https://www.blood-wiki.org/api.php?hidebots=1&urlversion=1&days=7&limit=50&target=Doom&action=feedrecentchanges&feedformat=atomBlood Wiki - Changes related to "Doom" [en]2024-03-29T06:37:33ZRelated changesMediaWiki 1.35.0https://www.blood-wiki.org/index.php?title=NBlood&diff=53287&oldid=53257NBlood2024-03-26T17:01:21Z<p><span dir="auto"><span class="autocomment">Forks: </span> Custom difficulty is also available in NBlood, remove mention of it being exclusive to NotBlood</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:01, 26 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l19" >Line 19:</td>
<td colspan="2" class="diff-lineno">Line 19:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork which adds new gameplay elements <del class="diffchange diffchange-inline">as well as the custom difficulty setting seen in BloodGDX and Fresh Supply </del>is called [https://github.com/clipmove/NotBlood NotBlood], as well as first-party versions for [[MacOS]] and [[Linux]]. A forked version of the port is also included in the [[Raze]] project.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork which adds new gameplay elements is called [https://github.com/clipmove/NotBlood NotBlood], as well as first-party versions for [[MacOS]] and [[Linux]]. A forked version of the port is also included in the [[Raze]] project.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53257:rev-53287 -->
</table>114.198.44.192https://www.blood-wiki.org/index.php?title=ZBlood&diff=53275&oldid=53266ZBlood2024-03-24T19:02:32Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:02, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25" >Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''ZBlood''''' (sometimes spelt ''Zblood'' or ''zblood'') is a game that runs on the [[ZDoom]] engine as well as [[wikipedia:List of Doom source ports#ZDoom and derivatives|its derivatives]], which is a modified version of the [[:wikipedia:id Software|id Software]] produced ''[[Doom]]'' engine. ''ZBlood'' itself is a modified version of the ''Doom II'' custom [[:wikipedia:Doom WAD|WAD]], ''[[Blood TC]]''. However ''ZBlood'' includes many new levels, weapons, and features, and was worked on for longer. It ceased active development in 2008, but has been succeeded by a [[ZBlood#Project Forks|number of forks]] over the years, most recently and exhaustively with ''[[ZBlood#ZBloody Hell|ZBloody Hell]]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''ZBlood''''' (sometimes spelt ''Zblood'' or ''zblood'') is a game that runs on the [[ZDoom]] engine as well as [[wikipedia:List of Doom source ports#ZDoom and derivatives|its derivatives]], which is a modified version of the [[:wikipedia:id Software|id Software]] produced ''[[Doom]]'' engine. ''ZBlood'' itself is a modified version of the ''Doom II'' custom [[:wikipedia:Doom WAD|WAD]], ''[[Blood TC]]''. However ''ZBlood'' includes many new levels, weapons, and features, and was worked on for longer. It ceased active development in 2008, but has been succeeded by a [[ZBlood#Project Forks|number of forks]] over the years, most recently and exhaustively with ''[[ZBlood#ZBloody Hell|ZBloody Hell]]''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the game can be ran without ''Doom II'' through the use of the ''[[wikipedia:Freedoom|Freedoom: Phase <del class="diffchange diffchange-inline">Two</del>]]'' [https://doomwiki.org/wiki/IWAD IWAD], it cannot play the ''ZBlood'' levels. The ZDoom engine is released principally under the [https://doomwiki.org/wiki/Doom_Source_License Doom Source License], while the sounds, graphics, and music used in ''ZBlood'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. The modern [https://doomwiki.org/wiki/GZDoom GZDoom] engine has been rewritten so as to fall under the terms of the [[:wikipedia:GNU General Public License|GNU General Public License]] version 3.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the game can be ran without ''Doom II'' through the use of the ''[[wikipedia:Freedoom|Freedoom: Phase <ins class="diffchange diffchange-inline">2</ins>]]'' [https://doomwiki.org/wiki/IWAD IWAD], it cannot play the ''ZBlood'' levels. The ZDoom engine is released principally under the [https://doomwiki.org/wiki/Doom_Source_License Doom Source License], while the sounds, graphics, and music used in ''ZBlood'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. The modern [https://doomwiki.org/wiki/GZDoom GZDoom] engine has been rewritten so as to fall under the terms of the [[:wikipedia:GNU General Public License|GNU General Public License]] version 3.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53266:rev-53275 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_TC&diff=53274&oldid=53267Blood TC2024-03-24T19:02:02Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:02, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
<td colspan="2" class="diff-lineno">Line 27:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The WAD is highly modified through use of [[:wikipedia:DeHackEd|DeHackEd]] programming, which involves patching the main executable into a DEH file, something which makes ''Blood TC'' require the use of a [[wikipedia:List of Doom source ports#Boom and derivatives|Boom style]] [[wikipedia:source port|source port]] or similar. As the game uses the ''Doom'' engine, ''Blood TC'' can run on [[:wikipedia:Microsoft Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], [[:wikipedia:Berkley Software Distribution|*BSD]], [[:wikipedia:Solaris|Solaris]], [[:wikipedia:FreeDOS|FreeDOS]], [[:wikipedia:ReactOS|ReactOS]], [[:wikipedia:OS X|Mac OS X]] and other platforms.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The WAD is highly modified through use of [[:wikipedia:DeHackEd|DeHackEd]] programming, which involves patching the main executable into a DEH file, something which makes ''Blood TC'' require the use of a [[wikipedia:List of Doom source ports#Boom and derivatives|Boom style]] [[wikipedia:source port|source port]] or similar. As the game uses the ''Doom'' engine, ''Blood TC'' can run on [[:wikipedia:Microsoft Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], [[:wikipedia:Berkley Software Distribution|*BSD]], [[:wikipedia:Solaris|Solaris]], [[:wikipedia:FreeDOS|FreeDOS]], [[:wikipedia:ReactOS|ReactOS]], [[:wikipedia:OS X|Mac OS X]] and other platforms.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The game can be ran without the ''Doom II'' [https://doomwiki.org/wiki/IWAD IWAD] through the use of ''[[wikipedia:Freedoom|Freedoom: Phase <del class="diffchange diffchange-inline">Two</del>]]''. The ''Doom'' engine is [[:wikipedia:free software|free software]] under version 2 of the [[:wikipedia:GNU General Public License|GNU General Public License]] while the sounds, graphics, and music used in ''Blood TC'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], [[:wikipedia:Raven Software|Raven Software]] and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The game can be ran without the ''Doom II'' [https://doomwiki.org/wiki/IWAD IWAD] through the use of ''[[wikipedia:Freedoom|Freedoom: Phase <ins class="diffchange diffchange-inline">2</ins>]]''. The ''Doom'' engine is [[:wikipedia:free software|free software]] under version 2 of the [[:wikipedia:GNU General Public License|GNU General Public License]] while the sounds, graphics, and music used in ''Blood TC'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], [[:wikipedia:Raven Software|Raven Software]] and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53267:rev-53274 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Transfusion&diff=53273&oldid=53134Transfusion2024-03-24T18:59:00Z<p><span dir="auto"><span class="autocomment">History</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:59, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(4 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l18" >Line 18:</td>
<td colspan="2" class="diff-lineno">Line 18:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| Media = [[:wikipedia:Downloadable content|Download]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| Media = [[:wikipedia:Downloadable content|Download]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">{{#ev:youtube|_JMl8zXiMa8|320|right|''Transfusion'' video on YouTube|frame}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">{{#ev:youtube|KOkeF4qKzH4|320|right|"Transfusion 1.05 Beta 2: An Overview" (WhamNinjaMolehill) - YouTube|frame}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion plunges you into a world originally created in 1997 by Monolith Productions. Created with the BUILD game engine (Duke Nukem, Shadow Warrior), Blood was a tour de force of horror that has yet to be matched, in which you battled minions of evil in a lightning-paced, blood splattered quest for glory. Thrill to new, enhanced special effects not seen in the original as you guide Caleb along his gory quest through a 3-dimensional world of horror. But the fun is just beginning then... When Tchernobog's Cabal has fallen, there's millions of challengers vying for your throne out there in cyberspace. Be sure to hone your skills against the enhanced FrikBots before defending your title in online bloodbaths. No need for Caleb to do all the work either - you can battle online as any identity you choose by selecting from the character library or by downloading new identities from the internet."|attributedTo=Official description}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion plunges you into a world originally created in 1997 by Monolith Productions. Created with the BUILD game engine (Duke Nukem, Shadow Warrior), Blood was a tour de force of horror that has yet to be matched, in which you battled minions of evil in a lightning-paced, blood splattered quest for glory. Thrill to new, enhanced special effects not seen in the original as you guide Caleb along his gory quest through a 3-dimensional world of horror. But the fun is just beginning then... When Tchernobog's Cabal has fallen, there's millions of challengers vying for your throne out there in cyberspace. Be sure to hone your skills against the enhanced FrikBots before defending your title in online bloodbaths. No need for Caleb to do all the work either - you can battle online as any identity you choose by selecting from the character library or by downloading new identities from the internet."|attributedTo=Official description}}</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Details ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Details ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Transfusion}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Infogrames is prepared to give the qBlood developers/publishers a royalty free quitclaim license to use the copyrighted materials in Blood and Blood2 for purposes of this one project. We will not license the trademark Blood or any variation that incorporates the word Blood, including Bloodbath. Let me know if these terms are agreeable and the name and other pertinent contact information for the licensee."|attributedTo=[https://sourceforge.net/p/blood/mailman/message/4554030/ Infogrames, July 24, 2002]}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Infogrames is prepared to give the qBlood developers/publishers a royalty free quitclaim license to use the copyrighted materials in Blood and Blood2 for purposes of this one project. We will not license the trademark Blood or any variation that incorporates the word Blood, including Bloodbath. Let me know if these terms are agreeable and the name and other pertinent contact information for the licensee."|attributedTo=[https://sourceforge.net/p/blood/mailman/message/4554030/ Infogrames, July 24, 2002]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The project is allowed to use ''Blood'' textures and sounds under fair use without fear of legal repercussions, based on a quitclaim licence from [[Atari]] (then [[:wikipedia:Infogrames|Infogrames]]) granted through the mediation of Joseph "knghtbrd" Carter from the [[:wikipedia:Debian|Debian]] project. This was preceded by an [http://forums.transfusion-game.com/viewtopic.php?f=3&t=2550#p27993 endorsement] by then [[Monolith Productions]] CEO [[Jason Hall]] on February 14, 2001. Some high people in the project had suggested a potential equivalent to ''Transfusion'' for ''[[Blood II: The Chosen]]'' under the free software ''[[:wikipedia:Quake III Arena|Quake III]]'' [[:wikipedia:id tech 3|engine]] (probably [[:wikipedia:ioquake3|ioquake3]]); there are already recreations of some ''Blood II'' BloodBath levels included in ''Transfusion''. The ''Transfusion'' levels and engine are free software under the [[:wikipedia:GNU General Public License|GNU General Public License]] however most of the sounds, graphics and music are proprietary, and are mostly from ''[[Blood]]''. These are owned by Monolith Productions and are used under permission. ''Transfusion'' runs on [[:wikipedia:Microsoft_Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], *[[:wikipedia:BSD|BSD]], and [[:wikipedia:OS X|Mac OS X]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The project is allowed to use ''Blood'' textures and sounds under fair use without fear of legal repercussions, based on a quitclaim licence from [[Atari]] (then [[:wikipedia:Infogrames|Infogrames]]) granted through the mediation of Joseph "knghtbrd" Carter from the [[:wikipedia:Debian|Debian]] project. This was preceded by an [http://forums.transfusion-game.com/viewtopic.php?f=3&t=2550#p27993 endorsement] by then [[Monolith Productions]] CEO [[Jason Hall]] on February 14, 2001. Some high people in the project had suggested a potential equivalent to ''Transfusion'' for ''[[Blood II: The Chosen]]'' under the free software ''[[:wikipedia:Quake III Arena|Quake III]]'' [[:wikipedia:id tech 3|engine]] (probably [[:wikipedia:ioquake3|ioquake3]]); there are already recreations of some ''Blood II'' BloodBath levels included in ''Transfusion''. The ''Transfusion'' levels and engine are free software under the [[:wikipedia:GNU General Public License|GNU General Public License]] however most of the sounds, graphics and music are proprietary, and are mostly from ''[[Blood]]''. These are owned by Monolith Productions and are used under permission. ''Transfusion'' runs on [[:wikipedia:Microsoft_Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], *[[:wikipedia:BSD|BSD]], and [[:wikipedia:OS X|Mac OS X]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>== History <del class="diffchange diffchange-inline"> </del>==</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{{Transfusion}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Sandbag-qblood.jpg|thumb|left|190px|QBlood Fan Art]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Sandbag-qblood.jpg|thumb|left|190px|QBlood Fan Art]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The ''Transfusion'' project began as <del class="diffchange diffchange-inline">the </del>''qBlood'' or ''QBlood'' <del class="diffchange diffchange-inline">project </del>in [[2001|March 2001]] shortly after the end of the ''[[Blood Source Campaign|Blood Source Campaign]]''. It started out as <del class="diffchange diffchange-inline">a project </del>to make a [[BloodBath]] modification for ''[[:wikipedia:Quake (video game)|Quake]]'' deathmatch. In [[2003|January 2003]] they decided to make a single player version called "Transfusion II: [[Caleb]]'s Awaking" which would be powered by the free software ''[[:wikipedia:Quake II|Quake II]]'' [[:wikipedia:id tech 2|engine]]. However they later decided to add single player functions to the original ''Transfusion'' as that would easier then starting from scratch in the ''Quake II'' engine (''Transfusion'' later switched to the [[DarkPlaces]] engine fork of ''Quake''). ''Transfusion'' also once appeared in a gaming magazine in a section discussing mods. Both version 1.0.0 was completed as well as a beta version sporting, most notably, superior models. These versions were [[User:Tchernobog/reviews/transfusion|reviewed]] by the [[Blood Wiki]], [http://freegamer.blogspot.com/2009/11/quality-family-entertainment.html Free Gamer], and [https://linuxgamingnews.org/2009/11/09/i-live-again/ Linux Gaming News] in [[2009]]. Versions were also included on the [https://libregamewiki.org/LinuxCenter_Game_Collection LinuxCenter Games Collection] from 2004 and the [http://tuxmachines.org/node/4706?page=3&order=last_comment_timestamp&sort=desc&quicktabs_bottomtabs=2 MyhaOS 1.2 Gaming Edition] [[:wikipedia:Live CD|live CD]] from 2006. It was rated as the 8th best Linux game indexed by [http://serioustux.narod.ru/action.html Serious Tux].</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The ''Transfusion'' project began as ''qBlood'' or ''QBlood'' in [[2001|March 2001]] shortly after the end of the ''[[Blood Source Campaign|Blood Source Campaign]]''. It started out as <ins class="diffchange diffchange-inline">an effort </ins>to make a [[BloodBath]] modification for ''[[:wikipedia:Quake (video game)|Quake]]'' deathmatch. In [[2003|January 2003]] they decided to make a single player version called "Transfusion II: [[Caleb]]'s Awaking" which would be powered by the free software ''[[:wikipedia:Quake II|Quake II]]'' [[:wikipedia:id tech 2|engine]]. However they later decided to add single player functions to the original ''Transfusion'' as that would easier then starting from scratch in the ''Quake II'' engine (''Transfusion'' later switched to the [[DarkPlaces]] engine fork of ''Quake''). ''Transfusion'' also once appeared in a gaming magazine in a section discussing mods. Both version 1.0.0 was completed as well as a beta version sporting, most notably, superior models. These versions were [[User:Tchernobog/reviews/transfusion|reviewed]] by the [[Blood Wiki]], [http://freegamer.blogspot.com/2009/11/quality-family-entertainment.html Free Gamer], and [https://linuxgamingnews.org/2009/11/09/i-live-again/ Linux Gaming News] in [[2009]]. Versions were also included on the [https://libregamewiki.org/LinuxCenter_Game_Collection LinuxCenter Games Collection] from 2004 and the [http://tuxmachines.org/node/4706?page=3&order=last_comment_timestamp&sort=desc&quicktabs_bottomtabs=2 MyhaOS 1.2 Gaming Edition] [[:wikipedia:Live CD|live CD]] from 2006. It was rated as the 8th best Linux game indexed by [http://serioustux.narod.ru/action.html Serious Tux].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Single-Player-Transfusion.png|thumb|right|200px|Transfusion single-player]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Single-Player-Transfusion.png|thumb|right|200px|Transfusion single-player]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The main goal was the completion of the single player mode - with such daunting tasks as coding in enemies, duplicating all of the levels, and adding in all the game's minor touches. The project went into a slump between [[2005]] and [[2007]], mostly due to departing staff. At one point in 2005, a <del class="diffchange diffchange-inline">project </del>member even [https://web.archive.org/web/20120625124818/http://happypenguin.org/forums/viewtopic.php?t=1843 attempted to solicit help] from the [https://libregamewiki.org/Linux_Game_Tome Linux Game Tome] "[https://libregamewiki.org/Game_of_the_Month Game of the Month]" team to acquire more contributors. In [[2009]], it began to heat up again and in [[2010|March 2010]] [http://forums.transfusion-game.com/viewtopic.php?t=198 discussion ensued] over <del class="diffchange diffchange-inline">possible </del>making ''Transfusion'' more friendly a platform for modding, and allowing material not identical to ''Blood'' itself into the <del class="diffchange diffchange-inline">project </del>under certain conditions, as an <del class="diffchange diffchange-inline">attempt </del>to add new life. This was followed in April 2010 with [http://forums.transfusion-game.com/viewtopic.php?t=2016 discussions] on how to get the project developed again.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The main goal was the completion of the single player mode - with such daunting tasks as coding in enemies, duplicating all of the levels, and adding in all the game's minor touches. The project went into a slump between [[2005]] and [[2007]], mostly due to departing staff. At one point in 2005, a <ins class="diffchange diffchange-inline">team </ins>member even [https://web.archive.org/web/20120625124818/http://happypenguin.org/forums/viewtopic.php?t=1843 attempted to solicit help] from the [https://libregamewiki.org/Linux_Game_Tome Linux Game Tome] "[https://libregamewiki.org/Game_of_the_Month Game of the Month]" team to acquire more contributors. In [[2009]], it began to heat up again and in [[2010|March 2010]] [http://forums.transfusion-game.com/viewtopic.php?t=198 discussion ensued] over <ins class="diffchange diffchange-inline">possibly </ins>making ''Transfusion'' more friendly a platform for modding, and allowing material not identical to ''Blood'' itself into the <ins class="diffchange diffchange-inline">game </ins>under certain conditions, as an <ins class="diffchange diffchange-inline">bid </ins>to add new life. This was followed in April 2010 with [http://forums.transfusion-game.com/viewtopic.php?t=2016 discussions] on how to get the project developed again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The project </del>experienced some active development in 2010, with new contributors such as Liberation working on models and code. The main emphasis at that moment seemed to be the creation of a short singe-player demo to begin with, and maybe an infusion of ''[[:wikipedia:Nexuiz|Nexuiz]]'' code to improve the multiplayer gameplay. There has been some controversy over any single player plans, with <del class="diffchange diffchange-inline">project </del>members citing the need for a stronger core game engine before working on it and the replacment of ''Quake''-like gameplay and physics with aspects more closely resembling ''Blood''. There were also plans for a monthly <del class="diffchange diffchange-inline">project </del>[[:wikipedia:Internet Relay Chat|IRC]] chat. However, on December 3, 2010 long-time <del class="diffchange diffchange-inline">project </del>veteran [[Christopher Steele]] (aka DustyStyx) decided to leave the project, and fearing that he was the only one who had still had an interest in working on it, took down the Transfusion website. The website was later restored by [[William Weilep]], who also took the downtime as an opportunity to upgrade the forum.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">''Transfusion'' </ins>experienced some active development in 2010, with new contributors such as Liberation working on models and code. The main emphasis at that moment seemed to be the creation of a short singe-player demo to begin with, and maybe an infusion of ''[[:wikipedia:Nexuiz|Nexuiz]]'' code to improve the multiplayer gameplay. There has been some controversy over any single player plans, with <ins class="diffchange diffchange-inline">team </ins>members citing the need for a stronger core game engine before working on it and the replacment of ''Quake''-like gameplay and physics with aspects more closely resembling ''Blood''. There were also plans for a monthly [[:wikipedia:Internet Relay Chat|IRC]] chat. However, on December 3, 2010 long-time veteran [[Christopher Steele]] (aka DustyStyx) decided to leave the project, and fearing that he was the only one who had still had an interest in working on it, took down the Transfusion website. The website was later restored by [[William Weilep]], who also took the downtime as an opportunity to upgrade the forum.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the game has been able to be loaded in more recent builds of DarkPlaces, issue are present such as camera shake and other graphical problems. The old Linux binary for 1.05 beta 2 also suffers from obsolete sound paths, though this can be avoided by using the Windows release through [[:wikipedia:Wine (software)|Wine]]. Alongside ''[[Blood II]]'', the game has been played as part of the semi-annual [[Halloween BloodBath]]s. Other options for bot play include ''[[Q3 Bloodbath]]'' as well as ''[[ZBloody Hell]]'' or [[Doom#Projects|similar projects]] using [https://zdoom.org/wiki/Bots ZCajun] and others; player versus player meanwhile is supported by most [[source port]]s and ''[[Fresh Supply]]''. The aforementioned ''[[ZBlood]]'' family as well as ''[[BloodCM]]'' also feature [[recreation]]s of the ''[[Blood]]'' single player to varying degrees of accuracy; no true 3D attempt has currently surpassed ''Transfusion'' in playability given the challenge of recreating the assets as models.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the game has been able to be loaded in more recent builds of DarkPlaces, issue are present such as camera shake and other graphical problems. The old Linux binary for 1.05 beta 2 also suffers from obsolete sound paths, though this can be avoided by using the Windows release through [[:wikipedia:Wine (software)|Wine]]. Alongside ''[[Blood II]]'', the game has been played as part of the semi-annual [[Halloween BloodBath]]s. Other options for bot play include ''[[Q3 Bloodbath]]'' as well as ''[[ZBloody Hell]]'' or [[Doom#Projects|similar projects]] using [https://zdoom.org/wiki/Bots ZCajun] and others; player versus player meanwhile is supported by most [[source port]]s and ''[[Fresh Supply]]''. The aforementioned ''[[ZBlood]]'' family as well as ''[[BloodCM]]'' also feature [[recreation]]s of the ''[[Blood]]'' single player to varying degrees of accuracy; no true 3D attempt has currently surpassed ''Transfusion'' in playability<ins class="diffchange diffchange-inline">, with drafts made using [[:wikipedia:Unity (game engine)|Unity]] and [[:wikipedia:Unreal Engine|Unreal Engine 4]], </ins>given the challenge of recreating the assets as models.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Gallery ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Gallery ===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l115" >Line 115:</td>
<td colspan="2" class="diff-lineno">Line 112:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[List of Source Ports and Recreations]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[List of Source Ports and Recreations]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>== External Links <del class="diffchange diffchange-inline"> </del>==</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{#ev:youtube|_JMl8zXiMa8|320|right|''Transfusion'' video on YouTube|frame}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{#ev:youtube|KOkeF4qKzH4|320|right|"Transfusion 1.05 Beta 2: An Overview" (WhamNinjaMolehill) - YouTube|frame}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.transfusion-game.com/ Transfusion Website] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.transfusion-game.com/ Transfusion Website] </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://forums.transfusion-game.com/ Transfusion Community Forum] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://forums.transfusion-game.com/ Transfusion Community Forum] </div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53134:rev-53273 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_TC&diff=53267&oldid=49863Blood TC2024-03-24T18:46:52Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:46, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
<td colspan="2" class="diff-lineno">Line 27:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The WAD is highly modified through use of [[:wikipedia:DeHackEd|DeHackEd]] programming, which involves patching the main executable into a DEH file, something which makes ''Blood TC'' require the use of a [[wikipedia:List of Doom source ports#Boom and derivatives|Boom style]] [[wikipedia:source port|source port]] or similar. As the game uses the ''Doom'' engine, ''Blood TC'' can run on [[:wikipedia:Microsoft Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], [[:wikipedia:Berkley Software Distribution|*BSD]], [[:wikipedia:Solaris|Solaris]], [[:wikipedia:FreeDOS|FreeDOS]], [[:wikipedia:ReactOS|ReactOS]], [[:wikipedia:OS X|Mac OS X]] and other platforms.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The WAD is highly modified through use of [[:wikipedia:DeHackEd|DeHackEd]] programming, which involves patching the main executable into a DEH file, something which makes ''Blood TC'' require the use of a [[wikipedia:List of Doom source ports#Boom and derivatives|Boom style]] [[wikipedia:source port|source port]] or similar. As the game uses the ''Doom'' engine, ''Blood TC'' can run on [[:wikipedia:Microsoft Windows|Microsoft Windows]], [[:wikipedia:Linux|GNU/Linux]], [[:wikipedia:Berkley Software Distribution|*BSD]], [[:wikipedia:Solaris|Solaris]], [[:wikipedia:FreeDOS|FreeDOS]], [[:wikipedia:ReactOS|ReactOS]], [[:wikipedia:OS X|Mac OS X]] and other platforms.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The game can be ran without the ''Doom II'' [https://doomwiki.org/wiki/IWAD IWAD] through the use of ''[[wikipedia:Freedoom|Freedoom]]''. The ''Doom'' engine is [[:wikipedia:free software|free software]] under version 2 of the [[:wikipedia:GNU General Public License|GNU General Public License]] while the sounds, graphics, and music used in ''Blood TC'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], [[:wikipedia:Raven Software|Raven Software]] and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The game can be ran without the ''Doom II'' [https://doomwiki.org/wiki/IWAD IWAD] through the use of ''[[wikipedia:Freedoom|Freedoom<ins class="diffchange diffchange-inline">: Phase Two</ins>]]''. The ''Doom'' engine is [[:wikipedia:free software|free software]] under version 2 of the [[:wikipedia:GNU General Public License|GNU General Public License]] while the sounds, graphics, and music used in ''Blood TC'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], [[:wikipedia:Raven Software|Raven Software]] and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-49863:rev-53267 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=ZBlood&diff=53266&oldid=52807ZBlood2024-03-24T18:46:30Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:46, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25" >Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''ZBlood''''' (sometimes spelt ''Zblood'' or ''zblood'') is a game that runs on the [[ZDoom]] engine as well as [[wikipedia:List of Doom source ports#ZDoom and derivatives|its derivatives]], which is a modified version of the [[:wikipedia:id Software|id Software]] produced ''[[Doom]]'' engine. ''ZBlood'' itself is a modified version of the ''Doom II'' custom [[:wikipedia:Doom WAD|WAD]], ''[[Blood TC]]''. However ''ZBlood'' includes many new levels, weapons, and features, and was worked on for longer. It ceased active development in 2008, but has been succeeded by a [[ZBlood#Project Forks|number of forks]] over the years, most recently and exhaustively with ''[[ZBlood#ZBloody Hell|ZBloody Hell]]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''''ZBlood''''' (sometimes spelt ''Zblood'' or ''zblood'') is a game that runs on the [[ZDoom]] engine as well as [[wikipedia:List of Doom source ports#ZDoom and derivatives|its derivatives]], which is a modified version of the [[:wikipedia:id Software|id Software]] produced ''[[Doom]]'' engine. ''ZBlood'' itself is a modified version of the ''Doom II'' custom [[:wikipedia:Doom WAD|WAD]], ''[[Blood TC]]''. However ''ZBlood'' includes many new levels, weapons, and features, and was worked on for longer. It ceased active development in 2008, but has been succeeded by a [[ZBlood#Project Forks|number of forks]] over the years, most recently and exhaustively with ''[[ZBlood#ZBloody Hell|ZBloody Hell]]''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the game can be ran without ''Doom II'' through the use of the ''[[wikipedia:Freedoom|Freedoom]]'' [https://doomwiki.org/wiki/IWAD IWAD], it cannot play the ''ZBlood'' levels. The ZDoom engine is released principally under the [https://doomwiki.org/wiki/Doom_Source_License Doom Source License], while the sounds, graphics, and music used in ''ZBlood'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. The modern [https://doomwiki.org/wiki/GZDoom GZDoom] engine has been rewritten so as to fall under the terms of the [[:wikipedia:GNU General Public License|GNU General Public License]] version 3.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the game can be ran without ''Doom II'' through the use of the ''[[wikipedia:Freedoom|Freedoom<ins class="diffchange diffchange-inline">: Phase Two</ins>]]'' [https://doomwiki.org/wiki/IWAD IWAD], it cannot play the ''ZBlood'' levels. The ZDoom engine is released principally under the [https://doomwiki.org/wiki/Doom_Source_License Doom Source License], while the sounds, graphics, and music used in ''ZBlood'' are [[:wikipedia:proprietary software|proprietary]] and are owned by [[Monolith Productions]], [[:wikipedia:id Software|id Software]], and others. These are used under the terms of [[:wikipedia:fair use|fair use]] for non-commercial purposes. The modern [https://doomwiki.org/wiki/GZDoom GZDoom] engine has been rewritten so as to fall under the terms of the [[:wikipedia:GNU General Public License|GNU General Public License]] version 3.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Loading ==</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52807:rev-53266 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=NBlood&diff=53257&oldid=52859NBlood2024-03-24T18:33:13Z<p><span dir="auto"><span class="autocomment">External Links: </span> https://github.com/clipmove/NotBlood</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:33, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l19" >Line 19:</td>
<td colspan="2" class="diff-lineno">Line 19:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Forks ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork adds new gameplay elements as well as custom difficulty setting seen in BloodGDX and Fresh Supply called [https://github.com/clipmove/NotBlood NotBlood]. A forked version of the port is also included in the [[Raze]] project.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Thanks to it being open source, NBlood has received multiple forks, including [https://gbatemp.net/threads/nxblood-nblood-on-the-nintendo-switch.534587/ ports] to the [[:wikipedia:Nintendo Switch|Nintendo Switch]] as [https://github.com/aagallag/NXBlood NXBlood], [http://eab.abime.net/showthread.php?t=108291 as well as] to the [[:wikipedia:Amiga|Amiga]] as [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga] and the Playstation Vita as [https://github.com/Rinnegatamante/jfblood-vita JFBlood-Vita]. Another fork <ins class="diffchange diffchange-inline">which </ins>adds new gameplay elements as well as <ins class="diffchange diffchange-inline">the </ins>custom difficulty setting seen in BloodGDX and Fresh Supply <ins class="diffchange diffchange-inline">is </ins>called [https://github.com/clipmove/NotBlood NotBlood<ins class="diffchange diffchange-inline">], as well as first-party versions for [[MacOS]] and [[Linux]</ins>]. A forked version of the port is also included in the [[Raze]] project.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== External Links ==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
<td colspan="2" class="diff-lineno">Line 27:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://nukeykt.retrohost.net/ NBlood Homepage]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://nukeykt.retrohost.net/ NBlood Homepage]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/nukeykt/NBlood NBlood GitHub]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/nukeykt/NBlood NBlood GitHub]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [https://github.com/clipmove/NotBlood NotBlood GitHub]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga GitHub]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NBlood-Amiga GitHub]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NXBlood GitHub]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://github.com/BSzili/NBlood-Amiga NXBlood GitHub]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52859:rev-53257 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood&diff=53247&oldid=52961Blood2024-03-24T18:20:31Z<p><span dir="auto"><span class="autocomment">Episode 1: The Way of All Flesh</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:20, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l166" >Line 166:</td>
<td colspan="2" class="diff-lineno">Line 166:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: [[The Way <del class="diffchange diffchange-inline">of </del>All Flesh]] ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: [[The Way <ins class="diffchange diffchange-inline">Of </ins>All Flesh]] ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l173" >Line 173:</td>
<td colspan="2" class="diff-lineno">Line 173:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{EvenDeathMayDie}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{EvenDeathMayDie}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 3: [[<del class="diffchange diffchange-inline">A </del>Farewell <del class="diffchange diffchange-inline">to </del>Arms]] ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 3: [[Farewell <ins class="diffchange diffchange-inline">To </ins>Arms]] ====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del class="diffchange diffchange-inline">AFarewellToArms</del>}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">FarewellToArms</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 4: [[Dead Reckoning]] ====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 4: [[Dead Reckoning]] ====</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52961:rev-53247 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Caleb&diff=53186&oldid=53182Caleb2024-03-24T16:57:44Z<p><span dir="auto"><span class="autocomment">Development: </span> http://web.archive.org/web/20040522223836/http://blood.lith.com/whatsnew/011397.asp</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:57, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l85" >Line 85:</td>
<td colspan="2" class="diff-lineno">Line 85:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The late addition of Caleb lead some previews to ponder over what role the protagonist would play in the game:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The late addition of Caleb lead some previews to ponder over what role the protagonist would play in the game:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood is your archetypal Halloween mystery ... however it’s more than a cheap five cent horror spook ride you’d find at the local <del class="diffchange diffchange-inline">travelling </del>carnival, as the designers are taking time to develop a main character that looks like Zorro on roids... Current plans are to implement a voice for the main character, a la Duke Nukem, but we reserve judgement on this feature until we see the completed package. Suffice to say, the developers have their work cut out for them in differentiating this character from the cult favorite Duke Nukem."|attributedTo="[http://wayback.archive.org/web/19970702062347/http://www.gameslice.com/preview/blood.html GameSlice Blood preview]"}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood is your archetypal Halloween mystery ... however it’s more than a cheap five cent horror spook ride you’d find at the local <ins class="diffchange diffchange-inline">traveling </ins>carnival, as the designers are taking time to develop a main character that looks like Zorro on roids... Current plans are to implement a voice for the main character, a la Duke Nukem, but we reserve judgement on this feature until we see the completed package. Suffice to say, the developers have their work cut out for them in differentiating this character from the cult favorite Duke Nukem."|attributedTo="[http://wayback.archive.org/web/19970702062347/http://www.gameslice.com/preview/blood.html GameSlice Blood preview]"}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>It is not known when exactly [[Stephan Weyte]] became involved with the project, but he has revealed in e-mail responses facts about the character's development occurring during the game's brief (and presumably late on; the January 1997 development updates mention the writing of voice-over scripts) recording sessions:</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>It is not known when exactly [[Stephan Weyte]] became involved with the project, but he has revealed in e-mail responses facts about the character's development occurring during the game's brief (and presumably late on; the January 1997 <ins class="diffchange diffchange-inline">[http://web.archive.org/web/20040522223836/http://blood.lith.com/whatsnew/011397.asp </ins>development<ins class="diffchange diffchange-inline">] [http://web.archive.org/web/20040522223836/http://blood.lith.com/whatsnew/011397.asp </ins>updates<ins class="diffchange diffchange-inline">] </ins>mention the writing of voice-over scripts) recording sessions:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Oh, such a talent! Don't know how much you know about recording these games but even though they're are around for a long time, the recording sessions are done very quickly, time is money and all that. It was my idea, moi; however, to sing and come up with the apropos songs; that's what made Caleb the different, sardonic and loveable character that he is! The computer nerds and designers who do the games ain't theater or film script writers; if allowed, it's the actors who flesh out what is typically a stereotypical and boring (to me) character."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=49976#p49976 Stephan Weyte]}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Oh, such a talent! Don't know how much you know about recording these games but even though they're are around for a long time, the recording sessions are done very quickly, time is money and all that. It was my idea, moi; however, to sing and come up with the apropos songs; that's what made Caleb the different, sardonic and loveable character that he is! The computer nerds and designers who do the games ain't theater or film script writers; if allowed, it's the actors who flesh out what is typically a stereotypical and boring (to me) character."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=49976#p49976 Stephan Weyte]}}</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53182:rev-53186 -->
</table>2604:3D09:8C77:A500:0:0:0:4F45https://www.blood-wiki.org/index.php?title=Caleb&diff=53182&oldid=52646Caleb2024-03-23T06:19:03Z<p><span dir="auto"><span class="autocomment">Development: </span> http://web.archive.org/web/19970205071714/http://www.gamecenter.com/Features/Peeks/Blood/questionsa.html</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:19, 23 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(3 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l77" >Line 77:</td>
<td colspan="2" class="diff-lineno">Line 77:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Michael.png|frame|right|Michael]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Michael.png|frame|right|Michael]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="We all got tired of the the player-as-cultist character, so Kevin is working on a new player character model. Those of you who intend to download the shareware version when it's released will just have to bite the bullet because this will probably add another half meg to the download size. The new character really rocks, so once the model is done and digitized we will post some pix just like we did for the [[Innocent]]s."|attributedTo=''[http://web.<del class="diffchange diffchange-inline">bloodline</del>.<del class="diffchange diffchange-inline">eu</del>/<del class="diffchange diffchange-inline">blood_official</del>/<del class="diffchange diffchange-inline">data</del>/weeklyupdate.<del class="diffchange diffchange-inline">htm </del>Weekly Blood Development Update], [http://web.<del class="diffchange diffchange-inline">bloodline</del>.<del class="diffchange diffchange-inline">eu</del>/<del class="diffchange diffchange-inline">blood_official</del>/<del class="diffchange diffchange-inline">data</del>/<del class="diffchange diffchange-inline">101496</del>.<del class="diffchange diffchange-inline">htm </del>October 14, 1996]''}} </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="We all got tired of the the player-as-cultist character, so Kevin is working on a new player character model. Those of you who intend to download the shareware version when it's released will just have to bite the bullet because this will probably add another half meg to the download size. The new character really rocks, so once the model is done and digitized we will post some pix just like we did for the [[Innocent]]s."|attributedTo=''[http://web.<ins class="diffchange diffchange-inline">archive</ins>.<ins class="diffchange diffchange-inline">org</ins>/<ins class="diffchange diffchange-inline">web/20081120145432/http://blood.lith.com</ins>/<ins class="diffchange diffchange-inline">whatsnew</ins>/weeklyupdate.<ins class="diffchange diffchange-inline">asp </ins>Weekly Blood Development Update], [http://web.<ins class="diffchange diffchange-inline">archive</ins>.<ins class="diffchange diffchange-inline">org/web</ins>/<ins class="diffchange diffchange-inline">20040515000807/http://blood.lith.com</ins>/<ins class="diffchange diffchange-inline">whatsnew</ins>/<ins class="diffchange diffchange-inline">octnews</ins>.<ins class="diffchange diffchange-inline">asp </ins>October 14, 1996]''}} </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''See Also: [[Development of Blood]]''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''See Also: [[Development of Blood]]''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l97" >Line 97:</td>
<td colspan="2" class="diff-lineno">Line 97:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Nick Newhard]] described Weyte's development of Caleb's mannerisms in terms of the humourous atmosphere of the game's development.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Nick Newhard]] described Weyte's development of Caleb's mannerisms in terms of the humourous atmosphere of the game's development.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The dark humour even infected Stephen, as we didn't discover Caleb's love of show tunes until he started warming up during our recording session!"|attributedTo=[[Nick Newhard]], [http://www.bloodline.eu/news-47 2014]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The dark humour even infected Stephen, as we didn't discover Caleb's love of show tunes until he started warming up during our recording session!"|attributedTo=[[Nick Newhard]], [<ins class="diffchange diffchange-inline">https://web.archive.org/web/20170215000000*/</ins>http://www.bloodline.eu/news-47 2014]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The staff at [[Monolith Productions]] also shared some of their own original intentions for the character on the official ''Blood'' website, explaining how he was always meant to be an [[:wikipedia:Anti-hero|anti-hero]] forever tainted by terrible evil:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The staff at [[Monolith Productions]] also shared some of their own original intentions for the character on the official ''Blood'' website, explaining how he was always meant to be an [[:wikipedia:Anti-hero|anti-hero]] forever tainted by terrible evil:</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l105" >Line 105:</td>
<td colspan="2" class="diff-lineno">Line 105:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Further, designer [[Nick Newhard]] has explicitly described Caleb as being fundamentally amoral:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Further, designer [[Nick Newhard]] has explicitly described Caleb as being fundamentally amoral:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood's character is not so much evil as he is amoral. He's in it for the power and will destroy anything in his way--including Tchernobog."|attributedTo=[http://web.archive.org/web/19970205071714/http://www.gamecenter.com/Features/Peeks/Blood/questionsa.<del class="diffchange diffchange-inline">htm </del>Nick Newhard]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood's character is not so much evil as he is amoral. He's in it for the power and will destroy anything in his way--including Tchernobog."|attributedTo=[http://web.archive.org/web/19970205071714/http://www.gamecenter.com/Features/Peeks/Blood/questionsa.<ins class="diffchange diffchange-inline">html </ins>Nick Newhard]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>That said, it has also been suggested that the game's original protagonist was more straightly heroic until Kilstrom finished his darker looking visual design.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>That said, it has also been suggested that the game's original protagonist was more straightly heroic until Kilstrom finished his darker looking visual design.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l113" >Line 113:</td>
<td colspan="2" class="diff-lineno">Line 113:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Another oft-debated point is Caleb's hair. In the ''Blood'' [[wikipedia:full motion video|full motion video]] (FMV) cutscenes he appears to be totally bald, but in the ''Blood II'' artwork and similar he is depicted with longer dark hair. Some have suggested that his apparent baldness in the original game is from an act of penance or submission to the Cabal, whereas later he is free to grow his hair as he likes. The original face sprites in the ''Blood Alpha'' show the character with short dark hair. Ultimately, the issue was enlightened upon in this anecdote shared by [[Kevin Kilstrom]]:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Another oft-debated point is Caleb's hair. In the ''Blood'' [[wikipedia:full motion video|full motion video]] (FMV) cutscenes he appears to be totally bald, but in the ''Blood II'' artwork and similar he is depicted with longer dark hair. Some have suggested that his apparent baldness in the original game is from an act of penance or submission to the Cabal, whereas later he is free to grow his hair as he likes. The original face sprites in the ''Blood Alpha'' show the character with short dark hair. Ultimately, the issue was enlightened upon in this anecdote shared by [[Kevin Kilstrom]]:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Well, I'll give you the ultimate answer, and I hope it's not too disappointing. I would love to hear the reasons that people came up with and hear the ideas that they might have. The real reason that Caleb was bald in Blood is because of technical limitations. I always envisioned Caleb as Ash from [[Evil Dead]] so for me, he always had short hair that was hidden under his hat. I didn't put hair on the actual Caleb model because by the time I digitized him and cleaned him up, you couldn't see his hair anyway. And actually, the model's head is painted all black (including most of the face) so that it would always be in shadow no matter what kind of lighting he was in."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?<del class="diffchange diffchange-inline">p</del>=<del class="diffchange diffchange-inline">28167#p28167 </del>Kevin Kilstrom]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Well, I'll give you the ultimate answer, and I hope it's not too disappointing. I would love to hear the reasons that people came up with and hear the ideas that they might have. The real reason that Caleb was bald in Blood is because of technical limitations. I always envisioned Caleb as Ash from [[Evil Dead]] so for me, he always had short hair that was hidden under his hat. I didn't put hair on the actual Caleb model because by the time I digitized him and cleaned him up, you couldn't see his hair anyway. And actually, the model's head is painted all black (including most of the face) so that it would always be in shadow no matter what kind of lighting he was in."|attributedTo=[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612023927/</ins>http://www.the-postmortem.com/forum/viewtopic.php?<ins class="diffchange diffchange-inline">f=2&t=1161&start</ins>=<ins class="diffchange diffchange-inline">30 </ins>Kevin Kilstrom]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some have maintained that his baldness in the opening FMV, the only one where this is clearly discernible, is merely due to the difficulties of animating hair for three dimensional models (though Ophelia has red hair with moving bangs). A similar debate surrounds the apparent appearance of [[Gabriel]] while being abducted by [[Shial]], making some confuse him with [[Ishmael]] (the only bald character in ''Blood II''). The view upon technical limitations is substantiated further in Kilstrom's comment, as well as providing insight regarding the process behind the FMVs:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some have maintained that his baldness in the opening FMV, the only one where this is clearly discernible, is merely due to the difficulties of animating hair for three dimensional models (though Ophelia has red hair with moving bangs). A similar debate surrounds the apparent appearance of [[Gabriel]] while being abducted by [[Shial]], making some confuse him with [[Ishmael]] (the only bald character in ''Blood II''). The view upon technical limitations is substantiated further in Kilstrom's comment, as well as providing insight regarding the process behind the FMVs:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="When it came time to do the cut scenes for the game (which were very low-budget and last minute), the 3D modelers borrowed the stop-motion puppets to use as reference for the 3D models that they were building. When Caleb was made I didn't even think twice to let the modelers know that he is supposed to have hair because I never expected his hat to come off. However, there is that one scene when Caleb is flying end over end backwards and his hat flies off and he's got a completely bald head. I never liked that scene because I never envisioned Caleb as being bald. It never got changed because the 3d guys we had back then weren't the best and it was very difficult to get things changed once they were already animated. You may also have noticed that Caleb doesn't have any ears either. So there you have it, the unfortunate real reason that Caleb ended up being bald!"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?<del class="diffchange diffchange-inline">p</del>=<del class="diffchange diffchange-inline">28167#p28167 </del>Kevin Kilstrom]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="When it came time to do the cut scenes for the game (which were very low-budget and last minute), the 3D modelers borrowed the stop-motion puppets to use as reference for the 3D models that they were building. When Caleb was made I didn't even think twice to let the modelers know that he is supposed to have hair because I never expected his hat to come off. However, there is that one scene when Caleb is flying end over end backwards and his hat flies off and he's got a completely bald head. I never liked that scene because I never envisioned Caleb as being bald. It never got changed because the 3d guys we had back then weren't the best and it was very difficult to get things changed once they were already animated. You may also have noticed that Caleb doesn't have any ears either. So there you have it, the unfortunate real reason that Caleb ended up being bald!"|attributedTo=[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612023927/</ins>http://www.the-postmortem.com/forum/viewtopic.php?<ins class="diffchange diffchange-inline">f=2&t=1161&start</ins>=<ins class="diffchange diffchange-inline">30 </ins>Kevin Kilstrom]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Caleb-concept-art.jpg|thumb|right|175px|Caleb concept art for ''Blood II'' created by [[Eric Kohler]]]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Caleb-concept-art.jpg|thumb|right|175px|Caleb concept art for ''Blood II'' created by [[Eric Kohler]]]]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52646:rev-53182 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Cabal&diff=53159&oldid=49990Cabal2024-03-23T04:13:28Z<p><span dir="auto"><span class="autocomment">Institutions</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:13, 23 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l35" >Line 35:</td>
<td colspan="2" class="diff-lineno">Line 35:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:E4M2 - Breeding Grounds.png|thumb|right|200px|Breeding Grounds]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:E4M2 - Breeding Grounds.png|thumb|right|200px|Breeding Grounds]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The scientific prowess of the Cabal appears most prominently in [[<del class="diffchange diffchange-inline">Blood#Episode 4: </del>Dead Reckoning|Episode 4: Dead Reckoning]], with "[[E4M1: Butchery Loves Company]]" resembling a mountainside laboratory and "[[E4M2: Breeding Grounds]]" showing what appears to be the selective breeding of the [[Gill Beast]]s (or at least animal testing, ala "[[C3L7: Research and Development]]"). The Cabal's array of modern weaponry, such as [[Tommy Gun]]s all the way up to the futuristic [[Tesla Cannon]] (and possibly, depending on interpretation of "[[E3M2: The Siege]]", its own air force), also show a keen technological awareness. Ultimately by ''[[Blood II: The Chosen]]'' the proportions are now flipped, with the majority of [[CabalCo]] areas encountered being either technological or scientific in nature, with only the [[C3L3: Temple of Poon|temple]] used by [[Gideon]] and perhaps also the [[C1L11: The Cathedral|cathedral]] (as well as the [[Zealot#Blood II|Zealot]]s that frequent it) retaining a classically occult feel (tied with the two scientific levels seen in ''Blood''). The contrast between ancient dark magic and modern industrial technology can thus be seen as [[Development of Blood#Themes|a theme]] at the heart of [[Development of Blood II#Themes|the series]], wherein both entries contrast and compliment the other. Both retain the Cabal's influence over wider society however, and feature many civilian areas as expressed above - though by the time of ''Blood II'' it is directly known that CabalCo owns most of the installations encountered.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The scientific prowess of the Cabal appears most prominently in [[Dead Reckoning|Episode 4: Dead Reckoning]], with "[[E4M1: Butchery Loves Company]]" resembling a mountainside laboratory and "[[E4M2: Breeding Grounds]]" showing what appears to be the selective breeding of the [[Gill Beast]]s (or at least animal testing, ala "[[C3L7: Research and Development]]"). The Cabal's array of modern weaponry, such as [[Tommy Gun]]s all the way up to the futuristic [[Tesla Cannon]] (and possibly, depending on interpretation of "[[E3M2: The Siege]]", its own air force), also show a keen technological awareness. Ultimately by ''[[Blood II: The Chosen]]'' the proportions are now flipped, with the majority of [[CabalCo]] areas encountered being either technological or scientific in nature, with only the [[C3L3: Temple of Poon|temple]] used by [[Gideon]] and perhaps also the [[C1L11: The Cathedral|cathedral]] (as well as the [[Zealot#Blood II|Zealot]]s that frequent it) retaining a classically occult feel (tied with the two scientific levels seen in ''Blood''). The contrast between ancient dark magic and modern industrial technology can thus be seen as [[Development of Blood#Themes|a theme]] at the heart of [[Development of Blood II#Themes|the series]], wherein both entries contrast and compliment the other. Both retain the Cabal's influence over wider society however, and feature many civilian areas as expressed above - though by the time of ''Blood II'' it is directly known that CabalCo owns most of the installations encountered.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:E1M2 - Wrong Side of the Tracks.png|thumb|left|200px|Rail transport loaded with corpses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:E1M2 - Wrong Side of the Tracks.png|thumb|left|200px|Rail transport loaded with corpses]]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-49990:rev-53159 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=The_Nightmare_Levels&diff=53150&oldid=53091The Nightmare Levels2024-03-23T03:41:34Z<p><span dir="auto"><span class="autocomment">External Links: </span> *[https://web.archive.org/web/20160611210204/http://www.the-postmortem.com/forum/viewtopic.php?f=3&t=282 Thread] - <a href="/index.php?title=The_Postmortem" title="The Postmortem">The Postmortem</a></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:41, 23 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l123" >Line 123:</td>
<td colspan="2" class="diff-lineno">Line 123:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.bloodgame.ru/deepcoldgrave/game/articles/article04-nightmare.php Nightmare Levels Overview] - [[Russian Blood Community]] (Russian)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://www.bloodgame.ru/deepcoldgrave/game/articles/article04-nightmare.php Nightmare Levels Overview] - [[Russian Blood Community]] (Russian)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://en.wikipedia.org/wiki/Blood_II:_The_Chosen#The_Nightmare_Levels The Nightmare Levels on Wikipedia]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://en.wikipedia.org/wiki/Blood_II:_The_Chosen#The_Nightmare_Levels The Nightmare Levels on Wikipedia]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*[https://web.archive.org/web/20160611210204/http://www.the-postmortem.com/forum/viewtopic.php?f=3&t=282 Thread] - [[The Postmortem]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><center>[[Blood II: The Chosen|<< Blood II: The Chosen]] | [[Future of Blood|None >>]]<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><center>[[Blood II: The Chosen|<< Blood II: The Chosen]] | [[Future of Blood|None >>]]<br></div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53091:rev-53150 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Transfusion&diff=53134&oldid=52781Transfusion2024-03-23T02:47:15Z<p><span dir="auto"><span class="autocomment">History</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:47, 23 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l32" >Line 32:</td>
<td colspan="2" class="diff-lineno">Line 32:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== History ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Transfusion}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Sandbag-qblood.jpg|thumb|left|190px|QBlood Fan Art]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Sandbag-qblood.jpg|thumb|left|190px|QBlood Fan Art]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Transfusion is our initial project, using the Quake 1 engine. Originally called just 'qBlood', it has been renamed to 'BloodBath' when we decided to switch to the Quake 2 engine in December 2001 and to make our Quake 1 game multiplayer-only. The game name has changed a second time to 'Transfusion' after we talked with Infogrames (now Atari) about the Blood trademark and copyrights... Transfusion II: Caleb's Awakening should have been our next project. Its development started in January 2003, after Transfusion first official release, but was quickly frozen (mainly because of a lack of coders). It has eventually been abandoned. Unlike Transfusion, Caleb's Awakening was based on the Quake 2 engine. The main goal was to remake the single player part of Blood, although support for the same multiplayer modes than those available in Transfusion was also planned. The team finally decided to bring the necessary changes to Transfusion for the single player support instead of restarting a complete development with another engine."|attributedTo=Transfusion website}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The ''Transfusion'' project began as the ''qBlood'' or ''QBlood'' project in [[2001|March 2001]] shortly after the end of the ''[[Blood Source Campaign|Blood Source Campaign]]''. It started out as a project to make a [[BloodBath]] modification for ''[[:wikipedia:Quake|Quake]]'' deathmatch. In [[2003|January 2003]] they decided to make a single player version called "Transfusion II: [[Caleb]]'s Awaking" which would be powered by the free software ''[[:wikipedia:Quake II|Quake II]]'' [[:wikipedia:id tech 2|engine]]. However they later decided to add single player functions to the original ''Transfusion'' as that would easier then starting from scratch in the ''Quake II'' engine (''Transfusion'' later switched to the [[DarkPlaces]] engine fork of ''Quake''). ''Transfusion'' also once appeared in a gaming magazine in a section discussing mods. Both version 1.0.0 was completed as well as a beta version sporting, most notably, superior models. These versions were [[User:Tchernobog/reviews/transfusion|reviewed]] by the [[Blood Wiki]], [http://freegamer.blogspot.com/2009/11/quality-family-entertainment.html Free Gamer], and [https://linuxgamingnews.org/2009/11/09/i-live-again/ Linux Gaming News] in [[2009]]. Versions were also included on the [https://libregamewiki.org/LinuxCenter_Game_Collection LinuxCenter Games Collection] from 2004 and the [http://tuxmachines.org/node/4706?page=3&order=last_comment_timestamp&sort=desc&quicktabs_bottomtabs=2 MyhaOS 1.2 Gaming Edition] [[:wikipedia:Live CD|live CD]] from 2006. It was rated as the 8th best Linux game indexed by [http://serioustux.narod.ru/action.html Serious Tux].</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The ''Transfusion'' project began as the ''qBlood'' or ''QBlood'' project in [[2001|March 2001]] shortly after the end of the ''[[Blood Source Campaign|Blood Source Campaign]]''. It started out as a project to make a [[BloodBath]] modification for ''[[:wikipedia:Quake <ins class="diffchange diffchange-inline">(video game)</ins>|Quake]]'' deathmatch. In [[2003|January 2003]] they decided to make a single player version called "Transfusion II: [[Caleb]]'s Awaking" which would be powered by the free software ''[[:wikipedia:Quake II|Quake II]]'' [[:wikipedia:id tech 2|engine]]. However they later decided to add single player functions to the original ''Transfusion'' as that would easier then starting from scratch in the ''Quake II'' engine (''Transfusion'' later switched to the [[DarkPlaces]] engine fork of ''Quake''). ''Transfusion'' also once appeared in a gaming magazine in a section discussing mods. Both version 1.0.0 was completed as well as a beta version sporting, most notably, superior models. These versions were [[User:Tchernobog/reviews/transfusion|reviewed]] by the [[Blood Wiki]], [http://freegamer.blogspot.com/2009/11/quality-family-entertainment.html Free Gamer], and [https://linuxgamingnews.org/2009/11/09/i-live-again/ Linux Gaming News] in [[2009]]. Versions were also included on the [https://libregamewiki.org/LinuxCenter_Game_Collection LinuxCenter Games Collection] from 2004 and the [http://tuxmachines.org/node/4706?page=3&order=last_comment_timestamp&sort=desc&quicktabs_bottomtabs=2 MyhaOS 1.2 Gaming Edition] [[:wikipedia:Live CD|live CD]] from 2006. It was rated as the 8th best Linux game indexed by [http://serioustux.narod.ru/action.html Serious Tux].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Single-Player-Transfusion.png|thumb|right|200px|Transfusion single-player]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Single-Player-Transfusion.png|thumb|right|200px|Transfusion single-player]]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52781:rev-53134 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=BloodBath&diff=53107&oldid=48135BloodBath2024-03-23T01:21:01Z<p><span dir="auto"><span class="autocomment">Bloodbath Maps in Blood</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:21, 23 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25" >Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Semi-annually since 2013, members of the [[Transfusion#Community|Transfusion Forums]] have held a [[Halloween BloodBath]] within ''[[Blood II: The Chosen]]'' and ''[[Transfusion]]''.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Semi-annually since 2013, members of the [[Transfusion#Community|Transfusion Forums]] have held a [[Halloween BloodBath]] within ''[[Blood II: The Chosen]]'' and ''[[Transfusion]]''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del class="diffchange diffchange-inline">Bloodbath </del>Maps <del class="diffchange diffchange-inline">in </del>Blood==</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==Maps<ins class="diffchange diffchange-inline">==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===</ins>Blood<ins class="diffchange diffchange-inline">=</ins>==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[BB1: The Stronghold|BB1: The Stronghold]] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[BB1: The Stronghold|BB1: The Stronghold]] </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[BB2: Winter Wonderland|BB2: Winter Wonderland]] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[BB2: Winter Wonderland|BB2: Winter Wonderland]] </div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l41" >Line 41:</td>
<td colspan="2" class="diff-lineno">Line 42:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[DM2: Power!|DM2: Power!]] ''([[Plasma Pak]])''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[DM2: Power!|DM2: Power!]] ''([[Plasma Pak]])''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[DM3: Area 15|DM3: Area 15]] ''([[Plasma Pak]])''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[DM3: Area 15|DM3: Area 15]] ''([[Plasma Pak]])''</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">===Blood II===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_AREA15</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_BLOODARENA</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_BLOODKEEP</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_BODIES</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_BRIDGE</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_BROWNSTAR</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_CABANA </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_CHOSENARENA</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_CONDEMNED</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_CRYPT</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_DEATHCANYON</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_DRAIN</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_DUSTBOWL</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_FIELDS</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_JGRAVE</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_MIDGARD</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_POWER</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_ROOFTOP</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_DUNGEON</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_SEWERS</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*BB_TECHNO</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*SOC_KICKTHEHEAD1</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*SOC_KICKTHEHEAD2</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Clans ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Clans ==</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-48135:rev-53107 -->
</table>68.150.8.230https://www.blood-wiki.org/index.php?title=The_Nightmare_Levels&diff=53091&oldid=51276The Nightmare Levels2024-03-22T23:33:01Z<p><span dir="auto"><span class="autocomment">External Links</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:33, 22 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l125" >Line 125:</td>
<td colspan="2" class="diff-lineno">Line 125:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><center>[[Blood II: The Chosen|<< Blood II: The Chosen]] | [[Future of Blood|None >>]]<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><center>[[Blood II: The Chosen|<< Blood II: The Chosen]] | [[Future of Blood|None >>]]<br></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Chapter Four|<< Chapter Four]] <br></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><s>[[Blood II: Revelations|Revelations]]</s>[[Blood II: Revelations|>>]] </center> </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><s>[[Blood II: Revelations|Revelations]]</s>[[Blood II: Revelations|>>]] </center> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Blood II]] [[Category:Windows/MS DOS Games]] [[Category:Reality Beta]] [[Category:Expansion Packs]] [[Category:Blood II Chapters]] [[Category:LithTech]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Blood II]] [[Category:Windows/MS DOS Games]] [[Category:Reality Beta]] [[Category:Expansion Packs]] [[Category:Blood II Chapters]] [[Category:LithTech]]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-51276:rev-53091 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Blood_Alpha&diff=53060&oldid=52999Blood Alpha2024-03-22T13:06:09Z<p><span dir="auto"><span class="autocomment">YouTube</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:06, 22 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l261" >Line 261:</td>
<td colspan="2" class="diff-lineno">Line 261:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><center>[[Doom|None]] | [[Blood|Blood &gt;&gt;]] </center> </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><center>[[Doom|None]] | [[Blood|Blood &gt;&gt;<ins class="diffchange diffchange-inline">]] <br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[The Way of All Flesh|The Way of All Flesh >></ins>]]</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Blood]] [[Category:Blood Alpha]] [[Category:Windows/MS DOS Games]] [[Category:Build]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Blood]] [[Category:Blood Alpha]] [[Category:Windows/MS DOS Games]] [[Category:Build]]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52999:rev-53060 -->
</table>2604:3D09:8C77:A500:BF5A:5D18:931:E83F