https://www.blood-wiki.org/api.php?hidebots=1&hideminor=1&urlversion=1&days=7&limit=50&target=DWE3M4%3A_Bogey_Beach&action=feedrecentchanges&feedformat=atomBlood Wiki - Changes related to "DWE3M4: Bogey Beach" [en]2024-03-29T12:10:01ZRelated changesMediaWiki 1.35.0https://www.blood-wiki.org/index.php?title=Death_Wish&diff=53290&oldid=53172Death Wish2024-03-27T01:40:21Z<p><span dir="auto"><span class="autocomment">Episode 3: War is Hell</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:40, 27 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(2 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l34" >Line 34:</td>
<td colspan="2" class="diff-lineno">Line 34:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Story ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Tchernobog-Resurrection-Death-Wish.png|thumb|right|200px|Tchernobog's human form is reborn; from the opening cutscene]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Tchernobog-Resurrection-Death-Wish.png|thumb|right|200px|Tchernobog's human form is reborn; from the opening cutscene]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>''Death Wish'' begins with an introductory <del class="diffchange diffchange-inline">cut-scene </del>depicting a narrated scroll. It explains that while [[Tchernobog]]'s [[Tchernobog#Speculation|divine form]] was sent into <del class="diffchange diffchange-inline">The </del>Void and the power of [[The One That Binds]] was inherited by [[Caleb]] after the god's defeat in [[The Hall of the Epiphany]], the heart of his original human form lay hidden under a Stygian tower waiting for when he would need it again. Utilizing this fail-safe, the 16th incarnation of Tchernobog returns to this world and, no longer hindered by his multi-dimensional responsibilities, is able to acquire new power. <del class="diffchange diffchange-inline">He </del>realizes though that he will only be a shadow of his former self as long as his divine form remains in <del class="diffchange diffchange-inline">The </del>Void, so he seeks to reclaim it again, fully aware that Caleb would immediately sense such a disturbance.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>''Death Wish'' begins with an introductory <ins class="diffchange diffchange-inline">cutscene </ins>depicting a narrated scroll. It explains that while [[Tchernobog]]'s [[Tchernobog#Speculation|divine form]] was sent into <ins class="diffchange diffchange-inline">the Outer </ins>Void and the power of [[The One That Binds]] was inherited by [[Caleb]] after the god's defeat in <ins class="diffchange diffchange-inline">the </ins>[[The Hall of the <ins class="diffchange diffchange-inline">Epiphany|Hall of </ins>Epiphany]], the heart of his original human form lay hidden under a Stygian tower waiting for when he would need it again. Utilizing this fail-safe, the 16th incarnation of Tchernobog returns to this world and, no longer hindered by his multi-dimensional responsibilities, is able to acquire new power. <ins class="diffchange diffchange-inline">Tchernobog </ins>realizes though that he will only be a shadow of his former self as long as his divine form remains in <ins class="diffchange diffchange-inline">the Outer </ins>Void, so he seeks to reclaim it again, fully aware that Caleb would immediately sense such a disturbance.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The time period is never strictly stated, although it <del class="diffchange diffchange-inline">is </del>said to be [[Fan Media Time Line#1928-2028|long after]] the events of ''[[Blood]]''. The presence of computers, space technology, and references to [[CabalCo]] seem to hint that it is set either in the late 20th or early 21st century; as well as the statements of continuing dimensional decay, tying it together with the ''[[Blood II: The Chosen]]'' <del class="diffchange diffchange-inline">story line</del>. Due to the fact that the add-on features no new textures, for the sake of compatibility, some creative choices are used to make the vintage styles work within this theme.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The time period is never strictly stated, although it<ins class="diffchange diffchange-inline">'s </ins>said to be [[Fan Media Time Line#1928-2028|long after]] the events of ''[[Blood]]''. The presence of computers, space technology, and references to [[CabalCo]] seem to hint that it is set either in the late 20th or early 21st century; as well as the statements of continuing dimensional decay, tying it together with the ''[[Blood II: The Chosen]]'' <ins class="diffchange diffchange-inline">storyline</ins>. Due to the fact that the add-on features no new textures, for the sake of compatibility, some creative choices are used to make the vintage styles work within this theme.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Note: the following still needs to be updated for version 1.4 onward''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Note: the following still needs to be updated for version 1.4 onward''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l57" >Line 57:</td>
<td colspan="2" class="diff-lineno">Line 57:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The final showdown with the Devourer of Souls draws near! Travelling up a lonely mountainside where he feels the warping of dimensions growing strong, Caleb begins a race against the clock to reach Tchernobog, who has gathered his most powerful servants to put a halt to Caleb's progress. There is no telling what power Tchernobog will acquire if he achieves his divine form, able to dedicate what was formerly used to bind the dimensions to the purpose of destruction."|attributedTo=Opening cutscene}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The final showdown with the Devourer of Souls draws near! Travelling up a lonely mountainside where he feels the warping of dimensions growing strong, Caleb begins a race against the clock to reach Tchernobog, who has gathered his most powerful servants to put a halt to Caleb's progress. There is no telling what power Tchernobog will acquire if he achieves his divine form, able to dedicate what was formerly used to bind the dimensions to the purpose of destruction."|attributedTo=Opening cutscene}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Starting his hunt, [[Caleb]] begins to ascend up a lonely mountainside, sensing the accelerating decay of the dimensional boundaries as he goes. He knows that if he does not halt [[Tchernobog]] quickly, and so prevent him from reacquiring his divine form, the fate of everything will be in jeopardy. Caleb climbs the peaks into a nearby town, and begins making his way through its various buildings, tormented along the way by the spectre of his long dead lover [[Ophelia Price]] ([[DWE3M1: Whisper Peak]]). Entering into what appears to be a damned alternative version of a bank vault, Caleb finds himself sliding along in a delirium until he finally arrives into what at first appears to be an ordinary looking bedroom ([[DWE3M2: The Room]]), only for it to prove to be an inter-dimensional hub, also engulfing a nearby subway station. Passing through a magic door, Caleb reappears on the mountainside, and climbs through a temple up to its roof ([[DWE3M3: Shadehaven]]), wherein his further ascent is made more convenient through the acquisition of an aerial vehicle. Making a crash landing, Caleb emerges out onto a beach front, and so seeks out his needed keys through seaside attractions and a dimensionally unstable hotel ([[DWE3M4: Bogey Beach]]). Caleb ends up soaring into the night sky, and is once again in another nightmare sequence, revisiting locations from the previous two episodes, albeit dark and hellish ([[DWE3M9: Nightmare]]). Awakening back at the docks, Caleb battles a [[Cerberus]], before taking a boat and sailing off ([[DWE3M10: Morning Gory]]). Sailing away, Caleb has little time to reflect before, predictably, the boat explodes, which proves to be only the first of many explosions, including an air strike ordered by Caleb himself ([[DWE3M5: Duck and Cover]]). Caleb is still not yet out of the heat however, being faced with a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an [[E4M7: In The Flesh|all too familiar flesh temple]] ([[DWE3M6: Inferno]]). Escaping again on a river boat, Caleb visits more old territory, up into the ruins of the [[Hall of the Epiphany]] and faces the [[Beast|Choesn-in-training]] ([[DWE3M7: Last Rites]]). Travelling to a dimensional portal, Caleb finds that he is too late: Tchernobog's divine form has been brought back from the Void. However, this proves to be nothing that a little fire-power can <del class="diffchange diffchange-inline">not </del>fix, as he kills both his reincarnation and then travels into the Void itself to expunge his presence once and for all ([[DWE3M8: Dead End]]). At peace with the world following his victory, Caleb has it in mind to return to the mountains, rebuilding his home and returning to a quiet life. After killing a few more stray [[Cultist#Blood|cultists]] that is...</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Starting his hunt, [[Caleb]] begins to ascend up a lonely mountainside, sensing the accelerating decay of the dimensional boundaries as he goes. He knows that if he does not halt [[Tchernobog]] quickly, and so prevent him from reacquiring his divine form, the fate of everything will be in jeopardy. Caleb climbs the peaks into a nearby town, and begins making his way through its various buildings, tormented along the way by the spectre of his long dead lover [[Ophelia Price]] ([[DWE3M1: Whisper Peak]]). Entering into what appears to be a damned alternative version of a bank vault, Caleb finds himself sliding along in a delirium until he finally arrives into what at first appears to be an ordinary looking bedroom ([[DWE3M2: The Room]]), only for it to prove to be an inter-dimensional hub, also engulfing a nearby subway station. Passing through a magic door, Caleb reappears on the mountainside, and climbs through a temple up to its roof ([[DWE3M3: Shadehaven]]), wherein his further ascent is made more convenient through the acquisition of an aerial vehicle. Making a crash landing, Caleb emerges out onto a beach front, and so seeks out his needed keys through seaside attractions and a dimensionally unstable hotel ([[DWE3M4: Bogey Beach]]). Caleb ends up soaring into the night sky, and is once again in another nightmare sequence, revisiting locations from the previous two episodes, albeit dark and hellish ([[DWE3M9: Nightmare]]). Awakening back at the docks, Caleb battles a [[Cerberus]], before taking a boat and sailing off ([[DWE3M10: Morning Gory]]). Sailing away, Caleb has little time to reflect before, predictably, the boat explodes, which proves to be only the first of many explosions, including an air strike ordered by Caleb himself ([[DWE3M5: Duck and Cover]]). Caleb is still not yet out of the heat however, being faced with a lava soaked complex, guarded finally by a sacrifice-hungry Cerberus no less, before having to crawl through the acidic insides of an [[E4M7: In The Flesh|all too familiar flesh temple]] ([[DWE3M6: Inferno]]). Escaping again on a river boat, Caleb visits more old territory, up into the ruins of the [[Hall of the Epiphany]] and faces the [[Beast|Choesn-in-training]] ([[DWE3M7: Last Rites]]). Travelling to a dimensional portal, Caleb finds that he is too late: Tchernobog's divine form has been brought back from the Void. However, this proves to be nothing that a little fire-power can<ins class="diffchange diffchange-inline">'t </ins>fix, as he kills both his reincarnation and then travels into the Void itself to expunge his presence once and for all ([[DWE3M8: Dead End]]). At peace with the world following his victory, Caleb has it in mind to return to the mountains, rebuilding his home and returning to a quiet life. After killing a few more stray [[Cultist#Blood|cultists]] that is...</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Epilogue: Evil Never Sleeps. Tchernobog was sent howling back The Void, dark spirit and all. Caleb returned to the mountains to rebuild his home and his peaceful life, wondering if an evil as potent as Tchernobog's could ever really be wiped from existence. Should he return somehow, Caleb was ready. Still excited from his fight with Tchernobog, Caleb thought it might be fun to put off rebuilding his home while he tracked down a few of the Cultists he may have neglected in his journey. Guns loaded, Caleb set out into the night with a peace of mind he had not felt for many years."|attributedTo=Closing cutscene}}</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53172:rev-53290 -->
</table>50.219.13.234https://www.blood-wiki.org/index.php?title=Blood&diff=53247&oldid=53246Blood2024-03-24T18:20:31Z<p><span dir="auto"><span class="autocomment">Episode 1: The Way of All Flesh</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:20, 24 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l166" >Line 166:</td>
<td colspan="2" class="diff-lineno">Line 166:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''TCHERNOBOG:''' Consider my power... in a hollow grave. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: [[The Way <del class="diffchange diffchange-inline">of </del>All Flesh]] ====</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==== Episode 1: [[The Way <ins class="diffchange diffchange-inline">Of </ins>All Flesh]] ====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Blood Levels}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TheWayOfAllFlesh}}</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53246:rev-53247 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Caleb&diff=53186&oldid=53182Caleb2024-03-24T16:57:44Z<p><span dir="auto"><span class="autocomment">Development: </span> http://web.archive.org/web/20040522223836/http://blood.lith.com/whatsnew/011397.asp</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:57, 24 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(One intermediate revision by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l85" >Line 85:</td>
<td colspan="2" class="diff-lineno">Line 85:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The late addition of Caleb lead some previews to ponder over what role the protagonist would play in the game:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The late addition of Caleb lead some previews to ponder over what role the protagonist would play in the game:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood is your archetypal Halloween mystery ... however it’s more than a cheap five cent horror spook ride you’d find at the local <del class="diffchange diffchange-inline">travelling </del>carnival, as the designers are taking time to develop a main character that looks like Zorro on roids... Current plans are to implement a voice for the main character, a la Duke Nukem, but we reserve judgement on this feature until we see the completed package. Suffice to say, the developers have their work cut out for them in differentiating this character from the cult favorite Duke Nukem."|attributedTo="[http://wayback.archive.org/web/19970702062347/http://www.gameslice.com/preview/blood.html GameSlice Blood preview]"}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood is your archetypal Halloween mystery ... however it’s more than a cheap five cent horror spook ride you’d find at the local <ins class="diffchange diffchange-inline">traveling </ins>carnival, as the designers are taking time to develop a main character that looks like Zorro on roids... Current plans are to implement a voice for the main character, a la Duke Nukem, but we reserve judgement on this feature until we see the completed package. Suffice to say, the developers have their work cut out for them in differentiating this character from the cult favorite Duke Nukem."|attributedTo="[http://wayback.archive.org/web/19970702062347/http://www.gameslice.com/preview/blood.html GameSlice Blood preview]"}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>It is not known when exactly [[Stephan Weyte]] became involved with the project, but he has revealed in e-mail responses facts about the character's development occurring during the game's brief (and presumably late on; the January 1997 development updates mention the writing of voice-over scripts) recording sessions:</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>It is not known when exactly [[Stephan Weyte]] became involved with the project, but he has revealed in e-mail responses facts about the character's development occurring during the game's brief (and presumably late on; the January 1997 <ins class="diffchange diffchange-inline">[http://web.archive.org/web/20040522223836/http://blood.lith.com/whatsnew/011397.asp </ins>development<ins class="diffchange diffchange-inline">] [http://web.archive.org/web/20040522223836/http://blood.lith.com/whatsnew/011397.asp </ins>updates<ins class="diffchange diffchange-inline">] </ins>mention the writing of voice-over scripts) recording sessions:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Oh, such a talent! Don't know how much you know about recording these games but even though they're are around for a long time, the recording sessions are done very quickly, time is money and all that. It was my idea, moi; however, to sing and come up with the apropos songs; that's what made Caleb the different, sardonic and loveable character that he is! The computer nerds and designers who do the games ain't theater or film script writers; if allowed, it's the actors who flesh out what is typically a stereotypical and boring (to me) character."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=49976#p49976 Stephan Weyte]}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Oh, such a talent! Don't know how much you know about recording these games but even though they're are around for a long time, the recording sessions are done very quickly, time is money and all that. It was my idea, moi; however, to sing and come up with the apropos songs; that's what made Caleb the different, sardonic and loveable character that he is! The computer nerds and designers who do the games ain't theater or film script writers; if allowed, it's the actors who flesh out what is typically a stereotypical and boring (to me) character."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?p=49976#p49976 Stephan Weyte]}}</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53182:rev-53186 -->
</table>2604:3D09:8C77:A500:0:0:0:4F45https://www.blood-wiki.org/index.php?title=Caleb&diff=53182&oldid=52646Caleb2024-03-23T06:19:03Z<p><span dir="auto"><span class="autocomment">Development: </span> http://web.archive.org/web/19970205071714/http://www.gamecenter.com/Features/Peeks/Blood/questionsa.html</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:19, 23 March 2024</td>
</tr><tr><td colspan="4" class="diff-multi" lang="en">(3 intermediate revisions by the same user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l77" >Line 77:</td>
<td colspan="2" class="diff-lineno">Line 77:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Michael.png|frame|right|Michael]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Michael.png|frame|right|Michael]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="We all got tired of the the player-as-cultist character, so Kevin is working on a new player character model. Those of you who intend to download the shareware version when it's released will just have to bite the bullet because this will probably add another half meg to the download size. The new character really rocks, so once the model is done and digitized we will post some pix just like we did for the [[Innocent]]s."|attributedTo=''[http://web.<del class="diffchange diffchange-inline">bloodline</del>.<del class="diffchange diffchange-inline">eu</del>/<del class="diffchange diffchange-inline">blood_official</del>/<del class="diffchange diffchange-inline">data</del>/weeklyupdate.<del class="diffchange diffchange-inline">htm </del>Weekly Blood Development Update], [http://web.<del class="diffchange diffchange-inline">bloodline</del>.<del class="diffchange diffchange-inline">eu</del>/<del class="diffchange diffchange-inline">blood_official</del>/<del class="diffchange diffchange-inline">data</del>/<del class="diffchange diffchange-inline">101496</del>.<del class="diffchange diffchange-inline">htm </del>October 14, 1996]''}} </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="We all got tired of the the player-as-cultist character, so Kevin is working on a new player character model. Those of you who intend to download the shareware version when it's released will just have to bite the bullet because this will probably add another half meg to the download size. The new character really rocks, so once the model is done and digitized we will post some pix just like we did for the [[Innocent]]s."|attributedTo=''[http://web.<ins class="diffchange diffchange-inline">archive</ins>.<ins class="diffchange diffchange-inline">org</ins>/<ins class="diffchange diffchange-inline">web/20081120145432/http://blood.lith.com</ins>/<ins class="diffchange diffchange-inline">whatsnew</ins>/weeklyupdate.<ins class="diffchange diffchange-inline">asp </ins>Weekly Blood Development Update], [http://web.<ins class="diffchange diffchange-inline">archive</ins>.<ins class="diffchange diffchange-inline">org/web</ins>/<ins class="diffchange diffchange-inline">20040515000807/http://blood.lith.com</ins>/<ins class="diffchange diffchange-inline">whatsnew</ins>/<ins class="diffchange diffchange-inline">octnews</ins>.<ins class="diffchange diffchange-inline">asp </ins>October 14, 1996]''}} </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''See Also: [[Development of Blood]]''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''See Also: [[Development of Blood]]''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l97" >Line 97:</td>
<td colspan="2" class="diff-lineno">Line 97:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Nick Newhard]] described Weyte's development of Caleb's mannerisms in terms of the humourous atmosphere of the game's development.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Nick Newhard]] described Weyte's development of Caleb's mannerisms in terms of the humourous atmosphere of the game's development.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The dark humour even infected Stephen, as we didn't discover Caleb's love of show tunes until he started warming up during our recording session!"|attributedTo=[[Nick Newhard]], [http://www.bloodline.eu/news-47 2014]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="The dark humour even infected Stephen, as we didn't discover Caleb's love of show tunes until he started warming up during our recording session!"|attributedTo=[[Nick Newhard]], [<ins class="diffchange diffchange-inline">https://web.archive.org/web/20170215000000*/</ins>http://www.bloodline.eu/news-47 2014]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The staff at [[Monolith Productions]] also shared some of their own original intentions for the character on the official ''Blood'' website, explaining how he was always meant to be an [[:wikipedia:Anti-hero|anti-hero]] forever tainted by terrible evil:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The staff at [[Monolith Productions]] also shared some of their own original intentions for the character on the official ''Blood'' website, explaining how he was always meant to be an [[:wikipedia:Anti-hero|anti-hero]] forever tainted by terrible evil:</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l105" >Line 105:</td>
<td colspan="2" class="diff-lineno">Line 105:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Further, designer [[Nick Newhard]] has explicitly described Caleb as being fundamentally amoral:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Further, designer [[Nick Newhard]] has explicitly described Caleb as being fundamentally amoral:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood's character is not so much evil as he is amoral. He's in it for the power and will destroy anything in his way--including Tchernobog."|attributedTo=[http://web.archive.org/web/19970205071714/http://www.gamecenter.com/Features/Peeks/Blood/questionsa.<del class="diffchange diffchange-inline">htm </del>Nick Newhard]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Blood's character is not so much evil as he is amoral. He's in it for the power and will destroy anything in his way--including Tchernobog."|attributedTo=[http://web.archive.org/web/19970205071714/http://www.gamecenter.com/Features/Peeks/Blood/questionsa.<ins class="diffchange diffchange-inline">html </ins>Nick Newhard]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>That said, it has also been suggested that the game's original protagonist was more straightly heroic until Kilstrom finished his darker looking visual design.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>That said, it has also been suggested that the game's original protagonist was more straightly heroic until Kilstrom finished his darker looking visual design.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l113" >Line 113:</td>
<td colspan="2" class="diff-lineno">Line 113:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Another oft-debated point is Caleb's hair. In the ''Blood'' [[wikipedia:full motion video|full motion video]] (FMV) cutscenes he appears to be totally bald, but in the ''Blood II'' artwork and similar he is depicted with longer dark hair. Some have suggested that his apparent baldness in the original game is from an act of penance or submission to the Cabal, whereas later he is free to grow his hair as he likes. The original face sprites in the ''Blood Alpha'' show the character with short dark hair. Ultimately, the issue was enlightened upon in this anecdote shared by [[Kevin Kilstrom]]:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Another oft-debated point is Caleb's hair. In the ''Blood'' [[wikipedia:full motion video|full motion video]] (FMV) cutscenes he appears to be totally bald, but in the ''Blood II'' artwork and similar he is depicted with longer dark hair. Some have suggested that his apparent baldness in the original game is from an act of penance or submission to the Cabal, whereas later he is free to grow his hair as he likes. The original face sprites in the ''Blood Alpha'' show the character with short dark hair. Ultimately, the issue was enlightened upon in this anecdote shared by [[Kevin Kilstrom]]:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Well, I'll give you the ultimate answer, and I hope it's not too disappointing. I would love to hear the reasons that people came up with and hear the ideas that they might have. The real reason that Caleb was bald in Blood is because of technical limitations. I always envisioned Caleb as Ash from [[Evil Dead]] so for me, he always had short hair that was hidden under his hat. I didn't put hair on the actual Caleb model because by the time I digitized him and cleaned him up, you couldn't see his hair anyway. And actually, the model's head is painted all black (including most of the face) so that it would always be in shadow no matter what kind of lighting he was in."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?<del class="diffchange diffchange-inline">p</del>=<del class="diffchange diffchange-inline">28167#p28167 </del>Kevin Kilstrom]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Well, I'll give you the ultimate answer, and I hope it's not too disappointing. I would love to hear the reasons that people came up with and hear the ideas that they might have. The real reason that Caleb was bald in Blood is because of technical limitations. I always envisioned Caleb as Ash from [[Evil Dead]] so for me, he always had short hair that was hidden under his hat. I didn't put hair on the actual Caleb model because by the time I digitized him and cleaned him up, you couldn't see his hair anyway. And actually, the model's head is painted all black (including most of the face) so that it would always be in shadow no matter what kind of lighting he was in."|attributedTo=[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612023927/</ins>http://www.the-postmortem.com/forum/viewtopic.php?<ins class="diffchange diffchange-inline">f=2&t=1161&start</ins>=<ins class="diffchange diffchange-inline">30 </ins>Kevin Kilstrom]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some have maintained that his baldness in the opening FMV, the only one where this is clearly discernible, is merely due to the difficulties of animating hair for three dimensional models (though Ophelia has red hair with moving bangs). A similar debate surrounds the apparent appearance of [[Gabriel]] while being abducted by [[Shial]], making some confuse him with [[Ishmael]] (the only bald character in ''Blood II''). The view upon technical limitations is substantiated further in Kilstrom's comment, as well as providing insight regarding the process behind the FMVs:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some have maintained that his baldness in the opening FMV, the only one where this is clearly discernible, is merely due to the difficulties of animating hair for three dimensional models (though Ophelia has red hair with moving bangs). A similar debate surrounds the apparent appearance of [[Gabriel]] while being abducted by [[Shial]], making some confuse him with [[Ishmael]] (the only bald character in ''Blood II''). The view upon technical limitations is substantiated further in Kilstrom's comment, as well as providing insight regarding the process behind the FMVs:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="When it came time to do the cut scenes for the game (which were very low-budget and last minute), the 3D modelers borrowed the stop-motion puppets to use as reference for the 3D models that they were building. When Caleb was made I didn't even think twice to let the modelers know that he is supposed to have hair because I never expected his hat to come off. However, there is that one scene when Caleb is flying end over end backwards and his hat flies off and he's got a completely bald head. I never liked that scene because I never envisioned Caleb as being bald. It never got changed because the 3d guys we had back then weren't the best and it was very difficult to get things changed once they were already animated. You may also have noticed that Caleb doesn't have any ears either. So there you have it, the unfortunate real reason that Caleb ended up being bald!"|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?<del class="diffchange diffchange-inline">p</del>=<del class="diffchange diffchange-inline">28167#p28167 </del>Kevin Kilstrom]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="When it came time to do the cut scenes for the game (which were very low-budget and last minute), the 3D modelers borrowed the stop-motion puppets to use as reference for the 3D models that they were building. When Caleb was made I didn't even think twice to let the modelers know that he is supposed to have hair because I never expected his hat to come off. However, there is that one scene when Caleb is flying end over end backwards and his hat flies off and he's got a completely bald head. I never liked that scene because I never envisioned Caleb as being bald. It never got changed because the 3d guys we had back then weren't the best and it was very difficult to get things changed once they were already animated. You may also have noticed that Caleb doesn't have any ears either. So there you have it, the unfortunate real reason that Caleb ended up being bald!"|attributedTo=[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612023927/</ins>http://www.the-postmortem.com/forum/viewtopic.php?<ins class="diffchange diffchange-inline">f=2&t=1161&start</ins>=<ins class="diffchange diffchange-inline">30 </ins>Kevin Kilstrom]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Caleb-concept-art.jpg|thumb|right|175px|Caleb concept art for ''Blood II'' created by [[Eric Kohler]]]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Caleb-concept-art.jpg|thumb|right|175px|Caleb concept art for ''Blood II'' created by [[Eric Kohler]]]]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52646:rev-53182 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Cultist&diff=53178&oldid=52819Cultist2024-03-23T05:29:11Z<p><span dir="auto"><span class="autocomment">Blood</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 05:29, 23 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l30" >Line 30:</td>
<td colspan="2" class="diff-lineno">Line 30:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Their iconic voicing is usually attributed to [[Stephan Weyte]], the voice of [[Caleb]], though even he does not remember for sure:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Their iconic voicing is usually attributed to [[Stephan Weyte]], the voice of [[Caleb]], though even he does not remember for sure:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Now I did the recordings almost, what, 15 years ago . . over 10 I know, so trying to remember who was who and what was what in my dotage is very hazy. However, when I've listened to snatches of Blood, I do recognize my voice in some other characters but for the life of me, I can't really remember doing them though, again, I'm pretty sure it's me. I probably tossed them off very quickly in some recording session..."|attributedTo=[http://www.the-postmortem.com/forum/viewtopic.php?<del class="diffchange diffchange-inline">p</del>=<del class="diffchange diffchange-inline">49976#p49976 </del>Stephan Weyte]}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{quote|quotation="Now I did the recordings almost, what, 15 years ago . . over 10 I know, so trying to remember who was who and what was what in my dotage is very hazy. However, when I've listened to snatches of Blood, I do recognize my voice in some other characters but for the life of me, I can't really remember doing them though, again, I'm pretty sure it's me. I probably tossed them off very quickly in some recording session..."|attributedTo=[<ins class="diffchange diffchange-inline">https://web.archive.org/web/20160612001343/</ins>http://www.the-postmortem.com/forum/viewtopic.php?<ins class="diffchange diffchange-inline">f=2&t</ins>=<ins class="diffchange diffchange-inline">2253 </ins>Stephan Weyte]}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[Caleb#Development|player character]] was originally going to simply be a Cultist/[[Fanatic#Blood|Fanatic]], which is part the reason it has animations for crouching, jumping, and swimming. Also, if a Cultist is lit on fire, he'll often yell "It burns! It burns! AHHHH!" and Caleb will yell the same thing if he is lit on fire. In the [[Blood Alpha]], the cultists also do not yet melt away upon death as they do in the final version, where they lie for a while on the ground (with their foot twitching occasionally) before sinking into the ground. However, gibs from a Cultist who's blown to bits, for example by TNT, do not disappear, and look the same as gibs from an Axe Zombie, with the same random things like an eyeball, an intestine, or brains (but, naturally, without the Zombie's head to kick around).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[Caleb#Development|player character]] was originally going to simply be a Cultist/[[Fanatic#Blood|Fanatic]], which is part the reason it has animations for crouching, jumping, and swimming. Also, if a Cultist is lit on fire, he'll often yell "It burns! It burns! AHHHH!" and Caleb will yell the same thing if he is lit on fire. In the [[Blood Alpha]], the cultists also do not yet melt away upon death as they do in the final version, where they lie for a while on the ground (with their foot twitching occasionally) before sinking into the ground. However, gibs from a Cultist who's blown to bits, for example by TNT, do not disappear, and look the same as gibs from an Axe Zombie, with the same random things like an eyeball, an intestine, or brains (but, naturally, without the Zombie's head to kick around).</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-52819:rev-53178 -->
</table>Gideonhttps://www.blood-wiki.org/index.php?title=Death_Wish&diff=53172&oldid=53171Death Wish2024-03-23T04:40:34Z<p><span dir="auto"><span class="autocomment">External links</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:40, 23 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l206" >Line 206:</td>
<td colspan="2" class="diff-lineno">Line 206:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PL0FFD89326AF8B554 Let's play Blood Death Wish] ([[Kelvin Hazenboom|Weavaloid]])</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]])</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLXQY7VJXR0DiPrymjMoiXhmsudnd3JTTh BLOOD - Death Wish Expansion (Extra Crispy)] ([[Emmanuel EXE]])</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** [https://www.youtube.com/watch?v=QEBEil9ZvTA&list=PL100HkEoEQjzpxrdz5txIFZJEJCzAp2uU Blood: Death Wish 1.6] ([[Mech4|Mech#4]])</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb BLOOD: Death Wish Walkthrough (Extra Crispy | All Secrets)] ([[Infusco]]) </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/playlist?list=PLHUk-IHJeDOUMYxb2ORxNU9qMYABvfgNb BLOOD: Death Wish Walkthrough (Extra Crispy | All Secrets)] ([[Infusco]]) </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/user/flairphantem/playlists Fllairphantem]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [https://www.youtube.com/user/flairphantem/playlists Fllairphantem]</div></td></tr>
<!-- diff cache key bloodwiki_wiki:diff::1.12:old-53171:rev-53172 -->
</table>Gideon