Blood:8th Anniversary

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Introduction (By Tchernobog)[edit]

In the past year I did something which I would never have thought possible when the Blood Wiki was started. I was able to purchase Blood from and have it count as a Linux sale. True, I was and still am a little disappointed in how the game has been wrapped, going to the trouble of creating my own custom launchers in order to solve some of its deficiencies, but all in all it was a hell of a seismic May for me. Anyway, here at the Blood Wiki we have not been slouching either. We have continued our drive for higher quality images and more polished articles, creating a Good Articles category in order to highlight that work. The Blood community has also not been resting on its laurels. 2015 was the year in which Blood II: Revelations was finally released (kind of), a new version of Extra Crispy was unleashed upon the masses, and news of the XL Engine came screeching back to bloody life. Add that to your calendar for 2016.

There were also some setbacks, one of which I hope to rectify today. Back in September we had a rush of vandalism due to spam bots, forcing us to block all unregistered edits on the Blood Wiki. The honey flow was still in full swing, and we were all under too much pressure to deal with such a strain at that point. You try carrying over thirty kilogram honey supers in the hot sun in a bee suit, or try uncapping and loading hundreds of hive frames into radial extractors, for hours on end, and then come home and deal with that. I have been meaning to restore that functionality for some time now, and with it being the eighth anniversary of our founding, now seems as good a time as any. The ability to make minor edits without an account is an idea we cherish, even with all of the added strife. Hopefully things like our newly updated MediaWiki engine will help in that regard, but for the moment I am more than willing to jump back into the trenches once again. Tchernobog (talk) 18:00, 12 January 2016 (UTC)

Introduction (By Gideon)[edit]

A Chex Quest hedge maze? How delightful...

Kind of an odd thing to notice that, of my 1778 edits this year, 1691 of them were made in the past month, but I guess it summarizes my year pretty nicely. I kind of took a break from a lot of my personal projects (except for the farm, you can never take a break from the farm; three healthy calves all sold! Plus two batches of chicks hatched) for large stretches of the year (save for playing and documenting Chex Quest inspired by Gggmanlives' review), first by going out a bit, teaching myself how to actually spend money for a change (if dollar stores really count...), plus going on a few dates, then working more heavily over the summer and fall at the local apiary to make up for said spending and dating. Also been going steady with someone for five months come the 19th (got to show someone new all of Red Dwarf!), and took some more edX courses on programming (HTML5 and C++). As such I only really got back into my creative groove come November when I started programming and wikiing again, a process I aim to continue to push on in the coming weeks and months. I also finished my long term effort to go through the filmographies of as any many notable anime film directors as I could. Mamoru Hosada quite impressed me... Oh, and there were two notable elections here (Alberta, federal), which also were quite a thing to watch (and vote in)...

Early Blood II menu

Anyways, onto the bloody slaughter! What first started by documenting the amazingly progressed BloodCM soon morphed into an effort to revamp and improve the Monolith Productions page, and then quickly grew into creating several new biography articles (Aaron Carlson, Boyd Post, Daniel Leeks, David Kelvin, Jim Dosé, Marianne Arotzarena, Mark Dochterman, Matt Saettler, Peter Freese and Rick Raymo), as well as revamping old ones (Nick Newhard, Jason Hall and Daniel Bernstein most notably), and finally the quite scholarly researched Development of Blood and Development of Blood II articles (my head still hurts from all that Blues News tracking...). Yesterday I capped it off with a revamp of the Blood on YouTube article (plus Shogo Community#YouTube), and have started work on improving our mod coverage again here on the wiki (and transcribing the Shogo credits). Just made several duplicate sub-directories in my GOG Blood directory full of moddy goodness! Also of note is the present retail availability of FPS - First Person Shooter, and yet another Halloween Bloodbath was fun; Tcherny and I have recently started sparring in the original Blood as well. Also, just as a note, please everyone check out this wonderful recreation of the Blood trailer lovingly crafted by YouTuber Ceekur (who also created the most entertaining "Somebody to Love" music video back in 2007). Anyhow, must push on, must push on, fresh victims for the ever growing army of the undead... Gideon (talk) 20:02, 12 January 2016 (UTC)


Monolith Productions (circa January 12, 2015; November 14, 2014)
Monolith Productions (January 12, 2016)

Note: I have decided to change the time lapse screamshots this year. Rather than showing the same article, which has hardly changed, I will nominate an article that has changed a lot to be shown instead. However, given this is unpredictable, rather than a shot from last year I shall instead show the revision that would have been visible on that date. This year it is: Monolith Productions.

Below is a list of contributions by user up to January 12, 2016, sorted from greatest to least. This is a rough number however, since it includes edits to talk and user pages as well as submissions to articles. Also, Gideon and Tchernobog have used each other's accounts on occasion depending on which computer they were using at the time. This also includes all edits from past years, and contributors who have not made an edit in the past year.

For more statistics see the "See Also" section!

See Also[edit]