G1M4: Ancient Palace

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"Blood: Banzai's Addon (BloodGDX) - E1M4 Ancient Palace - All Secrets" (pagb666) - YouTube
"BLOOD - Banzai expansion - e1m4" (Emmanuel EXE) - DOSBox - YouTube

Ancient Palace (G1M4) is the fourth level of the Blood fan add-on Banzai's Add-On (1998). It takes place in, predictably enough, an ancient palace just beyond the spire out of Hell.


Level Designer: Anton "Treks"

Song Track: 8 - Fate of the Damned (CD-Audio), cblood2 (MIDI)

Number of Enemies
Still Kicking TBD
Pink on the Inside TBD
Lightly Broiled TBD
Well Done TBD
Extra Crispy TBD
Number of Secrets
3




Walkthrough[edit]

"Your elevator-ride from hell continues, and an ancient palace awaits you. You may find some rounds for your Tommy gun behind the block in front of you. Enter the palace, disposing of the cultists that wait in a recess to either side, and go through the double doors. There is an obelisk in the centre of this room. The doors have closed behind you, trapping you, and the zombies set upon you. There is a secret in this room. A switch on the ledge to your right will open the right-hand wall, revealing some goodies. To jump onto the first ledge, either jump from the obelisk (difficult!), or jump on the zombies and then onto the ledge. Push the obelisk. It will descend, and double doors will part. It is better to hide and shoot than to Rambo your way through this room. Or loft a couple of dynamite sticks to either side to dispose of your foe. In the central pool, you will find a tesla cannon. Also, if you push on the red column (out of water), you may find some dearly needed health! Turn to your right, and head through the door. In the small rectangular pool beneath the fountain you can find life seed. More awaits you in the cupboard opposite. Now you may take either door before you. However, if you take the right you cannot proceed very far as a key is needed. So take the left door, walk past the windows, and turn around. Look up....at the top of the wall you will see a skull switch. Shoot it, and turn around once more. Push the wall and it will open for you. Now walk along the central ledge, which will crumble beneath your feet...so get your balance! Now, at the other end, you may find the fire-key in the small pool. Follow the narrow ledge to your left (facing back the way you came), and back into the fountain-room. Take the stairs down, and go through the fire door. Follow the corridor along until zombies ambush you! Once you have killed them, enter the corridor from whence they came, and continue on to grab the asbestos suit. Quickly, before it’s effect fades, come back to the corridor and continue to your right. Jump into the lava river and follow it to the right. It will fork. Take the left-hand fork. Here you will find the skull key. Once you have stone beneath your feet again, you may explore either remaining corridor, or go back the way you came. Either way, you must return to the central hub with the three locked doors. Now go through the skull door, and jump into the pool. Descend, and then swim out into the open. Head towards the source of the lava river. Again you have two choices. Take the right-hand fork and then swim up. Surface, and go through the 4-part door. This door opens on proximity. Once you’ve killed the enemies in this room, you may continue straight ahead, or if you need a life leech, push the wall to your right and ride the elevator to the ledge. Go outside, and take the spider key from the chair at the top of the steps. If you don’t want a challenge, then instead of taking the steps, go to the right of them, and pick up the invisibility there. Return to the central hub, and use the keys to throw the skull switch and the spider switch. Go through the door and push the flesh wall. It will open up for you. Now push the teeth that appear. A door to your right will open, revealing some stairs. Take these and go through the exploded wall. This is where you begin your trek up the dangerous mountains towards your next goal, the monastery." — Official walkthrough

Entering a forgotten edifice, Caleb faces trials of fire and water to unlock the way forward.

Enemies Present[edit]

TBD

Weapons Available[edit]

TBD

Secrets[edit]

TBD


<< G1M3: Hell's Kitchen | G1M5: The Monastery >>