Blood Source Campaign
The Blood Source Campaign (also called the Blood Source Release Campaign and the BloodSource Campaign) was a campaign launched in 1999 that's goal was for Monolith Productions to release the Blood source code under a free software license. Blood is the only major Build engine game that's source code is still proprietary. The Build engine which powers Blood is released under a pseudo-free software license as is other major Build games such as Duke Nukem 3D and Shadow Warrior (the latter two under the GNU General Public License).
The campaign mostly involved e-mailing people at 3D Realms, Monolith Productions, GT Interactive and the Blood development team asking for a release and asking legal questions. After long years of fighting the campaign officially died in 2001. Instead the former campaigners are now rebuilding Blood on top of the free software (GNU GPL) Dark Places engine through the Transfusion project . Components of the Blood II: The Chosen engine source code is released (that of the LithTech engine), but under a restrictive license mostly for fan modification purposes only. Some have also called for more of the Blood II source code to be released.
The founder and long time leader was Greg Enright (frightfan), who later passed on the title to Timothy Hale (Protoplasmatic) who lead the campaign until its end (with a promise to maintain the Planet Blood campaign site for as long as Planet Blood remained). Bloodites still campaign for the release of the Blood source code, sometimes circulating petitions and often discussing it and it's prospects. There were also rumours that Monolith has lost the Blood source code, similar to what happened to Strife. Matt Saettler, the Blood project manager, is now also said to have a copy of the source code, but due to legal fears is not willing to release it at this time. An early version of the source code can be downloaded from http://deathmask.net/files/alpha/blood_alpha.zip; the passwords are jello and elcycer.

