Difference between revisions of "Fact Timeline"

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(→‎2020s: === 2022 === *'''January 12:''' the Blood Wiki marked its 14th anniversary.)
(→‎2023: *'''March 22:''' Night Dive Studios, creator of ''Fresh Supply'', is purchased outright by publisher Atari.)
 
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*'''March:''' an alpha of a [[:wikipedia:Glide API|Glide API]] patch for ''Blood'' is released.
 
*'''March:''' an alpha of a [[:wikipedia:Glide API|Glide API]] patch for ''Blood'' is released.
 
*'''April:''' [[Development of Blood II#Weekly Updates and Visions|weekly updates and visions]] for ''Blood II'' begin being posted on the game's new official website until September 12th.
 
*'''April:''' [[Development of Blood II#Weekly Updates and Visions|weekly updates and visions]] for ''Blood II'' begin being posted on the game's new official website until September 12th.
*'''May:''' LithTech takes on its final name over the "[[:wikipedia:Direct X|Direct]]" engine after Monolith splits with Microsoft; "Riot" becomes ''[[Shogo]]''; ''Blood II'' was exhibited at [[:wikipedia:History of the Electronic Entertainment Expo#1998|E3 1998]].
+
*'''May:''' LithTech takes on its final name over the "[[:wikipedia:DirectX|Direct]]" engine after Monolith splits with Microsoft; "Riot" becomes ''[[Shogo]]''; ''Blood II'' was exhibited at [[:wikipedia:History of the Electronic Entertainment Expo#1998|E3 1998]].
 
*'''May 11:'''  the notoriously difficult ''[[Gods, the Epic Trilogy]]'' three level fan add-on for ''[[Blood]]'' was last modified by [[Joel and Kurt Blackwell]].
 
*'''May 11:'''  the notoriously difficult ''[[Gods, the Epic Trilogy]]'' three level fan add-on for ''[[Blood]]'' was last modified by [[Joel and Kurt Blackwell]].
 
*'''May 26:''' last known update about ''[[The 13th Realm]]'' semi-professional add-on project for ''Blood''.
 
*'''May 26:''' last known update about ''[[The 13th Realm]]'' semi-professional add-on project for ''Blood''.
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*'''July 1:''' the website [[List of Websites#Bloodlust|Bloodlust]] is launched by Tjaiden; last updated on April 19, 1999.
 
*'''July 1:''' the website [[List of Websites#Bloodlust|Bloodlust]] is launched by Tjaiden; last updated on April 19, 1999.
 
*'''July 15''': ''[[One Unit: Whole Blood]]'' is released.
 
*'''July 15''': ''[[One Unit: Whole Blood]]'' is released.
 +
*'''August 18''': an [https://icculus.org/homepages/phaethon/q3a/formats/md2-schoenblum.html MD2] [https://dondeq2.com/2020/03/24/casual-effects-com-q2pmp-3d-player-models/ model file]  (''[[:wikipedia:Quake II|Quake II]]'') for [[Caleb]] is released by Dennis "His Divine Shadow" Aspö and Mike McMillen.
 
*'''September 30''': ''Shogo: Mobile Armour Division'', the first LithTech engine powered game is released by Monolith.
 
*'''September 30''': ''Shogo: Mobile Armour Division'', the first LithTech engine powered game is released by Monolith.
 
*'''October 21:''' final update to [[List of Websites#Zaphod's Blood Page|Zaphod's Blood Page]].  
 
*'''October 21:''' final update to [[List of Websites#Zaphod's Blood Page|Zaphod's Blood Page]].  
 
*'''October 31:''' the ''[[Blood II: The Chosen]]'' demo is released, with retail releases starting on November 20 after going gold on November 6th.
 
*'''October 31:''' the ''[[Blood II: The Chosen]]'' demo is released, with retail releases starting on November 20 after going gold on November 6th.
 
*'''November 9:''' last update for the first large [[List of Mods for Blood#Blood|fan add-on]] for ''Blood'', known as ''[[Banzai's Add-On]]'' or ''Caleb's Revenge''.
 
*'''November 9:''' last update for the first large [[List of Mods for Blood#Blood|fan add-on]] for ''Blood'', known as ''[[Banzai's Add-On]]'' or ''Caleb's Revenge''.
*'''November:''' [[Jeremy Blackman|Jeremy "Loki" Blackman]] begins work on his sadly never completed [[:Category:Linux Games|Linux]] port of LithTech, as well as ''Shogo'' and ''Blood II''.
+
*'''November:''' [["Loki" Blackman]] begins work on a sadly never completed [[:Category:Linux Games|Linux]] port of LithTech, as well as ''Shogo'' and ''Blood II''.
  
 
=== 1999 ===
 
=== 1999 ===
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*'''October 30:''' the second [[Halloween BloodBath#2014 BloodBath|Haloween BloodBath]] begins.
 
*'''October 30:''' the second [[Halloween BloodBath#2014 BloodBath|Haloween BloodBath]] begins.
 
*'''November 27:''' a reconstitution of map drafts from the ''[[Blood Alpha]]'' is released as ''[[Blood Alpha#The Lost Episode|The Lost Episode]]'' by Maz.
 
*'''November 27:''' a reconstitution of map drafts from the ''[[Blood Alpha]]'' is released as ''[[Blood Alpha#The Lost Episode|The Lost Episode]]'' by Maz.
*'''November 29:'''[[Gggmanlives]] reviewed ''[[Death Wish]]'' as [https://www.youtube.com/watch?v=D4Fotgr5e3k&t=2s part of his] [https://www.youtube.com/playlist?list=PLL5v_248lLo3tN6fp7lhA9Spop1lzkEiu Mod Corner] series.
+
*'''November 29:''' [[Gggmanlives]] reviewed ''[[Death Wish]]'' as [https://www.youtube.com/watch?v=D4Fotgr5e3k&t=2s part of his] [https://www.youtube.com/playlist?list=PLL5v_248lLo3tN6fp7lhA9Spop1lzkEiu Mod Corner] series.
 
*'''December 28:''' the final instalment of the fan fiction [[Tome of Blood#Scroll - Blood Fiction in Weekly Parts|Scroll]] is released, ending its forty three week long run.
 
*'''December 28:''' the final instalment of the fan fiction [[Tome of Blood#Scroll - Blood Fiction in Weekly Parts|Scroll]] is released, ending its forty three week long run.
  
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*'''May 31:''' the "[[List of Mods#Doom|Horror 3D]]" mod project for [[ZDoom]] is discontinued.
 
*'''May 31:''' the "[[List of Mods#Doom|Horror 3D]]" mod project for [[ZDoom]] is discontinued.
 
*'''June 18:''' [[Dwayne Anderson]] announces work on the third part of his [[Legends of the Iconoclast#Remake|remake]] of ''[[Legends of the Iconoclast]]'', entitled as "[[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]" on August 1st.
 
*'''June 18:''' [[Dwayne Anderson]] announces work on the third part of his [[Legends of the Iconoclast#Remake|remake]] of ''[[Legends of the Iconoclast]]'', entitled as "[[Legends of the Iconoclast#Valiant Destiny|Valiant Destiny]]" on August 1st.
*'''July 27:''' [[YouTube]]r [[Civvie 11]] starts his [[Civvie 11#(old and crap) Blood II|Blood II]] series.
+
*'''July 27:''' [[YouTube]]r [[Civvie 11]] starts his [[Civvie 11#Blood II|Blood II]] series.
 
*'''August 14:''' Cosmo puts his [[Build Sharp]] project into "hibernation".
 
*'''August 14:''' Cosmo puts his [[Build Sharp]] project into "hibernation".
 
*'''August 25:''' phredreeke releases his first upscale pack for Blood.
 
*'''August 25:''' phredreeke releases his first upscale pack for Blood.
 
*'''September 6:''' version 3.0 of the "[[Weapons Mod]]" is released by NoOne (aka Dimon), now with 18 new weapons.
 
*'''September 6:''' version 3.0 of the "[[Weapons Mod]]" is released by NoOne (aka Dimon), now with 18 new weapons.
 
*'''October 31:''' [[Death Wish#v1.4|version 1.4]] of ''[[Death Wish]]'' is released by [[Dustin Twilley|Dustin "Bloatoid" Twilley]].
 
*'''October 31:''' [[Death Wish#v1.4|version 1.4]] of ''[[Death Wish]]'' is released by [[Dustin Twilley|Dustin "Bloatoid" Twilley]].
** A ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' total conversion, ''[[Halls of Stonehenge|Beyond the Grave]]'', is released featuring heavy amounts of ''Blood'' assets.
+
** A ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' total conversion, ''[[Halls of Stonehenge#Similar Projects|Beyond the Grave]]'', is released featuring heavy amounts of ''Blood'' assets.
 
*'''November 5:''' the new version of ''[[Death Wish]]'' receives a [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ write up] from [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]].
 
*'''November 5:''' the new version of ''[[Death Wish]]'' receives a [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ write up] from [[:wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]].
*'''December 2:''' first draft release of ''[[List of Mods for Blood#Toms Map Pack|Toms Map Pack]]''.
+
*'''December 2:''' first draft release of ''[[Out for Blood#Toms Map Pack|Toms Map Pack]]''.
 
*'''December 12:''' phredreeke releases the final version of his first edition of the Blood upscale pack.
 
*'''December 12:''' phredreeke releases the final version of his first edition of the Blood upscale pack.
 
*'''December 31:''' BME releases the 2017 edition of his [[List of Mods for Blood#BME's Blood Map Pack|scripted ''Blood'' map pack]].
 
*'''December 31:''' BME releases the 2017 edition of his [[List of Mods for Blood#BME's Blood Map Pack|scripted ''Blood'' map pack]].
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*'''September 22:''' v0.9, the initial public release, of the ''Blood'' fan add-on ''[[The Way of Ira]]'' is released.
 
*'''September 22:''' v0.9, the initial public release, of the ''Blood'' fan add-on ''[[The Way of Ira]]'' is released.
 
*'''September 25:''' the first open beta is released of the [[Extra Crispy#Fresh Supply|Extra Crispy]] mod for ''[[Fresh Supply]]''.
 
*'''September 25:''' the first open beta is released of the [[Extra Crispy#Fresh Supply|Extra Crispy]] mod for ''[[Fresh Supply]]''.
 +
** The [[NXBlood]] port is released.
 
*'''October 17:''' version 1.0 is released of the [[Arcade Mode]] mod for ''[[Fresh Supply]]''.
 
*'''October 17:''' version 1.0 is released of the [[Arcade Mode]] mod for ''[[Fresh Supply]]''.
 
*'''October 27:''' a three level sample is released for the ''Blood'' fan add-on project ''[[Fleshed Out]]''.
 
*'''October 27:''' a three level sample is released for the ''Blood'' fan add-on project ''[[Fleshed Out]]''.
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*'''April:''' the [[Installation#DOSBox Staging|DOSBox Staging]] fork of [[:wikipedia:DOSBox|DOSBox]] is released, offering a new way to run the original executable.
 
*'''April:''' the [[Installation#DOSBox Staging|DOSBox Staging]] fork of [[:wikipedia:DOSBox|DOSBox]] is released, offering a new way to run the original executable.
 
*'''April 20:''' initial release of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[Trauma Therapy]]''.
 
*'''April 20:''' initial release of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[Trauma Therapy]]''.
 +
*'''June 28:''' [[Dustin "Bloatoid" Twilley]] announced a [[Death Wish#v2.0|new episode]] of ''Death Wish'' currently expected in [[2023]].
 
*'''November 15:''' initial release of [[XMAPEDIT]], and enhanced version of the original level editor.
 
*'''November 15:''' initial release of [[XMAPEDIT]], and enhanced version of the original level editor.
 
*The website [[Blood Line]] goes offline.
 
*The website [[Blood Line]] goes offline.
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*'''July 31:''' part four of ''[[Eviction]]'' is released featuring the map "Abaddon Station" and new [[NBlood]] specific scripting.
 
*'''July 31:''' part four of ''[[Eviction]]'' is released featuring the map "Abaddon Station" and new [[NBlood]] specific scripting.
 
*'''August 14:''' [[:wikipedia:3D Realms|3D Realms]] [https://www.youtube.com/watch?v=V_2G-RLKfio reveals] ''[[Cultic]]'', a new shooter inspired by ''Blood'', at [https://www.realmsdeep.game/ Realms Deep] 2021.
 
*'''August 14:''' [[:wikipedia:3D Realms|3D Realms]] [https://www.youtube.com/watch?v=V_2G-RLKfio reveals] ''[[Cultic]]'', a new shooter inspired by ''Blood'', at [https://www.realmsdeep.game/ Realms Deep] 2021.
 +
*'''September 19:''' the [[NBlood-Amiga]] port is released.
  
 
=== 2022 ===
 
=== 2022 ===
 
*'''January 12:''' the [[Blood Wiki]] marked its [[Blood:14th Anniversary|14th anniversary]].
 
*'''January 12:''' the [[Blood Wiki]] marked its [[Blood:14th Anniversary|14th anniversary]].
 +
*'''June 14:''' an updated demo of ''[[Cultic]]'' is released for Steam Next Fest.
 +
*'''October 13:''' the first chapter of ''[[Cultic]]'' is released.
 +
*'''October 31:''' a revamp of ''[[Rage Against the Machine]]'' is announced under the tile of ''[[Fate of the Damned (mod)|Fate of the Damned]]'' featuring a new second episode entitled "The Shadow Out of Time".
 +
*'''December 1:''' [[:wikipedia:Scott Miller (entreprenur)|Scott Miller]] of [[:wikipedia:Apogee Software|Apogee Software]] [https://twitter.com/Apogee_Ent/status/1598399371716034567?cxt=HHwWjoC8hdHw064sAAAA begins releasing] some never before revealed concept artwork from [[Development of Blood|development]] of ''[[Blood]]''.
 +
 +
=== 2023 ===
 +
*'''January 3:''' a slightly updated version of the [[Blood Alpha]] from July 22, 1996 is uploaded by "[https://dukenukem.fandom.com/wiki/X0r_jmp x0r_jmp]".
 +
*'''March 22:''' [[Night Dive Studios]], creator of ''[[Fresh Supply]]'', is purchased outright by publisher [[Atari]].
  
 
== External Links  ==
 
== External Links  ==

Latest revision as of 00:40, 25 March 2023

The Fact Timeline chronicles the history of Blood, both that of Monolith Productions and the fan community built up by the games.

All of the numbered years (eg: 1997 or 2008) are set in the Common Era (CE).

1990s[edit]

1993[edit]

1994[edit]

1995[edit]

1996[edit]

  • Eric Kohler joins Monolith to work on what was to become Shogo: Mobile Armour Division.
  • Craig Hubbard, eventually to become the company's main designer, joins the company in a number of capacities.
  • Mike Dussault comes on board to work on the Direct Engine.
  • February 17: the date listed on what was later leaked by a computer repair technician as the "Blood Alpha".
  • May: Duke Nukem 3D, the first proper Build engine game, is released by 3D Realms, which showcases many styles later apparent in Blood.
  • June: weekly development updates for Blood appear on the 3D Realms website.
  • July: QStudios moves offices into those set up by Monolith, beginning the merger of the two companies; Matt Saettler becomes Blood project manager, and Craig Hubbard joins as level designer.
  • November: negotiations with GT Interactive begin for publishing Blood, with Rick Raymo as producer; relations with 3D Realms break down. Weekly updates move permanently to only the official Blood website in mid-December.

1997[edit]

  • January 2: the development of Blood officially entered the beta stage.
  • January 22: Monolith Productions announces its prior acquisition of QStudios and Blood and split with 3D Realms in favour of GT Interactive.
  • March 4: Cryptic Passage, an authorized third party expansion pack for Blood, is announced by Sunstorm Interactive.
  • March 7: the Blood shareware version is unleashed on the Blood website.
  • May 29: the teaser version of Cryptic Passage is released featuring the level "Lost Monastery".
  • May 31: the retail version of Blood is released in North America, with a European release on June 20.
  • June: the now completed Blood is shown at E3 1997.
  • June 30: Cryptic Passage is published by WizardWorks Software.
  • July 12: the website Ivan's Blood Page was launched; last updated July 21.
  • July 21: the site Steves Blood Cheats and Secrets is closed.
  • October 15: Monolith Productions releases its own Plasma Pak expansion and upgrade for Blood.
  • The "Jesters of Hell", a multiplayer BloodBath clan, was in operation.
  • December 28: the website The Pit of Blood is last updated.

1998[edit]

1999[edit]

  • January 19: last preserved version of the LithTimes website on the Wayback Machine; with a new post from the previous day suggesting it was still active.
  • February 28: the fan add-on Killing Time for Blood is released by Marc "Elmo" Levesque.
  • June 2: last known news post from the Lithology website, announcing its then relaunch.
  • June 20: CuRe released a map called "Burger Queen", the only available portion of a fan add-on project for Blood entitled Tiny Town.
  • July: producer Matt Saettler departs from Monolith, signalling the end of their publishing efforts.
  • July 19: first posted correspondence pertaining to the Blood Source Campaign and its mission to get the source code to Blood released.
  • August 24: Monolith announces the commencement of a publishing deal with Fox Interactive, finalizing their divorce from Blood rights-holder GT Interactive.
  • August 29: Tren of FX Enhancer retires from Blood II modding.
  • September 17: the last recorded edit to the Time Episode fan add-on for Blood by Pyro.
  • November 5: all that was ever released of Mandatory Suicide, a mod for Blood II, was released.
  • The Plasma Pak is put on the German index of censored games, making it illegal to advertise or sell to minors. However, unlike most games put on the index, it was not confiscated, meaning it was legal to sell to an adult. However, the lack of advertising prompted its disappearance from shelves.

2000s[edit]

2000[edit]

2001[edit]

2002[edit]

2003[edit]

  • Sunstorm Interactive, designer of Cryptic Passage, goes out of business following the release of their Build-related game Duke Nukem: Manhattan Project.
  • January: Soon after releasing the first version of Transfusion, the project team begins Transfusion II: Caleb's Awakening with the hope of creating a single-player Blood clone on the Quake II engine. The project falters, mostly due to a lack of coders. Instead work begins on adding a single-player mode to the original Transfusion, which likewise has yet to see completion.
  • July 28: last file edit for Tchernobog in Time by Dwayne Anderson.
  • November 3: a Wolfenstein 3D modification called Halls of Stonehenge is released, featuring heavy amounts of Blood game assets.

2004[edit]

2005[edit]

2006[edit]

2007[edit]

2008[edit]

  • The Monolith Forums briefly operated as a replacement to older individual forums for the earlier Monolith Productions games.
  • January 12: the Blood Wiki is founded and launched and initial writing ensues.
  • February 1: the final released version of ZBlood is made available by Joseph "Doorhenge" Otey.
  • February: the Blood Music Rearrangement for Orchestra project is completed.
  • March 21: the fan made Screenshot Wallpapers are released by Mikq2.
  • March: the Crudux Cruo fan site stops functioning.
  • March 22 BloodCM is announced on the 3D Realms Forums by Alexander "M210" Makarov under its original "Blood TC" title; work began on January 14th.
  • Spring: Tome of Blood, the largest collection of Blood fan fiction yet written is completed by Hamish Wilson, with assistance from his brothers. He also releases two pieces of fan art as story illustrations, as well as an ASCII Caleb fan art piece. More Tome of Blood stories are written later.
  • May 23: Matthew “Daedalus” Kallis essentially kills off Rage Against the Machine after finding a lack of time to continue mapping.
  • June 23: Matthew “Daedalus” Kallis announces the commencement of work on the eventually cancelled Cradle to Grave total conversion for EDuke32.
  • July 10: all three parts of Duke versus Caleb are uploaded to YouTube by Darkone1349.
  • July 24: the Blood Wiki firsts host the new series of Bloodite Interviews by Hamish Wilson, starting with Eric J. Juneau.
  • August: seeming point of assemblage for the Bludmaps compilation.
  • August 5: Tamás Tóth announces he has begun work on a new version of The Flesh Game fan game as a platform shooter.
  • August 13: Corbin begins work on the video game HYPERTENSION for the Doom-based EDGE engine - TDGMods becomes established.
  • September 16: Eric J. Juneau releases Blood 2: The Unforgiven, by far the longest Blood fan fiction piece ever written.
  • October 31: Blood II: The Chosen turns ten years old, as around the same time did the original LithTech engine.
  • November 19: the Blood Wiki begins to host fan art. The Blood Wiki staff begin to upload art from various Blood fan websites.
  • December: work begins on what eventually becomes French Meat.

2009[edit]

2010s[edit]

2010[edit]

2011[edit]

2012[edit]

2013[edit]

2014[edit]

2015[edit]

2016[edit]

2017[edit]

2018[edit]

2019[edit]

2020s[edit]

2020[edit]

2021[edit]

2022[edit]

2023[edit]

External Links[edit]