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Show new changes starting from 02:06, 20 May 2019
   
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18 May 2019

     05:47  User talk:Tchernobog‎ (diff | hist) . . (+233). . 2001:8003:4163:ad00:19c0:fb71:3615:449d (talk)

15 May 2019

     18:52  Fresh Supply‎‎ (15 changes | history) . . (+2,648). . [207.228.78.6‎ (7×); Gideon‎ (8×)]
      18:52 (cur | prev) . . (0). . Gideon (talk | contribs) (Threads)
      18:45 (cur | prev) . . (0). . 207.228.78.6 (talk) (Announcement)
      18:43 (cur | prev) . . (0). . 207.228.78.6 (talk) (Reception)
      18:43 (cur | prev) . . (+193). . 207.228.78.6 (talk) (A closed beta period (like the original had in early 1997) might have allowed these issues to be ironed out before gaining such public exposure.Reception)
      18:39 (cur | prev) . . (-162). . 207.228.78.6 (talk) (Articles)
      18:39 (cur | prev) . . (+342). . 207.228.78.6 (talk) (Reception: The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on PC Gamer's top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 1)
      18:37 (cur | prev) . . (+177). . 207.228.78.6 (talk) (Reception: ; Civvie 11 released a [https://www.youtube.com/watch?v=oFUPNlfWiYg follow-up video] praising the work done in the fist patch, and expressed optimism about the future.)
      18:29 (cur | prev) . . (+525). . 207.228.78.6 (talk) (Announcement: {{quote|quotation="We keep the maps and assets intact, and write a game module for the engine to load them and run the mechanics (so we can keep the original physics, animation subsystems and such intact without having to lossy convers)
      16:59 (cur | prev) . . (+11). . Gideon (talk | contribs) (Reception)
      16:58 (cur | prev) . . (+916). . Gideon (talk | contribs) (Reception: {{quote|quotation="Do you know anything about Kaiser? He's been working on three separate projects for the last 4 months. He lives and breathes code. Suggesting he put in anything less than full effort is an insult, plain and simple. Ver)
      16:51 (cur | prev) . . (+90). . Gideon (talk | contribs) (Threads: https://www.doomworld.com/forum/topic/102968-nightdive-teasing-blood/)
      16:48 (cur | prev) . . (+10). . Gideon (talk | contribs)
      16:31 (cur | prev) . . (+109). . Gideon (talk | contribs) (Announcement: A 1.8.8 patch was released on May 14, 2019 that addresses some of the issues raised by players, as well as general bug fixing (including communications with Dustin "Bloatoid" Twilley to get better ''Death Wish'' compatibility).)
      16:26 (cur | prev) . . (+2). . Gideon (talk | contribs)
      16:26 (cur | prev) . . (+435). . Gideon (talk | contribs) (Announcement: A 1.8.8 patch was released on May 14, 2019 that addresses some of the issues raised by players, as well as general bug fixing. {{quote|quotation="We have been working hard over the last week or so, listening to your feedback and commen)
     18:36  Civvie 11‎ (diff | hist) . . (+379). . 207.228.78.6 (talk) (|- align = center | https://img.youtube.com/vi/oFUPNlfWiYg/default.jpg | [https://www.youtube.com/watch?v=oFUPNlfWiYg BLOOD: FRESH SUPPLY GETS PATCHED] | [https://www.youtube.com/channel/UC21uZkfXpT8rPY-gPgMiCwA Civvie11] | [[Fact Timeline#2019|May 15, 2)
     16:45  Blood‎‎ (6 changes | history) . . (+194). . [207.228.78.6‎ (6×)]
      16:45 (cur | prev) . . (+24). . 207.228.78.6 (talk) (Release and Critical Reception)
      16:43 (cur | prev) . . (-1). . 207.228.78.6 (talk) (Modernization Attempts)
      16:43 (cur | prev) . . (+2). . 207.228.78.6 (talk) (Modernization Attempts)
      16:41 (cur | prev) . . (+1). . 207.228.78.6 (talk) (Modernization Attempts)
      16:41 (cur | prev) . . (+15). . 207.228.78.6 (talk) (Modernization Attempts)
      16:40 (cur | prev) . . (+153). . 207.228.78.6 (talk) (Technology)
     16:34  Weapons Mod‎ (diff | hist) . . (+100). . Gideon (talk | contribs) (External Links)
     16:08  Build‎‎ (8 changes | history) . . (+538). . [2605:b100:f744:9d49:0:c:98eb:8501‎ (8×)]
      16:08 (cur | prev) . . (+154). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk) (http://icculus.org/LAB3D/)
      15:57 (cur | prev) . . (+1). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk)
      15:57 (cur | prev) . . (+66). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk)
      15:55 (cur | prev) . . (+43). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk)
      15:55 (cur | prev) . . (+1). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk)
      15:54 (cur | prev) . . (+222). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk) (The engine was controversially supplanted by the Kex Engine in the official remaster ''Blood: Fresh Supply''. Updated community versions are the basis however for unofficial ports BloodGDX and NBlood.)
      15:50 (cur | prev) . . (-1). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk) (External Links)
      15:49 (cur | prev) . . (+52). . 2605:b100:f744:9d49:0:c:98eb:8501 (talk) (External Links)

13 May 2019

     03:34  Fresh Supply‎‎ (3 changes | history) . . (+54). . [192.252.238.73‎ (3×)]
      03:34 (cur | prev) . . (+1). . 192.252.238.73 (talk) (Reception)
      03:32 (cur | prev) . . (+55). . 192.252.238.73 (talk) (Reception)
      02:46 (cur | prev) . . (-2). . 192.252.238.73 (talk) (Reception)