https://www.blood-wiki.org/api.php?hidemyself=1&hidebots=1&hideminor=1&urlversion=1&days=30&limit=50&target=List_of_Source_Ports_and_Recreations&action=feedrecentchanges&feedformat=atomBlood Wiki - Changes related to "List of Source Ports and Recreations" [en]2024-03-28T18:42:17ZRelated changesMediaWiki 1.35.0https://www.blood-wiki.org/index.php?title=Death_Wish&diff=53290&oldid=53172Death Wish2024-03-27T01:40:21Z<p><span dir="auto"><span class="autocomment">Episode 3: War is Hell</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:40, 27 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(2 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l34" >Line 34:</td>
<td colspan="2" class="diff-lineno">Line 34:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Tchernobog-Resurrection-Death-Wish.png|thumb|right|200px|Tchernobog's human form is reborn; from the opening cutscene]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Tchernobog-Resurrection-Death-Wish.png|thumb|right|200px|Tchernobog's human form is reborn; from the opening cutscene]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>''Death Wish'' begins with an introductory <del class="diffchange diffchange-inline">cut-scene </del>depicting a narrated scroll. It explains that while [[Tchernobog]]'s [[Tchernobog#Speculation|divine form]] was sent into <del class="diffchange diffchange-inline">The </del>Void and the power of [[The One That Binds]] was inherited by [[Caleb]] after the god's defeat in [[The Hall of the Epiphany]], the heart of his original human form lay hidden under a Stygian tower waiting for when he would need it again. Utilizing this fail-safe, the 16th incarnation of Tchernobog returns to this world and, no longer hindered by his multi-dimensional responsibilities, is able to acquire new power. <del class="diffchange diffchange-inline">He </del>realizes though that he will only be a shadow of his former self as long as his divine form remains in <del class="diffchange diffchange-inline">The </del>Void, so he seeks to reclaim it again, fully aware that Caleb would immediately sense such a disturbance.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>''Death Wish'' begins with an introductory <ins class="diffchange diffchange-inline">cutscene </ins>depicting a narrated scroll. It explains that while [[Tchernobog]]'s [[Tchernobog#Speculation|divine form]] was sent into <ins class="diffchange diffchange-inline">the Outer </ins>Void and the power of [[The One That Binds]] was inherited by [[Caleb]] after the god's defeat in <ins class="diffchange diffchange-inline">the </ins>[[The Hall of the <ins class="diffchange diffchange-inline">Epiphany|Hall of </ins>Epiphany]], the heart of his original human form lay hidden under a Stygian tower waiting for when he would need it again. Utilizing this fail-safe, the 16th incarnation of Tchernobog returns to this world and, no longer hindered by his multi-dimensional responsibilities, is able to acquire new power. <ins class="diffchange diffchange-inline">Tchernobog </ins>realizes though that he will only be a shadow of his former self as long as his divine form remains in <ins class="diffchange diffchange-inline">the Outer </ins>Void, so he seeks to reclaim it again, fully aware that Caleb would immediately sense such a disturbance.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The time period is never strictly stated, although it <del class="diffchange diffchange-inline">is </del>said to be [[Fan Media Time Line#1928-2028|long after]] the events of ''[[Blood]]''. The presence of computers, space technology, and references to [[CabalCo]] seem to hint that it is set either in the late 20th or early 21st century; as well as the statements of continuing dimensional decay, tying it together with the ''[[Blood II: The Chosen]]'' <del class="diffchange diffchange-inline">story line</del>. Due to the fact that the add-on features no new textures, for the sake of compatibility, some creative choices are used to make the vintage styles work within this theme.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The time period is never strictly stated, although it<ins class="diffchange diffchange-inline">'s </ins>said to be [[Fan Media Time Line#1928-2028|long after]] the events of ''[[Blood]]''. The presence of computers, space technology, and references to [[CabalCo]] seem to hint that it is set either in the late 20th or early 21st century; as well as the statements of continuing dimensional decay, tying it together with the ''[[Blood II: The Chosen]]'' <ins class="diffchange diffchange-inline">storyline</ins>. Due to the fact that the add-on features no new textures, for the sake of compatibility, some creative choices are used to make the vintage styles work within this theme.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Note: the following still needs to be updated for version 1.4 onward''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Note: the following still needs to be updated for version 1.4 onward''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l57" >Line 57:</td>
<td colspan="2" class="diff-lineno">Line 57:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The final showdown with the Devourer of Souls draws near! Travelling up a lonely mountainside where he feels the warping of dimensions growing strong, Caleb begins a race against the clock to reach Tchernobog, who has gathered his most powerful servants to put a halt to Caleb's progress. There is no telling what power Tchernobog will acquire if he achieves his divine form, able to dedicate what was formerly used to bind the dimensions to the purpose of destruction."|attributedTo=Opening cutscene}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The final showdown with the Devourer of Souls draws near! Travelling up a lonely mountainside where he feels the warping of dimensions growing strong, Caleb begins a race against the clock to reach Tchernobog, who has gathered his most powerful servants to put a halt to Caleb's progress. There is no telling what power Tchernobog will acquire if he achieves his divine form, able to dedicate what was formerly used to bind the dimensions to the purpose of destruction."|attributedTo=Opening cutscene}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Starting his hunt, [[Caleb]] begins to ascend up a lonely mountainside, sensing the accelerating decay of the dimensional boundaries as he goes. He knows that if he does not halt [[Tchernobog]] quickly, and so prevent him from reacquiring his divine form, the fate of everything will be in jeopardy. Caleb climbs the peaks into a nearby town, and begins making his way through its various buildings, tormented along the way by the spectre of his long dead lover [[Ophelia Price]] ([[DWE3M1: Whisper Peak]]). Entering into what appears to be a damned alternative version of a bank vault, Caleb finds himself sliding along in a delirium until he finally arrives into what at first appears to be an ordinary looking bedroom ([[DWE3M2: The Room]]), only for it to prove to be an inter-dimensional hub, also engulfing a nearby subway station. Passing through a magic door, Caleb reappears on the mountainside, and climbs through a temple up to its roof ([[DWE3M3: Shadehaven]]), wherein his further ascent is made more convenient through the acquisition of an aerial vehicle. Making a crash landing, Caleb emerges out onto a beach front, and so seeks out his needed keys through seaside attractions and a dimensionally unstable hotel ([[DWE3M4: Bogey Beach]]). Caleb ends up soaring into the night sky, and is once again in another nightmare sequence, revisiting locations from the previous two episodes, albeit dark and hellish ([[DWE3M9: Nightmare]]). Awakening back at the docks, Caleb battles a [[Cerberus]], before taking a boat and sailing off ([[DWE3M10: Morning Gory]]). Sailing away, Caleb has little time to reflect before, predictably, the boat explodes, which proves to be only the first of many explosions, including an air strike ordered by Caleb himself ([[DWE3M5: Duck and Cover]]). Caleb is still not yet out of the heat however, being faced with a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an [[E4M7: In The Flesh|all too familiar flesh temple]] ([[DWE3M6: Inferno]]). Escaping again on a river boat, Caleb visits more old territory, up into the ruins of the [[Hall of the Epiphany]] and faces the [[Beast|Choesn-in-training]] ([[DWE3M7: Last Rites]]). Travelling to a dimensional portal, Caleb finds that he is too late: Tchernobog's divine form has been brought back from the Void. However, this proves to be nothing that a little fire-power can <del class="diffchange diffchange-inline">not </del>fix, as he kills both his reincarnation and then travels into the Void itself to expunge his presence once and for all ([[DWE3M8: Dead End]]). At peace with the world following his victory, Caleb has it in mind to return to the mountains, rebuilding his home and returning to a quiet life. After killing a few more stray [[Cultist#Blood|cultists]] that is...</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Starting his hunt, [[Caleb]] begins to ascend up a lonely mountainside, sensing the accelerating decay of the dimensional boundaries as he goes. He knows that if he does not halt [[Tchernobog]] quickly, and so prevent him from reacquiring his divine form, the fate of everything will be in jeopardy. Caleb climbs the peaks into a nearby town, and begins making his way through its various buildings, tormented along the way by the spectre of his long dead lover [[Ophelia Price]] ([[DWE3M1: Whisper Peak]]). Entering into what appears to be a damned alternative version of a bank vault, Caleb finds himself sliding along in a delirium until he finally arrives into what at first appears to be an ordinary looking bedroom ([[DWE3M2: The Room]]), only for it to prove to be an inter-dimensional hub, also engulfing a nearby subway station. Passing through a magic door, Caleb reappears on the mountainside, and climbs through a temple up to its roof ([[DWE3M3: Shadehaven]]), wherein his further ascent is made more convenient through the acquisition of an aerial vehicle. Making a crash landing, Caleb emerges out onto a beach front, and so seeks out his needed keys through seaside attractions and a dimensionally unstable hotel ([[DWE3M4: Bogey Beach]]). Caleb ends up soaring into the night sky, and is once again in another nightmare sequence, revisiting locations from the previous two episodes, albeit dark and hellish ([[DWE3M9: Nightmare]]). Awakening back at the docks, Caleb battles a [[Cerberus]], before taking a boat and sailing off ([[DWE3M10: Morning Gory]]). Sailing away, Caleb has little time to reflect before, predictably, the boat explodes, which proves to be only the first of many explosions, including an air strike ordered by Caleb himself ([[DWE3M5: Duck and Cover]]). Caleb is still not yet out of the heat however, being faced with a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an [[E4M7: In The Flesh|all too familiar flesh temple]] ([[DWE3M6: Inferno]]). Escaping again on a river boat, Caleb visits more old territory, up into the ruins of the [[Hall of the Epiphany]] and faces the [[Beast|Choesn-in-training]] ([[DWE3M7: Last Rites]]). Travelling to a dimensional portal, Caleb finds that he is too late: Tchernobog's divine form has been brought back from the Void. However, this proves to be nothing that a little fire-power can<ins class="diffchange diffchange-inline">'t </ins>fix, as he kills both his reincarnation and then travels into the Void itself to expunge his presence once and for all ([[DWE3M8: Dead End]]). At peace with the world following his victory, Caleb has it in mind to return to the mountains, rebuilding his home and returning to a quiet life. After killing a few more stray [[Cultist#Blood|cultists]] that is...</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}</div></td></tr>
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</table>50.219.13.234https://www.blood-wiki.org/index.php?title=NBlood&diff=53287&oldid=53257NBlood2024-03-26T17:01:21Z<p><span dir="auto"><span class="autocomment">Forks: </span> Custom difficulty is also available in NBlood, remove mention of it being exclusive to NotBlood</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:01, 26 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l19" >Line 19:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork which adds new gameplay elements <del class="diffchange diffchange-inline">as well as the custom difficulty setting seen in BloodGDX and Fresh Supply </del>is called [https://github.com/clipmove/NotBlood NotBlood], as well as first-party versions for [[MacOS]] and [[Linux]]. A forked version of the port is also included in the [[Raze]] project.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork which adds new gameplay elements is called [https://github.com/clipmove/NotBlood NotBlood], as well as first-party versions for [[MacOS]] and [[Linux]]. A forked version of the port is also included in the [[Raze]] project.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
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</table>114.198.44.192https://www.blood-wiki.org/index.php?title=Transfusion&diff=53273&oldid=53272Transfusion2024-03-24T18:59:00Z<p><span dir="auto"><span class="autocomment">History</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:59, 24 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The ''Transfusion'' project began as <del class="diffchange diffchange-inline">the </del>''qBlood'' or ''QBlood'' <del class="diffchange diffchange-inline">project </del>in [[2001|March 2001]] shortly after the end of the ''[[Blood Source Campaign|Blood Source Campaign]]''. It started out as <del class="diffchange diffchange-inline">a project </del>to make a [[BloodBath]] modification for ''[[:wikipedia:Quake (video game)|Quake]]'' deathmatch. In [[2003|January 2003]] they decided to make a single player version called "Transfusion II: [[Caleb]]'s Awaking" which would be powered by the free software ''[[:wikipedia:Quake II|Quake II]]'' [[:wikipedia:id tech 2|engine]]. However they later decided to add single player functions to the original ''Transfusion'' as that would easier then starting from scratch in the ''Quake II'' engine (''Transfusion'' later switched to the [[DarkPlaces]] engine fork of ''Quake''). ''Transfusion'' also once appeared in a gaming magazine in a section discussing mods. Both version 1.0.0 was completed as well as a beta version sporting, most notably, superior models. These versions were [[User:Tchernobog/reviews/transfusion|reviewed]] by the [[Blood Wiki]], [http://freegamer.blogspot.com/2009/11/quality-family-entertainment.html Free Gamer], and [https://linuxgamingnews.org/2009/11/09/i-live-again/ Linux Gaming News] in [[2009]]. Versions were also included on the [https://libregamewiki.org/LinuxCenter_Game_Collection LinuxCenter Games Collection] from 2004 and the [http://tuxmachines.org/node/4706?page=3&order=last_comment_timestamp&sort=desc&quicktabs_bottomtabs=2 MyhaOS 1.2 Gaming Edition] [[:wikipedia:Live CD|live CD]] from 2006. It was rated as the 8th best Linux game indexed by [http://serioustux.narod.ru/action.html Serious Tux].</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The ''Transfusion'' project began as ''qBlood'' or ''QBlood'' in [[2001|March 2001]] shortly after the end of the ''[[Blood Source Campaign|Blood Source Campaign]]''. It started out as <ins class="diffchange diffchange-inline">an effort </ins>to make a [[BloodBath]] modification for ''[[:wikipedia:Quake (video game)|Quake]]'' deathmatch. In [[2003|January 2003]] they decided to make a single player version called "Transfusion II: [[Caleb]]'s Awaking" which would be powered by the free software ''[[:wikipedia:Quake II|Quake II]]'' [[:wikipedia:id tech 2|engine]]. However they later decided to add single player functions to the original ''Transfusion'' as that would easier then starting from scratch in the ''Quake II'' engine (''Transfusion'' later switched to the [[DarkPlaces]] engine fork of ''Quake''). ''Transfusion'' also once appeared in a gaming magazine in a section discussing mods. Both version 1.0.0 was completed as well as a beta version sporting, most notably, superior models. These versions were [[User:Tchernobog/reviews/transfusion|reviewed]] by the [[Blood Wiki]], [http://freegamer.blogspot.com/2009/11/quality-family-entertainment.html Free Gamer], and [https://linuxgamingnews.org/2009/11/09/i-live-again/ Linux Gaming News] in [[2009]]. Versions were also included on the [https://libregamewiki.org/LinuxCenter_Game_Collection LinuxCenter Games Collection] from 2004 and the [http://tuxmachines.org/node/4706?page=3&order=last_comment_timestamp&sort=desc&quicktabs_bottomtabs=2 MyhaOS 1.2 Gaming Edition] [[:wikipedia:Live CD|live CD]] from 2006. It was rated as the 8th best Linux game indexed by [http://serioustux.narod.ru/action.html Serious Tux].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Single-Player-Transfusion.png|thumb|right|200px|Transfusion single-player]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Single-Player-Transfusion.png|thumb|right|200px|Transfusion single-player]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The main goal was the completion of the single player mode - with such daunting tasks as coding in enemies, duplicating all of the levels, and adding in all the game's minor touches. The project went into a slump between [[2005]] and [[2007]], mostly due to departing staff. At one point in 2005, a <del class="diffchange diffchange-inline">project </del>member even [https://web.archive.org/web/20120625124818/http://happypenguin.org/forums/viewtopic.php?t=1843 attempted to solicit help] from the [https://libregamewiki.org/Linux_Game_Tome Linux Game Tome] "[https://libregamewiki.org/Game_of_the_Month Game of the Month]" team to acquire more contributors. In [[2009]], it began to heat up again and in [[2010|March 2010]] [http://forums.transfusion-game.com/viewtopic.php?t=198 discussion ensued] over <del class="diffchange diffchange-inline">possible </del>making ''Transfusion'' more friendly a platform for modding, and allowing material not identical to ''Blood'' itself into the <del class="diffchange diffchange-inline">project </del>under certain conditions, as an <del class="diffchange diffchange-inline">attempt </del>to add new life. This was followed in April 2010 with [http://forums.transfusion-game.com/viewtopic.php?t=2016 discussions] on how to get the project developed again.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The main goal was the completion of the single player mode - with such daunting tasks as coding in enemies, duplicating all of the levels, and adding in all the game's minor touches. The project went into a slump between [[2005]] and [[2007]], mostly due to departing staff. At one point in 2005, a <ins class="diffchange diffchange-inline">team </ins>member even [https://web.archive.org/web/20120625124818/http://happypenguin.org/forums/viewtopic.php?t=1843 attempted to solicit help] from the [https://libregamewiki.org/Linux_Game_Tome Linux Game Tome] "[https://libregamewiki.org/Game_of_the_Month Game of the Month]" team to acquire more contributors. In [[2009]], it began to heat up again and in [[2010|March 2010]] [http://forums.transfusion-game.com/viewtopic.php?t=198 discussion ensued] over <ins class="diffchange diffchange-inline">possibly </ins>making ''Transfusion'' more friendly a platform for modding, and allowing material not identical to ''Blood'' itself into the <ins class="diffchange diffchange-inline">game </ins>under certain conditions, as an <ins class="diffchange diffchange-inline">bid </ins>to add new life. This was followed in April 2010 with [http://forums.transfusion-game.com/viewtopic.php?t=2016 discussions] on how to get the project developed again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The project </del>experienced some active development in 2010, with new contributors such as Liberation working on models and code. The main emphasis at that moment seemed to be the creation of a short singe-player demo to begin with, and maybe an infusion of ''[[:wikipedia:Nexuiz|Nexuiz]]'' code to improve the multiplayer gameplay. There has been some controversy over any single player plans, with <del class="diffchange diffchange-inline">project </del>members citing the need for a stronger core game engine before working on it and the replacment of ''Quake''-like gameplay and physics with aspects more closely resembling ''Blood''. There were also plans for a monthly <del class="diffchange diffchange-inline">project </del>[[:wikipedia:Internet Relay Chat|IRC]] chat. However, on December 3, 2010 long-time <del class="diffchange diffchange-inline">project </del>veteran [[Christopher Steele]] (aka DustyStyx) decided to leave the project, and fearing that he was the only one who had still had an interest in working on it, took down the Transfusion website. The website was later restored by [[William Weilep]], who also took the downtime as an opportunity to upgrade the forum.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">''Transfusion'' </ins>experienced some active development in 2010, with new contributors such as Liberation working on models and code. The main emphasis at that moment seemed to be the creation of a short singe-player demo to begin with, and maybe an infusion of ''[[:wikipedia:Nexuiz|Nexuiz]]'' code to improve the multiplayer gameplay. There has been some controversy over any single player plans, with <ins class="diffchange diffchange-inline">team </ins>members citing the need for a stronger core game engine before working on it and the replacment of ''Quake''-like gameplay and physics with aspects more closely resembling ''Blood''. There were also plans for a monthly [[:wikipedia:Internet Relay Chat|IRC]] chat. However, on December 3, 2010 long-time veteran [[Christopher Steele]] (aka DustyStyx) decided to leave the project, and fearing that he was the only one who had still had an interest in working on it, took down the Transfusion website. The website was later restored by [[William Weilep]], who also took the downtime as an opportunity to upgrade the forum.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the game has been able to be loaded in more recent builds of DarkPlaces, issue are present such as camera shake and other graphical problems. The old Linux binary for 1.05 beta 2 also suffers from obsolete sound paths, though this can be avoided by using the Windows release through [[:wikipedia:Wine (software)|Wine]]. Alongside ''[[Blood II]]'', the game has been played as part of the semi-annual [[Halloween BloodBath]]s. Other options for bot play include ''[[Q3 Bloodbath]]'' as well as ''[[ZBloody Hell]]'' or [[Doom#Projects|similar projects]] using [https://zdoom.org/wiki/Bots ZCajun] and others; player versus player meanwhile is supported by most [[source port]]s and ''[[Fresh Supply]]''. The aforementioned ''[[ZBlood]]'' family as well as ''[[BloodCM]]'' also feature [[recreation]]s of the ''[[Blood]]'' single player to varying degrees of accuracy; no true 3D attempt has currently surpassed ''Transfusion'' in playability, with <del class="diffchange diffchange-inline">attempts </del>made using [[:wikipedia:Unity (game engine)|Unity]] and [[:wikipedia:Unreal Engine|Unreal Engine 4]], given the challenge of recreating the assets as models.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the game has been able to be loaded in more recent builds of DarkPlaces, issue are present such as camera shake and other graphical problems. The old Linux binary for 1.05 beta 2 also suffers from obsolete sound paths, though this can be avoided by using the Windows release through [[:wikipedia:Wine (software)|Wine]]. Alongside ''[[Blood II]]'', the game has been played as part of the semi-annual [[Halloween BloodBath]]s. Other options for bot play include ''[[Q3 Bloodbath]]'' as well as ''[[ZBloody Hell]]'' or [[Doom#Projects|similar projects]] using [https://zdoom.org/wiki/Bots ZCajun] and others; player versus player meanwhile is supported by most [[source port]]s and ''[[Fresh Supply]]''. The aforementioned ''[[ZBlood]]'' family as well as ''[[BloodCM]]'' also feature [[recreation]]s of the ''[[Blood]]'' single player to varying degrees of accuracy; no true 3D attempt has currently surpassed ''Transfusion'' in playability, with <ins class="diffchange diffchange-inline">drafts </ins>made using [[:wikipedia:Unity (game engine)|Unity]] and [[:wikipedia:Unreal Engine|Unreal Engine 4]], given the challenge of recreating the assets as models.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Gallery ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Gallery ===</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_TC&diff=53267&oldid=49863Blood TC2024-03-24T18:46:52Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:46, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The WAD is highly modified through use of [[:wikipedia:DeHackEd|DeHackEd]] programming, which involves patching the main executable into a DEH file, something which makes ''Blood TC'' require the use of a [[wikipedia:List of Doom source ports#Boom and derivatives|Boom style]] [[wikipedia:source port|source port]] or similar. As the game uses the ''Doom'' engine, ''Blood TC'' can run on [[:wikipedia:Microsoft Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], [[:wikipedia:Berkley Software Distribution|*BSD]], [[:wikipedia:Solaris|Solaris]], [[:wikipedia:FreeDOS|FreeDOS]], [[:wikipedia:ReactOS|ReactOS]], [[:wikipedia:OS X|Mac OS X]] and other platforms.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The WAD is highly modified through use of [[:wikipedia:DeHackEd|DeHackEd]] programming, which involves patching the main executable into a DEH file, something which makes ''Blood TC'' require the use of a [[wikipedia:List of Doom source ports#Boom and derivatives|Boom style]] [[wikipedia:source port|source port]] or similar. As the game uses the ''Doom'' engine, ''Blood TC'' can run on [[:wikipedia:Microsoft Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], [[:wikipedia:Berkley Software Distribution|*BSD]], [[:wikipedia:Solaris|Solaris]], [[:wikipedia:FreeDOS|FreeDOS]], [[:wikipedia:ReactOS|ReactOS]], [[:wikipedia:OS X|Mac OS X]] and other platforms.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The game can be ran without the ''Doom II'' [https://doomwiki.org/wiki/IWAD IWAD] through the use of ''[[wikipedia:Freedoom|Freedoom]]''. The ''Doom'' engine is [[:wikipedia:free software|free software]] under version 2 of the [[:wikipedia:GNU General Public License|GNU General Public License]] while the sounds, graphics, and music used in ''Blood TC'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], [[:wikipedia:Raven Software|Raven Software]] and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The game can be ran without the ''Doom II'' [https://doomwiki.org/wiki/IWAD IWAD] through the use of ''[[wikipedia:Freedoom|Freedoom<ins class="diffchange diffchange-inline">: Phase Two</ins>]]''. The ''Doom'' engine is [[:wikipedia:free software|free software]] under version 2 of the [[:wikipedia:GNU General Public License|GNU General Public License]] while the sounds, graphics, and music used in ''Blood TC'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], [[:wikipedia:Raven Software|Raven Software]] and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=ZBlood&diff=53266&oldid=52807ZBlood2024-03-24T18:46:30Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:46, 24 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''ZBlood''''' (sometimes spelt ''Zblood'' or ''zblood'') is a game that runs on the [[ZDoom]] engine as well as [[wikipedia:List of Doom source ports#ZDoom and derivatives|its derivatives]], which is a modified version of the [[:wikipedia:id Software|id Software]] produced ''[[Doom]]'' engine. ''ZBlood'' itself is a modified version of the ''Doom II'' custom [[:wikipedia:Doom WAD|WAD]], ''[[Blood TC]]''. However ''ZBlood'' includes many new levels, weapons, and features, and was worked on for longer. It ceased active development in 2008, but has been succeeded by a [[ZBlood#Project Forks|number of forks]] over the years, most recently and exhaustively with ''[[ZBlood#ZBloody Hell|ZBloody Hell]]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''ZBlood''''' (sometimes spelt ''Zblood'' or ''zblood'') is a game that runs on the [[ZDoom]] engine as well as [[wikipedia:List of Doom source ports#ZDoom and derivatives|its derivatives]], which is a modified version of the [[:wikipedia:id Software|id Software]] produced ''[[Doom]]'' engine. ''ZBlood'' itself is a modified version of the ''Doom II'' custom [[:wikipedia:Doom WAD|WAD]], ''[[Blood TC]]''. However ''ZBlood'' includes many new levels, weapons, and features, and was worked on for longer. It ceased active development in 2008, but has been succeeded by a [[ZBlood#Project Forks|number of forks]] over the years, most recently and exhaustively with ''[[ZBlood#ZBloody Hell|ZBloody Hell]]''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the game can be ran without ''Doom II'' through the use of the ''[[wikipedia:Freedoom|Freedoom]]'' [https://doomwiki.org/wiki/IWAD IWAD], it cannot play the ''ZBlood'' levels. The ZDoom engine is released principally under the [https://doomwiki.org/wiki/Doom_Source_License Doom Source License], while the sounds, graphics, and music used in ''ZBlood'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. The modern [https://doomwiki.org/wiki/GZDoom GZDoom] engine has been rewritten so as to fall under the terms of the [[:wikipedia:GNU General Public License|GNU General Public License]] version 3.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the game can be ran without ''Doom II'' through the use of the ''[[wikipedia:Freedoom|Freedoom<ins class="diffchange diffchange-inline">: Phase Two</ins>]]'' [https://doomwiki.org/wiki/IWAD IWAD], it cannot play the ''ZBlood'' levels. The ZDoom engine is released principally under the [https://doomwiki.org/wiki/Doom_Source_License Doom Source License], while the sounds, graphics, and music used in ''ZBlood'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. The modern [https://doomwiki.org/wiki/GZDoom GZDoom] engine has been rewritten so as to fall under the terms of the [[:wikipedia:GNU General Public License|GNU General Public License]] version 3.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=NBlood&diff=53257&oldid=52859NBlood2024-03-24T18:33:13Z<p><span dir="auto"><span class="autocomment">External Links: </span> https://github.com/clipmove/NotBlood</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:33, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l19" >Line 19:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork adds new gameplay elements as well as custom difficulty setting seen in BloodGDX and Fresh Supply called [https://github.com/clipmove/NotBlood NotBlood]. A forked version of the port is also included in the [[Raze]] project.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork <ins class="diffchange diffchange-inline">which </ins>adds new gameplay elements as well as <ins class="diffchange diffchange-inline">the </ins>custom difficulty setting seen in BloodGDX and Fresh Supply <ins class="diffchange diffchange-inline">is </ins>called [https://github.com/clipmove/NotBlood NotBlood<ins class="diffchange diffchange-inline">], as well as first-party versions for [[MacOS]] and [[Linux]</ins>]. A forked version of the port is also included in the [[Raze]] project.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://nukeykt.retrohost.net/ NBlood Homepage]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://nukeykt.retrohost.net/ NBlood Homepage]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/nukeykt/NBlood NBlood GitHub]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/nukeykt/NBlood NBlood GitHub]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [https://github.com/clipmove/NotBlood NotBlood GitHub]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga GitHub]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga GitHub]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NXBlood GitHub]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NXBlood GitHub]</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Linux&diff=53255&oldid=0Linux2024-03-24T18:28:54Z<p>Redirected page to <a href="/index.php?title=Category:Linux_Games" title="Category:Linux Games">Category:Linux Games</a></p>
<p><b>New page</b></p><div>#REDIRECT [[:Category:Linux Games]]</div>Gideonhttps://www.blood-wiki.org/index.php?title=MacOS&diff=53254&oldid=0MacOS2024-03-24T18:28:42Z<p>Redirected page to <a href="/index.php?title=Category:Macintosh_Games" title="Category:Macintosh Games">Category:Macintosh Games</a></p>
<p><b>New page</b></p><div>#REDIRECT [[:Category:Macintosh Games]]</div>Gideonhttps://www.blood-wiki.org/index.php?title=Blood&diff=53247&oldid=53246Blood2024-03-24T18:20:31Z<p><span dir="auto"><span class="autocomment">Episode 1: The Way of All Flesh</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:20, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l166" >Line 166:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: [[The Way <del class="diffchange diffchange-inline">of </del>All Flesh]] ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: [[The Way <ins class="diffchange diffchange-inline">Of </ins>All Flesh]] ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=BloodCM&diff=53236&oldid=53188BloodCM2024-03-24T18:16:39Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:16, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(3 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l28" >Line 28:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{BloodCM Levels}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''NOTE: [http://dukeworld.duke4.net/eduke32/synthesis/20160127-5597/ EDuke32 r5597] is the version currently recommended for use by the BloodCM developers.''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''NOTE: [http://dukeworld.duke4.net/eduke32/synthesis/20160127-5597/ EDuke32 r5597] is the version currently recommended for use by the BloodCM developers.''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://wiki.eduke32.com/wiki/Download_EDuke32 Download EDuke32]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://wiki.eduke32.com/wiki/Download_EDuke32 Download EDuke32]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2590 Transfusion Forums]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2590 Transfusion Forums]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://web.archive.org/web/20210418170623/http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1925&p=48130 Postmortem Forums] ([https://web.archive.org/web/20210228004150/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2410 Later thread])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://web.archive.org/web/20210418170623/http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1925&p=48130 Postmortem Forums] ([https://web.archive.org/web/20210228004150/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2410 Later thread])</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [http://bloodline.eu/index.php?forum-showposts-209-p1#1432 Blood Line Forums]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160515000000*/</ins>http://bloodline.eu/index.php?forum-showposts-209-p1#1432 Blood Line Forums]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.gog.com/forum/blood_series/bloodtc GOG Forums] ([https://www.gog.com/forum/blood_series/blood_cm_its_done_almost Almost done])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.gog.com/forum/blood_series/bloodtc GOG Forums] ([https://www.gog.com/forum/blood_series/blood_cm_its_done_almost Almost done])</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [<del class="diffchange diffchange-inline">http</del>://quakeone.com/forums/quake-talk/other-games/11727-new-version-blood-cm.html Quake One thread]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [<ins class="diffchange diffchange-inline">https://web.archive.org/web/20170427205645/https</ins>://quakeone.com/forums/quake-talk/other-games/11727-new-version-blood-cm.html <ins class="diffchange diffchange-inline"> </ins>Quake One thread]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.bloodgame.ru/forum/topic.php?forum=2&topic=61&start=1 Russian Blood Community Forums] (Russian)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.bloodgame.ru/forum/topic.php?forum=2&topic=61&start=1 Russian Blood Community Forums] (Russian)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.doomworld.com/vb/everything-else/90614-eduke32-mods-and-games/ <del class="diffchange diffchange-inline">Doom World </del>thread]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.doomworld.com/vb/everything-else/90614-eduke32-mods-and-games/ <ins class="diffchange diffchange-inline">Doomworld </ins>thread]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.systemshock.org/index.php?topic=9154.0 so what's up with all the build games re-releases?]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.systemshock.org/index.php?topic=9154.0 so what's up with all the build games re-releases?]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://supforums.com/thread/350695287/video-games/for-the-unenlightened-blood-has-been-remade-on-pc.html Sup Forums]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://supforums.com/thread/350695287/video-games/for-the-unenlightened-blood-has-been-remade-on-pc.html Sup Forums]</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=BloodCM&diff=53188&oldid=51411BloodCM2024-03-24T17:18:15Z<p><span dir="auto"><span class="autocomment">Forum Threads: </span> Posty links</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:18, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l106" >Line 106:</td>
<td colspan="2" class="diff-lineno">Line 106:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Makarov has now moved on to working on [[BloodGDX]], an actual [[Blood#Attempted Source Ports and Recreations|attempted port]] of native ''Blood'' assets using the [[:wikipedia:libGDX|libGDX]] framework for [[:wikipedia:Java (programming language)|Java]]. Such an effort can be considered to be more secure legally, as it only is reading the original game's assets (and requires the purchase of the original retail version) rather than reconstituting them into another game as ''BloodCM'' does. Legal questions still persist around reverse engineering and the referencing of the leaked [[Blood Alpha]] source code. Makarov also stressed his desire to move beyond EDuke32's current limitations, such as inoperable multiplayer support, among others.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Makarov has now moved on to working on [[BloodGDX]], an actual [[Blood#Attempted Source Ports and Recreations|attempted port]] of native ''Blood'' assets using the [[:wikipedia:libGDX|libGDX]] framework for [[:wikipedia:Java (programming language)|Java]]. Such an effort can be considered to be more secure legally, as it only is reading the original game's assets (and requires the purchase of the original retail version) rather than reconstituting them into another game as ''BloodCM'' does. Legal questions still persist around reverse engineering and the referencing of the leaked [[Blood Alpha]] source code. Makarov also stressed his desire to move beyond EDuke32's current limitations, such as inoperable multiplayer support, among others.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This development path is similar to how [https://doomwiki.org/wiki/Doom64_EX Doom64 EX], an actual fan port of the original binary for ''[[:wikipedia:Doom 64|Doom 64]]'', was preceded by a [https://doomwiki.org/wiki/<del class="diffchange diffchange-inline">Doom64_TC </del>Doom 64 TC] by the same author for ''[[:wikipedia:Doom II: Hell on Earth|Doom II]]'' ([https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal], also the author of [[Fresh Supply]]); this was later used for a commercial re-release of the game in 2020. A modern fork of the original port exists called [https://github.com/atsb/Doom64EX-Plus/ Doom64 EX+].</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This development path is similar to how [https://doomwiki.org/wiki/Doom64_EX Doom64 EX], an actual fan port of the original binary for ''[[:wikipedia:Doom 64|Doom 64]]'', was preceded by a [https://doomwiki.org/wiki/<ins class="diffchange diffchange-inline">Doom_64_TC </ins>Doom 64 TC] by the same author for ''[[:wikipedia:Doom II: Hell on Earth|Doom II]]'' ([https://doomwiki.org/wiki/Samuel_Villarreal_(Kaiser) Samuel "Kaiser" Villarreal], also the author of [[Fresh Supply]]); this was later used for a commercial re-release of the game in 2020. A modern fork of the original port exists called [https://github.com/atsb/Doom64EX-Plus/ Doom64 EX+].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A later project by coder Alexey "Nuke.YKT" Khokholov called [[NBlood]] actually ports the original ''Blood'' directly onto EDuke32, which has subsequently been forked into [[Raze]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A later project by coder Alexey "Nuke.YKT" Khokholov called [[NBlood]] actually ports the original ''Blood'' directly onto EDuke32, which has subsequently been forked into [[Raze]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l138" >Line 138:</td>
<td colspan="2" class="diff-lineno">Line 138:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://forums.3drealms.com/vb/showthread.php?t=30962 3D Realms Forums]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://forums.3drealms.com/vb/showthread.php?t=30962 3D Realms Forums]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2590 Transfusion Forums]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2590 Transfusion Forums]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1925&p=48130 Postmortem Forums] ([http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2410 Later thread])</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [<ins class="diffchange diffchange-inline">https://web.archive.org/web/20210418170623/</ins>http://www.the-postmortem.com/forum/viewtopic.php?f=17&t=1925&p=48130 Postmortem Forums] ([<ins class="diffchange diffchange-inline">https://web.archive.org/web/20210228004150/</ins>http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2410 Later thread])</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://bloodline.eu/index.php?forum-showposts-209-p1#1432 Blood Line Forums]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://bloodline.eu/index.php?forum-showposts-209-p1#1432 Blood Line Forums]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.gog.com/forum/blood_series/bloodtc GOG Forums] ([https://www.gog.com/forum/blood_series/blood_cm_its_done_almost Almost done])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://www.gog.com/forum/blood_series/bloodtc GOG Forums] ([https://www.gog.com/forum/blood_series/blood_cm_its_done_almost Almost done])</div></td></tr>
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</table>2604:3D09:8C77:A500:0:0:0:4F45https://www.blood-wiki.org/index.php?title=Future_of_Blood&diff=53177&oldid=47919Future of Blood2024-03-23T05:09:28Z<p><span dir="auto"><span class="autocomment">Developer Opinions</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 05:09, 23 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l26" >Line 26:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="As much as I would love to play (or develop) another chapter of Blood, it's unlikely that there will be a Blood 3. Not to be too philosophical, but whatever fates crossed or stars aligned that allowed our little team to craft Blood have long since moved on. Each of us has gone our separate ways to make good and even great games."|attributedTo=[http://www.vintagecomputing.com/index.php/archives/900 Nick Newhard, April 2008]}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="As much as I would love to play (or develop) another chapter of Blood, it's unlikely that there will be a Blood 3. Not to be too philosophical, but whatever fates crossed or stars aligned that allowed our little team to craft Blood have long since moved on. Each of us has gone our separate ways to make good and even great games."|attributedTo=[http://www.vintagecomputing.com/index.php/archives/900 Nick Newhard, April 2008]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Folks have written to me before re a Blood 3. I don't have any info for you. Couple years ago, I passed on requests to Monolith but now that they're owned by Warner Bros in L.A., I don't know who makes decisions. I'm just an actor; i.e., no clout, nothing! Below is company info. Don't send e-mail, CALL them and ask to speak to some producer or something; not just the receptionist. Maybe they'd give you some info. I can't. Too bad, could use the work!"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?<del class="diffchange diffchange-inline">p</del>=<del class="diffchange diffchange-inline">34664#p34664 </del>Stephan Weyte, May 2010]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Folks have written to me before re a Blood 3. I don't have any info for you. Couple years ago, I passed on requests to Monolith but now that they're owned by Warner Bros in L.A., I don't know who makes decisions. I'm just an actor; i.e., no clout, nothing! Below is company info. Don't send e-mail, CALL them and ask to speak to some producer or something; not just the receptionist. Maybe they'd give you some info. I can't. Too bad, could use the work!"|attributedTo=[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612005432/</ins>http://www.the-postmortem.com/forum/viewtopic.php?<ins class="diffchange diffchange-inline">f=2&t</ins>=<ins class="diffchange diffchange-inline">1405 </ins>Stephan Weyte, May 2010]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Despite the bittersweet regret for all the things we didn't manage to get into [the original Blood], I'm definitely proud of the game. And if anyone wants to fund Blood 3, then count me in!"|attributedTo=[[Peter Freese]], [http://www.bloodline.eu/news-47 2014]}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Despite the bittersweet regret for all the things we didn't manage to get into [the original Blood], I'm definitely proud of the game. And if anyone wants to fund Blood 3, then count me in!"|attributedTo=[[Peter Freese]], [http://www.bloodline.eu/news-47 2014]}}</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Death_Wish&diff=53172&oldid=53171Death Wish2024-03-23T04:40:34Z<p><span dir="auto"><span class="autocomment">External links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:40, 23 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]])</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]])</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** [https://www.youtube.com/watch?v=QEBEil9ZvTA&list=PL100HkEoEQjzpxrdz5txIFZJEJCzAp2uU Blood: Death Wish 1.6] ([[Mech4|Mech#4]])</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb BLOOD: Death Wish Walkthrough (Extra Crispy | All Secrets)] ([[Infusco]]) </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb BLOOD: Death Wish Walkthrough (Extra Crispy | All Secrets)] ([[Infusco]]) </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/user/flairphantem/playlists Fllairphantem]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/user/flairphantem/playlists Fllairphantem]</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Transfusion&diff=53125&oldid=52781Transfusion2024-03-23T01:42:43Z<p><span dir="auto"><span class="autocomment">History: </span> {{Transfusion}}</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:42, 23 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Transfusion}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Sandbag-qblood.jpg|thumb|left|190px|QBlood Fan Art]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Sandbag-qblood.jpg|thumb|left|190px|QBlood Fan Art]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_Alpha&diff=53060&oldid=52999Blood Alpha2024-03-22T13:06:09Z<p><span dir="auto"><span class="autocomment">YouTube</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:06, 22 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><center>[[Doom|None]] | [[Blood|Blood &gt;&gt;]] </center> </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><center>[[Doom|None]] | [[Blood|Blood &gt;&gt;<ins class="diffchange diffchange-inline">]] <br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[The Way of All Flesh|The Way of All Flesh >></ins>]]</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Blood]] [[Category:Blood Alpha]] [[Category:Windows/MS DOS Games]] [[Category:Build]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Blood]] [[Category:Blood Alpha]] [[Category:Windows/MS DOS Games]] [[Category:Build]]</div></td></tr>
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</table>2604:3D09:8C77:A500:BF5A:5D18:931:E83Fhttps://www.blood-wiki.org/index.php?title=Death_Wish&diff=53040&oldid=52974Death Wish2024-03-22T03:33:27Z<p><span dir="auto"><span class="autocomment">External links</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:33, 22 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External links ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Websites: [https://web.archive.org/web/20180310105430/http://bloatoid.blogspot.com/ Blogspot <del class="diffchange diffchange-inline">blog</del>]<del class="diffchange diffchange-inline">, </del>[http://www.moddb.com/mods/death-wish-for-blood/ ModDB <del class="diffchange diffchange-inline">page</del>]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Websites:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Articles: [https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ Rock<del class="diffchange diffchange-inline">, </del>Paper<del class="diffchange diffchange-inline">, </del>Shotgun <del class="diffchange diffchange-inline">article</del>]<del class="diffchange diffchange-inline">, </del>[http://www.dsogaming.com/news/death-wish-mod-for-blood-released/ DSOGaming <del class="diffchange diffchange-inline">article</del>]<del class="diffchange diffchange-inline">, </del>[http://bloodhispano.ucoz.es/load/mods_tc_episodios/death_wish/10-1-0-213 Blood Hispano <del class="diffchange diffchange-inline">article</del>] (Spanish)<del class="diffchange diffchange-inline">, </del>[http://jbladefps.blogspot.ca/2014/08/deathwish-will-never-play-blood.html Death Wish <del class="diffchange diffchange-inline">review</del>]<del class="diffchange diffchange-inline">, </del>[https://pekoeblaze.wordpress.com/2016/12/23/mini-review-death-wish-mod-for-blood-one-unit-whole-blood/ Death Wish Mini Review]<del class="diffchange diffchange-inline">, [https://www.youtube.com/watch?v=D4Fotgr5e3k Retro Reviews - Mod Corner: Death Wish], </del>[http://n4g.com/news/2119781/this-mod-adds-30-brand-new-levels-with-co-op-support-to-monoliths-classic-shooter-blood n4g <del class="diffchange diffchange-inline">article</del>]<del class="diffchange diffchange-inline">, </del>[https://se7en.ws/death-wish-is-a-huge-infusion-of-goodness-for-blood/?lang=en se7en <del class="diffchange diffchange-inline">article</del>]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">**</ins>[https://web.archive.org/web/20180310105430/http://bloatoid.blogspot.com/ Blogspot]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">**</ins>[http://www.moddb.com/mods/death-wish-for-blood/ ModDB]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Articles: </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.rockpapershotgun.com/2017/11/05/death-wish-mod-for-blood/ Rock Paper Shotgun]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[http://www.dsogaming.com/news/death-wish-mod-for-blood-released/ DSOGaming]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[http://bloodhispano.ucoz.es/load/mods_tc_episodios/death_wish/10-1-0-213 Blood Hispano ] (Spanish)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[http://jbladefps.blogspot.ca/2014/08/deathwish-will-never-play-blood.html Death Wish <ins class="diffchange diffchange-inline">Review</ins>]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://pekoeblaze.wordpress.com/2016/12/23/mini-review-death-wish-mod-for-blood-one-unit-whole-blood/ Death Wish Mini Review]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[http://n4g.com/news/2119781/this-mod-adds-30-brand-new-levels-with-co-op-support-to-monoliths-classic-shooter-blood n4g]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://se7en.ws/death-wish-is-a-huge-infusion-of-goodness-for-blood/?lang=en se7en]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** [https://www.youtube.com/watch?v=D4Fotgr5e3k Retro Reviews - Mod Corner: Death Wish] - [[Gmanlives]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Threads:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Threads:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[The Postmortem]]: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1516 Announcement thread], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1779&p=45013&hilit=Death+Wish#p45013 Discussion thread]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[The Postmortem]]: [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1516 Announcement thread], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1779&p=45013&hilit=Death+Wish#p45013 Discussion thread]</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l189" >Line 189:</td>
<td colspan="2" class="diff-lineno">Line 201:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[:wikipedia:Steam (software)|Steam Community]] [http://steamcommunity.com/app/299030/discussions/0/41973821133351995/ Thread], [[GOG.com]] [https://www.gog.com/forum/blood_series/death_wish_a_new_30_level_user_made_expansion_for_blood/ Thread]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[:wikipedia:Steam (software)|Steam Community]] [http://steamcommunity.com/app/299030/discussions/0/41973821133351995/ Thread], [[GOG.com]] [https://www.gog.com/forum/blood_series/death_wish_a_new_30_level_user_made_expansion_for_blood/ Thread]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Duke4]] [https://forums.duke4.net/topic/9990-death-wish/ Thread], [https://www.doomworld.com/forum/topic/85459-death-wish-for-blood/ Doomworld thread], [[:wikipedia:4chan|4chan]] [http://boards.4chan.org/vr/thread/4253581/blood-death-wish Thread]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Duke4]] [https://forums.duke4.net/topic/9990-death-wish/ Thread], [https://www.doomworld.com/forum/topic/85459-death-wish-for-blood/ Doomworld thread], [[:wikipedia:4chan|4chan]] [http://boards.4chan.org/vr/thread/4253581/blood-death-wish Thread]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Playthroughs: [https://www.youtube.com/playlist?list=PLoxV-no_tlqz_eoEbRAIhnx0WOE8A_NAQ Blood: Death Wish 1.4 Mod (BloodGDX) - All Secrets Uncommented Playthrough] ([[pagb666]])<del class="diffchange diffchange-inline">, </del>[https://www.youtube.com/playlist?list=PLgS1ZoidySwN6DNvGblHm5ZzBzZqGCZNa Blood: Death Wish] ([[Lingyan203]])<del class="diffchange diffchange-inline">, </del>[https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]])<del class="diffchange diffchange-inline">, </del>[https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]])<del class="diffchange diffchange-inline">, </del>[https://www.youtube.com/<del class="diffchange diffchange-inline">user/flairphantem/playlists Fllairphantem</del>]<del class="diffchange diffchange-inline">, </del>[https://www.youtube.com/<del class="diffchange diffchange-inline">playlist?list=PL374FB722E2A4CA30 Michał Frączkiewicz</del>]<del class="diffchange diffchange-inline">, </del>[https://www.youtube.com/playlist?list=<del class="diffchange diffchange-inline">PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb Infusco</del>]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Playthroughs: </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/playlist?list=PLoxV-no_tlqz_eoEbRAIhnx0WOE8A_NAQ Blood: Death Wish 1.4 Mod (BloodGDX) - All Secrets Uncommented Playthrough] ([[pagb666]])</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/playlist?list=PLgS1ZoidySwN6DNvGblHm5ZzBzZqGCZNa Blood: Death Wish] ([[Lingyan203]])</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]])</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]])</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/<ins class="diffchange diffchange-inline">playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb BLOOD: Death Wish Walkthrough (Extra Crispy | All Secrets)] ([[Infusco]</ins>]<ins class="diffchange diffchange-inline">) </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/<ins class="diffchange diffchange-inline">user/flairphantem/playlists Fllairphantem</ins>]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>[https://www.youtube.com/playlist?list=<ins class="diffchange diffchange-inline">PL374FB722E2A4CA30 Michał Frączkiewicz</ins>]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Fresh_Supply&diff=53012&oldid=51810Fresh Supply2024-03-22T01:49:20Z<p><span dir="auto"><span class="autocomment">Reception</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:49, 22 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l118" >Line 118:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product). The game has spawned at least two prominent gameplay mods, ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' and ''[[Arcade Mode]]'', and several new fan campaigns have been rapidly released since the port landed (namely ''[[Out for Blood]]'', ''[[The Way of Ira]]'' and ''[[Fleshed Out]]''; excitement for the fan made ports is also clearly a major factor however).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Additionally it has been questioned how much value there is in the remaster's add-on support given it does not provide a modern replacement for [[MapEdit]] (which, in fairness, has not yet been done elsewhere either, but would certainly have been a justifiable inclusion for a commercial product). The game has spawned at least two prominent gameplay mods, ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' and ''[[Arcade Mode]]'', and several new fan campaigns have been rapidly released since the port landed (namely ''[[Out for Blood]]'', ''[[The Way of Ira]]'' and ''[[Fleshed Out]]''; excitement for the fan made ports is also clearly a major factor however).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The release of Fresh Supply [https://www.pcgamer.com/biggest-stories-5-10-2019/ received] a spot on [[:wikipedia:PC Gamer|PC Gamer]]'s top stories of the week (it was previously listed as one of "[https://www.pcgamer.com/2019-fps-games/ 18 promising FPSes coming in 2019]"), as well as [https://www.pcworld.com/article/3394305/this-week-in-games-john-wick-tactics-a-blood-remaster-and-a-survival-focused-ghost-recon.html a place] on the this week in games column of [[:wikipedia:PC World|PC World]]. It was also earlier listed in [[:wikipedia:Screen Rant|Screen Rant]]'s article "[https://screenrant.com/video-game-remasters-wish-coming/ 15 Video Game Remasters That Are Actually Happening (And 10 That We Wish Were Coming)]". The topic of the game's release bugs and discrepancies was also the topic of the article "[https://www.oneangrygamer.net/2019/05/blood-fresh-supplys-technical-shortcomings-outlined-by-gaming-enthusiasts/84037/ Blood: Fresh Supply’s Technical Shortcomings Outlined By Gaming Enthusiasts]" by One Angry Gamer<ins class="diffchange diffchange-inline">. It was featured at number six on a list of the [https://gamerant.com/best-game-remasters-nightdive/ best remasters] by Nightdive in a 2024 article also by [[:wikipedia:Screen Rant|Screen Rant]]</ins>.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Developer Comments ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Developer Comments ===</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=List_of_Mods_for_Blood&diff=53010&oldid=52988List of Mods for Blood2024-03-22T01:46:13Z<p>*[https://steamcommunity.com/sharedfiles/filedetails/?id=1374841904 BLOOD Mods] - <a href="http://en.wikipedia.org/wiki/Steam_(software)" class="extiw" title="wikipedia:Steam (software)">Steam Community</a></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://www.moddb.com/features/the-best-mods-to-play-in-blood-fresh-supply The Best Mods To Play In Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[https://www.moddb.com/features/the-best-mods-to-play-in-blood-fresh-supply The Best Mods To Play In Blood: Fresh Supply] - [[:wikipedia:ModDB|ModDB]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*[https://steamcommunity.com/sharedfiles/filedetails/?id=1374841904 BLOOD Mods] - [[:wikipedia:Steam (software)|Steam Community]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Large Scale==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Large Scale==</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_Alpha&diff=52999&oldid=52282Blood Alpha2024-03-22T01:12:17Z<p><span dir="auto"><span class="autocomment">The Lost Episode: </span> https://web.archive.org/web/20160612001252/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1584</span></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l238" >Line 238:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Link: [http://www.blood.freeminded.de/index.php?section=episodes&id=502 Blood.Freeminded.De], [http://www.moddb.com/games/blood/addons/the-lost-episode Mod DB], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Lostblood.zip RTCM], [http://www.bloodline.eu/news-33 BloodLine]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Link: [http://www.blood.freeminded.de/index.php?section=episodes&id=502 Blood.Freeminded.De], [http://www.moddb.com/games/blood/addons/the-lost-episode Mod DB], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/blood-addons/Lostblood.zip RTCM], [http://www.bloodline.eu/news-33 BloodLine]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Threads: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2647 Transfusion Forums], [http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2361 Postmortem Forums], [http://bloodhispano.ucoz.es/load/mods_tc_episodios/lost_episodes/10-1-0-234 Blood Hispano] (Spanish)</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Threads: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2647 Transfusion Forums], [<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612001801/</ins>http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=2361 Postmortem Forums] <ins class="diffchange diffchange-inline">([https://web.archive.org/web/20160612001252/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1584 related])</ins>, [http://bloodhispano.ucoz.es/load/mods_tc_episodios/lost_episodes/10-1-0-234 Blood Hispano] (Spanish)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Videos: [https://www.youtube.com/channel/UCqB1E0II7QAk6rtprtiayrA Maz on YouTube], [https://www.youtube.com/playlist?list=PLef9z-i1zcfe5x_TujbeRq3HyZqyhv2vT Walkthrough] - [[Baratus II]], [https://www.youtube.com/watch?v=ZsbKUGsYbow&list=PLoxV-no_tlqzTNnucLyg1hWGooeycadqV&index=1 Walkthrough] - [[pagb666]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Videos: [https://www.youtube.com/channel/UCqB1E0II7QAk6rtprtiayrA Maz on YouTube], [https://www.youtube.com/playlist?list=PLef9z-i1zcfe5x_TujbeRq3HyZqyhv2vT Walkthrough] - [[Baratus II]], [https://www.youtube.com/watch?v=ZsbKUGsYbow&list=PLoxV-no_tlqzTNnucLyg1hWGooeycadqV&index=1 Walkthrough] - [[pagb666]]</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=List_of_Mods_for_Blood&diff=52976&oldid=52654List of Mods for Blood2024-03-22T00:05:32Z<p><span dir="auto"><span class="autocomment">Bloody Hands: </span> https://web.archive.org/web/20160612001937/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1879</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:05, 22 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l909" >Line 909:</td>
<td colspan="2" class="diff-lineno">Line 909:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A mod which modifies the "TILES009" and "TILES012" [[Build#ART|art files]] to give [[Caleb]]'s hands their appropriate trench coat shirt sleeves. Created by Dude27th based on previous work by Midori Man from the ZDoom Forums and released on [[Fact Timeline#2017|October 8, 2017]]. Later updates also added the brim of [[Caleb]]'s hat.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A mod which modifies the "TILES009" and "TILES012" [[Build#ART|art files]] to give [[Caleb]]'s hands their appropriate trench coat shirt sleeves. Created by Dude27th based on previous work by Midori Man from the ZDoom Forums and released on [[Fact Timeline#2017|October 8, 2017]]. Later updates also added the brim of [[Caleb]]'s hat.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Links: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2837 Transfusion Forums], [http://www.moddb.com/games/blood/addons/bloody-hands-12-mini-mod-add-on Version 1.2 - ModDB], [http://www.moddb.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - ModDB], [http://www.moddb.com/addons/bloody-hands-10-mini-modadd-on Version 1.0 - ModDB], [http://www.gamefront.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - GameFront], [https://forums.duke4.net/topic/10010-bloody-hands-for-bloodgdx-weapon-mod-compatibility/ BloodGDX compatible version]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Links: [http://forums.transfusion-game.com/viewtopic.php?f=9&t=2837 Transfusion Forums], [http://www.moddb.com/games/blood/addons/bloody-hands-12-mini-mod-add-on Version 1.2 - ModDB], [http://www.moddb.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - ModDB], [http://www.moddb.com/addons/bloody-hands-10-mini-modadd-on Version 1.0 - ModDB], [http://www.gamefront.com/games/blood/addons/bloody-hands-1-1-mini-modadd-on Version 1.1 - GameFront], [https://forums.duke4.net/topic/10010-bloody-hands-for-bloodgdx-weapon-mod-compatibility/ BloodGDX compatible version<ins class="diffchange diffchange-inline">], [https://web.archive.org/web/20160612001937/http://www.the-postmortem.com/forum/viewtopic.php?f=2&t=1879 Postmortem Thread</ins>]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Blood Upscale Pack ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Blood Upscale Pack ====</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=List_of_Mods&diff=52975&oldid=52919List of Mods2024-03-21T23:30:42Z<p><span dir="auto"><span class="autocomment">Other: </span> *''[https://www.moddb.com/mods/duke-nukem-3d-the-way-of-all-flesh Duke Nukem 3D: The Way Of All Flesh]''</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:30, 21 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[[Cradle to Grave]]'' was a similar attempt for EDuke32.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[[Cradle to Grave]]'' was a similar attempt for EDuke32.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[[List of Source Ports and Recreations#Bloodmod To Duke|Bloodmod To Duke]]'' was an even earlier attempt for ''Duke Nukem 3D''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[[List of Source Ports and Recreations#Bloodmod To Duke|Bloodmod To Duke]]'' was an even earlier attempt for ''Duke Nukem 3D''.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*''[https://www.moddb.com/mods/duke-nukem-3d-the-way-of-all-flesh Duke Nukem 3D: The Way Of All Flesh]''</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[https://www.moddb.com/mods/haunted-nukem Haunted Nukem]'' for ''Duke Nukem 3D'' utilizes numerous ''Blood'' assets ([https://msdn.duke4.net/revhauntednukem.php review])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[https://www.moddb.com/mods/haunted-nukem Haunted Nukem]'' for ''Duke Nukem 3D'' utilizes numerous ''Blood'' assets ([https://msdn.duke4.net/revhauntednukem.php review])</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[http://jonhunt.com/redneck/dead.html Night of the Living Dead]'' for ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' liberally uses ''Blood'' textures (downloads: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/redneck-addons/dead.zip standard], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/redneck-addons/dead-coop.7z co-op] - [[RTCM]])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[http://jonhunt.com/redneck/dead.html Night of the Living Dead]'' for ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' liberally uses ''Blood'' textures (downloads: [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/redneck-addons/dead.zip standard], [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/redneck-addons/dead-coop.7z co-op] - [[RTCM]])</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Death_Wish&diff=52974&oldid=50797Death Wish2024-03-21T23:28:10Z<p><span dir="auto"><span class="autocomment">External links: </span> https://www.youtube.com/playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb</span></p>
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<td colspan="2" class="diff-lineno">Line 189:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[:wikipedia:Steam (software)|Steam Community]] [http://steamcommunity.com/app/299030/discussions/0/41973821133351995/ Thread], [[GOG.com]] [https://www.gog.com/forum/blood_series/death_wish_a_new_30_level_user_made_expansion_for_blood/ Thread]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[:wikipedia:Steam (software)|Steam Community]] [http://steamcommunity.com/app/299030/discussions/0/41973821133351995/ Thread], [[GOG.com]] [https://www.gog.com/forum/blood_series/death_wish_a_new_30_level_user_made_expansion_for_blood/ Thread]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Duke4]] [https://forums.duke4.net/topic/9990-death-wish/ Thread], [https://www.doomworld.com/forum/topic/85459-death-wish-for-blood/ Doomworld thread], [[:wikipedia:4chan|4chan]] [http://boards.4chan.org/vr/thread/4253581/blood-death-wish Thread]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Duke4]] [https://forums.duke4.net/topic/9990-death-wish/ Thread], [https://www.doomworld.com/forum/topic/85459-death-wish-for-blood/ Doomworld thread], [[:wikipedia:4chan|4chan]] [http://boards.4chan.org/vr/thread/4253581/blood-death-wish Thread]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Playthroughs: [https://www.youtube.com/playlist?list=PLoxV-no_tlqz_eoEbRAIhnx0WOE8A_NAQ Blood: Death Wish 1.4 Mod (BloodGDX) - All Secrets Uncommented Playthrough] ([[pagb666]]), [https://www.youtube.com/playlist?list=PLgS1ZoidySwN6DNvGblHm5ZzBzZqGCZNa Blood: Death Wish] ([[Lingyan203]]), [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]]), [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]]), [https://www.youtube.com/user/flairphantem/playlists Fllairphantem], [https://www.youtube.com/playlist?list=PL374FB722E2A4CA30 Michał Frączkiewicz]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Playthroughs: [https://www.youtube.com/playlist?list=PLoxV-no_tlqz_eoEbRAIhnx0WOE8A_NAQ Blood: Death Wish 1.4 Mod (BloodGDX) - All Secrets Uncommented Playthrough] ([[pagb666]]), [https://www.youtube.com/playlist?list=PLgS1ZoidySwN6DNvGblHm5ZzBzZqGCZNa Blood: Death Wish] ([[Lingyan203]]), [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]]), [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]]), [https://www.youtube.com/user/flairphantem/playlists Fllairphantem], [https://www.youtube.com/playlist?list=PL374FB722E2A4CA30 Michał Frączkiewicz<ins class="diffchange diffchange-inline">], [https://www.youtube.com/playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb Infusco</ins>]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood&diff=52961&oldid=52955Blood2024-03-21T02:30:24Z<p><span dir="auto"><span class="autocomment">Story</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:30, 21 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l166" >Line 166:</td>
<td colspan="2" class="diff-lineno">Line 166:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: The Way of All Flesh ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: <ins class="diffchange diffchange-inline">[[</ins>The Way of All Flesh<ins class="diffchange diffchange-inline">]] </ins> ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 2: Even Death May Die ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 2: <ins class="diffchange diffchange-inline">[[</ins>Even Death May Die<ins class="diffchange diffchange-inline">]] </ins> ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{EvenDeathMayDie}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{EvenDeathMayDie}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 3: A Farewell to Arms ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 3: <ins class="diffchange diffchange-inline">[[</ins>A Farewell to Arms<ins class="diffchange diffchange-inline">]] </ins> ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{AFarewellToArms}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{AFarewellToArms}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 4: Dead Reckoning ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 4: <ins class="diffchange diffchange-inline">[[</ins>Dead Reckoning<ins class="diffchange diffchange-inline">]] </ins> ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DeadReckoning}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DeadReckoning}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_Source_Campaign&diff=52959&oldid=52940Blood Source Campaign2024-03-21T02:26:34Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:26, 21 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(2 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" >Line 5:</td>
<td colspan="2" class="diff-lineno">Line 5:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="BloodSource was a campaign launched in August 1999 by Greg '\frightfan/' Enright to obtain the source code of Blood from its owners... The Blood source code was the only missing part, since the BUILD source code (the engine Blood used) was released by its creator, Ken Silverman. Even the Watcom C compiler is free now. During the campaign's lifetime, Greg obtained legal and technical information from various people, including officials from Monolith, 3D Realms and Infogrames, and Blood developers. Matt Saettler (Project Manager and Coder) and Nick Newhard (Game Designer) were particularly helpful in this quest and deserve a big thank. The BloodSource campaign gave birth to the ReBUILD project in August 2000, which in turn gave birth to the Transfusion Project in March 2001 (known as qBlood at the beginning). Greg stopped his work for the BloodSource campaign in February 2001 and passed the reins to Timothy Hale. Timothy announced the official end of the campaign in November 2001."|attributedTo=''Transfusion'' page}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="BloodSource was a campaign launched in August 1999 by Greg '\frightfan/' Enright to obtain the source code of Blood from its owners... The Blood source code was the only missing part, since the BUILD source code (the engine Blood used) was released by its creator, Ken Silverman. Even the Watcom C compiler is free now. During the campaign's lifetime, Greg obtained legal and technical information from various people, including officials from Monolith, 3D Realms and Infogrames, and Blood developers. Matt Saettler (Project Manager and Coder) and Nick Newhard (Game Designer) were particularly helpful in this quest and deserve a big thank. The BloodSource campaign gave birth to the ReBUILD project in August 2000, which in turn gave birth to the Transfusion Project in March 2001 (known as qBlood at the beginning). Greg stopped his work for the BloodSource campaign in February 2001 and passed the reins to Timothy Hale. Timothy announced the official end of the campaign in November 2001."|attributedTo=''Transfusion'' page}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''''Blood Source Campaign''''' (also called the '''Blood Source Release Campaign''' and the '''BloodSource Campaign''') was a campaign launched in [[Fact Time Line#1999|August 1999]] aiming to convince [[Monolith Productions]] to release the ''[[Blood]]'' source code under a [[:wikipedia:Free software license|free software license]]. ''Blood'' is the only of the big three [[Build]] engine games whose source code is still [[:wikipedia:Proprietary software|proprietary]]. The Build engine which powers ''Blood'' is released under a [[:wikipedia:Source-available software|source-available]] non-commercial custom license, and the other two major Build engine games ''[[:wikipedia:Duke_Nukem_3D|Duke Nukem 3D]]'' and ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' were both released under [[:wikipedia:GNU_General_Public_License|GNU General Public License]] by [[:wikipedia:3D Realms|3D Realms]]. ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' was built directly on the ''Duke Nukem'' code, as was the [[Matt Saettler]] produced ''[[:wikipedia:NAM (video game)|NAM]]'' and ''[[:wikipedia:World War II GI|World War II GI]]'' and the much derided ''[[:wikipedia:Extreme Paintbrawl|Extreme Paintbrawl]]''.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''''Blood Source Campaign''''' (also called the '''Blood Source Release Campaign''' and the '''BloodSource Campaign''') was a campaign launched in [[Fact Time Line#1999|August 1999]] aiming to convince [[Monolith Productions]] to release the ''[[Blood]]'' source code under a [[:wikipedia:Free software license|free software license]]. ''Blood'' is the only of the big three [[Build]] engine games whose source code is still [[:wikipedia:Proprietary software|proprietary]]. The Build engine which powers ''Blood'' is released under a [[:wikipedia:Source-available software|source-available]] non-commercial custom license, and the other two major Build engine games ''[[:wikipedia:Duke_Nukem_3D|Duke Nukem 3D]]'' and ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' were both released under [[:wikipedia:GNU_General_Public_License|GNU General Public License]] by [[:wikipedia:3D Realms|3D Realms]]. ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' was built directly on the ''Duke Nukem'' code, as was the [[Matt Saettler]] produced ''[[:wikipedia:NAM (video game)|NAM]]'' and ''[[:wikipedia:World War II GI|World War II GI]]'' and the much derided ''[[:wikipedia:Extreme Paintbrawl|Extreme Paintbrawl]]''<ins class="diffchange diffchange-inline">. ''[[:wikipedia:PowerSlave|PowerSlave]]'' used the Build engine on MS-DOS, but this was somewhat eclipsed by its console versions using the Slavedriver engine</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The campaign mostly involved e-mailing people at 3D Realms, Monolith Productions, [[GT Interactive]] and the ''Blood'' [[:Category:Developers|development team]] asking for a release and asking legal questions. After long years of effort, the campaign officially died in [[Fact Time Line#2001|November 2001]]. Instead, the former campaigners switched to rebuilding ''Blood'' on top of the free software (''GNU GPL'') [[DarkPlaces]] engine through the ''[[Transfusion]]'' project. This was the first of many [[List of Source Ports and Recreations|attempted recreations]] on other engines, the most complete and accurate being ''[[BloodCM]]'' which was declared finished in [[Fact Timeline#2016|2016]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The campaign mostly involved e-mailing people at 3D Realms, Monolith Productions, [[GT Interactive]] and the ''Blood'' [[:Category:Developers|development team]] asking for a release and asking legal questions. After long years of effort, the campaign officially died in [[Fact Time Line#2001|November 2001]]. Instead, the former campaigners switched to rebuilding ''Blood'' on top of the free software (''GNU GPL'') [[DarkPlaces]] engine through the ''[[Transfusion]]'' project. This was the first of many [[List of Source Ports and Recreations|attempted recreations]] on other engines, the most complete and accurate being ''[[BloodCM]]'' which was declared finished in [[Fact Timeline#2016|2016]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l13" >Line 13:</td>
<td colspan="2" class="diff-lineno">Line 13:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The founder and long time leader was [[Greg Enright]] (frightfan), who later passed on the title to Timothy Hale (Protoplasmatic) who lead the campaign until its end (with a promise to maintain the [[Planet Blood]] campaign site for as long as Planet Blood remained online). [[:Category:Bloodites|Bloodites]] still campaign for the release of the ''Blood'' source code, sometimes circulating petitions and often discussing it and its prospects. There were also rumours that Monolith had lost the ''Blood'' source code, similar to what happened to ''[[:wikipedia:Strife_(computer_game)|Strife]]''. [[Matt Saettler]], the ''Blood'' project manager, is now also said to have a copy of the source code, but due to legal fears is not willing to release it at this time. In [[Fact Time Line#2012|2012]] former CEO of Monolith [[Jason Hall]] stated that he also had access to the source code, but was unwilling to release it for similar reasons.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The founder and long time leader was [[Greg Enright]] (frightfan), who later passed on the title to Timothy Hale (Protoplasmatic) who lead the campaign until its end (with a promise to maintain the [[Planet Blood]] campaign site for as long as Planet Blood remained online). [[:Category:Bloodites|Bloodites]] still campaign for the release of the ''Blood'' source code, sometimes circulating petitions and often discussing it and its prospects. There were also rumours that Monolith had lost the ''Blood'' source code, similar to what happened to ''[[:wikipedia:Strife_(computer_game)|Strife]]''. [[Matt Saettler]], the ''Blood'' project manager, is now also said to have a copy of the source code, but due to legal fears is not willing to release it at this time. In [[Fact Time Line#2012|2012]] former CEO of Monolith [[Jason Hall]] stated that he also had access to the source code, but was unwilling to release it for similar reasons.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A very early version of the source code is also publicly available, though legally questionable, in the form of the full ''[[Blood Alpha]]''; a slightly later version was leaked in January [[2023]] by [https://dukenukem.fandom.com/wiki/X0r_jmp x0r_jmp] called Blood.Source.1996.07.22-x0r_jmp.rar and is currently [https://archive.org/details/blood.source.1996 being distributed] on [[:wikipedia:Archive.org|Archive.org]]. It was from this in part that a reverse engineered source port was produced in [[Fact Timeline#2017|2017]] called [[BloodGDX]]. The source code to the reverse engineered source port, [[NBlood]], based on EDuke32 is [https://github.com/nukeykt/NBlood publicly available] as <del class="diffchange diffchange-inline">its </del>its [[NBlood#Forks|various forks]] such as that [https://github.com/coelckers/Raze contained in] the [[Raze]] project. The code for BloodGDX was [https://gitlab.com/m210/BloodGDX released] on April 24, 2019.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A very early version of the source code is also publicly available, though legally questionable, in the form of the full ''[[Blood Alpha]]''; a slightly later version was leaked in January [[2023]] by [https://dukenukem.fandom.com/wiki/X0r_jmp x0r_jmp] called Blood.Source.1996.07.22-x0r_jmp.rar and is currently [https://archive.org/details/blood.source.1996 being distributed] on [[:wikipedia:Archive.org|Archive.org]]. It was from this in part that a reverse engineered source port was produced in [[Fact Timeline#2017|2017]] called [[BloodGDX]]. The source code to the reverse engineered source port, [[NBlood]], based on EDuke32 is [https://github.com/nukeykt/NBlood publicly available] as <ins class="diffchange diffchange-inline">is </ins>its [[NBlood#Forks|various forks]] such as that [https://github.com/coelckers/Raze contained in] the [[Raze]] project. The code for BloodGDX was [https://gitlab.com/m210/BloodGDX released] on April 24, 2019. <ins class="diffchange diffchange-inline">As such, </ins>a release <ins class="diffchange diffchange-inline">of the original </ins>source code would <ins class="diffchange diffchange-inline">mostly be </ins>of <ins class="diffchange diffchange-inline">historical interest at this point</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">== What would </del>a <del class="diffchange diffchange-inline">source code </del>release <del class="diffchange diffchange-inline">mean? ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Blood has already been reverse engineered by fans. An official </del>source code <del class="diffchange diffchange-inline">release </del>would <del class="diffchange diffchange-inline">'''not''' change the current state </del>of <del class="diffchange diffchange-inline">the game's source ports</del>. <del class="diffchange diffchange-inline">It would however provide more insight on the game's development</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood&diff=52955&oldid=52783Blood2024-03-21T02:18:08Z<p><span dir="auto"><span class="autocomment">Episode 3: A Farewell to Arms</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:18, 21 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(3 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l168" >Line 168:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: The Way of All Flesh ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: The Way of All Flesh ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Caleb rises from his grave in a tomb located in a graveyard of the "Morningside Mortuary" funeral home with the words: "I live... again" ([[E1M1: Cradle to Grave]]). He begins by searching for his love [[Ophelia]], taken by the [[gargoyle]] Cheogh. Unfortunately, Tchernobog's [[Ranks of the Cabal|followers]] are everywhere. Caleb moves to the train station behind the cemetery ([[E1M2: Wrong Side of the Tracks]]) and boards the "Phantom Express" ([[E1M3: Phantom Express]]). He kills all the [[Cabal]] on the train and releases the safety locks on the boiler, exploding the engine and derailing the train. He emerges from the wreckage and finds he has arrived at a carnival ([[E1M4: Dark Carnival]]) with several Cabal-controlled attractions. Caleb finds a broken bridge and a pond. If he crosses the bridge, he finds a side path to a new ride under construction ([[E1M8: House of Horrors]]). Either way, an underwater cavern leads him to one of the Cabal strongholds, a deconsecrated cathedral, where the droning chant in the Cabal's [[Cultist Language|language]] echoes throughout the grounds ([[E1M5: Hallowed Grounds]]). Cutting through swarms of Cabal loyalists and other creatures, Caleb gains entrance to The Great Temple ([[E1M6: The Great Temple]]), a place protected by numerous underwater tunnels, traps, and Cabal minions. Caleb finds a teleporter that leads him to a rotunda, which leads to Cheogh's temple ([[E1M7: Altar of Stone]]). Caleb finds Ophelia at the top of the altar, crucified on a slab. He screams in anguish, when the temple begins to rumble, and a wall collapses. Cheogh emerges and Caleb slays him. He takes Ophelia down and places her on a funeral pyre to cremate her body. Afterward, he approaches the body of Cheogh, points his [[Sawed-Off Shotgun|shotgun]] at the creature's head, and pulls the trigger.</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{TheWayOfAllFlesh}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 2: Even Death May Die ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 2: Even Death May Die ====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Finished with [[Cheogh]], [[Caleb]] travels to the [[:wikipedia:Arctic|arctic]] to look for [[Shial]] who has taken Gabriel. He starts on a small rowboat and runs into a large, wooden sailing ship partially frozen in an iceberg ([[E2M1: Shipwrecked]]). Unfortunately, the Cabal are swarming all over it, but Caleb uses the ship to open a path through the ice to a lumber mill ([[E2M2: The Lumber Mill]]) that the Cabal has transformed into a crude human remains processing factory. He then proceeds to a snow-covered maze of hedges ([[E2M3: Rest for the Wicked]]) leading to the Overlooked Hotel ([[E2M4: The Overlooked Hotel]]). Within the hotel are a set of tomes, which Caleb can use to open the door to a mountainous area filled with Cabal loyalists ([[E2M9: Thin Ice]]). He then moves to a two-story haunted mansion ([[E2M5: The Haunting]]) with a kitchen, gardens, a library, a cellar, and even an indoor pool. It is the pool that hides the passage to an abandoned mining facility ([[E2M6: The Cold Rush]]). Caleb navigates the mine and delves deeper into the treacherous tunnels ([[E2M7: Bowels of the Earth]]) until he arrives at the lair of Shial ([[E2M8: The Lair of Shial]]), deep under the Earth's surface. Within a small stony cavern, he finds Gabriel wrapped in a cocoon, along with the [[Mother Spider|mother spider]] herself. Caleb kills her and her children, destroying her body with a well-placed boot stomp. He walks up to Gabriel, pulls his heart out of the cocoon, and drinks its blood in order to gain power.</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{EvenDeathMayDie}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 3: A Farewell to Arms ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 3: A Farewell to Arms ====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">With two of Tchernobog's lieutenants killed, Caleb has one left - [[Cerberus]] - the beast responsible for the death of Ishmael. Caleb travels to a small town in [[:wikipedia:France|France]] ([[E3M1: Ghost Town]]) and occupies a small tenement. Few still live in the place, aside from the Cabal and its minions. No sooner does Caleb arrive ([[E3M2: The Siege]]) then he finds himself in the midst of [[:wikipedia:Carpet_bombing|airborne carpet bombings]]. This may be the result of Cabal, capitalizing on the war-torn city after the [[:wikipedia:First_World_War|First World War]]. Finding access keys in the bank, a meat processing plant, and city hall, Caleb finds access to the sewers to reach the other side of the city ([[E3M3: Raw Sewage]]). He emerges in front of a hospital seized by the Cabal ([[E3M4: The Sick Ward]]). The interior contains patient rooms, a morgue, and an "assisted" suicide room. If Caleb finds a secret access in the chapel, he can travel through the catacombs ([[E3M8: Catacombs]]). Once out of either the hospital or the catacombs, Caleb moves into a blast furnace ([[E3M5: Spare Parts]]). Caleb navigates through the factory, which is another place the Cabal had transformed for the purpose of performing living sacrifices. After leaving the furnance, Caleb enters a dam control installation ([[E3M6: Monster Bait]]) located close to Cerberus' cavern. Caleb overrides the dam controls and blows it up. The resulting flooding reveals the way to a lava-filled cavity under the Earth ([[E3M7: The Pit of Cerberus]]). Once in Cerberus' lair, [[Hell Hound]]s guard several seals which Caleb breaks, allowing access to Cerberus' inner sanctum. The two-headed beast attacks, but proves to be no match for Caleb. After the demon dies, he fills its stomach with [[Remote Detonator]]s and blows it up raining him in blood. Caleb says to Cerberus: "Rest in Pieces", for the murder of his friend Ishmael.</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{AFarewellToArms}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 4: Dead Reckoning ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 4: Dead Reckoning ====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">With the Chosen avenged, Caleb heads for the The Hall of the Epiphany, where the dark god is waiting. The first step is to cross a strange land, through a dark laboratory ([[E4M1: Butchery Loves Company]]), possibly run by the Cabal, and dive into an aquatic breeding facility filled with [[Gill Beast]]s ([[E4M2: Breeding Grounds]]). Traveling through the pipes, Caleb bursts out of a water cistern, and travels through a charnel house ([[E4M3: Charnel House]]) serving as a disposal site for dead creatures. Nearby there is a passage to a forest-rimmed lake with wood cabins ([[E4M4: Crystal Lake]]). The exit is reached through a toilet to a blocked off stone cavern. Here there are two paths Caleb can take. The less obvious way leads to a shopping mall where zombies and other Cabal have taken over ([[E4M9: Mall of the Dead]]). The other way leads to a lava filled cavern ([[E4M5: Fire and Brimstone]]), as Caleb approaches the territory that houses the seat of his former master. Caleb makes his way through the hellish cavern and ascends to a mountain where a Cabal temple sits above the clouds ([[E4M6: The Ganglion Depths]]), guarded by some of the toughest creatures the Cabal has to offer. Caleb fights his way through the temple, until he uncovers an entryway made of stitched-together flesh that bleeds when hit ([[E4M7: In The Flesh]]). Caleb moves through the area, passing through the stomach and intestines to reach the heart, the final area leading to [[Tchernobog|Tchernobog's]] throne ([[E4M8: The Hall of the Epiphany]]). There, Caleb stands at the steps to The Hall of the Epiphany and calls to his master, asking him why they were cast down. Tchernobog reveals that he condemned them because he knew that Caleb would return, with every life he had taken making him stronger. Tchernobog wanted to use Caleb's sacrifice to finally open the doors between dimensions and inherit the Earth. Caleb ascends the steps and defeats reincarnations of Cheogh, Shial and Cerberus before reaching the dark god himself. As Caleb activates the last [[pillar]], Tchernobog's voice echoes, "I HAVE AWAITED YOU. KNEEL BEFORE ME", to which Caleb replies "I'm gonna have to put you down!"</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{DeadReckoning}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Epilogue ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Epilogue ====</div></td></tr>
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_Source_Campaign&diff=52940&oldid=52939Blood Source Campaign2024-03-19T18:02:21Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:02, 19 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l14" >Line 14:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A very early version of the source code is also publicly available, though legally questionable, in the form of the full ''[[Blood Alpha]]''; a slightly later version was leaked in January [[2023]] by [https://dukenukem.fandom.com/wiki/X0r_jmp x0r_jmp] called Blood.Source.1996.07.22-x0r_jmp.rar and is currently [https://archive.org/details/blood.source.1996 being distributed] on [[:wikipedia:Archive.org|Archive.org]]. It was from this in part that a reverse engineered source port was produced in [[Fact Timeline#2017|2017]] called [[BloodGDX]]. The source code to the reverse engineered source port, [[NBlood]], based on EDuke32 is [https://github.com/nukeykt/NBlood publicly available] as its its [[NBlood#Forks|various forks]] such as that [https://github.com/coelckers/Raze contained in] the [[Raze]] project. The code for BloodGDX was [https://gitlab.com/m210/BloodGDX released] on April 24, 2019.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A very early version of the source code is also publicly available, though legally questionable, in the form of the full ''[[Blood Alpha]]''; a slightly later version was leaked in January [[2023]] by [https://dukenukem.fandom.com/wiki/X0r_jmp x0r_jmp] called Blood.Source.1996.07.22-x0r_jmp.rar and is currently [https://archive.org/details/blood.source.1996 being distributed] on [[:wikipedia:Archive.org|Archive.org]]. It was from this in part that a reverse engineered source port was produced in [[Fact Timeline#2017|2017]] called [[BloodGDX]]. The source code to the reverse engineered source port, [[NBlood]], based on EDuke32 is [https://github.com/nukeykt/NBlood publicly available] as its its [[NBlood#Forks|various forks]] such as that [https://github.com/coelckers/Raze contained in] the [[Raze]] project. The code for BloodGDX was [https://gitlab.com/m210/BloodGDX released] on April 24, 2019.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== What would a source code release mean? ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Blood has already been reverse engineered by fans. An official source code release would '''not''' change the current state of the game's source ports. It would however provide more insight on the game's development</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
</table>82.196.111.218https://www.blood-wiki.org/index.php?title=Blood_Source_Campaign&diff=52939&oldid=52283Blood Source Campaign2024-03-16T15:13:06Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:13, 16 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(3 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" >Line 5:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="BloodSource was a campaign launched in August 1999 by Greg '\frightfan/' Enright to obtain the source code of Blood from its owners... The Blood source code was the only missing part, since the BUILD source code (the engine Blood used) was released by its creator, Ken Silverman. Even the Watcom C compiler is free now. During the campaign's lifetime, Greg obtained legal and technical information from various people, including officials from Monolith, 3D Realms and Infogrames, and Blood developers. Matt Saettler (Project Manager and Coder) and Nick Newhard (Game Designer) were particularly helpful in this quest and deserve a big thank. The BloodSource campaign gave birth to the ReBUILD project in August 2000, which in turn gave birth to the Transfusion Project in March 2001 (known as qBlood at the beginning). Greg stopped his work for the BloodSource campaign in February 2001 and passed the reins to Timothy Hale. Timothy announced the official end of the campaign in November 2001."|attributedTo=''Transfusion'' page}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="BloodSource was a campaign launched in August 1999 by Greg '\frightfan/' Enright to obtain the source code of Blood from its owners... The Blood source code was the only missing part, since the BUILD source code (the engine Blood used) was released by its creator, Ken Silverman. Even the Watcom C compiler is free now. During the campaign's lifetime, Greg obtained legal and technical information from various people, including officials from Monolith, 3D Realms and Infogrames, and Blood developers. Matt Saettler (Project Manager and Coder) and Nick Newhard (Game Designer) were particularly helpful in this quest and deserve a big thank. The BloodSource campaign gave birth to the ReBUILD project in August 2000, which in turn gave birth to the Transfusion Project in March 2001 (known as qBlood at the beginning). Greg stopped his work for the BloodSource campaign in February 2001 and passed the reins to Timothy Hale. Timothy announced the official end of the campaign in November 2001."|attributedTo=''Transfusion'' page}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''''Blood Source Campaign''''' (also called the '''Blood Source Release Campaign''' and the '''BloodSource Campaign''') was a campaign launched in [[Fact Time Line#1999|August 1999]] aiming to convince [[Monolith Productions]] to release the ''[[Blood]]'' source code under a [[:wikipedia:<del class="diffchange diffchange-inline">Free_software_license</del>|free software license]]. ''Blood'' is the only of the big three [[Build]] engine games whose source code is still [[:wikipedia:<del class="diffchange diffchange-inline">Proprietary_software</del>|proprietary]]. The Build engine which powers ''Blood'' is released under a <del class="diffchange diffchange-inline">pseudo</del>-<del class="diffchange diffchange-inline">free </del>software non-commercial custom license, and the other two major Build engine games ''[[:wikipedia:Duke_Nukem_3D|Duke Nukem 3D]]'' and ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' were both released under [[:wikipedia:GNU_General_Public_License|GNU General Public License]] by [[:wikipedia:3D Realms|3D Realms]]. ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' was built directly on the ''Duke Nukem'' code, as was the [[Matt Saettler]] produced ''[[:wikipedia:NAM (video game)|NAM]]'' and ''[[:wikipedia:World War II GI|World War II GI]]'' and the much derided ''[[:wikipedia:Extreme Paintbrawl|Extreme Paintbrawl]]''.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''''Blood Source Campaign''''' (also called the '''Blood Source Release Campaign''' and the '''BloodSource Campaign''') was a campaign launched in [[Fact Time Line#1999|August 1999]] aiming to convince [[Monolith Productions]] to release the ''[[Blood]]'' source code under a [[:wikipedia:<ins class="diffchange diffchange-inline">Free software license</ins>|free software license]]. ''Blood'' is the only of the big three [[Build]] engine games whose source code is still [[:wikipedia:<ins class="diffchange diffchange-inline">Proprietary software</ins>|proprietary]]. The Build engine which powers ''Blood'' is released under a <ins class="diffchange diffchange-inline">[[:wikipedia:Source</ins>-<ins class="diffchange diffchange-inline">available </ins>software<ins class="diffchange diffchange-inline">|source-available]] </ins>non-commercial custom license, and the other two major Build engine games ''[[:wikipedia:Duke_Nukem_3D|Duke Nukem 3D]]'' and ''[[:wikipedia:Shadow Warrior (1997 video game)|Shadow Warrior]]'' were both released under [[:wikipedia:GNU_General_Public_License|GNU General Public License]] by [[:wikipedia:3D Realms|3D Realms]]. ''[[:wikipedia:Redneck Rampage|Redneck Rampage]]'' was built directly on the ''Duke Nukem'' code, as was the [[Matt Saettler]] produced ''[[:wikipedia:NAM (video game)|NAM]]'' and ''[[:wikipedia:World War II GI|World War II GI]]'' and the much derided ''[[:wikipedia:Extreme Paintbrawl|Extreme Paintbrawl]]''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The campaign mostly involved e-mailing people at 3D Realms, Monolith Productions, [[GT Interactive]] and the ''Blood'' [[:Category:Developers|development team]] asking for a release and asking legal questions. After long years of effort, the campaign officially died in [[Fact Time Line#2001|November 2001]]. Instead, the former campaigners switched to rebuilding ''Blood'' on top of the free software (''GNU GPL'') [[DarkPlaces]] engine through the ''[[Transfusion]]'' project. This was the first of many [[List of Source Ports and Recreations|attempted recreations]] on other engines, the most complete and accurate being ''[[BloodCM]]'' which was declared finished in [[Fact Timeline#2016|2016]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The campaign mostly involved e-mailing people at 3D Realms, Monolith Productions, [[GT Interactive]] and the ''Blood'' [[:Category:Developers|development team]] asking for a release and asking legal questions. After long years of effort, the campaign officially died in [[Fact Time Line#2001|November 2001]]. Instead, the former campaigners switched to rebuilding ''Blood'' on top of the free software (''GNU GPL'') [[DarkPlaces]] engine through the ''[[Transfusion]]'' project. This was the first of many [[List of Source Ports and Recreations|attempted recreations]] on other engines, the most complete and accurate being ''[[BloodCM]]'' which was declared finished in [[Fact Timeline#2016|2016]].</div></td></tr>
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</table>2604:3D09:8C77:A500:A0EC:59B9:65AF:BD9Ehttps://www.blood-wiki.org/index.php?title=Fact_Timeline&diff=52934&oldid=52685Fact Timeline2024-03-16T14:55:21Z<p><span dir="auto"><span class="autocomment">2020</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:55, 16 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(2 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l473" >Line 473:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''April:''' the [[Installation#DOSBox Staging|DOSBox Staging]] fork of [[:wikipedia:DOSBox|DOSBox]] is released, offering a new way to run the original executable.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''April:''' the [[Installation#DOSBox Staging|DOSBox Staging]] fork of [[:wikipedia:DOSBox|DOSBox]] is released, offering a new way to run the original executable.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''April 20:''' initial release of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[Trauma Therapy]]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''April 20:''' initial release of the ''[[Blood]]'' [[List of Mods for Blood|fan add-on]] ''[[Trauma Therapy]]''.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''June 28:''' [[Dustin "Bloatoid" Twilley]] announced a [[Death Wish#v2.0|new episode]] of ''Death Wish'' <del class="diffchange diffchange-inline">currently expected in </del>[[2023]].</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''June 28:''' [[Dustin "Bloatoid" Twilley]] announced a [[Death Wish#v2.0|new episode]] of ''Death Wish'' <ins class="diffchange diffchange-inline">then slated for </ins>[[2023]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''November 15:''' initial release of [[XMAPEDIT]], and enhanced version of the original level editor.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''November 15:''' initial release of [[XMAPEDIT]], and enhanced version of the original level editor.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*The website [[Blood Line]] goes offline.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*The website [[Blood Line]] goes offline.</div></td></tr>
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<td colspan="2" class="diff-lineno">Line 490:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''January 12:''' the [[Blood Wiki]] marked its [[Blood:14th Anniversary|14th anniversary]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''January 12:''' the [[Blood Wiki]] marked its [[Blood:14th Anniversary|14th anniversary]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''January 14:''' the full version of the ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' mod for ''[[Fresh Supply]]'' is released.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''January 14:''' the full version of the ''[[Extra Crispy#Fresh Supply|Extra Crispy]]'' mod for ''[[Fresh Supply]]'' is released.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''June 14:''' an updated demo of ''[[Cultic]]'' is released for Steam Next Fest.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''June 14:''' an updated demo of ''[[Cultic]]'' is released for <ins class="diffchange diffchange-inline">[[:wikipedia:Steam (software)|</ins>Steam Next Fest<ins class="diffchange diffchange-inline">]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''October 13:''' the first chapter of ''[[Cultic]]'' is released.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''October 13:''' the first chapter of ''[[Cultic]]'' is released.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''October 31:''' a revamp of ''[[Rage Against the Machine]]'' is announced under the tile of ''[[Fate of the Damned (mod)|Fate of the Damned]]'' featuring a new second episode entitled "The Shadow Out of Time".</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''October 31:''' a revamp of ''[[Rage Against the Machine]]'' is announced under the tile of ''[[Fate of the Damned (mod)|Fate of the Damned]]'' featuring a new second episode entitled "The Shadow Out of Time".</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''December 1:''' [[:wikipedia:Scott Miller (entreprenur)|Scott Miller]] of [[:wikipedia:Apogee Software|Apogee Software]] [https://twitter.com/Apogee_Ent/status/1598399371716034567?cxt=HHwWjoC8hdHw064sAAAA begins releasing] some never before revealed concept artwork from [[Development of Blood|development]] of ''[[Blood]]''.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''December 1:''' [[:wikipedia:Scott Miller (entreprenur)|Scott Miller]] of [[:wikipedia:Apogee Software|Apogee Software]] [https://twitter.com/Apogee_Ent/status/1598399371716034567?cxt=HHwWjoC8hdHw064sAAAA begins releasing] some never before revealed concept artwork from <ins class="diffchange diffchange-inline">the </ins>[[Development of Blood|development]] of ''[[Blood]]''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== 2023 ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== 2023 ===</div></td></tr>
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</table>2604:3D09:8C77:A500:A0EC:59B9:65AF:BD9Ehttps://www.blood-wiki.org/index.php?title=List_of_Mods&diff=52919&oldid=52709List of Mods2024-03-10T23:21:47Z<p><span dir="auto"><span class="autocomment">id Tech: </span> * ''[https://www.moddb.com/mods/build-engine-rampage Build Engine Rampage]'' adds weapons from various <a href="/index.php?title=Build" title="Build">Build</a> engine games to ''Wolfenstein 3D''.</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:21, 10 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[[Halls of Stonehenge]]'' is one of [[Halls of Stonehenge#Similar Projects|several mods]] for ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' that borrows assets from ''Blood''; others include ''[https://wl6.fandom.com/wiki/Sensenmann Sensenmann]'', ''[https://wl6.fandom.com/wiki/Resistant Resistant]'' and most recently ''[https://wl6.fandom.com/wiki/Beyond_the_Grave Beyond the Grave]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*''[[Halls of Stonehenge]]'' is one of [[Halls of Stonehenge#Similar Projects|several mods]] for ''[[:wikipedia:Wolfenstein 3D|Wolfenstein 3D]]'' that borrows assets from ''Blood''; others include ''[https://wl6.fandom.com/wiki/Sensenmann Sensenmann]'', ''[https://wl6.fandom.com/wiki/Resistant Resistant]'' and most recently ''[https://wl6.fandom.com/wiki/Beyond_the_Grave Beyond the Grave]''.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* ''[https://www.moddb.com/mods/build-engine-rampage Build Engine Rampage]'' adds weapons from various [[Build]] engine games to ''Wolfenstein 3D''.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== [[Doom]] ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== [[Doom]] ===</div></td></tr>
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</table>Gideonhttps://www.blood-wiki.org/index.php?title=Halls_of_Stonehenge&diff=52918&oldid=52917Halls of Stonehenge2024-03-10T23:21:27Z<p><span dir="auto"><span class="autocomment">Similar Projects: </span> * ''[https://www.moddb.com/mods/build-engine-rampage Build Engine Rampage]'' adds weapons from various <a href="/index.php?title=Build" title="Build">Build</a> engine games to ''Wolfenstein 3D''.</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:21, 10 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* ''[https://wl6.fandom.com/wiki/Beyond_the_Grave Beyond the Grave]'', released on [[:wikipedia:Halloween|Halloween]] [[Fact Timeline#2017|2017]], also heavily features assets from ''[[Blood]]'' as well as the original ''[[:wikipedia:Quake (video game)|Quake]]'' and ''[[:wikipedia:Heretic (video game)|Heretic]]''/''[[:wikipedia:Hexen|Hexen]]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* ''[https://wl6.fandom.com/wiki/Beyond_the_Grave Beyond the Grave]'', released on [[:wikipedia:Halloween|Halloween]] [[Fact Timeline#2017|2017]], also heavily features assets from ''[[Blood]]'' as well as the original ''[[:wikipedia:Quake (video game)|Quake]]'' and ''[[:wikipedia:Heretic (video game)|Heretic]]''/''[[:wikipedia:Hexen|Hexen]]''.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* ''[https://www.moddb.com/mods/build-engine-rampage Build Engine Rampage]'' adds weapons from various [[Build]] engine games to ''Wolfenstein 3D''.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
</table>Gideon