLMU/default.jpg<br />
| [https://www.youtube.com/watch?v=XxZHusHMLMU BLOOD: Caleb Bosszúja / Caleb Revenge]<br />
| [https://www.youtube.com/channel/UCqhCLtpUqwGET9Ms5Q1N1-A Kung Vanargand]<br />
| [[Fact Timeline#2010|January 8, 2010]]<br />
| 2:32<br />
| A dramatic compilation of ''[[Blood]]'' clips to game music by the creator of ''[[Blood: Resurrection of Evil]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/eAOFuD68Xo8/default.jpg<br />
| [http://www.youtube.com/watch?v=eAOFuD68Xo8 BLOOD Tribute]<br />
| [http://www.youtube.com/channel/UC9cYEOSqP2NrFaQ6kx1-mNw RedheadMetalC]<br />
| [[Fact Timeline#2014|July 19, 2014]]<br />
| 2:51<br />
| A fast paced montage tribute to ''[[Blood]]'' using various music cues.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/RE1bjzWWaok/default.jpg<br />
| [https://www.youtube.com/watch?v=RE1bjzWWaok Blood 1 Tribute (Monolith Productions)]<br />
| [https://www.youtube.com/channel/UCYDM4fRCZL-3SEINCwBzysQ Oszkár]<br />
| [[Fact Timeline#2014|October 18, 2014]]<br />
| 3:30<br />
| Another fancier fast paced montage tribute to ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/N5O8xSDqwcA/default.jpg<br />
| [https://www.youtube.com/watch?v=N5O8xSDqwcA BLOOD - Unholy Remix - Tribute]<br />
| [https://www.youtube.com/channel/UC6vaxUHs3h_u-vvYg6NY68g Emmanuel EXE]<br />
| [[Fact Timeline#2018|January 3, 2018]]<br />
| 8:45<br />
| A compilation of ''[[Blood]]'' (including from [[List of Mods for Blood|fan add-ons]] ''[[Death Wish]]'', ''[[French Meat]]'' and ''[[BPF]]'') clips to a remix of "[[Unholy Voices]]" as well as animations from ''[[RATM]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/BJLO0-pKeCk/default.jpg<br />
| [https://www.youtube.com/watch?v=BJLO0-pKeCk Monolith Blood - HeroPsychoDreamer]<br />
| [https://www.youtube.com/channel/UCvptOKhfa9cVIyyEK5KaHkA Das Lawrence]<br />
| [[Fact Timeline#2008|April 24, 2008]]<br />
| 3:31<br />
| A video of ''[[Blood]]'' to the song "[[:wikipedia:HeroPsychoDreamer|HeroPsychoDreamer]]" by [[:wikipedia:Live (band)|Live]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/6m12KI7l9lw/default.jpg<br />
| [https://www.youtube.com/watch?v=6m12KI7l9lw Blood - Caleb's Mix]<br />
| [https://www.youtube.com/channel/UC4xNLq6VOjhlcyhCBtSFO1A Retina Desgastada]<br />
| [[Fact Timeline#2015|February 15, 2015]] <br />
| 2:01<br />
| Moving screamshots from ''Blood'' to remixed music.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/0MbUr0pAgDw/default.jpg<br />
| [https://www.youtube.com/watch?v=0MbUr0pAgDw Blood Music Video (fan edit) "What ya gonna do?"]<br />
| [https://www.youtube.com/channel/UC9cYEOSqP2NrFaQ6kx1-mNw RedheadMetalC]<br />
| [[Fact Timeline#2016|August 10, 2016]]<br />
| 3:49<br />
| A music video for ''[[Blood]]'' derived from the quote "What ya gonna do? Bleed on me?"<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/9neBL0OmwQY/default.jpg<br />
| [https://www.youtube.com/watch?v=9neBL0OmwQY Monolith Blood 1997 multiplayer]<br />
| [https://www.youtube.com/channel/UC08JxImU_Ip73-QBF19kRVw Marc-A. F]<br />
| [[Fact Timeline#2010|July 15, 2010]]<br />
| 1:23<br />
| Montage of [[Bloodbath]] clips to the song "Blood" by [[:wikipedia:My Chemical Romance|My Chemical Romance]] from the album ''[[:wikipedia:The Black Parade|The Black Parade]]''.<br />
<br />
|}<br />
<br />
=== Blood II ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Blood II Music Videos:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/3rJdVtK-3L0/default.jpg<br />
| [http://www.youtube.com/watch?v=3rJdVtK-3L0 Blood 2: The Chosen Music Video]<br />
| [http://www.youtube.com/user/Chaos13666 Chaos13666]<br />
| [[Fact Timeline#2009|June 16, 2009]]<br />
| 2:52<br />
| A mash-up of the game's soundtrack with video of the game.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Brr8QnTxgu0/default.jpg<br />
| [https://www.youtube.com/watch?v=Brr8QnTxgu0 Blood 2: The Chosen intro (remastered)]<br />
| [https://www.youtube.com/channel/UCNCsSa_0iKHd9t4Ohtpu8NA Choas1366]<br />
| [[Fact Timeline#2009|June 14, 2009]] <br />
| 1:06<br />
| The introductory video from ''[[Blood II: The Chosen]]'' with new music.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/mhOvvCpUcQU/default.jpg<br />
| [https://www.youtube.com/watch?v=mhOvvCpUcQU Blood 2 SONG]<br />
| [https://www.youtube.com/channel/UCDYtwxSPWbERUcpJ3quGiTg TheCrusaderBin]<br />
| [[Fact Timeline#2009|April 10, 2009]]<br />
| 1:27<br />
| Screamshots from ''[[Blood II: The Chosen]]'' over "[http://www.gamers.org/pub/idgames2/planetquake/planetblood/misc/Calebs_Remix.zip Caleb Remix]" by Thomas Fiedler on [[Planet Blood]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/JzZg20NJxZk/default.jpg<br />
| [https://www.youtube.com/watch?v=JzZg20NJxZk blood 2:the chosen]<br />
| [https://www.youtube.com/channel/UCKlI1HnK0Tg4TAjhc5poixA gfgfgfgfg43]<br />
| [[Fact Timeline#2008|February 2, 2008]]<br />
| 3:07<br />
| Music video of clips from ''[[Blood II: The Chosen]]'' to "We Are Your Enemy" by [[:wikipedia:Dying Fetus|Dying Fetus]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/2aAT9gr0Ouw/default.jpg<br />
| [https://www.youtube.com/watch?v=2aAT9gr0Ouw Games to Play on Your Netbook: Blood II: The Chosen]<br />
| [https://www.youtube.com/channel/UCjcmAPvr_MCHfCkj1I5nU5w NetBook Games]<br />
| [[Fact Timeline#2013|March 25, 2013]]<br />
| 5:56<br />
| Clips from ''[[Blood II: The Chosen]]'' to "Genr8" by [[:wikipedia:Seductress|Seductress]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Hwj_sZhSEkU/default.jpg<br />
| [https://www.youtube.com/watch?v=Hwj_sZhSEkU Blood 2: The Chosen - Ancient One Music]<br />
| [https://www.youtube.com/channel/UCZZHXscIuR0pdVnZGxEKK5w Bubba Sawyer]<br />
| [[Fact Timeline#2010|October 16, 2010]]<br />
| 10:48<br />
| Clips from ''[[Blood]]'' and ''[[Blood II: The Chosen]]'' from [[The Ancient One]] track from ''[[Blood II]]''.<br />
<br />
|}<br />
<br />
== Fan Videos ==<br />
<br />
=== Artwork ===<br />
<br />
''See Also: [[Stick Figure Animations]]''<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Artwork:<br />
|- align = center<br />
<br />
| [[File:Duke-Versus-Caleb-Title.png|120px]]<br />
| [[Duke versus Caleb]]<br />
| [http://www.youtube.com/user/Darkone1349 Darkone1349]<br />
| [[2008]]-[[2009]]<br />
| [https://www.youtube.com/playlist?list=PLSKdrsk4gQZAawl9HC6OtGcGA1kR4S-7N Multiple]<br />
| A series of [[:wikipedia:Stop motion|stop motion]] short films [[:wikipedia:Brickfilm|made using Lego]] showing [[Caleb]] face off against [[:wikipedia:Duke Nukem (character)|Duke Nukem]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/VvWWk0mCMDw/default.jpg<br />
| [http://www.youtube.com/watch?v=VvWWk0mCMDw My First Animation]<br />
| [http://www.youtube.com/user/SmokingSumSoup SmokingSumSoup]<br />
| [[Fact Timeline#2008|April 11, 2008]]<br />
| 0:08<br />
| A short animation test featuring [[Caleb]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/qSQdAiDKmPs/default.jpg<br />
| [http://www.youtube.com/watch?v=qSQdAiDKmPs BLOOD CALEB (3D I-Clone)]<br />
| [http://www.youtube.com/user/MEXalych MEXalych]<br />
| [[Fact Timeline#2008|December 17, 2008]]<br />
| 1:00<br />
| A short 3D animation test featuring [[Caleb]] and the song "[https://www.quaddicted.com/files/idgames2/planetquake/planetblood/misc/hallowed.zip Hallowed Fields]" by Rift from [[Planet Blood]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/HYox_ocCWK0/default.jpg<br />
| [https://www.youtube.com/watch?v=HYox_ocCWK0 SFM Caleb From Blood Test Animation]<br />
| [https://www.youtube.com/channel/UCCFFaomkF1274NRyFdATYwA Christian Bennedbæk]<br />
| [[Fact Timeline#2016|July 22, 2016]]<br />
| 0:05<br />
| 3D animation of [[Caleb]] laughing maniacally.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/NpdIW63VqAU/default.jpg<br />
| [https://www.youtube.com/watch?v=NpdIW63VqAU Dancing Caleb (BLOOD)]<br />
| [http://www.youtube.com/user/MEXalych MEXalych]<br />
| [[Fact Timeline#2009|April 15, 2009]]<br />
| 0:28<br />
| A short [[Flash]] animation featuring [[Caleb]]. <br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/x0ZO9Dj2oSI/default.jpg<br />
| [https://www.youtube.com/watch?v=x0ZO9Dj2oSI BLOOD CALEB!!]<br />
| [https://www.youtube.com/channel/UCYWFuk9fHmsUSvBg7i0p8bw leileilol]<br />
| [[Fact Timeline#2012|October 19, 2012]]<br />
| 0:37<br />
| A crudely animated [[Caleb]] face in [[:wikipedia:CrazyTalk|CrazyTalk Animator]] parodying the lack of decorum in online multiplayer chat. ([https://forum.zdoom.org/viewtopic.php?p=649317#p649317 ZDoom post])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/V1qwNJVYTCg/default.jpg<br />
| [http://www.youtube.com/watch?v=V1qwNJVYTCg BLOOD FAN-ART]<br />
| [https://www.youtube.com/channel/UCIVCn80Ln__PMKVgULQ5BvA MEXalych]<br />
| [[Fact Time Line#2008|October 10, 2008]]<br />
| 2:31<br />
| A video showing off various pieces of ''Blood'' [[List of Fan Art|fan art]]; set to digivoices2k's [https://www.youtube.com/watch?v=MjOHpruLNWQ rendition] of CBLOOD10.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/lDhgzHBXUrk/default.jpg<br />
| [http://www.youtube.com/watch?v=lDhgzHBXUrk My Blood Comic]<br />
| [http://www.youtube.com/channel/UCyEcUIwkIbR8mka-fxFhf6g Tekedon]<br />
| [[Fact Time Line#2013|January 2, 2013]]<br />
| 0:48<br />
| A short comic by [[David Wikström]] depicted panel by panel in a manner alike to a [[:wikipedia:Motion comic|motion comic]] with panning and applied sound effects. It then shows a shot showing all of the panels at once ([[:File:My-Blood-Comic.png|snapshot]], [https://web.archive.org/web/20160611234254/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2224 Postmortem thread]).<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/r2X5ZPqk7uQ/default.jpg<br />
| [https://www.youtube.com/watch?v=r2X5ZPqk7uQ Sketching Caleb from Blood on Wacom DTF 512 PL 512]<br />
| [https://www.youtube.com/channel/UCDRPepACfquibC4U_hp933w DiRT Stone]<br />
| [[Fact Time Line#2014|November 1, 2014]]<br />
| 3:49<br />
| A sketch of [[Caleb]] drawn out on a [[:wikipedia:Wacom (company)|Wacom DTF 512 PL 512]] [[:wikipedia:graphics tablet|graphics tablet]] in [[:wikipedia:Autodesk SketchBook Pro|Autodesk Sketchbook Pro]] on [[:wikipedia:Windows 8|Windows 8]] ([[:File:David-Henning-Caleb-Sketch.png|finished sketch]]).<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/dhrL3PVXCd4/default.jpg<br />
| [https://www.youtube.com/watch?v=dhrL3PVXCd4 Speedpainting Caleb from Blood (game of 1997)]<br />
| [https://www.youtube.com/channel/UCvXifbR59UIyf27KJpo7EOg Diego Velázquez]<br />
| [[Fact Time Line#2015|May 6, 2015]]<br />
| 5:28<br />
| A video [[:wikipedia:Digital paint|digital speed-painting]] of [[Caleb]] to the song "[[:wikipedia:Climbing Up The Walls|Climbing Up The Walls]]" by [[:wikipedia:Radiohead|Radiohead]] ([[:File:Speedpainting-Caleb.png|snapshot]]).<br />
Final Image: [http://diegous333.deviantart.com/art/There-will-be-Blood-531330503? http://diegous333.deviantart.com/art/There-will-be-Blood-531330503?] ([[:File:There-Will-Be-Blood.png|Blood Wiki image]])<br />
<br />
|}<br />
<br />
=== Overdubs ===<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Overdubs:<br />
|- align = center<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ESOqzh9e7vs/default.jpg<br />
| [http://www.youtube.com/watch?v=ESOqzh9e7vs Caleb from Blood meets Scanty & Kneesocks]<br />
| [http://www.youtube.com/channel/UCH0iQLf7nnVc576gWODoO8g Дмитрий Романов]<br />
| 1:58<br />
| [[Fact Timeline#2012|February 5, 2012]]<br />
| [[Caleb]] faces the antagonists from the infamously weird [[:wikipedia:Gainax|Gainax]] [[:wikipedia:Anime|anime]] ''[[:wikipedia:Panty & Stocking with Garterbelt|Panty & Stocking with Garterbelt]]''. <br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/QFEgg6LWh9I/default.jpg<br />
| [https://www.youtube.com/watch?v=QFEgg6LWh9I Caleb vs Ladd]<br />
| [https://www.youtube.com/channel/UCdx5y_HoPZkaQs40OqJxVbw BaccanoTehAbridged]<br />
| 1:54<br />
| [[Fact Timeline#2012|April 16, 2012]] <br />
| A battle clip from the [[:wikipedia:anime|anime]] ''[[:wikipedia:Baccano!|Baccano!]]'' overdubbed with the voices of gaming's [[Blood in Other Media#Possibles|greatest trench-coated killers]]: [[Caleb]] and the [[:wikipedia:Postal Dude|Postal Dude]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/q33hv7O1EyU/default.jpg<br />
| [https://www.youtube.com/watch?v=q33hv7O1EyU FPS Fighter - EP1 - Caleb vs Beta Sumo]<br />
| [https://www.youtube.com/channel/UCRmBKnX5iIIRLniz0oVGvdQ Bryan Spurlock]<br />
| 0:47<br />
| [[Fact Timeline#2014|November 19, 2014]]<br />
| [[Caleb]] from ''[[Blood]]'' goes up against the Beta Sumo from the original ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/w4C4_EYUtx0/default.jpg<br />
| [http://www.youtube.com/watch?v=w4C4_EYUtx0 Blood II: The Chosen - Alternate Ending]<br />
| [http://www.youtube.com/user/TheBloodWiki The Blood Wiki]<br />
| 1:17<br />
| [[Fact Timeline#2009|September 5, 2009]]<br />
| A comedic alternate ending for ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/GF_6kC-bECk/default.jpg<br />
| [http://www.youtube.com/watch?v=GF_6kC-bECk One Unit Whole Blood - Zombie Spies]<br />
| [http://www.youtube.com/user/WolfZword Kadorhal]<br />
| 0:22<br />
| [[Fact Timeline#2011|December 10, 2011]]<br />
| While [[E1M6: The Great Temple|exploring the Great Temple]], Caleb is attacked by a group of [[Axe Zombie]]s which seem to have been [http://wiki.teamfortress.com/wiki/Spy express-mailed from Mystery, Alaska].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/bX4W_8Ud3UA/default.jpg<br />
| [https://www.youtube.com/watch?v=bX4W_8Ud3UA Hatred : Blood edition]<br />
| [https://www.youtube.com/channel/UCgwtkQvhACD0l2DMX__iuXg Has-Audom Moy]<br />
| 1:30<br />
| [[Fact Timeline#2014|November 29, 2014]]<br />
| [[Gideon]]'s opening narration for ''[[Blood II]]'' and then [[Caleb]] overdubbed on top of the controversial game ''[[:wikipedia:Hatred (video game)|Hatred]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/zGdp9_xOmQg/default.jpg<br />
| [https://www.youtube.com/watch?v=zGdp9_xOmQg Caleb plays Hatred]<br />
| [https://www.youtube.com/channel/UCgwtkQvhACD0l2DMX__iuXg Has-Audom Moy]<br />
| 4:31<br />
| [[Fact Timeline#2015|July 3, 2015]]<br />
| [[Caleb]] announces his thoughts during a playthrough of the controversially psychotic game ''[[:wikipedia:Hatred (video game)|Hatred]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Kie_a7LtUiI/default.jpg<br />
| [https://www.youtube.com/watch?v=Kie_a7LtUiI Cerberus Returns Home]<br />
| [https://www.youtube.com/channel/UCVgZw2hguslwhERp-BRYFAg MarphitimusBlackimus]<br />
| 0:43<br />
| [[Fact Timeline#2019|February 12, 2019]]<br />
| A glitch with [[Cerberus]] in [[NBlood]] parodied with clips from "[[:wikipedia:The Itchy & Scratchy & Poochie Show|The Itchy & Scratchy & Poochie Show]]".<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/NgnHWRhcskI/default.jpg<br />
| [https://www.youtube.com/watch?v=NgnHWRhcskI Haunted Gaming - Blood: The Nightmare (CREEPYPASTA)]<br />
| [http://www.youtube.com/channel/UCtMVHI3AJD4Qk4hcbZnI9ZQ SomeOrdinaryGamers]<br />
| 12:38<br />
| [[Fact Timeline#2017|August 15, 2017]]<br />
| A [[:wikipedia:List of Internet phenomena#Creepypasta|creepypasta]] (or Internet horror tale) about ''[[Blood]]''. Text Version: [http://someordinarygamers.wikia.com/wiki/Blood._The_Nightmare Wiki page], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1856 Postmortem thread]<br />
<br />
|}<br />
<br />
=== Live Action ===<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Live Action:<br />
<br />
|- align = center<br />
| [[File:Blood-RoE-Caleb.png|120px]]<br />
| [[Blood: Resurrection of Evil]]<br />
| [https://www.youtube.com/channel/UCqhCLtpUqwGET9Ms5Q1N1-A Kung Vanargand]<br />
| [[Fact Timeline#2011|2011]]-[[Fact Timeline#2012|2012]]<br />
| Multiple<br />
| A ''Blood'' fan movie project that released a [https://www.youtube.com/watch?v=3qGQpRpqOJk trailer], [https://www.youtube.com/watch?v=3W7-qn7xhJs introduction] and [https://www.youtube.com/watch?v=K3vtD5fe_f0 first episode].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/_ixK-v0Q9Eg/default.jpg<br />
| [http://www.youtube.com/watch?v=_ixK-v0Q9Eg BLOOD - Video Game Short Film (2011)]<br />
| [http://www.youtube.com/channel/UCh-Ug_BmFmXaROf2bZ7ZMFA DeathFilmProductions]<br />
| [[Fact Time Line#2011|September 21, 2011]]<br />
| 3:06<br />
| A three minute long live action short-film inspired by ''[[Blood]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/sf4x9st2imc/default.jpg<br />
| [http://www.youtube.com/watch?v=sf4x9st2imc Blood movie trailer (Fake)]<br />
| [http://www.youtube.com/user/UCs76ZitWNjZayv059Fh9t2Q bloodrunsclear]<br />
| [[Fact Time Line#2009|June 16, 2009]]<br />
| 1:17<br />
| A mock trailer for a ''[[Blood]]'' movie using clips from other sources. ([[:File:Generalorder4-Blood-Movie-Poster.png|movie poster]])<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/SoHDZlPpwzQ/default.jpg<br />
| [http://www.youtube.com/watch?v=SoHDZlPpwzQ blood 3 - gameplay test]<br />
| [http://www.youtube.com/user/l/UCU4LU0e_HB6_WUQN3ltZW6w Gekkology]<br />
| [[Fact Time Line#2008|December 28, 2008]]<br />
| 0:43<br />
| A homage to ''[[Blood]]'' mixing in a little live-action.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/WVu-03NfJ9M/1.jpg<br />
| [http://www.youtube.com/watch?v=WVu-03NfJ9M Final BLOOD]<br />
| [http://www.youtube.com/user/FINALCALEB FINALCALEB]<br />
| [[Fact Time Line#2008|October 12, 2008]]<br />
| 4:54<br />
| A computer case designed in homage to ''[[Blood]]''.<br />
<br />
|}<br />
<br />
=== Impressions ===<br />
<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=26733 Batandy Impression] ([http://www.mediafire.com/file/d28j8bwv8cwrzkn/caleb.wma File link])<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Impressions:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/b5wSzN40m84/default.jpg<br />
| [http://www.youtube.com/watch?v=b5wSzN40m84 Having some fun doing the "caleb/stephan weyte" voice]<br />
| [http://www.youtube.com/channel/UCyEcUIwkIbR8mka-fxFhf6g Tekedon]<br />
| [[Fact Time Line#2012|September 27, 2012]]<br />
| 1:34<br />
| An imitation of [[Stephan Weyte]] doing the voice of [[Caleb]] by [[David Wikström]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/vhpJFdlTYWY/default.jpg<br />
| [https://www.youtube.com/watch?v=vhpJFdlTYWY A couple of new caleb oneliners!]<br />
| [http://www.youtube.com/channel/UCyEcUIwkIbR8mka-fxFhf6g Tekedon]<br />
| [[Fact Time Line#2012|December 2, 2012]]<br />
| 0:19<br />
| Some new [[Caleb]] one-liners performed by [[David Wikström]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ds7jB7qPwHE/default.jpg<br />
| [https://www.youtube.com/watch?v=ds7jB7qPwHE Caleb (One Unit Whole Blood) - Original Voice]<br />
| [https://www.youtube.com/channel/UCXyHYBNZxmnuInnyPNEROzA DukeNukem2417]<br />
| [[Fact Time Line#2015|June 24, 2015]]<br />
| 3:32<br />
| Another imitation of [[Stephan Weyte]] doing the voice of [[Caleb]], inspired by the synopsis in the ''[[Blood]]'' manual/help file.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/wZiT8yNLAbo/default.jpg<br />
| [https://www.youtube.com/watch?v=wZiT8yNLAbo Blood (Caleb Voice over vr2)]<br />
| [https://www.youtube.com/channel/UCRmrtJVRmHqwPqKzeNp9fjQ Syko Z]<br />
| [[Fact Time Line#2014|December 30, 2014]]<br />
| 3:32<br />
| Yet another imitation of [[Stephan Weyte]] doing the voice of [[Caleb]] over a playthrough of [[E1M1: Cradle to Grave]] in ''[[BloodCM]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/iIIw0dBCt7Q/default.jpg<br />
| [https://www.youtube.com/watch?v=iIIw0dBCt7Q Caleb,,,,Talks about Remake BLOOD]<br />
| [https://www.youtube.com/channel/UCRmrtJVRmHqwPqKzeNp9fjQ Syko Z]<br />
| [[Fact Time Line#2016|October 16, 2016]]<br />
| 0:35<br />
| Syko Z expresses [[Caleb]]'s desire for him and the franchise to [[Future of Blood|live again]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/8LzaN3SP40c/default.jpg<br />
| [https://www.youtube.com/watch?v=8LzaN3SP40c Voiceover Gideon Blood 2]<br />
| [https://www.youtube.com/channel/UCPYKdzpxgbLImogVOqcPRNw Mike Chammout]<br />
| [[Fact Time Line#2012|January 27, 2012]]<br />
| 1:18<br />
| An impersonation of [[Gideon]] from the introductory movie for ''[[Blood II: The Chosen]]''.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/_W4uK2ESm8Y/default.jpg<br />
| [https://www.youtube.com/watch?v=_W4uK2ESm8Y Blood (Fan Reboot)]<br />
| [https://www.youtube.com/channel/UC4eqa6ey4KlK5c3lxDcIhZg Gabriel Fleury]<br />
| [[Fact Time Line#2015|December 23, 2015]]<br />
| 6:15<br />
| A [[List of Source Ports and Recreations#Blood Reimagined|student project]] at the [[:wikipedia:Université du Québec à Chicoutimi|Université du Québec à Chicoutimi]] arts department "re-imagined" ''Blood'' with a new [[Caleb]] voice.<br />
<br />
|}<br />
<br />
[[Category:Miscellaneous]] [[Category:Fan Media]] [[Category:Blood Videos]] [[Category:Lists]] [[Category:YouTube Channels]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Civvie_11&diff=45385Civvie 112019-07-06T18:58:10Z<p>192.252.237.224: /* Pro Blood */</p>
<hr />
<div>[[File:Civvie-11.png|thumb|Channel banner]]<br />
<br />
{{quote|quotation="[[:wikipedia:Capstone Software|The Pinnacle of]] [[:wikipedia:Sarcasm|Online Entertainment.]]"|attributedTo=Civvie 11}}<br />
<br />
'''Civvie 11''' (also known as '''Civvie's Dungeon''') is a [[YouTube]] channel that features humourous overviews of games and occasionally movies.<br />
<br />
The official remaster ''[[Blood: Fresh Supply]]'' features an achievement that [https://steamcommunity.com/app/1010750/discussions/0/1649918058730816282/ references] Civvie, stating "So Forgotten That They're Still Full of Cultists" for accessing [[E6M9: Forgotten Catacombs]].<br />
<br />
== Pro Blood ==<br />
<br />
An abridged commentated playthrough of ''[[Blood]]'' showcasing his attempt to play the notoriously difficult game like a pro.<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Pro Blood:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/puYhzJvXz2s/default.jpg<br />
| [https://www.youtube.com/watch?v=puYhzJvXz2s PRO BLOOD #1]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|November 11, 2018]]<br />
| 19:36<br />
| Features his attempt at [[The Way of All Flesh]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/47O-887d2v4/default.jpg<br />
| [https://www.youtube.com/watch?v=47O-887d2v4 PRO BLOOD #2]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|December 2, 2018]]<br />
| 17:23<br />
| Features his attempt at [[Even Death May Die]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/TaVItsJG4To/default.jpg<br />
| [https://www.youtube.com/watch?v=TaVItsJG4To PRO BLOOD #3]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|January 3, 2019]]<br />
| 14:43<br />
| Features his attempt at [[A Farewell to Arms]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/9eAfUmzeZxI/default.jpg<br />
| [https://www.youtube.com/watch?v=9eAfUmzeZxI PRO BLOOD #4]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|January 21, 2019]]<br />
| 17:49<br />
| Features his attempt at [[Dead Reckoning]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Dr8oZ3wSOyI/default.jpg<br />
| [https://www.youtube.com/watch?v=Dr8oZ3wSOyI PRO BLOOD: POST MORTEM]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|March 4, 2019]]<br />
| 16:48<br />
| Features his attempt at [[Post Mortem]]. Uses [[NBlood]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EkG29e-nE-A/default.jpg<br />
| [https://www.youtube.com/watch?v=EkG29e-nE-A BLOOD: FRESH SUPPLY - PINK ON THE INSIDE]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|May 12, 2019]]<br />
| 6:45<br />
| A look at the initial release of ''[[Blood: Fresh Supply]]'' noting its rocky start.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/oFUPNlfWiYg/default.jpg<br />
| [https://www.youtube.com/watch?v=oFUPNlfWiYg BLOOD: FRESH SUPPLY GETS PATCHED]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|May 15, 2019]]<br />
| 1:42<br />
| A short video expressing appreciation for fixes in the [[Fresh Supply#Versions|1.8.8 patch]] and expressing optimism about the future.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/c6_Nv41zSiE/default.jpg<br />
| [https://www.youtube.com/watch?v=c6_Nv41zSiE PRO BLOOD: CRYPTIC PASSAGE]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|July 6, 2019]]<br />
| 18:46<br />
| Features his attempt at [[Cryptic Passage]]. Uses [[Fresh Supply]].<br />
<br />
|}<br />
<br />
== (old and crap) Blood II ==<br />
<br />
An abridged commentated playthrough of ''[[Blood II]]'' with a particular focus on its flaws, eccentricities and peculiarities owing to its [[Development of Blood II|rushed development]].<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|(old and crap) Blood II<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/g_cHAtwr8_U/default.jpg<br />
| [https://www.youtube.com/watch?v=g_cHAtwr8_U (old and crap) Blood 2 - Part 1 / Raw Deal]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|July 27, 2017]]<br />
| 29:38<br />
| Features his attempt at most of [[Chapter One]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ZjAYgEWDO5Y/default.jpg<br />
| [https://www.youtube.com/watch?v=ZjAYgEWDO5Y (old and crap) Blood 2 - Part 2 / Rawpocalypse]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|August 9, 2017]]<br />
| 22:04<br />
| Features his attempt from the end of [[Chapter One]], all of [[Chapter Two]] and the start of [[Chapter Three]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/1DbDa2Vk1Bs/default.jpg<br />
| [https://www.youtube.com/watch?v=1DbDa2Vk1Bs (old and crap) Blood 2 - Part 3 / Rawsurrection]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|September 1, 2017]]<br />
| 23:44<br />
| Features his attempt at the rest of [[Chapter Three]] and all of [[Chapter Four]]. Ends on a death compilation.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/PlopAkgoA54/default.jpg<br />
| [https://www.youtube.com/watch?v=PlopAkgoA54 BLOOD 2: THE NIGHTMARE LEVELS - BUTCHERY LOVES COMPANY]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|June 20, 2018]]<br />
| 23:17<br />
| Features his attempt at [[The Nightmare Levels]].<br />
<br />
|}<br />
<br />
== Shogo: Mobile Armor Divison - Raw Power ==<br />
An abridged commentated playthrough of ''[[Shogo]]'' following up from his ''Blood II'' videos.<br />
<br />
{| cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Shogo: Mobile Armor Division - Raw Power<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kmCwdC9FBH0/default.jpg<br />
| [https://www.youtube.com/watch?v=kmCwdC9FBH0 Shogo: Mobile Armor Division - Raw Power]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#201(|January 13, 2019]]<br />
| 32:10<br />
| Follows the [[Shogo: MAD#Option One|Gabriel ending]].<br />
<br />
|}<br />
<br />
== External Links ==<br />
* [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA YouTube]<br />
* [https://twitter.com/civvie11?lang=en Twitter]<br />
* [https://www.patreon.com/civvie11 Patreon]<br />
<hr><br />
* [https://tvtropes.org/pmwiki/pmwiki.php/WebVideo/Civvie11 TV Tropes article]<br />
* [https://steamcommunity.com/app/519860/discussions/0/1743358239850473269/ Steam community thread]<br />
* [https://forum.facepunch.com/f/videos/btdux/Civvie-11-Small-old-game-and-movie-reviewer/1/ Facepunch thread]<br />
<br />
[[Category:YouTube Channels]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Civvie_11&diff=45384Civvie 112019-07-06T18:57:48Z<p>192.252.237.224: |- align = center | https://img.youtube.com/vi/c6_Nv41zSiE/default.jpg | [https://www.youtube.com/watch?v=c6_Nv41zSiE PRO BLOOD: CRYPTIC PASSAGE] | [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11] | [[Fact Timeline#2019/* Pro Blood */</p>
<hr />
<div>[[File:Civvie-11.png|thumb|Channel banner]]<br />
<br />
{{quote|quotation="[[:wikipedia:Capstone Software|The Pinnacle of]] [[:wikipedia:Sarcasm|Online Entertainment.]]"|attributedTo=Civvie 11}}<br />
<br />
'''Civvie 11''' (also known as '''Civvie's Dungeon''') is a [[YouTube]] channel that features humourous overviews of games and occasionally movies.<br />
<br />
The official remaster ''[[Blood: Fresh Supply]]'' features an achievement that [https://steamcommunity.com/app/1010750/discussions/0/1649918058730816282/ references] Civvie, stating "So Forgotten That They're Still Full of Cultists" for accessing [[E6M9: Forgotten Catacombs]].<br />
<br />
== Pro Blood ==<br />
<br />
An abridged commentated playthrough of ''[[Blood]]'' showcasing his attempt to play the notoriously difficult game like a pro.<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Pro Blood:<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/puYhzJvXz2s/default.jpg<br />
| [https://www.youtube.com/watch?v=puYhzJvXz2s PRO BLOOD #1]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|November 11, 2018]]<br />
| 19:36<br />
| Features his attempt at [[The Way of All Flesh]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/47O-887d2v4/default.jpg<br />
| [https://www.youtube.com/watch?v=47O-887d2v4 PRO BLOOD #2]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|December 2, 2018]]<br />
| 17:23<br />
| Features his attempt at [[Even Death May Die]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/TaVItsJG4To/default.jpg<br />
| [https://www.youtube.com/watch?v=TaVItsJG4To PRO BLOOD #3]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|January 3, 2019]]<br />
| 14:43<br />
| Features his attempt at [[A Farewell to Arms]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/9eAfUmzeZxI/default.jpg<br />
| [https://www.youtube.com/watch?v=9eAfUmzeZxI PRO BLOOD #4]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|January 21, 2019]]<br />
| 17:49<br />
| Features his attempt at [[Dead Reckoning]]. Uses [[BloodGDX]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/Dr8oZ3wSOyI/default.jpg<br />
| [https://www.youtube.com/watch?v=Dr8oZ3wSOyI PRO BLOOD: POST MORTEM]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|March 4, 2019]]<br />
| 16:48<br />
| Features his attempt at [[Post Mortem]]. Uses [[NBlood]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/EkG29e-nE-A/default.jpg<br />
| [https://www.youtube.com/watch?v=EkG29e-nE-A BLOOD: FRESH SUPPLY - PINK ON THE INSIDE]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|May 12, 2019]]<br />
| 6:45<br />
| A look at the initial release of ''[[Blood: Fresh Supply]]'' noting its rocky start.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/oFUPNlfWiYg/default.jpg<br />
| [https://www.youtube.com/watch?v=oFUPNlfWiYg BLOOD: FRESH SUPPLY GETS PATCHED]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|May 15, 2019]]<br />
| 1:42<br />
| A short video expressing appreciation for fixes in the [[Fresh Supply#Versions|1.8.8 patch]] and expressing optimism about the future.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/c6_Nv41zSiE/default.jpg<br />
| [https://www.youtube.com/watch?v=c6_Nv41zSiE PRO BLOOD: CRYPTIC PASSAGE]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2019|July 6, 2019]]<br />
| 18:46<br />
| Features his attempt at [[Post Mortem]]. Uses [[Fresh Supply]].<br />
<br />
|}<br />
<br />
== (old and crap) Blood II ==<br />
<br />
An abridged commentated playthrough of ''[[Blood II]]'' with a particular focus on its flaws, eccentricities and peculiarities owing to its [[Development of Blood II|rushed development]].<br />
<br />
{| class="mw-collapsible mw-collapsed" cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|(old and crap) Blood II<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/g_cHAtwr8_U/default.jpg<br />
| [https://www.youtube.com/watch?v=g_cHAtwr8_U (old and crap) Blood 2 - Part 1 / Raw Deal]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|July 27, 2017]]<br />
| 29:38<br />
| Features his attempt at most of [[Chapter One]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/ZjAYgEWDO5Y/default.jpg<br />
| [https://www.youtube.com/watch?v=ZjAYgEWDO5Y (old and crap) Blood 2 - Part 2 / Rawpocalypse]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|August 9, 2017]]<br />
| 22:04<br />
| Features his attempt from the end of [[Chapter One]], all of [[Chapter Two]] and the start of [[Chapter Three]].<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/1DbDa2Vk1Bs/default.jpg<br />
| [https://www.youtube.com/watch?v=1DbDa2Vk1Bs (old and crap) Blood 2 - Part 3 / Rawsurrection]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2017|September 1, 2017]]<br />
| 23:44<br />
| Features his attempt at the rest of [[Chapter Three]] and all of [[Chapter Four]]. Ends on a death compilation.<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/PlopAkgoA54/default.jpg<br />
| [https://www.youtube.com/watch?v=PlopAkgoA54 BLOOD 2: THE NIGHTMARE LEVELS - BUTCHERY LOVES COMPANY]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#2018|June 20, 2018]]<br />
| 23:17<br />
| Features his attempt at [[The Nightmare Levels]].<br />
<br />
|}<br />
<br />
== Shogo: Mobile Armor Divison - Raw Power ==<br />
An abridged commentated playthrough of ''[[Shogo]]'' following up from his ''Blood II'' videos.<br />
<br />
{| cellspacing="1" cellpadding="1" border="1" width="100%"<br />
| colspan="6" align = center|Shogo: Mobile Armor Division - Raw Power<br />
<br />
|- align = center<br />
| https://img.youtube.com/vi/kmCwdC9FBH0/default.jpg<br />
| [https://www.youtube.com/watch?v=kmCwdC9FBH0 Shogo: Mobile Armor Division - Raw Power]<br />
| [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11]<br />
| [[Fact Timeline#201(|January 13, 2019]]<br />
| 32:10<br />
| Follows the [[Shogo: MAD#Option One|Gabriel ending]].<br />
<br />
|}<br />
<br />
== External Links ==<br />
* [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA YouTube]<br />
* [https://twitter.com/civvie11?lang=en Twitter]<br />
* [https://www.patreon.com/civvie11 Patreon]<br />
<hr><br />
* [https://tvtropes.org/pmwiki/pmwiki.php/WebVideo/Civvie11 TV Tropes article]<br />
* [https://steamcommunity.com/app/519860/discussions/0/1743358239850473269/ Steam community thread]<br />
* [https://forum.facepunch.com/f/videos/btdux/Civvie-11-Small-old-game-and-movie-reviewer/1/ Facepunch thread]<br />
<br />
[[Category:YouTube Channels]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45383Fresh Supply2019-07-06T18:55:15Z<p>192.252.237.224: </p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, new HUD features such as power-up timers, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure, with some making the claim that Nightdive has been using its customers unwittingly as its quality assurance testers.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
*[https://soundcloud.com/user-994317825/ep-11-blood-and-dusk Zero Brightness]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45382Fresh Supply2019-07-05T02:15:51Z<p>192.252.237.224: /* Reviews */ *[https://soundcloud.com/user-994317825/ep-11-blood-and-dusk Zero Brightness]</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure, with some making the claim that Nightdive has been using its customers unwittingly as its quality assurance testers.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
*[https://soundcloud.com/user-994317825/ep-11-blood-and-dusk Zero Brightness]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45381Fresh Supply2019-07-05T02:12:01Z<p>192.252.237.224: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure, with some making the claim that Nightdive has been using its customers unwittingly as its quality assurance testers.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45379Fresh Supply2019-07-05T02:10:18Z<p>192.252.237.224: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time. [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Blood_in_Other_Media&diff=45378Blood in Other Media2019-07-05T01:59:13Z<p>192.252.237.224: He finally [https://www.escapistmagazine.com/v2/2019/06/26/zero-punctuation-blood-fresh-supply/ reviewed] ''Blood'' proper on June 26, 2019 following the release of ''Fresh Supply''./* References */</p>
<hr />
<div>This is a list and index of outside media that have references to ''Blood'' or characters from that universe, or those that contain content similar to ''Blood''.<br />
<br />
== References ==<br />
<br />
[[Image:Who-Is-Caleb.jpg|thumb|right|200px|''Shogo'' reference]]<br />
[[File:Cabadath.jpg|thumb|right|150px|Cabadath fan art]]<br />
<br />
*In ''[[Shogo: MAD|Shogo: Mobile Armour Division]]'' (a game developed by [[Monolith Productions]] congruent to the ''[[Blood II]]'' development) there are magazine covers that feature a picture of [[Caleb]]. Nearby the picture is [[:wikipedia:Japanese writing system|Japanese characters]] followed by English text reading "Who is Caleb?" [[Shogo Factions#The Fallen|Fallen]] troops can also occasionally be heard exclaiming translatable [[Cultist Language|Cultist phrases]].<br />
<br />
*''Blood II: The Chosen'' was [https://www.penny-arcade.com/comic/1999/02/10 attacked] by the [[Fact Time Line#1999|February 2, 1999]] comic of the then fledgling ''[[:wikipedia:Penny Arcade|Penny Arcade]]'', with character Tycho Brahe [https://www.gog.com/forum/blood_series/why_does_penny_arcade_hate_blood_2/page1 mocking] the game's [[Blood II: The Chosen#Release and Critical_Receptionn|initial release bugs]] and [[Development of Blood II#Aftermath|slow patching process]].<br />
<br />
*The [[:wikipedia:South Korea|Korean]] [[:wikipedia:manhwa|manhwa]] ''[[Priest]]'' is almost certainly inspired by ''[[Blood]]'' as it features an extremely Caleb like anti-hero protagonist and a supernatural dominated old west setting. The series creator [[:wikipedia:Hyung Min-woo|Hyung Min-woo]] has gone as far as stating that the game and his comic are "inseparably related."<br />
<br />
*''[[FPS - First Person Shooter]]'' is a [[wikipedia:Germany|German]] [[wikipedia:independent film|independent film]] created by Gravelight Film which stars the voice of [[Stephan Weyte]] as the protagonist. Created as a tribute to the [[wikipedia:First-person shooter|first-person shooter]] games of [[:wikipedia:First-person shooter#Rise in popularity: 1992–1995|the 1990s]] as well as the [[wikipedia:Horror film|horror film]]s of [[:wikipedia:Horror film#1970s–1980s|the 1980s]], it is filmed using a [[wikipedia:First person (video games)|first person perspective]] similar to those present in the actual games.<br />
<br />
*The first-person shooter ''[[:wikipedia:Dusk (video game)|Dusk]]'' is [https://www.pcgamesn.com/dusk/dusk-FPS-steam-blood-mods-retro directly inspired] by ''Blood'', alongside other similar games such as ''[[:wikipedia:Quake (video game)|Quake]]'', ''[[:wikipedia:Heretic (video game)|Heretic]]'', ''[[:wikipedia:Hexen (video game)|Hexen]]'', ''[[:wikipedia:Half-Life (video game)|Half-Life]]'' and fellow [[Build]] engine title ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]''. The game's developers are even known as New Blood Interactive, and the game has [[Stephan Weyte]] voicing Nyarlathotep, the game's final boss.<br />
<br />
[[Image:Caleb-pumpkin.png|thumb|right|Caleb Jack-O-Lantern]]<br />
<br />
*In [[:wikipedia:Ben Croshaw|Ben "Yahtzee" Croshaw]]'s ''[[:wikipedia:Duke Nukem_3D|Duke Nukem 3D]] Atomic Edition'' fan modification ''[http://dukenukem.wikia.com/wiki/Age_of_Evil Age of Evil]'' the main character Chris Quinn paraphrases [[Caleb]] in the beginning of the second episode by saying "I live aga... Uh-huh. Sorry!" In ''Age of Evil'' there is also a level set on a train (E2M6: End of the Line) that is inspired by ''[[Blood]]'', as can be inferred from the ''[[:wikipedia:Ben_Croshaw#1213 series|1213]]'' Special Edition commentary. Chris like Caleb spends a short time undead, gets a sadistic pleasure from the death of his enemies and wears a black trench coat.<br />
**Yahtzee also later [http://www.escapistmagazine.com/videos/view/zero-punctuation/30-Turok referenced] ''Blood'', among other [[Build]] engine titles, as an example of what first person shooters should be in a ''[[:wikipedia:Zero Punctuation|Zero Punctuation]]'' review, as well as later pointing to ''Blood II: The Chosen'' (as well as ''[[:wikipedia:Sin (video game)|SiN]]'') as a typical "campy and colourful" shooter of the late [[:wikipedia:1990s in video gaming|1990s]] in his "real" ''[[:wikipedia:Duke Nukem Forever|Duke Nukem Forever]]'' [http://www.escapistmagazine.com/forums/read/6.295923-Zero-Punctuation-Duke-Nukem-Forever-for-real-this-time review]. He finally [https://www.escapistmagazine.com/v2/2019/06/26/zero-punctuation-blood-fresh-supply/ reviewed] ''Blood'' proper on June 26, 2019 following the release of ''[[Fresh Supply]]''.<br />
***He also cited the ''[[Plasma Pak]]'' as an example of a traditional [[:wikipedia:Expansion pack|expansion pack]] in a 2015 [http://www.escapistmagazine.com/articles/view/video-games/columns/extra-punctuation/12964-The-Concept-Behind-the-Oxymoronic-Standalone-Expansion Extra Punctuation].<br />
****The first game in the ''[[:wikipedia:Ben_Croshaw#Arthur Yahtzee Trilogy|Arthur Yahtzee Trilogy]]'' also features the player making a [[rat]] burger, a [[E1M2: Wrong Side of the Tracks|concept mentioned]] in ''Blood''.<br />
*****It has also been suggested that the design of Cabadath in the [[:wikipedia:Chzo Mythos|Chzo Mythos]] is inspired by the [[Zealot#Blood II|Zealot]] as seen in ''Blood II''. Cabadath has in turn been cited as a possible influence on the design of [[:wikipedia:Slender Man|Slender Man]].<br />
<br />
*''[http://brogo.awardspace.com The Brogo Webcomic]'' referenced ''[[Blood II: The Chosen]]'' on [http://brogo.awardspace.com/archives/2008/october.html October 31, 2008], the game's tenth birthday. The comic features a [[Caleb]] jack-o-lantern and the ''Brogo ''character Michelle references a quip from Caleb by saying "It is getting to the point that I'm no mechanic, I just mostly hurt people". This [[Quotations|quote]] is derived from a scene in "[[C3L4: Cabalco Enterprises]]", where Caleb encounters broken down elevators<br />
<br />
*In the [[wikipedia:free software|free software]] game ''[https://pigalore.miraheze.org/wiki/Windys Windys]'' by [http://icculus.org/piga/ Piga Software] the text "Security to the Zombie Cage!" can be found in the secret level as a homage to [[E1M8: House of Horrors|E1M8: House of Horrors]]. Level 6's starting text reads "Sure smells dead around here" inspired by a recording from the ''[[Blood II]]'' [[LithTech|REZ file]] and the Boss Level's starting text reads "That's him! That's the man you're looking for!" as a reference to [[C3L4: Cabalco Enterprises]]. The boss's [[:wikipedia:ASCII|ASCII]] depiction is replaced by "???" in the help form to hide his look until you win the game; this is inspired by [[Tchernobog]]'s depiction on the [http://blood.lith.com ''Blood'' website]. Notably, even though ''Blood'' contained many horrified urban settings such as [[E4M9: Mall of the Dead|shopping malls]], [[E1M4: Dark Carnival|carnivals]], and [[E1M2: Wrong Side of the Tracks|train stations]] it never contained a restaurant level (though a small diner is present in the ''[[Blood II]]'' level [[C2L5: Horlock's Station|C2L5: Horlock's Station]]).<br />
<br />
*In "The Carnival" level of ''[[wikipedia:Postal Redux|POSTAL Redux]]'' a sign can be seen from the original ''Blood'' promoting [[JoJo the Idiot Circus Boy]].<br />
<br />
== Possibles ==<br />
[[File:Eternal-Damnation.png|thumb|right|200px|Fighting off Zombies in ''Eternal Damnation'' using an Aerosol Can]]<br />
*The officially recognized ''[[:wikipedia:Postal 2|Postal 2]]'' total conversion ''[[:wikipedia:Postal 2#Eternal Damnation|Eternal Damnation]]'' contains a great deal of similarities to ''Blood'' such as zombies (with a similar head destruction requirement), [[Sawed-Off Shotgun]]s, [[Dynamite Bundle|Dynamite sticks]], [[Aerosol Can|Aerosol can flame-throwers]], [[Submachine Gun]]s, levels such as a [[E1M4: Dark Carnival|carnival]], [[C1L1: Cabalco Transit System|subway train]], [[C2L2: Cabal Safehouse|apartments]], [[E2M4: The Overlooked Hotel|hotels]], [[C2L5: Horlock's Station|subway station]], [[C1L3: Lafayette Museum of Antiquities|museum]], [[C2L3: Sewage Treatment Plant|sewers]], [[E4M9: Mall of the Dead|mall]], [[E6M1: Welcome To Your Life|stores]], [[E5M1: Boat Docks|docks]], [[E5M7: Mountain Pass|mountains]] and [[C1L11: The Cathedral|cathedral]]. John Murray is arguably more like [[Caleb]] than the Postal Dude as he is more consciously violent rather then sarcastic; though he is surely more coarse in language then Caleb. The beginning of the game is set in a asylum and is thus also similar to the ''Blood'' fan add-on ''[[BloodLines]]''. At least one weapon is [http://forums.transfusion-game.com/viewtopic.php?p=2235#p2235 actually stated] to have been inspired by ''Blood'', and known Bloodite [[Nicola Capecci|Nicola "Neurological" Capecci]] was the game's musician.<br />
<br />
*The video game ''[[:wikipedia:Duke Nukem Forever|Duke Nukem Forever]]'' features a number of [[Quotations|lines]] that are similar to those in the ''Blood'' series, such as "time to paint the town red", "another day, another disembowelment", "rainin' blood, baby", and the ''[[Evil Dead|Army of Darkness]]'' quote "good, bad, I'm the guy with the gun". The quip "when you get to hell, tell 'em Duke sent ya" is particularly curious as the taunt "when you get to hell tell 'em I sent ya, you'll get a group discount" was an original for ''[[Blood II]]'' submitted by Glen Maydom in a fan one-liner contest. As another sequel to a [[Build]] engine title, opinions were similarly divided as with ''Blood II'' - only ''Blood II'' had notably higher scores on average and has been commonly described as rushed out, something ''Forever'' certainly was not.<br />
<br />
*''[[:wikipedia:OpenArena|OpenArena]]'', a free software arena first-person shooter game built on the ''[[:wikipedia:ioquake3|ioquake3]]'' engine, contains many ''Blood''-like bots such as [[gargoyle]]s and [[spider]]s (and a [[Cultist#Blood|cultist]]-like bot called an "Assassin"). Also one of the original ''OpenArena'' developers has a [http://cheapy.deathmask.net/ user page] on ''[[Death Mask|Death Mask]]'' (with the comment "Gargoyles are cute"). It is possible that these connections to ''Blood'' were deliberate. It is also worthwhile to note that the ''[[Q3 BloodBath]]'' maps and the [[Caleb]] [[List of Mods#Quake and Engine Derivatives|''Quake III'' bot/model]] both work in ''OpenArena''.<br />
<br />
*It was once suggested on the ''[[:wikipedia:Left 4 Dead|Left 4 Dead]]'' wiki that the ''[[:wikipedia:Left 4 Dead 2|Left 4 Dead 2]]'' campaign "[http://left4dead.wikia.com/wiki/Dark_Carnival Dark Carnival]" may be a reference to the [[E1M4: Dark Carnival|map of the same name]] from ''Blood''.<br />
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* The [[:wikipedia:Marvel Comics|Marvel Comics]] character [[:wikipedia:Shiver Man|Shiver Man]] was once a man named Caleb Jackson who lived in the Wild West and killed armed men who had hidden in a church, because he was seeking revenge against them for killing his wife. During the fight, Caleb accidentally gunned down a priest in the crossfire just before he finished putting a curse on Caleb, stating that when Caleb died himself soon after, he would walk the Earth forever as some kind of restless undead creature for bringing violence into his church. Shiver Man's first appearance was in ''Wolverine #163'' in June 2001, four years after ''Blood'' was released, while his true name was revealed in ''Astonishing Tales: Shiver Man #1'' released in April 2009.<br />
<br />
== Coincidences ==<br />
===Pre===<br />
''These games pre-date [[Blood]], and therefore can be safely said to be, at best, inspirations for the game.''<br />
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[[File:Catacomb-Abyss.png|thumb|200px|right|''Catacomb Abyss'']]<br />
<br />
*The early [[:wikipedia:First-person shooter|first-person shooter]] ''[[:wikipedia:Catacomb 3D|Catacomb 3D]]'', and especially its ''[https://catacomb.miraheze.org/wiki/Catacomb_Adventure_Series Adventure Series]'' sequels, feature several stylistic similarities to the later ''Blood'' series, including similarly dingy textures, using [[Focus|magical weapons]] against monsters, [[Cultist#Blood|robe-wearing]] mages, [[Phantasm|semi-visible entities]], [[bat]]s and [[zombie]]s (although conventional firearms are not present for the player; the final game has skeletons armed with [[:wikipedia:Gatling guns|Gatling guns]] and robots armed with lasers), zombies rising from the ground (and walls), entities [[Gargoyle|converting from stone]], and levels including [[E1M1: Cradle to Grave|crypts]], [[E2M3: Rest for the Wicked|hedge mazes and gardens]], [[E4M4: Crystal Lake|dark forests]], [[E2M6: The Cold Rush|mines]], [[E1M6: The Great Temple|temples]], [[E3M1: Ghost Town|infested towns]], [[C3L7: Research and Development|monster holding areas/testing grounds]], [[E2M8: The Lair of Shial|insect colonies]] (ants rather than [[Spiders|arachnids]]), [[E4M5: Fire and Brimstone|lava areas]], [[E6M7: The Dungeon|dungeons]] and even [[E3M3: Raw Sewage|sewer]] and [[E6M4: Aqueducts|aqueduct]] levels (with monsters that swim). Nemesis and [[Tchernobog]] share a similar skeletal appearance. The games are more [[:wikipedia:Dark fantasy|dark fantasy]] as opposed to [[:wikipedia:Gothic horror|gothic horror]], but the final ''Catacomb'' game, ''Apocalypse'', shares some of the dark [[:wikipedia:science fiction|science fiction]] styling of ''[[Blood II: The Chosen]]''. The ''Catacomb'' sequels were designed by Greg Malone, later creative director for ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' as well as [[Brian Goble]]'s ''[[Windows Animation Package|Nuclear Nightmare]]'' prototype, which might explain some of the stylistic similarities; he also worked briefly on fellow [[Build]] engine stable-mate ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' (which shared a sense of humour about [https://shadowwarrior.wikia.com/wiki/Rabbits rabbits]). The games were also principally created by the founders of [[:wikipedia:JAM Productions (software)|JAM Productions]], developers of ''[[:wikipedia:Blake Stone: Aliens of Gold|Blake]] [[:wikipedia:Blake Stone: Planet Strike|Stone]]''.<br />
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[[File:ROTT-Robed.png|frame|right|[[Cultist|Robed enemies]] from the original ''[[:wikipedia:Rise of the Triad|Rise of the Triad]]'']]<br />
<br />
*The 1994-5 [[:wikipedia:first-person shooter|first-person shooter]] ''[[:wikipedia:Rise of the Triad|Rise of the Triad]]'' features the player fighting an evil cult, although with more a fascist militaristic edge than the [[Cabal]] (from its initial conception as a ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' expansion). Robbed [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2465 opponents] begin showing up in episode four, with Death Monks and Death Fire Monks, as well as the game's ultimate boss El Oscuro. The entire game is based on the premise of a special forces team called HUNT infiltrating a captured [[E5M4: Lost Monastery|monastery]] on the island of [[:wikipedia:San Nicolas Island|San Nicholas]]. The last episode also makes a [[Life Leech|magical staff]] weapon available to the player. Although tongue-in-cheek, the game's [[:wikipedia:Dog|Dog]] Mode is not dissimilar in concept to the [[Beast]] mode [[Development of Blood#Bloodlust|originally conceived]] for ''Blood''; as well as the option of selecting multiple player characters which [[Development of Blood II#The Chosen|eventually was added]] in ''[[Blood II: The Chosen]]''. The ''[[Blood Alpha]]'' contained gas mask and asbestos suit items similar to those found in ''ROTT''.<br />
**The game also premièred many features present in ''[[Blood]]'', such as destructible objects, bullet holes, varying forms of armour, a variety of environmental traps (including flung fireballs), the use of push walls as essential game elements (foreshadowing the dynamic sectors present in ''Blood''), using player translation to avoid engine limitations (elveators in ''ROTT'', room-over-room/underwater in ''Blood'') and [http://tvtropes.org/pmwiki/pmwiki.php/Main/LudicrousGibs heaping doses] of [[:wikipedia:graphic violence|graphic violence]], and is often considered a dry-run for then in-development [[Build]] engine games. ''ROTT'' was instead the last title to use the [[:wikipedia:Wolfenstein 3D engine|''Wolfenstein 3D'' engine]], heavily modified by ''Blood'' contributor [[Mark Dochterman]], which included the fake ability to look on the vertical axis used in Build, as well as some shared code from the early [[:wikipedia:Doom engine|''Doom'' engine]]. This title has also received a modern, and very loyal, [[:wikipedia:Rise of the Triad (2013 video game)|remake]] built on [[:wikipedia:Unreal Engine 3|Unreal Engine 3]] by [[:wikipedia:Interceptor Entertainment|Interceptor Entertainment]] (now owner of [[:wikipedia:3D Realms|3D Realms]]); one contributor to which is currently involved in the ''[[Blood Evolution]]'' fan project on [[:wikipedia:Unreal Engine 4|Unreal Engine 4]], while Interceptor itself is [[Blood III#Proposed Remakes|receptive]] to making a commercial remake should the rights ever land their way.<br />
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*The first-person shooter ''[[:wikipedia:Killing Time (video game)|Killing Time]]'' features numerous stylistic and game-play similarities to ''Blood''. Its arsenal includes [[akimbo]] [[pistol]]s, [[shotgun]], and a [[tommy gun]] (as well as using a crowbar as a melee weapon before ''[[:wikipedia:Half-Life (video game)|Half-Life]]''); molotov cocktails function similar to [[dynamite]]. Enemies include various types of [[zombie]] and even [[Cerberus|two-head]] [[Hell Hound|dogs]]. The [[:wikipedia:Microsoft Windows|Windows]]/[[:wikipedia:Mac OS|Mac]] version also features a [[E2M3: Rest for the Wicked|hedge-maze environment]], among many other similar environments in and around Tess Conway's [[:wikipedia:Matinicus Isle, Maine|island]] mansion. However, it needs to be noted that the [[:wikipedia:Personal computer|PC]] version was released in 1996, one year before ''[[Blood]]'', and the original [[:wikipedia:3DO Interactive Multiplayer|3DO]] incarnation was released a year before that in 1995 - meaning it is only possible for it to have inspired ''Blood'', and not the other way around. The game also took the then-popular [[:wikipedia:Full motion video|full motion video]] route for its cutscenes, while ''Blood'' used the competing format of [[:wikipedia:Pre-rendering|pre-rendered 3D]] cutscenes.<br />
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*''[[wikipedia:Strife (video game)|Strife]]'' features some Gothic elements similar to ''Blood'' due to its futuristic medieval aesthetic, with its story also being based around fighting an evil cult. As well as the ubiquitous sewer level, ''Strife'' also features catacombs, temples, laboratories, and mines. The player can set both enemies and himself on fire, and the game's Sigil weapon will drain your health for ammunition much like the [[Life Leech]] does once it runs out of Trapped Souls. Released for retail on May 31, 1996, it was published exactly one year before the full North American release of ''Blood''. Its modern re-distributor, [[Night Dive Studios]], released a modern remaster of ''Blood'' on [[Fact Timeline#2019|May 9, 2019]] as ''[[Blood: Fresh Supply]]''.<br />
<br />
[[File:Chex-Hedge.png|thumb|right|200px|''Chex Quest'' hedge maze]]<br />
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*Despite being a ''[[:wikipedia:Doom (1993 video game)|Doom]]'' total conversion, the advertising video game ''[[:wikipedia:Chex Quest|Chex Quest]]'' (and sequel episodes) features many [[Build]] engine styled sensibilities in how it presents more realistic environments. Chiefly like ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' (featuring vent passages and even a theatre level), the level most like ''[[Blood]]'' is E1M3: Chex Museum from ''Chex Quest 2'' which features environs similar to "[[C1L3: Lafayette Museum of Antiquities]]" and later a hedge maze ala "[[E2M3: Rest for the Wicked]]" or "[[C5L1: Cold, Cold Grave]]". E1M4: City Streets of ''Chex Quest 2'' or E3M3: Villa Chex of ''[https://doomwiki.org/wiki/Chex_Quest_3 Chex Quest 3]'' also reminds of [[E3M1: Ghost Town]] or the environs of [[New Town]]. E3M2: United Cereals of ''Chex Quest 3'' features a subway train similar [[C1L1: Cabalco Transit System|to those]] repeatedly seen in ''Blood II''. E1M3: Laboratory of the first ''Chex Quest'' is similar to "[[C3L7: Research and Development]]", with flasks and equipment resting on tables. As with [[E3M3: Raw Sewage]], ''Chex Quest 2'' features its own take on the classic sewer level trope with E1M5: Sewers. E3M4: Provincial Park of ''Chex Quest 3'' features mountainous terrain similar to "[[E5M7: Mountain Pass]]" or "[[E4M6: The Ganglion Depths]]". It should be noted that ''Chex Quest 3'' was first put out in 2008, and so might feature some direct inspiration from ''Blood''; the first two were released in 1996 and 1997 respectively and so are contemporary to the game's development.<br />
<br />
===Post===<br />
[[File:Postal-Apocalypse-Weekday-by-Snowgoyless.jpg|thumb|right|200px|Fan art of [[wikipedia:The Postal Dude|The Postal Dude]] created by ''Blood'' fan artist [[:Category:Hellen Artwork|Lena "Hellen" Iachoukova]] for ''[[wikipedia:Postal 2|Postal 2]]'']]<br />
<br />
''These games were released around or after the release of [[Blood]] or [[Blood II]], and therefore might not actually all be coincidental.''<br />
<br />
*''[[wikipedia:Redneck Rampage|Redneck Rampage]]'', another [[Build]] engine title released adjacently to the original ''Blood'', also has a level set in a mortuary similar to [[E1M1: Cradle to Grave]] and even hides a health boost inside the crematorium. The level ends with the player descending into a grave, rather than starting by rising out of one however. The mausoleum lying beneath is also similar to [[E3M8: Catacombs]], and it even features a small hedge maze ala [[E2M3: Rest for the Wicked]]. This is further revisited in the mansion level in the second episode, feeling very similar to a summer [[E2M4: The Overlooked Hotel]]. The second level of the game, Lumberland, is of course reminiscent of [[E2M2: The Lumber Mill]]. The J.Clucks level is also similar to [[C2L4: Cabalco Meat Packing Plant]] from ''Blood II''. Downtown Hickston is somewhat similar to [[E3M1: Ghost Town]], while the Uranium Mines are similar to [[E2M7: Bowels of the Earth]]. As with many shooters of the era, both ''Blood'' and ''Redneck Rampage'' feature a [[E3M3: Raw Sewage|sewer level]]. The games also share [[sawed-off shotgun]]s and [[dynamite]], although they are more sophisticated in ''Blood''. The alien vixens phase in and out similar to [[Phantasm]]s. Billy Ray Jeter clones act like less agile [[Cultist]]s, while Sheriff Hobbes is similar to [[Fanatic]]s, the Doberman Dogs are swift like [[Hell Hounds]] and Mosquitoes are nuisances like [[Bat]]s.<br />
<br />
*''[[wikipedia:SiN|SiN]]'' features [[rat]]s that attack the player much like in ''Blood''. In one level of the game protagonist John Blade is also turned into a mutant, which plays much like the planned [[Beast Mode]] from the [[Development of Blood|''Blood'' development]]. Sharing a similar near future setting, the game also has many similarities to ''Blood II'', including levels set in subways, laboratories, sewers, water treatment plants, and corporate offices. Amusingly, the game came out on the very same day as the demo for ''Blood II''.<br />
**''[[wikipedia:SiN: Wages of Sin|Wages of Sin]]'' includes many of the same urban locales including a level set in a museum. It also depicts a sect of mutants led by a [[Robed Cultist]].<br />
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*Both ''[[:wikipedia:Quake III Arena|Quake III Arena]]'' and the ''[[:wikipedia:Unreal Tournament|Unreal Tournament]]'' series feature a low booming announcer voice that provides commentary to the action on screen, similar to [[The Voice]] from [[Bloodbath]]. This is also apparent in many other later games, including the speedrunning platformer ''[[:wikipedia:Seum: Speedrunners from Hell|Seum: Speedrunners from Hell]]'' which even features a similar chiding sarcasm for the player's failures as well as acknowledgement of their triumphs.<br />
<br />
*Although conceptually distinct, the action role-playing game ''[[wikipedia:Deus Ex|Deus Ex]]'' does bear some artistic similarities to the ''Blood'' series, most importantly due to it's gruff voiced trench coated protagonist and it's emphasis on dark urban environments similar to much of ''[[Blood II: The Chosen]]''. Both games place a heavy emphasis on [[C1L1: Cabalco Transit System|subway]] [[C2L5: Horlock's Station|systems]], and ''Deus Ex'' does have two sequences taking place in [[C2L9: The Underground|a crypt]] and one in [[C1L11: The Cathedral|a cathedral]].<br />
<br />
*The [[:wikipedia:first-person shooter|first-person shooter]] video game ''[[:wikipedia:Soldier of Fortune (video_game)|Soldier of Fortune]]'' contains one level set on a train similar to that found in [[E1M3: Phantom Express]]. The opening subway level is also reminiscent of several levels found in ''[[Blood II]]''. It also includes a "Microwave Pulse Gun" which is in some ways similar to the [[Tesla Cannon]]. The GHOUL engine that powers the game's "gore zones" provides similar features to those supplied by the Limbloss modification for ''Blood II'' by [[Andy Guillaume]].<br />
<br />
*In ''[[:wikipedia:Return to Castle Wolfenstein|Return to Castle Wolfenstein]]'' upon raising from his 1000 year imprisonment Heinrich I exclaims "I live again!" ''RTCW'' contains a Tesla Gun that is quite similar to the [[Tesla Cannon]] from ''Blood'' as well as [[Dynamite Bundle|Dynamite]] and a [[Tommy Gun|Thompson Submachine Gun]] (albeit more military inspired). Also Deathshead's Super Soldier laboratory has been described as similar to "[[C1L6: Center for Disease Management]]". Many of these similarities probably come from ''RTCW'' being set only 15 years after ''Blood''.<br />
<br />
*''[[:wikipedia:Postal 2|Postal 2]]'' features a wide variety of similarities to ''Blood'' and ''Blood II'' such as a talkative anti-heroic trench-coated [[:wikipedia:Postal Dude|protagonist]] (though more morally ambiguous then down right evil), an implementation of [[Head Soccer|head kicking]], similar urban environments to ''Blood II'' including a [[C2L4: Cabalco Meat Packing Plant|meat factory]] and [[C2L3: Sewage Treatment Plant|water filtration plants]], and interactions with [[:wikipedia:Non-playable characters|non-playable characters]] similar to that of [[Innocents|Innocents]]. Both games feature deliberately over the top violence but ''Postal 2'' also features obscenity, stereotypes, and other shock-value functions as well as subtle (and not so subtle) social commentary. [https://web.archive.org/web/20070609115910/http://entopia2002.com/scripts/displayGame.php?id=46 Reviews] and [http://www.i-mockery.com/forum/archive/index.php/t-2499.html user comments] of the game also have compared the Postal Dude's numerous quips to [[Quotations#Caleb|those of Caleb]].<br />
**The ''Postal 2'' expansion ''[[:wikipedia:Postal 2|Apocalypse Weekend]]'' also features some similarities to the ''Blood'' series such as the introduction of [[zombie]]s which can have their heads removed (though unlike [[Axe Zombie]]s, they will continue to move and attack the player unless the head is actually destroyed) and hospital levels exhibiting some of the dark tones of [[E3M4: The Sick Ward]], or the ''Blood II'' fan map [[List of Mods#Blood 2K5|Hospital of Souls]], as well as a [[C3L1: Frank Cotton Memorial Bridge|bridge]] level. It also for the first time allowed the player to dismember bodies, a feature similar to that provided by the Limbloss modification for ''Blood II'' by [[Andy Guillaume]].<br />
***Several weapons and elements from both the ''Eternal Damnation'' (see above) and the ''A Week in Paradise'' fan modifications have made their way into the main product as updates, bringing the original game even closer to ''Blood''.<br />
**The ''Postal 2'' DLC ''Paradise Lost'' features a new powerup called "Habib's Power Station", a can of soda that acts as the game's equivalent to the first ''Blood'''s [[List of Items#Found Items|Guns Akimbo]] powerup; when drank, it allows the Dude to produce a second copy of his current weapon (any pistol or automatic weapon, two of the shotguns, the rocket launcher, or scissors) to fire alongside his first one. Interestingly, however, the double-barreled shotgun is not able to be used akimbo.<br />
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[[Image:Obese-Zombies.png|thumb|right|200px|Various forms of [[Bloated Butcher|fat zombie]]]]<br />
<br />
*In ''[[:wikipedia:Doom_3|Doom 3]]'' there is a new type of [[zombie]] that does not appear in any other ''Doom'' game: the [http://doomwiki.org/wiki/Fat_Zombie Fat Zombie], which is similar to the [[Bloated Butcher]], except that it wears a open shirt, and attacks only with its fists. There is also a section of the game where the protagonist is riding on a Monorail eventually crashing it it in a manner reminiscent of ''[[Blood II: The Chosen]]''. Some parts of the Delta Labs also share a similar feel to "[[C3L7: Research and Development]]", with new weapons and portal technologies being developed and various specimens from other worlds or dimensions being experimented on. [[CabalCo]] and the [[:wikipedia:Union Aerospace Corporation|UAC]] share many similarities: a focus on R&D, caring about progress before safety, a willingness to risk their own members in scouting missions to hostile new dimensions (compare the scouts in hell to the scouts in [[Reality Beta]]), and sheer monopoly over many industries giving them no legal or moral obligations and control over dangerous advanced technology.<br />
<br />
*The later [[Monolith Productions]] game ''[[F.E.A.R.]]'' features many levels similar to ''Blood II: The Chose'' including a sewage treatment plant, corporate offices, and condemned tenements, with the game's soldier enemies also being similar to [[Fanatic]]s. It also has something of a focus on using guns two at a time, with the player able to use the default pistols and, in the Xbox 360 version, a pair of larger machine pistols akimbo. The third-party expansion pack ''Extraction Point'' also has similarities to the original ''Blood'', featuring a haunted cathedral, funeral home, and hospital, as well as subway stations much like those in ''Blood II''. ''Perseus Mandate'' features a trainyard. <br />
**The Monolith developed sequel ''[[wikipedia:F.E.A.R. 2: Project Origin|F.E.A.R. 2: Project Origin]]'' also features an interval set in a hospital and has the player move through subways, while also featuring a corporate laboratory with imprisoned test subjects similar to "[[C3L7: Research and Development]]" in ''Blood II''.<br />
<br />
*The [http://kf-wiki.com/wiki/Bloat Bloat], of ''[[:wikipedia:Killing Floor (video game)|Killing Floor]]'', greatly resembles the [[Bloated Butcher]]: both are obese zombie-like foes that use meat cleavers and corrosive vomit to attack the player(s). However, the Bloat is nude and can be heard speaking actual phrases, compared to the fully-clothed Bloated Butcher, which can only moan incoherently at the player. Additionally, the Bloat has no ranged attacks like the Bloated Butcher; it cannot toss its meat cleaver or spit its vomit as a projectile.<br />
<br />
[[Image:CoD-Coincidence.png|thumb|right|200px|''Call of Duty: Modern Warfare 2'' bloody hand print coincidence]] <br />
<br />
*In ''[[:wikipedia:Call of Duty: World at War|Call of Duty: World at War]]'', a minigame known as "[[:wikipedia:Nazi_Germany|Nazi]] Zombies", in the maps "Shi no Numa" and "Der Riese", contains a weapon known as "[http://callofduty.wikia.com/wiki/Wunderwaffe_DG-2 Wunderwaffe DG-2]", which fires a bolt of electricity towards enemies. The file name for the DG-2 is apparently "[[:wikipedia:Nikola Tesla|Tesla]]", which is coincidentally a nod off to the [[Tesla Cannon]]. In addition to the two maps, an enemy known as the "[http://callofduty.wikia.com/wiki/Hellhound hellhound]" (a demonic dog that attacks with its fangs and claws or explodes on the player) is featured in the game; when injured or nearing the player, the hellhound suddenly catches on flames, indicating it will explode when killed or on contact - similar to the fire based attack of the ''Blood'' [[Hell Hound]]. ''World at War'' also contains weapons that appeared in the ''Blood'' series, such as the [[Sawed-Off Shotgun]], [[Tommy Gun|Thompson Submachine Gun]] (which appears more like its military counterpart, though can be fitted with the drum magazine of the version in ''Blood''), a [[Death Ray|ray gun]], a [[Knife|combat knife]] and a type of [[Bomb|timed explosive]] known as the "Monkey bomb". <br />
**The logo of the [http://callofduty.wikia.com/wiki/Brazilian_Militia Brazilian militia] in ''[[:wikipedia:Call of Duty: Modern Warfare 2|Call of Duty: Modern Warfare 2]]'' is a bloody hand-print, similar to the one on the [[:Image:Blood artwork.jpg|boxart]] of ''Blood''. Interestingly as well, one of only two shotguns in the game that can be used akimbo is [http://callofduty.wikia.com/wiki/Ranger_(weapon) a sawed-off double-barreled variety]. Additionally, one of the available emblem layers in the sequel ''[[:wikipedia:Call of Duty: Black Ops|Black Ops]]'' also resembles the ''Blood'' boxart.<br />
<br />
*Much of the ''[[:wikipedia:Penumbra (video game series)|Penumbra]]'' series takes place in an abandoned Arctic mine similar to the one found in "[[E2M6: The Cold Rush]]". The game also features the protagonist Philip facing off against [[Spider|giant spiders]], much like those found in ''[[Blood]]''. In ''[[:wikipedia:Penumbra: Black Plague|Penumbra: Black Plague]]'' to solve a puzzle the player also must make a flame-thrower from an [[Aerosol Can|Aerosol Can and Zippo]]. The voice of the Tuurngait Hive Mind also sounds similar to that of [[The Ancient One]] through the [[Undead Chosen]]; [[Lani Minella]], who voiced [[Ophelia Price|Ophelia]] and [[Gabriella]], is credited for the voice of the Hive mind. ''Penumbra'' also features a scene where a person is [[Flame guy|lit on fire]].<br />
<br />
*The ''[[wikipedia:Trine 2|Trine 2]]'' expansion pack ''Goblin Menace'' includes a level set inside a worm's stomach which plays rather similarly to [[E4M7: In The Flesh]] from ''Blood''.<br />
<br />
*Certain enemies in ''[[wikipedia:The Darkness II|The Darkness II]]'' have [http://www.purepc.pl/gry/recenzja_the_darkness_ii_jackie_widze_ciemnosc_krew_i_flaki?page=0,4 been compared to] the [[Fanatic]]s in ''[[Blood II: The Chosen]]''.<br />
<br />
*The freeware first-person shooter ''[https://mutantleg.itch.io/lab-v30 LAB]'' features multiple enemies with projectile vomit, similar to the [[Bloated Butcher]]. Unlike the Butcher however, their spew is capable of bouncing along the floor.<br />
<br />
== See Also ==<br />
*[[:Category:Fan Media|Fan Media Category]]: for ''Blood'' works made by fans. <br />
*[[References in Blood|References in Blood]]: for references to other media made inside of ''Blood''.<br />
<br />
[[Category:Miscellaneous]] [[Category:Fan_Media]] [[Category:Related]] [[Category:Good Articles]] [[Category:Lists]] [[Category:Crossovers]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45377Fresh Supply2019-07-05T01:55:23Z<p>192.252.237.224: {{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" (Zero Punctuation) - YouTube|frame}}/* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|IMdV8cz3nd8|320|right|"Blood: Fresh Supply" ([[:wikipedia:Zero Punctuation|Zero Punctuation]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Blood&diff=45344Blood2019-06-23T17:57:34Z<p>192.252.237.224: /* Modernization Attempts */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood<br />
| Image = Blood artwork.jpg<br />
| Size = 220px<br />
| Caption = Blood box art<br />
| Developer = [[Monolith Productions]]<br />
| Publisher = [[GT Interactive]] ([[:wikipedia:North America|NA]]), [[:wikipedia:Eidos Interactive|Eidos Interactive]] ([[:wikipedia:EU|EU]])<br />
| Designer = [[Nick Newhard]] <br />
| Engine = [[Build]] <br />
| Version = 1.21<br />
| Released = [[Fact Time Line#1997|March 7, 1997]] (shareware), [[Fact Time Line#-- 1997 --|May 31, 1997]] (NA), [[Fact Time Line#1997|June 30, 1997]] (EU)<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:MS-DOS|MS-DOS]] ([[:wikipedia:Windows|Windows]] and [[:wikipedia:Linux|Linux]] via [[:wikipedia:Dosbox|Dosbox]])<br />
| UPC/A7 = 42725 12263 5 <br />
| ISBN-10 = 1-56893-364-9<br />
| Media = CD-ROM(1)<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Blood is the goriest, bloodiest, most horrific 3D first-person action game ever made. Visit a dark world populated by hundreds of bloodthirsty enemies. You'll engage in a nightmarish battle against the minions of an ancient, forgotten god bent on wiping humanity from the face of the earth. With cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors, Blood immerses you in a world of horror unlike any you've experienced before."|attributedTo=[http://lith.com/Games/Blood Monolith website]}}<br />
<br />
'''''Blood''''' (sometimes informally called ''Blood: Spill Some'' or ''Blood 3D'') is a [[:wikipedia:Personal_Computer|PC]] [[:wikipedia:First_person_shooter|first person shooter]] [[:wikipedia:Computer game|computer game]] released for [[:wikipedia:MS-DOS|MS-DOS]] on [[Fact Time Line#1997|May 31, 1997]]. It was developed by [[Monolith Productions]] and distributed by [[GT Interactive]]. The game became well-known for its copious amounts of violence and numerous stylistic and cultural references to literary and cinematic horror works. It was also the first [[Build]] engine game to feature [[voxel]]s and simulated room-over-room, which were both also seen in ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' a few months later. The game falls in the first-person shooter category and has an arsenal of curious weapons, numerous enemies, and liberal amounts of gore. <br />
<br />
==Details==<br />
{{quote|quotation="Blood is already revealing itself to be rich and multi-dimensional, and as every day brings it a little closer to fruition, we recognize new possibilities and add new details to create the most immersive, terrifying 3D game we can. Perhaps it's the horror aspect that we find so compelling--the challenge of uniting artwork, monster behavior (AI), weapons, sound, level design, and special effects into an experience that will both frighten and entertain players of all skill levels."|attributedTo=[http://web.archive.org/web/20081110152455/http://blood.lith.com/ ''Blood ''Website]}}<br />
<br />
[[Image:Blood-Logo.png|thumb|right|200px|A ''Blood'' Logo]] <br />
<br />
Like most games of its time, the developers garnered attention for the game by releasing the first episode as [[:wikipedia:shareware|shareware]]. The full retail version featured all four original episodes as well as expanded weapons, multiplayer mode, and bonus features like the music video for the [[Type O Negative]] song "[[Love You to Death]]". The extreme violence in the game prompted the release of a version which removed all adult content (most notably, and ironically, bleeding). <br />
<br />
Two different expansions, ''[[Cryptic Passage]]'' and the ''[[Plasma Pak]]'', were released shortly after the game was produced, although only the ''Plasma Pak'' added new weapon modes and enemies. On [[Fact Timeline#1998|July 15, 1998]] a special edition collection titled ''[[One Unit: Whole Blood]]'' was released, which included the fully-patched full version of ''Blood'', the ''Cryptic Passage'' expansion pack, the ''Plasma Pak'' expansion pack, and the Game Wizards interactive walkthrough/strategy guide. In total two strategy guides were released: ''[https://books.google.ca/books/about/Blood.html?id=rIXfagwcr4wC&redir_esc=y Blood: The Official Strategy Guide]'' by Mel Odom and Ted Chapman, and ''[https://www.youtube.com/playlist?list=PLC61196FAE29CCC19 Blood: Unlock the Secrets]'' by Game Wizards. ''[[Blood II: The Chosen]]'', the sequel to ''Blood'', was released in 1998 and was followed by its own ''[[The Nightmare Levels]]'' expansion pack in [[Fact Timeline#1999|August 1999]].<br />
<br />
''Blood'' and its expansions were made available for purchase from the [[wikipedia:digital distribution|digital distribution]] service [[GOG.com]] under the ''One Unit: Whole Blood'' name on [[Fact Time Line#2010|April 10, 2010]]. This was followed by a release on [[wikipedia:Valve Software|Valve Software]]'s [[wikipedia:Steam|Steam]] service on [[Fact Time Line#2014|July 14, 2014]] alongside ''Blood II: The Chosen'' and its ''The Nightmare Levels'' expansion. [[Atari]] also began selling the games directly through its own website at around the same time. <br />
<br />
After the source code to many other games had been released by their respective owners, an intense [[Blood Source Campaign|fan campaign]] called for the release of the source code to ''Blood''. This failed, but due to the [[:wikipedia:Cult following|cult-like]] [[:wikipedia:Cult video game|fan support]] and lack of support from the right holders of ''Blood'', it has been the subject of many [[:Category:Fan Made Games|fan games]], [[:Category:Fan Media|media]], and [[List of Source Ports and Recreations#Attempted Recreations|recreations]]. The fan project ''[[Transfusion]]'' attempted to recreate ''Blood'' on the [[DarkPlaces]] engine, while ''[[BloodCM]]'' does similar atop of [[Build|EDuke32]] and is at present the most complete; the former is multiplayer only, the latter single-player only. Other games like ''[[ZBlood]]'' and ''[[The Flesh Game]]'' expand on the game's storyline and scope, while ''[[HYPERTENSION]]'' is attempting to create something of a [[:wikipedia:spiritual successor|spiritual successor]]. A large collection of ''Blood'' [[List of Fan Art|fan art]] and [[List of Fan Fiction|fan fiction]] has also been produced by the community. Several attempts [[List_of_Source_Ports_and_Recreations#Attempted Source Ports|have been made]] at creating a [[:wikipedia:source port|source port]] via [[:wikipedia:Reverse engineering|reverse engineering]], with the most complete being [[BloodGDX]] and [[NBlood]].<br />
<br />
An official remaster entitled ''[[Blood: Fresh Supply]]'' using the [[Kex Engine]] was released on [[Fact Timeline#2019|May 9, 2019]] by [[Night Dive Studios]] under permission from [[Atari]]. The original DOS version is now included as an extra on the GOG.com release.<br />
<br />
== Technical Specifications ==<br />
''See also: [[Installation]]''<br />
<br />
{| cellspacing="1" cellpadding="1" border="1" width="100%"<br />
|-<br />
| '''Minimum CPU Required:''' <br />
| Pentium<br />
|-<br />
| '''Minimum OS Required:''' <br />
| DOS 4.0 to 6.22 (or compatible)<br />
|-<br />
| '''Minimum RAM Required:''' <br />
| 16 MB<br />
|-<br />
| '''Minimum CD-ROM Drive Speed Required:''' <br />
| 2X<br />
|-<br />
| '''Video Modes Supported:''' <br />
| VGA & SVGA (VESA 1.2 & 2.0)<br />
|-<br />
| '''Sound Devices Supported:''' <br />
| Adlib, General MIDI, Gravis Ultrasound / ACE, Pro Audio Spectrum / Plus, Sound Blaster, Sound Blaster AWE32<br />
(Note: although the Pro Audio 16 is listed in the setup program it is not actually supported. A later patch was planned to add support for the card but never shipped.)<br />
|-<br />
| '''Input Devices Supported:''' <br />
| Joystick (Analog), Keyboard, Mouse<br />
|-<br />
| '''Multiplayer Options:''' <br />
| IPX, Modem, Null-modem cable<br />
|-<br />
| '''Number of Players (Offline):''' <br />
| 1 (2 on serial connection)<br />
|-<br />
| '''Number of Players (Online):''' <br />
| 8<br />
|}<br />
<br />
== Gameplay ==<br />
=== Single-Player ===<br />
{{quote|quotation="In order to prevail, the player must face the Cabal, an ancient secret society, and the terrible Dark God it serves--Tchernobog. Numerous challenges and puzzles will await players along the way, of course, and we are working on various special features that will add even greater dimension to gameplay."|attributedTo=[http://web.archive.org/web/20081120133644/http://blood.lith.com/aboutblood/development.asp''Blood'' Website]}}<br />
<br />
[[File:Tchernobog-Seal-E1M1.png|thumb|right|200px|Hitting the Seal of Tchernobog signals the end of the first level "[[E1M1: Cradle to Grave]]"]]<br />
<br />
As a first-person shooter, ''Blood'' is played through the perspective of the player-controlled character. Like ''[[:wikipedia:Doom (1993 video game)|Doom]]'' and ''[[:wikipedia:Duke_Nukem_3D|Duke Nukem 3D]]'', the player must navigate through the maze-like levels of each episode (set of levels), seeking keys or activating switches to enable progress, looking for the goal that ends the level. The player does this for several levels until the "[[:Category:Bosses|boss]]" level is reached and the player must defeat a large opponent to end the episode. While the player travels through the level, he/she must avoid or destroy the different enemies that attempt to kill the player. <br />
<br />
''Blood'' is organized in four episodes, with each episode containing a total of 8-9 different maps which consist of 6-7 regular levels, one "boss" level, and one secret level. Level design is varied, as some locations seem to lead into each other, but others jump out at the player. Some locations draw inspiration from cities in the era, with such locations as [[E3M1: Ghost Town|civil buildings]], museums, pubs, and [[E4M9: Mall of the Dead|shopping centres]]. Others are generic [[E1M6: The Great Temple|temples]] or [[E2M7: Bowels of the Earth|mines]]. <br />
<br />
Many levels are centered around a particular location, like a [[E1M1: Cradle to Grave|mortuary]], a [[E1M2: Wrong Side of the Tracks|train station]], a [[E1M4: Dark Carnival|carnival]], a [[E3M3: Raw Sewage|sewer]], a [[E3M4: The Sick Ward|hospital]] or a [[E2M2: The Lumber Mill|lumber mill]], and each is designed to include elements typical of these places (e.g. a crematorium in the mortuary, attractions at the carnival). These often have a [[:wikipedia:Victorian architecture|Victorian]] or [[:wikipedia:Edwardian architecture|Edwardian]] architectural style, especially seen in the "[[E2M4: The Overlooked Hotel|haunted house]]" levels. Other areas are meant to resemble maze-like temples or generic [[E3M8: Catacombs|catacombs]], and some are completely original, such as "[[E4M7: In The Flesh]]", which resembles the inside of a body, with walls which bleed when shot. <br />
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[[File:E3M8-Full-Map.png|thumb|left|200px|"[[E3M8: Catacombs]]" when seen from a scrolling map view]]<br />
<br />
''Blood'' was noted for its challenging, but realistic level design, as well as the abundance of [[:Category:Enemies|enemies]] and [[:Category:Weapons|weapons]]. Modern 3-D, fully-textured models require more computing power load, so the sprite-based game play of ''Blood'' allowed large numbers of enemies and objects on the screen at once. Also, due to the limited artificial intelligence on display, hostiles had to appear in large numbers to pose a significant challenge to the player.<br />
<br />
The player's progress is further complicated by different types of traps, including crushing blocks, explosive barrels, lava pits, precarious cliff-sides, jumping puzzles, and combination lock doors. ''Blood'' was also one of the first first person shooter games (along with ''[[:wikipedia:Marathon_(video_game)|Marathon]]'', ''[[:wikipedia:Strife_(video_game)|Strife]]'', ''[[:wikipedia:system_shock|System Shock]]'' and ''[[:wikipedia:Dark_Forces|Dark Forces]]'') to feature alternate firing modes for each weapon. Most guns in ''Blood'' have two completely different methods of dealing damage, compared to earlier games in which each weapon had only a single type of firing mode.<br />
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The teleporter, a common trope in first person shooter games like ''[[:wikipedia:Quake|Quake]]'', is rarely used in ''Blood'', which has a less high-tech motif and adds to the realism and super natural feel. ''Blood'' also contained secrets - areas that are difficult to access or find and often contain bonuses, but added the new concept of "[[Super Secret]]s" - areas that are nearly impossible to find or reach, but which merit large rewards, such as allowing the player access to a [[Napalm Launcher]] in the very first level.<br />
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[[File:Frozen-Jack-Torrance-E2M4.png|thumb|right|200px|"[[E2M4: The Overlooked Hotel]]" features the frozen corpse of Jack Torrance inside the hedge maze]]<br />
<br />
Graphic violence is one of the central features of ''Blood''. Enemies can be blown to pieces, with streams of blood and chunks of flesh raining down. [[Axe Zombie|Zombie]] heads can be shot off and then [[Head Soccer|kicked around like soccer balls]], spewing fountains of blood from the neck. If enemies are set on fire, they burst into flames and run around flailing their limbs. [[Innocents]] (non-combatants) appear in several levels and can be killed without compunction. Each of these instances comes accompanied with screams of terror and pain, making sound an integral part of the violent atmosphere. The levels are designed in the same spirit, with locations such as torture chambers, funeral homes, scientific laboratories, and hellish temples. Each location features walls splattered with blood, dismembered corpses, bodies in metal drums, and other grotesque situations.<br />
<br />
In addition, ''Blood'' contains a large number of cultural references, particularly to horror movies and slasher films. Many elements are deliberately anachronistic, including weapons, pop culture, and other details. In particular, "[[E2M4: The Overlooked Hotel]]", "[[E4M4: Crystal Lake]]", and "[[E4M9: Mall of the Dead]]" are whole levels based on the movies ''[[:wikipedia:The_Shining|The Shining]]'', ''[[:wikipedia:Friday_the_13th|Friday the 13th]]'', and ''[[:wikipedia:Dawn_of_the_Dead|Dawn of the Dead]]'' respectively. For a complete list, see "[[References in Blood]]".<br />
<br />
=== Multiplayer ===<br />
''See also: [[BloodBath Guide]]''<br />
[[File:Blood-BloodBath-Blood-Wiki.png|thumb|left|200px|A two player BloodBath using "[[E1M1: Cradle to Grave]]"]]<br />
''Blood'' is principally a single player game, but features the ability to battle other players across a computer connection. The two game modes are cooperative, which allows two players to play through a single player game, and [[:wikipedia:Deathmatch_(gaming)|Deathmatch]] (known in the game as [[BloodBath]]). The goal of this mode is to kill the other players before the player himself is killed. Gameplay takes place on an specially designed level with power-up &amp; weapon caches and strategic areas, or a single-player level. To end the level or match, a time limit or '[[:wikipedia:Frag_(video_gaming)|frag]] limit' had to be reached.<br />
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One of the unique features of BloodBath was "[[The Voice]]", an audio commentator who announced an irreverent or trite phrase on each frag, humiliating the player. This added to the bloody style and competitive nature of the game, and punctuates the death of other opponents. "The Voice" is credited to [[Jason Hall]], who was [[:wikipedia:Chief_Executive_Officer|CEO]] of Monolith Productions at the time of the ''Blood'' development. It should be noted that The Voice is indistinguishable from [[Tchernobog]]'s voice. <br />
<br />
Another feature was "Humiliation". If the player had his or her health drained to exactly zero, he or she would be rendered immobile, but not dead. To an outside observer, the player would be kneeling. This would allow anyone to complete a humiliating death, such as jumping on the head, or death by [[Pitchfork]]. The victim, however, had a chance to resurrect him/herself by repeatedly pressing the space bar, similar to how one removes [[ Choking Hand]]s in the single-player game.<br />
<br />
Like most games in this era, Internet play was not well established. Therefore options for connecting to other computers relied upon the standard modem, LAN (IPX protocol), or serial cable connections. Modem and serial cable connections only allowed two player games, while an IPX network connection could support up to eight players. Online multiplayer was available at launch using [[wikipedia:Total Entertainment Network|TEN]], [[wikipedia:DWANGO|DWANGO]] and other third party tools (RTIME, MPATH/MPLAYER, HEAT, ect.) Most of these third party services are no longer available, but modern internet play is possible using alternate solutions such as [[Meltdown]]. Due to the game's netcode being outdated, lag and latency issues may occur.<br />
<br />
=== Technology ===<br />
[[File:MAPEDIT-E5M9.png|thumb|200px|right|The game's [[MAPEDIT]] program showing "[[E5M9: Castle]]"]]<br />
''Main article: [[Build]]''<br />
<br />
''Blood'' is powered by the [[Build]] engine created by [[:wikipedia:Ken_Silverman|Ken Silverman]], the previous author of ''[[:wikipedia:Ken's Labyrinth|Ken's Labyrinth]]'' published by [[:wikipedia:Epic MegaGames|Epic MegaGames]], under the direction of [[:wikipedia:3D_Realms|3D Realms]]. The ''Build'' engine renders its world on a two-dimensional grid using closed 2D shapes called "sectors" and simple flat objects called "sprites" to populate the world geometry with objects. It is generally considered to be a 2.5D engine, since the basic world geometry is two-dimensional with an added height component, as each sector may have a different ceiling and floor height, and the ceiling and floor may be angled along one line of the sector. However the final result is that the world looks three-dimensional due to the way the engine renders it. <br />
<br />
The version of the Build engine used in ''Blood'' makes use of [[voxel]]s for smaller object like [[:Category:Weapons|weapons]], ammo, [[List of Items|power-ups]], and decorations, such as the tombstones in the first level of "[[E1M1: Cradle to Grave]]". Like many other games of the period ''Blood'' also shipped with a number of Build engine tools on the retail disk including [[MAPEDIT]] and [[ARTEDIT]], which helped encourage the creation of fan made modifications and custom level sets.<br />
<br />
This technological heritage has placed ''Blood'' as being one of the "Big Four" Build engine games alongside ''[[wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', ''[[wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'', and ''[[wikipedia:Redneck Rampage|Redneck Rampage]]'', although the latter is sometimes dropped leaving it as simply being the "Big Three", with ''Blood'' always being included. ''[[:wikipedia:Ion Maiden|Ion Maiden]]'', released into early access in 2018, is intended as a new entry into the collection, building upon the former games' legacy.<br />
<br />
== Story ==<br />
{{quote|quotation="You're part of a cabal. A cult. But you've been thrown down by the person you worshipped and worked for ... You're not just good versus evil. You're evil trying to fight a bigger evil. There's no specific time frame. The setting combines the futuristic with a different, supernatural industrial revolution. It also has voodoo in it."|attributedTo=[http://files.deathmask.net/images/magazines/previews/PC_Zone_page1.jpg Designer Nick Newhard - June 1997]}}<br />
<br />
''Blood'' takes place in [[Fiction Time Line#1928|1928]]. The game documentation does not specify a specific year, and the developers [[Development of Blood#Themes|described]] the game as not having a set time period, but the game's sequel ''[[Blood II: The Chosen]]'' takes place in [[Fiction Time Line#2028|2028]] and states that it has been one hundred years since the events in ''Blood''. Although the backstory was not delineated within the game itself, the Monolith website, the ''Blood'' manual, and an accompanying text file presented the few facts known about the precursory events, such as [[Caleb]]'s relationship with [[Ophelia]]. <br />
<br />
The game's hero (or [[:wikipedia:anti-hero|anti-hero]]) is a man named Caleb (voiced by [[Stephan Weyte]]), a merciless gunfighter born in [[:wikipedia:Texas|Texas]] who serves a cult called "[[The Cabal]]" that worships the dark god [[Tchernobog]] (voiced by Monolith [[:wikipedia:Chief_Executive_Officer|CEO]] [[Jason Hall]], who was credited simply as "[[The Voice]]"). Caleb joined the cult after meeting Ophelia Price, a woman whose homestead was burned down by the Cabal, killing her husband and baby son. She blamed her spouse for their deaths, because he wanted to rescind his membership. Half-crazy and rambling, Caleb nursed her back to health. It is implied that she later became Caleb's lover, and introduced him to the cult. Together they rose to the highest ranks and became "[[The Chosen]]", the four most esteemed generals of Tchernobog's army (the other two being [[Ishmael]] and [[Gabriel]]). <br />
<br />
Caleb is a sarcastic man with a strong bent towards sadism, taking pleasure in killing almost anything, whether it impedes his quest or not. He has a prominent sense of humour, often making quips while taking the lives of others, or commenting cynically on surrounding events. Though when he comes to [[E4M8: The Hall of the Epiphany|The Hall of the Epiphany]] at the end of the game, he takes a more serious, determined tone. <br />
<br />
=== Episodes ===<br />
[[File:Blood-Cutscene-1.webm|320x200px|right|thumb|Opening Cutscene]]<br />
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The story starts in [[E4M8: The Hall of the Epiphany|The Hall of the Epiphany]], where Tchernobog sits on his throne, chanting occurring in the background. The four Chosen stand before him. <br />
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'''TCHERNOBOG:''' Welcome, my servants... my slaves. <br />
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A robed [[cultist]] shuffles into the room (some think he may be the [[Cabal#Leaders|Cabal leader]], as Tchernobog seems to speak through him). He pulls back his hood, revealing a face devoid of eyes, sharp teeth, and an ugly, gnarled face. <br />
<br />
'''CALEB:''' What is thy bidding, my master? <br />
<br />
The cultist stretches up, as if by an unknown force. His eyes glow white, his jaw drops, and he grunts and groans, as if choking. <br />
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'''TCHERNOBOG:''' You have failed me. I disavow you all. <br />
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The other Chosen react incredulously. <br />
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'''CALEB:''' What the? <br />
<br />
'''OPHELIA:''' What? <br />
<br />
The cultist smiles sadistically, right before his flesh rapidly decomposes and melts off his skeleton. Caleb looks right and sees [[Shial]] descend upon Gabriel and carry him up into the darkness. To his left, Ishmael has burst into flames and collapses as [[Cerberus]] and two [[Hell Hound]]s approach. <br />
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'''OPHELIA:''' What's happening? <br />
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Ophelia looks around, too stunned to move. [[Cheogh]] flies in from behind and grabs her. Caleb jumps for her, but it is too late, and all he can do is watch Cheogh's glowing white eyes fade into the blackness. <br />
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'''TCHERNOBOG:''' I have taken your love. Now I will take your life. <br />
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Caleb looks around as darkness descends upon him. He begins falling into the void. <br />
<br />
'''TCHERNOBOG:''' Consider my power... in a hollow grave. <br />
<br />
==== Episode 1: The Way of All Flesh ====<br />
{|<br />
|Caleb rises from his grave in a tomb located in a graveyard of the "Morningside Mortuary" funeral home with the words: "I live... again" ([[E1M1: Cradle to Grave]]). He begins by searching for his love [[Ophelia]], taken by the [[gargoyle]] Cheogh. Unfortunately, Tchernobog's [[Ranks of the Cabal|followers]] are everywhere. Caleb moves to the train station behind the cemetery ([[E1M2: Wrong Side of the Tracks]]) and boards the "Phantom Express" ([[E1M3: Phantom Express]]). He kills all the [[Cabal]] on the train and releases the safety locks on the boiler, exploding the engine and derails the train. He emerges from the wreckage and finds he has arrived at a carnival ([[E1M4: Dark Carnival]]) with several Cabal-controlled attractions. Caleb finds a broken bridge and a pond. If he crosses the bridge, he finds a side path to a new ride under construction ([[E1M8: House of Horrors]]). Either way, an underwater cavern leads him to one of the Cabal strongholds, a deconsecrated cathedral, where the droning chant in the Cabal's [[Cultist Language|language]] echoes throughout the grounds ([[E1M5: Hallowed Grounds]]). Cutting through swarms of Cabal loyalists and other creatures, Caleb gains entrance to The Great Temple ([[E1M6: The Great Temple]]), a place protected by numerous underwater tunnels, traps, and Cabal minions. Caleb finds a teleporter that leads him to a rotunda, which leads to Cheogh's temple ([[E1M7: Altar of Stone]]). Caleb finds Ophelia at the top of the altar, crucified on a slab. He screams in anguish, when the temple begins to rumble, and a wall collapses. Cheogh emerges and Caleb slays him. He takes Ophelia down and places her on a funeral pyre to cremate her body. Afterward, he approaches the body of Cheogh, points his [[Sawed-Off Shotgun|shotgun]] at the creature's head, and pulls the trigger.<br />
|{{B1E1}}<br />
|}<br />
<br />
==== Episode 2: Even Death May Die ====<br />
{|<br />
|Finished with [[Cheogh]], [[Caleb]] travels to the [[:wikipedia:Arctic|arctic]] to look for [[Shial]] who has taken Gabriel. He starts on a small rowboat and runs into a large, wooden sailing ship partially frozen in an iceberg ([[E2M1: Shipwrecked]]). Unfortunately, the Cabal are swarming all over it, but Caleb uses the ship to open a path through the ice to a lumber mill ([[E2M2: The Lumber Mill]]) that the Cabal has transformed into a crude human remains processing factory. He then proceeds to a snow-covered maze of hedges ([[E2M3: Rest for the Wicked]]) leading to the Overlooked Hotel ([[E2M4: The Overlooked Hotel]]). Within the hotel are a set of tomes, which Caleb can use to open the door to a mountainous area filled with Cabal loyalists ([[E2M9: Thin Ice]]). He then moves to a two-story haunted mansion ([[E2M5: The Haunting]]) with a kitchen, gardens, a library, a cellar, and even an indoor pool. It is the pool that hides the passage to an abandoned mining facility ([[E2M6: The Cold Rush]]). Caleb navigates the mine and delves deeper into the treacherous tunnels ([[E2M7: Bowels of the Earth]]) until he arrives at the lair of Shial ([[E2M8: The Lair of Shial]]), deep under the Earth's surface. Within a small stony cavern, he finds Gabriel wrapped in a cocoon, along with the [[Mother Spider|mother spider]] herself. Caleb kills her and her children, destroying her body with a well-placed boot stomp. He walks up to Gabriel, pulls his heart out of the cocoon, and drinks its blood in order to gain power.<br />
|{{B1E2}}<br />
|}<br />
<br />
==== Episode 3: A Farewell to Arms ====<br />
{|<br />
|With two of Tchernobog's lieutenants killed, Caleb has one left - Cerberus - the beast responsible for the death of Ishmael. Caleb travels to a small town in [[:wikipedia:France|France]] ([[E3M1: Ghost Town]]) and occupies a small tenement. Few still live in the place, aside from the Cabal and its minions. No sooner does Caleb arrive ([[E3M2: The Siege]]) then he finds himself in the midst of [[:wikipedia:Carpet_bombing|airborne carpet bombings]]. This may be the result of Cabal, capitalizing on the war-torn city after the [[:wikipedia:First_World_War|First World War]]. Finding access keys in the bank, a meat processing plant, and city hall, Caleb finds access to the sewers to reach the other side of the city ([[E3M3: Raw Sewage]]). He emerges in front of a hospital seized by the Cabal ([[E3M4: The Sick Ward]]). The interior contains patient rooms, a morgue, and an "assisted" suicide room. If Caleb finds a secret access in the chapel, he can travel through the catacombs ([[E3M8: Catacombs]]). Once out of either the hospital or the catacombs, Caleb moves into a dam control installation ([[E3M5: Spare Parts]]) located close to Cerberus' cavern. Caleb overrides the dam controls and blows it up. The resulting flooding reveals the way to a lava-filled cavern under the Earth ([[E3M6: Monster Bait]]). Once in Cerberus' base ([[E3M7: The Pit of Cerberus]]), [[Hell Hound]]s guard several seals which Caleb breaks, allowing access to Cerberus' inner sanctum. The two-headed beast attacks, but proves to be no match for Caleb. After the beast dies, he fills its stomach with [[Remote Detonator]]s and blows it up raining him in blood. Caleb says to Cerberus: "Rest in Pieces", for the murder of his friend Ishmael.<br />
|{{B1E3}}<br />
|}<br />
<br />
==== Episode 4: Dead Reckoning ====<br />
{|<br />
|With the Chosen avenged, Caleb heads for the The Hall of the Epiphany where the dark god is waiting. The first step is to cross a strange land with a dark laboratory ([[E4M1: Butchery Loves Company]]), possibly run by Cabal, and dive into an aquatic breeding facility filled with [[Gill Beast]]s ([[E4M2: Breeding Grounds]]). Traveling through the pipes, Caleb bursts out of a water cistern, and travels through a charnel house ([[E4M3: Charnel House]]) serving as a disposal site for dead creatures. Nearby there is a passage to a forest-rimmed lake with wood cabins ([[E4M4: Crystal Lake]]). The exit is reached through a toilet to a blocked off stone cavern. Here there are two paths Caleb can take. The less obvious way leads to a shopping mall where zombies and other Cabal have taken over ([[E4M9: Mall of the Dead]]). The other way leads to a lava filled cavern ([[E4M5: Fire and Brimstone]]) leading up to a mountain where a Cabal temple sits above the clouds ([[E4M6: The Ganglion Depths]]), guarded by some of the toughest creatures the Cabal has to offer. Caleb fights his way through the temple, until he uncovers an entryway made of stitched-together flesh that bleeds when hit ([[E4M7: In The Flesh]]). Caleb moves through the area, passing through the stomach and intestines to reach the heart, the final area leading to Tchernobog's temple ([[E4M8: The Hall of the Epiphany]]). Caleb stands at the steps of the hall and calls to his master, asking him why they were cast down. [[Tchernobog]] reveals that he condemned them because he knew that Caleb would return, with every life he had taken making him stronger. Tchernobog wanted to use Caleb's sacrifice to finally open the doors between dimensions and inherit the Earth. Caleb ascends the steps and defeats reincarnations of Cheogh, Shial and Cerberus before reaching the dark god himself. As Caleb activates the last [[pillar]], Tchernobog's voice echoes, "I HAVE AWAITED YOU. KNEEL BEFORE ME", to which Caleb replies "I'm gonna have to put you down!"<br />
|{{B1E4}}<br />
|}<br />
<br />
==== Epilogue ====<br />
After a fierce battle, Caleb destroys the dark god and His body disappears in a flash of blue and white light. A man approaches, praising Caleb and spouting the Lord's prayer. Nonchalantly, Caleb blasts him in the chest with a [[Tommy Gun]] and leaves the Hall.<br />
<br />
== Multiplayer Maps ==<br />
<br />
These are the multiplayer maps ([[Bloodbath|Bloodbath]]) that were included with the retail version of ''Blood''. Expansion packs added other maps. <br />
<br />
*[[BB1: The Stronghold|BB1: The Stronghold]] <br />
*[[BB2: Winter Wonderland|BB2: Winter Wonderland]] <br />
*[[BB3: Bodies|BB3: Bodies]] <br />
*[[BB4: The Tower|BB4: The Tower]] <br />
*[[BB5: Click!|BB5: Click!]] <br />
*[[BB6: Twin Fortress|BB6: Twin Fortress]] <br />
*[[BB7: Midgard|BB7: Midgard]] <br />
*[[BB8: Fun With Heads|BB8: Fun With Heads]]<br />
<br />
These are listed as episode 5 within the game's [[Build#INI|INI]] file. Despite this, ''[[Cryptic Passage]]'' is commonly regarded as a fifth episode as well, despite being listed as episode 1 within its own INI file and having its own second episode of BloodBath maps. The new single player episode from the ''[[Plasma Pak]]'' follows on from either as episode 6 within the main ''Blood'' INI.<br />
<br />
== Expansion Packs ==<br />
{|<br />
|[[File:Crypticpassage_cover.jpg|50px|Cryptic Passage box art]]<br />
|''[[Cryptic Passage]]'' - This expansion pack was released in 1997, and was developed by [[Sunstorm Interactive]], a video game development company known for value-priced game modifications. Since it was not created by the original creators, there were no modifications to the existing gameplay, just the inclusion of a new single-player episode. However, the single-player included larger maps and a small storyline of [[Caleb]] hunting down a stolen scroll that was rightfully his.<br />
|-<br />
|[[File:Plasmapak_cover.jpg|50px|Plasma Pak box art]]<br />
|''[[Plasma Pak]]'' - This expansion pack was released in 1997, and was developed by [[Monolith Productions]]. It contains several modifications, including new enemies, new weapons modes, new [[BloodBath]] maps, and a new single-player episode. There is no explicitly stated storyline, but from various clues, Caleb is hunting down a group of [[Cabal]] being trained to become the [[new Chosen]]. It also includes several bug fixes.<br />
|}<br />
<br />
=== Level Packs ===<br />
There were two commercial level pack compilations released for ''Blood'' in the fashion of [[WizardWorks Software]]'s ''[[:wikipedia:D!Zone|D!Zone]]'' for ''[[:wikipedia:Doom (1993 video game)|Doom]]''. Neither of these level packs appear to have ever been sanctioned by [[Monolith Productions]]. Online only compilations of custom levels have also subsequently [[List of Mods for Blood#Compilations|been amassed]] by fans, as discussed in the following section.<br />
<br />
{|<br />
|[[File:Red-Hot.png|50px|Red Hot box art]]<br />
|''Red Hot'' - This level pack was released in 1997 by UK Action, and also contained maps for ''[[:wikipedia:Outlaws (1997 video game)|Outlaws]]'' and a fellow [[Build]] engine game: ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]''. It was formerly [http://bloodline.eu/downloads-show-112 uploaded] onto the [[Blood Line]] website (link is broken), and can be [http://www.legendsworld.net/shooter/game/8575 downloaded] from 3D Shooter Legends.<br />
|-<br />
|[[File:Level-Pack-6.png|50px|Level Pack 6 box art]]<br />
|''Level Pack 6: Additions for Blood'' - This level pack was released by PMR International in 1997. It contained over 140 "new and extra" levels for the game, as well as [[Cheat Codes|cheats]], desktop themes, system "blood" font, sound and video files, ripping tools and the game shareware - all accessible from a "user-friendly [[:wikipedia:Windows 95|Windows 95]] menu system". It can be downloaded [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-shovel/ here]. Also, a complete version of ''Level Pack 6'' was once available [http://forums.transfusion-game.com/viewtopic.php?f=9&t=1133 here], while an example of one of the maps can be found [http://blood.freeminded.de/index.php?section=maps&id=122 here].<br />
|}<br />
<br />
=== Fan Add-Ons ===<br />
''Main article: [[List of Mods for Blood]]'' <br />
<br />
[[File:Death-Wish.png|thumb|right|200px|''[[Death Wish]]'' is often held up as a standard bearer for custom content]]<br />
<br />
Due to the high fan demand for more ''Blood'' content, especially after Monolith stopped working on the series in 1999, many [[:Category:Modifications|add-on projects]] have sprung up. The goal of most of these has been to replicate or expand on the original ''Blood'' experience. This started on sites like [[Game Leader]], and has since been kept going by repositories such as [[RTCM]], [[blood.freeminded.de]] and [[The Bloody Repo]].<br />
<br />
Interestingly, the amount of quality, completed ''Blood'' fan add-ons increased dramatically around and after the game's [[Fact Time Line#2007|tenth anniversary]], with efforts such as ''[[The Carnage Continues]]'' (2006), ''[[Rage Against the Machine]]'' (2007), ''[[Bloody Pulp Fiction]]'' (2009) and ''[[Death Wish]]'' (2011) reaching further than earlier attempted large scale projects such as ''[[List of Mods for Blood#The 13th Realm|The 13th Realm]]'' (1998), ''[[List of Mods for Blood#Blood Slaughter Files|Blood Slaughter Files]]'' (1998), ''[[List of Mods for Blood#Crudox Cruo: Fresh BLOOD!|Crudox Cruo: Fresh BLOOD!]]'' (1998), and ''[[List of Mods for Blood II#Tiny Town|Tiny Town]]'' (1999) from the game's younger days.<br />
<br />
A common joke used to be that ''Blood'' add-on projects were cursed to be incomplete, most notably with ''[[BloodLines]]'' (2002) which released unfinished though still fairly elaborate, with [[BloodLines#Relaunch|a revival]] currently in the works after sixteen years. Some early projects that did reach completion were the less ambitious ''[[Banzai's Add-On]]'' (1998), ''[[Time Episode]]'' (1999), and ''[[Killing Time]]'' (1999), as well as the classic [[List of Mods for Blood#Small Scale|three level add-on]] releases ''[[List of Mods for Blood#Eye of the Blood|Eye of the Blood]]'' (1997), ''[[Journey to Hell]]'' (1998), ''[[List of Mods for Blood#Gods, the Epic Trilogy|Gods]]'' (1998), and ''[[List of Mods for Blood#Legend of Ravenloft|Ravenloft]]'' (1998).<br />
<br />
At least one endeavour, [[Dwayne Anderson]]'s ''[[Legends of the Iconoclast]]'', has managed to span both eras, with an initial release from 2001 to 2004 followed by a remake project started ten years later in April 2011 with releases in 2012 and 2017. [[Dustin "Bloatoid" Twilley]]'s career has also stretched over many years, with early efforts such as ''[[Inherit the Earth]]'' (1999) and ''[[Hostile Takeover]]'' (2001) culminating a decade later with ''Death Wish'' in 2011, which then featured another six years of polish for [[Death Wish#v1.4|version 1.4]] in 2017 and [[Death Wish#v1.5|version 1.5]] in 2018. This maturation is part of the reason why ''Death Wish'' is often held up as the gold standard for ''Blood'' add-ons.<br />
<br />
[[File:BME's-Blood-Map-Pack-Scaled.gif|left|thumb|[[BME's Blood Map Pack]]]]<br />
<br />
Between these two periods in the mid-2000s, a large chunk of the new releases came from the [[Russian Blood Community]] and related fan-base, such as ''[[The Outpost Mortem]]'' (2005), ''[[The Sect War]]'' (2005), ''[[Sectant]]'' (2006), and ''[[Old Friend]]'' (2007). The most recent major original releases have included ''[[French Meat]]'' (2012-present) and ''[[Caleb Will Have His Revenge on Toronto]]'' (2013-present), with new campaigns still [[List of Mods for Blood#In Development|in development]].<br />
<br />
Individual [[List of Mods for Blood#Mappers|mappers]] such as [[Martin and Jason Brentnall]], [[David Wikström]], [[Austin Adams]] and [[Vili Nyström]] have also developed notable portfolios. Meanwhile, the ''[[Alone in the Dark]]'' series of mods has focused on expanding the [[List of Mods for Blood#Assets|technical scope]] of the game, establishing efforts such as a custom [[Voxel Pack]] and the [[Weapons Mod]], among others. Curator [[List of Mods#BME/ILMHB's Bloody Place|BME]] has put out a complete collection of ''Blood'' maps called ''[[BME's Blood Map Pack]]'' each year from 2013 onward, following from his re-scripted releases of many classic add-ons. More [[List of Mods for Blood#Compilations|selective sets]] such as ''[[The Best of Blood.Freeminded.De]]'' (2011) and the ''[[Blood Chronicles]]'' (2004, 2014) volumes have also been compiled.<br />
<br />
Since 2017, these fan campaigns can now be played outside the original DOS executable via [[BloodGDX]], leading to an increased interest shown through [[:wikipedia:Let's Play|Let's Play]] and [[:wikipedia:Video game walkthrough|video walkthrough]] series on [[YouTube]] (most notably by [[Pagb666]]). The later released [[NBlood]] source port can also load custom maps. They also retain compatibility with the official remaster of the game developed by [[Night Dive Studios]] called ''[[Blood: Fresh Supply]]'', which also offers new modding potential due to its underlying [[Kex Engine]], such as having a functional scripting system. This excitement has lead to revived or updated versions to be worked on for ''[[Death Wish]]'', ''[[Bloodlines]]'' and ''[[Bloody Pulp Fiction]]''.<br />
<br />
== Development ==<br />
''Main article: [[Development of Blood]]''<br />
<br />
[[File:Blood-Pre-Alpha-2.png|thumb|right|200px|Development screamshot featuring Michael and an early HUD]]<br />
<br />
QStudios, with the supervision of [[:wikipedia:Apogee Software|Apogee Software]], started development of ''Blood'' under the title "Horror 3D" in early [[Fact Time Line#1994|1994]]. This was in parallel with several other projects on the [[Build]] engine, namely ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior 3D]]'' and ''[[:wikipedia:PowerSlave|Ruins: Return of the Gods]]''. At this point in time the QStudios "office" was the family room of designer [[Nick Newhard]]'s house. After the successful release of ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', development progress was made public starting in June 1996 with weekly updates on first the [[:wikipedia:3D Realms|3D Realms]] and then later the official ''Blood'' websites.<br />
<br />
QStudios was merged into [[Monolith Productions]] and its offices in [[Fact Time Line#1996|July 1996]]. Growing conflicts with 3D Realms over the development direction of the [[Build]] engine under [[:wikipedia:Ken Silverman|Ken Silverman]] as well various personal and professional disagreements over staffing and contract issues led to the publisher being changed to [[GT Interactive]] starting in November 1996 with [[Rick Raymo]] as producer. 3D Realms instead focused on completing ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]''.<br />
<br />
Sometime during the game's development there was a leak onto the Internet of the ''Blood'' source code by an employee at a computer repair shop, dated February 17, 1996, which was reacted to severely by the game's publisher. Eventually Monolith settled the case in court, but the released files became known to the community as the ''[[Blood Alpha]]''. This beta demo contains several differences from the released game, including [[Caleb]] as a robed [[fanatic]] named Michael; his character was later [[Caleb#Development|greatly expanded]] by his actor [[Stephan Weyte]]. The shareware version also contained several differences, such as delirium mushrooms and a different theme.<br />
<br />
The shareware version of ''Blood'' was released on March 7, 1997 following the game entering the [[Blood Alpha#Blood Beta|beta stage]] on January 2nd. The game [[wikipedia:Software release life cycle#Release to manufacturing (RTM)|went gold]] on April 25th and was first released in North American retail stores on May 31, 1997 by GT Interactive, with the game coming to Europe on June 30, 1997 published by [[wikipedia:Eidos|Eidos]].<br />
<br />
=== Modernization Attempts ===<br />
''See also: [[List of Source Ports and Recreations]]''<br />
[[File:BloodCM-Screamshot.png|thumb|left|200px|''[[BloodCM]]'' is currently the most accurate ''Blood'' recreation]]<br />
[[File:BloodGDX-VPoint743.png|thumb|right|200px|[[BloodGDX]] was the first stable source port]]<br />
<br />
Despite the best efforts of fans, most notably the ''[[Blood Source Campaign]]'', the source code to ''Blood'' has never been released. This has lead to projects like ''[[Transfusion]]'', ''[[ZBlood]]'', ''[[BloodCM]]'', and others which attempt to [[:wikipedia:Video game remake|recreate]] the game or game's style on more open and flexible alternative engines.<br />
<br />
The [[Build]] engine code has been released, as has the code to the similar games ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' and ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]''. Based on this, a few [[:wikipedia:Source port|source port]] projects have been attempted, which vary from recreation projects by reading the original game's assets rather than merely adapting or recreating them; something much less ambiguous legally.<br />
<br />
The first source port to have a stable public release was [[BloodGDX]], partly created via referencing the leaked full [[Blood Alpha]] source code. Both ''BloodCM'' and ''BloodGDX'' were developed by [[Alexander Makarov|Alexander "M210" Makarov]], transitioning from one to the other. GDX was later joined by [[NBlood]], a solution based on the [[:wikipedia:Build (game engine)#EDuke32|EDuke32]] engine by Alexey "Nuke.YKT" Khokholov. The fact that both of these were by [[:wikipedia:Russians|Russian]] coders has lead them to sometimes be referred to as the "[[:wikipedia:Slav|Slav]] Ports".<br />
<br />
A major inhibitor for such projects has been that ''Blood'' does not store its game logic externally by having any sort of scripting ability, the way ''Duke Nukem 3D'' does with [http://wiki.eduke32.com/wiki/Confaq42 CON files], making its functions fairly opaque and thus harder to [[:wikipedia:Reverse engineering|reverse engineer]]. True modding of ''Blood'' game logic was thought impossible until recently with [[Build#QAV|QAV]] [http://www.baitd.bloodgame.ru/files/bme_ilmhb/subpages/QAV_Adding.htm file editing] such as with the [[Weapons Mod]]. The game does not even support the ability to use external content (as ''Duke'' had with [http://www.r-t-c-m.com/knowledge-base/documents-online/build-grp-file.html GRP files], ''[[Doom]]'' had with [[:wikipedia:Doom WAD|WAD]]s, and ''Blood II'' featured with REZ files) besides [[Build#MAP|maps]] or episode [[Build#INI|INI]] files, so all modifications that [[List of Mods for Blood#Assets|use new multimedia]] are done via overwriting, at least temporarily, existing base assets. According to [[Nick Newhard]], this lack of flexibility was even [[Development of Blood#Technology|a concern]] during the game's development.<br />
<br />
In 2012 [[Jason Hall]] pitched a [[Jason Hall#Possible Blood Revival|modern upgraded version]] of ''Blood'' for current systems and consoles, but was unable to generate significant enough interest from [[Atari]] in order to move forward. Others [[Blood III#Proposed Remakes|also expressed an interest]] in such a project over the next few years, including [[wikipedia:Devolver Digital|Devolver Digital]] who published updated versions of ''Duke Nukem 3D'' and ''Shadow Warrior'', [[:wikipedia:Interceptor Entertainment|Interceptor Entertainment]] who purchased [[wikipedia:3D Realms|3D Realms]], and [[wikipedia:Night Dive Studios|Night Dive Studios]], who specialize in reviving older games.<br />
<br />
On [[Fact Timeline#2018|December 7, 2018]] it was announced that Atari had granted [[Night Dive Studios]] a license to produce a proclaimed "remastered version" of the original ''Blood'' refitted onto the [[Kex Engine]]. This was released on [[Fact Timeline#2019|May 9, 2019]] as ''[[Blood: Fresh Supply]]''. In addition to working on contemporary systems and using modern frameworks, it also features advanced features such as an internal scripting system, online and split-screen multiplayer, new graphical effects, a customizable difficulty mode and a new mouse-aiming and controller interface.<br />
<br />
== Release and Critical Reception ==<br />
{{quote|quotation="With the overwhelming success of the Duke Nukem 3D shareware release and anticipation already building for 3D Realms' upcoming Shadow Warrior, we have some understandably high expectations to live up to. At this point, we are confident that Blood will surpass those expectations by leaps and bounds, just as it has already surpassed our own."|attributedTo=[http://web.archive.org/web/20080927212448/http://blood.lith.com/aboutblood/development.asp ''Blood'' Website]}}<br />
<br />
[[File:Blood-Demo-Disc.jpg|thumb|200px|right|An example of a packaged version of the ''Blood ''shareware from the time of its original release]]<br />
<br />
''Blood'' received a [http://www.mobygames.com/game/blood metascore] of 83 from [[:wikipedia:MobyGames|MobyGames]], [http://www.metacritic.com/game/pc/blood holds] a score of 82 on [[:wikipedia:Metacritic|Metacritic]] and a [http://www.gamerankings.com/pc/196781-blood/index.html score] of 78.50% from [[:wikipedia:Game Rankings|GameRankings]]. Its highest rating (100) was given by [http://web.archive.org/web/20060212180049/http://www.avault.com/reviews/review_temp.asp?game=blood&page=1 The Adrenaline Vault] (the first to receive a five star rating; later matched by ''[[Shogo]]''), an opinion shared by [http://wayback.archive.org/web/19980128221634/http://www.3dgamers.com/3daction/00archives/blood/review.txt.html 3D Action Gamers] and [http://wayback.archive.org/web/19991128123827/http://pcgaming.com/reviews/bloodfinal.htm PC Gaming], while its lowest (60) came from [https://web.archive.org/web/20050205021814/http://www.cdmag.com/articles/002/072/blood_review.html Computer Games Magazine]. The game held a score of four and half stars on [[GOG.com]] prior to it being merged with ''[[Fresh Supply]]'', featuring highly complimentary user reviews.<br />
<br />
''Blood'' soon grew into a [[:wikipedia:Cult video game|cult classic]], especially among fans of other [[Build]] engine titles. After its release [[Monolith Productions]] put a selection of [[Blood#Contemporary (1997-2000)|contemporary reviews]] of the game up on the [http://wayback.archive.org/web/19970705060530/http://www.blood.com/reviews/index.html ''Blood'' website], most of which are now only available through the [[:wikipedia:Wayback Machine|Wayback Machine]].<br />
<br />
Due to its graphic violence, ''Blood'' was [http://www.blood-wiki.org/Random/BPJM.txt placed] on the [http://www.mobygames.com/game-group/bpjs-bpjm-indexed-games BPjM] list of restricted games in [[:wikipedia:Germany|Germany]]. A [http://articles.latimes.com/1997-03-27/entertainment/ca-42486_1_redneck-rampage period editorial] for the [[:wikipedia:Los Angeles Times|Los Angeles Times]] derided both ''Blood'' and ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'', stating that "just when you thought bloody shoot-'em-up games had gone too far in adolescent humor and senseless gore, these titles go even further." An [http://www.salon.com/1999/06/21/game_violence_3/ article] on [[:wikipedia:Salon (website)|Salon]] commented upon the infamous "bathtub of blood" advertisement for ''Blood'' in relation to the [[:wikipedia:Video game controversies|video game controversy]] following the [[:wikipedia:Columbine High School massacre|Columbine shooting]].<br />
<br />
Company executive [[Jason Hall]] responded to contemporary criticism of the game on [[:wikipedia:Usenet|Usenet]] in this [http://www.siliconinvestor.com/readmsg.aspx?msgid=996099 BBS post], most of which concerned its use of the [[Development of Blood#Technology|then out-dated]] Build engine when compared to the likes of ''[[:wikipedia:Quake (video game)|Quake]]'' and a perceived over similarity to its fellow Build engine stable-mate ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]''. This was also occasionally raised as a benefit, with ''Blood'' being argued as the pinnacle of the established [[:wikipedia:2.5D|2.5D]] first-person shooter pantheon. Several reviewers also praised ''Blood'' for its unique setting and gothic elements, differentiating it from the dominate science fiction trappings seen in ''[[:wikipedia:Doom (1993 video game)|Doom]]'' and ''Duke Nukem 3D''. Some drew comparisons instead to the [[:wikipedia:Dark fantasy|dark fantasy]] of ''[[:wikipedia:Heretic (video game)|Heretic]]'' and ''[[:wikipedia:Hexen|Hexen]]'', although still noting its furthering of the interactivity exhibited in [[:wikipedia:3D Realms|3D Realms]] games.<br />
<br />
[[File:Blood-Bathtub-Ad-Spread.jpg|thumb|200px|left|The infamous bathtub advertisement for ''Blood'' that appeared in magazines following the game's release in 1997]]<br />
<br />
Both contemporary and modern reviews have noted the game's sometimes brutal difficulty, as did level designer [[James Wilson III]] himself, earning it both praise and criticism. Some have even observed that the game possesses an inverted difficulty curve, with the first episode being the hardest due to its lack of the more damaging weapons and stronger items. Later skill levels, most notably Extra Crispy, were said to have been balanced with cooperative play in mind.<br />
<br />
Creative director [[Nick Newhard]] has expressed regret over how much content was available in the game's shareware release, believing that it satiated players at the expense of encouraging them to seek out and purchase the full retail version. He has also remarked that the [[Life Leech]] weapon and the high hit-scan accuracy of the [[Tommy Gun]] wielding [[Fanatic#Blood|Fanatic]]s negatively affected the game's balance.<br />
<br />
[[wikipedia:GamingOnLinux|GamingOnLinux]] reviewer [[User:Tchernobog|Hamish Paul Wilson]] decided in a [https://www.gamingonlinux.com/articles/the-big-three-build-engine-games-on-gog.5491/article_page=3 2015 retrospective] that ''Blood'' was easily the best of the three major Build engine games, stating that ''Blood'' was "one of the most underrated shooters of the whole decade. ''Blood'' arguably built more on the legacy of ''Duke Nukem 3D'' than ''Shadow Warrior'' did, taking its gameplay to sophisticated new heights and offering its referential overtones with an even greater degree of refinement." In a [https://www.youtube.com/watch?v=6yLa2qVDhbg2017 2017 video review] of ''[[ZBlood]]'' prominent YouTuber [[Gggmanlives]] agreed, commenting that out of the major Build engine games ''Blood'' always "edged itself out as [his] favourite of the three". Player Attack described ''Blood'' in a [https://www.playerattack.com/news/2011/06/16/16135/the-history-of-duke-nukem-part-four-your-way/ 2011 article] as "the best of the Build engine games after Duke Nukem 3D, with its combination of scary atmosphere, great level design and challenging gameplay putting it above the rest." [[:wikipedia:Screen Rant|Screen Rant]] concluded in a [https://screenrant.com/video-game-remasters-wish-coming/ 2019 article] that while "it was one of many Doom clones in the vein of Wolfenstein and Duke Nukem, and while not a lot of people played it, it is now regarded as one of the best FPS games of its time."<br />
<br />
''Blood'' is [https://books.google.ca/books?id=HDnHo993Dv0C&pg=PA41&lpg=PA41&dq=Caleb+Blood+Monolith&source=bl&ots=Q46z81Cce-&sig=1_J_j0uBs1rDX8DDybYckDYgBCw&hl=en&sa=X&ved=0ahUKEwjn7eW00MrKAhUW4WMKHUuiBXg4RhDoAQhGMAc#v=onepage&q=Caleb%20Blood%20Monolith&f=false indexed] in the ''[http://www.thefreelibrary.com/Encyclopedia+of+weird+westerns%3B+supernatural+and+science+fiction...-a0224421549 Encyclopedia of Weird Westerns: Supernatural and Science Fiction Elements in Novels, Pulps, Comics, Films, Television and Games]'' by Paul Green. The manwha ''[[Priest]]'' is said to be "[[Blood in Other Media|inseparably related]]" to ''Blood'' in terms of inspiration, and was adapted into [[:wikipedia:Priest (2011 film)|a motion picture]].<br />
<br />
== See Also ==<br />
<br />
*[[Bugs in Blood|Bugs in Blood]]: a list of known bugs in ''Blood''. <br />
*[[Blood Screamshot Gallery|Blood Screamshot Gallery]]: a gallery of ''Blood'' screamshots. <br />
*[[Cutscene Image Gallery|Cutscene Image Gallery]]: a gallery of cut scene shots, including those from ''Blood''. <br />
*[[User:Tchernobog/reviews#Blood|Tchernobog's Review of Blood]]<br />
<br />
== External Links ==<br />
<br />
*[http://web.archive.org/web/20090503054652/http://blood.lith.com/ Blood's Official Website] <br />
*[https://www.atari.com/buy-games/action-adventure/blood-one-unit-whole-blood Official Blood Atari Page]<br />
*[https://web.archive.org/web/19990221122117/http://www.gtgames.com/games/bloodunit/ Old GT Interactive Page]<br />
*[http://www.ten.net/199706/html/ten__blood.html Official Blood page from TEN]<br />
*[http://en.wikipedia.org/wiki/Blood_%28video_game%29 Blood on Wikipedia] <br />
*[http://web.archive.org/web/19961222182534/www.3drealms.com/catalog/blood/ Old Blood Development Website (Weekly Updates from June 1996 - December 1996)] <br />
*[http://web.archive.org/web/20081120145432/http://blood.lith.com/whatsnew/weeklyupdate.asp Blood Development Weekly Updates from August 1996 - May 1997] <br />
*[http://firstpersonshooters.net/Games/Blood/index.html Blood at FirstPersonShooters.net]<br />
*[http://forums.transfusion-game.com/viewtopic.php?t=1735 Blood series on TV Tropes] <br />
*[http://www.vgmpf.com/Wiki/index.php?title=Blood_%28DOS%29 Blood at the Videogame Music Preservation Foundation Wiki]<br />
*[http://dosbox.svatopluk.com/B/Blood/ Blood DOSBox Screenshots]<br />
*[http://lparchive.org/Blood/ Blood Let's Play Archive]<br />
<br />
===Articles===<br />
*[http://www.highbeam.com/doc/1G1-19282215.html GT Interactive and Monolith's 'Blood' shareware spilling all over the Internet], ''[[:wikipedia:Business Wire|Business Wire]]'', April 8, 1997 (partial archive).<br />
*[http://files.deathmask.net/images/magazines/previews/ PC Zone preview scans]<br />
*[http://web.archive.org/web/19970205021048/http://www.gamecenter.com/Features/Peeks/Blood/ Game Center's preview of Blood]<br />
*[http://wayback.archive.org/web/19970617010646/http://www.gamesmania.com/english/sneak/new/blood/blood.htm Gamesmania Sneak Peaks - Blood]<br />
*[http://wayback.archive.org/web/19970614164336/http://www.cdmag.com/action_vault/blood_preview/page1.html Blood preview - CD Mag]<br />
*[http://wayback.archive.org/web/19970702062347/http://www.gameslice.com/preview/blood.html Blood preview from Game Slice (February 1997)]<br />
*[http://wayback.archive.org/web/19970626140848/http://www.avault.com/articles/blvssw.asp Blood vs. Shadow Warrior: The True Battle Begins! - The Adrenaline Vault]<br />
*[http://wayback.archive.org/web/19970718174952/http://www.gamecenter.com/Features/Exclusives/Sharegold9/ Game Center - Shareware Gold: Blood (April 14, 1997)]<br />
*[http://web.archive.org/web/20090308131850/http://www.planetblood.com/mailbag/mailbag07032000.shtml "What was your favourite chapter from the original Blood, and why?"] - [[Planet Blood]] Mailbag (March 7, 2000)<br />
*[http://www.nag.co.za/2010/09/14/retro-review-grudge-match-duke-nukem-3d-vs-blood/ Retro Review Grudge Match: Duke Nukem 3D vs Blood - NAG (September 14, 2010)]<br />
*[http://www.1up.com/features/forgotten-first-person-shooters-play The Forgotten First-Person Shooters You Need to Play] - [[:wikipedia:1UP.com|1UP.com]] (October 2010)<br />
*[http://web.archive.org/web/20090324165836/http://news.bigdownload.com/2009/01/13/feature-10-great-pc-games-that-need-sequels 10 great PC games that need a comeback - Big Download] (January 13, 2009)<br />
*[https://www.gamingonlinux.com/articles/the-big-three-build-engine-games-on-gog.5491 The Big Three Build Engine Games on GOG] - [[:wikipedia:GamingOnLinux|GamingOnLinux]] (June 23, 2015)<br />
*[http://www.geeksquad.co.uk/articles/underdogs-six-forgotten-classics-from-pc-gaming-history Underdogs: six forgotten classics from PC gaming history] - [[:wikipedia:Geek Squad|Geek Squad]] (July 14, 2015)<br />
*[http://www.gameinformer.com/b/features/archive/2014/11/26/7142279.aspx The Top 25 Horror Games Of All Time - Game Informer (October 31, 2015)] ([http://cyborghuey.blogspot.ca/2014/12/the-top-25-horror-games-of-all-time.html Mirror])<br />
*[http://www.gamepressure.com/e.asp?ID=395 Going in with a bang – the best debuts in the history of gaming - GAMEPRESSURE.COM (November 25, 2015)]<br />
*[https://www.rockpapershotgun.com/2017/10/31/best-horror-games/2/ The 25 Best Horror Games on PC] (''Blood'' at 25) - [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]] (May 12, 2017)<br />
*[https://bloody-disgusting.com/editorials/3530469/10-horror-games-play-halloween-whatever-youre/ 10 Horror Games That are Perfect to Play on Halloween! - Bloody Disgusting (October 31, 2018)]<br />
*[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?] - [[:wikipedia:Polygon (website)|Polgyon]] (December 12, 2018)<br />
<br />
=== Reviews ===<br />
====Contemporary (1997-2000)====<br />
*[http://wayback.archive.org/web/19970626140856/http://www.avault.com/reviews/bloodo.asp Shareware review from The Adrenaline Vault (1997)]<br />
*[http://web.archive.org/web/20060212180049/http://www.avault.com/reviews/review_temp.asp?game=blood&page=1 Review from The Adrenaline Vault (April 24, 1997)]<br />
*[http://wayback.archive.org/web/19970617122122/http://gamesdomain.com/gdreview/zones/reviews/pc/mar97/blood.html Shareware review by Games Domain (March 1997)]<br />
*[https://web.archive.org/web/20060615021446/http://www.gamepro.com/computer/pc/games/reviews/49696.shtml Review by GamePro (May 31, 1997)]<br />
*[http://wayback.archive.org/web/19970605081419/http://www.gamesdomain.com/gdreview/zones/reviews/pc/jun97/blood.html Review by Games Domain (June 1997)]<br />
*[http://wayback.archive.org/web/19970624165928/http://www.pcme.com/ACTION/BLOOD/blood.htm Review by PCM&E (June 2, 1997)]<br />
*[http://wayback.archive.org/web/19980128221634/http://www.3dgamers.com/3daction/00archives/blood/review.txt.html Review by 3D Gamers (June 12, 1997)]<br />
*[http://www.gamespot.com/reviews/blood-review/1900-2538214/ Review] from [[:wikipedia:GameSpot|GameSpot]] (June 26, 1997)<br />
*[http://wayback.archive.org/web/19990427131032/http://www.pcgaming.com/reviews/blood.htm Shareware review by PC Gaming (1997)]<br />
*[http://wayback.archive.org/web/19991128123827/http://pcgaming.com/reviews/bloodfinal.htm Review by PC Gaming (1997)]<br />
*[http://wayback.archive.org/web/19970618100320/http://www.sharepaper.com/games/reviews/blood.html Review by Sharepaper (1997)]<br />
*[http://wayback.archive.org/web/19970607021254/http://www.gamedemo.com/Games/Action/Blood/review1.htm Review by Game Demo (1997)]<br />
*[http://wayback.archive.org/web/19970704033934/http://gamepower.com/games/html/1325jump.html Review from Game Power (1997)]<br />
*[http://wayback.archive.org/web/19970605135222/http://www.gamesmania.com/english/reviews/new/blood/blood.htm Review from Games Mania (1997)]<br />
*[http://wayback.archive.org/web/19980110161945/http://gameofthemonth.com/games/blood/index.html Game of the Month - Blood Review]<br />
*[http://wayback.archive.org/web/19970502163654/http://www.gamepen.com/pc/blood/preview.html Review by Game Pen (1997)]<br />
*[http://wayback.archive.org/web/19970717092219/http://www.planetquake.com/reviews/blood.htm Review by Planet Quake (1997)]<br />
*[http://files.deathmask.net/images/magazines/reviews/ Review scans] - [[:wikipedia:PC Gamer|PC Gamer]]<br />
*[http://www.bloodline.eu/forum-showposts-169 Review scans] - PC PowerPlay (Australia)<br />
*[https://web.archive.org/web/20050302105650/http://www.gamezilla.com/review.aspx?review=6966 Review by Gamezilla (October 13, 1999)]<br />
*[http://web.archive.org/web/20020602071100/http://pc.hotgames.com/games/blood/review.htm Review by Hot Games]<br />
<br />
====Retrospective (2000-present)====<br />
*[http://justgamesretro.com/dos/blood Blood Review - Just Games Retro (July 22, 2006)]<br />
*[http://www.pcadvisor.co.uk/news/game/105836/the-28-best-ever-first-person-shooter-games/ The 28 Best Ever First Person Shooter Games - PC Adviser] (''Blood'' at 27; October 18, 2008)<br />
*[http://www.retrogamer.net/retro_games90/blood/ Review from Retro Gamer (October 27, 2008)]<br />
*[http://www.forceforgood.co.uk/action/blood/ Review from A Force for Good (July 14, 2010)]<br />
*[http://www.thunderboltgames.com/review/blood Review from Thunderbolt (September 25, 2010)]<br />
*[http://www.gamefront.com/gog-box-blood/ GOG Box: Blood - GameFront (March 23, 2012)]<br />
*[http://www.themarriedgamers.net/you-should-have-played-this-blood/ You Should Have Played This: Blood - The Married Gamers (February 19, 2013)]<br />
*[http://www.pcgamer.com/saturday-crapshoot-blood/ Saturday Crapshoot: Blood] - [[:wikipedia:PC Gamer|PC Gamer]] (May 31, 2013)<br />
*[http://www.examiner.com/review/blood-video-game-review Review from Examiner.com (June 24, 2013)]<br />
*[http://g3ar.co.za/2013/08/22/have-you-played-that-game-blood/ Have you Played that Game: Blood - G3AR (August 22, 2013)]<br />
*[http://retrosensei.net/2013/10/review-blood-one-unit-whole-blood-edition/ Review: Blood (One Unit Whole Blood Edition) - Retro Sensei (October 30, 2013)]<br />
*[http://superadventuresingaming.blogspot.co.uk/2013/11/blood-ms-dos.html Super Adventure in Gaming - Blood (October 31, 2013)]<br />
*[http://edenforgaming.com/lookback-on-blood/ Lookback on Blood - Eden for Gaming (March 6, 2014)]<br />
*[http://gamepod.hu/teszt/heti_retro_blood/verkep.html Heti retro bemutató: Blood (July 26, 2014)] (Hungarian)<br />
*[http://www.mystudentstyle.co.uk/blood-game-review/ Review from MyStudentStyle (August 20, 2014)]<br />
*[http://www.honestgamers.com/12397/pc/blood/review.html Review from The Honest Gamers (October 28, 2014)]<br />
*[http://www.ausgamers.com/features/read/3502969 Throwback Thursday: Blood] - [[:wikipedia:AusGamers|AusGamers]] (February 26, 2015)<br />
*[http://kotaku.com/blood-why-released-in-1998-monolith-productions-first-1255086863 The Classic PC Games You Must Play - Blood] - [[:wikipedia:Kotaku|Kotaku]] (March 1, 2015)<br />
*[http://hubpages.com/games-hobbies/Blood-Game Classic Games Resurrected: Blood - HubPages (April 20, 2015)]<br />
*[http://gamesnostalgia.com/en/review/blood Blood Review - Game Nostalgia (May 29, 2015)]<br />
*[http://www.heypoorplayer.com/2014/10/31/horror-one-unit-full-blood-retro-review/ Review from Hey Poor Player (2015)]<br />
*[http://4onegaming.com/4-one-retro-corner-blood/ 4-One Retro Corner: Blood (January 3, 2016)]<br />
*[http://www.hardcoregaming101.net/blood/blood.htm Hardcore Gaming 101: Blood (March 13, 2016)]<br />
*[http://www.bulletpointspodcast.com/post/148979915867/episode-22-blood Bullet Points podcast - Episode 22: Blood (August 15, 2016)]<br />
*[http://www.moviefancentral.com/razgriz21/blogs/video-game-review-blood Video Game Review: Blood - MovieFanCentral (November 2016)]<br />
*[https://www.previousweapon.com/single-post/2017/04/21/Blood---Blast-from-the-Past Blood: Blast from the Past Review - Previous Weapon (July 29, 2017)]<br />
*[https://www.rockpapershotgun.com/2017/05/12/blood-monolith-game/ Have You Played… Blood?] - [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]] (October 31, 2017)<br />
*[https://amostagreeablepastime.com/2017/06/04/review-blood/ Review: Blood - A MOST AGREEABLE PASTTIME (June 4, 2017)]<br />
*[https://steemit.com/gaming/@zulman/classic-video-games-review-1997-blood-occult-and-horror-video-game Classic Video Games Review (1997) Blood : Occult and Horror Video Game - Stulman (2018)]<br />
*[http://www.homeoftheunderdogs.net/game.php?id=4153 Review from Home of the Underdogs]<br />
*[http://thebloodtheatre.com/blood/ Review from The Blood Theatre]<br />
*[http://www.retrogarden.co.uk/reviews/blood-plasma-pak/ Review from Retro Garden]<br />
*[http://uac-labs.com/blood-saga/ Review from UAC Labs] (Spanish)<br />
<br />
==== Blogs ====<br />
*[http://translate.googleusercontent.com/translate_c?hl=en&sl=pt&tl=en&u=http://zanretsuken.wordpress.com/2008/02/06/old-school-review-blood/&rurl=translate.google.com&usg=ALkJrhhHQJsCyTgO55mt43GjN1sUALiEwA Old school review: Blood (February 6, 2008)] (Translated) <br />
*[http://www.mattiasgustavsson.com/Blog/Entries/AFirstPersonShooterWorthP.php A First Person Shooter Worth Playing by Mattias Gustavsson (August 30, 2008)]<br />
*[http://www.destructoid.com/blogs/Metallion/river-city-retro-blood-just-blood-159575.phtml River City Retro: Blood... just blood (May 1, 2010)]<br />
*[http://powet.tv/powetblog/2010/06/04/lost-classics-blood-pc/ Review from POWET.TV (June 4, 2010)]<br />
*[http://retrovania-vgjunk.blogspot.ca/2010/10/blood.html Review from VGJUNK (October 20, 2010)]<br />
*[http://thedukesplayground.wordpress.com/2012/02/07/game-review-blood/ Review from The Dukes Playground (February 7, 2012)]<br />
*[http://polypwn.com/2012/08/blood-pc-mini-review/ Review from PolyPwn (August 14, 2012)]<br />
*[http://www.oldpcgaming.net/blood-review/ Review from Old PC Gaming (May 11, 2013)]<br />
*[http://8bitwizard.blogspot.ca/2013/10/flashback-review-blood-one-unit-whole.html Review from 8-bit Wizard (October 30, 2013)]<br />
*[http://www.neogaf.com/forum/showthread.php?t=822490 Blood | I want Jojo, I Want JoJo, I WANT JOJO! (May 21, 2014)]<br />
*[http://videogamepotpourri.blogspot.ca/2014/02/fps-fest-2014-blood.html Review from Videogame Potpourri (February 12, 2014)]<br />
*[http://muzzlelandpress.com/2014/12/11/video-game-review-blood-one-unit-whole-blood/ Review from Muzzleland Press (December 11, 2014)]<br />
*[https://thevideogamelibrary.wordpress.com/2015/02/09/must-try-blood-pitchforks-cultists-demons-and-a-whole-lotta-blood/ Cult Review: Blood - The Video Game Library (February 19, 2015)]<br />
*[https://pekoeblaze.wordpress.com/2015/05/03/review-blood-retro-computer-game/ Review from PekoeBlaze (May 3, 2015)]<br />
*[http://heavymetalotaku.blogspot.com/2017/05/blood-20th-birthday-retrospective.html Blood: 20th Birthday & Retrospective - Heavy Metal Otaku (May 31, 2017)]<br />
<br />
----<br />
<center>[[Blood Alpha|&lt;&lt; Blood Alpha]] | [[Cryptic Passage|Cryptic Passage &gt;&gt;]] </center> <br />
<br />
[[Category:Blood]] [[Category:Windows/MS_DOS_Games]] [[Category:Good Articles]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Season_of_Death&diff=45343Season of Death2019-06-23T17:55:46Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Season of Death<br />
| Image = SOD-Hotel.png<br />
| Size = 250px<br />
| Caption = CP01: THE HOTEL in [[BloodGDX]]<br />
| Developer = samibutt<br />
| Publisher = [[blood.freeminded.de]]<br />
| Designer = samibutt<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.0<br />
| Released = [[Fact Timeline#2013|October 4, 2013]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="I don't know what you trying to do here but uploading 4 very simple maps in a row today, some of which didn't even work, and without any screenshots shows very little effort and makes you and your maps look like a joke really (your name was already suggesting this btw). So stop uploading one after the other mediocre map (understatement) but invest some time in proper mapping... The problem is that beginners tend to find their creations to be extremely cool, I can know because I was a beginner once, but would I have dumped my very first handful of maps on a website like this one?, nope. I would have absolutely listened to other peoples advice and examined their releases and would do anything else to improve my mapping. You can not just be a technician when it comes to mapping, you also need to be an architect, interior designer, landscape designer, script writer etc and be able to crawl into the skin of the person who potentially is going to play it. It's very unlikely to build something in just one week that meets all these requirements, even for a so called 'pro'."|attributedTo=BME}}<br />
<br />
'''Season of Death''' (styled as '''SEASON OF DEATH''') is a ten level [[List of Mods for Blood|fan add-on]] for the original ''[[Blood]]'' by SAMIBUTT (aka Machine X) released on [[Fact Timeline#2013|October 4, 2013]]. Like most of his output, it was poorly received by the wider community; somewhat similar to the status of the "[https://doomwiki.org/wiki/Terry Terry]" [[:wikipedia:Doom WAD|WAD]]s in the ''[[:wikipedia:Doom (1993 video game)|Doom]]'' community, in terms of how rapidly they were uploaded without much apparent thought or effort. The episode is uploaded just as "samibutt" and its file name is [[Build#INI|END.INI]], though the archive is SOD.ZIP. It requires the ''[[Plasma Pak]]'' to play, and bizarrely uses the ''[[Cryptic Passage]]'' naming conventions for levels.<br />
<br />
== Episode ==<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Season of Death''' <br />
<br />
----<br />
<br />
*'''CP01: THE HOTEL'''<br />
*'''CP02: LOST CEMETERY'''<br />
*'''CP03: DARK TUNNEL'''<br />
*'''CP04: EVIL WOOD'''<br />
*'''CP05: WATER BOAT'''<br />
*'''CP06: ANCIENT PALACE'''<br />
*'''CP07: ICE HILLS'''<br />
*'''CP08: DUNGEON OF HELL'''<br />
*'''CP09: DEATH VALLEY'''<br />
*'''CPSL: STRANGE HOUSE (Secret Level)'''<br />
<br />
</div><br />
<br />
== By the Same Author ==<br />
{{quote|quotation="THIS IS THE FIRST MAP WHICH I MADE.IT TOOK ME 10 HOURS TO MAKE THIS MAP.IT IS A VERY UNIQUE MAP OF A RIVER WHICH STARTS FROM THE BEGINNING OF THE LEVEL AND ENDS AT THE END OF THE LEVEL INCLUDING VARIOUS MONSTERS,GUNS,KEYS AND MORE STUFF ETC.THIS IS THE LINK OF THE MAP.ENJOY."|attributedTo=samibutt}}<br />
<br />
{{#ev:youtube|_Y4Fh5fCc2I|320|right|"BLOOD MONOLITH MAP:DEADLY RIVER" - YouTube|frame}}<br />
<br />
The author has also released numerous, also poorly received, stand-alone maps. Usually as rapid batches of uploads.<br />
<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=392 DEADLY RIVER]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=393 SPOOKY FOREST]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=394 THE MAZE HOUSE]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=395 THE AMAZING HOUSE]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=402 DEATH HOUSE]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=404 Magic House]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=405 Time Machine]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=406 4squares]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=407 Long Bridge]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=408 street # 666]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=409 Mystery House]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=410 secret cultist]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=412 scary house]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=413 DOOM ROOM]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=414 IMPOSSIBLE ROOM]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=447 THE QUEST]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=455 DEATH TRAP DUNGEON]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=458 HAUNTED FOREST]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=509 STUCK]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=511 PUZZLED]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=512 BLOOD FACTORY]<br />
* [http://www.blood.freeminded.de/index.php?section=maps&id=513 Somewhere]<br />
<br />
== External Links ==<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=469 Season of Death] - [[blood.freeminded.de]]<br />
*[https://www.youtube.com/channel/UCVQfN3BiadBYpoL_-gbydUQ samibutt] - [[Blood on YouTube|YouTube]]<br />
<br />
----<br />
<center> [[French Meat|<< French Meat]] | [[Caleb Will Have His Revenge on Toronto|Caleb Will Have His Revenge on Toronto >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Windows/MS DOS Games]] [[Category:Custom Episodes]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=French_Meat&diff=45342French Meat2019-06-23T17:55:28Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = French Meat<br />
| Image = French-Meat.jpg<br />
| Size = 250px<br />
| Caption = French Meat logo<br />
| Developer = [http://www.moddb.com/members/bleublancblood BleuBlancBlood]<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = TEDD<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.1<br />
| Released = [[Fact Time Line#2012|December 25, 2012]] <br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="An episode of 9 maps created between December 2008 and December 2012. Suitable for single player and two players in cooperative. An improved version of the add on (and hopefully final) will be released later on in order to add some extra stuff (bonus level, cutscenes why not...) and perhaps correct some glitches you might encounter. A moddb page or so will be made then. Still, TEDD really wanted the add on to be playable for Christmas, and he considers the maps to be finished. I tried the levels in Extra Crispy and didn't find it to be impossible, so you should be able to enjoy it in all difficulties. He would really appreciate if you could give us any feedback, good, bad, any suggestion you have concerning the balance, GFX glitches, etc. so that he can improve the maps is necessary to make it perfect add on for Blood. We wrote a readme file to explain how to play the add on easily (I'm sure almost everybody here already know everything about launching blood add ons and all but who knows). Do not hesitate to tell us if you have easier solution (.bat files for instance since I d'ont know anything about that) or if the solution we gave in the readme file are complete bullshit. Also, Tedd has an account on the-postmortem, I'm writing this stuff because I am more comfortable with English than he is."|attributedTo=BleuBlancBlood}}<br />
<br />
'''French Meat''' is a single-player episode [[List of Mods|add-on]] for ''[[Blood]]'' featuring nine maps which was created between [[Fact Timeline#2008|December 2008]] to [[Fact Timeline#2012|December 2012]] and released for [[:wikipedia:Christmas|Christmas]]. It features [[List of Mods for Blood#Assets|no new assets]] and runs with an unmodified copy of ''Blood''; citing ''[[Rage Against the Machine]]'' as an inspiration. Latest release is 1.1 which finalized the maps, which are quite large and feature heavy amounts of room-over-room.<br />
<br />
The maps were created by TEDD and tested by Le Babe, who also did most of the [[:wikipedia:English language|English language]] outreach; they uploaded the campaign to ModDB under the collective title of [http://www.moddb.com/members/bleublancblood BleuBlancBlood]. As the title and setting of the add-on suggests, both hail from [[:wikipedia:France|France]]. Screamshots from [http://bloodline.eu/forum-showposts-181 a sequel] have [http://www.bloodline.eu/news-23 been released], following an initial announcement on [[Fact Timeline#2014|April 5, 2014]].<br />
<br />
== Story ==<br />
{{quote|quotation="Caleb, after having defeated Tchernobog and absorbed his power, wanders without any particular goals. He had lost the only person he ever cherished, he had been betrayed by what he considered his master, he is now completely lost in this world he no longer knows. At least, he still knows how to use a gun. Some months after the end of Blood, Caleb starts to feel a strange emotion overwhelming him. He feels a new instinct growing in him, and it's like he hears voices asking him to go to a particular place. It's like he's hungry but does not know what he wants to eat. His mind is asking for him to go to a certain place. Over the months, this feeling grows stronger and stronger, until he can't stand it anymore. He has to go there, something in his mind is demanding him to do so. Following what the tremendous dark voice orders him in his dreams, Caleb finally finds himself in the middle of nowhere... Why coming here ? There's nothing to do here, it's completely lost. But this little village that stands before him is the exact place where his mind wanted him to be. Caleb glazes towards the entrance of the village. Nobody. Not even a single sound that could make him aware that there was life in here. There's a smell Caleb has smelled a thousand time. The smell of death, destruction, and above all...the smell of The Cabal. How come he had to come here after having destroyed the Dark God, to fight the Cabal again?"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=25328#p25328 LeBabe]}}<br />
<br />
=== Episode ===<br />
{{FrenchMeat}}<br />
<br />
{{quote|quotation="About the story of the Add On, let's say that after having defeated Tchernobog, Caleb absorbed his power. After the events of Blood one, but before Blood 2, Caleb wanders everywhere he wants to, trying to accomodate with the modern world. Few months later, he starts to feel mad headaches and ears voices, calling him to go in a particular direction. Because voices are louder with time, he finally decides to go where his instinct drives him. And, actually, he finds himself in France (nothing extraordinary about that, we're French, let's do it in France, that's what we thought), in a dismal town, destroyed, lost, where he smells an odour he very well knows...the one of the Cabal."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=32871#p32871 LeBabe]}}<br />
<br />
[[Caleb]] awakens in an opening cement coffin, and after exploring the nearby graveyard finds a dagger key to unlock a gate to the mausoleum. This opens down a tunnel leading into a cellar. After finding a skull key in a room marked "test subjects", Caleb is able to then emerge from the crypt. ([[TEDE1M1: Full Moon Rebirth]])<br />
<br />
Arriving at a two storey hotel, Caleb has to venture his way up and down stairs and elevators, before then fighting it out in the streets, using neighbouring buildings and alleys for cover. He blasts through a possessed bank vault, slaughters all at a nearby pub, before then heading to a gun shop to restock on supplies. This leads him through a haunted tenement, which then provides access to a river boat ([[TEDE1M2: WestTown]]).<br />
<br />
Caleb rows into a receiving dock for a [[Cabal]] operated lumber mill, slaying a [[Zealot#Blood|Zealot]] in the camp office for a moon key in order to depart out and into the woods. Destroying a legion of zombies in a recent clearing, Caleb criss-crosses some overhanging tree forts in order to unlock a saw shed. This gives him the final key in order to exit the facility and ride out on a truck ([[TEDE1M3: Cabal's Forest]]).<br />
<br />
The vehicle crashes in a graveyard, whereupon Caleb is again beset by the undead, but finds escape through an underground tunnel in a crypt. This leads him into what at first appears to be a medical facility, but one with hidden back areas at first inaccessible. Caleb rounds around the surrounding lot to the shipping department, before gaining access to the darker underbelly of torture and human experimentation behind closed doors (the most notable of which appears to be genetic research fusing Caleb himself with the defeated 16th incarnation of [[Tchernobog]]). His progress first arrested by a close quarters encounter with a [[Cerberus]], Caleb then makes his way to the higher levels and finally escapes through a garbage chute ([[TEDE1M4: People Juice Factory]]).<br />
<br />
He finds himself at an airport, and proceeds to visit the local shops such as a pub, a kebab restaurant, plus souvenir and book stores. Breaking into the cargo warehouse, Caleb slips out the back into the adjacent alleys, dodging a careening auto-mobile. However he then stumbles through a grate into the midst of a large gathering of Cabal worshippers. "This looks extraordinarily bad" Caleb mutters before being captured, crated and shoved aboard the nearby boarding plane ([[TEDE1M5: Fire Wings Airport]]).<br />
<br />
Locked in a metal box marked "freak", Caleb is released when air turbulence inadvertently detonates some nearby powder kegs. From there he is able to annihilate the opposition in both the lower luggage areas and the upper passenger seating, returning back and forth for the needed keys. Finally he makes his way to the cockpit, wherein predictably the plane is moments away from a collision with a building and subsequent crash landing. Caleb survives the conflagration and makes his way out of the wreckage and into the offending structure ([[TEDE1M6: Cabalcaida666 Airline]]).<br />
<br />
Leaping out of the window of the crumbling edifice, Caleb finds himself in a hedge garden teaming with [[Chrysalid Pod]]s. This leads into a palatial construction signed "Corps Museum", that contains a wide variety of grisly exhibits of mangled human and monster flesh. This includes a fully working guillotine and the body of [[:wikipedia:Duke Nukem (character)|Duke Nukem]]. First facing off against a [[Mother Spider]], Caleb unlocks the manager's office and and allows himself access to the Nightmare Maze, a psychedelic run around swarming with [[Axe Zombie]]s. This gives him the needed key to escape the complex and board a waiting train ([[TEDE1M7: Corpses Museum]]).<br />
<br />
The locomotive arrives at its destination, and Caleb awaits and massacres the Cabalists waiting there to inspect the car. A short walk away from the station is the opening for Cougar and D'arc's Pandemonium Shadow Show, and Caleb happily strolls into the big top chanting "I want [[JoJo]]!" Instead the cackling laugh of [[The Voice]] greets him, and out comes another [[Cerberus]] accompanied by a [[Stone Gargoyle]] ready for the final showdown, which Caleb then obliges them ([[TEDE1M8: The Clowny Arena]]).<br />
<br />
== Development ==<br />
=== Conceptualization ===<br />
{{quote|quotation="Ok, I and a friend of mine are going to create a Blood add-on, or at least try to do so. This idea came to our mind some months ago but we decided to make it true last week. I'm currently learning how to use mapedit with what I can find on the net and with my grey matter, and my friend is already used to the basics of it. I can't tell you how long this will take considering we do not master mapedit still and we don't want to make uninteresting maps, we still have to think of a whole story, we will implement cutscenes because my friend is a good drawer, and we're going to compose new music too (this won't be the hardest part since we both write music for our respective bands). So, all I can say is that, it's on. I'm currently working on a map that would be called "Swarm of rats" and my friend (who doesn't speak english so can't write on Posty) has already almost finished his first map. I think we're going to make an episode each. I can't tell for my friend (let's call him Tedd) but my episode will take place in France. Also, that would be really nice if people who master mapedit answer some queries I'll surely ask in the Blood mapedit question thread (there's already one). I'm currently going through RATM and considering how amazing the maps are, I'm sure my questions will be easy to answer. Making a Blood add-on in 2009 when almost everybody have forgotten this game may seem odd, but still, now we are prepared and motivated for it, we're going to make it, and I know at least some of you here are probably going to play it if it's released (let's not call it Blood Forever, I'm pretty sure we are going to finish it). It won't be released this year, for sure ^^. When I know more about the plot, and have more elements such as a title, perhaps some screenshots, etc. I'll inform you and probably open a new thread or change the title of this one to discuss it if you want."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1123 Le Babe, May 13, 2009]}}<br />
<br />
=== Finalization ===<br />
{{quote|quotation="Hey guys. I'm here with awesome news regarding French Meat. The thing is soon to be finished. Tedd and I are currently working on balance. I tested the add on and gave him some feedback about the levels so that he could improve it. Some more testing is needed but as far as I can tell : this is going to be an absolutely fantastic add on. Tedd designed all the map, I had to abandon due to a lack of time but I may make one level too, I have to take a decision about that. Anyway, this add on is awesomely beautiful. Tedd is a very good drawer and has a lot of imagination. The levels are nicely designed and I saw a ton of good idea in them. Many a time I was dazzled by how cool the levels look like. Still, don't expect anything too fancy : this is a pure Blood-like add on. No new tiles, no new sound, nothing ultra fancy with the technology. The only thing that is different from the original Blood is that the levels are more vast (something similar to the Great Temple for example) and that the levels have more details as far as architecture and everything else go. So, expect something close to Rage Against the Machine design-wise. Expect something beautiful and respectful to Blood's essence. There are even some references to music or litterature in this add on or popular culture in general. The add on will be over and available to play in January for sure."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=48998#p48998 Le Babe, December 12, 2012]}}<br />
<br />
=== Release ===<br />
{{quote|quotation="Tedd decided to work a lot these last few days in order to offer your a christmas present. The 1.1 Version of FRENCH MEAT is now available for playing. An improved version of the add on (and hopefully final) will be released later on in order to add some extra stuff (bonus level, cutscenes why not...) and perhaps correct some glitches you might encounter. A moddb page or so will be made then. Still, TEDD really wanted the add on to be playable for Christmas, and he considers the maps to be finished. I tried the levels in Extra Crispy and didn't find it to be impossible, so you should be able to enjoy it in all difficulties. He would really appreciate if you could give us any feedback, good, bad, any suggestion you have concerning the balance, GFX glitches, etc. so that he can improve the maps is necessary to make it perfect add on for Blood. We wrote a readme file to explain how to play the add on easily (I'm sure almost everybody here already know everything about launching blood add ons and all but who knows). Do not hesitate to tell us if you have easier solution (.bat files for instance since I d'ont know anything about that) or if the solution we gave in the readme file are complete bullshit."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=2223#p49055 Le Babe, December 23, 2012]}}<br />
<br />
== Critical Reception ==<br />
{{quote|quotation="In a few words, this was awesome. All the levels were insanely well-thought out and very, very immersive (go play this mod with some earbuds). I liked how the resources from the original game were used, such as Caleb's one-liners, and somehow they all felt new to me. My favorite map was definitely WestTown, because of all the effort that was obviously put into it. It seems as if it's a normal level at first, but once you actually make your way into Town, it feels as if it's actually a town overrun by Tchernobog's minions. The hall that was splattered with blood everywhere was my personal favorite, when I saw the ghost coming towards me, I was actually pretty scared; and I got that feeling that I just missed a Cultist ritual. The vault that was littered with Phantasms once you grabbed the key in there was also an intense moment. My definite favorite moment in this add-on was in Corpses Museum, when I stumbled upon the dark room with nothing but white lights and an eerie ghost sound that was also in WestTown's hall of Rituals, in both instances the sound was used to the fullest and I give you guys credit for that. Great freaking job. Seriously."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=50211#p50211 DubTheTruth]}}<br />
<br />
{{quote|quotation="I just started playing this add-on, and I am impressed on so many levels. First thing I loved about it; it's one of the very few add-ons I've played that doesn't require overwriting any of Blood's files. I can just drop it in my Blood folder and not worry about anything other than remembering to launch the INI file. That is seriously a plus to me, as small as it might seem. And second... the maps I've played so far are just incredibly well done. I'm admittedly awful at Blood, so I've been playing the second level for a couple of days or so (on Lightly Broiled, no less), but I'm REALLY loving the atmosphere of the levels, the way enemies are placed, and I'm really digging the slow gathering of weapons. Instead of just saying, "Oh, I'll use this weapon on this horde of enemies," I actually have to put some thought into how much ammo I have, what I can afford to use, and what will actually be effective. Maybe it's just the first two levels, but I love that TNT is actually sparse. I'm so used to having around 50 at any given time, it's nice to have to try and conserve them for when it's really needed. Only annoying thing I have noticed is the secrets are apparently pretty damned hard to find. Not really that bad, as it makes it all the more rewarding to actually find them, but I ran around the first level for half an hour JUST looking for secrets, and I could only find one. Maybe I just suck, though."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=51710#p51710 ssjlance]}}<br />
<br />
{{quote|quotation="I played it. With cheats on after being killed by the first 2 cultists... Sorry, I don't have much free time :p The maps are big and non-linear and offer pretty good gameplay. Some of the areas are better than others. Some are too classic. I found that the levels in general were a bit too "flat". There are some pretty crazy effects. Especially the plane crash. Overall everything is solid, except sometimes some textures don't align properly. I got completely stuck on at least two levels to the point that I had to give up. You might want to check that. So, it's a pretty solid campaign that will offer a challenge. It's definitely above average, even excellent sometimes, but it's not 'the best'."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=49085#p49085 ItBurn]}}<br />
<br />
{{quote|quotation="Wow! These are some very pretty maps, indeed. The very beginning of the very first map as you slide out of the tomb is perfect! the first sight that the player seems conveys to me that this Tedd guy, like a movie director, knows how to compose a shot in the camera. Cant wait to check this out further!"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=49067#p49067 Ryan "wangho" Williams]}}<br />
<br />
{{quote|quotation="I've just tried this add-on. It's ******* great! Good use of sprites, enemies are well placed, although you could have used more green cultists, hands, hellhounds and phantasms. I just felt that they appear too seldom. Some secrets were easy to find, some not, and it's fine. But I've got a question, are there any super secrets? I think in the last stage the circus could be a little more large, you could put more enemy bosses, how about mixing Beast, Cerberus, Stone Gargoyle and Queen Spider? ...Overall, outstanding job!"|attributedTo=Dzierzan}}<br />
<br />
{{quote|quotation="Pretty solid set of maps, they carry on more like a sequel to the Blood game. Cultists are still running rampant and wish to resurrect the old god, you must essentially try and figure out where their base of operations are. After you do it just sort of continues until it fizzles out in the last 4 maps taking you to rather random locations."|attributedTo=[http://www.moddb.com/mods/french-meat/reviews TheUnbeholden]}}<br />
<br />
== External Links ==<br />
*[http://www.moddb.com/mods/french-meat Mod DB]<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=426 Blood.Freeminded.De],<br />
*[http://www.gamewatcher.com/mods/blood-mod/french-meat-1-1 Game Watcher]<br />
*[http://bloodhispano.ucoz.es/load/mods_tc_episodios/french_meat/10-1-0-90 Blood Hispano article] (Spanish)<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?p=51075#p51075 Detailed level by level review]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1123 Promotional thread] - [[The Postmortem]]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=2223 Release thread] - [[The Postmortem]]<br />
*[http://www.gog.com/forum/blood_series/ahh_french_meat Forum thread] - [[GOG.com]]<br />
*[https://www.youtube.com/playlist?list=PLXQY7VJXR0DhIhRkuAfmn3fKWV4dbMix0 Video walkthrough (DOSBox)] - [[Emmanuel EXE]]<br />
*[https://www.youtube.com/watch?v=r3GYe5LVKI0&list=PLoxV-no_tlqxxOoNvyNmc2W552omHkZmJ Video walkthrough (BloodGDX)] - [[pagb666]]<br />
<br />
----<br />
<center> [[Death Wish|<< Death Wish]] | [[Season of Death|Season of Death >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Custom Episodes]] [[Category:Windows/MS DOS Games]] [[Category:Good Articles]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Death_Wish&diff=45341Death Wish2019-06-23T17:54:49Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Death Wish<br />
| Image = Death-Wish-Logo.jpg<br />
| Size = 250px<br />
| Caption = Death Wish Logo<br />
| Developer = [[Dustin "Bloatoid" Twilley]]<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = [[Dustin "Bloatoid" Twilley]]<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.5<br />
| Released = [[Fact Time Line#2011|October 31, 2011]], [[2017]]-[[2018]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Caleb will need to muster all his strength to take down the mighty Tchernobog, who has managed to free himself from the grip of death. Death Wish is a new campaign for Blood with over 30 new levels, cut scenes, and more. All levels have been modified for Co-op play. The entire project was developed by a single mapper, ensuring consistency and quality."|attributedTo=Official description}}<br />
<br />
'''''Death Wish''''' (sometimes styled as '''Deathwish''') is a [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' developed by [[Dustin "Bloatoid" Twilley]], previous creator of ''[[Inherit the Earth]]'' (1999) and ''[[Hostile Takeover]]'' (2001). It adds an additional three episodes and over thirty new levels to the game. The project was started in January of [[Fact Time Line#2010|2010]] with the aim of it being completed by the year's end. Development later expanded into [[Fact Time Line#2011|2011]], with it finally being released on October 31, 2011.<br />
<br />
This was quickly followed up with two minor point releases. A major revision and update, [[Death Wish#v1.4|version 1.4]], was released on [[2017|October 31, 2017]] after years of anticipation dating back to [[Fact Timeline#2013|May 7, 2013]]. This was further built upon [[Fact Timeline#2018|a year later]] with [[Death Wish#v1.5|version 1.5]], which focused on improving multiplayer features for both [[Bloodbath]] and co-operative play among other tweaks.<br />
<br />
The effort is distributed as a plain [[:wikipedia:Zip|Zip]] archive file that simply holds a folder with all the files, with the user only needing to extract the files into their ''Blood'' directory and launching with the command parameter "blood -ini dw.ini". The author wanted it to be as easy as possible, especially since he was not [[List of Mods for Blood#Assets|trying to add]] any new textures or replace any sounds.<br />
<br />
== Details ==<br />
[[File:Death-Wish-E1M8.png|thumb|right|200px|Screamshot]]<br />
The most notable new feature to be added as part of ''Death Wish'' are modified [[tome]]s that bring up messages when you collect them. There are several in each level, and they have special messages that reveal secrets, story elements, and sometimes nothing more than offhand [[Cultist Language|Cultist comments]]. They are not always right in your path, but if a curious player starts searching every corner he should be able to find them all.<br />
<br />
The release also comes with a fully developed walkthrough available in a plain text file. The walkthough is be separated into two parts, with the first part being a basic walkthrough that does not reveal any secrets or the secret level entrances, and the second revealing all. Also included is a commentary text file offering the creator's thoughts about the project.<br />
<br />
== Story ==<br />
[[File:Tchernobog-Resurrection-Death-Wish.png|thumb|right|200px|Tchernobog's human form is reborn; from the opening cutscene]]<br />
''Death Wish'' begins with an introductory cut-scene depicting a narrated scroll. It explains that while [[Tchernobog]]'s [[Tchernobog#Speculation|divine form]] was sent into The Void and the power of [[The One That Binds]] was inherited by [[Caleb]] after the god's defeat in [[The Hall of the Epiphany]], the heart of his original human form lay hidden under a Stygian tower waiting for when he would need it again. Utilizing this fail-safe, the 16th incarnation of Tchernobog returns to this world and, no longer hindered by his multi-dimensional responsibilities, is able to acquire new power. He realizes though that he will only be a shadow of his former self as long as his divine form remains in The Void, so he seeks to reclaim it again, fully aware that Caleb would immediately sense such a disturbance.<br />
<br />
The time period is never strictly stated, although it is said to be [[Fan Media Time Line#1928-2028|long after]] the events of ''[[Blood]]''. The presence of computers, space technology, and references to [[CabalCo]] seem to hint that it is set either in the late 20th or early 21st century; as well as the statements of continuing dimensional decay, tying it together with the ''[[Blood II: The Chosen]]'' story line. Due to the fact that the add-on features no new textures, for the sake of compatibility, some creative choices are used to make the vintage styles work within this theme.<br />
<br />
''Note: the following still needs to be updated for version 1.4 onward''<br />
<br />
=== Episode 1: In Cold Blood ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 1: In Cold Blood ''' <br />
<br />
----<br />
<br />
*'''[[DWE1M1: Home Sweet Home]]''' <br />
*'''[[DWE1M2: Lost Highway]]''' <br />
*'''[[DWE1M3: Firebelly]]'''<br />
*'''[[DWE1M9: Spooky World]]''' (Secret Level)<br />
*'''[[DWE1M10: Ring of Fire]]''' (Transition Level)<br />
*'''[[DWE1M4: The Abyss]]''' <br />
*'''[[DWE1M5: Jigsaw]]''' <br />
*'''[[DWE1M11: Shudder Island]]''' (Secret Level)<br />
*'''[[DWE1M12: Old Sins]]''' (Transition Level)<br />
*'''[[DWE1M6: What Lies Beneath]]''' <br />
*'''[[DWE1M7: Urban Decay]]'''<br />
*'''[[DWE1M8: Vertigo]]'''<br />
</div><br />
<br />
{{quote|quotation="Caleb defeated the Dreaming God Tchernobog in the Hall of Epiphany, inadvertently claiming the ability to bind dimensions as his own. Tchernobog's body was sent to The Void, but his power was vast - its flame not so easily extinguished. In his ruin Tchernobog revealed as special ability, just as Caleb had when Tchernobog cast him down. He could cheat death. Below a distant stygian tower, the Dreaming God hid his festering heart, the last remnant of his human form. When his body perished in the Hall, the heart began beating - the Demon was reborn! He removed the evil talisman that secured his immortality and placed it once again in the depths of the tower. With the task of binding dimensions lifted, Tchernobog's power grew. Seasons passed. Tchernobog realized he would never taste his full potential without drawing his divine form back from The Void. As the new binder of dimensions, Caleb would surely sense Tchernobog's efforts. The demon arranged a diversion."|attributedTo=Opening cutscene}}<br />
<br />
Nipping this in the bud, [[Tchernobog]] sends a horde of [[Axe Zombie|zombies]] to [[Caleb]]'s out-of-the-way retreat, killing his pet [[Hell Hound]] "Cujo" and enraging his former servant once again. As Caleb hunts after nearby [[Cabal]] patrols and the elusive skeletal figure of the resurrected ex-god, dodging their traps, he begins to find that various dimensional portals are starting to open. All heralded by shining coloured orbs, he learns from various [[Tome]]s that this indicates the binding of the dimensions is decaying. He fights through the mines and newly opened dimensional planes nearby ([[DWE1M1: Home Sweet Home]]), until he makes his way through the forest to an old automotive shipping route. Dodging traffic, and making his way through treacherous bridge-ways and dams ([[DWE1M2: Lost Highway]]), Caleb finally reaches a region whose cold icy exterior proves to be illusory, and finds himself fighting on all fronts inside a [[cultist]]-spectated arena showdown ([[DWE1M3: Firebelly]]). Afterwards, stumbling upon a Cabal ran horror themed amusement park, with various attractions ([[DWE1M9: Spooky World]]). Only to return to the arena, this time covered in show, and fight in another spectated showdown ([[DWE1M10: Ring of Fire]]). He then precedes to start a descent down winding staircases to the "crimson river" ([[DWE1M4: The Abyss]]). Passing [[E1M5: Hallowed Grounds|through the one safe way]], Caleb is back onto higher ground, only to have to go down into the caves again and a hidden dark church ([[DWE1M5: Jigsaw]]), finally succeeding through a succession of key puzzles. Exploring a remote arctic outpost, Caleb has to face the horrors found hidden under the ice ([[DWE1M6: What Lies Beneath]]), before finally returning to civilization, jumping between rooftops and blasting through tenements and various businesses ([[DWE1M7: Urban Decay]]). This time ascending, Caleb makes it up to the very heights of the city, and faces Tchernobog head on, only for the ex-god to spirit himself away through a dimensional disturbance after Caleb defeats his guardian [[Stone Gargoyle]] ([[DWE1M8: Vertigo]]). The episode's epilogue describes how, holding a cultist at gunpoint, Caleb learns the truth of the ex-god's plans and why he led Caleb up to the far north: to keep him safely out of the way. Now realizing the actual extent of his quest, Caleb seeks out the talisman that brought his former master back to this world.<br />
<br />
{{quote|quotation="Epilogue: Revelation. With the battle concluded, Caleb began to feel a dimensional disturbance. Using his special brand of interrogation, Caleb discovered how Tchernobog returned to the realm of the living, and his plan to begin pulling his divine form back from The Void. The secret of drawing Caleb to the far North was revealed: Tchernobog, beginning his transformation in the place where he had been defeated, was far-and-away. Time was on his side. However, the battle with Tchernobog would have to wait until the talisman which allowed him to escape death was expunged."|attributedTo=Closing cutscene}}<br />
<br />
=== Episode 2: Scar Trek ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
{{quote|quotation="Caleb journeys to destroy the evil heart that provides Tchernobog with the power of resurrection. Following a band of fleeing Cultists, Caleb travels to the dry wastelands in search of the Black Tower. Tchernobog has anticipated this move by reading the thoughts of his followers, and sends forth the bulk of his army to defend the heart. With the odds against him, Caleb will have to fight his way into the dark citadel where both the heart and an army of death await."|attributedTo=Opening cutscene}}<br />
<br />
Knowing that fighting the [[Tchernobog|ex-god]] without first destroying the source of his resurrection is pointless, [[Caleb]] follows a band of fleeing [[Cultist#Blood|cultists]] to the dry wastelands and dark citadels that guard the black Stygian tower. To start off his journey, Caleb rides towards a Cabal caravan and makes his way aboard, using their napalm turrets to his own advantage, before riding to another car for the penultimate blast ([[DWE2M1: Armada]]). Extracting himself from the wreckage, Caleb fights through what at first appears to be a shipping lot, but actually conceals a secret [[CabalCo]] space program ([[DWE2M2: Out to Launch]]). Boarding the rocket, Caleb ascends to the Cabal mothership ''[[:wikipedia:Alien (film)|Monstromo]]'', and, after making his way through the ship's decks and duct work, activates the self-destruct before racing to an escape pod ([[DWE2M3: Mothership]]). Following a rough landing, Caleb ascends up into a castle dungeon, wherein the Cabal has been experimenting with genetics, electricity and even teleportation ([[DWE2M4: Weird Science]]). Caleb makes his way through a zombie infested underground laboratory, run by rebel Cabal who wish to overthrow Tchernobog, first by boarding a cavern train ([[DWE2M10: Dread Faction]]). Returning to the castle, which has now been frozen, Caleb fights past a horde of Cabal and a [[Cerberus]] ([[DWE2M11: Behemoth]]). Escaping the facility, Caleb meanders through a winery, before finding a catacomb complex hidden nearby ([[DWE2M5: Grapes of Wrath]]). After finding five black chests in order to exit, Caleb comes across a ghost ship, whose haunted halls hides the keys he needs to progress further ([[DWE2M6: Deep-Sixed]]). Finally, Caleb begins to approach his objective, crossing through underground canals and high peaks ([[DWE2M7: Paradise Lost]]). Emerging out of the forest, Caleb ultimately reaches his goal: the Black Tower, but nothing is as simple as it appears ([[DWE2M8: The Black Tower]]). Making it into the tower's interior, past all the portals, hideaways and traps, Caleb locates the heart and destroys it as well as Tchernobog's defensive legion. Safe in the knowledge that his old enemy is once again mortal, Caleb begins his trek back to where it all began - the Hall of Epiphany.<br />
<br />
{{quote|quotation="Epilogue: Not Long for This World. The heart was destroyed. Caleb could now eliminate Tchernobog without fear of his return. He will have to travel to the scene of Tchernobog's defeat, The Hall of Epiphany, to face him once more - every passing moment bringing Tchernobog closer to his mighty transformation."|attributedTo=Closing cutscene}}<br />
<br />
=== Episode 3: War is Hell ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
{{quote|quotation="The final showdown with the Devourer of Souls draws near! Travelling up a lonely mountainside where he feels the warping of dimensions growing strong, Caleb begins a race against the clock to reach Tchernobog, who has gathered his most powerful servants to put a halt to Caleb's progress. There is no telling what power Tchernobog will acquire if he achieves his divine form, able to dedicate what was formerly used to bind the dimensions to the purpose of destruction."|attributedTo=Opening cutscene}}<br />
<br />
Starting his hunt, [[Caleb]] begins to ascend up a lonely mountainside, sensing the accelerating decay of the dimensional boundaries as he goes. He knows that if he does not halt [[Tchernobog]] quickly, and so prevent him from reacquiring his divine form, the fate of everything will be in jeopardy. Caleb climbs the peaks into a nearby town, and begins making his way through its various buildings, tormented along the way by the spectre of his long dead lover [[Ophelia Price]] ([[DWE3M1: Whisper Peak]]). Entering into what appears to be a damned alternative version of a bank vault, Caleb finds himself sliding along in a delirium until he finally arrives into what at first appears to be an ordinary looking bedroom ([[DWE3M2: The Room]]), only for it to prove to be an inter-dimensional hub, also engulfing a nearby subway station. Passing through a magic door, Caleb reappears on the mountainside, and climbs through a temple up to its roof ([[DWE3M3: Shadehaven]]), wherein his further ascent is made more convenient through the acquisition of an aerial vehicle. Making a crash landing, Caleb emerges out onto a beach front, and so seeks out his needed keys through seaside attractions and a dimensionally unstable hotel ([[DWE3M4: Bogey Beach]]). Caleb ends up soaring into the night sky, and is once again in another nightmare sequence, revisiting locations from the previous two episodes, albeit dark and hellish ([[DWE3M9: Nightmare]]). Awakening back at the docks, Caleb battles a [[Cerberus]], before taking a boat and sailing off ([[DWE3M10: Morning Gory]]). Sailing away, Caleb has little time to reflect before, predictably, the boat explodes, which proves to be only the first of many explosions, including an air strike ordered by Caleb himself ([[DWE3M5: Duck and Cover]]). Caleb is still not yet out of the heat however, being faced with a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an [[E4M7: In The Flesh|all too familiar flesh temple]] ([[DWE3M6: Inferno]]). Escaping again on a river boat, Caleb visits more old territory, up into the ruins of the [[Hall of the Epiphany]] and faces the [[Beast|Choesn-in-training]] ([[DWE3M7: Last Rites]]). Travelling to a dimensional portal, Caleb finds that he is too late: Tchernobog's divine form has been brought back from the Void. However, this proves to be nothing that a little fire-power can not fix, as he kills both his reincarnation and then travels into the Void itself to expunge his presence once and for all ([[DWE3M8: Dead End]]). At peace with the world following his victory, Caleb has it in mind to return to the mountains, rebuilding his home and returning to a quiet life. After killing a few more stray [[Cultist#Blood|cultists]] that is...<br />
<br />
{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}<br />
<br />
== Development ==<br />
[[File:Death-Wish-Lamp.jpg|thumb|right|200px|Death Wish logo]]<br />
<br />
{{quote|quotation="I stopped messing with Blood [after [[Inherit the Earth]]] and moved on to editing Unreal maps and making board games for a while, returning to make Death Wish years later. Before I started I played through the entire game a few times so it was fresh in my mind, then dove into the mapedit files of all the original game's maps to reverse engineer all the tricks I liked. Originally I was only going to do the first episode, but I got such positive feedback that I decided to keep going. If you want to read about those levels in-depth you can check out the text file included in the download. I had to use some awful software to get the movies to work, the audio to which I recorded in my car with an iPhone."|attributedTo=Dustin Twilley, January 19, 2016}}<br />
<br />
''v1.2''<br />
* ''Cutscene paths changed from C:\blood\ to C:\ in DW.ini''<br />
* ''Some mission music rearranged''<br />
* ''Enemy/respawn alterations throughout entire map set''<br />
* ''Large reduction of [[Acolytes]] in favor of other enemy types''<br />
* ''Some altered respawn arrangement''<br />
* ''Miscellaneous textures aligned and altered''<br />
* ''Many areas now favor enemy difficulty over increased numbers''<br />
* ''Bugs and "traps" in co-op fixed''<br />
<br />
''v1.1 ''<br />
* ''Actor error from e1m3 that some people are having resolved ''<br />
* ''False keydrop in e2m3 fixed in single-player mode''<br />
* ''e2m7 door toggle fixed for lower difficulty settings''<br />
* ''README expanded to include info on running Death Wish on the [[Good Old Games|GOG.com]] version of Blood''<br />
* ''README expanded to include info on bMouse for mouselook''<br />
<br />
''v1.0 Original Release''<br />
<br />
=== v1.4 ===<br />
[[File:Death-Wish-1Point4.png|thumb|right|Death Wish 1.4]]<br />
<br />
{{quote|quotation="I'm working on releasing a refined final version of the add-on and was wondering if anyone had any comments or ideas about what can be done to improve things, especially if you are aware of an outright error. In the Freeminded site someone posted a "Co-Op compatible" version of Death Wish, although I have no idea what changed since it was co-op compatible to begin with (I've played online with others several times). Any and all nit-picks are welcome :-)"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2226 Dustin Twilley, January 12, 2013]}}<br />
<br />
{{quote|quotation="I currently have an updated version of Death Wish sitting on my hard drive. It has 2 new secret levels (hos-e1m1 & hos-e1m2 from hostile takeover, heavily modified to bring them up to "Death Wish standards") along with transitional maps. Little fixes have been added to all the maps along with rebalanced health drops and new architecture where sector limits allow. I was waiting for a chance to re-record audio with good equipment and redraw the movie art before releasing, but with my indie game schedule it's hard to find time."|attributedTo=Dustin Twilley, January 19, 2016}}<br />
<br />
{{quote|quotation="Glad you enjoyed the expansion — the latest version (not released yet) has a better health balance along with a few more levels. I've been waiting for a time when I can redo the cinematics to release the update but I've been pretty busy running my own gamedev company lately. It's hard to pin down how long it took to create the maps since I'd do a first draft then revisit each one later on adding details. I think when you complete a map and take some time apart it's easier to see what needs tinkering. Episode 1 levels needed the most work since I started with those after a long absence from mapping for Blood. By the time I got to Episode 3 I wasn't making a lot of mistakes so I guess those went the quickest. I guess each level took about 3–4 weeks minimum depending on how much free time I had after I got out of work. Mapping goes WAY faster after memorizing the soundFX numbers, how to set up common special effects, etc."|attributedTo=Dustin Twilley, [http://www.bloodline.eu/index.php?forum-showposts-222#1254 March 3, 2016]}}<br />
<br />
Announced on May 2, 2017 to be [http://www.moddb.com/mods/death-wish-for-blood/news/death-wish-14-for-blood-out-this-october released] October 2017, and then further slated [http://www.moddb.com/mods/death-wish-for-blood/news/death-wish-update-this-halloween for release] on [[:wikipedia:Halloween|Halloween]] 2017 on October 9th. This objective was [http://www.moddb.com/mods/death-wish-for-blood/news/death-wish-v14-for-blood-released met successfully], as noted on by [[Blood Line]] on [http://www.bloodline.eu/news-139 November 11th].<br />
<br />
{{quote|quotation="Happy Halloween! What better way to celebrate than to check out one of the biggest expansions for the oldschool, horror-themed FPS Blood?! The update improves level design, gameplay, and overall quality. This update is not only about adding new content, but also polishing the content present in v1.3. Along with 2 new maps (and 2 short transitional maps), v1.4 addresses complaints/concerns that have been brought up over the last several years as well as making changes based on observation of play-throughs on Youtube and Twitch. This version is also more speedrun and co-op friendly, with more opportunities to sequence-break and less unintentional trapping. Other than level architecture, there are many other changes: all cracks are easier to trigger, less respawn spam, water flows in the desired direction so you'll swim faster across long distances, shorter elevator rides, health has been rebalanced, there's less respawn spam, some items not present in v1.3 are now used, mission end-points are more clear, and much more!"|attributedTo=[[Dustin Twilley]], October 31, 2017}}<br />
<br />
===v1.5===<br />
[[File:Death-Wish-1point5-Teaser.png|thumb|right|Version 1.5]]<br />
<br />
{{quote|quotation="Death Wish 1.5 for Blood is currently being developed to enhance the multiplayer experience. Co-op mode will go much more smoothly thanks to a few updates... Keys / Items that trigger events will not trigger the event again if that item respawns. Certain collectables that unlock pathways (like the Black Boxes in DWe2m6 are set to never respawn)... Doors that block player backtracking will eventually reopen to allow teammates who were left behind to catch up. Even if the door/wall does not reopen, a teleporter or spare key will be revealed. This also solves the problem of teammates who perish while holding a key that is now unreachable by others... Hate playing catch-up? DW1.5 will have a checkpoint system wherein reaching certain points in a mission will open up a teleporter or teleport-station near the player spawn-point, allowing teammates who are killed to return to the action quickly... No, I didn't add new levels this time. I made a lot of areas look nicer and fixed some technical issues, but the single-player experience is still similar the most recent build of DW1.4. If I saw something I wanted to touch up while adding Co-Op stuff I addressed it, but all the biggest changes in this version are multiplayer-related. That said, if you want the best Death Wish has to offer for single player mode, you'll still want to have DW1.5... I am still gauging the interest in this, but I was considering including some of my deathmatch (aka "Bloodbath") levels in this update, with an eye towards making sure they are up to the production standard of the single player campaign. Let me know if you'd be interested!"|attributedTo=[[Dustin Twilley]], [https://www.moddb.com/mods/death-wish-for-blood/news/death-wish-15-for-blood July 28, 2018]}}<br />
<br />
{{quote|quotation="Death Wish 1.5 for Blood will be released at the end of the month, October 31, 2018, just in time for the spookiest day of the year! This update adds a bunch of stuff for multiplayer as well as improvements to the single player campaign and even a small set of Bloodbath (deathmatch) maps... There are no new levels this time around, although I did fix a bunch of bugs and more details were added to existing levels. All of them have also received an update to the monster load-out to cut down on enemy spam that was artificially lengthening gameplay. Likewise, some levels that were longer than they needed to be due to backtracking have been reworked."|attributedTo=[[Dustin Twilley]], [https://www.moddb.com/mods/death-wish-for-blood/news/death-wish-15-for-blood-out-this-halloween October 1, 2018]}}<br />
<br />
{{quote|quotation="It's Halloween again and this year I have a treat for Blood fans! With BloodGDX making Co-Op and Bloodbath in Blood easier than ever, this update adds improvements for singleplayer, Co-Op, and even adds some Bloodbath (deathmatch) levels. All maps can support up to 8 players at once for both Co-Op and Bloodbath."|attributedTo=[[Dustin Twilley]], [https://www.moddb.com/mods/death-wish-for-blood/news/death-wish-15-is-out-now October 31, 2018]}}<br />
<br />
== Critical Reception ==<br />
<br />
{{#ev:youtube|D4Fotgr5e3k|320|right|"Retro Review - Mod Corner - Deathwish Mod for Blood" ([[Gggmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|MzVj4YCmoFg|320|right|"BLOOD - Death Wish - Tribute Clip" ([[Emmanuel EXE]]) - [[YouTube]]|frame}}<br />
<br />
The game was well received in the ''Blood'' community, and one of the most anticipated events of [[2011]]. It was in particular praised for its architecture, pacing and plain creativity. Some quibbles were made about its difficulty and pacing, particularly in terms of the author's affection for the usage of [[Ackolyte]]s, which lead to that enemy variety being made less common in later versions. Still, reception has been almost universally complimentary, offering up a brand new challenge to ''Blood'' players thirsty for new content after almost fifteen years since the game's release. The [[2017]] updated release has also attracted a notable degree of attention, even receiving [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ a write up] from [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]].<br />
<br />
{{quote|quotation="Death Wish is the perfect add-on for a hardened [[Bloodite]], or [[Build]] engine fan, with no end of novel architecture, amazing interactivity, in-game cinematics and challenging fire-fights. If however, you are just getting your hands bloody or are a more casual player, I would suggest perhaps waiting on it or giving it a miss, or else face no end of frustrating deaths - most likely at the hands of the eventually quite tiresome Tchernobog heralded traps, poisonous secret areas and endless zombies hoards. If you think you are ready, then give it a go. As Tchernobog says several times within, 'Let the bloodbath begin!'"|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
{{quote|quotation="Death Wish is more of everything that made Blood work. Complex combat encounters, esoteric weaponry (get ready to bounce dynamite around corners again), very deadly enemies, interactive environments and no shortage of classic horror references. There’s a horror fan’s eye for detail visible in just about every map in this lengthy expansion. One level in particular – Whisper Peak – is a clear tribute to Silent Hill; Dense fog, rusted otherworld and all. The level design is consistently impressive, and according to the update notes for the latest build, they’re pushing up hard against the upper limits of the engine itself. This is literally as good as Blood is ever going to get."|attributedTo=[https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ Dominic Tarason], [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]]}}<br />
<br />
{{quote|quotation="So far it's all gushing praise for Deathwish...and that's really all I can offer, because apart from a few levels that aren't quite as interesting as the rest (The spacestation, whilst well executed, I didn't find too compelling) it's just completely solid all the way through and goes from strength to strength, with constant new ideas and challenges to go through. Most importantly, it's clear the amount of love that went into the mod. Nothing feels rushed or lazy and even the full walkthrough provided shows that Bloatoid thought about the players who aren't so hot with finding secrets or navigating the levels. This could of easily been packaged and sold as a retail expansion of Blood, had it been released back in the day. Play this mod - if you're playing the GoG version of Blood it's a bit tricky to set up so check the moddb page's comments for more help, but it is 100% worth the effort to play. All of the above puts Deathwish in my best mods of all time category (and makes me cry when I look at my own horrid levels in comparison to Bloatoid's work)"|attributedTo=[http://jbladefps.blogspot.ca/2014/08/deathwish-will-never-play-blood.html Jblade's game/mod reviews]}}<br />
<br />
{{quote|quotation="In terms of length, this is a full game. This is a full 1990s-length game (back when FPS games actually included more than just a few measly hours of gameplay). Although I am only two-thirds of the way through the game, this is the result of playing this game a lot for several days. All in all, “Death Wish” is easily as good as (if not better than) the original “Blood” was. Not only does it include (mostly) excellently-designed levels and cool movie references, but it also includes the kind of amazingly fun and enjoyably challenging/ hilariously unfair gameplay that you only see in 1990s FPS games. This is a mod both by and for classic FPS gamers. And it is awesome! If I had to give what I’d played so far a rating out of five, it would just about get a five."|attributedTo=[https://pekoeblaze.wordpress.com/2016/12/23/mini-review-death-wish-mod-for-blood-one-unit-whole-blood/ PekoeBlaze]}}<br />
<br />
{{quote|quotation="I'm really glad I decided to try this mod out. I never really bothered to mod Blood in any way, but I decided now would be good time to try and downloaded Death Wish. I'm glad I did! This is the Blood 2 I always wanted! The quality of these levels are definitely on-par with the classic levels. The layouts are cleverly designed, and the atmosphere generated in some of the areas probably exceed the originals. The levels also **** with you a bit at random moments--in ways I won't spoil here. I may have a few nitpicks here and there, but the overall package more than makes up for any shortcomings. In short, if you've got the ol' Blood itch but want to play something new, get this mod. You won't regret it!"|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews Graykin]}}<br />
<br />
{{quote|quotation="Amazing mod. Out of the 30 levels I think there maybe only 1 or 2 I didn't like as much. Otherwise it's solid all the way through. There is an amazing variety of environments all with different well executed atmospheres and interesting well thought layouts. Gameplay is always fun and health-ratio is pretty much perfect in every map. There is also some neat effects here and there and tons of secrets to find in each level. A must play for any fan of Build engine games."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews NESfag]}}<br />
<br />
{{quote|quotation="Stunning campaign. This is easily the greatest piece of fan-made content for Blood. Three tough-as-nails episodes, filled with fantastic level of thematic variety. Large portion of the maps follow original game's trend of being inspired by well-known pieces of horror fiction. The Thing, Silent Hill, Alien... they all have their own dedicated map. One episode's finale is even based on The Dark Tower. Maps inspired The Thing and Alien's Nostromo manage to be genuinely scary and you'll be on your toes for their entire duration. Every map features great visuals, with some of them containing some of the most impressive architecture and detailing you'll see in a Build engine mod. This is an absolute must play for any bloodite, Death Wish is pretty much an infinitely better Blood sequel than actual Blood 2."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews King Random]}}<br />
<br />
{{quote|quotation="I usually don't post here, but I made an account just to write to you. I've played many mods for blood, such as Bloody Pulp Fiction, The Lost Episodes, Chronicles vol 1, and Sect wars, but your mod defeats these mods with no effort at all. Truly amazing level design, amazing level concepts, and above all your mod captures the feel and atmosphere of Blood perfectly (which others fail to do). I am addicted for quite some time now, and I always wanted a worthy successor to original blood, and this is it. In fact, I think Death Wish outdoes the original blood in many respects. The creativity you've put into your work, I was left speechless with many things in this mod. I hope you will make more blood mods in the future. Thanks a lot bloatoid for blessing us with your amazing work."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews BloodCaleb]}}<br />
<br />
{{quote|quotation="This is probably the best set of levels for Blood ever made. The author has really matured from his previous map packs, both in terms of level design as well as just overall presentation. Some levels really push the boundaries of what the Build engine can do, and the way the mod includes referential levels (you will probably recognize the references when you see them) provides a nice variation when playing, not to mention the second episode really goes into places that Blood hasn't gone before. It's pretty hard overall, but then again Blood has always been hard. If you like Blood or just Build engine games overall, you really owe yourself to play this."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews TecMan]}}<br />
<br />
{{quote|quotation="Straight up one of the best things I have ever played. It has plenty of horror references, excellent mapping, fun gameplay, and an excellent style that easily puts it above most mods. Even the weakest maps are still very, very good and the strong ones are simply amazing. Bloatoid should be hired, given a couple million, an engine, and a memo telling him to go nuts. Easily mod of the year, perhaps even mod of the decade. Sure we have nine more years, but it will be very hard to top this one."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews doccarnby]}}<br />
<br />
{{quote|quotation="Superb custom Blood mapping, right up there with the retail levels and in many cases surpassing them. Super fun, creative, well-thought-out and balanced levels. You can't possibly miss this out if you enjoy Blood (and who that's played it doesn't?)"|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews Waffnuffly]}}<br />
<br />
{{quote|quotation="Incredibly varied level design and challenging use of enemy types. Death wish throws a lot of enemies at the player at a time, which is fantastic. Installation is simple, too. If you own and enjoy Blood, you absolutely need to play through these levels."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews Vdaxzter]}}<br />
<br />
{{quote|quotation="This mod easily brings the quality of the original game. The maps are smartly designed, and it's just a pleasure to get through of them. I'd recommend that mod to everyone who wants to play again with Blood but already bored of the original maps."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews JonC83]}}<br />
<br />
== External links ==<br />
* Websites: [https://web.archive.org/web/20180310105430/http://bloatoid.blogspot.com/ Blogspot blog], [http://www.moddb.com/mods/death-wish-for-blood/ ModDB page]<br />
* Articles: [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ Rock, Paper, Shotgun article], [http://www.dsogaming.com/news/death-wish-mod-for-blood-released/ DSOGaming article], [http://bloodhispano.ucoz.es/load/mods_tc_episodios/death_wish/10-1-0-213 Blood Hispano article] (Spanish), [http://jbladefps.blogspot.ca/2014/08/deathwish-will-never-play-blood.html Death Wish review], [https://pekoeblaze.wordpress.com/2016/12/23/mini-review-death-wish-mod-for-blood-one-unit-whole-blood/ Death Wish Mini Review], [https://www.youtube.com/watch?v=D4Fotgr5e3k Retro Reviews - Mod Corner: Death Wish], [http://n4g.com/news/2119781/this-mod-adds-30-brand-new-levels-with-co-op-support-to-monoliths-classic-shooter-blood n4g article], [https://se7en.ws/death-wish-is-a-huge-infusion-of-goodness-for-blood/?lang=en se7en article]<br />
* Threads:<br />
** [[The Postmortem]]: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1516 Announcement thread], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1779&p=45013&hilit=Death+Wish#p45013 Discussion thread]<br />
** [[Transfusion Forums]]: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2386 Announcement thread], [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2476 Discussion thread]<br />
** [[:wikipedia:Steam (software)|Steam Community]] [http://steamcommunity.com/app/299030/discussions/0/41973821133351995/ Thread], [[GOG.com]] [https://www.gog.com/forum/blood_series/death_wish_a_new_30_level_user_made_expansion_for_blood/ Thread]<br />
** [[Duke4]] [https://forums.duke4.net/topic/9990-death-wish/ Thread], [https://www.doomworld.com/forum/topic/85459-death-wish-for-blood/ Doomworld thread], [[:wikipedia:4chan|4chan]] [http://boards.4chan.org/vr/thread/4253581/blood-death-wish Thread]<br />
* Playthroughs: [https://www.youtube.com/playlist?list=PLoxV-no_tlqz_eoEbRAIhnx0WOE8A_NAQ Blood: Death Wish 1.4 Mod (BloodGDX) - All Secrets Uncommented Playthrough] ([[pagb666]]), [https://www.youtube.com/playlist?list=PLgS1ZoidySwN6DNvGblHm5ZzBzZqGCZNa Blood: Death Wish] ([[Lingyan203]]), [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]]), [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]]), [https://www.youtube.com/user/flairphantem/playlists Fllairphantem], [https://www.youtube.com/playlist?list=PL374FB722E2A4CA30 Michał Frączkiewicz]<br />
<br />
----<br />
<center> [[Bloody Pulp Fiction|<< Bloody Pulp Fiction]] | [[French Meat|French Meat >>]] </center><br />
<br />
[[Category: Windows/MS DOS Games]] [[Category:Fan Media]] [[Category:Modifications]] [[Category: Good Articles]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Template:AddOnEngines&diff=45340Template:AddOnEngines2019-06-23T17:54:34Z<p>192.252.237.224: </p>
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<div>[[Build Engine]] ([[Blood]] [[List of Mods for Blood|mod]]; [[BloodGDX]], [[NBlood]]), [[Kex Engine]] ([[Fresh Supply]])</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Template:AddOnEngines&diff=45339Template:AddOnEngines2019-06-23T17:54:15Z<p>192.252.237.224: </p>
<hr />
<div>[[Build Engine]] ([[Blood]] mod; [[BloodGDX]], [[NBlood]]), [[Kex Engine]] ([[Fresh Supply]])</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Bloody_Pulp_Fiction&diff=45338Bloody Pulp Fiction2019-06-23T17:53:56Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Bloody Pulp Fiction<br />
| Image = BPF.jpg<br />
| Size = 250px<br />
| Caption = Bloody Pulp Fiction<br />
| Developer = [http://bpf.deathmask.net/chosen.htm BPF Team ("Chosen")]<br />
| Publisher = [[DeathMask]], [[:wikipedia:ModDB|ModDB]]<br />
| Designer = [[Ryan Williams|Ryan "Wangho" Williams]] and RedFanatic<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.2<br />
| Released = [[Fact Time Line#2009|May 19, 2009]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}}<br />
<br />
{{quote|quotation="Bloody Pulp Fiction is a Blood 1 addon that follows Caleb as he runs from the madness of the Cabal that has swept the globe in a determined effort to spread destruction and mayhem throughout... Deadland awaits Caleb as he is thrust into action once again by the determined Cabal who are stopping at nothing to kill, enslave, pillage, ravage, and bring forth unholy darkness in it's wake. Caleb, now in the present, wants nothing more than to avoid the Cabal and forget any ties to Tchernobog, but the world is Decaying as the Remnants of the Cabal spread through out the globe like a Cancer. "|attributedTo=Official description}}<br />
<br />
[[File:Bloody-pulp-fiction.png|thumb|right|200px|Bloody Pulp Fiction]]<br />
<br />
'''''Bloody Pulp Fiction''''' (also known as '''''BPF''''') is a [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' with two new original episodes (the second in two separate parts) ranging from dilapidated carnivals, huge sea-faring ships, to old desert ghost towns long forgotten along [[:wikipedia:U.S. Route 66|Route 66]]. It was developed by [[Ryan Williams|Ryan "Wangho" Williams]] and RedFanatic with assistance from Diman (aka NoOne) of ''[[Alone in the Dark]]'', first publicly announced on [[Fact Timeline#2007|February 5, 2007]] and finally released on [[Fact Timeline#2009|May 19, 2009]], with an updated version 1.2 following on June 13th. A [[Bloody Pulp Fiction#Remaster|remastered version]] is currently in the works by Wangho.<br />
<br />
== Details ==<br />
{{quote|quotation="Experience up to 18 levels of fast paced, adrenaline-soaked, bloodthirsty action in some of the most detailed and frantic maps ever made for Blood. Experience snowy cities, malls, dockside ports, graveyards, haunting forests, gigantic sea-faring ships, old forgotten towns along Route66, torture chambers, a dilapidated carnival site, Cabal strongholds, and much more."|attributedTo=Official description}}<br />
<br />
The campaigns spans around 18 new maps in total, which were made in the style of "[[The Way of All Flesh]]" and ''[[Cryptic Passage]]''. The first episode was designed by [[Ryan "Wangho" Williams]], while the second was by RedFanatic (previously the author of ''[[List of Mods for Blood#Purgatory|Purgatory]]''). The set also features the [[Alone in the Dark#Version 2|second version]] of the ''[[Alone in the Dark]]'' custom map and mod as the secret level of the third episode, complete with [[Voxel Pack]] assets. It is the largest and most notable add-on project that [[List of Mods for Blood#Assets|features new multimedia assets]] necessitating a, at least temporary, modification of the base game's assets. It was shipped with a [[wikipedia:DosBox|DosBox]] enabled launcher for the convenience of [[:wikipedia:Microsft Windows|Windows]] users, although this can cause problems for users of alternative platforms. A installer-free version is also available, allowing for original [[:wikipedia:MS DOS|DOS]] play as well as [[:wikipedia:DosBox|DosBox]] on other platforms. Third party [[Bloody Pulp Fiction#BloodGDX Support|versions]] meant to be compatible with [[BloodGDX]] have also since been released.<br />
<br />
== Story ==<br />
[[File:BPF-Screamshot.png|thumb|left|200px|Bloody Pulp Fiction]]<br />
<br />
{{quote|quotation="Basically, the first episode is a tongue in cheek B-Movie [[:wikipedia:Redneck Rampage|Redneck Rampagish]] road trip stopping at many different locales such as carnivals, farmland barns, old desert ghost towns, swamps, and then in the second episode you move on to Deadland which takes a more serious tone and you must destroy the heart of the island to rid the world of the Cabal vermin."|attributedTo=[https://forums.3drealms.com/vb/showthread.php?t=31908 Wangho]}}<br />
<br />
The game is set in the [[Fan Media Time Line#1928-2028|present day]] at the time of release, in a world where the remaining parts of the [[Cabal]] are stretching out like a cancer attempting to enslave humanity. [[Caleb]], who wants nothing more to do with the cult of [[Tchernobog]], has to once again disrupt their plans.<br />
<br />
=== Episode 1: Caleb's Road Trip ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 1: Caleb's Road Trip''' <br />
<br />
----<br />
<br />
*'''[[BPF01: Cabalance]]'''<br />
*'''[[BPF02: Dreck The Halls]]''' <br />
*'''[[BPF03: Altitude]]''' <br />
*'''[[BPF04: Old Desert Town]]''' <br />
*'''[[BPF05: Far Below]]'''<br />
*'''[[BPF06: Countryside Drive]]'''<br />
*'''[[BPF07: Cultists Of The Corn]]'''<br />
*'''[[BPF08: Swampgas]]'''<br />
*'''[[BPF13: Within The Woods]] (Secret Level)'''<br />
*'''[[BPF09: Grave Danger]]'''<br />
*'''[[BPF10: Nuthouse]]'''<br />
*'''[[BPF11: Backlot]]'''<br />
*'''[[BPF12: Midnight Railfreight Fright]]'''<br />
</div><br />
<br />
{{quote|quotation="Snow... never liked the stuff. Underneath this rotting carcass, the wet, icy wind carves through my bones, stiffening the joints. Ophelia is back at my side... motionless, her flesh black and blue, ahhhh.... but beautiful as ever! Still the apple of my eye! She keeps the faint spark alive within my chilled soul, but also the memories that murdered us many times over. The Cabal! Their numbers have dwindled and most of their Gods were vanquished, but still I stay hidden. Even though generations have passed, I know my name still echoes throughout their hallowed halls. It still rings within their robed ears. The cretins! On this day a peculiar feeling is sweeping over me. Normally, my arm hair would be raised on end, but it's long gone and in its absence are only the goose pimples. I can feel a tingling on the back of my neck. Ehhh... It's probably just the wind..."|attributedTo=Opening cutscene}}<br />
<br />
Episode one opens with an animated sequence of [[Caleb]] sitting in his shipping container of a home, drinking whisky to forget the cold, the corpse of [[Ophelia Price]] his only company. In text, Caleb's internal monologue is spelled out, as he considers his situation, his past and a sudden sense of foreboding.<br />
<br />
The game begins with the nearby area erupting with explosions, forcing Caleb to venture out and face the oncoming onslaught of [[Cabal]] forces. He trespasses through various locals, including a television and stereo store, Pickman's Rare Books and Maps, and various rooftops and alley ways, seeking transport (BPFE1M1: Cabalance). Caleb emerges out in a shopping mall, hoping to steal a car from the carpark. However, first he has to fight through the various closed shops, using vents and unreliable elevators to make his way through, with the sect sending in a troop of [[Cultist#Blood|Cultists]] behind him (BPF02: Dreck The Halls). Caleb drives out through the mountains, chattering merrily to himself, until finally running out of gas (BPFE1M3: Altitude).<br />
<br />
He seeks to find more from a nearby [[:wikipedia:Ghost town|ghost town]] forever stuck in the 1960s, but ends up waylaid by voyages through the nearby cliffs, a reservoir under the abandoned inn and even a hidden sacrificial altar (BPFE1M4: Old Desert Town). Caleb descends down a forgotten mine shaft to a subterranean excavation of ancient ruins (finding references to beings called [[:wikipedia:Typhon|Typhon]] and [[:wikipedia:Echidna (mythology)|Echinda]] to be shipped by train to the ''[[:wikipedia:Charon (mythology)|Charon]]''), before finally returning to the surface and getting into the locked gas station (BPF05: Far Below). Back on the open road, Caleb listens to a recipe on the radio (BPF06: Countryside Drive), before finally arriving just outside a corn field maze. This leads to a fanatic infiltrated barn and hayloft, with Caleb intricately jumping from bale to haystack while navigating farm machinery, before finally facing a [[Beast]] while restoring power to the grain silo (BPF07: Cultists Of The Corn).<br />
<br />
Caleb drives some more until he arrives at an impasse, and so proceeds into the swamp seeking an alternate route, raiding some cabins and doing away with Cabal river patrols (BPF08: Swampgas). Here he arrives at a fork, either proceeding directly into a crypt, or first being waylaid further into the forest, coming across an [[Evil Dead|evocatively haunted retreat]] (BPF13: Within The Woods). Either way, Caleb awakens from a spectral encounter to find himself in a massive mortuary and graveyard complex, requiring him to trek through many a tomb, sepulchre and mausoleum (BPF09: Grave Danger).<br />
<br />
Finally arriving at the decaying ruins of The Nuthouse carnival, Caleb is harried by a phantasmal puppet through the creaky hallways (BPF10: Nuthouse). Escaping through the back routes and winding thoroughfare, he traverses further fair grounds encountering sideshows, freak exhibitions, an arcade, an eatery, as well as various amusement rides including an unfinished river attraction (BPF11: Backlot). Caleb boards a train, and then has to fight through a rail and subway station before facing a [[Cerberus]], apparently the one called Typhon, and its clutch of [[Hell Hound]]s before boarding another rail car full of ticking explosives... (BPF12: Midnight Railfreight Fright).<br />
<br />
{{quote|quotation="Looks like that was Typhon I ran into back there. They must have been transporting him on here so that they could get him on the boat, so it must be pretty close. My trenchcoat was burnt after that blast, and now I'm pissed! I'll find this 'Charon' and kill everyone on board. After that, I'll find a nice quiet, little island all for myself and be done with all this stuff once and for all. All who oppose me will be cast down to an early grave to rot forever. First, I need to find some new friends to help me since my other ones were damaged back at the train depot. Look out! I'm coming for you!"|attributedTo=Closing cutscene}}<br />
<br />
=== Episode 2, Part 1: Road to Deadland ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2, Part 1: Road to Deadland''' <br />
<br />
----<br />
<br />
*'''[[Training: Training Grounds]]'''<br />
*'''[[TheFort: The Fort]]'''<br />
*'''[[Hellen: To Hellen Back]] (Secret Level)'''<br />
*'''[[return: The Return]] (Transition Level)'''<br />
*'''[[Blackcove: Black Cove]]'''<br />
*'''[[charon: Charon]]'''<br />
*'''[[wreck: Wreck]]'''<br />
</div><br />
<br />
{{quote|quotation="Fire wreathed around the jagged debris that formed a crackling barrier around Caleb. The powerful Deathmask Ward had managed to absorb the blast and violent impact as he'd been thrown backwards from the disintegrating carriage. But now it was shuddering and beginning to come apart in his hands, as it did the heat and flames became more and more apparent. Those parts of the station that had survived the bomb had quickly caught fire and now the blaze was out of control, escape seemed unlikely. But did he want to escape? Was there anything beyond this ring of fire other than a world torn to shreds by the crazed remnants of the Cabal? To fight until he ran out of bullets was tempting but also seemed so tiring. His thoughts were interrupted by a violent explosion to his right, a large brick wall adorned with large burning sleepers imploded towards him. Leaping back he only narrowly avoided the front of a battered Jeep as it bounced to a halt, a cloud of dust and spark around it. Behind Caleb could hear the familiar sound of gunfire and the odd whizzing impact on the nearby walls. A man popped his head over the dust coated windshield. "Well come on boy, git' on in. Neither one 'o' us a-got all day!" Caleb swung himself into the passenger seat and the Jeep shot backwards ricochetting off loose bricks and burning timbers. With a sudden jolt and terrible grating sound, the man hit the brakes and threw the Jeep into gear, while almost simultaneously slamming the accelerator down. As they sped off into the night Caleb wondered if the man had any idea who he had just 'saved'."|attributedTo=Opening cutscene}}<br />
<br />
Caleb is saved from the ensuing explosion by virtue of a [[List of Items|Deathmask]] artefact, and ends up picked up by a benevolent passer-by in a [[:wikipedia:Jeep|Jeep]]. Driving down an isolated forest road, they are assaulted by a band of cultists, killing his benefactor. In response, Caleb ravages a few [[Cabal]] garrisons practising their dark arts among the trees (Training: Training Grounds). He breaks into the fortification from whence they were posted, and blasts his way through, taking out the munitions shed along the way and utilizing the defensive guns to his advantage (TheFort: The Fort).<br />
<br />
At a riverbank he either escapes on a motor boat or heads further up river in a larger ship following a hidden map. The latter takes you to a [[Gargoyle]] Temple, including altars to the fallen [[Cheogh]], intermingled with a presently clogged up adjacent hydroelectric dam (Hellen: To Hellen Back). From here Caleb turns back towards the earlier route and steals the motor boat moored against the now crumbling encampment (return: The Return).<br />
<br />
Arriving at a far shore, Caleb scrambles through a mined seaside cemetery in order to tunnel into the dock side town of Black Cove, which features many attractions for holiday goers, before facing a [[Stone Gargoyle]] and finally climbing aboard the notorious passenger liner ''Charon'' (Blackcove: Black Cove). Caleb battles up from the lower levels to the upper deck and raids the bridge, allowing him access back below to a series of cabins and accommodations ultimately gaining him access to the boiler room and hold. There he encounters a crated [[Cerberus]], apparently Echinda herself. Suddenly, fluid starts filling in and the ship begins sinking as a [[:wikipedia:Sea monster|sea monster]] attacks (charon: Charon), and Caleb is left adrift among the wreckage in [[Gill Beast]] infested waters (wreck: Wreck).<br />
<br />
{{quote|quotation="'Play with fire and you're going to get burned' I should remember that when dealing with these damn dogs. At least when I put a 12 gauge between the eyes of Typhon back on shore it was only a station that blew up. That bitch Echinda knocked a hole in the side of the ship big enough to park a truck in. Guess it wouldn't have mattered much anyway since this 'island' pretty much swallowed the Charon whole moments after I washed out of the hold. Still I'd pretty much killed everyone on board so not great loss. Now all I have to do is get this craps table to stay afloat long enough to get me to shore, and then I am going to find something big to kill!"|attributedTo=Closing cutscene}}<br />
<br />
=== Episode 2, Part 2: Welcome to Deadland ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2, Part 2: Welcome to Deadland''' <br />
<br />
----<br />
<br />
*'''[[bfs: Blood from Stone]]''' <br />
*'''[[monolith: Monolith]]'''<br />
*'''[[noctem: Noctem]]'''<br />
*'''[[Alone in the Dark#Version 2|BAITD2: Alone In The Dark 2]] (Secret Level)'''<br />
*'''[[mouth: Mouth]]''' / '''[[mouth2: Mouth]]'''<br />
*'''[[heart: Heart of Darkness]]'''<br />
</div><br />
<br />
{{quote|quotation="The closer I get to this Island, the more I feel it's power. It's deeper than just rock and mud, Deadland reaches out from the Other World. This Evil is far greater and older than a simple demon or twisted Cabalist. Dreams become real and reality becomes a nightmare. All the while a voices sounds in my head, many voices formed into one. It says many things, it screams it taunts, it murmurs but always it repeats.... 'You Are Mine... You are mine... You are mine!...'"|attributedTo=Opening cutscene}}<br />
<br />
Caleb rides an upturned [[:wikipedia:Table game|table game]] to the nearby Island, finding that its very mass is entangled with the marine creature that doomed the ''Charon''. The Cabal however have already made themselves at home, so Caleb infiltrates their structures, and commandeers a motorised drill to cleave through the horrid fleshy excrescence (bfs: Blood from Stone). As the very land beneath his feet is convulsed by the entity's thrashing, Caleb comes across a standing stone circle which unlocks further ancient temples underneath. As the encroachment squeezes in around him, he must dive into a stagnant pool and try and swim his way to freedom (monolith: Monolith).<br />
<br />
Caleb emerges in a moat defending a massive mansion house, with passages allowing him to climb the battlements and then blast through into the outer gardens (noctem: Noctem). From here Caleb can either proceed directly inside, or if having collected three crystal balls, sidetrack into [[Alone in the Dark 2|darker climbs]] via a trio of [[pillar]]s ([[BAITD2: Alone In The Dark 2]]). Either way, Caleb walks out three doors into an entry hall, which suddenly opens up beneath him, tumbling him dowm into the abyss (mouth: Mouth or mouth2: Mouth). Caleb finds himself inside the unholy organism itself, and so he has to squirm around in its insides, blowing out arteries, and clearing up endlessly regenerating hordes of [[zombie]]s. Finally, he reaches the being's heart, blasting into its centre, and finally destroying it (heart: Heart of Darkness).<br />
<br />
{{quote|quotation="I came to the mansion looking for answers.... well it looks like they found me! Beneath it was the Deadland you won't see in the Brochure..... knee deep in acid, stench, slime, and that ever present heartbeat. It wasn't easy since when threatened Deadland has this annoying habit of spitting out Zombies like a twisted immune system, the walls heaved with them. But finally I reached the Heart. It beat so loud the floor shook..... not half as much as it shook when I plunged my arms elbow deep though.... As the Heart died Deadland was gripped by violent convulsions that almost tore it apart. Blood exploded from walls, ceilings and floors. As the Island rose and fell a great jagged buttress of rock slashed open the side of whatever hellish protuberance had swallowed me and I was washed out on a tidal wave of Blood. The lost souls of Deadland that I'd missed or had been hiding were either killed by the massive earthquakes and geysers of fire, or, now deprived of their dark master's voice within them, went mad and were easy to mop up. NOW DEADLAND TRULY 'LIVES' UP TO ITS NAME. And me? Well, I thought it was about time I took a break, and maybe catch some sun....."|attributedTo=Closing cutscene}}<br />
<br />
== References ==<br />
The add-on features numerous additional [[References in Blood|pop culture nods]] than the base game.<br />
<br />
*The [[Cerberus|Cerberi]] characters [[:wikipedia:Echidna (mythology)|Echidna]] and [[:wikipedia:Typhon|Typhon]] (the parents of the mythological [[:wikipedia:Cerberus|Cerberus]] and the similar [[:wikipedia:Orthrus|Orthrus]]), as well as the boat ''[[:wikipedia:Charon|Charon]]'' are all references to [[:wikipedia:Greek mythology|Greek mythology]]. The Deadland entity reminds strongly of the [[:wikipedia:Great Old Ones|Great Old Ones]] from [[:wikipedia:H.P. Lovecraft|H.P. Lovecraft]]'s [[:wikipedia:Cthulhu Mythos|Cthulhu Mythos]].<br />
*[[BPF01: Cabalanche]] features a [[:wikipedia:Jukebox|jukebox]] playing "[[:wikipedia:White Christmas (song)|White Christmas]]" by [[:wikipedia:Bing Crosby|Bing Crosby]] as sung by [[:wikipedia:Elvis Presley|Elvis Presley]] from his album ''[[:wikipedia:Elvis' Christmas Album|Elvis' Christmas Album]]'' (1957).<br />
*[[BPF04: Old Desert Town]] has a voice come from behind a door proclaiming "I am [[:wikipedia:Torgo|Torgo]], I take care of the place while the Master is away." This is a sound clip from ''[[:wikipedia:Manos: The Hands of Fate|Manos: The Hands of Fate]]'', a popular candidate for [[:wikipedia:List of films considered the worst|worst film ever made]] popularized by ''[[:wikipedia:Mystery Science Theatre 3000|Mystery Science Theatre 3000]]''.<br />
*[[BPF07: Cultists Of The Corn]] is named after the short story and eventual franchise ''[[:wikipedia:Children of the Corn|Children of the Corn]]'' created by popular horror author [[:wikipedia:Stephen King|Stephen King]].<br />
*The level [[BPF11: Backlot]] has Caleb say (as text) that the Cabal has turned The Nuthouse carnival into a "psycho circus", seemingly a reference to the ''[[:wikipedia:Psycho Circus|Psycho Circus]]'' (1998) album by [[:wikipedia:Kiss (band)|Kiss]] and related media, such as the first-person shooter ''[[:wikipedia:Kiss: Psycho Circus: The Nightmare Child|Kiss: Psycho Circus: The Nightmare Child]]'' (2000) based on a slightly updated version of the [[LithTech]] engine used in ''[[Blood II: The Chosen]]''.<br />
*[[BPF13: Within The Woods]] is based on the haunted cabin setting of the ''[[Evil Dead]]'' films, and is titled in a nod to the [[:wikipedia:Within the Woods|prototypical short film]] that started it all. <br />
*Black Cove might be a reference to the [[:wikipedia:Black Cove Formation|Black Cove Formation]] in [[:wikipedia:Newfoundland|Newfoundland]], but more in general as a nod to the idea of a [[:wikipedia:Pirate Cove|Pirate Cove]].<br />
*The later level set aboard the ''Charon'' also has Caleb remark "Well Fuckadoodledoo", in a zombie infested bar room where "[[:wikipedia:Don't Stop Me Now|Don't Stop Me Now]]" (1978) by [[:wikipedia:Queen (band)|Queen]] is playing. All of which is a reference to the Winchester pub from the [[:wikipedia:Comedy horror|horror comedy]] film ''[[:wikipedia:Shaun of the Dead|Shaun of the Dead]]'' (2004), the first of the [[:wikipedia:Three Flavours Cornetto trilogy|Three Flavours Cornetto trilogy]] (2004-2013).<br />
*The ''[[Alone in the Dark]]'' secret level was based on the [[:wikipedia:Alone in the Dark (1992 video game)|video game of the same name]] from 1992.<br />
<br />
== Development ==<br />
[[File:RedFanatic-Sketch.jpg|thumb|200px|right|Fantasized sketch of RedFanatic]]<br />
<br />
{{quote|quotation="I apologise for the messyness and lack of spell checking of this post but it's 2:40 in the morning and i just don't give a f*** (i'll edit it later it's just i've delayed answering poor Wangho too long already). Thanks mainly to the joining of Wangho to the forum my Dream of being part of a Collaberative Blood Addon is here, unfourtunatly it's arrived at exactly the wrong time since i have almost no time to get on with editing. over the last couple of weeks (and for the next few days) i've either been away or there have been people staying, so to answer your question from the other topic Wangho I really wish i could say i've got it done and started on the next level but i haven't :( as yet but i WILL be getting some done soon and for now i thought i'd make this topic as a home for the idea and any other's who want to add a level or so. When i've finished what i'm currently working on i'll have three levels tarting in the forest that you travel through discovering some kind of training camp then you break into a storage and training camp next to a river from which you get a little boat and sail down stream to a port, get on a bigger boat and then...... who knows, this is my idea start for a link to the Island of DeadLand which is just sort of a very loosely connected base for some sort of episode or two. i have a loose story for Deadland along the lines of a Gargoyle lord (perhaps connected to Cheoug) who has been creating an army and gathering hordes of weapons and soldiers, (i was planning to make it quite hard) but Caleb has found them before they're fully ready and takes it upon himself to kill everyone... now i know that a story for an addon isen't absolutly nessecery but i usually enjoy addon's with a good story better than ones without so since i'm a bit slow on the actuall level building part perhaps i can come up with a story we can build the levels into. another idea that i got quite excited about (even if it's a little Blood 2-ish) was the 'What if' episodes what if it had been one of the other chosen who had been picked for greatness? where would they find them selves after being put back into thier bodies? perhaps gabriel would be in a shallow grave out behind some farm, or ishmael entombed under some elaborate temple or church, you could even tailor the weapons or certainly the ammo types you get depending on the character the episode is about and they don't have to be long episodes just a few levels leading towards some character specific goal such as a special super weapon for Gabriel, an artifact for Ishmael, and then you could end it all with that enhanced version of the Hall of Epiphany that was posted a while ago. As for my contribution firstly the levels i'm working on of course but also if you need a linking level to one of your Wangho but you don't really want to make it or know where to got send me you maps and i'll try to come up with some thing and get it made, also have you checked out my Other maps section on the Purgatory site theres one sort of tester map i made called 'The Hall of the Mountain Queen' that could with a bit of tweaking fit some where it's a bit extream in some ways at the moment but really good fun, anyway it's a thought. Well thats all i can think of at the moment but i intend to get a nice solid week or at least a few good days at my levels and then we can actually start putting stuff together, thats a point actually whos going to be in charge of final construction and arrangement?"|attributedTo=[http://forums.transfusion-game.com/viewtopic.php?f=9&t=1131 RedFanatic, February 5, 2007]}}<br />
<br />
== Versions ==<br />
=== 1.0 ===<br />
{{quote|quotation="It's here everybody. Proceed down below to download the addon! 3 brand new episodes, many custom sounds, art, and cutscenes. It'll take you awhile to complete, so take your time, and enjoy. This addon took nearly 3 years to make, but we think it's worth it! Download and drown in the bloody horror that is Bloody Pulp Fiction!"|attributedTo=[http://www.moddb.com/mods/bloody-pulp-fiction/news/bloody-pulp-fiction-is-released Description]}}<br />
<br />
=== 1.1 ===<br />
{{quote|quotation="This update adds another .exe for those that do not wish to use DosBox with the addon and another .exe that will install the custom midis that are used in a few particular maps. In addition, some tweaks to a few of the maps were implemented."|attributedTo=[http://www.moddb.com/mods/bloody-pulp-fiction/downloads/bloody-pulp-fiction-addon-11-update1 Description]}}<br />
<br />
=== 1.2 ===<br />
{{quote|quotation="Add's four new custom midi tracks, the ending cutscene and many small tweaks & fix's to maps from all episodes."|attributedTo=[http://www.moddb.com/mods/bloody-pulp-fiction/downloads/bloody-plup-fiction-version-12-update Description]}}<br />
<br />
=== 1.3 ===<br />
{{quote|quotation="This unreleased version for Blood including new launcher with six new weapons and additional bonuses. For compatibility re-textured all maps in which there are textures from Cryptic Passage - now they are at new numbers. Some errors leading to crash of game have been rectified. Features art from Hellen (she was the artist of many projects, including it) All necessary files, including a sound, were placed in own resource archives therefore problems with the wrong sound shouldn't arise now. Bloody Pulp Fiction is a Blood 1 addon that follows Caleb as he runs from the madness of the Cabal that has swept the globe in a determined effort to spread destruction and mayhem throughout. Uploaded on the official website in 2010, was reuploaded to RTCM and BAITD bloodgame website, finally now available here. Although the rescripted version by BME is recommended."|attributedTo=[http://www.moddb.com/mods/bloody-pulp-fiction/downloads/bloody-pulp-fiction-v13 Description]}}<br />
<br />
Derived from the launcher from [[New Alone in the Dark]], this semi-official version also includes an early incarnation of the [[Weapons Mod]] with only six replaced weapons.<br />
<br />
*[https://web.archive.org/web/20160612001225/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1822 Postmortem thread]<br />
<br />
=== Remaster ===<br />
{{quote|quotation="With the release of Blood GDX and other Blood projects underway, a new enthusiasm for Blood-related content has inspired some Blood map-editors to dig out Mapedit from the dusty closet to see what we can come up with once again. "|attributedTo=[https://www.moddb.com/mods/bloody-pulp-fiction/news/bloody-pulp-fiction-remaster-under-construction Ryan "Wangho" Williams]}}<br />
<br />
Inspired by [[Pagb666]]'s video playthroughs on [[YouTube]], Wangho has [https://www.moddb.com/mods/bloody-pulp-fiction/news/bloody-pulp-fiction-remaster-under-construction announced] work on an updated version of ''Bloody Pulp Fiction'' as of [[Fact Timeline#2019|February 9, 2019]]. Without the involvement of RedFanatic, this may only feature improvements to [[Caleb's Road Trip]].<br />
<br />
=== BloodGDX Support ===<br />
Several versions have been uploaded of the add-on designed to be easily compatible with [[BloodGDX]]. Just extract the directory into the BloodGDX additions folder.<br />
<br />
* [http://www.gamefront.com/mods/bloody-pulp-fiction-for-bloodgdx/downloads/bloody-pulp-fiction-rescripted-for-bloodgdx-v2 Bloody Pulp Fiction rescripted for BloodGDX v2] - [http://www.gamefront.com/members/pagb666 pagb666]<br />
* [http://www.gamefront.com/mods/bloody-pulp-fiction-for-bloodgdx/downloads/bloody-pulp-fiction-rescripted-for-bloodgdx Bloody Pulp Fiction rescripted for BloodGDX] - [http://www.gamefront.com/members/pagb666 pagb666]<br />
* [http://www.gamefront.com/mods/bloody-pulp-fiction-bloodgdx-ready/downloads/bloody-pulp-fiction-bloodgdx-ready Bloody Pulp Fiction (BloodGDX Ready)] - [http://www.gamefront.com/members/hasnogames FSGFSD]<br />
*[http://www.moddb.com/mods/bloody-pulp-fiction-bloodgdx-ready Bloody Pulp Fiction (BloodGDX Ready)] - [[:wikipedia:ModDB|ModDB]]<br />
*[http://www.moddb.com/mods/bloody-pulp-fiction-for-bloodgdx Bloody Pulp Fiction for BloodGDX] - [[:wikipedia:ModDB|ModDB]]<br />
<br />
The new remaster in the works will have made these subsequently redundant, as it is designed with GDX compatibility in mind.<br />
<br />
== Reception ==<br />
<br />
{{#ev:youtube|zf2uTIemsFc|320|right|"Blood - Caleb meets a friendly Snowman" (Bubba Sawyer) - YouTube|frame}}<br />
<br />
{{quote|quotation="It references Jack Frost, The Adventures of Ichabod and Mr. Toad, the Fugitive and then there's Stephen King... it's time to have a merry blood Christmas. It achieves at being unique, following the tradition of Blood, every level has a distinct theme and unique colour and texture design with references to films. It's also really challenging, unfortunately the key hunts in the cultists of corn and the rest of the levels after it get really hard, so I had to cheat to get through doors. The last few levels are a bit more oddball, a crypt, a Victorian setting that just has a random reference to the Ring, and a ship called Charon (Ghost Ship?). The mod did a great job at what it set out to do, just be another tribute to horror with above average level design. But it did have some frustrating parts, I still appreciate the love that went into it."|attributedTo=[http://www.moddb.com/mods/bloody-pulp-fiction/reviews The Unbeholden]}}<br />
<br />
{{quote|quotation="I got a chance to play a bit of the 2nd chapter wangho. You and RF have done a great job from what I have seen, the levels are very challenging, even on the easiest settings. I found myself having to watch health and ammo closely. You also managed to get me to flinch more than once which was fun... Anyway, you guys did a great job! Dont get me wrong, I am not complaining, I just wanted to let you know what things I am finding and if they are a problem. I'm looking forward to playing some more tomorrow."|attributedTo=[[Joe Volante]]}}<br />
<br />
{{quote|quotation="I suppose what I liked about the ones I've played so far is not only their ability to create a new story and follow through with it, but more so their ability to create incredible settings in terms of level design. If I'm looking for anything in a mod its level design. I don't want to play a mod that threw together some rehash of the original Blood series. I want to play a game that instead expands on the Blood universe and adds its own special touch to the existing framework. BPF is a great example of what I'm talking about. It was able to be dark, atmospheric, and yet even funny at times (I'm looking at you Manos). It took the sort of atmosphere that made Blood so great and did far more than just make an homage. In some ways it managed to surpass the original material. So if I'm looking for anything in a mod I'm looking for good level design and that certain atmosphere that makes Blood so great."|attributedTo=[https://web.archive.org/web/20160611211355/http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1412&start=15 morhlis]}}<br />
<br />
{{quote|quotation="Certainly one of the most inspired and creative efforts to come out of the Blood mapping community, but unfortunately the overall experience can be a bit uneven. There is a definite split personality between the road trip and Deadland episodes by Wangho and RedFanatic respectively, and the attempts at a cohesive plot are threadbare at best, hampered by weak and visually contradictory interludes. Levels also vary from truly lovely, such as Grave Danger and the Charon level, to the ambitious but convoluted, like Cultists of the Corn and Old Desert Town, to the the simply confusing, such as The Nuthouse or the concluding Heart of Darkness, and it all builds up to a rather turbulent endeavour. That and its by now rather infamous difficulty to get installed in some instances, leaves a definite experience every Bloodite should try once, but one a few passes away from the heights of ''[[Death Wish]]''. 7/10"|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
== External Links ==<br />
<br />
*[http://bpf.deathmask.net/ http://bpf.deathmask.net/]<br />
*[http://www.moddb.com/mods/10028/bloody-pulp-fiction http://www.moddb.com/mods/10028/bloody-pulp-fiction]<br />
*http://forums.transfusion-game.com/viewtopic.php?f=9&t=1131<br />
*http://forums.transfusion-game.com/viewtopic.php?f=9&t=1726<br />
*http://forums.transfusion-game.com/viewtopic.php?f=9&t=1206<br />
*http://www.the-postmortem.com/forum/viewtopic.php?t=1131<br />
*http://www.the-postmortem.com/forum/viewtopic.php?t=2170<br />
*https://forums.3drealms.com/vb/showthread.php?t=31908<br />
*[https://www.youtube.com/watch?v=w3yZFk_sovo&list=PLoxV-no_tlqzxtnwHZbaI6POzMTWZFP_c Blood: Bloody Pulp Fiction - 4K All Secrets Uncommented] ([[pagb666]]) - [[YouTube]]<br />
*[https://www.youtube.com/watch?v=GZuEH59e2Vs&t=215s BLOOD - Bloody Pulp Fiction (BlooditeKrypto)] - [[YouTube]]<br />
<br />
----<br />
<center> [[Rage Against the Machine|<< Rage Against the Machine]] | [[Death Wish|Death Wish >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Windows/MS DOS Games]] [[Category:Good Articles]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fate_of_the_Damned_(mod)&diff=45337Fate of the Damned (mod)2019-06-23T17:53:38Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Rage Against The Machine<br />
| Image = RATM.jpg<br />
| Size = 200px<br />
| Caption = Rage Against The Machine<br />
| Developer = The RATM Team<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = [[Matthew "Daedalus" Kallis]]<br />
| Engine = {{AddOnEngines}}<br />
| Version = "New Compact Version"<br />
| Released = [[2007|October 31, 2007]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer <br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Rage Against The Machine, RATM or simply ‘Rage’, is a combined effort by select members of the Blood community to create a Blood campaign worthy of remembrance and worthy of honouring, and hopefully complementing, the Blood title and its legacy. Rage’s objective is to expand on the Blood universe, adding a little innovation where necessary, while not compromising the spirit of the original title’s unbeatable action, breathtaking atmosphere and overwhelming fun factor. So far, Episode 1 of the campaign has been released, but the rest are coming up. All the Single Player maps included in this campaign are fully optimised and compatible with Bloodbath, Co-operative and Team Mode Play. Difficulty levels are also implemented. Rage Against The Machine has the added bonus of including custom music that fully captures the essence of the original’s soundtrack. The Rage Against The Machine story is told through a series of gripping, live-action cinematics."|attributedTo=Official description}}<br />
<br />
'''Rage Against the Machine''' was a [[List of Mods for Blood|fan add-on project]] to create a commercial quality ''Blood'' game; the title is sometimes shortened as '''Rage''' or '''RATM'''. Episode one was first released on [[Fact Time Line#2007|October 31, 2007]], before being re-issued as a "New Compact Version" on [[Fact Time Line#2008|May 16, 2008]], and is currently the only released portion of ''Rage Against the Machine''.<br />
<br />
The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, [[BloodBath]] and cooperative play.<br />
<br />
The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by [[Matthew "Daedalus" Kallis]] (project leader and mapper), Dimebog (musician), and [[:Category:OBe Artwork|Filip (oBe) Walgraef]] (artist and animator). As well as a founder of [[The Postmortem]] and later [[Altar of Stone]] fan sites, Daedalus was the previous creator of the ''[[Sin Campaign]]'' mini-episode, which partly utilized assets from ''[[BloodLines]]''.<br />
<br />
Daedalus essentially [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=907 killed off] the project on May 23, 2008 after finding a lack of time to continue mapping.<br />
<br />
== Story ==<br />
[[File:RATM-Screamshot.png|thumb|left|200px|Rage Against the Machine]]<br />
The game opens with an extended animated cutscene done up in the style of late 1990s pre-rendered opening introductions, which then proceeds to recap [[Caleb]]'s gun-slinging past in the [[:wikipedia:Old West|Old West]], his ascension through the [[Cabal]], and finally the betrayal of the [[Chosen]] and the murder of his lover [[Ophelia Price]]. It then cuts to a scene of Caleb approaching a temple, pitchfork in hand.<br />
<br />
=== Episode 1: Till Death Us Do Part ===<br />
{{RATM}}<br />
<br />
[[File:RATM-Cutscenes.webm|thumb|400px|right|Cut-scene compilation]]<br />
<br />
In a level featuring no enemies, [[Caleb]] gets himself let into the temple, ascends into its inner sanctum, and joins the other [[Chosen]], [[Tchernobog]]'s beast lieutenants [[Cheogh]], [[Shial]] and [[Cerberus]] and the dark god himself. Tchernobog demands a sacrifice, and [[Gabriel]] is taken away by the [[spider]] queen, [[Ishmael]] is blasted by the two headed [[hell hound]] and Ophelia is taken away by the [[stone gargoyle]].<br />
<br />
Stunned, Caleb attempts to run away ([[RATME1M1: Tchernobog's Fatal Flaw]]), and falls down into an underground mining tunnel and has to make his way through a shipping area ([[RATME1M2: Six Feet Under]]). He heads out into a nearby forest, wherein he duels with zombies rising up outside nearby cabins and reaches an urban area through a temple complex, filling a basin of blood to get a needed key ([[RATME1M3: Forest of Shadows]]). To further his escape, Caleb stows aboard a train in a wooden shipping crate, before storming out and repeatedly leaping between twin locomotives to reach his objectives ([[RATME1M4: Cabal Express]]) <br />
<br />
Crashing his way into the [[:wikipedia:Something Wicked This Way Comes|Green Town]] station, Caleb proceeds to "paint the town red", shooting his way through a gallery and an entire block of stores ([[RATME1M5: Green Town]]). Playing with some alphabet blocks in the toy store can gain Caleb access to a nearby swimming pool, blowing up the boiler to return from whence he came ([[RATME1M9: Morningside Springs]]). Caleb exits into a sewer and pump facility, facing entire legions of undead in the murky waters, and briefly commandeering a wooden boat ([[RATME1M6: Knee Deep in the Undead]]).<br />
<br />
Caleb has now come full circle, and begins to storm through the temple he was first driven out off, intent on seeking his revenge ([[RATME1M7: There's No Place Like Home]]). Caleb returns to the inner sanctum, and meets [[Tchernobog]], seemingly making short work of the dark god. He then collects a nearby key and ascends an adjacent castle to the [[E1M7: Altar of Stone|Altar of Stone]] and sees Ophelia crucified ([[RATME1M8: Epiphany's End]]).<br />
<br />
The end cut-scene shows Caleb express his grief at his lover's demise, before being interrupted by Cheogh, who lunges at him, only to be defeated by Caleb's boom-stick. Caleb then takes out his zippo lighter and gives Ophelia a more respectful cremation.<br />
<br />
=== Episode 2: Clods TC ===<br />
The listed entry for episode two, with presumably a tongue-in-cheek place-holder title.<br />
<br />
Selecting this option cuts immediately to the game [[credits]].<br />
<br />
The cutscene compilation on the left implies the episode proper would have started with Caleb breaking out of an [[:wikipedia:Alcatraz Federal Penitentiary|Alcatraz]]-style prison in 1964.<br />
<br />
=== Episode 3: Bloodclots TC ===<br />
The listed entry for episode two, with presumably a tongue-in-cheek place-holder title.<br />
<br />
Selecting this option cuts immediately to the game [[credits]].<br />
<br />
=== Episode 4: Cryptic Sausage ===<br />
The listed entry for episode two, with presumably a tongue-in-cheek place-holder title that parodies the name of the [[Sunstorm Interactive]] expansion pack ''[[Cryptic Passage]]''.<br />
<br />
Selecting this option cuts immediately to the game [[credits]].<br />
<br />
== Critical Reception ==<br />
[[File:RATM-Promotional.jpg|thumb|right|200px|Promotional image]]<br />
<br />
Reception for the add-on was positive, with it holding a score 8.2 out of 10 on [[:wikipedia:ModDB|ModDB]], with many of the reviews stressing the quality of the level design, as well as its conservative approach to ''[[Blood]]'' styling. The title, which it shares with the band [[:wikipedia:Rage Against the Machine|Rage Against the Machine]], caused some consternation and confusion, with the project's authors stressing that it also "happens to be a common saying." The title has also been used by other mods, such as [https://wl6.fandom.com/wiki/Rage_Against_the_Machine this one] for ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]''. The release's manual stresses that the title was chosen for its unique status, as well as noting that it proved prophetic, hailing a number of technical and computer issues during the development of the project.<br />
<br />
{{quote|quotation="The levels are very well done and the action is well paced (with one notable forest encounter genuinely frightening), though very conservative to the [[Blood|original game]] to the point of lacking a defining architectural character of its own (when compared to [[Death Wish]] certainly), which is made up for by its own quite indulgent romp through Blood lore - including opening with a in-game recreation of the [[Chosen]]'s casting down and a twined repeat of the [[The Way Of All Flesh|first episode]]'s famous [[E1M3: Phantom Express|train level]]. [[:Category:OBe Artwork|oBe]]'s opening and closing animations also provide another rich experience for players. Definitely a must-have for any hardened [[:Category:Bloodites|Bloodite]], and a sadly incomplete experience."|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
{{quote|quotation="This draws on the spirit of Blood, while its not exactly original it does feature some of the best level design. We get to go through a town thats way more impressive than the one featured in the original game episode 3, and the town we saw of vaguely in the beginning of Post Mortem. This one features a art gallery, sewer, cave, swamp & a train level where we have to jump between 2 trains. Its a shame its just one episode but it was a real pleasure to come back to Blood after the years."|attributedTo=[http://www.moddb.com/mods/ratm/reviews The Unbeholden]}}<br />
<br />
{{quote|quotation="Very smart level design, I especially liked the spooky sewer level and the surprisingly original train level. I also like how difficulty and gameplay (the way you get weapons) are very progressive throughout the first levels. The musics are moody and fit the levels well. My only problem with this episode is that I played on skill#4 and no way there would have been enough ammo to kill the end boss (I used full ammo set on every weapon avalaible + all the ammo provided in the boss area, and I'm pretty sure I didn't miss a lot). Great episode overall which is true to the original game."|attributedTo=[http://www.moddb.com/mods/ratm/reviews#reviewsbrowse NESfag]}}<br />
<br />
== External Links ==<br />
* [http://ratm.deathmask.net/ Webpage] from [[Death Mask]]<br />
* [http://www.moddb.com/mods/10145/ratm Webpage] from [[:wikipedia:ModDB|ModDB]]<br />
* [http://www.dukertcm.com/knowledge-base/downloads-rtcm/blood-addons/ratme1_setup.exe RATM New Compact Edition] - [[RTCM]]<br />
* [http://www.dukertcm.com/knowledge-base/downloads-rtcm/blood-addons/rage_against_the_machine_(rescripted).zip Rage Against the Machine (Re-scripted)] - [[RTCM]]<br />
* [http://www.gamefront.com/mods/ratm RATM] - Game Front<br />
* [http://www.youtube.com/watch?v=2KTnS-JAzJs DOS Game: Blood - Rage Against the Machine] - [[Blood on YouTube|YouTube]]<br />
* [https://www.youtube.com/playlist?list=PLgS1ZoidySwNf0OEY_m7o5_y6mcUnz7-R Blood: Rage Against the Machine] [[Dosbox]] playthrough ([[Lingyan203]])<br />
* [https://www.youtube.com/watch?v=r5vx56xcHHU&list=PLoxV-no_tlqyOy83HlSmFUOLQnmEwcGgq Blood: Rage Against the Machine] ([[BloodGDX]]) playthrough ([[pagb666]])<br />
<br />
=== Forum Threads ===<br />
* [https://forums.3drealms.com/vb/archive/index.php/t-29087.html 3D Realms Forums thread]<br />
* [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=902 RATM story discussion thread (spoilers)] - [[The Postmortem]]<br />
* [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1594 Strange RATM Theory] - [[The Postmortem]]<br />
----<br />
<center> [[Old Friend|<< Old Friend]] | [[Bloody Pulp Fiction|Bloody Pulp Fiction >>]] </center><br />
<br />
[[Category:Windows/MS DOS Games]] [[Category:Fan Media]] [[Category:OBe Artwork]] [[Category:Modifications]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Legends_of_the_Iconoclast&diff=45336Legends of the Iconoclast2019-06-23T17:53:00Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Legends of the Iconoclast<br />
| Image = Iconoclast.png<br />
| Size = 147px<br />
| Caption = LOI Screamshot<br />
| Developer = [[Dwayne Anderson]]<br />
| Publisher = N/A<br />
| Designer = [[Dwayne Anderson]]<br />
| Engine = {{AddOnEngines}}<br />
| Version = N/A<br />
| Released = [[Fact Timeline#2001|2001]], [[Fact Timeline#2002|2002]], [[Fact Timeline#2004|2004]]; [[Fact Timeline#2012|2012]], [[Fact Timeline#2017|2017]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}}<br />
<br />
{{quote|quotation="The medieval world of Iconoclast has been veiled in darkness. The oceans churn, the dawn brings its own darkness, the wind becomes a deadly gale, and the land begins to rot. For 1000 years, the realm has been under a terrible curse. The people wait, their only hope: a prophecy. 'When the world is veiled in darkness, a hero shall appear, step out of the darkness he once served and join forces with the light. Hoisting the light, he shall bring forth its power and sacrifice to it, the demons of the darkness.' 1000 years have passed since that terrible night of Archbishop Tchernobog's curse. On the 1000'th anniversary of the curse, the realm's hope for freedom and salvation appears. From the shadows of the outerworld of Earth, comes a hero. Born into a world of violence, surrounded by the darkness, bound by his ultimate destiny, his name strikes fear into the hearts of his enemies as with death and bloodshed from the bullets of his weapons. He is destined to become a hero. He is Caleb. Six mystical swords, a black king, the spirit of soothsayer possessed by darkness, an evil archbishop, all are pieces to a puzzle that holds the key to breaking the curse. But in the midst of it all, a new evil will arise. Nobody said being a light warrior would be easy."|attributedTo=[http://www.reocities.com/andersondwayne/loi.html Plot synopsis]}}<br />
<br />
'''''Legends of the Iconoclast''''' (otherwise known as '''''LOI''''') is a ''Blood'' add-on developed by [[Dwayne Anderson]] featuring a mixture between the original game's themes and aspects of medieval fantasy. In terms of total number of maps, it is by far the largest custom add-on for ''Blood'', eclipsing its nearest rivals ''[[Bloody Pulp Fiction]]'' and ''[[Death Wish]]''. It also takes a more story oriented approach than most other add-ons, which focused more on gameplay and level design.<br />
<br />
== Plot ==<br />
[[Tchernobog]], a former soothsayer of King Iconoclast IX, uses the powers of dark magic to kill his former king and steals the sword of darkness. Then he places a curse on the people of Iconoclast, with the only way for the place to be saved is if an ancient legend comes true. <br />
<br />
Five mystic swords, including the sword of darkness, must combine to become one. One thousand years later, [[Caleb]] is captured by the [[Cabal]] and is taken to the realm of the Iconoclast, and the only way for Caleb to escape is to fulfil the ancient legend.<br />
<br />
Website: [http://www.reocities.com/andersondwayne/loi.html http://www.reocities.com/andersondwayne/loi.html] ([http://web.archive.org/web/20080416003131/http://www.geocities.com/andersondwayne/loi.html Internet Archive])<br />
<br />
=== Story Background ===<br />
''See Also: [[List of Fan Fiction]]''<br />
<br />
Additional background stories were also created by Anderson:<br />
==== Legends of the Iconoclast - Part One ====<br />
<br />
Format: [http://www.blood-wiki.org/Fan-Fiction/Archive/Iconoclast_Fiction.zip Word Documents and Text Files compressed in a Zip File] <br />
<br />
==== Legends of the Iconoclast - Part Two ====<br />
<br />
'''The Tyrant Returns''' <br />
<br />
Format: [http://web.archive.org/web/20061021120534/www.planetblood.com/fanfiction/various/tyrant.doc Word Document]<br />
<br />
'''The Battle of the Iconoclast''' <br />
<br />
Format: [http://web.archive.org/web/20061021120534/www.planetblood.com/fanfiction/various/battle.doc Word Document]<br />
<br />
'''A New Love?''' <br />
<br />
Format: [http://web.archive.org/web/20061021120534/www.planetblood.com/fanfiction/various/anl.doc Word Document] <br />
<br />
'''Raven Dark's Return''' <br />
<br />
Format: [http://web.archive.org/web/20061021120534/www.planetblood.com/fanfiction/various/return.doc Word Document]<br />
<br />
==Campaign==<br />
*[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Legends-of-Iconoclast.zip Parts 1, 2 and 3 on RTCM]<br />
*[http://www.fileplanet.com/139281/130000/fileinfo/Legends-of-Iconoclast Parts 1, 2 and 3 on FilePlanet]<br />
<br />
=== The Cabal War ===<br />
<br />
[[Build#INI|INI]] file last edited on [[Fact Timeline#2001|September 4, 2001]].<br />
<br />
==== Episode 1: Beginning of the End ====<br />
* castle1: Shrapnel City<br />
* castle2: The Docks<br />
* castle3: The Cabal Ship<br />
<br />
==== Episode 2: The Dark Ages ====<br />
* castle4: Where am I?<br />
* castle5: Village of Iconoclast Gate<br />
* castle6: Iconoclast Tower<br />
* castle7: Dunkilus<br />
* castle8: The Tower of Murlock<br />
<br />
==== Episode 3: Into The Castle ====<br />
* castle9: Mt. Iconoclast<br />
* castle10: The Dragon's Lair<br />
* castle11: The Castle Gate<br />
* castle12: Moat of Lost Souls<br />
* castle13: The Royal Crypt<br />
* castle24: Tomb of Lazurus<br />
* castle25: The Castle Gate<br />
<br />
==== Episode 4: The Tragic Prince ====<br />
* castle14: Hall of Knights<br />
* castle15: Gibbet of Stone<br />
* castle16: King's Court<br />
* castle17: Gardens of Lazurus<br />
* castle18: Inner Courtyard<br />
<br />
==== Episode 5: The Sword In The Stone ====<br />
* castle19: Deathtrap Dungeon<br />
* castle20: Chambers of Torment<br />
* castle21: Bascillica of the Cabal<br />
* castle22: The Royal Tower<br />
* castle23: The Horned King's Tower<br />
<br />
===The Return===<br />
<br />
[[Build#INI|INI]] file last edited on [[Fact Timeline#2002|July 31, 2002]].<br />
<br />
==== Episode 1: The Dark War ====<br />
* return1: The Cathedral <br />
<br />
==== Episode 2: Plague of the Moon ====<br />
* return2: Wastelands<br />
* return3: Shrine of the Mystic Gods<br />
* return4: The Chaos Sanctuary<br />
* return5: The Outer Courts<br />
* return6: Chambers of the Damned<br />
* return7: Cheogh's Sanctuary<br />
<br />
==== Episode 3: Quest for the Swords ====<br />
* return8: Forsaken Citadel<br />
* return9: Halls of Eternal Fire<br />
* return10: The Spider Queen's Lair<br />
* return11: Inner Sanctum<br />
* return12: The Master Room<br />
<br />
==== Episode 4: Flying Nightmares ====<br />
* return13: Raven Dark's Sky Palace<br />
* return14: Underhalls<br />
* return15: Apocalypse Tower<br />
* return16: Halls of Darkness<br />
* return17: The Dark Sorcerer's Keep<br />
* return18: Balcony of Judgement<br />
<br />
===The Trials of Destiny===<br />
{{quote|quotation="Take on the role of Vincent Valiant Orbison, Caleb's only remaining descendant and fufill your ultimate destiny as leader of the forces of Light!"|attributedTo=Official description}}<br />
<br />
[[Build#INI|INI]] file last edited on [[Fact Timeline#2004|March 23, 2004]].<br />
<br />
==== Episode 1: Descendant of a Light Warrior ====<br />
* tod1: Hills of Iconoclast<br />
* tod2: Plateau of Decay<br />
* tod3: Naphorphia Cliffs<br />
* tod4: The Spring of Life<br />
<br />
==== Episode 2: A Test of Courage ====<br />
* tod5: Valley of Famine<br />
* tod6: Tamirtania Forest<br />
* tod7: Minstrel Caverns<br />
* tod8: Tomb of the Bard King<br />
<br />
==== Episode 3: Trial By Destiny ====<br />
* tod9: Desolate Wasteland<br />
* tod10: Cavern of Pestilence<br />
* tod11: Pillar's Of Sacrifice<br />
* tod12: Apollo's Mountain<br />
* tod13: Cavern of Destiny<br />
* tod14: The Temple of Light<br />
* tod15: The Excalibur's Keep<br />
<br />
==== Episode 4: Awakening of the Dark Master ====<br />
* tod16: Ishmael's Tomb<br />
* tod17: Temple of the Dark Master<br />
* tod18: Valkereye's Hall<br />
<br />
==== Episode 5: Darkness of Eternity ====<br />
* tod19: Darkmosphere Palace<br />
* tod20: Hall of Shadows<br />
* tod21: Haunted Halls<br />
* tod22: Courtyard of the Moon<br />
* tod23: Nightmare Hall<br />
* tod24: Chambers of Dark Magic<br />
* tod25: Pandemonium Tower<br />
* tod26: Halls of the Dark Light<br />
* tod27: Valkereye's Tower<br />
* tod28: Valiant's Final Destiny<br />
<br />
Link: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/toddemo-da.zip RTCM demo]<br />
<br />
== Remake ==<br />
{{quote|quotation="In the final year of World War I, a new army was rising to power. This army, a religious military organization known as the Scourge, founded by a mysterious man named Garibaldi, had members from all across the world and other dimensions. Whether they were killers and murderers fleeing justice, or simple men and women seeking to find their place, anyone could join, promised glory and power. The Scourge made their base in a unknown dimension, free from the spying eyes of outsiders and non-members. Among its members was a young man named Logan, the son of a gunsmith. Together with his love Katrina, Logan was one of the Scourge's most skilled fighters and sharpshooters. But when Katrina discovered that the Scourge, under Garibaldi's orders, were waging war against mankind, slaughtering the innocent to build an army of the undead to conquer all dimensions, she couldn't bring herself to be part of the madness. When she tried to resign, Garibaldi had her executed for her treason. Griefstricken and enraged, Logan vowed never to forgive Garibaldi or the Scourge. When the Scourge invade his home city, Logan seeing this as his chance for retribution, determined to save his world, decides to fight back and somehow seal the Scourge from Earth and prevent further invasions. But his mission and crusade will take him back to the Scourge's homeworld where he'll discover the truth about Garibaldi, and a terrible secret his former master has been keeping. His journey will take him through forests, caverns, mountain cliffs, forsaken towns, the Scourge's cathedral, and finally through a monolithic castle, as he fights for revenge, redemption, and a chance to give meaning to the death of his beloved."|attributedTo=[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2458 Official storyline]}}<br />
<br />
In order to commemorate the project's tenth anniversary in [[Fact Time Line#2011|2011]], work on a expanded and fixed up version [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2442 was began] by its original author. A [http://loipp.blogspot.com/ blog] detailing the new project was also created by the game's creator. <br />
<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2442 Transfusion Forums thread]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2450 Transfusion Forums progress thread]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2502 Transfusion Forums release thread]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=2503 Transfusion Forums reception thread]<br />
<br />
* [http://loipp.blogspot.ca/ Legends of the Iconoclast Remake Blog]<br />
<br />
=== Scourge of Humanity ===<br />
{{quote|quotation="Take on the role of Logan, a Romanian gunsmith as he embarks on an epic quest of revenge and redemption as he journeys into an unknown dimension and wages war on the most powerful army to have ever existed: the Scourge, founded by the evil Garibaldi, a power-mad misanthropist hell-bent on the extermination of mankind. Logan must prevent the Scourge from resuming its war on Earth to save humanity and to avenge the deaths of everyone involved, including his own true love. During his quest, he'll uncover the shocking truth about Garibaldi and the plight of this unknown dimension. He must fight his way through Garibaldi's castle and ultimately confront Garibaldi in a battle to determine the fate of both humanity and the realm of Iconoclast."|attributedTo=Official description}}<br />
<br />
The first part of the remake is entitled "Scourge of Humanity" and is set near the end of the [[wikipedia:First World War|First World War]]. A powerful religious military organization known as the Scourge is waging war on mankind, led by a mysterious man named Garibaldi, whose goal is humanity's extermination. Logan, a Romanian gunsmith and former soldier of the Scourge, who turned his back on the organization after his love Katrina discovered the true purpose of the Scourge and was executed when she went against Garibaldi, fights back when his home city is invaded, seeing this as his chance for retribution, only to strand himself back in the Scourge's home dimension. Here, he discovers sinister secrets about Garibaldi. Enlisted by the wizard Murlock to save the land, Logan embarks on an epic adventure where he must fight his way through Garibaldi's castle, recover the elemental swords, rescue a cursed prince and princess, and ultimately defeat Garibaldi to save mankind and give meaning to the death of his beloved Katrina.<br />
<br />
Scourge of Humanity was released on [[Fact Time Line#2012|April 15, 2012]].<br />
<br />
'''Download:''' [http://www.freeminded.de/index.php?section=maps&id=360 blood.freeminded.de], [http://www.moddb.com/mods/legends-of-iconoclast-remake ModDB]<br />
<br />
==== Episode 1: Trouble On The Homefront ====<br />
* SohE1M1: City Under Siege<br />
* SohE1M2: Sewage System<br />
* SohE1M3: The Harbour<br />
* SohE1M4: Voyage of the Scourge<br />
<br />
==== Episode 2: Where Am I? ====<br />
* SohE2M1: Iconoclast Forest<br />
* SohE2M2: Gate of Iconoclast<br />
* SohE2M3: Iconoclast Castle<br />
* SohE2M4: Deadwood Forest<br />
* SohE2M5: Basilica of Garibaldi<br />
* SohE2M6: Chambers of the Scourge<br />
* SohE2M7: Garibaldi's Sanctuary<br />
<br />
==== Episode 3: Plight Of Iconoclast ====<br />
* SohE3M1: Phantom Wood<br />
* SohE3M2: Dunkilus Gate<br />
* SohE3M3: Murlock's Keep<br />
* SohE3M4: The Forbidden Thicket<br />
* SohE3M5: Lazarus Peak<br />
* SohE3M6: Scorch Cavern<br />
<br />
==== Episode 4: Garibaldi's Gauntlet ====<br />
* SohE4M1: Main Gate<br />
* SohE4M2: Storm Floodgates<br />
* SohE4M3: Catacombs<br />
* SohE4M4: Ramparts of Fortitude<br />
* SohE4M5: Stronghold of Lazarus<br />
* SohE4M6: Forsaken Citadel<br />
<br />
==== Episode 5: Excalibur of Light ====<br />
* SohE5M1: Dungeon of Torment<br />
* SohE5M2: Halls of Lazarus<br />
* SohE5M3: Shrine of Elemental Destiny<br />
* SohE5M4: Garibaldi's Tower<br />
* SohE5M5: Heart of Stone<br />
<br />
=== Unfinished Business ===<br />
{{quote|quotation="Garibaldi is dead, but his legacy lives on through the army he raised: the Scourge. Now they have declared war on the entire realm of Iconoclast, determined to reclaim what they believe is rightfully theirs and ultimately exact revenge against the traitor who sullied their pride as the most powerful army in existence: Logan. The people of the land need a hero to lead them to victory. And once more, Logan answers the call, realizing that he has unfinished business in the realm. With his crusade in Katrina's name not yet ended and his internal demons still tormenting his soul, Logan prepares himself for the fight of his life. The battle against Garibaldi may be over, but the war with the Scourge has only truly just begun! A war that he must fight and win in order to truly find peace. There can be no peace so long as those who make war march. If you want peace, prepare for war!"|attributedTo=Official description}}<br />
<br />
The second part is entitled "Unfinished Business" and was released on [[Fact Timeline#2017|May 7, 2017]]. This sequel focuses on the protagonist continuing his war on the organization that he was once part of as he seeks to tie up a few loose ends, confront his internal demons, and once more save the world.<br />
<br />
*[http://blood.freeminded.de/index.php?section=maps&id=575 Unfinished Business] - [[blood.freeminded.de]]<br />
*[http://www.cruo.bloodgame.ru/?section=addons&rid=661815 Unfinished Business] - [[The Bloody Repo]]<br />
*[http://www.moddb.com/mods/legends-of-iconoclast-remake/downloads/legends-of-iconoclast-2-unfinished-business Unfinished Business] - [[:wikipedia:ModDB|ModDB]]<br />
<br />
==== Episode 1: Knight In Leather Armour ====<br />
* UfbE1M1: Logan Returns<br />
* UfbE1M2: Tamirtania Wood<br />
* UfbE1M3: Seige On Tamirtania<br />
* UfbE1M4: Underhalls<br />
* UfbE1M5: Tamirtania Castle<br />
<br />
==== Episode 2: Heat of Conflict ====<br />
* UfbE2M1: Pestilence Valley<br />
* UfbE2M2: Famine Canyon<br />
* UfbE2M3: Death Cavern<br />
* UfbE2M4: Plateau of Decay<br />
* UfbE2M5: Shield of Arcanius<br />
* UfbE2M6: Arcanius Castle<br />
<br />
==== Episode 3: Blade of Evil ====<br />
* UfbE3M1: Brotherhood of Judgement<br />
* UfbE3M2: Leviathan's Cove<br />
* UfbE3M3: Forest of Gloom<br />
* UfbE3M4: St. Lazarus Chapel<br />
* UfbE3M5: Forsaken Crypt<br />
* UfbE3M6: Lord Draven's Estate<br />
<br />
==== Episode 4: Enemy Territory ====<br />
* UfbE4M1: Forgotten Isle<br />
* UfbE4M2: Scourge Stronghold<br />
* UfbE4M3: Living Quarters<br />
* UfbE4M4: Courts of War<br />
* UfbE4M5: Scourge Command Sanctum<br />
* UfbE4M6: Friend or Foe?<br />
<br />
==== Episode 5: Judgment Day ====<br />
* UfbE5M1: Sky Ramparts<br />
* UfbE5M2: Apocalypse Courtyard<br />
* UfbE5M3: Judgment Keep<br />
* UfbE5M4: In Katrina's Name<br />
* UfbE5M5: The Loose End<br />
<br />
=== Valiant Destiny ===<br />
{{quote|quotation="More than a month after the release of LOI2: Unfinished Business, downloads are still slow. I'm still a little disappointed by the low number of downloads. All together on all sites where the file is, only about 150 people have downloaded the game. But fear not faithful Bloodlites. This does not mean I will cancel plans for the third and final part in the remake trilogy. As you all know, the original LOI3 was considered the best in the trilogy. It was the biggest and the largest segment of the trilogy. And the same will happen with the remake to LOI3. Continuing the tradition of Scourge of Humanity and Unfinished Business, part 3 will be made better. The story will be improved, as will level design. I'm still gathering ideas for the story, but in the end, the story will be more complex than that of Unfinished Business. Who knows? I may need more than twenty eight levels. Part 3 will introduce us to a familiar hero from the original (no, not Caleb as he's more of an anti-hero and a lot of people didn't like his transformation to a hero in the original). Part 3 will tie up the loose ends left at the end of Unfinished Business. Like Unfinished Business, most of the levels will be remade or even replaced altogether and adding new levels. There will be new music, new sounds, and the overall game will be more complex, epic, and darker. The story will introduce new characters not seen in the original LOI3, and those who appeared will be redone. Overall, it will be a worthy and satisfying conclusion to the LOI remake trilogy."|attributedTo=[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30246 Dwayne Anderson]}}<br />
<br />
A third and final part has been announced to be in production, entitled "Valiant Destiny". The add-on will feature 48 levels, double that of previous instalments, and more of them will be made from scratch. Certain levels are to be based on locales "never before seen in the history of the [[Build]] engine", including a grain elevator, submarine, underwater base, ocean rig, and airship. It will also feature 49 new music tracks and more new sounds.<br />
<br />
----<br />
<center> [[Hostile Takeover|<< Hostile Takeover]] | [[BloodLines|BloodLines >>]] </center><br />
<br />
[[Category: Windows/MS DOS Games]] [[Category:Modifications]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Time_Episode&diff=45335Time Episode2019-06-23T17:52:28Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Time Episode<br />
| Image = Time-Episode.png<br />
| Size = 250px<br />
| Caption = TIMEE1M5 via NBlood<br />
| Developer = Pyro<br />
| Publisher = elisanet, [[RTCM]]<br />
| Designer = Pyro<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.0<br />
| Released = [[Fact Timeline#1999|September 17, 1999]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}}<br />
<br />
{{quote|quotation="This is perhaps the best mappacks I have made for duke nukem3d engined games. The story goes like this: You have killed some innocent people and you have no other way but to jump off the building. After that you'll wake up in hell and escape trough a time portal, make your way back to your own time and kill the evil flying lizard (Maybe it's mr. Satan. Who knows?). Copy the files to your blood1 directory and start the first episode. If you want back the old blood1's first episode just delete these levels from the folder. Does not work with blood1 DEMO!!!"|attributedTo=Official description}}<br />
<br />
'''Time Episode''' is an eight level [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' created by Pyro; files last modified on [[Fact Time Line#1999|September 17, 1999]].<br />
<br />
== Episode ==<br />
<div class="toccolours" style="float: left; margin-right: 1em; width: 150px;"><br />
'''Time Episode''' <br />
<br />
----<br />
<br />
*'''[[TIMEE1M1]]'''<br />
*'''[[TIMEE1M2]]'''<br />
*'''[[TIMEE1M3]]'''<br />
*'''[[TIMEE1M4]]'''<br />
*'''[[TIMEE1M5]]'''<br />
*'''[[TIMEE1M6]]'''<br />
*'''[[TIMEE1M7]]'''<br />
*'''[[TIMEE1M8]]'''<br />
<br />
</div><br />
<br />
The player is a mass murderer who in a fit of remorse, or because the authorities have finally caught up to him, leaps off a tall building to end it all, and is sent to [[:wikipedia:Hell|hell]]. From thereon out it is his quest to escape hell through a time gate and then make it back to his own time.<br />
<br />
After traversing through various infernal and surreal climbs, armed only with a [[pitchfork]], the man passes through a portal ([[TIMEE1M1]]). The killer is transported into a small village, and fights through some aqueduct tunnels before stumbling across another singularity ([[TIMEE1M2]]). He comes to shopping complex, cleaving his way through the multiple stories of shops and walk ways, including a gun store and target range, before coming across track and carts ([[TIMEE1M3]]). He rides out, taking out some unwanted companions, and leaps into a passing vehicle ([[TIME1M4]]).<br />
<br />
The player finds himself amidst a [[Cultist#Blood|cultist]] assault mysteriously frozen in time, but not everything is perfectly still and quiet. Fighting through wreckage, minefields and artillery craters, the person unlocks three sealed doors. Riding another track and ascending along some narrow ledges, he again evaporates into time ([[TIMEE1M5]]). Re-emerging in a euthanasia ward and morgue, he then battles in the streets (encountering a [[:wikipedia:DeLorean time machine|rather curious DeLorean]]) and through a subway station, excavations and an inn, before being whisked away once again ([[TIMEE1M6]]). Materializing in a ceremonial chamber, the murderer walks into a fleshy tunnel and comes face to face with a [[Stone Gargoyle]], described as a flying lizard who may or may not be [[:wikipedia:Satan|Satan]] ([[TIMEE1M7]]).<br />
<br />
Finally he emerges in an urban area with more cars and rails, which expands into an auto-parts plant, a recreation centre complete with basketball court and pool, a hospital, movie theatre, mall and alleys in between. Coming across a final temporal warp past the shipping department, the man steps through only to find himself stuck in a loop, as the final level simply re-loads ([[TIMEE1M8]]). Whether or not this was an accidental design choice, or an analogy for [[:wikipedia:Purgatory|purgatory]], our player forever remains.<br />
<br />
== Reception ==<br />
<br />
{{quote|quotation="A rather surreal and creative effort, even if a bit of a mixed bag in terms of technical proficiency. The lighting, texturing and sector alignment can often be fairly lacklustre, but at the same time there are some very intriguing set pieces, such as the initial rooftop suicide and voyage to hell, the level linking portals, the time freeze section, a laser you need to use to blow out a locked door, a triggerable mine field, artillery guns, moving carts, vehicles and more. The game balance is also pretty solid, and it actually gave me more need to switch out my [[shotgun]] for alternatives than most other campaigns I have played. Definitely shows its age, and does not really stand up against more modern add-ons, but nevertheless one that shows off a remarkable amount of ambition for its time and has enough surprises to keep one guessing until the end."|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
{{quote|quotation="The levels are not anything of the other world, since they suffer from the typical mistakes of first-time maps: celestial illumination, levels little proportioned, special effects little care, among others. Although the appearance would not stimulate any player there are some points that are quite curious. Throughout the levels we will find artillery, corpses frozen due to a previous explosion, the occasional RoR badly used, a kind of DeLorean (as the character is using dimensional portals the author thought it convenient to make a nod to Back to the Future, I think) , explosions, and a level entirely dedicated to a chase where several cars surround us. In addition, on some levels (closer to the end) lighting and texturization improve, which gives me to understand that as I made the levels was improving techniques. The difficulty goes at times, but those moments are usually intense. It will be better to take good care of your health and carry it from time to time if you see that life falls drastically, because until you find a medicine cabinet or a miserable essence of life you will have a good time. The armament and the ammunition will not be left at the beginning, although once we advance we will have more bullets, cartridges and dynamite packages. And well, the close confrontation at the end is against a gray gargoyle. Honestly, I expected Cerberus to appear because of the hell theme, and I appreciate that it was a stone gargoyle. After having received enough bullets I did not want to fight against the two-headed dog, or even Tchernobog. Now I understand that this episode will go unnoticed (to my knowledge, only four cats know it) because of the quality of the levels. It is not the great thing and it entertains just and necessary to not leave it out of boredom."|attributedTo=[[Blood Hispano]] (via [[:wikipedia:Google Translate|Google Translate]])}}<br />
<br />
== External Links==<br />
* [http://www.elisanet.fi/miika.lipasti/Maps02.htm Website] (defunct)<br />
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/timeepisode.zip RTCM]<br />
* [http://bloodhispano.ucoz.es/load/mods_tc_episodios/pryo_episode/10-1-0-154 Blood Hispano article] (Spanish)<br />
<br />
----<br />
<center> [[Killing Time|<< Killing Time]] | [[Inherit the Earth|Inherit the Earth >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Windows/MS DOS Games]] [[Category:Custom Episodes]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Killing_Time&diff=45334Killing Time2019-06-23T17:52:12Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Killing Time<br />
| Image = Killing-Time.png<br />
| Size = 250px<br />
| Caption = C1T7: Time to Kill via NBlood<br />
| Developer = Marc "Elmo" Levesque<br />
| Publisher = Unknown; later [[blood.freeminded.de]]<br />
| Designer = Marc "Elmo" Levesque<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.0<br />
| Released = [[Fact Timeline#1999|February 28, 1999]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}}<br />
<br />
'''Killing Time''' (also called '''Caleb in Time''') is a seven level [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' released on [[Fact Timeline#1999|February 28, 1999]] by Marc "Elmo" Levesque, also the author of the single-player map "[http://bloodhispano.ucoz.es/load/mapas_single_player/volcano/7-1-0-99 Volcano]" ([http://bloodhispano.ucoz.es/load/0-0-0-99-20 download]; not to be confused with "[http://www.blood.freeminded.de/index.php?section=maps&id=165 Volcano]" by [[List of Mods for Blood#ItBurn|ItBurn]]) and the [[Bloodbath]] map "[http://www.blood.freeminded.de/index.php?section=maps&id=222 Snowtraps]", and was beta tested by Slime Bob.<br />
<br />
It is seemingly not related to the 1995-96 first person shooter of [[:wikipedia:Killing Time (video game)|the same name]], despite its own [[Blood in Other Media#Pre|striking similarities]] to ''[[Blood]]''.<br />
<br />
It was included in the ''[[List of Mods for Blood#The Lost Episodes|The Lost Episodes]]'' compilation as Episode 4, as well as stand-alone in [[BME's Blood Map Pack]].<br />
<br />
== Episode: Caleb in Time ==<br />
<div class="toccolours" style="float: left; margin-right: 1em; width: 200px;"><br />
'''Caleb in Time''' <br />
<br />
----<br />
<br />
*'''[[C1T1: The Bunker]]'''<br />
*'''[[C1T2: We Come in Pieces]]'''<br />
*'''[[C1T3: 666 Feet Under]]'''<br />
*'''[[C1T4: Egyptian Kingdom]]'''<br />
*'''[[C1T5: Citadel]]'''<br />
*'''[[C1T6: Cultist Temple]]'''<br />
*'''[[C1T7: Time to Kill]]'''<br />
<br />
</div><br />
<br />
[[Caleb]] emerges from a stone brick bunker to charge across and down the trenches and outer defences of a well outfitted [[Cabal]] command centre, storming his way through several scenes of automated torture and officerial comfort. Upon gaining access to the basement, Caleb rides a metal boat down an acid river and is faced with [[Tchernobog]]'s seal. Upon pressing it however, he is greeted by one or more [[Mother Spider]]s which then guard the true exit ([[C1T1: The Bunker]]).<br />
<br />
He emerges out of a pumping station channelling an icy river, and is greeted by the spectre of a massive [[:wikipedia:Flying saucer|flying saucer]] floating over the frosty forest. Activating a lift, Caleb is whisked aboard the ship and fights his way through, facing a [[Cerberus]] in a lava filled hold, before eventually reaching the quite well guarded bridge. Messing with the controls, the ship crashes into an alp and Caleb begins to carve his way back to the surface ([[C1T2: We Come in Pieces]]).<br />
<br />
Caleb escapes through more subterranean caverns, coming across a morgue, chapel and hydroelectric generator, before subsequently opening into a nearby railway tunnel. This opens up a cliff-side recess containing two time portals, one marked [[:wikipedia:Medieval Europe|Europe 1060 AD]] and the other [[:wikipedia:Ancient Egypt|Egypt 2600 BC]] ([[CT13: 666 Feet Under]]).<br />
<br />
Curiously, either portal will take the player to Ancient Egypt, placing Caleb just outside a [[:wikipedia:Step pyramid#Ancient_Egypt|step pyramid]] on the banks of the [[:wikipedia:Nile|Nile river]]. The entrance to the edifice is stuck, and a hidden underground gate accessible via a pond is locked, but admittance into the tomb can be found from an adjacent sink hole. From here he dodges tricks and traps and unlocks his way through, making it to the central treasure chamber. This releases a switch on the pinnacle of the pyramid which opens up a crack that leads to another temple. Therein lies a series of [[:wikipedia:Indiana Jones and the Last Crusade|oddly familiar]] trials, namely a sequence of false and true floor tiles to hop between and a leap of faith across a chasm. This finally leads to a display of false, and presumably one true, [[:wikipedia:holy grail|holy grail]]s. Diving into a fountain of [[:wikipedia:Holy water|holy water]] leads to the exit ([[C1T4: Egyptian Kingdom]]).<br />
<br />
Caleb blasts through a cave-in and gains access to a coastal fortress, patrolling along the perimeter before gradually unlocking his way deeper into the interior. These feature a grand dining hall, a library, bedrooms, kitchen, an attic with skylight, a lounge complete with pipe organ and decorative waterfall, and thereafter dungeons. This reveals a passage descending through a series of mine shafts, quarries and a furnace, ultimately leading to the way out ([[C1T5: Citadel]]).<br />
<br />
He is taken to a mountaintop occult monastery, bursting his way through ritual sites, perilous ledges, sacrificial altars and tests of pain and atonement. He crosses a bridge into a further cavity and comes across another spacecraft, which Caleb commandeers ([[C1T6: Cultist Temple]]). He arrives at an amphitheatre adorned on all sides by clock-faces and time pieces, and takes out two final legions of Cabalists before facing the [[Devourer of Souls]] himself. Caleb takes his time and cleans the dark god's clock ([[CT17: Time To Kill]]).<br />
<br />
== Reception ==<br />
[[File:Killing-Time-Portal.png|thumb|right|Portal to Egypt]]<br />
<br />
{{quote|quotation="An interesting mishmash of an episode, even if its internal consistency tends to vary greatly. Best I can figure out is that the Cabal seems to be using alien technology, presumably, to manipulate time. This is suggested from the level with the UFO, then a portal to a Cabal infiltrated ancient Egypt (somewhat reminiscent of Serious Sam: The First Encounter actually), alongside another singularity marked as leading to Medieval Europe that sadly does not go anywhere different, and finally the temporal themed boss arena. The rest of the levels have a military vibe, with the trenches and battlements of The Bunker and Citadel, and the expected mystic aura in Cultist Temple. Eclectic it certainly is, but the architectural design is largely solid. I do find the level flow often feels a bit unintuitive, and there are a number of points that seem able to trap an unwary player. Overall worth a play, just know what you are getting into."|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
{{quote|quotation="Actually I thought this was a pretty decent episode, rather innovative in a number of ways. Personally, I found it great fun to play, though it did have some occasional "bugginess". (For example, Citadel [CiT5] has a grated "dungeon" pit you can fall into, but can't get out of, despite the provision of jump boots below -- the grate placement, unfortunately, blocks access to the stack once you're below.) Other than that, I found this an enjoyably quirky set of levels, well worth the download."|attributedTo=[http://www.blood.freeminded.de/index.php?section=maps&id=318 Nemo]}}<br />
<br />
{{quote|quotation="The only episode in this mod [The Lost Episodes] with unique level concepts. You start out fighting a small war and then you go in the mansion. One mission even takes place inside a UFO. All the levels are pretty well balances in terms of difficulty so I'm pleased with this one. 3.5/5"|attributedTo=[http://www.blood.freeminded.de/index.php?section=episodes&id=61 honestreviewer]}}<br />
<br />
== External Links ==<br />
*[http://www.blood.freeminded.de/index.php?section=maps&id=318 Caleb in Time] - [[blood.freeminded.de]]<br />
<br />
----<br />
<center> [[Banzai's Add-On|<< Banzai's Add-On]] | [[Time Episode|Time Episode >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Windows/MS DOS Games]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Banzai%27s_Add-On&diff=45333Banzai's Add-On2019-06-23T17:51:52Z<p>192.252.237.224: {{AddOnEngines}}</p>
<hr />
<div>{{Infobox Game<br />
| Title = Banzai's Add-On<br />
| Image = Banzai.jpg<br />
| Size = 250px<br />
| Caption = G1M5: The Monastery<br />
| Developer = Team BANZAI<br />
| Publisher = [http://www.pyramid.net/ Pyramid.Net]<br />
| Designer = Steve "Nailer" Graehl<br />
| Engine = {{AddOnEngines}}<br />
| Version = 1.0<br />
| Released = [[Fact Timeline#1998|November 9, 1998]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}}<br />
<br />
{{quote|quotation="After Caleb's successful defeat of Tchernobog, he retires to Los Roma, a sleepy little town in his home state of Texas, where the only dead animal is the one on his dinner plate. He is sick of fighting, tired of bloodshed. But as he spends his days building up a ranch, there is activity beneath the ground of Los Roma. At first there are only tremors, and the townspeople shrug their shoulders before going on as usual. But soon, strange sounds begin to emanate from the town church. Hellish sounds that lift the hair on Caleb's neck, and grip his cojones with iron-tight fear. His old life, he knows, is returning."|attributedTo=Team BANZAI}}<br />
<br />
'''Banazai's Add-On''' (also known as '''Caleb's Revenge''' and previously '''[[Game Leader]]'s Unofficial Add-On''') is a single episode [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' featuring seven levels, last updated on [[Fact Timeline#1998|November 9, 1998]] by Team BANZAI. Partly to facilitate its final release and to lower the download size in the days of largely [[:wikipedia:Dial-up Internet access|dial-up connections]], it features only new levels and does not [[List of Mods for Blood#Assets|contain any new]] textures, weapons or monsters. It is compatible with either the original retail release or use of the ''[[Plasma Pak]]'' through separate [[Build#BAT|batch]] files. In addition, the archive contains a document featuring the game's story, and another featuring a strategy guide/walkthrough.<br />
<br />
== Story ==<br />
[[Fan Media Timeline#1928-2028|Following his victory]] at the [[Hall of the Epiphany]], [[Caleb]] has grown tired of bloodshed and retires to peacefully build a [[:wikipedia:Ranch|ranch]] nearby the sleepy [[:wikipedia:Texas|Texas]] town of Los Roma. For seven months all is quiet and restful, before the nightmare began with strange sounds emanating from the local church. Caleb prepares his armoury for action.<br />
<br />
Finally beasts, [[zombie]]s and [[Cultist#Blood|cultists]] pour out into the town, savaging the fleeing townsfolk, polluting the river and torching the buildings. Caleb fights valiantly, but he has become out of practice and is captured. Brought to the now deserted main-street Paulo, Caleb is interrogated by [[Tchernobog]] channelled through a [[gargoyle]]. Having survived their last encounter, the god tells Caleb that He intends to leave him to suffer as Tchernobog retreats to hibernate over the next century. <br />
<br />
Locked in a mausoleum atop the town cemetery, Caleb cowers overcome on a tomb as the undead eye him hungrily. Finally he recovers enough to coalesce his thoughts, and realizes that implicit in Tchernobog's message is an admission of weakness, and that Caleb must hunt the god out to His hideaway at a monastery in the Sierra Madre mountains before He can revive. Caleb vows to stop the [[Cabal]] once and for all before more towns like Los Roma fall.<br />
<br />
=== Episode: Caleb's Revenge ===<br />
{{Banzai}}<br />
<br />
[[Caleb]] awakens and immediately dispatches two [[axe zombie]]s, he then fights a further legion of [[undead]] and [[Cabal]]ists before heading into town, snatching a key from the now poisoned river (narrowly avoiding a closing gate). He then proceeds to raid a hotel, a vault, pub and book-store, as well as exploring some winding forest paths, before entering the now accursed church ([[G1M1: Caleb's Tomb]]). <br />
<br />
Once inside, Caleb immediately finds the tunnel by which the Cabal encroached upon his home and descends down into the intricately cavernous depths adjacent to the underground river, seemingly being toxified by an immense subterranean creature. Finally he raids a fortress cleaved into the rock, grabbing the necessary keys and outrunning a torrent of flame. This allows him to open the gate at the bottom of the stream, tossing him down into the abyss. ([[G1M2: Passage to Hell]]) <br />
<br />
Landing in a pit of flame, Caleb traverses lava beds mixed with groundwater, before eventually ascending a stone spire back to the surface ([[G1M3: Hell's Kitchen]]). Entering a forgotten edifice, Caleb faces trials of fire and water to unlock the way forward ([[G1M4: Ancient Palace]]). This brings him up the mountainside wherein he discovers a monastery, and must then find the right sequence of switches to open up its winding stairways and balconies ([[G1M5: The Monastery]]). <br />
<br />
Ascending the peak further, Caleb happens upon a mining complex where he again faces trials of ice and flame, defeating a number of [[spider queen]]s. Robbing a key from a tomb filled with [[rat]]s and the [[undead]], Caleb enters a small town signed "Hell is Here" wherein the final battle with [[Tchernobog]] awaits him ([[G1M6: Darkwinter]]).<br />
<br />
== Team BANZAI ==<br />
[[File:Steve-Graehl.jpg|thumb|right|200px|Steve "Nailer" Graehl]]<br />
[[File:Banzai-Monster.gif|thumb|right|Cancelled new monster]]<br />
<br />
{{quote|quotation="As Head level designer I would like to say it’s been a pleasure working with all whom participated large and small to this project. Many members came and went and long delays have plagued this from the start but a quality end product has evolved from it. New art and other ideas have been cut from this project but in the end the download size and simplicity of adding this episode to your existing Blood game have made these cuts acceptable. Thanks everyone."|attributedTo=Steve Graehl}}<br />
<br />
''See Also: [[List of Bloodites]]''<br />
<br />
=== Steve Graehl ===<br />
{{quote|quotation="Head Level designer and second project leader, level designer for maps 1 and the secret level: Steve Graehl a.k.a. “Nailer” of Nailer’s VR Gaming Pages from Nevada, USA."|attributedTo=Official website}}<br />
<br />
Also known as Nailer and aged 36 at the time from [[:wikipedia:Minden, Nevada|Minden]], [[:wikipedia:Nevada|Nevada]], [[:wikipedia:United States|United States]]. Head level designer and creator of [[G1M1: Caleb's Tomb]] and [[G1M7: The Damn Dam]].<br />
<br />
=== Justin Otto ===<br />
{{quote|quotation="Head Level Assistant and designer of maps 2 and 5 and many adds to level 3. Without his help, enthusiasm and map editing skill this project would no doubt died: Justin “Jet” Otto of New Zealand."|attributedTo=Official website}}<br />
<br />
Level designer aged 27 at the time, author of [[G1M2: Passage to Hell]] and [[G1M5: The Monastery]], and creator of effects and player sounds.<br />
<br />
=== John Leonard ===<br />
{{quote|quotation="Level Designer map 6, the ending boss level and the only guy employed by a software company: John “KASAI” Leonard of Tokyo, Japan."|attributedTo=Official website}}<br />
<br />
Also known as Kasai, and from [[:wikipedia:Tokyo|Tokyo]], [[:wikipedia:Japan|Japan]]. Creator of [[G1M6: Darkwinter]]. Worked on ''[[:wikipedia:Shadow Warrior (1997 video game)#Expansion packs|Wanton Destruction]]'' for ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' by [[Sunstorm Interactive]].<br />
<br />
=== Treks ===<br />
{{quote|quotation="Level Designer map 4: Anton “treks” of Russia."|attributedTo=Official website}}<br />
<br />
Real name Anton and then aged 18. A mapper from [[:wikipedia:Krasnodar|Krasnodar]], [[:wikipedia:Russia|Russia]]. Creator of [[G1M4: Ancient Palace]].<br />
<br />
=== [[Arjan van Rossen]] ===<br />
{{quote|quotation="Original project leader and the guy who brought the original team members together: Arjan van Rossin and the pages at GameLeader.com"|attributedTo=Official website}}<br />
<br />
Mapper from [[:wikipedia:Leiden|Leiden]], [[:wikipedia:Netherlands|Netherlands]] and original founder of the project. Then aged 20.<br />
<br />
Link: http://web.archive.org/web/20021202200721/http://www.geocities.com/TimesSquare/Arcade/2290/<br />
<br />
=== Goathroat ===<br />
{{quote|quotation="Level Designer map 3: Chris “Goathroat” of Sudbury, Canada"|attributedTo=Official website}}<br />
<br />
A mapper from [[:wikipedia:Greater Sudbury|Sudbury]], [[:wikipedia:Ontario|Ontario]], [[:wikipedia:Canada|Canada]] who was only thirteen at the time of the add-on's releases. Creator of [[G1M3: Hell's Kitchen]]. He was also working on a later cancelled level called "[https://web.archive.org/web/19980613170600/http://www.gameleader.com/avr/the_levels.html The Underground Fortress]".<br />
<br />
=== Christian Green ===<br />
Beta tester from Sweden; later developer of ''[[List of Mods for Blood#Eye of the Blood|Eye of the Blood]]''.<br />
<br />
Link: http://web.archive.org/web/19981202001912/http://www.fortunecity.com/tinpan/underworld/47/chris.html<br />
<br />
=== Geoff Wenk ===<br />
Beta tester from [[:wikipedia:Nevada|Nevada]], [[:wikipedia:United States|United States]], then aged 25.<br />
<br />
== Critical Reception ==<br />
{{quote|quotation="Hi, just thought I'd let you know we really like your add-on. Great (make that really great) level design, and most of all, great fun :) I've had a fantastic day today, being able to play your maps while d/loading the B2 demo. Thanks again for the great maps, and good luck in any future projects! Hope you get lots of good compliments on a job well done... you all deserve it."|attributedTo=[[Joel "Reactor" Blackwell]]}}<br />
<br />
{{quote|quotation="I'm only on the secret level but from what I've played so far, this is by far the best Blood Add-on here [on Mod DB]. Some superb level design given the limitations of the Build Engine. I also love the inclusion of the strategy guide. Thanks for sharing this fantastic episode for all to enjoy."|attributedTo=xanadu323}}<br />
<br />
{{quote|quotation="just played it and completed it. It was alot of fun and had a great flow, just loved starting off in another graveyard. The temple map, I believe map 4 is incredible. I checked the readme and each map was made by a different person. Wya to coordinate your efforts."|attributedTo=Billyclub}}<br />
<br />
{{quote|quotation="An excellent addon clearly done by someone who loved the game and all it's original themes. Well worth a look."|attributedTo=[[Bloody Pulp Fiction|RedFanatic]]}}<br />
<br />
{{quote|quotation="An excellent first outing for the Blood mapping community, this is a release that stands the test of time. Personally I am partial to the more conventional maps like G1M4: Ancient Palace or G1M1: Caleb's Tomb than say the more abstract G1M3: Hell's Kitchen, but that is a matter of taste. Also perhaps a touch too generous with the ammunition, but all the same it offers up some unique challenges. I also like the bountiful use of [[Caleb]] quips. A must play."|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
==External Links==<br />
*[https://web.archive.org/web/20080225024606/http://www.pyramid.net/steveg/blood/add.html Official website] (up until 2017, now down)<br />
*[https://web.archive.org/web/19980613164754fw_/http://www.gameleader.com/avr/index.html Original development website] - [[Game Leader]]<br />
*[http://www.blood.freeminded.de/index.php?section=episodes&id=63 Blood.Freeminded.De]<br />
*[http://www.moddb.com/games/blood/addons/banzais-addon Mod DB]<br />
*[http://bloodhispano.ucoz.es/load/mods_tc_episodios/banzai_39_s_add_on/10-1-0-93 Blood Hispano entry]<br />
*[https://www.youtube.com/playlist?list=PLXQY7VJXR0DjXipDT8dPL69G5TB_OunQf Video walkthrough (DOSBox)] - [[Emmanuel EXE]]<br />
*[https://www.youtube.com/playlist?list=PLoxV-no_tlqyleWe42ut3jNy6agLl6AfK Video walkthrough (BloodGDX)] - [[pagb666]]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=909 Forum thread] - [[The Postmortem]]<br />
<br />
<br />
----<br />
<center> [[Cryptic Passage|None]] | [[Killing Time|Killing Time >>]] </center><br />
<br />
[[Category:Modifications]] [[Category:Windows/MS DOS Games]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Template:AddOnEngines&diff=45332Template:AddOnEngines2019-06-23T17:51:25Z<p>192.252.237.224: Created page with "Build Engine (Blood mod), Kex Engine (Fresh Supply)"</p>
<hr />
<div>[[Build Engine]] ([[Blood]] mod), [[Kex Engine]] ([[Fresh Supply]])</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Death_Wish&diff=45331Death Wish2019-06-23T17:49:46Z<p>192.252.237.224: /* Story */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Death Wish<br />
| Image = Death-Wish-Logo.jpg<br />
| Size = 250px<br />
| Caption = Death Wish Logo<br />
| Developer = [[Dustin "Bloatoid" Twilley]]<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = [[Dustin "Bloatoid" Twilley]]<br />
| Engine = [[Build Engine]] ([[Blood]] [[List of Mods for Blood|mod]]) <br />
| Version = 1.5<br />
| Released = [[Fact Time Line#2011|October 31, 2011]], [[2017]]-[[2018]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Caleb will need to muster all his strength to take down the mighty Tchernobog, who has managed to free himself from the grip of death. Death Wish is a new campaign for Blood with over 30 new levels, cut scenes, and more. All levels have been modified for Co-op play. The entire project was developed by a single mapper, ensuring consistency and quality."|attributedTo=Official description}}<br />
<br />
'''''Death Wish''''' (sometimes styled as '''Deathwish''') is a [[List of Mods for Blood|fan add-on]] for ''[[Blood]]'' developed by [[Dustin "Bloatoid" Twilley]], previous creator of ''[[Inherit the Earth]]'' (1999) and ''[[Hostile Takeover]]'' (2001). It adds an additional three episodes and over thirty new levels to the game. The project was started in January of [[Fact Time Line#2010|2010]] with the aim of it being completed by the year's end. Development later expanded into [[Fact Time Line#2011|2011]], with it finally being released on October 31, 2011.<br />
<br />
This was quickly followed up with two minor point releases. A major revision and update, [[Death Wish#v1.4|version 1.4]], was released on [[2017|October 31, 2017]] after years of anticipation dating back to [[Fact Timeline#2013|May 7, 2013]]. This was further built upon [[Fact Timeline#2018|a year later]] with [[Death Wish#v1.5|version 1.5]], which focused on improving multiplayer features for both [[Bloodbath]] and co-operative play among other tweaks.<br />
<br />
The effort is distributed as a plain [[:wikipedia:Zip|Zip]] archive file that simply holds a folder with all the files, with the user only needing to extract the files into their ''Blood'' directory and launching with the command parameter "blood -ini dw.ini". The author wanted it to be as easy as possible, especially since he was not [[List of Mods for Blood#Assets|trying to add]] any new textures or replace any sounds.<br />
<br />
== Details ==<br />
[[File:Death-Wish-E1M8.png|thumb|right|200px|Screamshot]]<br />
The most notable new feature to be added as part of ''Death Wish'' are modified [[tome]]s that bring up messages when you collect them. There are several in each level, and they have special messages that reveal secrets, story elements, and sometimes nothing more than offhand [[Cultist Language|Cultist comments]]. They are not always right in your path, but if a curious player starts searching every corner he should be able to find them all.<br />
<br />
The release also comes with a fully developed walkthrough available in a plain text file. The walkthough is be separated into two parts, with the first part being a basic walkthrough that does not reveal any secrets or the secret level entrances, and the second revealing all. Also included is a commentary text file offering the creator's thoughts about the project.<br />
<br />
== Story ==<br />
[[File:Tchernobog-Resurrection-Death-Wish.png|thumb|right|200px|Tchernobog's human form is reborn; from the opening cutscene]]<br />
''Death Wish'' begins with an introductory cut-scene depicting a narrated scroll. It explains that while [[Tchernobog]]'s [[Tchernobog#Speculation|divine form]] was sent into The Void and the power of [[The One That Binds]] was inherited by [[Caleb]] after the god's defeat in [[The Hall of the Epiphany]], the heart of his original human form lay hidden under a Stygian tower waiting for when he would need it again. Utilizing this fail-safe, the 16th incarnation of Tchernobog returns to this world and, no longer hindered by his multi-dimensional responsibilities, is able to acquire new power. He realizes though that he will only be a shadow of his former self as long as his divine form remains in The Void, so he seeks to reclaim it again, fully aware that Caleb would immediately sense such a disturbance.<br />
<br />
The time period is never strictly stated, although it is said to be [[Fan Media Time Line#1928-2028|long after]] the events of ''[[Blood]]''. The presence of computers, space technology, and references to [[CabalCo]] seem to hint that it is set either in the late 20th or early 21st century; as well as the statements of continuing dimensional decay, tying it together with the ''[[Blood II: The Chosen]]'' story line. Due to the fact that the add-on features no new textures, for the sake of compatibility, some creative choices are used to make the vintage styles work within this theme.<br />
<br />
''Note: the following still needs to be updated for version 1.4 onward''<br />
<br />
=== Episode 1: In Cold Blood ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 1: In Cold Blood ''' <br />
<br />
----<br />
<br />
*'''[[DWE1M1: Home Sweet Home]]''' <br />
*'''[[DWE1M2: Lost Highway]]''' <br />
*'''[[DWE1M3: Firebelly]]'''<br />
*'''[[DWE1M9: Spooky World]]''' (Secret Level)<br />
*'''[[DWE1M10: Ring of Fire]]''' (Transition Level)<br />
*'''[[DWE1M4: The Abyss]]''' <br />
*'''[[DWE1M5: Jigsaw]]''' <br />
*'''[[DWE1M11: Shudder Island]]''' (Secret Level)<br />
*'''[[DWE1M12: Old Sins]]''' (Transition Level)<br />
*'''[[DWE1M6: What Lies Beneath]]''' <br />
*'''[[DWE1M7: Urban Decay]]'''<br />
*'''[[DWE1M8: Vertigo]]'''<br />
</div><br />
<br />
{{quote|quotation="Caleb defeated the Dreaming God Tchernobog in the Hall of Epiphany, inadvertently claiming the ability to bind dimensions as his own. Tchernobog's body was sent to The Void, but his power was vast - its flame not so easily extinguished. In his ruin Tchernobog revealed as special ability, just as Caleb had when Tchernobog cast him down. He could cheat death. Below a distant stygian tower, the Dreaming God hid his festering heart, the last remnant of his human form. When his body perished in the Hall, the heart began beating - the Demon was reborn! He removed the evil talisman that secured his immortality and placed it once again in the depths of the tower. With the task of binding dimensions lifted, Tchernobog's power grew. Seasons passed. Tchernobog realized he would never taste his full potential without drawing his divine form back from The Void. As the new binder of dimensions, Caleb would surely sense Tchernobog's efforts. The demon arranged a diversion."|attributedTo=Opening cutscene}}<br />
<br />
Nipping this in the bud, [[Tchernobog]] sends a horde of [[Axe Zombie|zombies]] to [[Caleb]]'s out-of-the-way retreat, killing his pet [[Hell Hound]] "Cujo" and enraging his former servant once again. As Caleb hunts after nearby [[Cabal]] patrols and the elusive skeletal figure of the resurrected ex-god, dodging their traps, he begins to find that various dimensional portals are starting to open. All heralded by shining coloured orbs, he learns from various [[Tome]]s that this indicates the binding of the dimensions is decaying. He fights through the mines and newly opened dimensional planes nearby ([[DWE1M1: Home Sweet Home]]), until he makes his way through the forest to an old automotive shipping route. Dodging traffic, and making his way through treacherous bridge-ways and dams ([[DWE1M2: Lost Highway]]), Caleb finally reaches a region whose cold icy exterior proves to be illusory, and finds himself fighting on all fronts inside a [[cultist]]-spectated arena showdown ([[DWE1M3: Firebelly]]). Afterwards, stumbling upon a Cabal ran horror themed amusement park, with various attractions ([[DWE1M9: Spooky World]]). Only to return to the arena, this time covered in show, and fight in another spectated showdown ([[DWE1M10: Ring of Fire]]). He then precedes to start a descent down winding staircases to the "crimson river" ([[DWE1M4: The Abyss]]). Passing [[E1M5: Hallowed Grounds|through the one safe way]], Caleb is back onto higher ground, only to have to go down into the caves again and a hidden dark church ([[DWE1M5: Jigsaw]]), finally succeeding through a succession of key puzzles. Exploring a remote arctic outpost, Caleb has to face the horrors found hidden under the ice ([[DWE1M6: What Lies Beneath]]), before finally returning to civilization, jumping between rooftops and blasting through tenements and various businesses ([[DWE1M7: Urban Decay]]). This time ascending, Caleb makes it up to the very heights of the city, and faces Tchernobog head on, only for the ex-god to spirit himself away through a dimensional disturbance after Caleb defeats his guardian [[Stone Gargoyle]] ([[DWE1M8: Vertigo]]). The episode's epilogue describes how, holding a cultist at gunpoint, Caleb learns the truth of the ex-god's plans and why he led Caleb up to the far north: to keep him safely out of the way. Now realizing the actual extent of his quest, Caleb seeks out the talisman that brought his former master back to this world.<br />
<br />
{{quote|quotation="Epilogue: Revelation. With the battle concluded, Caleb began to feel a dimensional disturbance. Using his special brand of interrogation, Caleb discovered how Tchernobog returned to the realm of the living, and his plan to begin pulling his divine form back from The Void. The secret of drawing Caleb to the far North was revealed: Tchernobog, beginning his transformation in the place where he had been defeated, was far-and-away. Time was on his side. However, the battle with Tchernobog would have to wait until the talisman which allowed him to escape death was expunged."|attributedTo=Closing cutscene}}<br />
<br />
=== Episode 2: Scar Trek ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 2: Scar Trek''' <br />
<br />
----<br />
<br />
*'''[[DWE2M1: Armada]]''' <br />
*'''[[DWE2M2: Out to Launch]]''' <br />
*'''[[DWE2M3: Mothership]]''' <br />
*'''[[DWE2M4: Weird Science]]'''<br />
*'''[[DWE2M10: Dread Faction]]''' (Secret Level)<br />
*'''[[DWE2M11: Behemoth]]''' (Transition Level)<br />
*'''[[DWE2M5: Grapes of Wrath]]''' <br />
*'''[[DWE2M6: Deep-Sixed]]''' <br />
*'''[[DWE2M7: Paradise Lost]]'''<br />
*'''[[DWE2M8: The Black Tower]]'''<br />
*'''[[DWE2M9: Legion]]'''<br />
</div><br />
<br />
{{quote|quotation="Caleb journeys to destroy the evil heart that provides Tchernobog with the power of resurrection. Following a band of fleeing Cultists, Caleb travels to the dry wastelands in search of the Black Tower. Tchernobog has anticipated this move by reading the thoughts of his followers, and sends forth the bulk of his army to defend the heart. With the odds against him, Caleb will have to fight his way into the dark citadel where both the heart and an army of death await."|attributedTo=Opening cutscene}}<br />
<br />
Knowing that fighting the [[Tchernobog|ex-god]] without first destroying the source of his resurrection is pointless, [[Caleb]] follows a band of fleeing [[Cultist#Blood|cultists]] to the dry wastelands and dark citadels that guard the black Stygian tower. To start off his journey, Caleb rides towards a Cabal caravan and makes his way aboard, using their napalm turrets to his own advantage, before riding to another car for the penultimate blast ([[DWE2M1: Armada]]). Extracting himself from the wreckage, Caleb fights through what at first appears to be a shipping lot, but actually conceals a secret [[CabalCo]] space program ([[DWE2M2: Out to Launch]]). Boarding the rocket, Caleb ascends to the Cabal mothership ''[[:wikipedia:Alien (film)|Monstromo]]'', and, after making his way through the ship's decks and duct work, activates the self-destruct before racing to an escape pod ([[DWE2M3: Mothership]]). Following a rough landing, Caleb ascends up into a castle dungeon, wherein the Cabal has been experimenting with genetics, electricity and even teleportation ([[DWE2M4: Weird Science]]). Caleb makes his way through a zombie infested underground laboratory, run by rebel Cabal who wish to overthrow Tchernobog, first by boarding a cavern train ([[DWE2M10: Dread Faction]]). Returning to the castle, which has now been frozen, Caleb fights past a horde of Cabal and a [[Cerberus]] ([[DWE2M11: Behemoth]]). Escaping the facility, Caleb meanders through a winery, before finding a catacomb complex hidden nearby ([[DWE2M5: Grapes of Wrath]]). After finding five black chests in order to exit, Caleb comes across a ghost ship, whose haunted halls hides the keys he needs to progress further ([[DWE2M6: Deep-Sixed]]). Finally, Caleb begins to approach his objective, crossing through underground canals and high peaks ([[DWE2M7: Paradise Lost]]). Emerging out of the forest, Caleb ultimately reaches his goal: the Black Tower, but nothing is as simple as it appears ([[DWE2M8: The Black Tower]]). Making it into the tower's interior, past all the portals, hideaways and traps, Caleb locates the heart and destroys it as well as Tchernobog's defensive legion. Safe in the knowledge that his old enemy is once again mortal, Caleb begins his trek back to where it all began - the Hall of Epiphany.<br />
<br />
{{quote|quotation="Epilogue: Not Long for This World. The heart was destroyed. Caleb could now eliminate Tchernobog without fear of his return. He will have to travel to the scene of Tchernobog's defeat, The Hall of Epiphany, to face him once more - every passing moment bringing Tchernobog closer to his mighty transformation."|attributedTo=Closing cutscene}}<br />
<br />
=== Episode 3: War is Hell ===<br />
<div class="toccolours" style="float: right; margin-right: 1em; width: 300px;"><br />
'''Episode 3: War is Hell''' <br />
<br />
----<br />
<br />
*'''[[DWE3M1: Whisper Peak]]''' <br />
*'''[[DWE3M2: The Room]]''' <br />
*'''[[DWE3M3: Shadehaven]]''' <br />
*'''[[DWE3M4: Bogey Beach]]''' <br />
*'''[[DWE3M9: Nightmare]]''' (Secret Level)<br />
*'''[[DWE3M10: Morning Gory]]''' (Transition Level)<br />
*'''[[DWE3M5: Duck and Cover]]''' <br />
*'''[[DWE3M6: Inferno]]''' <br />
*'''[[DWE1M11: Demon Isle]]''' (Secret Level)<br />
*'''[[DWE1M12: The Dregs]]''' (Transition Level)<br />
*'''[[DWE3M7: Last Rites]]'''<br />
*'''[[DWE3M8: Dead End]]'''<br />
</div><br />
<br />
{{quote|quotation="The final showdown with the Devourer of Souls draws near! Travelling up a lonely mountainside where he feels the warping of dimensions growing strong, Caleb begins a race against the clock to reach Tchernobog, who has gathered his most powerful servants to put a halt to Caleb's progress. There is no telling what power Tchernobog will acquire if he achieves his divine form, able to dedicate what was formerly used to bind the dimensions to the purpose of destruction."|attributedTo=Opening cutscene}}<br />
<br />
Starting his hunt, [[Caleb]] begins to ascend up a lonely mountainside, sensing the accelerating decay of the dimensional boundaries as he goes. He knows that if he does not halt [[Tchernobog]] quickly, and so prevent him from reacquiring his divine form, the fate of everything will be in jeopardy. Caleb climbs the peaks into a nearby town, and begins making his way through its various buildings, tormented along the way by the spectre of his long dead lover [[Ophelia Price]] ([[DWE3M1: Whisper Peak]]). Entering into what appears to be a damned alternative version of a bank vault, Caleb finds himself sliding along in a delirium until he finally arrives into what at first appears to be an ordinary looking bedroom ([[DWE3M2: The Room]]), only for it to prove to be an inter-dimensional hub, also engulfing a nearby subway station. Passing through a magic door, Caleb reappears on the mountainside, and climbs through a temple up to its roof ([[DWE3M3: Shadehaven]]), wherein his further ascent is made more convenient through the acquisition of an aerial vehicle. Making a crash landing, Caleb emerges out onto a beach front, and so seeks out his needed keys through seaside attractions and a dimensionally unstable hotel ([[DWE3M4: Bogey Beach]]). Caleb ends up soaring into the night sky, and is once again in another nightmare sequence, revisiting locations from the previous two episodes, albeit dark and hellish ([[DWE3M9: Nightmare]]). Awakening back at the docks, Caleb battles a [[Cerberus]], before taking a boat and sailing off ([[DWE3M10: Morning Gory]]). Sailing away, Caleb has little time to reflect before, predictably, the boat explodes, which proves to be only the first of many explosions, including an air strike ordered by Caleb himself ([[DWE3M5: Duck and Cover]]). Caleb is still not yet out of the heat however, being faced with a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an [[E4M7: In The Flesh|all too familiar flesh temple]] ([[DWE3M6: Inferno]]). Escaping again on a river boat, Caleb visits more old territory, up into the ruins of the [[Hall of the Epiphany]] and faces the [[Beast|Choesn-in-training]] ([[DWE3M7: Last Rites]]). Travelling to a dimensional portal, Caleb finds that he is too late: Tchernobog's divine form has been brought back from the Void. However, this proves to be nothing that a little fire-power can not fix, as he kills both his reincarnation and then travels into the Void itself to expunge his presence once and for all ([[DWE3M8: Dead End]]). At peace with the world following his victory, Caleb has it in mind to return to the mountains, rebuilding his home and returning to a quiet life. After killing a few more stray [[Cultist#Blood|cultists]] that is...<br />
<br />
{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}<br />
<br />
== Development ==<br />
[[File:Death-Wish-Lamp.jpg|thumb|right|200px|Death Wish logo]]<br />
<br />
{{quote|quotation="I stopped messing with Blood [after [[Inherit the Earth]]] and moved on to editing Unreal maps and making board games for a while, returning to make Death Wish years later. Before I started I played through the entire game a few times so it was fresh in my mind, then dove into the mapedit files of all the original game's maps to reverse engineer all the tricks I liked. Originally I was only going to do the first episode, but I got such positive feedback that I decided to keep going. If you want to read about those levels in-depth you can check out the text file included in the download. I had to use some awful software to get the movies to work, the audio to which I recorded in my car with an iPhone."|attributedTo=Dustin Twilley, January 19, 2016}}<br />
<br />
''v1.2''<br />
* ''Cutscene paths changed from C:\blood\ to C:\ in DW.ini''<br />
* ''Some mission music rearranged''<br />
* ''Enemy/respawn alterations throughout entire map set''<br />
* ''Large reduction of [[Acolytes]] in favor of other enemy types''<br />
* ''Some altered respawn arrangement''<br />
* ''Miscellaneous textures aligned and altered''<br />
* ''Many areas now favor enemy difficulty over increased numbers''<br />
* ''Bugs and "traps" in co-op fixed''<br />
<br />
''v1.1 ''<br />
* ''Actor error from e1m3 that some people are having resolved ''<br />
* ''False keydrop in e2m3 fixed in single-player mode''<br />
* ''e2m7 door toggle fixed for lower difficulty settings''<br />
* ''README expanded to include info on running Death Wish on the [[Good Old Games|GOG.com]] version of Blood''<br />
* ''README expanded to include info on bMouse for mouselook''<br />
<br />
''v1.0 Original Release''<br />
<br />
=== v1.4 ===<br />
[[File:Death-Wish-1Point4.png|thumb|right|Death Wish 1.4]]<br />
<br />
{{quote|quotation="I'm working on releasing a refined final version of the add-on and was wondering if anyone had any comments or ideas about what can be done to improve things, especially if you are aware of an outright error. In the Freeminded site someone posted a "Co-Op compatible" version of Death Wish, although I have no idea what changed since it was co-op compatible to begin with (I've played online with others several times). Any and all nit-picks are welcome :-)"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2226 Dustin Twilley, January 12, 2013]}}<br />
<br />
{{quote|quotation="I currently have an updated version of Death Wish sitting on my hard drive. It has 2 new secret levels (hos-e1m1 & hos-e1m2 from hostile takeover, heavily modified to bring them up to "Death Wish standards") along with transitional maps. Little fixes have been added to all the maps along with rebalanced health drops and new architecture where sector limits allow. I was waiting for a chance to re-record audio with good equipment and redraw the movie art before releasing, but with my indie game schedule it's hard to find time."|attributedTo=Dustin Twilley, January 19, 2016}}<br />
<br />
{{quote|quotation="Glad you enjoyed the expansion — the latest version (not released yet) has a better health balance along with a few more levels. I've been waiting for a time when I can redo the cinematics to release the update but I've been pretty busy running my own gamedev company lately. It's hard to pin down how long it took to create the maps since I'd do a first draft then revisit each one later on adding details. I think when you complete a map and take some time apart it's easier to see what needs tinkering. Episode 1 levels needed the most work since I started with those after a long absence from mapping for Blood. By the time I got to Episode 3 I wasn't making a lot of mistakes so I guess those went the quickest. I guess each level took about 3–4 weeks minimum depending on how much free time I had after I got out of work. Mapping goes WAY faster after memorizing the soundFX numbers, how to set up common special effects, etc."|attributedTo=Dustin Twilley, [http://www.bloodline.eu/index.php?forum-showposts-222#1254 March 3, 2016]}}<br />
<br />
Announced on May 2, 2017 to be [http://www.moddb.com/mods/death-wish-for-blood/news/death-wish-14-for-blood-out-this-october released] October 2017, and then further slated [http://www.moddb.com/mods/death-wish-for-blood/news/death-wish-update-this-halloween for release] on [[:wikipedia:Halloween|Halloween]] 2017 on October 9th. This objective was [http://www.moddb.com/mods/death-wish-for-blood/news/death-wish-v14-for-blood-released met successfully], as noted on by [[Blood Line]] on [http://www.bloodline.eu/news-139 November 11th].<br />
<br />
{{quote|quotation="Happy Halloween! What better way to celebrate than to check out one of the biggest expansions for the oldschool, horror-themed FPS Blood?! The update improves level design, gameplay, and overall quality. This update is not only about adding new content, but also polishing the content present in v1.3. Along with 2 new maps (and 2 short transitional maps), v1.4 addresses complaints/concerns that have been brought up over the last several years as well as making changes based on observation of play-throughs on Youtube and Twitch. This version is also more speedrun and co-op friendly, with more opportunities to sequence-break and less unintentional trapping. Other than level architecture, there are many other changes: all cracks are easier to trigger, less respawn spam, water flows in the desired direction so you'll swim faster across long distances, shorter elevator rides, health has been rebalanced, there's less respawn spam, some items not present in v1.3 are now used, mission end-points are more clear, and much more!"|attributedTo=[[Dustin Twilley]], October 31, 2017}}<br />
<br />
===v1.5===<br />
[[File:Death-Wish-1point5-Teaser.png|thumb|right|Version 1.5]]<br />
<br />
{{quote|quotation="Death Wish 1.5 for Blood is currently being developed to enhance the multiplayer experience. Co-op mode will go much more smoothly thanks to a few updates... Keys / Items that trigger events will not trigger the event again if that item respawns. Certain collectables that unlock pathways (like the Black Boxes in DWe2m6 are set to never respawn)... Doors that block player backtracking will eventually reopen to allow teammates who were left behind to catch up. Even if the door/wall does not reopen, a teleporter or spare key will be revealed. This also solves the problem of teammates who perish while holding a key that is now unreachable by others... Hate playing catch-up? DW1.5 will have a checkpoint system wherein reaching certain points in a mission will open up a teleporter or teleport-station near the player spawn-point, allowing teammates who are killed to return to the action quickly... No, I didn't add new levels this time. I made a lot of areas look nicer and fixed some technical issues, but the single-player experience is still similar the most recent build of DW1.4. If I saw something I wanted to touch up while adding Co-Op stuff I addressed it, but all the biggest changes in this version are multiplayer-related. That said, if you want the best Death Wish has to offer for single player mode, you'll still want to have DW1.5... I am still gauging the interest in this, but I was considering including some of my deathmatch (aka "Bloodbath") levels in this update, with an eye towards making sure they are up to the production standard of the single player campaign. Let me know if you'd be interested!"|attributedTo=[[Dustin Twilley]], [https://www.moddb.com/mods/death-wish-for-blood/news/death-wish-15-for-blood July 28, 2018]}}<br />
<br />
{{quote|quotation="Death Wish 1.5 for Blood will be released at the end of the month, October 31, 2018, just in time for the spookiest day of the year! This update adds a bunch of stuff for multiplayer as well as improvements to the single player campaign and even a small set of Bloodbath (deathmatch) maps... There are no new levels this time around, although I did fix a bunch of bugs and more details were added to existing levels. All of them have also received an update to the monster load-out to cut down on enemy spam that was artificially lengthening gameplay. Likewise, some levels that were longer than they needed to be due to backtracking have been reworked."|attributedTo=[[Dustin Twilley]], [https://www.moddb.com/mods/death-wish-for-blood/news/death-wish-15-for-blood-out-this-halloween October 1, 2018]}}<br />
<br />
{{quote|quotation="It's Halloween again and this year I have a treat for Blood fans! With BloodGDX making Co-Op and Bloodbath in Blood easier than ever, this update adds improvements for singleplayer, Co-Op, and even adds some Bloodbath (deathmatch) levels. All maps can support up to 8 players at once for both Co-Op and Bloodbath."|attributedTo=[[Dustin Twilley]], [https://www.moddb.com/mods/death-wish-for-blood/news/death-wish-15-is-out-now October 31, 2018]}}<br />
<br />
== Critical Reception ==<br />
<br />
{{#ev:youtube|D4Fotgr5e3k|320|right|"Retro Review - Mod Corner - Deathwish Mod for Blood" ([[Gggmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|MzVj4YCmoFg|320|right|"BLOOD - Death Wish - Tribute Clip" ([[Emmanuel EXE]]) - [[YouTube]]|frame}}<br />
<br />
The game was well received in the ''Blood'' community, and one of the most anticipated events of [[2011]]. It was in particular praised for its architecture, pacing and plain creativity. Some quibbles were made about its difficulty and pacing, particularly in terms of the author's affection for the usage of [[Ackolyte]]s, which lead to that enemy variety being made less common in later versions. Still, reception has been almost universally complimentary, offering up a brand new challenge to ''Blood'' players thirsty for new content after almost fifteen years since the game's release. The [[2017]] updated release has also attracted a notable degree of attention, even receiving [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ a write up] from [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]].<br />
<br />
{{quote|quotation="Death Wish is the perfect add-on for a hardened [[Bloodite]], or [[Build]] engine fan, with no end of novel architecture, amazing interactivity, in-game cinematics and challenging fire-fights. If however, you are just getting your hands bloody or are a more casual player, I would suggest perhaps waiting on it or giving it a miss, or else face no end of frustrating deaths - most likely at the hands of the eventually quite tiresome Tchernobog heralded traps, poisonous secret areas and endless zombies hoards. If you think you are ready, then give it a go. As Tchernobog says several times within, 'Let the bloodbath begin!'"|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
{{quote|quotation="Death Wish is more of everything that made Blood work. Complex combat encounters, esoteric weaponry (get ready to bounce dynamite around corners again), very deadly enemies, interactive environments and no shortage of classic horror references. There’s a horror fan’s eye for detail visible in just about every map in this lengthy expansion. One level in particular – Whisper Peak – is a clear tribute to Silent Hill; Dense fog, rusted otherworld and all. The level design is consistently impressive, and according to the update notes for the latest build, they’re pushing up hard against the upper limits of the engine itself. This is literally as good as Blood is ever going to get."|attributedTo=[https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ Dominic Tarason], [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]]}}<br />
<br />
{{quote|quotation="So far it's all gushing praise for Deathwish...and that's really all I can offer, because apart from a few levels that aren't quite as interesting as the rest (The spacestation, whilst well executed, I didn't find too compelling) it's just completely solid all the way through and goes from strength to strength, with constant new ideas and challenges to go through. Most importantly, it's clear the amount of love that went into the mod. Nothing feels rushed or lazy and even the full walkthrough provided shows that Bloatoid thought about the players who aren't so hot with finding secrets or navigating the levels. This could of easily been packaged and sold as a retail expansion of Blood, had it been released back in the day. Play this mod - if you're playing the GoG version of Blood it's a bit tricky to set up so check the moddb page's comments for more help, but it is 100% worth the effort to play. All of the above puts Deathwish in my best mods of all time category (and makes me cry when I look at my own horrid levels in comparison to Bloatoid's work)"|attributedTo=[http://jbladefps.blogspot.ca/2014/08/deathwish-will-never-play-blood.html Jblade's game/mod reviews]}}<br />
<br />
{{quote|quotation="In terms of length, this is a full game. This is a full 1990s-length game (back when FPS games actually included more than just a few measly hours of gameplay). Although I am only two-thirds of the way through the game, this is the result of playing this game a lot for several days. All in all, “Death Wish” is easily as good as (if not better than) the original “Blood” was. Not only does it include (mostly) excellently-designed levels and cool movie references, but it also includes the kind of amazingly fun and enjoyably challenging/ hilariously unfair gameplay that you only see in 1990s FPS games. This is a mod both by and for classic FPS gamers. And it is awesome! If I had to give what I’d played so far a rating out of five, it would just about get a five."|attributedTo=[https://pekoeblaze.wordpress.com/2016/12/23/mini-review-death-wish-mod-for-blood-one-unit-whole-blood/ PekoeBlaze]}}<br />
<br />
{{quote|quotation="I'm really glad I decided to try this mod out. I never really bothered to mod Blood in any way, but I decided now would be good time to try and downloaded Death Wish. I'm glad I did! This is the Blood 2 I always wanted! The quality of these levels are definitely on-par with the classic levels. The layouts are cleverly designed, and the atmosphere generated in some of the areas probably exceed the originals. The levels also **** with you a bit at random moments--in ways I won't spoil here. I may have a few nitpicks here and there, but the overall package more than makes up for any shortcomings. In short, if you've got the ol' Blood itch but want to play something new, get this mod. You won't regret it!"|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews Graykin]}}<br />
<br />
{{quote|quotation="Amazing mod. Out of the 30 levels I think there maybe only 1 or 2 I didn't like as much. Otherwise it's solid all the way through. There is an amazing variety of environments all with different well executed atmospheres and interesting well thought layouts. Gameplay is always fun and health-ratio is pretty much perfect in every map. There is also some neat effects here and there and tons of secrets to find in each level. A must play for any fan of Build engine games."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews NESfag]}}<br />
<br />
{{quote|quotation="Stunning campaign. This is easily the greatest piece of fan-made content for Blood. Three tough-as-nails episodes, filled with fantastic level of thematic variety. Large portion of the maps follow original game's trend of being inspired by well-known pieces of horror fiction. The Thing, Silent Hill, Alien... they all have their own dedicated map. One episode's finale is even based on The Dark Tower. Maps inspired The Thing and Alien's Nostromo manage to be genuinely scary and you'll be on your toes for their entire duration. Every map features great visuals, with some of them containing some of the most impressive architecture and detailing you'll see in a Build engine mod. This is an absolute must play for any bloodite, Death Wish is pretty much an infinitely better Blood sequel than actual Blood 2."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews King Random]}}<br />
<br />
{{quote|quotation="I usually don't post here, but I made an account just to write to you. I've played many mods for blood, such as Bloody Pulp Fiction, The Lost Episodes, Chronicles vol 1, and Sect wars, but your mod defeats these mods with no effort at all. Truly amazing level design, amazing level concepts, and above all your mod captures the feel and atmosphere of Blood perfectly (which others fail to do). I am addicted for quite some time now, and I always wanted a worthy successor to original blood, and this is it. In fact, I think Death Wish outdoes the original blood in many respects. The creativity you've put into your work, I was left speechless with many things in this mod. I hope you will make more blood mods in the future. Thanks a lot bloatoid for blessing us with your amazing work."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews BloodCaleb]}}<br />
<br />
{{quote|quotation="This is probably the best set of levels for Blood ever made. The author has really matured from his previous map packs, both in terms of level design as well as just overall presentation. Some levels really push the boundaries of what the Build engine can do, and the way the mod includes referential levels (you will probably recognize the references when you see them) provides a nice variation when playing, not to mention the second episode really goes into places that Blood hasn't gone before. It's pretty hard overall, but then again Blood has always been hard. If you like Blood or just Build engine games overall, you really owe yourself to play this."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews TecMan]}}<br />
<br />
{{quote|quotation="Straight up one of the best things I have ever played. It has plenty of horror references, excellent mapping, fun gameplay, and an excellent style that easily puts it above most mods. Even the weakest maps are still very, very good and the strong ones are simply amazing. Bloatoid should be hired, given a couple million, an engine, and a memo telling him to go nuts. Easily mod of the year, perhaps even mod of the decade. Sure we have nine more years, but it will be very hard to top this one."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews doccarnby]}}<br />
<br />
{{quote|quotation="Superb custom Blood mapping, right up there with the retail levels and in many cases surpassing them. Super fun, creative, well-thought-out and balanced levels. You can't possibly miss this out if you enjoy Blood (and who that's played it doesn't?)"|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews Waffnuffly]}}<br />
<br />
{{quote|quotation="Incredibly varied level design and challenging use of enemy types. Death wish throws a lot of enemies at the player at a time, which is fantastic. Installation is simple, too. If you own and enjoy Blood, you absolutely need to play through these levels."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews Vdaxzter]}}<br />
<br />
{{quote|quotation="This mod easily brings the quality of the original game. The maps are smartly designed, and it's just a pleasure to get through of them. I'd recommend that mod to everyone who wants to play again with Blood but already bored of the original maps."|attributedTo=[http://www.moddb.com/mods/death-wish-for-blood/reviews JonC83]}}<br />
<br />
== External links ==<br />
* Websites: [https://web.archive.org/web/20180310105430/http://bloatoid.blogspot.com/ Blogspot blog], [http://www.moddb.com/mods/death-wish-for-blood/ ModDB page]<br />
* Articles: [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ Rock, Paper, Shotgun article], [http://www.dsogaming.com/news/death-wish-mod-for-blood-released/ DSOGaming article], [http://bloodhispano.ucoz.es/load/mods_tc_episodios/death_wish/10-1-0-213 Blood Hispano article] (Spanish), [http://jbladefps.blogspot.ca/2014/08/deathwish-will-never-play-blood.html Death Wish review], [https://pekoeblaze.wordpress.com/2016/12/23/mini-review-death-wish-mod-for-blood-one-unit-whole-blood/ Death Wish Mini Review], [https://www.youtube.com/watch?v=D4Fotgr5e3k Retro Reviews - Mod Corner: Death Wish], [http://n4g.com/news/2119781/this-mod-adds-30-brand-new-levels-with-co-op-support-to-monoliths-classic-shooter-blood n4g article], [https://se7en.ws/death-wish-is-a-huge-infusion-of-goodness-for-blood/?lang=en se7en article]<br />
* Threads:<br />
** [[The Postmortem]]: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1516 Announcement thread], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1779&p=45013&hilit=Death+Wish#p45013 Discussion thread]<br />
** [[Transfusion Forums]]: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2386 Announcement thread], [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2476 Discussion thread]<br />
** [[:wikipedia:Steam (software)|Steam Community]] [http://steamcommunity.com/app/299030/discussions/0/41973821133351995/ Thread], [[GOG.com]] [https://www.gog.com/forum/blood_series/death_wish_a_new_30_level_user_made_expansion_for_blood/ Thread]<br />
** [[Duke4]] [https://forums.duke4.net/topic/9990-death-wish/ Thread], [https://www.doomworld.com/forum/topic/85459-death-wish-for-blood/ Doomworld thread], [[:wikipedia:4chan|4chan]] [http://boards.4chan.org/vr/thread/4253581/blood-death-wish Thread]<br />
* Playthroughs: [https://www.youtube.com/playlist?list=PLoxV-no_tlqz_eoEbRAIhnx0WOE8A_NAQ Blood: Death Wish 1.4 Mod (BloodGDX) - All Secrets Uncommented Playthrough] ([[pagb666]]), [https://www.youtube.com/playlist?list=PLgS1ZoidySwN6DNvGblHm5ZzBzZqGCZNa Blood: Death Wish] ([[Lingyan203]]), [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]]), [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]]), [https://www.youtube.com/user/flairphantem/playlists Fllairphantem], [https://www.youtube.com/playlist?list=PL374FB722E2A4CA30 Michał Frączkiewicz]<br />
<br />
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<center> [[Bloody Pulp Fiction|<< Bloody Pulp Fiction]] | [[French Meat|French Meat >>]] </center><br />
<br />
[[Category: Windows/MS DOS Games]] [[Category:Fan Media]] [[Category:Modifications]] [[Category: Good Articles]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fate_of_the_Damned_(mod)&diff=45322Fate of the Damned (mod)2019-06-23T04:17:28Z<p>192.252.237.224: /* Critical Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Rage Against The Machine<br />
| Image = RATM.jpg<br />
| Size = 200px<br />
| Caption = Rage Against The Machine<br />
| Developer = The RATM Team<br />
| Publisher = [[:wikipedia:ModDB|ModDB]]<br />
| Designer = [[Matthew "Daedalus" Kallis]]<br />
| Engine = [[Build Engine]] ([[Blood]] [[List of Mods for Blood|mod]]) <br />
| Version = "New Compact Version"<br />
| Released = [[2007|October 31, 2007]]<br />
| Genre = First Person Shooter<br />
| Modes = Single-player, Multiplayer <br />
| Platforms = {{AddOnPlatforms}}<br />
| UPC/A7 = N/A<br />
| ISBN-10 = N/A<br />
| ESRB Rating = N/A<br />
| Media = Download<br />
}} <br />
<br />
{{quote|quotation="Rage Against The Machine, RATM or simply ‘Rage’, is a combined effort by select members of the Blood community to create a Blood campaign worthy of remembrance and worthy of honouring, and hopefully complementing, the Blood title and its legacy. Rage’s objective is to expand on the Blood universe, adding a little innovation where necessary, while not compromising the spirit of the original title’s unbeatable action, breathtaking atmosphere and overwhelming fun factor. So far, Episode 1 of the campaign has been released, but the rest are coming up. All the Single Player maps included in this campaign are fully optimised and compatible with Bloodbath, Co-operative and Team Mode Play. Difficulty levels are also implemented. Rage Against The Machine has the added bonus of including custom music that fully captures the essence of the original’s soundtrack. The Rage Against The Machine story is told through a series of gripping, live-action cinematics."|attributedTo=Official description}}<br />
<br />
'''Rage Against the Machine''' was a [[List of Mods for Blood|fan add-on project]] to create a commercial quality ''Blood'' game; the title is sometimes shortened as '''Rage''' or '''RATM'''. Episode one was first released on [[Fact Time Line#2007|October 31, 2007]], before being re-issued as a "New Compact Version" on [[Fact Time Line#2008|May 16, 2008]], and is currently the only released portion of ''Rage Against the Machine''.<br />
<br />
The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, [[BloodBath]] and cooperative play.<br />
<br />
The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by [[Matthew "Daedalus" Kallis]] (project leader and mapper), Dimebog (musician), and [[:Category:OBe Artwork|Filip (oBe) Walgraef]] (artist and animator). As well as a founder of [[The Postmortem]] and later [[Altar of Stone]] fan sites, Daedalus was the previous creator of the ''[[Sin Campaign]]'' mini-episode, which partly utilized assets from ''[[BloodLines]]''.<br />
<br />
Daedalus essentially [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=907 killed off] the project on May 23, 2008 after finding a lack of time to continue mapping.<br />
<br />
== Story ==<br />
[[File:RATM-Screamshot.png|thumb|left|200px|Rage Against the Machine]]<br />
The game opens with an extended animated cutscene done up in the style of late 1990s pre-rendered opening introductions, which then proceeds to recap [[Caleb]]'s gun-slinging past in the [[:wikipedia:Old West|Old West]], his ascension through the [[Cabal]], and finally the betrayal of the [[Chosen]] and the murder of his lover [[Ophelia Price]]. It then cuts to a scene of Caleb approaching a temple, pitchfork in hand.<br />
<br />
=== Episode 1: Till Death Us Do Part ===<br />
{{RATM}}<br />
<br />
[[File:RATM-Cutscenes.webm|thumb|400px|right|Cut-scene compilation]]<br />
<br />
In a level featuring no enemies, [[Caleb]] gets himself let into the temple, ascends into its inner sanctum, and joins the other [[Chosen]], [[Tchernobog]]'s beast lieutenants [[Cheogh]], [[Shial]] and [[Cerberus]] and the dark god himself. Tchernobog demands a sacrifice, and [[Gabriel]] is taken away by the [[spider]] queen, [[Ishmael]] is blasted by the two headed [[hell hound]] and Ophelia is taken away by the [[stone gargoyle]].<br />
<br />
Stunned, Caleb attempts to run away ([[RATME1M1: Tchernobog's Fatal Flaw]]), and falls down into an underground mining tunnel and has to make his way through a shipping area ([[RATME1M2: Six Feet Under]]). He heads out into a nearby forest, wherein he duels with zombies rising up outside nearby cabins and reaches an urban area through a temple complex, filling a basin of blood to get a needed key ([[RATME1M3: Forest of Shadows]]). To further his escape, Caleb stows aboard a train in a wooden shipping crate, before storming out and repeatedly leaping between twin locomotives to reach his objectives ([[RATME1M4: Cabal Express]]) <br />
<br />
Crashing his way into the [[:wikipedia:Something Wicked This Way Comes|Green Town]] station, Caleb proceeds to "paint the town red", shooting his way through a gallery and an entire block of stores ([[RATME1M5: Green Town]]). Playing with some alphabet blocks in the toy store can gain Caleb access to a nearby swimming pool, blowing up the boiler to return from whence he came ([[RATME1M9: Morningside Springs]]). Caleb exits into a sewer and pump facility, facing entire legions of undead in the murky waters, and briefly commandeering a wooden boat ([[RATME1M6: Knee Deep in the Undead]]).<br />
<br />
Caleb has now come full circle, and begins to storm through the temple he was first driven out off, intent on seeking his revenge ([[RATME1M7: There's No Place Like Home]]). Caleb returns to the inner sanctum, and meets [[Tchernobog]], seemingly making short work of the dark god. He then collects a nearby key and ascends an adjacent castle to the [[E1M7: Altar of Stone|Altar of Stone]] and sees Ophelia crucified ([[RATME1M8: Epiphany's End]]).<br />
<br />
The end cut-scene shows Caleb express his grief at his lover's demise, before being interrupted by Cheogh, who lunges at him, only to be defeated by Caleb's boom-stick. Caleb then takes out his zippo lighter and gives Ophelia a more respectful cremation.<br />
<br />
=== Episode 2: Clods TC ===<br />
The listed entry for episode two, with presumably a tongue-in-cheek place-holder title.<br />
<br />
Selecting this option cuts immediately to the game [[credits]].<br />
<br />
The cutscene compilation on the left implies the episode proper would have started with Caleb breaking out of an [[:wikipedia:Alcatraz Federal Penitentiary|Alcatraz]]-style prison in 1964.<br />
<br />
=== Episode 3: Bloodclots TC ===<br />
The listed entry for episode two, with presumably a tongue-in-cheek place-holder title.<br />
<br />
Selecting this option cuts immediately to the game [[credits]].<br />
<br />
=== Episode 4: Cryptic Sausage ===<br />
The listed entry for episode two, with presumably a tongue-in-cheek place-holder title that parodies the name of the [[Sunstorm Interactive]] expansion pack ''[[Cryptic Passage]]''.<br />
<br />
Selecting this option cuts immediately to the game [[credits]].<br />
<br />
== Critical Reception ==<br />
[[File:RATM-Promotional.jpg|thumb|right|200px|Promotional image]]<br />
<br />
Reception for the add-on was positive, with it holding a score 8.2 out of 10 on [[:wikipedia:ModDB|ModDB]], with many of the reviews stressing the quality of the level design, as well as its conservative approach to ''[[Blood]]'' styling. The title, which it shares with the band [[:wikipedia:Rage Against the Machine|Rage Against the Machine]], caused some consternation and confusion, with the project's authors stressing that it also "happens to be a common saying." The title has also been used by other mods, such as [https://wl6.fandom.com/wiki/Rage_Against_the_Machine this one] for ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]''. The release's manual stresses that the title was chosen for its unique status, as well as noting that it proved prophetic, hailing a number of technical and computer issues during the development of the project.<br />
<br />
{{quote|quotation="The levels are very well done and the action is well paced (with one notable forest encounter genuinely frightening), though very conservative to the [[Blood|original game]] to the point of lacking a defining architectural character of its own (when compared to [[Death Wish]] certainly), which is made up for by its own quite indulgent romp through Blood lore - including opening with a in-game recreation of the [[Chosen]]'s casting down and a twined repeat of the [[The Way Of All Flesh|first episode]]'s famous [[E1M3: Phantom Express|train level]]. [[:Category:OBe Artwork|oBe]]'s opening and closing animations also provide another rich experience for players. Definitely a must-have for any hardened [[:Category:Bloodites|Bloodite]], and a sadly incomplete experience."|attributedTo=[[User:Gideon|Graham "Gideon" Wilson]], [[Blood Wiki]]}}<br />
<br />
{{quote|quotation="This draws on the spirit of Blood, while its not exactly original it does feature some of the best level design. We get to go through a town thats way more impressive than the one featured in the original game episode 3, and the town we saw of vaguely in the beginning of Post Mortem. This one features a art gallery, sewer, cave, swamp & a train level where we have to jump between 2 trains. Its a shame its just one episode but it was a real pleasure to come back to Blood after the years."|attributedTo=[http://www.moddb.com/mods/ratm/reviews The Unbeholden]}}<br />
<br />
{{quote|quotation="Very smart level design, I especially liked the spooky sewer level and the surprisingly original train level. I also like how difficulty and gameplay (the way you get weapons) are very progressive throughout the first levels. The musics are moody and fit the levels well. My only problem with this episode is that I played on skill#4 and no way there would have been enough ammo to kill the end boss (I used full ammo set on every weapon avalaible + all the ammo provided in the boss area, and I'm pretty sure I didn't miss a lot). Great episode overall which is true to the original game."|attributedTo=[http://www.moddb.com/mods/ratm/reviews#reviewsbrowse NESfag]}}<br />
<br />
== External Links ==<br />
* [http://ratm.deathmask.net/ Webpage] from [[Death Mask]]<br />
* [http://www.moddb.com/mods/10145/ratm Webpage] from [[:wikipedia:ModDB|ModDB]]<br />
* [http://www.dukertcm.com/knowledge-base/downloads-rtcm/blood-addons/ratme1_setup.exe RATM New Compact Edition] - [[RTCM]]<br />
* [http://www.dukertcm.com/knowledge-base/downloads-rtcm/blood-addons/rage_against_the_machine_(rescripted).zip Rage Against the Machine (Re-scripted)] - [[RTCM]]<br />
* [http://www.gamefront.com/mods/ratm RATM] - Game Front<br />
* [http://www.youtube.com/watch?v=2KTnS-JAzJs DOS Game: Blood - Rage Against the Machine] - [[Blood on YouTube|YouTube]]<br />
* [https://www.youtube.com/playlist?list=PLgS1ZoidySwNf0OEY_m7o5_y6mcUnz7-R Blood: Rage Against the Machine] [[Dosbox]] playthrough ([[Lingyan203]])<br />
* [https://www.youtube.com/watch?v=r5vx56xcHHU&list=PLoxV-no_tlqyOy83HlSmFUOLQnmEwcGgq Blood: Rage Against the Machine] ([[BloodGDX]]) playthrough ([[pagb666]])<br />
<br />
=== Forum Threads ===<br />
* [https://forums.3drealms.com/vb/archive/index.php/t-29087.html 3D Realms Forums thread]<br />
* [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=902 RATM story discussion thread (spoilers)] - [[The Postmortem]]<br />
* [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1594 Strange RATM Theory] - [[The Postmortem]]<br />
----<br />
<center> [[Old Friend|<< Old Friend]] | [[Bloody Pulp Fiction|Bloody Pulp Fiction >>]] </center><br />
<br />
[[Category:Windows/MS DOS Games]] [[Category:Fan Media]] [[Category:OBe Artwork]] [[Category:Modifications]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Marianne_Arotzarena&diff=45321Marianne Arotzarena2019-06-23T03:55:08Z<p>192.252.237.224: </p>
<hr />
<div>[[File:Marianne-Arotzarena.jpg|thumb|right|Marianne Arotzarena]]<br />
<br />
{{quote|quotation="A seasoned Producer in the video game industry with more than 23 years of experience from pre-production to live operations. Years of experience in creative development managing teams from 5 to 100 people. Excellent communication and interpersonal skills. Genuine love for games of all kinds and the people who make them."|attributedTo=Resume}}<br />
<br />
'''Marianne Arotzarena Martinon''' was an associate producer for ''[[Blood II: The Chosen]]'' under [[GT Interactive]]. The ''Blood II'' [[Credits#Blood II: The Chosen|credits]] list her as a "lead tester torturer". Her other most prominent title at GT was ''[[:wikipedia:Duke Nukem: Zero Hour|Duke Nukem: Zero Hour]]''. Prior to working for GT Interactive (January 1998 - December 1999; producer), she worked for [[:wikipedia:Mindscape|Mindscape]] (March 1997 - November 1997; associate producer) and [[:wikipedia:Sega of America|Sega of America]] (September 1990 - December 1997; associate producer) on mostly [[:wikipedia:Platform game|platformer]] titles. She has since worked for [[:wikipedia:Big Vine|Big Vine]] (January 2000 - September 2001; producer), [[:wikipedia:Crystal Dynamics|Crystal Dynamics]] (February 2003 - December 2005; associate producer), [[:wikipedia:LucasArts|LucasArts]] (January 2006 - August 2010; producer and production supervisor) working on ''[[:wikipedia:Star Wars: The Force Unleashed|Star Wars: The Force Unleashed]]'' and ''[[:wikipedia:Indiana Jones and the Staff of Kings|Indiana Jones and the Staff of Kings]]'' (as well as [[:wikipedia:Lucas Film Animation|Lucas Film Animation]] for ''[[:wikipedia:Star Wars: The Clone Wars (2008 TV series)|Star Wars: The Clone Wars]]''; August 2010 - May 2011), [[:wikipedia:Engage In-Game Advertising|Engage In-Game Advertising]] (December 2011 - February 2013; senior producer), president and co-founder of [[:wikipedia:Janus Games|Janus Games]] (April 2013 – January 2015), [[:wikipedia:International Game Technology|IGT]] as a senior producer (November 2014 - November 2017), and has been self-employed since January 2018. She lives in the [[:wikipedia:San Francisco Bay Area|San Francisco Bay Area]], and was educated at [[:wikipedia:San Jose State University|San Jose State University]].<br />
<br />
== See Also ==<br />
*[[Rick Raymo]]<br />
<br />
== External Links ==<br />
*[https://www.linkedin.com/in/marianne-arotzarena-martinon-a7876278 Marianne Artozarena] - [[:wikipedia:Linkedin|Linkedin]]<br />
*[http://www.mobygames.com/developer/sheet/view/by_genre/developerId,25001/ Marianne Arotzarena] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[http://www.giantbomb.com/marianne-arotzarena/3040-58838/credits/ Marianne Artozarena] - [[:wikipedia:Giant Bomb|Giant Bomb]]<br />
*[https://web.archive.org/web/20150814064524/http://www.janus-games.com/ Janus Games website]<br />
<br />
[[Category:Blood Staff]]<br />
[[Category:Blood II]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Marianne_Arotzarena&diff=45320Marianne Arotzarena2019-06-23T03:53:32Z<p>192.252.237.224: /* External Links */</p>
<hr />
<div>[[File:Marianne-Arotzarena.jpg|thumb|right|Marianne Arotzarena]]<br />
<br />
{{quote|quotation="A seasoned Producer in the video game industry with more than 23 years of experience from pre-production to live operations. Years of experience in creative development managing teams from 5 to 100 people. Excellent communication and interpersonal skills. Genuine love for games of all kinds and the people who make them."|attributedTo=Resume}}<br />
<br />
'''Marianne Arotzarena Martinon''' was an associate producer for ''[[Blood II: The Chosen]]'' under [[GT Interactive]]. The ''Blood II'' [[Credits#Blood II: The Chosen|credits]] list her as a "lead tester torturer". Her other most prominent title at GT was ''[[:wikipedia:Duke Nukem: Zero Hour|Duke Nukem: Zero Hour]]''. Prior to working for GT Interactive (January 1998 - December 1999; producer), she worked for [[:wikipedia:Mindscape|Mindscape]] (March 1997 - November 1997; associate producer) and [[:wikipedia:Sega of America|Sega of America]] (September 1990 - December 1997; associate producer) on mostly [[:wikipedia:Platform game|platformer]] titles. She has since worked for [[:wikipedia:Big Vine|Big Vine]] (January 2000 - September 2001; producer), [[:wikipedia:Crystal Dynamics|Crystal Dynamics]] (February 2003 - December 2005; associate producer), [[:wikipedia:LucasArts|LucasArts]] (January 2006 - August 2010; producer and production supervisor) working on ''[[:wikipedia:Star Wars: The Force Unleashed|Star Wars: The Force Unleashed]]'' and ''[[:wikipedia:Indiana Jones and the Staff of Kings|Indiana Jones and the Staff of Kings]]'' (as well as [[:wikipedia:Lucas Film Animation|Lucas Film Animation]] for ''[[:wikipedia:Star Wars: The Clone Wars (2008 TV series)|Star Wars: The Clone Wars]]''; August 2010 - May 2011), [[:wikipedia:Engage In-Game Advertising|Engage In-Game Advertising]] (December 2011 - February 2013; senior producer), president and co-founder of [[:wikipedia:Janus Games|Janus Games]] (April 2013 – January 2015), and currently works for [[:wikipedia:International Game Technology|IGT]] as a senior producer since November 2014. She lives in the [[:wikipedia:San Francisco Bay Area|San Francisco Bay Area]], and was educated at [[:wikipedia:San Jose State University|San Jose State University]].<br />
<br />
== See Also ==<br />
*[[Rick Raymo]]<br />
<br />
== External Links ==<br />
*[https://www.linkedin.com/in/marianne-arotzarena-martinon-a7876278 Marianne Artozarena] - [[:wikipedia:Linkedin|Linkedin]]<br />
*[http://www.mobygames.com/developer/sheet/view/by_genre/developerId,25001/ Marianne Arotzarena] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[http://www.giantbomb.com/marianne-arotzarena/3040-58838/credits/ Marianne Artozarena] - [[:wikipedia:Giant Bomb|Giant Bomb]]<br />
*[https://web.archive.org/web/20150814064524/http://www.janus-games.com/ Janus Games website]<br />
<br />
[[Category:Blood Staff]]<br />
[[Category:Blood II]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Halls_of_Stonehenge&diff=45319Halls of Stonehenge2019-06-22T23:41:18Z<p>192.252.237.224: /* External Links */ *[http://diehardwolfers.areyep.com/viewtopic.php?t=1830 Halls of Stonehenge thread - DieHard Wolfers Forum]</p>
<hr />
<div>[[File:Halls-Of-Stonehenge.png|thumb|right|Mod screamshots]]<br />
{{#ev:youtube|ueGEf3uUjAA|320|right|YouTube video|frame}}<br />
<br />
'''Halls of Stonehenge''' is a modification by [http://www.moddb.com/members/majik-monkee Majik_Monkee] for the 1992 video game ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' first released on [[Fact Time Line#2003|November 3, 2003]]. Although still set in the ''Wolfenstein 3D'' universe, with [[:wikipedia:B.J Blazkowicz|B.J Blazkowicz]] as the protagonist, the game borrows heavily from ''[[Blood]]'', decorating its world with textures, sprites, music and sounds from the game. This was directly inspired by the author's older computer having trouble running ''Blood'', while ''Wolfenstein 3D'' ran flawlessly. As such, it functions rather similarly to being a [[:wikipedia:Demake|demake]] of the game.<br />
<br />
The mod changes the game's weapons into those of ''Blood'': transforming knife to [[Pitchfork]], pistol to [[Sawed-Off Shotgun]], machine gun to [[Tommy Gun]] and chain-gun to a "Riot Gun" derived from the [[Tesla Cannon]]. The game also adds new weapons such as the [[Voodoo Doll]] and [[Life Leech|Hell Staff]]. In the way that ''[[Blood TC]]''/''[[ZBlood]]'' can be seen as realization of what the game could have been like on the [[Doom]] engine, and ''[[Transfusion]]'' for ''[[Dark Places|Quake]]'', this can be said to be the same for ''Wolfenstein 3D''.<br />
<br />
[[Caleb]] makes a pseudo-appearance as the basis for Draven, the game's fourth boss armed with dual chain-guns. [[Shial]] is also incarnated as Webster, and the [[Gill Beast]] stars as Death Breath; [[Cerberus]] also cameos while even retaining its original name. Finally, [[Tchernobog]] emerges as the evil Sarron. A special edition was also later released (originally with the working title of "[[Dead Reckoning]]"), with new levels and some new enemies, including a few from ''[[:wikipedia:Heretic (video game)|Heretic]]''.<br />
<br />
== Similar Projects ==<br />
<br />
* ''[https://wl6.fandom.com/wiki/MedEvil MedEvil]'', by the same author as ''HOS'', also borrows from ''Blood'', but more directly from ''[[:wikipedia:Heretic (video game)|Heretic]]'' and ''[[:wikipedia:Hexen|Hexen]]''.<br />
<br />
* ''[https://wl6.fandom.com/wiki/The_Black_House The Black House]'', again by Majik_Monkee, also borrows more heavily.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Dead_Reckoning Dead Reckoning]'' by Kev Reid features numerous ''Blood'' graphics, most notably on its main menus.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Resistant Resistant]'' by Warthower also uses ''Blood'' assets and features the player fighting [[Cultist#Blood|cultist]] style enemies.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Project_X Project X]'' borrows several textures and sprites from ''Blood'' (among many others), and has enemies that shout in the [[Cultist Language]].<br />
<br />
* ''[https://wl6.fandom.com/wiki/Tristania_3D Tristania 3D]'' features modified [[Cultist]] sprites.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Resident_Evil_Unleashed Resident Evil Unleashed]'' features various sprites from ''[[Blood]]'', including the [[axe zombie]] and [[spider]].<br />
<br />
* ''[https://wl6.fandom.com/wiki/Sensenmann Sensenmann]'' by Mäx also features ''Blood'' sounds, music, textures and assets, and even uses [[Caleb]] quotations (over-riding various game sounds) and face in its HUD; it also borrows quite heavily from ''[[:wikipedia:Doom (1993 video game)|Doom]]''. <br />
<br />
* ''[http://www.moddb.com/mods/beyond-the-grave Beyond the Grave]'', released on [[:wikipedia:Halloween|Halloween]] [[Fact Timeline#2017|2017]], also heavily features assets from ''[[Blood]]'' as well as the original ''[[:wikipedia:Quake (video game)|Quake]]'' and ''[[:wikipedia:Heretic (video game)|Heretic]]''/''[[:wikipedia:Hexen|Hexen]]''.<br />
<br />
== External Links ==<br />
*[http://www.angelfire.com/droid/majikmonkee/home.html Homepage]<br />
*[http://www.moddb.com/mods/wolfenstein-halls-of-stonehenge ModDB profile]<br />
*[http://diehardwolfers.areyep.com/viewtopic.php?t=6088 Unofficial SDL beta port]<br />
*[https://wl6.fandom.com/wiki/Halls_of_Stonehenge Wolfenstein 3D Wiki article] ([https://wl6.fandom.com/wiki/Halls_of_Stonehenge:_Special_Edition Special Edition])<br />
*[http://deans-wolf-blog.blogspot.ca/2011/01/review-halls-of-stonehenge.html Mod review]<br />
*[http://deans-wolf-blog.blogspot.ca/2012/09/halls-of-stonehenge-looking-back.html Mod retrospective]<br />
*[http://www.youtube.com/playlist?list=PL16E0D999E4A3A199 Video walkthrough] on [[Blood on YouTube|YouTube]]<br />
*[https://www.youtube.com/playlist?list=PLCA65BD8FFB35711E Reaper Man] on [[Blood on YouTube|YouTube]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=760 Blood-inspired Wolfenstein 3D mods thread] - [[Transfusion Forums]]<br />
*[http://bloodline.eu/?forum-showposts-307-p1#1560 Beyond the Grave thread] - [[BloodLine]]<br />
*[http://diehardwolfers.areyep.com/viewtopic.php?t=1830 Halls of Stonehenge thread - DieHard Wolfers Forum]<br />
*[http://diehardwolfers.areyep.com/viewtopic.php?t=2345 Some HOS tidbits - DieHard Wolfers Forum]<br />
<br />
[[Category:Fan Made Games]]<br />
[[Category:Windows/MS DOS Games]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Halls_of_Stonehenge&diff=45316Halls of Stonehenge2019-06-22T21:28:55Z<p>192.252.237.224: /* External Links */ *[http://diehardwolfers.areyep.com/viewtopic.php?t=6088 Unofficial SDL beta port]</p>
<hr />
<div>[[File:Halls-Of-Stonehenge.png|thumb|right|Mod screamshots]]<br />
{{#ev:youtube|ueGEf3uUjAA|320|right|YouTube video|frame}}<br />
<br />
'''Halls of Stonehenge''' is a modification by [http://www.moddb.com/members/majik-monkee Majik_Monkee] for the 1992 video game ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' first released on [[Fact Time Line#2003|November 3, 2003]]. Although still set in the ''Wolfenstein 3D'' universe, with [[:wikipedia:B.J Blazkowicz|B.J Blazkowicz]] as the protagonist, the game borrows heavily from ''[[Blood]]'', decorating its world with textures, sprites, music and sounds from the game. This was directly inspired by the author's older computer having trouble running ''Blood'', while ''Wolfenstein 3D'' ran flawlessly. As such, it functions rather similarly to being a [[:wikipedia:Demake|demake]] of the game.<br />
<br />
The mod changes the game's weapons into those of ''Blood'': transforming knife to [[Pitchfork]], pistol to [[Sawed-Off Shotgun]], machine gun to [[Tommy Gun]] and chain-gun to a "Riot Gun" derived from the [[Tesla Cannon]]. The game also adds new weapons such as the [[Voodoo Doll]] and [[Life Leech|Hell Staff]]. In the way that ''[[Blood TC]]''/''[[ZBlood]]'' can be seen as realization of what the game could have been like on the [[Doom]] engine, and ''[[Transfusion]]'' for ''[[Dark Places|Quake]]'', this can be said to be the same for ''Wolfenstein 3D''.<br />
<br />
[[Caleb]] makes a pseudo-appearance as the basis for Draven, the game's fourth boss armed with dual chain-guns. [[Shial]] is also incarnated as Webster, and the [[Gill Beast]] stars as Death Breath; [[Cerberus]] also cameos while even retaining its original name. Finally, [[Tchernobog]] emerges as the evil Sarron. A special edition was also later released (originally with the working title of "[[Dead Reckoning]]"), with new levels and some new enemies, including a few from ''[[:wikipedia:Heretic (video game)|Heretic]]''.<br />
<br />
== Similar Projects ==<br />
<br />
* ''[https://wl6.fandom.com/wiki/MedEvil MedEvil]'', by the same author as ''HOS'', also borrows from ''Blood'', but more directly from ''[[:wikipedia:Heretic (video game)|Heretic]]'' and ''[[:wikipedia:Hexen|Hexen]]''.<br />
<br />
* ''[https://wl6.fandom.com/wiki/The_Black_House The Black House]'', again by Majik_Monkee, also borrows more heavily.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Dead_Reckoning Dead Reckoning]'' by Kev Reid features numerous ''Blood'' graphics, most notably on its main menus.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Resistant Resistant]'' by Warthower also uses ''Blood'' assets and features the player fighting [[Cultist#Blood|cultist]] style enemies.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Project_X Project X]'' borrows several textures and sprites from ''Blood'' (among many others), and has enemies that shout in the [[Cultist Language]].<br />
<br />
* ''[https://wl6.fandom.com/wiki/Tristania_3D Tristania 3D]'' features modified [[Cultist]] sprites.<br />
<br />
* ''[https://wl6.fandom.com/wiki/Resident_Evil_Unleashed Resident Evil Unleashed]'' features various sprites from ''[[Blood]]'', including the [[axe zombie]] and [[spider]].<br />
<br />
* ''[https://wl6.fandom.com/wiki/Sensenmann Sensenmann]'' by Mäx also features ''Blood'' sounds, music, textures and assets, and even uses [[Caleb]] quotations (over-riding various game sounds) and face in its HUD; it also borrows quite heavily from ''[[:wikipedia:Doom (1993 video game)|Doom]]''. <br />
<br />
* ''[http://www.moddb.com/mods/beyond-the-grave Beyond the Grave]'', released on [[:wikipedia:Halloween|Halloween]] [[Fact Timeline#2017|2017]], also heavily features assets from ''[[Blood]]'' as well as the original ''[[:wikipedia:Quake (video game)|Quake]]'' and ''[[:wikipedia:Heretic (video game)|Heretic]]''/''[[:wikipedia:Hexen|Hexen]]''.<br />
<br />
== External Links ==<br />
*[http://www.angelfire.com/droid/majikmonkee/home.html Homepage]<br />
*[http://www.moddb.com/mods/wolfenstein-halls-of-stonehenge ModDB profile]<br />
*[http://diehardwolfers.areyep.com/viewtopic.php?t=6088 Unofficial SDL beta port]<br />
*[https://wl6.fandom.com/wiki/Halls_of_Stonehenge Wolfenstein 3D Wiki article] ([https://wl6.fandom.com/wiki/Halls_of_Stonehenge:_Special_Edition Special Edition])<br />
*[http://deans-wolf-blog.blogspot.ca/2011/01/review-halls-of-stonehenge.html Mod review]<br />
*[http://deans-wolf-blog.blogspot.ca/2012/09/halls-of-stonehenge-looking-back.html Mod retrospective]<br />
*[http://www.youtube.com/playlist?list=PL16E0D999E4A3A199 Video walkthrough] on [[Blood on YouTube|YouTube]]<br />
*[https://www.youtube.com/playlist?list=PLCA65BD8FFB35711E Reaper Man] on [[Blood on YouTube|YouTube]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&t=760 Blood-inspired Wolfenstein 3D mods thread] - [[Transfusion Forums]]<br />
*[http://bloodline.eu/?forum-showposts-307-p1#1560 Beyond the Grave thread] - [[BloodLine]]<br />
*[http://diehardwolfers.areyep.com/viewtopic.php?t=2345 Some HOS tidbits - DieHard Wolfers Forum]<br />
<br />
[[Category:Fan Made Games]]<br />
[[Category:Windows/MS DOS Games]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Blood-EX.png&diff=45301File:Blood-EX.png2019-06-15T04:56:32Z<p>192.252.237.224: </p>
<hr />
<div>Screamshot of the [[Blood EX]] source port project, which later transformed into the official remaster [[Fresh Supply]].<br />
<br />
{{Fair Use}}<br />
<br />
[[Category:Technology]] [[Category:Fresh Supply Screamshots]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Blood-EX.png&diff=45300File:Blood-EX.png2019-06-15T04:55:52Z<p>192.252.237.224: Category:Fresh Supply Screamshots</p>
<hr />
<div>Screamshot of the ''[[Blood EX]]'' source port project.<br />
<br />
{{Fair Use}}<br />
<br />
[[Category:Technology]] [[Category:Fresh Supply Screamshots]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Category:Fresh_Supply_Screamshots&diff=45299Category:Fresh Supply Screamshots2019-06-15T04:55:13Z<p>192.252.237.224: Created category</p>
<hr />
<div>This category contains screamshots of the original ''[[Blood]]'' taken from the [[Fresh Supply]] remaster.<br />
<br />
[[Category:Screamshots]]<br />
[[Category:Blood Screamshots]]<br />
[[Category:Windows/MS DOS Games]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Blood-Remaster.png&diff=45298File:Blood-Remaster.png2019-06-15T04:54:30Z<p>192.252.237.224: Category:Fresh Supply Screamshots</p>
<hr />
<div>Promotional screamshot for the ''[[Blood]]'' [[Future of Blood#Remaster Announced|remaster]] by [[Night Dive Studios]].<br />
<br />
Source: https://gematsu.com/gallery/blood/december-7-2018/Blood_2018_12-07-18_004.png.php<br />
<br />
{{Fair Use}}<br />
<br />
[[Category:Blood]] [[Category:Technology]] [[Category:Fresh Supply Screamshots]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Category:From_the_Workshop_of_Kevin_Kilstrom&diff=45261Category:From the Workshop of Kevin Kilstrom2019-06-10T01:37:38Z<p>192.252.237.224: Category:Sculpture</p>
<hr />
<div>Media pertaining to the informative forum thread "[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1181&start=0 From the workshop of Kevin Kilstrom]" ([http://www.rpgcodex.net/forums/index.php?threads/blood-from-the-workshop-of-kevin-kilstrom.95557/ Mirror]) created by Dávid "Final Caleb" Pethõ.<br />
<br />
[[Category:Blood]]<br />
[[Category:Tchernobog's Archive]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Category:Caleb_Pumpkin_Images&diff=45260Category:Caleb Pumpkin Images2019-06-10T01:37:04Z<p>192.252.237.224: Category:Sculpture</p>
<hr />
<div>All of ''The [[Caleb]] Pumpkin'' (carved by [[User:Cheogh|Malcolm Wilson]]) images uploaded to the [[Blood Wiki]] for [[:wikipedia:Halloween|Halloween]] [[Fact Time Line#2010|2010]].<br />
<br />
[[Category:Blood Wiki Artwork]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Blood-Pumpkin-1.png&diff=45259File:Blood-Pumpkin-1.png2019-06-10T01:36:08Z<p>192.252.237.224: Category:Sculpture</p>
<hr />
<div>A ''[[Blood]]'' logo carved onto a pumpkin as a [[:wikipedia:Jack-o-lantern|jack-o-lantern]] by [https://www.deviantart.com/ceemdee/ ceemdee].<br />
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Source: https://www.deviantart.com/ceemdee/art/Blood-Pumpkin-329406287<br />
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{{Fair Use}}<br />
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[[Category:Blood Thirsters Artwork]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Tchernobog-Mask-2.jpg&diff=45258File:Tchernobog-Mask-2.jpg2019-06-10T01:35:58Z<p>192.252.237.224: Category:Sculpture</p>
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<div>[[Tchernobog]] Mask version two by [http://dead-tihoj.deviantart.com/ Dimitry "Dead-Tihoj" Tihomirov].<br />
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Original Link: [http://dead-tihoj.deviantart.com/art/tchernobog-mask2-49929922 http://dead-tihoj.deviantart.com/art/tchernobog-mask2-49929922]<br />
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See Also: [[:Image:Tchernobog-Mask-1.jpg|Tchernobog-Mask-1.jpg]].<br />
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{{Fair Use}}<br />
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[[Category:DeviantART Artwork]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Tchernobog-Mask-1.jpg&diff=45257File:Tchernobog-Mask-1.jpg2019-06-10T01:35:48Z<p>192.252.237.224: Category:Sculpture</p>
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<div>[[Tchernobog]] Mask version one by [http://dead-tihoj.deviantart.com/ Dimitry "Dead-Tihoj" Tihomirov].<br />
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Original Link: [http://dead-tihoj.deviantart.com/art/Tchernobog-mask-for-sale-49929693 http://dead-tihoj.deviantart.com/art/Tchernobog-mask-for-sale-49929693]<br />
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See Also: [[:Image:Tchernobog-Mask-2.jpg|Tchernobog-Mask-2.jpg]].<br />
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{{Fair Use}}<br />
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[[Category:DeviantART Artwork]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Blood-Pumpkin-3.png&diff=45256File:Blood-Pumpkin-3.png2019-06-10T01:35:42Z<p>192.252.237.224: Category:Sculpture</p>
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<div>A ''[[Blood]]'' logo carved onto a pumpkin as a [[:wikipedia:Jack-o-lantern|jack-o-lantern]] by [https://www.deviantart.com/ceemdee/ ceemdee].<br />
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Source: https://www.deviantart.com/ceemdee/art/Blood-Pumpkin-Detail-329406382<br />
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{{Fair Use}}<br />
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[[Category:Blood Thirsters Artwork]] [[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Blood-Pumpkin-2.png&diff=45255File:Blood-Pumpkin-2.png2019-06-10T01:35:36Z<p>192.252.237.224: Category:Sculpture</p>
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<div>A ''[[Blood]]'' logo carved onto a pumpkin as a [[:wikipedia:Jack-o-lantern|jack-o-lantern]] by [https://www.deviantart.com/ceemdee/ ceemdee].<br />
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Source: https://www.deviantart.com/ceemdee/art/Blood-Pumpkin-2-329406346<br />
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{{Fair Use}}<br />
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[[Category:Blood Thirsters Artwork]] [[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Petho-Sculpture.png&diff=45254File:Petho-Sculpture.png2019-06-10T01:33:31Z<p>192.252.237.224: Category:Sculpture</p>
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<div>A fan made sculpture of [[Tchernobog]] made by Dávid Pethõ (Final Caleb); he says he is working on a new one.<br />
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{{Fair Use}}<br />
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[[Category:Dávid Pethõ Artwork]] [[Category:Featured Artwork]] [[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Diosoth-2.jpg&diff=45253File:Diosoth-2.jpg2019-06-10T01:33:20Z<p>192.252.237.224: Category:Sculpture</p>
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<div>A [[Caleb]] action figure by [http://www.onesixthwarriors.com/forum/members/30703-diosoth.html diosoth].<br />
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''"It uses a generic [[:wikipedia:Hot Toys|Hot Toys]] male head, with red painted eyes, and the body is TTL 3.0 B, tan skin tone. The [[Sawed-Off Shotgun|shotgun]] is 21st Century. The flare gun and all the clothes were just random [[:wikipedia:eBay|eBay]] stock I picked out."''<br />
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Link #1: [http://www.he-man.org/forums/boards/showthread.php?223645-Blood-Caleb-1-6-scale http://www.he-man.org/forums/boards/showthread.php?223645-Blood-Caleb-1-6-scale]<br />
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Link #2: [http://www.onesixthwarriors.com/forum/sixth-scale-action-figure-news-reviews-discussion/635391-blood-caleb-maplestory-kyrin.html http://www.onesixthwarriors.com/forum/sixth-scale-action-figure-news-reviews-discussion/635391-blood-caleb-maplestory-kyrin.html]<br />
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{{Fair Use}}<br />
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[[Category:Artwork by Source or Artist]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=File:Diosoth-1.jpg&diff=45252File:Diosoth-1.jpg2019-06-10T01:33:14Z<p>192.252.237.224: Category:Sculpture</p>
<hr />
<div>A [[Caleb]] action figure by [http://www.onesixthwarriors.com/forum/members/30703-diosoth.html diosoth].<br />
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''"It uses a generic [[:wikipedia:Hot Toys|Hot Toys]] male head, with red painted eyes, and the body is TTL 3.0 B, tan skin tone. The [[Sawed-Off Shotgun|shotgun]] is 21st Century. The flare gun and all the clothes were just random [[:wikipedia:eBay|eBay]] stock I picked out."''<br />
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Link #1: [http://www.he-man.org/forums/boards/showthread.php?223645-Blood-Caleb-1-6-scale http://www.he-man.org/forums/boards/showthread.php?223645-Blood-Caleb-1-6-scale]<br />
<br />
Link #2: [http://www.onesixthwarriors.com/forum/sixth-scale-action-figure-news-reviews-discussion/635391-blood-caleb-maplestory-kyrin.html http://www.onesixthwarriors.com/forum/sixth-scale-action-figure-news-reviews-discussion/635391-blood-caleb-maplestory-kyrin.html]<br />
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{{Fair Use}}<br />
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[[Category:Artwork by Source or Artist]]<br />
[[Category:Sculpture]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Category:Sculpture&diff=45248Category:Sculpture2019-06-10T01:31:58Z<p>192.252.237.224: Created page with "This category contains all files pertaining to ''Blood'' sculpture or modelling, including officially by Kevin Kilstrom or by fans. Category:Fan Media Category:Artw..."</p>
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<div>This category contains all files pertaining to ''Blood'' sculpture or modelling, including officially by [[Kevin Kilstrom]] or by fans.<br />
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[[Category:Fan Media]] [[Category:Artwork by Source or Artist]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45243Fresh Supply2019-06-08T04:00:53Z<p>192.252.237.224: /* Reception */ ; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders".</p>
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<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
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{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
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It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
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{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
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{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
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[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
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{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
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Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
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{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future; later [https://twitter.com/Civvie11/status/1135694373763670021 commenting] that the first stable patch "worked wonders". A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45242Fresh Supply2019-06-08T03:57:57Z<p>192.252.237.224: </p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.6]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] - June 3, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1610514097382812678 1.9.6] - June 6, 2019<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future. A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Bugs_in_Blood&diff=45241Bugs in Blood2019-06-08T03:54:44Z<p>192.252.237.224: /* All Versions */</p>
<hr />
<div>This page lists all the known bugs in ''[[Blood]]''. For issues that have been patched in official releases, see [[Changelog.txt]].<br />
<br />
== Version 1.11 ==<br />
<br />
In [[E2M4: The Overlooked Hotel|E2M4: The Overlooked Hotel]], the player can pass through the gate before the end of the level, by crawling, without the moon key. Also the intermission screen states that there are 17 secrets, although there are actually 19.<br />
<br />
In [[E2M5: The Haunting|E2M5: The Haunting]], there is a fireplace that contains a secret. Each time you visit the secret, it credits you, artificially inflating the total at the end of the level. <br />
<br />
In [[E1M3: Phantom Express|E1M3: Phantom Express]] it is possible to survive jumping off of the front of the train if you do it quickly enough. There is also a spot you can go where the train will not come and hit you. In addition, there is another glitch in which one of the [[zombie]]s that emerge from the coal car will already be emerged and standing dormantly between the coal car and engine on the right side of the train. It will not interact with the player unless they walk up to the coal car at the point where it was intended to emerge, at which point it will begin attacking like usual. It can also be killed easily. Fans have come to refer to it as the ''blind zombie bug''.<br />
<br />
In [[E4M5:_Fire_and_Brimstone|E4M5: Fire and Brimstone]], the skull key, which is vital for completing the level normally, is nowhere to be found. <br />
<br />
In [[E5M2: Old Opera House|E5M2: Old Opera House]], there is a secret which will not increase the secrets count, possibly due to a bug, so your best possible score will be a total of 3/4 secrets at the end of the level.<br />
<br />
In [[E6M1: Welcome To Your Life|E6M1: Welcome To Your Life (Plasma Pak Episode)]], directly behind you from where you spawn there is an alley way with a back entrance and a [[zombie]]. Killing the zombie, regardless of the weapon used, always results in his corpse and drop/loot items disappearing through the floor. It is also possible to, if walking at the right angle, shoot to the top of the stairs when approaching them from the side almost as if the ''eva gall'' [[cheats|cheat]] is activated.<br />
<br />
== Version 1.21 ([[One Unit: Whole Blood]]) ==<br />
<br />
The games intro logos (Monolith & GTi) do not play regardless of weather or not you have the smaker video and wav audio files copied to your disk. They may have been intentionally disabled by Monolith to solve VESA issues (Check the game's included ''readme.txt'' file, section "CHANGING VIDEO MODES" and "MATROX MILLINEUM" & "MYSTIQUE"), though this is just a theory by some. See more [http://forums.transfusion-game.com/viewtopic.php?t=1125 here].<br />
<br />
== [[Cryptic Passage]] ==<br />
<br />
The add-on's executable is incapable of passing arguments to the main Blood executable.<br />
<br />
The add-on has issues running on machines with a 200MHz or faster processor.<br />
<br />
== [[:Wikipedia:Glide (API)|3DFX]] Beta Patch ==<br />
<br />
[[Voxel|Voxels]] are not supported.<br />
<br />
Statusbar/HUD is scaled wrong as well as other graphical inconsistencies.<br />
<br />
Memory leaks followed by constant crashes.<br />
<br />
== All Versions ==<br />
<br />
The game's damage is scaled wrong when loading from a save (does not effect new games or starting from the beginning of a level). An unofficial patch to correct this issue was created by a user on gog.com but later abandoned due to other issues it caused. The thread can still be found [https://www.gog.com/forum/blood_series/fan_blood_patch_122_fixed_incorrect_damage_scaling_when_loading_a_save/page1 here]. An additional improvised fix/workaround can also be found [https://www.gog.com/forum/blood_series/glitch_damage_scaling_changes_when_loading_fix_inside here]. This problem is corrected in [[BloodGDX]], [[NBlood]] and the official [[Fresh Supply]].<br />
<br />
Not necessarily even a bug, but an annoying limitation of the [[Build|Build engine]] none the less; standing in the opening of sliding doors (such as the mausoleum doors in [[E1M1: Cradle to Grave|Cradle to Grave]]) when they automatically close can result in [[Killer Doors|instant death]] to monsters and players alike. With enough skill and good timing however, it can be an effective method for eliminating enemies on higher difficulties granted you can coax them into the doorways at the right time.<br />
<br />
Games based on the Build engine (such as Blood) crash when used on systems with PCI sound cards.<br />
<br />
== See Also ==<br />
*"[[Flame guy]]": a well known bug induced character.<br />
*[[Bugs in Blood II|Bugs in ''Blood II'']]: a list of bugs in the various versions of ''[[Blood II: The Chosen]]''.<br />
*[[Installation]] for a list of workarounds and patches for some common problems encountered when playing Blood.<br />
<br />
== External Links ==<br />
*[http://xlengine.com/forums/viewforum.php?f=41 Blood Bugs Section] - [[BloodXL|XL Engine Forums]]<br />
*[http://forums.the-postmortem.com/viewtopic.php?f=2&t=1430 Known Blood Bugs? - The Postmortem Forums]<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1581 Random quirks in Blood - The Postmortem Forums]<br />
*[http://www.youtube.com/watch?v=3XyNzg9MshM LOL] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=tI4dQ6lDEds Blood - Spider Problems] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=fr0MM_BL9Lk Blood - weapon pick-up glitch in multiplayer] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=PT4CzqWiCCo Blood - The Haunting: Super Secret + "Glitches" (E2M5) Video Reply] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=5MFjJMPi9FY Blood - Life Leech Fun] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=uAz4DCf1ZWY Blood - Burning Cultist Glitch] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=6pQ2c9D2LQw BLOOD - This Glitched Flameguy Is Chasing Me] - ''[[Blood on YouTube|YouTube]]''<br />
<br />
=== [http://www.youtube.com/user/CallyKun CallyKun] Videos ===<br />
*[http://www.youtube.com/watch?v=8oyLL3tn4_g Blood - Blind Zombie Glitch] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=6FT1gQuvwfI Blood - Cryptic Passage - Hell Hound Trouble!] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=QAu8FOu9Na8 Blood - Spider Invasion] - ''[[Blood on YouTube|YouTube]]''<br />
*[http://www.youtube.com/watch?v=kVikIELZjWE Blood - Flat Cultist Glitch?] - ''[[Blood on YouTube|YouTube]]''<br />
<br />
[[Category: Bugs]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45240Fresh Supply2019-06-08T03:49:07Z<p>192.252.237.224: /* Reception */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.5]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] June 3, 2015<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future. A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45234Fresh Supply2019-06-05T01:15:39Z<p>192.252.237.224: </p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.5]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] June 3, 2015<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future. A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "<br />
*[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45233Fresh Supply2019-06-05T01:15:05Z<p>192.252.237.224: The topic of the game's release bugs and discrepancies was also the topic of the article " *[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomi</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.5b]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] June 3, 2015<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future. A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "<br />
*[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224https://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=45232Fresh Supply2019-06-05T01:13:44Z<p>192.252.237.224: /* Reviews */</p>
<hr />
<div>{{Infobox Game<br />
| Title = Blood: Fresh Supply<br />
| Image = Blood-Fresh-Supply.jpg<br />
| Size = 220px<br />
| Caption = Promotional artwork<br />
| Developer = [[Night Dive Studios]]<br />
| Publisher = [[Atari]]<br />
| Designer = [[Samuel "Kaiser" Villarreal]] <br />
| Engine = [[Kex Engine]]<br />
| Version = [[Fresh Supply#Versions|1.9.5b]]<br />
| Released = [[Fact Timeline#2019|May 9, 2019]]<br />
| Genre = [[:wikipedia:First Person Shooter|First Person Shooter]]<br />
| Modes = Single-player, Multiplayer<br />
| Platforms = [[:wikipedia:Microsoft Windows|Windows]] (Linux and macOS planned)<br />
| UPC/A7 = TBD <br />
| ISBN-10 = TBD<br />
| Media = Digital download<br />
[[Image:Blood-ESRB.gif|center|Blood as rated by the ESRB]]<br />
}} <br />
<br />
{{quote|quotation="Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog. Squirm through 42 loathesome levels filled with more atmosphere than a Lovecraftian mausoleum. Begin your journey armed with a simple pitchfork and earn more effective implements of destruction like aerosol cans, flare guns, voodoo dolls and more!"|attributedTo=Official description}}<br />
<br />
'''Blood: Fresh Supply''' (also known as the '''Blood Remaster''' and '''[[Blood EX]]''') is a remaster of the original ''[[Blood]]'' developed by [[Night Dive Studios]] under permission from [[Atari]]. It uses the studio's in-house [[Kex Engine]], supplanting the original [[Build]]. It was released on [[Fact Timeline#2019|May 9, 2019]] as [[Fresh Supply#Versions|1.8.4]] for [[:wikipedia:Microsoft Windows|Microsoft Windows]] onto [[GOG.com]], [[:wikipedia:Steam (software)|Steam]] and [[:wikipedia:Humble Store|Humble Store]]. A fifty percent discount was offered to owners of the original incarnation on these stores, with the [[:wikipedia:DOS|DOS]] version of ''[[One Unit: Whole Blood]]'' still included as an extra on GOG. [[:wikipedia:Linux|Linux]] and [[:wikipedia:macOS|macOS]] releases are expected in the near future.<br />
<br />
It features all of the levels from all four episodes of the original ''Blood'' campaign, as well as the ''[[Plasma Pak]]'' and ''[[Cryptic Passage]]'' expansions included within the executable; support is also provided for all [[List of Mods for Blood|fan-made add-ons]] such as ''[[Death Wish]]''. The upgrade also supports modern frameworks such as [[:wikipedia:DirectX|DirectX]] 11, [[:wikipedia:OpenGL|OpenGL]] 3.2, [[:wikipedia:Vulkan (API)|Vulkan]] as well as online multiplayer services [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]].<br />
<br />
It also introduces new features such as high resolution widescreen, high-refresh and variable FOV support, split-screen and modern online multiplayer with up to eight players, a customizable difficulty mode, additional [[voxel]]s and effects (such as Antialiasing, Ambient Occlusion, V-sync and Interpolation support), and a new mouse-aiming interface, as well as controller support (in addition to an emulation of the original control scheme).<br />
<br />
== Announcement ==<br />
[[File:Blood-Remaster.png|thumb|left|300px|Pre-Release Screamshot]]<br />
{{#ev:youtube|Da8x89BBjI8|320|right|"Blood: Fresh Supply - Release Trailer" - [[YouTube]]|frame}}<br />
{{quote|quotation="Blood stood up extremely well over time and we are taking care to preserve all the qualities that made the game so special... It really only needs minor updates to provide a better user experience for contemporary audiences. By using some of the functions of Nightdive’s KEX engine, we’ll be able to provide compatibility with today’s video standards, with DirectX and Vulkan support. Similarly, we’ll provide compatibility with the current audio standards. We’ll add support for modern networks, Steamworks, and GOG Galaxy to bring this original game to more players. As part of this, we will preserve the accuracy of the game behavior. While these upgrades are relatively minor, we are confident that they will provide fans with a better, current generation gameplay experience."|attributedTo=Daniel Grayshon, producer at Night Dive Studios}}<br />
<br />
A remastered version of ''[[Blood]]'', developed by [[Night Dive Studios]] under license from [[Atari]], was announced on [[Fact Timeline#2018|December 7, 2018]]. The port was stated to support modern graphics libraries such as [[:wikipedia:DirectX|DirectX]] and [[:wikipedia:Vulkan (API)|Vulkan]] (as opposed to the original only having partial [[:wikipedia:Glide (API)|Glide]] support via an alpha patch), as well as multiplayer networks such as [[:wikipedia:Steamworks|Steamworks]] and [[:wikipedia:GOG Galaxy|GOG Galaxy]]. The remaster was said to be based on reverse engineering rather than the original source code (implying no [[Blood Source Campaign|original source code release]] is likely; the new code could be though), built atop of [https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal]'s [[Kex Engine]] from his earlier unofficial [[Blood EX]] effort; he was also being assisted by [https://doomwiki.org/wiki/James_Haley_(Quasar) James "Quasar" Haley] and [https://doomwiki.org/wiki/Edward_Richardson_(Edward850) Edward "Edward850" Richardson] on the project. Kaiser confirmed on [[:wikipedia:Twitter|Twitter]] that the engine supports all ''Blood'' [[List of Mods for Blood|custom maps]]. The engine even allows proper modding, with scripting possible in a way [[Blood#Modernization Attempts|not present]] in the original [[:wikipedia:DOS|DOS]] executable. A quickly deleted tweet by Kaiser indicated a possible April 2019 release, which in the end extended to early May.<br />
<br />
{{quote|quotation="Yup, I am working on it. I was actually working on it on my spare time since 2015... Reverse engineered. I've been disassembling the game for several years and have a more or less clear outline of how everything works. Its somewhat pressuring as I am looking to go over the disassembly multiple times to make sure everything is perfect... Some things like the slipperiness is going to remain as it was intentionally designed to do that, but none of the engine's collision detection is going to be used. Though the new collision code will produce nearly exact same results; just less glitchy results... None of the original assets will be modified. This includes levels (despite my temptations)... Modding will definitely be possible in BloodEX... There will be mod support. The idea is that you put your mod into a folder along with any modded .ART files or INI files you include and you should be able to load a mod from there. Additionally BloodEX will allow you to define your own enemies and scripted AI logic. Additionally you'll be able to define your own custom actors and scripted AI logic..."|attributedTo=[https://twitter.com/SVKaiser/status/1071133111650537477 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy conversions). If you check out the install folder, aside from the file dates (those get lost in depot construction), they are in fact all the original files straight from a DOS B:OUW install."|attributedTo=[https://www.doomworld.com/forum/post/1987113 Edward "Edward850" Richardson, developer]}}<br />
<br />
[[Monolith Productions]] gave the effort their blessing on their own company [[:wikipedia:Twitter|Twitter]].<br />
<br />
{{quote|quotation="We're very happy for our friends @NightdiveStudio! They'll carry the torch with distinction, we have no doubt. Can't wait to play!"|attributedTo=[https://twitter.com/MonolithDev/status/1072624962891063296 Monolith Productions]}}<br />
<br />
Atari only retains the distribution rights to the ''[[Blood]]'' series, and so is only able to authorize the project due to provisions that allowed for the upgrading of the game.<br />
<br />
{{quote|quotation="Atari, however, owns the digital distribution rights for the original game, which came out in 1997. The terms of its ownership includes limited provisions for updating the game. Atari chief operating officer Todd Shallbetter emailed Polygon with the following statement: “We are not changing the game. We have distribution rights and this version is just being updated and optimized for modern operating systems and hardware.”"|attributedTo=[https://www.polygon.com/2018/12/12/18138389/blood-reboot-rights-atari-warner-nightdive How do two companies own the rights to Blood?], [[:wikipedia:Polygon (website)|Polygon]] (December 12, 2018)}}<br />
<br />
{{quote|quotation="It has been both a great pleasure and an honor to have had the opportunity to work with Atari to update this classic game title that helped firmly cement the FPS as one of the most popular game genre. We look forward to sharing the gory splendor of Blood: Fresh Supply with a new generation of gamers as well as with the many current fans eager to play one of their favorite titles on contemporary PCs."|attributedTo=[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now Larry Kuperman, Director of Business Development at Nightdive Studios]}}<br />
<br />
== Versions ==<br />
{{quote|quotation="We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply!"|attributedTo=[https://steamcommunity.com/games/1010750/announcements/detail/1620645290559247391 Steam Announcement]}}<br />
<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058725626285/ 1.8.4] - May 9, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/1649918058737843575/ 1.8.6] - May 12, 2019<br />
*[https://steamcommunity.com/gid/103582791464555909/announcements/detail/1620645290559247391 1.8.8] - May 14, 2019<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/page__view__findpost__p__322033 1.9.0] - May 18, 2019<br />
*[https://steamcommunity.com/app/1010750/discussions/0/3491891042519503362/ 1.9.1] - May 21, 2019<br />
*[https://steamcommunity.com/games/1010750/announcements/detail/1612765261451213302 1.9.5] June 3, 2015<br />
<br />
A test version patch, version 1.8.6, was released on May 12, 2019 followed by a final 1.8.8 release on May 14, 2019; these address some of the issues raised by players, as well as general bug fixing (including communications with [[Dustin "Bloatoid" Twilley]] to get better ''[[Death Wish]]'' compatibility).<br />
<br />
== Reception ==<br />
{{#ev:youtube|-2GLB-rhttk|320|right|"The Blood Remaster Is Really Good (Review) - GmanLives" ([[Gmanlives]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|EkG29e-nE-A|320|right|"BLOOD: FRESH SUPPLY - PINK ON THE INSIDE" ([[Civvie 11]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|cjU9Cs7luV4|320|right|"Blood: Fresh Supply - Great fun, little rough round the edges" ([[Ceekur]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|iaRQK5ThKlU|320|right|'''"Nightdive's remaster is finally out! ... and it needs fixing. It is inferior to both BloodGDX and nBlood. Just look at those stretched voxels, or those floating Blood splats... In short, this is like a World of Warcraft private server, it uses the assets and mimics the source material, but it is *not* the real thing. However, kudos for making it look as close as possible to the original software renderer."''' ([[pagb666]]) - [[YouTube]]|frame}}<br />
<br />
{{#ev:youtube|vFLRDSGuhzY|320|right|"BloodGDX vs. Blood: Fresh Supply" ([https://www.youtube.com/user/Cimlite Cim]) - [[YouTube]]|frame}}<br />
<br />
{{quote|quotation="I haven't tried it myself so I can't comment on the quality of the remaster, but the list of features does seem to be pretty extensive for such an old game. That said, I have noticed some complaints about the gameplay feeling slightly off when compared to the original, so if you do decide to grab yourself a copy, make sure to do a bit of research beforehand."|attributedTo=[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]}}<br />
<br />
Even prior to release, the effort was criticised for its usage of [[Nightdive]]'s own [[Kex Engine]] rather than the actual [[Build Engine]]. In effect, this qualifies the release as more of a [[recreation]], like the fan made ''[[Transfusion]]'' or ''[[ZBlood]]'', than a true [[source port]]. Unlike either of those however, it does still work with the authentic files and formats, supporting all established [[List of Mods for Blood|fan add-on content]], which further blurs the lines. It also has notably higher system requirements than the other ports already available, limiting its appeal to users of older hardware.<br />
<br />
Post-launch Fresh Supply has been harshly received by many in the community, particularly by regulars on the [[Altar of Stone]], the denizens of the [[Duke4]] forums, and critic [[Civvie 11]], for its perceived inaccuracy (including sound and graphical issues, off physics and balancing, and odd enemy and entity behaviours) compared to Build powered ports like [[BloodGDX]] and [[NBlood]] as well as the [[:wikipedia:MS DOS|DOS]] original. Such inaccuracies were particularly apparent in user maps, such as crashes in the [[DWE2M1: Armada|first level]] of [[Death Wish#Episode 2: Scar Trek|second episode]] of ''[[Death Wish]]''. Demos are also not provided, which has been the main means of benchmarking accuracy in the other ports.<br />
<br />
Other concerns pertain to its effect on the game's legacy, with controversy swirling around Fresh Supply supplanting the vintage release on services such as [[GOG.com]]; even with the DOS version of [[One Unit: Whole Blood]] still available as an extra, thereby also retaining access for other ports. Reservations also remain about commercial re-releases of older games in general, where there are already community supported solutions available. It should be noted however that unlike with ''[[Doom]]'' or ''[[:wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'', none of the unofficial ''Blood'' ports are legally sanctioned by route of an open source code release.<br />
<br />
Fresh Supply has however been positively received by the general audience, with high scores on its store pages. It also was graced with positive notices by reviewers and publications such as [[Gmanlives]], [[:wikipedia:Rock Paper Shotgun|Rock Paper Shotgun]], [[:wikipedia:PC Gamer|PC Gamer]], [[:wikipedia:AusGamers|AusGamers]] and more.<br />
<br />
This can partly be ascribed to excitement by casual players simply at the chance to revisit the cult classic; much of the press coverage serves more as a retrospective on the design of the actual game itself than an in-depth look at the intricacies of the re-release.<br />
<br />
Sympathizers are apt to defend the variations from the original as part and parcel of so-called "quality of life" improvements considered necessary to bring the game to modern audiences. This includes the additional display modes, controls schemes and difficulty settings, as well as appreciation of the new features such as split-screen multiplayer and the fresh graphics and effects. This creates a similar sort of dichotomy between those who like limit-removing ''[[Doom]]'' source ports like [https://doomwiki.org/wiki/GZDoom GZDoom] (favoured by [[wikipedia:John Romero|John Romero]]) or more conservative options like [https://doomwiki.org/wiki/Chocolate_Doom Chocolate Doom].<br />
<br />
It should be also be remembered that at the time of the game's first digital re-release onto [[Good Old Games]] back in 2010, and again with the Steam re-issue in 2014, a sizable minority protested that all that was included was the DOS version without any modernizations or upgrades (aside from a [[:wikipedia:Dosbox|Dosbox]] wrapper).<br />
<br />
This was particularly in comparison to releases such as [[:wikipedia:Devolver Digital|Devolver Digital]]'s upgraded [[Build]] kin ''[[:wikipedia:Duke Nukem 3D: Megaton Edition|Duke Nukem 3D: Megaton Edition]]'' and ''[[:wikipedia:Shadow Warrior Classic Redux|Shadow Warrior Classic Redux]]''. The controversial release of variants like ''[[:wikipedia:Duke Nukem 3D: 20th Anniversary World Tour|Duke Nukem 3D: 20th Anniversary World Tour]]'', which corresponded to the outright removal of the DOS ''Atomic Edition'' from store-fronts and broke backward compatibility, has soured many on such projects however.<br />
<br />
There is also an ill feeling among sections of the community that ''Fresh Supply'' was green-lit, while the [[Jason Hall#Possible Blood Revival|upgraded version]] pitched by original producer [[Jason Hall]] in 2012, said to be using the actual binary source code, was spurned by [[Atari]]. Finally, it is partly a case of bad timing, because if Fresh Supply had come out in 2015 or 2016, during the initial development of progenitor [[Blood EX]], it would not have been contrasted to the other ports; which at that time were seen as unlikely if not impossible to come to pass after years of [[List of Source Ports and Recreations|attempts and false starts]].<br />
<br />
For his part, lead developer Samuel "Kaiser" Villarreal has said he is open to all feedback and criticism (save comparisons to ''[[BloodCM]]'').<br />
<br />
{{quote|quotation="I am taking every feedback, comment, and harassment seriously and will address every problem for Blood: Fresh Supply and I appreciate every single one of them. Except for those who say its inferior to BloodCM. They can just fuck right off."|attributedTo=[https://twitter.com/SVKaiser/status/1126922637475766272 Samuel "Kaiser" Villarreal]}}<br />
<br />
{{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Very little that's divergent is that way intentionally - some things are broken and fixes will be forthcoming; some things simply were not noticed. How many dedicated QA positions do you think we have? And a few things time just ran out on and have to be post-release fixes. It's like people think game devs would intentionally break things. This ain't AAA, we put care into the titles. It's not worth anybody's time to be going on an Internet crusade over and I don't know what the people doing it think the end result will be other than fake Internet points from people with the same viewpoint."|attributedTo=[https://www.doomworld.com/forum/post/1987381 James "Quasar" Haley], developer}}<br />
<br />
Indeed, a common view is that the initial release feels rushed and unpolished, but at least offers potential to be properly patched out with time; [[Civvie 11]] released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in patches, and expressed optimism about the future. A closed beta period (like the [[Development of Blood|original had]] in early [[Fact Timeline#1997|1997]]) might have allowed these issues to be ironed out before gaining such public exposure.<br />
<br />
A lack of day-one support for platforms other than [[:wikipedia:Microsoft Windows|Microsoft Windows]] was also seen as disappointment to some. Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product).<br />
<br />
[[Monolith Productions]] has also again given the effort their endorsement on their company [[:wikipedia:Twitter|Twitter]] account.<br />
<br />
{{quote|quotation="Congratulations to @NightdiveStudio for their full-blooded remaster of our old classic! Thank you for carrying the torch forward with such obvious love, and for giving Blood fans the remaster they've been asking for and deserve. Well done, friends."|attributedTo=[https://twitter.com/MonolithDev/status/1126601188269383680 Monolith Productions]}}<br />
<br />
The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]".<br />
<br />
== See Also ==<br />
*[[List of Source Ports and Recreations]]<br />
*[[Future of Blood]]<br />
*[[BloodGDX]]<br />
*[[NBlood]]<br />
<br />
== Links ==<br />
*[https://www.atari.com/games/blood-one-unit-whole-blood/ Blood: Fresh Supply] - [[Atari]]<br />
*[https://www.gog.com/game/blood_fresh_supply Blood: Fresh Supply] - [[GOG.com]]<br />
*[https://store.steampowered.com/app/1010750/Blood_Fresh_Supply/ Blood: Fresh Supply] - [[:wikipedia:Steam (software)|Steam]]<br />
*[https://www.humblebundle.com/store/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:Humble Store|Humble Store]]<br />
*[https://www.mobygames.com/game/windows/blood-fresh-supply Blood: Fresh Supply] - [[:wikipedia:MobyGames|MobyGames]]<br />
*[https://pcgamingwiki.com/wiki/Blood:_Fresh_Supply Blood: Fresh Supply - PCGamingWiki]<br />
<br />
=== Pre-Release ===<br />
<div class="mw-collapsible mw-collapsed" "toccolours" style="right; margin-right: 1em; width: 75%;"><br />
==== Articles ====<br />
*[https://cerebral-overload.com/2018/12/atari-partners-with-nightdive-studios-for-reboot-of-adventure-horror-pc-title-blood/ Atari Press Release]<br />
*[https://www.dsogaming.com/news/night-dive-studios-may-be-possibly-teasing-a-blood-remaster/ DSOGaming]<br />
*[https://gematsu.com/2018/12/horror-first-person-shooter-blood-remaster-announced-for-pc Gematsu]<br />
*[https://www.pcgamer.com/1997-horror-shooter-blood-is-coming-back/ PC Gamer]<br />
*[https://www.polygon.com/2018/12/7/18129658/blood-reboot-nightdive-atari Polygon]<br />
*[https://www.gamerevolution.com/news/467687-blood-remastered-edition-coming-from-nightdive-studios Game Revolution]<br />
*[https://www.eurogamer.net/articles/2018-12-08-there-will-be-blood-again Eurogamer]<br />
*[https://geekreply.com/geek-culture/2018/12/08/iconic-horror-pc-shooter-blood-receiving-remastered-treatment-by-nightdive-studios Geek Reply]<br />
*[https://www.worldweeklynews.com/2018/12/08/blood-station-to-return-in-remaster-of-gory-90s-shooter/ World Weekly News]<br />
*[https://worthplaying.com/article/2018/12/7/news/112103/ Worthplaying]<br />
*[https://www.eteknix.com/monoliths-horror-fps-classic-blood-is-getting-remastered/ eTeknix]<br />
*[https://bloody-disgusting.com/video-games/3536986/classic-shooter-blood-remastered-nightdive/ Bloody Disgusting]<br />
*[http://www.indieretronews.com/2018/12/hot-news-as-blood-remaster-has-been.html Indie Retro News]<br />
*[https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/ PC Invasion]<br />
*[https://ps4pro.eu/2018/12/08/blood-is-getting-a-remaster/ PS4Pro En]<br />
*[https://www.ausgamers.com/news/read/3612003/nightdive-studios-is-bringing-back-cult-pc-shooter-blood AusGamers.com]<br />
*[https://www.destructoid.com/nightdive-studios-will-be-remastering-blood-534674.phtml Destructoid]<br />
*[http://www.kotaku.co.uk/2018/12/09/blood-monoliths-classic-1997-fps-is-getting-a-reboot Kotaku]<br />
*[http://www.twoeggz.com/int/12496807.html Two Eggz]<br />
*[https://www.tweaktown.com/news/64118/90s-hit-blood-being-remastered-nightdive-studios/index.html TweakTown]<br />
*[http://m.hardocp.com/news/2018/12/08/blood_set_to_return_in_remaster_gory_90s_shooter HardOCP]<br />
*[https://www.greenmangaming.com/newsroom/2019/03/22/atari-preparing-upgraded-version-of-blood/ Green Man Gaming]<br />
*[https://www.gamestar.hu/hoskori-leletek/blood-remaster-megjelenes-260846.html Games Star] ([[:wikipedia:Hungarian language|Hungarian]])<br />
*[https://www.playm.de/2018/12/blood-remaster-des-blutigen-shooter-klassikers-angekuendigt-431070/ PlayM] ([[:wikipedia:German language|German]])<br />
*[https://www.warlegend.net/blood-nightdive-studios-date-sortie/ War Legend] ([[:wikipedia:French language|French]])<br />
<br />
==== Screamshots ====<br />
*[https://www.gamingunion.net/news/2019/03/horror-first-person-shooter-blood-gets-new-screenshots Gaming Union]<br />
*[https://www.destructoid.com/here-s-a-ton-of-gory-screens-from-the-upcoming-blood-remaster-547255.phtml?utm_source=dlvr.it&utm_medium=twitter Destructoid]<br />
*[https://worthplaying.com/article/2019/3/21/news/113439/ Worthplaying]<br />
*[https://www.polygon.com/2019/3/16/18268565/blood-re-release-windows-pc-release-date-nightdive Polygon]<br />
*[https://en.ostrog.com/2054-new-blood-remaster-screenshots-revealed/ Ostrog]<br />
*[https://n4g.com/news/2250840/blood-remaster-screenshots N4G]<br />
*[https://nichegamer.com/2019/03/21/new-screenshots-for-blood-remaster/ NicheGamer]<br />
*[https://bloody-disgusting.com/video-games/3552185/nightdive-reveals-new-blood-remaster-screenshots/ Bloody Disgusting]<br />
*[http://androidtechnews.com/blood-remaster-screenshots/ Android Tech News]<br />
*[http://www.vgchartz.com/article/436560/blood-remaster-screenshots-released/ VGChratz]<br />
*[https://en.cbreaker.net/2054-new-blood-remaster-screenshots-revealed/ CBreaker.net]<br />
<br />
==== Release Rumours ====<br />
*[https://indiannoob.in/blood-remaster-will-supposedly-come-out-in-april/ IndianNoob]<br />
*[https://www.pcgamesn.com/blood-one-unit-whole-blood/blood-remastered-release-date PCGamesN]<br />
*[https://www.dsogaming.com/news/blood-remaster-rumoured-to-be-released-in-april-2019/ DSOGaming]<br />
*[https://se7en.ws/it-looks-like-blood-remastered-is-coming-out-next-month/?lang=en SE7EN.ws]<br />
<br />
===== Threads =====<br />
*[https://www.gog.com/forum/blood_series/blood_set_to_return_in_remaster_of_gory_90s_shooter Thread] - [[Good Old Games]]<br />
*[http://bloodline.eu/?forum-showposts-399-p1#1713 Thread] - [[Blood Line]]<br />
*[http://forums.transfusion-game.com/viewtopic.php?f=9&p=30661#p30661 Thread] - [[Transfusion Forums]]<br />
*[https://hardforum.com/threads/blood-set-to-return-in-remaster-of-gory-90s-shooter.1973222/ Hard Forum]<br />
*[https://rpgcodex.net/forums/index.php?threads/blood-remaster-by-nightdive-studios-published-by-atari.125138/ RPG Codex]<br />
*[https://metacouncil.com/threads/blood-remaster-announced-for-pc.397/ MetaCouncil]<br />
*[https://forums.guru3d.com/threads/blood-remaster-announced-for-pc.424283/ Guru3D]<br />
*[https://www.resetera.com/threads/blood-remaster-announced-by-night-dive-finally.85694/ ResetEra]<br />
*[https://forum.facepunch.com/sh/bungw/Blood-remaster-in-development-by-Nightdive/1/ FacePunch]<br />
*[https://www.giantbomb.com/forums/blood-259546/nightdive-is-remaking-blood-1997-1859087/ Giant Bomb]<br />
</div><br />
<br />
=== Post-Release ===<br />
<br />
==== Articles ====<br />
*[https://www.atari.com/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Press Release] ([https://www.gamasutra.com/view/pressreleases/342400/Nightdive_Studios_and_Atari_Release_Legendary_PC_Horror_Shooter_Reboot_Blood_Fresh_Supply.php Mirror], [http://www.globenewswire.com/news-release/2019/05/09/1821068/0/en/Nightdive-Studios-and-Atari-Release-Legendary-PC-Horror-Shooter-Reboot-Blood-Fresh-Supply.html?culture=en-us Mirror])<br />
*[https://www.gog.com/news/release_blood_fresh_supply GOG Release Announcement]<br />
*[https://www.rockpapershotgun.com/2019/05/09/blood-fresh-supply-revives-the-ghoulish-horror-fps/ Rock, Paper, Shotgun]<br />
*[https://www.destructoid.com/nightdive-s-blood-remaster-is-now-available-on-gog-553043.phtml Destructoid]<br />
*[https://www.pcgamer.com/blood-fresh-supply-pc/ PC Gamer]<br />
*[https://bloody-disgusting.com/video-games/3560191/blood-fresh-supply-remastered-version-blood-available-now/ Bloody Disgusting]<br />
*[https://realotakugamer.com/nightdive-studios-blood-fresh-supply-remaster-out-now-on-gog-com REAL OTAKU GAMER]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.pcinvasion.com/blood-fresh-supply-out-steam/ PC Invasion]<br />
*[https://www.bluesnews.com/s/199968/blood-fresh-supply-released Blue's News]<br />
*[https://www.gamingcypher.com/atari-and-nightdive-studios-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ Gaming Cypher]<br />
*[https://indiannoob.in/classic-fps-blood-has-been-remastered-and-is-called-blood-fresh-supply/ Indian Noob]<br />
*[https://techraptor.net/content/blood-gets-bloodier-with-blood-fresh-supply TechRaptor]<br />
*[http://www.indieretronews.com/2019/05/blood-fresh-supply-blood-remaster-has.html Indie Retro News]<br />
*[https://nichegamer.com/2019/05/09/blood-remaster-now-available-gets-fresh-supply-subtitle/ Nice Gamer]<br />
*[https://gematsu.com/2019/05/blood-remaster-subtitled-fresh-supply-now-available Gematsu]<br />
*[https://www.gamingonlinux.com/articles/nightdive-studios-latest-revamp-with-blood-fresh-supply-is-coming-to-linux.14103 GamingOnLinux]<br />
*[https://www.ausgamers.com/news/read/3616445/blood-fresh-supply-is-the-remaster-of-the-1997-fps-classic-and-its-out-now AusGamers]<br />
*[https://www.dlh.net/en/gaming-news/61463/retro-horror-fps-blood-fresh-supply-is-out-today.html dlh.Net]<br />
*[https://www.lanmaniax.nl/blood-fresh-supply-a-restoration-of-blood-is-available-now/ Lanmaniax]<br />
*[https://www.gamesear.com/news/blood-fresh-supply-a-remastered-version-of-the-classic-horror-fps-has-now-arrived Gamesear]<br />
*[https://www.todaygame.online/blood-remaster-subtitled-fresh-supply-now-available.html TODAYGAME.ONLINE]<br />
*[https://sparkchronicles.com/blood-fresh-supply-marks-the-return-of-blood-in-a-remastered-version/ Spark Chronicles]<br />
*[https://www.gamingunion.net/news/2019/05/horror-shooter-reboot-blood-fresh-supply-now-available-for-pc Gaming Union]<br />
*[http://thathashtagshow.com/2019/05/09/nightdive-studios-and-atari-release-legendary-pc-horror-shooter-reboot-blood-fresh-supply/ That Hastag Show]<br />
*[https://www.gamingnexus.com/News/43598/NightDive-resurrects-Caleb-in-Blood-Fresh-Supply/ Gaming Nexus]<br />
*[https://nerd4.life/2019/05/10/blood-fresh-supply-marks-the-return-of-the-blood-in-the-remastered-version/ Nerd4.life]<br />
*[https://www.dsogaming.com/news/blood-remaster-called-blood-fresh-supply-is-now-available-on-gog-and-steam/ DSOGaming] ([https://www.dsogaming.com/news/second-major-update-for-blood-fresh-supply-released-full-patch-release-notes-unveiled/ patch article])<br />
*[https://www.warpzoned.com/2019/05/nightdives-blood-remaster-is-now-available-for-the-pc-through-steam-gog-humble-store-and-discord/ Warped Zoned]<br />
*[https://www.gamespace.com/all-articles/news/blood-fresh-supply-brings-back-the-horror-in-4k/ GameSpace.com]<br />
*[https://www.bleedingcool.com/2019/05/10/atari-reboot-pc-horror-shooter-blood-fresh-supply/ Bleeding Cool]<br />
*[http://thegg.net/press-releases/blood-fresh-supply-is-out-now-for-pc-blood-has-just-been-updated/ TGG]<br />
*[https://brutalgamer.com/2019/05/10/blood-fresh-supply-oozes-onto-pc/ Brutal Gamer]<br />
*[http://www.game-over.com/content/2019/05/blood-fresh-supply-is-out-now/#sthash.RTF4E4Zz.dpbs Game Over]<br />
*[https://www.relyonhorror.com/latest-news/blood-fresh-supply-launches-launch-trailer-within/ Rely on Horror]<br />
*[https://www.futuregamereleases.com/2019/05/blood-fresh-supply-remaster-gog/ Future Game Releases]<br />
*[https://www.gtogg.com/News/en/Blood_Fresh_Supply_pumps_new_life_into_the_classic_1997_FPS/ GTOGG]<br />
*[https://gamingbolt.com/blood-remaster-fresh-supply-available-now-on-pc Gaming Bolt]<br />
*[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ "Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts" - One Angry Gamer]<br />
<br />
==== Reviews ====<br />
*[https://opencritic.com/game/7728/blood-fresh-supply OpenCritic]<br />
*[http://www.slipgatecomplex.blogspot.com/2019/05/blood-fresh-supply-review.html Splipgate Complex]<br />
*[https://vgalmanac.com/reviews/blood-fresh-supply-review/ The Video Game Almanac]<br />
*[https://www.gamingaccessweekly.com/2019/05/blood-fresh-supply-review/ Gaming Access Weekly]<br />
*[http://retrosensei.com/2019/05/blood-fresh-supply/ Retro Sensei]<br />
*[https://pixelpacas.com/blood-fresh-supply-review/ Pixel Pacas]<br />
*[http://bradballanger.com/gaming/blood-remake-the-fresh-supply-we-all-needed/ Brad Ballanger]<br />
*[https://www.cgmagonline.com/reviews/blood-fresh-supply-pc-review/ CGMagazine]<br />
*[https://techraptor.net/content/blood-fresh-supply-review TechRaptor]<br />
*[https://hackinformer.com/2019/05/21/blood-fresh-supply-game-review/ Hackinformer]<br />
*[https://www.destructoid.com/review-blood-fresh-supply-553735.phtml Destructoid]<br />
<br />
==== Threads ====<br />
*[https://www.altarofstone.com/forums/viewtopic.php?f=7&p=272 Thread] - [[Altar of Stone]] ([https://www.altarofstone.com/forums/viewtopic.php?f=13&p=266&sid=3ae6ac5276c47a7b159a02fee44532bc#p266 mapping thread])<br />
*[http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2460 Thread] - [[The Postmortem]]<br />
*[http://bloodline.eu/index.php?news-140 Post/Thread] - [[Blood Line]]<br />
*[https://forums.transfusion-game.com/viewtopic.php?f=9&t=2902 Thread] - [[Transfusion Forums]]<br />
*[https://forums.duke4.net/topic/10574-blood-fresh-supply/ Thread] - [[Duke4]]<br />
*[https://www.reddit.com/r/pcgaming/comments/bml5r8/release_blood_fresh_supply_blood_remaster/ Thread] - [[:wikipedia:Reddit|Reddit]] ([https://www.reddit.com/r/Games/comments/bmlc1t/blood_fresh_supply_release_trailer/ release trailer thread])<br />
*[https://boards.fireden.net/v/last/50/461534970/ Thread] - [[:wikipedia:4chan|4chan]] ([https://boards.4channel.org/vr/thread/5562542 source port vs thread], [http://boards.4channel.org/v/thread/464716303/new-patch-is-out patch thread])<br />
*[https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/ Doomworld Forums]<br />
*[https://www.resetera.com/threads/blood-fresh-supply-nightdive-studios-remaster-of-the-90s-horror-shooter-classic-is-out-now-on-gog-steam.116015/ ResetEra]<br />
*[https://gamefaqs.gamespot.com/boards/916373-pc/77703596 Game FAQs]<br />
*[https://kiwifarms.net/threads/blood-fresh-supply.56223/ Kiwi Farms]<br />
*[https://forum.zdoom.org/viewtopic.php?f=12&t=64635 ZDoom Forums]<br />
*[https://hardforum.com/threads/blood-fresh-supply.1981449/ Hard Forum]<br />
*[https://forum.quartertothree.com/t/blood-fresh-supply-nightdive-refreshes-a-build-classic/142067 Quarter To Three]<br />
*[http://www.racketboy.com/forum/viewtopic.php?f=44&t=52740 Racket Boy]<br />
*[https://forum.blockland.us/index.php?topic=323194.0 Blockland Forums]<br />
*[http://www.killermovies.com/forums/f66/t661051.html KMC Forums]<br />
*[https://tildes.net/~games/d9l/blood_fresh_supply_drags_the_classic_horror_fps_out_of_the_dos_era Tildes]<br />
*[https://mrantifun.net/index.php?threads/blood-fresh-supply-trainer.19542/ MrAntiFun]<br />
*[https://forums.anandtech.com/threads/blood-fresh-supply-released.2565007/ AnandTech]<br />
<br />
[[Category:Blood]] [[Category:Windows/MS DOS Games]] [[Category:Technology]]</div>192.252.237.224