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This article outlines the various modifications, tweaks and software homages relating ''[[Shogo: Mobile Armour Division]]''.
 
This article outlines the various modifications, tweaks and software homages relating ''[[Shogo: Mobile Armour Division]]''.
  
== Major ==
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Modifications that make considerable changes the the game, rather then just add new features.
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[[File:BS-Productions.png|thumb|right|BS Logo]]
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=== BS Productions ===
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A ''Shogo'' modification group comprising of [http://www.moddb.com/members/smoth Steven "Smoth" Smith] and Jeff "Bunghole" Ploetner (thus "BS") that created several modifications. Kewl also designed the ''TOW Arena'' page and created some ingame artwork.
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/bs/ http://www.planetshogo.com/bs/]
 
 
 
[[File:Shogo-Switch.png|thumb|right|100px|Shogo Switch]]
 
====Shogo Switch====
 
Allows you to use [[Shogo MCA|MCA]] weapons with [[Shogo On-Foot|on-foot]] varieties and vice versa.
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/bs/shogoswitch/ http://www.planetshogo.com/bs/shogoswitch/]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/bs/shogoswitch/ Gamers.org], [http://shogo.pentacle.nl/e107/download.php?view.48 Shogo Tribute]
 
 
 
[[File:Shogo-Paint.png|thumb|right|100px|Shogo Paint]]
 
====Shogo Paint====
 
Allows you to "paint" images by editing the bullet hole in the walls code, which [[:File:Shogo-Paint-Art-1.jpg|proved]] [[:File:Shogo-Paint-Art-2.jpg|quite]] [[:File:Shogo-Paint-Art-3.jpg|popular]].
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/bs/shogopaint/ http://www.planetshogo.com/bs/shogopaint/]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.fileplanet.com/9528/0/fileinfo/Shogo-Paint-Beta-v0.5-Shogo-v2.2 FilePlanet], [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/bs/shogopaint Gamers.org], [http://shogo.pentacle.nl/e107/download.php?view.23 Shogo Tribute]
 
 
 
[[File:Shogo-Arena.png|thumb|right|100px|TOW Arena]]
 
 
 
====TOW Arena====
 
A "one-on-one" [[:wikipedia:Deathmatch|deathmatch]] mod for ''Shogo'' based on the popular ''Rocket Arena'' mod for ''[[:wikipedia:Quake|Quake]]''.
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/bs/towarena/ http://www.planetshogo.com/bs/towarena/]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/towarena/ Gamers.org] (Mod), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/tnl/modmaps/alltowarenamaps.zip Gamers.org] (Maps) [http://shogo.pentacle.nl/e107/download.php?view.20 Shogo Tribute] (Mod), [http://shogo.pentacle.nl/e107/download.php?view.18 Shogo Tribute] (Maps)
 
 
 
=== Legacy of the Fallen ===
 
A fan attempt that tried to complete the failed offical [[Shogo: MAD#Expansion Packs|expansion pack]].
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/legacy/ http://www.planetshogo.com/legacy/]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/legacy/ Gamers.org], [http://shogo.pentacle.nl/e107/download.php?view.47 Shogo Tribute]
 
 
 
=== Defending the Monolith ===
 
[[File:Shogo-DTM.png|thumb|right|200px|Defending the Monolith]]
 
 
 
A deathmatch mod for ''Shogo'' in which two teams and have to defend their [[Monolith Productions|monolith]] while trying to destroy the other monolith. This is similar to "[[:wikipedia:Capture the flag|capture the flag]]" gameplay, only the monolith's stay put and you only need to destroy the enemy's monolith once. The source code to version 1.5 of the mod was also released to the public. The release of 1.0 was treated as a big event by the ''[[Shogo Community#Planet Shogo|Planet Shogo]]'' community, and a mass Friday "[http://web.archive.org/web/19991007164029/http://www.planetshogo.com/party/ Shogo Party]" was declared because of it, announced commonly through "[[Shogo Community#Fan Art/Pic of the Day|Pic of the Day]]"s.
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/dtm/ http://www.planetshogo.com/dtm/]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/dtm/ Gamers.org], [http://shogo.pentacle.nl/e107/download.php?view.24 Shogo Tribute]
 
 
 
=== OTAKU ===
 
[[File:Shogo-OTAKU.png|thumb|right|200px|OTAKU mod]]
 
 
 
A deathmatch modification that brings ''Shogo'' many new features and allows a lot more character configuration. It was made by the [http://web.archive.org/web/20090225224147/http://www.planetshogo.com/otaku/mad/ OTAKU] [[Shogo Community#Deathmatch Clans|deathmatching clan]].
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/otaku/ http://www.planetshogo.com/otaku/]
 
 
 
Mirror: [http://shogo.pentacle.nl/e107/download.php?view.65 Shogo Tribute]
 
 
 
[[File:Shogo-DMZ.png|thumb|right|200px|Shogo DMZ]]
 
[[File:Shogo-DMZ-Map.jpg|thumb|right|100px|Custom map]]
 
=== Shogo DMZ ===
 
A website by TheavesPawn that hosted modding information and and described various tweaks to the game. This includes graphical changes like adding new [[Shogo Characters#Sanjuro Makabe|player]] colours such as dark purple, dark green, gray, pink, olive drab, orange and teal, various improvements to weapons zoom, added a flight option for [[Shogo MCA|MCA]]s in vehicle mode and work on a new version of the [[Shogo Enemies#Uhlan|Uhlan]] with the [[Shogo MCA#Spider|Spider Mine]] weapon. In addition, there is the usual amount of various ''Shogo'' images, links and information, as well as being the home of the prolific ''[[Shogo Mods#Squishie|Squishie]]'' mod.
 
 
 
Link: [http://shogo-dmz.8m.com/index.htm http://shogo-dmz.8m.com/index.htm]
 
 
 
=== Macross TC ===
 
[[File:Macross-Logo.png|thumb|right|200px|Macross TC]]
 
A project that started in 1998 as a ''[[:wikipedia:Quake II|Quake II]]'' mod trying to make a game based on the ''[[:wikipedia:Macross|Macross]]'' series of [[:wikipedia:anime|anime]]. It later moved to ''[[LithTech]]'', through ''Shogo'', stating that it would "certainly help us deliver a better mod, faster" due to the availability of server-side code. After that the project suffered many setbacks and delays, though later portions of it were released. Later, they sought to write code from scratch on top of ''LithTech 3.1'' under the title of ''Macross: Balance of Power'', until being put on hold as the main developer was hired to work on ''[[:wikipedia:Robotech: Battlecry|Robotech: Battlecry]]'' for [[:wikipedia:Vicious Cycle Software|Vicious Cycle Software]]. There was also consideration towards jumping engine again to ''[[:wikipedia:Torque Engine|Torque]]''. Gameplay-wise, it mostly focused on new mecha features such as flight, variation and weaponry. It was worked on by Allan "Geist" Campbell with a large team of contributors.
 
 
 
Links: [http://classic-web.archive.org/web/20040614150522/macross.mgonetwork.com/ http://macross.mgonetwork.com/]
 
 
 
Mirrors: [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/macross/ Gamers.org], [http://shogo.pentacle.nl/e107/download.php?view.15 Shogo Tribute]
 
 
 
=== BloodBath ===
 
[[File:Shogo-Bloodbath.png|thumb|right|200px|Bloodbath]]
 
Described by ''[[Shogo Community#ShogoMAD.com|ShogoMAD.com]]'' as "an [[:wikipedia:anime|anime]]-ish mass hysteria of gore and fun." The mod adds seventeen new weapons, a more violent modified gib system, tweaked health and armour and general changes to make it more aggressive and over the top. It reached version 6.0 and was developed by Dan "Wraith" Hetrick, with work on version 7.0 attempted. This included experiments being done again with the gib system based on the released ''Shogo'' code, a new rail gun weapon and considerations being made towards bringing in resources from the failed expansion ''[[Shogo: MAD#Legacy of the Fallen|Legacy of the Fallen]]'' under the title of "Legacy of the Abandoned".
 
 
 
Link: [http://replay.web.archive.org/19991006070959/http://planetshogo.com/bloodbath/ http://www.planetshogo.com/bloodbath]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/misc/bb3.zip Gamers.org] (3), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/mods/bb4.zip Gamers.org] (4), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/mods/BB5.zip Gamers.org] (5), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/mods/bloodbath6.zip Gamers.org] (6), [http://www.fileplanet.com/78010/0/section/Bloodbath FilePlanet], [http://shogo.pentacle.nl/e107/download.php?view.12 Shogo Tribute], [http://shogo.pentacle.nl/e107/download.php?view.77 Shogo Tribute] (MACE Plugin Pack)
 
 
 
[[File:Sticks'N'Stones.jpg|thumb|right|150px|S'NS Gameplay]]
 
=== Sticks 'N Stones CTF ===
 
Adds a "[[:wikipedia:Capture the flag|capture the flag]]" mode with two teams: "Sticks" and "Stones", based on the ''[[:wikipedia:Quake_(video_game)|Quake]]'' "Capture the Flag MOD". It was created by Mac.
 
 
 
Link: [http://web.archive.org/web/20080106112409/http://www.planetshogo.com/snsctf/index.shtml http://www.planetshogo.com/snsctf/index.shtml]
 
 
 
Mirrors: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/snsctf/ Gamers.org] (Mod), [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/tnl/modmaps/snsmaps.zip Gamers.org] (Maps) [http://shogo.pentacle.nl/e107/download.php?view.68 Shogo Tribute] (Maps)
 
 
 
=== Squishie ===
 
[[File:Squshie-Announcement.jpg|thumb|right|150px|Squshie Announcement]]
 
A prolific mod that allows playing between [[Shogo MCA|MCA]] players and [[Shogo On-Foot|on-foot]] players, aka squishes. Despite the name, the squishie team does have advantages such as being easily overlooked and being available in greater numbers, given that typically only one player is in an MCA with the hoards of on-foot players trying to bring it down. This mod quickly became one of the staples of the ''Shogo'' community and the subject of many "[[Shogo Community#Fan Art/Pic of the Day|Pic of the Day]]"s. It was hosted by ''[[Shogo Community#Shogo DMZ|Shogo DMZ]]'', which mentions single play as well.
 
 
 
Link: [http://shogo-dmz.8m.com/Squshie.htm http://shogo-dmz.8m.com/Squshie.htm]
 
 
 
Mirrors:: [http://web.archive.org/web/20080107182935/shogomad.com/files-mods.php ShogoMAD.com] (defunct), [http://www.fileplanet.com/78012/0/section/Squishie FilePlanet], [http://www.gamers.org/pub/idgames2/planetquake/planetshogo/mods/Squishie22.zip Gamers.org]
 
 
 
=== Greased With Lovin ===
 
[[File:Greased-With-Lovin.png|thumb|100px|Beta 3 Image]]
 
[[File:Greased-Map.png|thumb|100px|right|Custom map]]
 
A mod that adds many new features to ''Shogo'', similar to ''[[List of Mods#Blood II: DarkAct|DarkAct]]'' or ''[[List of Mods#FX Enhancer|FX Enhancer]]''/''[[Extra Crispy]]'' for ''[[Blood II]]'', such as being able to play as enemy [[Shogo MCA|Mechs]], skin support, new colours and special effects, adjustable gravity, limited thrusters, homing missiles, the ability to deathmatch in single player levels and more. This is said to be at the 40% marker from the initial concept. Once described by the author as "a labour of love and will be long in the making but shogo has been around for 7 years and it's community will exist for a long time." It has released many playable betas, the latest being Beta 4. It was created by [http://www.moddb.com/members/smoth Steven "Smoth" Smith], previously of ''[[Shogo Community#BS Productions|BS Productions]]'', and he claims to have ended the project due to ''[[LithTech]]'' incompatibles with ''[[:wikipedia:Windows XP|Windows XP]]''. He also received assistance from Apocalyse_DFA, who did HUD programming, Ghost, who did physics coding, and Sho. Several new maps were also being made for it as well as new skins. Smoth is currently working on a ''[[:wikipedia:Gundam|Gundam]]''-inspired [[:wikipedia:Real time strategy|real-time strategy]] game using the [[:wikipedia:Free software|free software]] ''[[:wikipedia:Spring (game_engine)|Spring]]'' engine. He also created a ''Spring'' [[:wikipedia:Tower defense|tower defense]] game.
 
 
 
Link: [http://www.moddb.com/mods/greased-with-lovin Mod DB page], [http://web.archive.org/web/20071105185226/http://www.shogomad.com/forums/viewforum.php?f=5&sid=6220b565ecd6d08bdd722c7db648c8f1 Greased forum archive from ShogoMAD.com], [http://web.archive.org/web/20071105213757rn_1/www.shogomad.com/greased/ Old ShogoMAD.com page]
 
 
 
Mirror: [http://shogo.pentacle.nl/e107/download.php?view.11 Shogo Tribute] (Skins REZ), [http://shogo.pentacle.nl/e107/download.php?view.71 Shogo Tribute] (Beta 2.2) [http://shogo.pentacle.nl/e107/download.php?view.56 Shogo Tribute] (Beta 3), [http://shogo.pentacle.nl/e107/download.php?view.10 Shogo Tribute] (Beta 4)
 
 
 
[[File:Shogo-Chaos.jpg|thumb|right|200px|Imminent Chaos]]
 
 
 
=== Imminent Chaos ===
 
A total conversion project for ''Shogo'' that sought to add new [[Shogo On-Foot|weapons]], [[Shogo Characters|characters]] and [[Shogo MCA|MCA]]s. Some proposed new enemies included zombies, spirits, children, poison frogs, "your clone", [[Shogo Elements#Kato|kato]] dragon and giant genetic mutation. In the end, no files were ever released despite a promised beta. The project was lead by Kell Dragon and Stinger.
 
 
 
Link: [http://classic-web.archive.org/web/19991003053943/www.planetshogo.com/chaos/ http://www.planetshogo.com/chaos/]
 
  
 
== Minor ==
 
== Minor ==

Revision as of 16:48, 23 March 2014

This article is part of the Shogo Sub-Section and is not to be confused with the Blood Wiki proper.


This article outlines the various modifications, tweaks and software homages relating Shogo: Mobile Armour Division.

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Minor

Modifications that serve a specific purpose or make only limited changes.

Shogo Coop

Shogo Coop

A mod claiming to provide the option of cooperative play, promising the ability to play the entire game with up to five players; and still allowing ingame saving. Since its offical website is currently still up, and the files are available from numerous mirrors, downloading it is easy The latest version is 1.11 released on November 4, 2002, with version 1.0 being released on June 1, 2002. It was created by Tom Chang.

Link: http://members.cox.net/tchang875/index.htm

Mirror: Shogo Tribute (Modification), Shogo Tribute (MCA Spires Coop Levels) FilePlanet, Soft List, More...

Anti-Cheat

A series of patches and utilities, created to stop the prolific occurrences of cheating during Shogo deathmatches, by Apocalypse_DFA.

Mirror: Shogo Tribute

Instagib

First created as a proof of concept, the mod removes all powerups and weapons and only gives each player an "Instagib Laser Cannon" which features unlimited ammo. The second version featured anti-cheat protection thanks to Apocalypse_DFA.

Mirrors: ShogoMAD.com (defunct), Shogo Tribute

Tenma

A simple mod that replaces the Akuma class of MCAs with a new "Tenma" class.

Mirrors: ShogoMAD.com (defunct), Gamers.org

Blade 3 Sound Mod

A modification by Hitokiri Blade that replaces almost every sound in the game in an attempt "to make everything sound cooler."

Mirror: Shogo Tribute

MadMatch

A mod that adds team-play matches or free-for-all options to Shogo deathmatch. It also acts as a client administration tool for these matches using a player voting system that allows the server administrator to not be present.

Mirrors: ShogoMAD.com (defunct), FilePlanet, Gamers.org, Shogo Tribute

Rapid Fire Cheat Fix

A new REZ file to handle things server side for players who wish to run dedicated servers. Once loaded, the REZ will not allow for rapid firing to occur on a game hosted on the server. The REZ will nullify damage to any shots that are fired at a higher than normal rate. It also tracks the amount of rapid fired shots and when the total reaches one hundred the perpetrator is executed. Then if the perpetrator attempts rapid fire again, the player is instantly executed thereafter.

Mirrors: ShogoMAD.com (defunct), Gamers.org

Other Games

Projects that bring Shogo content over to other games or engines.

Shogo Arena

Shogo Arena

See Also: Q3 BloodBath

A project to port Shogo deathmatch maps to Quake III Arena. It was intended to have both mecha and on-foot gameplay, properly balanced, added to Quake III as well as preserving the game's capture the flag mode. The project was also known as Anime Arena. The team also declared a strong work ethic: "unlike other mods for Shogo, and any other game of the past, our mod will actually be completed or else. Slackers, or bandwagon type guys will be quickly ferreted out of the mod. Also unlike other mods, we will accept any help", and promised to accept new or original ideas. In the end they ported and released two maps, "Q3 Madskillz" and "Q3 Nizcorpses", and a Sanjuro skin. A further three maps ("Q3 Underground", "Q3 Quaker" and "Q3 Night") ported by Ozymadius were released alongside them as the "Quake3 Shogo Map Pack". Thanks to various official ported versions, and later source ports like ioquake3, these files can run on all systems as the original Shogo and more.

Link: Fhttp://www.shogomad.com/archive/animearena/

Mirror: ShogoMAD.com (defunct), Gamers.org, Shogo Tribute, NizCorpses from GameFront, Madskillz from GameFront

UT skin

Sanjuro for UT99

A Sanjuro skin and voice pack for the original Unreal Tournament. To use, make sure your class is Male Commando, and select the skin Sanjuro. You can choose a different face to put on sunglasses and there are color uniforms for each team. To install, simply run the umod file. This will also setup bot 27 to use the skin and voicepack.

Mirror: http://www.moddb.com/addons/sanjuro

Shogo MOD for UT2004

Shogo Unreal
Comparison

A French made mod by Cleveyus that attempts to port levels from Shogo to the "updated tech" of Unreal Tournament 2004. The project began in 2005 and ended on November 22, 2009, being uploaded to ModDB by Blade_hunter. Thanks to the ports of Unreal Tournament by Ryan C. Gordon it can run on all the same systems as the original Shogo except for AmigaOS.

Sites and Mirrors: ModDB Page, FileFront, GameFront

Original Posts: Original French Forum Post, Unreal Design post, Unreal.fr post, Beyond Unreal post, Shogo Tribute post

Translations: Original Forum Post (Translated), Unreal Design post (Translated), Unreal.fr post (Translated)

Shogo 2

3D moddeling
Concept art

There have been several attempts at creating a community made sequel to the game, the first serious one, The Shogo Project, having been started by ShogoMAD.com in the mid-2000s. In the end however, this effort proved unsuccessful, coinciding as it did with the slow decline of the forum and the end of the middle era; the last posts about it date back to 2006. Recently however, a new attempt has been brought up by the members of Shogo Tribute, based on making either a proper sequel or, if legal permission is lacking, a brand new mecha shooter in the style of Shogo, on a modern cross-platform free software game engine. Several members have signed up as musicians, artists and a few coders, but a complete team is still being assembled. Concept art by ZeroEnergy has already been drawn, providing at least some output from the project as of yet. Graham "Gideon" Wilson has volunteered his efforts as a writer for the single player campaign, with the intent of making it a sequel to his Shogo: The Expanded Canon fan fiction universe. More immediately however, a multiplayer demo is planned in order to work out the game-play and game physics and also to avoid potential legal problems later on - similar to how Transfusion started before it its timid attempt at recreating the single player of Blood.

Loose Maps

As with most games of its era, Shogo players created a massive collection of maps and levels for both mecha and on-foot play, though almost all of them were for multiplayer only.

The Next Level

The Next Level

The Next Level was a section of first Planet Shogo and then ShogoMAD.com, maintained by demonrage, that provided a central place for the exhibition and hosting of loose custom maps for Shogo. It not only was a good place for hosting, but new levels were often wrote up about and highlighted on the in the news portion of the section. On January 17, 2003, after four years in operation, the site was closed down and archived to the main file server of ShogoMAD.com. It also had write ups for major mods and had an area for posted skins. Whilst not all files from the site are verified to still be available from other sites, most can be found from FilePlanet, from Gamers.org, from Shogo Level or even from the Monolith FTP Server.

Link: http://www.shogomad.com/archive/tnl/

Mirror: Gamers.org

Maniac Mansion

Maniac Levels

A variety of loose maps were uploaded under the collective title of "Maniac". They are of varying themes and have descriptive names like "Tower", "Castles" (defunct), "Maze", "Edge" or more esoteric names like "Kickass" (FilePlanet), "Challenge" (FilePlanet), one of very few single player maps which also contains single player versions of "Edge" and "Mansion", or "The Shit" (FilePlanet). Most were created by Interstate82, leading to the "Interstate82 Map Pack" (FilePlanet) containing "The Entrance" and "Mansion". "Mansion 2" (FilePlanet) however was uploaded under his other pseudonym Yuri76 and "Kickass" and "The Shit" have no listed authors. The popular "Challenge" levels were also included by Anarchy Arts in a tech demo for their attempted expansion Legacy of the Fallen.

Mirror: Shogo Tribute (maps), Shogo Tribute (LOF Tech Demo)

Madskillz3

Skillz Levels

A mecha map called "MadSkillz3" by natrolite was uploaded for PlanetShogo and FilePlanet hosts two copies and Gamers.org has another. Two other maps featuring the moniker "Skillz" also exist: "MoreSkillz" by Matt "Dyno" Rowell, available from FilePlanet and Gamers.org, and "LessSkillz", whose documentation no longer serves as a download. These seem to be based on the official "MCA MadSkills" and "OF MadSkillz" levels included with the game, which feature tight confined deathmatch play. "OF MadSkillz" was also made into "Q3 Madskillz" for Shogo Arena.

Download Table

The table bellow is by in large derived from the ShogoMAD.com listings, so there may be other maps floating around the Internet that are not listed. Feel free to add them if found and also feel free to replace dead links with live links from any source. The "additional"s are from the "Other" directory of the server where we temporarily found some of these files within this Good Old Games thread. We do not know what they are about but include them here attached to what appear to be similar files.

The table's default source is the direct Gamers.org link, with FilePlanet as the mirror unless no Gamers.org link exists; with the occasional link to Shogo Level or the Monolith FTP Server . If a map is incorrectly listed as on-foot or MCA, than please correct this. A large compilation of 128 levels is also available from Shogo Tribute offering a fairly complete collection; a similar effort was also done earlier by Planet Shogo.

MCA Maps On-Foot Maps
BattleCube (Mirror) 575 (Mirror)
Cheops Abandoned Complex
Dust and Water (Mirror) Azuria01
Double Helix (Mirror) Baths (defunct)
Dounle Helix 2 (Mirror) Canal Station (Mirror)
Egypt (defunct) Cargobay 4 (Mirror)
CliffSide (Mirror) Lost Cat
Micro machines (Mirror) Club Mecca (defunct)
Micromachines v2 (Mirror) Club Mecca 2 (defunct)
MicroMacPool (defunct) Conner, (Mirror 1, 2), (Info)
The Pyramid (Mirror) Crimson & Clover
Sanadoria Disco (Mirror)
Shogo Arena+ (Mirror) Hostage (missing)
Stardest (Mirror) Chem (Mirror)
Winterwaste (defunct) Kato (Mirror)
Zentradaebase 1.2 (Mirror) SHOGO:MAD Custom Map
Jumper (Mirror) Jumper (defunct)
Antheon (Mirror) Hangar (FilePlanet)
Spires Coop (Mirror) CTF Map
Spires V1.2 (Mirror) Night Vision
Spires Acid 1.0 (Mirror) Argyle Map
Blockwars (Mirror) Maniac: The Edge
Sanadoira (Mirror) Kerlanus
Gladiator (defunct) Mysterio (missing)
Temple of the Gods (defunct) Nitro (Mirror, 2)
Valley (defunct) Pairnoid 1.2 (Mirror)
exdm1 (additional) (defunct) Pikachu (defunct)
exdm2 (additional) (defunct) Pits
exdm3 (additional) (defunct) Ventshafts (Info)
exdm4 (additional) (defunct) Reactor Core (Mirror) (Info)
exdm5 (additional) (defunct) Smurf-Kill (missing)
exdm6 (additional) (defunct) Store Room (missing)
(Additional, Crush) (defunct) Flying Buttress
High Rise Super Station 5 (Mirror)
(Additional, Contestentry) (defunct) Tow Land (missing)
Prison Fact (Mirror) ToWeR (Mirror)
MCA vs OF (Mirror) Toxic Takeover (defunct)
DM Arena Pak (Mirror) Weapons Factory (missing)
MULTIPLAYAER (Mirror) Vision (additional) (defunct)
RedPrepd Basement (defunct)
Was Custom Ikari (defunct)
Smoth Pack (Mirror) Center of the Labyrinth
Ashfoot Late Night at the Office (defunct)
Cedar Missile Silo (defunct)
LvL_am The Plague
e1m7 (defunct)
The Pantheon (defunct)
Casabamelon (defunct)
Station
Building
Building 2

Skins

Misift skin
Skin by Corpse

A variety of custom player skins were also created for Shogo, with many hosted on The Next Level.

Link: http://www.shogomad.com/archive/tnl/skins.shtml

Shogo Skins Table
Misfits (see WraithLauncher) (Mirror)
Misfits 2 (Info)
Wraith's Model Pack 1 (Info)
Wraith's Model Pack 2 (Info)
Wraith's Skin Pack 1 (Info)
Corpse's Skins (Info)
Smoth Plugin 1 (Info)
Smoth's Prefabs (Info)
Spudnewt's Skins (Info)
Kurita (Mirror)
Ski Suit
Ninga
Shogo Theme - Winamp/XMMS
Shogo Theme - Microsoft Windows


 
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Shogo Articles

Shogo: MAD, Characters, On-Foot, MCA (Mech), Factions, Enemies, Elements, Quotations, Guides, Community, Mods, Fan Artwork.